merge from development

Signed-off-by: greerdv <greerdv@amazon.com>
This commit is contained in:
greerdv
2021-07-21 10:05:32 +01:00
109 changed files with 13840 additions and 14002 deletions
@@ -89,15 +89,6 @@ namespace AZ
result.Combine(componentLoadResult);
}
{
JSR::ResultCode dependencyReadyLoadResult =
ContinueLoadingFromJsonObjectField(&entityInstance->m_isDependencyReady,
azrtti_typeid<decltype(entityInstance->m_isDependencyReady)>(),
inputValue, "IsDependencyReady", context);
result.Combine(dependencyReadyLoadResult);
}
{
JSR::ResultCode runtimeActiveLoadResult =
ContinueLoadingFromJsonObjectField(&entityInstance->m_isRuntimeActiveByDefault,
@@ -184,20 +175,6 @@ namespace AZ
result.Combine(resultComponents);
}
{
AZ::ScopedContextPath subPathDependencyReady(context, "m_isDependencyReady");
const bool* dependencyReady = &entityInstance->m_isDependencyReady;
const bool* dependencyReadyDefault =
defaultEntityInstance ? &defaultEntityInstance->m_isDependencyReady : nullptr;
JSR::ResultCode resultDependencyReady =
ContinueStoringToJsonObjectField(outputValue, "IsDependencyReady",
dependencyReady, dependencyReadyDefault,
azrtti_typeid<decltype(entityInstance->m_isDependencyReady)>(), context);
result.Combine(resultDependencyReady);
}
{
AZ::ScopedContextPath subPathRuntimeActive(context, "m_isRuntimeActiveByDefault");
const bool* runtimeActive = &entityInstance->m_isRuntimeActiveByDefault;
+2 -1
View File
@@ -9,11 +9,12 @@
#pragma once
#include <AzCore/base.h>
#include <AzCore/RTTI/TypeInfo.h>
#include <AzCore/Casting/numeric_cast.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/std/containers/stack.h>
#include <AzCore/std/function/function_fwd.h>
#include <AzCore/std/function/function_template.h>
namespace AZ
{
@@ -14,6 +14,7 @@
#include <AzCore/Math/Transform.h>
#include <AzCore/Math/Plane.h>
#include <AzCore/Math/SimdMath.h>
#include <AzCore/std/containers/array.h>
namespace AZ
{
@@ -13,9 +13,32 @@
#include <AzCore/Math/Obb.h>
#include <AzCore/Math/Vector2.h>
#include <AzCore/Math/MathScriptHelpers.h>
#include <AzCore/Serialization/SerializeContext.h>
namespace AZ
{
namespace
{
class TransformSerializer
: public SerializeContext::IDataSerializer
{
public:
// number of floats in the serialized representation, 4 for rotation, 1 for scale and 3 for translation
static constexpr int NumFloats = 8;
// number of floats in version 1, which used 4 for rotation, 3 for scale and 3 for translation
static constexpr int NumFloatsVersion1 = 10;
// number of floats in version 0, which stored a 3x4 matrix
static constexpr int NumFloatsVersion0 = 12;
size_t Save(const void* classPtr, IO::GenericStream& stream, bool isDataBigEndian) override;
size_t DataToText(IO::GenericStream& in, IO::GenericStream& out, bool isDataBigEndian) override;
size_t TextToData(const char* text, unsigned int textVersion, IO::GenericStream& stream, bool isDataBigEndian) override;
bool Load(void* classPtr, IO::GenericStream& stream, unsigned int version, bool isDataBigEndian) override;
bool CompareValueData(const void* lhs, const void* rhs) override;
};
}
namespace Internal
{
void TransformDefaultConstructor(Transform* thisPtr)
@@ -13,30 +13,9 @@
#include <AzCore/Math/Vector4.h>
#include <AzCore/Math/Quaternion.h>
#include <AzCore/Math/MathUtils.h>
#include <AzCore/Serialization/SerializeContext.h>
namespace AZ
{
class TransformSerializer
: public SerializeContext::IDataSerializer
{
public:
// number of floats in the serialized representation, 4 for rotation, 1 for scale and 3 for translation
static constexpr int NumFloats = 8;
// number of floats in version 1, which used 4 for rotation, 3 for scale and 3 for translation
static constexpr int NumFloatsVersion1 = 10;
// number of floats in version 0, which stored a 3x4 matrix
static constexpr int NumFloatsVersion0 = 12;
size_t Save(const void* classPtr, IO::GenericStream& stream, bool isDataBigEndian) override;
size_t DataToText(IO::GenericStream& in, IO::GenericStream& out, bool isDataBigEndian) override;
size_t TextToData(const char* text, unsigned int textVersion, IO::GenericStream& stream, bool isDataBigEndian) override;
bool Load(void* classPtr, IO::GenericStream& stream, unsigned int version, bool isDataBigEndian) override;
bool CompareValueData(const void* lhs, const void* rhs) override;
};
//! Limits for transform scale values.
//! The scale should not be zero to avoid problems with inverting.
//! @{
@@ -10,7 +10,6 @@
#include <AzCore/Math/Internal/MathTypes.h>
#include <AzCore/RTTI/TypeInfo.h>
#include <AzCore/std/algorithm.h>
namespace AZ
{
@@ -7,6 +7,7 @@
*/
#pragma once
#include <AzCore/Component/EntityId.h>
#include <AzCore/Math/Transform.h>
#include <AzCore/Math/Vector3.h>
#include <AzCore/Memory/Memory.h>
@@ -7,6 +7,8 @@
*/
#pragma once
#include <AzCore/std/containers/stack.h>
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
namespace UnitTest
@@ -8,6 +8,7 @@
#include <AzFramework/Visibility/OctreeSystemComponent.h>
#include <AzCore/Math/ShapeIntersection.h>
#include <AzCore/Serialization/SerializeContext.h>
namespace AzFramework
{
@@ -9,7 +9,12 @@
#pragma once
#include <AzCore/base.h>
#include <AzCore/RTTI/BehaviorContext.h>
#include <AzCore/std/string/string.h>
namespace AZ
{
class ReflectContext;
} // namespace Az
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace AzFramework
@@ -6,6 +6,7 @@
*
*/
#include <AzCore/Console/IConsole.h>
#include <AzCore/PlatformIncl.h>
#include <AzCore/IO/Path/Path.h>
#include <AzCore/IO/SystemFile.h>
@@ -13,6 +14,9 @@
#include <Psapi.h>
AZ_CVAR(bool, ap_tether_lifetime, false, nullptr, AZ::ConsoleFunctorFlags::Null,
"If enabled, a parent process that launches the AP will terminate the AP on exit");
namespace AzFramework::AssetSystem::Platform
{
void AllowAssetProcessorToForeground()
@@ -100,6 +104,21 @@ namespace AzFramework::AssetSystem::Platform
fullLaunchCommand += '"';
}
// Create or retrieve the job handle associated with the asset processor
HANDLE apJob = nullptr;
if (ap_tether_lifetime)
{
apJob = ::CreateJobObjectA(nullptr, "AssetProcessorJob");
if (apJob && GetLastError() != ERROR_ALREADY_EXISTS)
{
// We're creating the job for the first time. Configure it to close child processes when this process exits.
JOBOBJECT_EXTENDED_LIMIT_INFORMATION info = {};
info.BasicLimitInformation.LimitFlags = JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE;
::SetInformationJobObject(apJob, JobObjectExtendedLimitInformation, &info, sizeof(info));
}
}
STARTUPINFO si;
ZeroMemory(&si, sizeof(si));
si.cb = sizeof(si);
@@ -107,6 +126,14 @@ namespace AzFramework::AssetSystem::Platform
si.wShowWindow = SW_MINIMIZE;
PROCESS_INFORMATION pi;
return ::CreateProcessA(nullptr, fullLaunchCommand.data(), nullptr, nullptr, FALSE, 0, nullptr, AZ::IO::FixedMaxPathString{ executableDirectory }.c_str(), &si, &pi) != 0;
bool createResult = ::CreateProcessA(nullptr, fullLaunchCommand.data(), nullptr, nullptr, FALSE, 0, nullptr, AZ::IO::FixedMaxPathString{ executableDirectory }.c_str(), &si, &pi) != 0;
if (ap_tether_lifetime && apJob && createResult)
{
// Save process and thread handle to terminate AP when the parent process exits
::AssignProcessToJobObject(apJob, pi.hProcess);
}
return createResult;
}
}
@@ -17,6 +17,9 @@ class QString;
namespace AzToolsFramework::AssetUtils
{
static constexpr const char* AssetImporterSettingsKey{ "/O3DE/SceneAPI/AssetImporter" };
static constexpr const char* AssetImporterSupportedFileTypeKey{ "SupportedFileTypeExtensions" };
//! Reads the "/Amazon/AssetProcessor/Settings/Platforms" entry from the settings registry
//! to retrieve all enabled platforms
void ReadEnabledPlatformsFromSettingsRegistry(AZ::SettingsRegistryInterface& settingsRegistry,
@@ -8,6 +8,7 @@
#pragma once
#include <AzCore/Math/Transform.h>
#include <AzCore/Memory/SystemAllocator.h>
namespace AZ
{
@@ -67,14 +67,6 @@ namespace AzToolsFramework
result.Combine(isStaticLoadResult);
}
{
JSR::ResultCode netSyncEnabledLoadResult = ContinueLoadingFromJsonObjectField(
&transformComponentInstance->m_netSyncEnabled, azrtti_typeid<decltype(transformComponentInstance->m_netSyncEnabled)>(),
inputValue, "Sync Enabled", context);
result.Combine(netSyncEnabledLoadResult);
}
{
JSR::ResultCode interpolatePositionLoadResult = ContinueLoadingFromJsonObjectField(
&transformComponentInstance->m_interpolatePosition, azrtti_typeid<decltype(transformComponentInstance->m_interpolatePosition)>(),
@@ -172,18 +164,6 @@ namespace AzToolsFramework
result.Combine(resultIsStatic);
}
{
AZ::ScopedContextPath subPathName(context, "m_netSyncEnabled");
const bool* netSyncEnabled = &transformComponentInstance->m_netSyncEnabled;
const bool* defaultNetSyncEnabled = defaultTransformComponentInstance ? &defaultTransformComponentInstance->m_netSyncEnabled : nullptr;
JSR::ResultCode resultNetSyncEnabled = ContinueStoringToJsonObjectField(
outputValue, "Sync Enabled", netSyncEnabled, defaultNetSyncEnabled, azrtti_typeid<decltype(transformComponentInstance->m_netSyncEnabled)>(),
context);
result.Combine(resultNetSyncEnabled);
}
{
AZ::ScopedContextPath subPathName(context, "m_interpolatePosition");
const AZ::InterpolationMode* interpolatePosition = &transformComponentInstance->m_interpolatePosition;
@@ -7,6 +7,7 @@
*/
#include <Prefab/PrefabTestComponent.h>
#include <AzCore/Serialization/SerializeContext.h>
namespace UnitTest
{
+8
View File
@@ -238,6 +238,14 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
OUTPUT_SUBDIRECTORY
testdata/DummyProject
)
ly_add_target_files(
TARGETS
AssetProcessor.Tests
FILES
${CMAKE_CURRENT_SOURCE_DIR}/testdata/config_metadata/AssetProcessorPlatformConfig.setreg
OUTPUT_SUBDIRECTORY
testdata/config_metadata
)
# Have the AssetProcessorTest use the LY_CMAKE_TARGET define of AssetProcessorBatch for the purpose
# of looking up the generated cmake build dependencies settings registry .setreg file
@@ -12,6 +12,7 @@ set(FILES
testdata/config_broken_noscans/AssetProcessorPlatformConfig.setreg
testdata/config_broken_recognizers/AssetProcessorPlatformConfig.setreg
testdata/config_regular/AssetProcessorPlatformConfig.setreg
testdata/config_metadata/AssetProcessorPlatformConfig.setreg
testdata/config_regular_platform_scanfolder/AssetProcessorPlatformConfig.setreg
testdata/EmptyDummyProject/AssetProcessorGamePlatformConfig.setreg
testdata/DummyProject/AssetProcessorGamePlatformConfig.setreg
@@ -263,9 +263,15 @@ namespace AssetProcessor
return;
}
using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
// Placeholder Key used by the local Settings Registry for storing all Gems SourcePaths
// array entries.
constexpr auto PlaceholderGemKey = FixedValueString(AZ::SettingsRegistryMergeUtils::OrganizationRootKey)
+ "/Gems/__SettingsRegistryBuilderPlaceholder";
AZ::SettingsRegistryImpl registry;
// Seed the local settings registry using the AssetProcessor settings registry
// Seed the local settings registry using the AssetProcessor Settings Registry
if (auto settingsRegistry = AZ::Interface<AZ::SettingsRegistryInterface>::Get(); settingsRegistry != nullptr)
{
AZStd::array settingsToCopy{
@@ -279,18 +285,55 @@ namespace AssetProcessor
for (const auto& settingsKey : settingsToCopy)
{
AZ::SettingsRegistryInterface::FixedValueString settingsValue;
FixedValueString settingsValue;
[[maybe_unused]] bool settingsCopied = settingsRegistry->Get(settingsValue, settingsKey)
&& registry.Set(settingsKey, settingsValue);
AZ_Warning("Settings Registry Builder", settingsCopied, "Unable to copy setting %s from AssetProcessor settings registry"
" to local settings registry", settingsKey.c_str());
}
// The purpose of this section is to copy the Gem's SourcePaths from the Global Settings Registry
// the local SettingsRegistry. The reason this is needed is so that the call to
// `MergeSettingsToRegistry_GemRegistries` below is able to locate each gem's "<gem-root>/Registry" folder
// that will be merged into the bootstrap.game.<configuration>.<platform>.setreg file
// This is used by the GameLauncher applications to read from a single merged .setreg file
// containing the settings needed to run a game/simulation without have access to the source code base registry
AZStd::vector<AzFramework::GemInfo> gemInfos;
size_t pathIndex{};
if (AzFramework::GetGemsInfo(gemInfos, *settingsRegistry))
{
AZStd::vector<AZ::IO::PathView> sourcePaths;
for (const AzFramework::GemInfo& gemInfo : gemInfos)
{
for (const AZ::IO::Path& absoluteSourcePath : gemInfo.m_absoluteSourcePaths)
{
if (auto foundIt = AZStd::find(sourcePaths.begin(), sourcePaths.end(), absoluteSourcePath);
foundIt == sourcePaths.end())
{
sourcePaths.emplace_back(absoluteSourcePath);
}
}
}
for (const AZ::IO::Path& sourcePath : sourcePaths)
{
// Use JSON Pointer to append elements to the SourcePaths array
registry.Set(FixedValueString::format("%s/SourcePaths/%zu", PlaceholderGemKey.c_str(), pathIndex++),
sourcePath.Native());
}
}
}
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_EngineRegistry(registry, platform, specialization, &scratchBuffer);
// This function iterates over each path for each the "/Amazon/Gems/<gem-name>/SourcePaths" key and attempts
// to merge the "Registry" directory in each path.
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_GemRegistries(registry, platform, specialization, &scratchBuffer);
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_ProjectRegistry(registry, platform, specialization, &scratchBuffer);
// The Placeholder Key is removed now that each gem's "<gem-root>/Registry" directory have been merged to
// the local Settings Registry instance via `MergeSettingsToRegistry_GemRegistries`
registry.Remove(PlaceholderGemKey);
// Merge the Project User and User home settings registry only in non-release builds
constexpr bool executeRegDumpCommands = false;
AZ::CommandLine* commandLine{};
@@ -76,6 +76,7 @@ public:
friend class GTEST_TEST_CLASS_NAME_(ModtimeScanningTest, ModtimeSkipping_ModifyMetadataFile);
friend class GTEST_TEST_CLASS_NAME_(ModtimeScanningTest, ModtimeSkipping_DeleteFile);
friend class GTEST_TEST_CLASS_NAME_(DeleteTest, DeleteFolderSharedAcrossTwoScanFolders_CorrectFileAndFolderAreDeletedFromCache);
friend class GTEST_TEST_CLASS_NAME_(MetadataFileTest, MetadataFile_SourceFileExtensionDifferentCase);
friend class AssetProcessorManagerTest;
friend struct ModtimeScanningTest;
@@ -5241,3 +5242,59 @@ void DuplicateProcessTest::SetUp()
m_sharedConnection = m_assetProcessorManager->m_stateData.get();
ASSERT_TRUE(m_sharedConnection);
}
void MetadataFileTest::SetUp()
{
AssetProcessorManagerTest::SetUp();
m_config->AddMetaDataType("foo", "txt");
}
TEST_F(MetadataFileTest, MetadataFile_SourceFileExtensionDifferentCase)
{
using namespace AzToolsFramework::AssetSystem;
using namespace AssetProcessor;
QDir tempPath(m_tempDir.path());
QString relFileName("Dummy.TXT");
QString absPath(tempPath.absoluteFilePath("subfolder1/Dummy.TXT"));
QString watchFolder = tempPath.absoluteFilePath("subfolder1");
UnitTestUtils::CreateDummyFile(absPath, "dummy");
JobEntry entry;
entry.m_watchFolderPath = watchFolder;
entry.m_databaseSourceName = entry.m_pathRelativeToWatchFolder = relFileName;
entry.m_jobKey = "txt";
entry.m_platformInfo = { "pc", {"host", "renderer", "desktop"} };
entry.m_jobRunKey = 1;
QString productPath(m_normalizedCacheRootDir.absoluteFilePath("outputfile.TXT"));
UnitTestUtils::CreateDummyFile(productPath);
AssetBuilderSDK::ProcessJobResponse jobResponse;
jobResponse.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success;
jobResponse.m_outputProducts.push_back(AssetBuilderSDK::JobProduct(productPath.toUtf8().data()));
QMetaObject::invokeMethod(m_assetProcessorManager.get(), "AssetProcessed", Qt::QueuedConnection, Q_ARG(JobEntry, entry), Q_ARG(AssetBuilderSDK::ProcessJobResponse, jobResponse));
ASSERT_TRUE(BlockUntilIdle(5000));
// Creating a metadata file for the source assets
// APM should process the source asset if a metadafile is detected
// We are intentionally having a source file with a different file extension casing than the one specified in the metadata rule.
QString metadataFile(tempPath.absoluteFilePath("subfolder1/Dummy.foo"));
UnitTestUtils::CreateDummyFile(metadataFile, "dummy");
// Capture the job details as the APM inspects the file.
JobDetails jobDetails;
auto connection = QObject::connect(m_assetProcessorManager.get(), &AssetProcessorManager::AssetToProcess, [&jobDetails](JobDetails job)
{
jobDetails = job;
});
m_assetProcessorManager->AssessAddedFile(tempPath.absoluteFilePath(metadataFile));
ASSERT_TRUE(BlockUntilIdle(5000));
ASSERT_EQ(jobDetails.m_jobEntry.m_pathRelativeToWatchFolder, relFileName);
}
@@ -179,6 +179,13 @@ struct ModtimeScanningTest
AZStd::unique_ptr<StaticData> m_data;
};
struct MetadataFileTest
: public AssetProcessorManagerTest
{
void SetUp() override;
};
struct FingerprintTest
: public AssetProcessorManagerTest
{
@@ -21,6 +21,7 @@ class UnitTestPlatformConfiguration : public AssetProcessor::PlatformConfigurati
{
friend class GTEST_TEST_CLASS_NAME_(PlatformConfigurationUnitTests, Test_GemHandling);
friend class GTEST_TEST_CLASS_NAME_(PlatformConfigurationUnitTests, Test_MetaFileTypes);
friend class GTEST_TEST_CLASS_NAME_(PlatformConfigurationUnitTests, Test_MetaFileTypes_AssetImporterExtensions);
protected:
};
@@ -665,3 +666,24 @@ TEST_F(PlatformConfigurationUnitTests, PlatformConfigFile_IsPresent_Found)
ASSERT_TRUE(config.AddPlatformConfigFilePaths(platformConfigList));
ASSERT_EQ(platformConfigList.size(), 1);
}
TEST_F(PlatformConfigurationUnitTests, Test_MetaFileTypes_AssetImporterExtensions)
{
using namespace AssetProcessor;
const auto testExeFolder = AZ::IO::FileIOBase::GetInstance()->ResolvePath(TestAppRoot);
auto configRoot = AZ::IO::FileIOBase::GetInstance()->ResolvePath("@exefolder@/testdata/config_metadata");
ASSERT_TRUE(configRoot);
UnitTestPlatformConfiguration config;
m_absorber.Clear();
ASSERT_FALSE(config.InitializeFromConfigFiles(configRoot->c_str(), testExeFolder->c_str(), EmptyDummyProjectName, false, false));
ASSERT_GT(m_absorber.m_numErrorsAbsorbed, 0);
ASSERT_TRUE(config.MetaDataFileTypesCount() == 2);
QStringList entriesToTest{ "aaa", "bbb" };
for (int idx = 0; idx < entriesToTest.size(); idx++)
{
ASSERT_EQ(config.GetMetaDataFileTypeAt(idx).first, QString("%1.assetinfo").arg(entriesToTest[idx]));
ASSERT_EQ(config.GetMetaDataFileTypeAt(idx).second, QString("%1").arg(entriesToTest[idx]));
}
}
@@ -14,6 +14,7 @@
#include <AzCore/Utils/Utils.h>
#include <AzFramework/API/ApplicationAPI.h>
#include <AzFramework/Gem/GemInfo.h>
#include <AzToolsFramework/Asset/AssetUtils.h>
namespace
{
@@ -23,6 +24,21 @@ namespace
namespace AssetProcessor
{
void AssetImporterPathsVisitor::Visit([[maybe_unused]] AZStd::string_view path, AZStd::string_view, AZ::SettingsRegistryInterface::Type,
AZStd::string_view value)
{
auto found = value.find('.');
if (found != AZStd::string::npos)
{
m_supportedFileExtensions.emplace_back(value.substr(found + 1));
}
else
{
m_supportedFileExtensions.emplace_back(value);
}
}
struct PlatformsInfoVisitor
: AZ::SettingsRegistryInterface::Visitor
{
@@ -1126,6 +1142,17 @@ namespace AssetProcessor
MetaDataTypesVisitor visitor;
settingsRegistry->Visit(visitor, AZ::SettingsRegistryInterface::FixedValueString(AssetProcessorSettingsKey) + "/MetaDataTypes");
using namespace AzToolsFramework::AssetUtils;
AZStd::vector<AZStd::string> supportedFileExtensions;
AssetImporterPathsVisitor assetImporterVisitor{ settingsRegistry, supportedFileExtensions };
settingsRegistry->Visit(assetImporterVisitor, AZ::SettingsRegistryInterface::FixedValueString(AssetImporterSettingsKey) + "/" + AssetImporterSupportedFileTypeKey);
for (auto& entry : assetImporterVisitor.m_supportedFileExtensions)
{
visitor.m_metaDataTypes.push_back({ AZStd::string::format("%s.assetinfo", entry.c_str()), entry });
}
for (const auto& metaDataType : visitor.m_metaDataTypes)
{
QString fileType = AssetUtilities::NormalizeFilePath(QString::fromUtf8(metaDataType.m_fileType.c_str(),
@@ -40,6 +40,21 @@ namespace AssetProcessor
extern const char AssetConfigPlatformDir[];
extern const char AssetProcessorPlatformConfigFileName[];
struct AssetImporterPathsVisitor
: AZ::SettingsRegistryInterface::Visitor
{
AssetImporterPathsVisitor(AZ::SettingsRegistryInterface* settingsRegistry, AZStd::vector<AZStd::string>& supportedExtension)
: m_settingsRegistry(settingsRegistry)
, m_supportedFileExtensions(supportedExtension)
{
}
void Visit(AZStd::string_view path, AZStd::string_view, AZ::SettingsRegistryInterface::Type, AZStd::string_view value) override;
AZ::SettingsRegistryInterface* m_settingsRegistry;
AZStd::vector<AZStd::string> m_supportedFileExtensions;
};
//! Information for a given recognizer, on a specific platform
//! essentially a plain data holder, but with helper funcs
class AssetPlatformSpec
@@ -0,0 +1,16 @@
{
"O3DE":
{
"SceneAPI":
{
"AssetImporter":
{
"SupportedFileTypeExtensions":
[
".aaa",
".bbb"
]
}
}
}
}
@@ -12,6 +12,7 @@
#include <AzCore/Serialization/Json/JsonSerialization.h>
#include <AzCore/Settings/SettingsRegistry.h>
#include <AzCore/StringFunc/StringFunc.h>
#include <AzToolsFramework/Asset/AssetUtils.h>
#include <SceneAPI/SceneBuilder/SceneImportRequestHandler.h>
#include <SceneAPI/SceneCore/Containers/Scene.h>
#include <SceneAPI/SceneCore/Events/CallProcessorBus.h>
@@ -23,19 +24,21 @@ namespace AZ
{
void SceneImporterSettings::Reflect(AZ::ReflectContext* context)
{
using namespace AzToolsFramework::AssetUtils;
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context); serializeContext)
{
serializeContext->Class<SceneImporterSettings>()
->Version(2)
->Field("SupportedFileTypeExtensions", &SceneImporterSettings::m_supportedFileTypeExtensions);
->Field(AssetImporterSupportedFileTypeKey, &SceneImporterSettings::m_supportedFileTypeExtensions);
}
}
void SceneImportRequestHandler::Activate()
{
using namespace AzToolsFramework::AssetUtils;
if (auto* settingsRegistry = AZ::SettingsRegistry::Get())
{
settingsRegistry->GetObject(m_settings, "/O3DE/SceneAPI/AssetImporter");
settingsRegistry->GetObject(m_settings, AssetImporterSettingsKey);
}
BusConnect();
@@ -11,6 +11,7 @@
#include <AzCore/Math/Transform.h>
#include <AzCore/Math/Vector3.h>
#include <AzCore/Math/Quaternion.h>
#include <AzCore/RTTI/RTTI.h>
#include <SceneAPI/SceneCore/SceneCoreConfiguration.h>
namespace AZ::SceneAPI
@@ -7,6 +7,7 @@
*/
#include "DebugOutput.h"
#include <AzCore/std/optional.h>
namespace AZ::SceneAPI::Utilities
{
@@ -11,6 +11,8 @@
#include <SceneAPI/SceneCore/SceneCoreConfiguration.h>
#include <SceneAPI/SceneCore/DataTypes/MatrixType.h>
#include <SceneAPI/SceneCore/Utilities/HashHelper.h>
#include <AzCore/std/string/string.h>
#include <AzCore/std/containers/vector.h>
#include <cinttypes>
namespace AZ::SceneAPI::Utilities
@@ -305,6 +305,11 @@ namespace AZ::SceneAPI::Behaviors
{
using namespace AzToolsFramework;
// This behavior persists on the same AssetBuilder. Clear the script file name so that if
// this builder processes a scene file with a script file name, and then later processes
// a scene without a script file name, it won't run the old script on the new scene.
m_scriptFilename.clear();
if (action != ManifestAction::Update)
{
return Events::ProcessingResult::Ignored;