Merge pull request #2932 from aws-lumberyard-dev/cgalvan/FixAssetBrowserPathMenuOptions
Fixed Asset Browser path related context menu options.
This commit is contained in:
@@ -1900,76 +1900,25 @@ IFileUtil::ECopyTreeResult CFileUtil::MoveTree(const QString& strSourceDirecto
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return eCopyResult;
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}
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QString CFileUtil::PopupQMenu(const QString& filename, const QString& fullGamePath, QWidget* parent)
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void CFileUtil::PopulateQMenu(QWidget* caller, QMenu* menu, AZStd::string_view fullGamePath)
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{
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QStringList extraItemsFront;
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return PopupQMenu(filename, fullGamePath, parent, nullptr, extraItemsFront);
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PopulateQMenu(caller, menu, fullGamePath, nullptr);
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}
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QString CFileUtil::PopupQMenu(const QString& filename, const QString& fullGamePath, QWidget* parent, [[maybe_unused]] bool* pIsSelected, const QStringList& extraItemsFront)
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void CFileUtil::PopulateQMenu(QWidget* caller, QMenu* menu, AZStd::string_view fullGamePath, bool* isSelected)
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{
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QStringList extraItemsBack;
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return PopupQMenu(filename, fullGamePath, parent, nullptr, extraItemsFront, extraItemsBack);
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}
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// Normalize the full path so we get consistent separators
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AZStd::string fullFilePath(fullGamePath);
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AzFramework::StringFunc::Path::Normalize(fullFilePath);
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QString CFileUtil::PopupQMenu(const QString& filename, const QString& fullGamePath, QWidget* parent, bool* pIsSelected, const QStringList& extraItemsFront, const QStringList& extraItemsBack)
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{
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QMenu menu;
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foreach(QString text, extraItemsFront)
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{
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if (!text.isEmpty())
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{
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menu.addAction(text);
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}
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}
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if (extraItemsFront.count())
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{
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menu.addSeparator();
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}
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PopulateQMenu(parent, &menu, filename, fullGamePath, pIsSelected);
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if (extraItemsBack.count())
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{
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menu.addSeparator();
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}
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foreach(QString text, extraItemsBack)
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{
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if (!text.isEmpty())
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{
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menu.addAction(text);
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}
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}
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QAction* result = menu.exec(QCursor::pos());
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return result ? result->text() : QString();
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}
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void CFileUtil::PopulateQMenu(QWidget* caller, QMenu* menu, const QString& filename, const QString& fullGamePath)
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{
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PopulateQMenu(caller, menu, filename, fullGamePath, nullptr);
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}
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void CFileUtil::PopulateQMenu(QWidget* caller, QMenu* menu, const QString& filename, const QString& fullGamePath, bool* isSelected)
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{
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QString fullPath;
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QString fullPath(fullFilePath.c_str());
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QFileInfo fileInfo(fullPath);
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if (isSelected)
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{
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*isSelected = false;
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}
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if (!filename.isEmpty())
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{
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QString path = Path::MakeGamePath(fullGamePath);
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path = Path::AddSlash(path) + filename;
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fullPath = Path::GamePathToFullPath(path);
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}
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else
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{
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fullPath = fullGamePath;
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}
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uint32 nFileAttr = CFileUtil::GetAttributes(fullPath.toUtf8().data());
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QAction* action;
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@@ -2005,21 +1954,13 @@ void CFileUtil::PopulateQMenu(QWidget* caller, QMenu* menu, const QString& filen
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action = menu->addAction(QObject::tr("Copy Name To Clipboard"), [=]()
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{
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if (filename.isEmpty())
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{
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QFileInfo fi(fullGamePath);
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QString file = fi.completeBaseName();
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QApplication::clipboard()->setText(file);
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}
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else
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{
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QApplication::clipboard()->setText(filename);
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}
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QString fileName = fileInfo.completeBaseName();
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QApplication::clipboard()->setText(fileName);
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});
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action = menu->addAction(QObject::tr("Copy Path To Clipboard"), [fullPath]() { QApplication::clipboard()->setText(fullPath); });
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if (!filename.isEmpty() && GetIEditor()->IsSourceControlAvailable() && nFileAttr != SCC_FILE_ATTRIBUTE_INVALID)
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if (fileInfo.isFile() && GetIEditor()->IsSourceControlAvailable() && nFileAttr != SCC_FILE_ATTRIBUTE_INVALID)
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{
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bool isEnableSC = nFileAttr & SCC_FILE_ATTRIBUTE_MANAGED;
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bool isInPak = nFileAttr & SCC_FILE_ATTRIBUTE_INPAK;
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