Integrating up through commit 90f050496
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@@ -16,16 +16,6 @@
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#pragma once
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struct SMinimapInfo
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{
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Vec2 vCenter;
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Vec2 vExtends;
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// float RenderBoxSize;
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int textureWidth;
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int textureHeight;
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int orientation;
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};
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/*!
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CMission represent single Game Mission on same map.
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Multiple Missions share same map, and stored in one .cry or .ly file.
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@@ -82,11 +72,6 @@ public:
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void OnEnvironmentChange();
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int GetNumCGFObjects() const { return m_numCGFObjects; };
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//////////////////////////////////////////////////////////////////////////
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// Minimap.
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void SetMinimap(const SMinimapInfo& info);
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const SMinimapInfo& GetMinimap() const;
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private:
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//! Document owner of this mission.
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CCryEditDoc* m_doc;
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@@ -115,8 +100,6 @@ private:
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int m_numCGFObjects;
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SMinimapInfo m_minimap;
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bool m_reentrancyProtector;
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};
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