Integrating up through commit 90f050496
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@@ -53,7 +53,7 @@ typeIdsList = editor.EditorComponentAPIBus(bus.Broadcast, 'FindComponentTypeIdsB
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addComponentsOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'AddComponentsOfType', entityId, typeIdsList)
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print_result("Components added to entity", addComponentsOutcome.IsSuccess())
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# fetch the Vegetation Distance Between Filter
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# fetch the Vegetation Distance Between Filter
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vegDistTypeIdList = editor.EditorComponentAPIBus(bus.Broadcast, 'FindComponentTypeIdsByEntityType', ["Vegetation Distance Between Filter"], entity.EntityType().Game)
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componentOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'GetComponentsOfType', entityId, vegDistTypeIdList[0])
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print_result('Found Vegetation Distance Between Filter', componentOutcome.IsSuccess())
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