Added a NumRaysPerProbe DiffuseProbeGrid setting
Added supervariants to the precompiled DiffuseProbeGrid shaders for the NumRaysPerProbe values Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
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+6
@@ -295,6 +295,12 @@ namespace AZ
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probeGrid->SetNormalBias(normalBias);
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}
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void DiffuseProbeGridFeatureProcessor::SetNumRaysPerProbe(const DiffuseProbeGridHandle& probeGrid, const DiffuseProbeGridNumRaysPerProbe& numRaysPerProbe)
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{
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AZ_Assert(probeGrid.get(), "SetNumRaysPerProbe called with an invalid handle");
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probeGrid->SetNumRaysPerProbe(numRaysPerProbe);
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}
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void DiffuseProbeGridFeatureProcessor::SetAmbientMultiplier(const DiffuseProbeGridHandle& probeGrid, float ambientMultiplier)
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{
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AZ_Assert(probeGrid.get(), "SetAmbientMultiplier called with an invalid handle");
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