Enable fog in physical sky component to blend with deferred fog (#1320)

This commit is contained in:
hershey5045
2021-06-18 13:39:11 -07:00
committed by GitHub
parent 1ad6264d0d
commit c127a044d4
17 changed files with 335 additions and 13 deletions
@@ -70,7 +70,7 @@
#include <PostProcessing/BloomCompositePass.h>
#include <ScreenSpace/DeferredFogPass.h>
#include <Shadows/ProjectedShadowFeatureProcessor.h>
#include <SkyBox/SkyBoxFogSettings.h>
#include <SkyBox/SkyBoxFeatureProcessor.h>
#include <Atom/RPI.Public/Pass/PassSystemInterface.h>
@@ -117,6 +117,7 @@ namespace AZ
TransformServiceFeatureProcessor::Reflect(context);
ProjectedShadowFeatureProcessor::Reflect(context);
SkyBoxFeatureProcessor::Reflect(context);
SkyBoxFogSettings::Reflect(context);
UseTextureFunctor::Reflect(context);
DrawListFunctor::Reflect(context);
SubsurfaceTransmissionParameterFunctor::Reflect(context);