Integrating up through commit 90f050496

This commit is contained in:
alexpete
2021-04-07 14:03:29 -07:00
parent 8f2ed080a9
commit c2cbd430fe
2694 changed files with 285622 additions and 176874 deletions
-15
View File
@@ -90,9 +90,6 @@ AZ_POP_DISABLE_WARNING
#include "Editor/AssetDatabase/AssetDatabaseLocationListener.h"
#include "Editor/AzAssetBrowser/AzAssetBrowserRequestHandler.h"
#include "Editor/Thumbnails/TextureThumbnailRenderer.h"
#include "Editor/Thumbnails/StaticMeshThumbnailRenderer.h"
#include "Editor/Thumbnails/MaterialThumbnailRenderer.h"
#include "Editor/AssetEditor/AssetEditorRequestsHandler.h"
// EditorCommon
@@ -213,9 +210,6 @@ CEditorImpl::CEditorImpl()
SetPrimaryCDFolder();
gSettings.Load();
// retrieve this after the settings have been loaded
m_isPrefabSystemEnabled = gSettings.prefabSystem;
m_pErrorReport = new CErrorReport;
m_pClassFactory = CClassFactory::Instance();
m_pCommandManager = new CEditorCommandManager;
@@ -451,10 +445,6 @@ void CEditorImpl::SetGameEngine(CGameEngine* ge)
m_pMaterialManager->Set3DEngine();
m_pAnimationContext->Init();
m_thumbnailRenderers.push_back(AZStd::make_unique<TextureThumbnailRenderer>());
m_thumbnailRenderers.push_back(AZStd::make_unique<StaticMeshThumbnailRenderer>());
m_thumbnailRenderers.push_back(AZStd::make_unique<MaterialThumbnailRenderer>());
}
void CEditorImpl::RegisterTools()
@@ -2087,11 +2077,6 @@ bool CEditorImpl::IsNewViewportInteractionModelEnabled() const
return m_isNewViewportInteractionModelEnabled;
}
bool CEditorImpl::IsPrefabSystemEnabled() const
{
return m_isPrefabSystemEnabled;
}
void CEditorImpl::OnStartPlayInEditor()
{
if (SelectionContainsComponentEntities())