Integrating up through commit 90f050496
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@@ -11,7 +11,7 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# Test case ID : C14902098
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# Test Case Title : Check that force region simulation with PostPhysicsUpdate works independently from rendering tick
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# Test Case Title : Check that force region simulation with Postsimulate works independently from rendering tick
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# URL of the test case : https://testrail.agscollab.com/index.php?/cases/view/14902098
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@@ -41,7 +41,7 @@ def C14902098_ScriptCanvas_PostPhysicsUpdate():
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"""
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Summary:
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Check that force region simulation with PostPhysicsUpdate works independently from rendering tick.
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Check that force region simulation with Postsimulate works independently from rendering tick.
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Level Description:
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A Sphere is placed inside a Force Region. The "Fixed Time Step" in PhysX Configuration is set to 0.05.
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@@ -49,7 +49,7 @@ def C14902098_ScriptCanvas_PostPhysicsUpdate():
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Box Shape components
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Sphere (entity) - Entity with PhysX Rigid Body, PhysX Collider, Mesh and 2 Script Canvas components
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Script Canvas:
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onpostphysicsupdate - The script checks the position of the sphere on every On Post Physics Update event and prints
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onpostphysicsupdate - The script checks the position of the sphere on every On Postsimulate event and prints
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debug statements as per the position of the sphere relative to its previous position.
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ontick - The script checks the position of the sphere on every On Tick event and prints
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debug statements as per the position of the sphere relative to its previous position.
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