Integrating up through commit 90f050496
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@@ -29,7 +29,7 @@ struct IProcess
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virtual ~IProcess(){}
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virtual bool Init() = 0;
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virtual void Update() = 0;
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virtual void RenderWorld(const int nRenderFlags, const SRenderingPassInfo& passInfo, const char* szDebugName) = 0;
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virtual void RenderWorld(int nRenderFlags, const SRenderingPassInfo& passInfo, const char* szDebugName) = 0;
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virtual void ShutDown() = 0;
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virtual void SetFlags(int flags) = 0;
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virtual int GetFlags(void) = 0;
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