Merge remote-tracking branch 'origin' into MultiplayerComponents

This commit is contained in:
karlberg
2021-05-06 19:40:09 -07:00
162 changed files with 15328 additions and 854 deletions
@@ -851,7 +851,9 @@ namespace ImageProcessingAtom
if (preset == nullptr)
{
AZ_Assert(false, "preset should always exist");
AZStd::string uuidStr;
textureSettings.m_preset.ToString(uuidStr);
AZ_Assert(false, "%s cannot find image preset with ID %s.", imageFilePath.c_str(), uuidStr.c_str());
return nullptr;
}