Integrating up through commit 90f050496

This commit is contained in:
alexpete
2021-04-07 14:03:29 -07:00
parent 8f2ed080a9
commit c2cbd430fe
2694 changed files with 285622 additions and 176874 deletions
@@ -11,7 +11,7 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# Test case ID : C14902098
# Test Case Title : Check that force region simulation with PostPhysicsUpdate works independently from rendering tick
# Test Case Title : Check that force region simulation with Postsimulate works independently from rendering tick
# URL of the test case : https://testrail.agscollab.com/index.php?/cases/view/14902098
@@ -41,7 +41,7 @@ def C14902098_ScriptCanvas_PostPhysicsUpdate():
"""
Summary:
Check that force region simulation with PostPhysicsUpdate works independently from rendering tick.
Check that force region simulation with Postsimulate works independently from rendering tick.
Level Description:
A Sphere is placed inside a Force Region. The "Fixed Time Step" in PhysX Configuration is set to 0.05.
@@ -49,7 +49,7 @@ def C14902098_ScriptCanvas_PostPhysicsUpdate():
Box Shape components
Sphere (entity) - Entity with PhysX Rigid Body, PhysX Collider, Mesh and 2 Script Canvas components
Script Canvas:
onpostphysicsupdate - The script checks the position of the sphere on every On Post Physics Update event and prints
onpostphysicsupdate - The script checks the position of the sphere on every On Postsimulate event and prints
debug statements as per the position of the sphere relative to its previous position.
ontick - The script checks the position of the sphere on every On Tick event and prints
debug statements as per the position of the sphere relative to its previous position.