diff --git a/Assets/Editor/Translation/scriptcanvas_en_us.ts b/Assets/Editor/Translation/scriptcanvas_en_us.ts
index 7b8361c879..6d436b7caf 100644
--- a/Assets/Editor/Translation/scriptcanvas_en_us.ts
+++ b/Assets/Editor/Translation/scriptcanvas_en_us.ts
@@ -62164,7 +62164,7 @@ An Entity can be selected by using the pick button, or by dragging an Entity fro
HANDLER_TAGGLOBALNOTIFICATIONBUS_ONENTITYTAGADDED_OUTPUT0_NAME
Simple Type: EntityID C++ Type: const EntityId&
- Entity
+ EntityID
HANDLER_TAGGLOBALNOTIFICATIONBUS_ONENTITYTAGADDED_OUTPUT0_TOOLTIP
@@ -62202,7 +62202,7 @@ An Entity can be selected by using the pick button, or by dragging an Entity fro
HANDLER_TAGGLOBALNOTIFICATIONBUS_ONENTITYTAGREMOVED_OUTPUT0_NAME
Simple Type: EntityID C++ Type: const EntityId&
- Entity
+ EntityId
HANDLER_TAGGLOBALNOTIFICATIONBUS_ONENTITYTAGREMOVED_OUTPUT0_TOOLTIP
@@ -81852,7 +81852,7 @@ The element is removed from its current parent and added as a child of the new p
HANDLER_SPAWNERCOMPONENTNOTIFICATIONBUS_ONENTITYSPAWNED_OUTPUT1_NAME
Simple Type: EntityID C++ Type: const EntityId&
- Entity
+ EntityID
HANDLER_SPAWNERCOMPONENTNOTIFICATIONBUS_ONENTITYSPAWNED_OUTPUT1_TOOLTIP
@@ -89198,7 +89198,7 @@ The element is removed from its current parent and added as a child of the new p
HANDLER_ENTITYBUS_ONENTITYACTIVATED_OUTPUT0_NAME
Simple Type: EntityID C++ Type: const EntityId&
- Entity
+ EntityID
HANDLER_ENTITYBUS_ONENTITYACTIVATED_OUTPUT0_TOOLTIP
@@ -89236,7 +89236,7 @@ The element is removed from its current parent and added as a child of the new p
HANDLER_ENTITYBUS_ONENTITYDEACTIVATED_OUTPUT0_NAME
Simple Type: EntityID C++ Type: const EntityId&
- Entity
+ EntityID
HANDLER_ENTITYBUS_ONENTITYDEACTIVATED_OUTPUT0_TOOLTIP
diff --git a/Assets/Engine/EngineAssets/Slices/DefaultLevelSetup.slice b/Assets/Engine/EngineAssets/Slices/DefaultLevelSetup.slice
index 1b7dfdf40d..b82c482c4f 100644
--- a/Assets/Engine/EngineAssets/Slices/DefaultLevelSetup.slice
+++ b/Assets/Engine/EngineAssets/Slices/DefaultLevelSetup.slice
@@ -145,7 +145,7 @@
-
+
diff --git a/Assets/Engine/Entities/GeomCache.ent b/Assets/Engine/Entities/GeomCache.ent
deleted file mode 100644
index e7a63190c3..0000000000
--- a/Assets/Engine/Entities/GeomCache.ent
+++ /dev/null
@@ -1,3 +0,0 @@
-version https://git-lfs.github.com/spec/v1
-oid sha256:cf441215a769562f88aa20711aee68dadcbf02597d1e2270547055e8e6aec6a3
-size 77
diff --git a/Assets/Engine/Scripts/Entities/Render/GeomCache.lua b/Assets/Engine/Scripts/Entities/Render/GeomCache.lua
deleted file mode 100644
index b496aecd8d..0000000000
--- a/Assets/Engine/Scripts/Entities/Render/GeomCache.lua
+++ /dev/null
@@ -1,178 +0,0 @@
-----------------------------------------------------------------------------------------------------
---
--- Copyright (c) Contributors to the Open 3D Engine Project.
--- For complete copyright and license terms please see the LICENSE at the root of this distribution.
---
--- SPDX-License-Identifier: Apache-2.0 OR MIT
---
---
---
-----------------------------------------------------------------------------------------------------
-Script.ReloadScript("scripts/Utils/EntityUtils.lua")
-
-GeomCache =
-{
- Properties = {
- geomcacheFile = "EngineAssets/GeomCaches/defaultGeomCache.cax",
- bPlaying = 0,
- fStartTime = 0,
- bLooping = 0,
- objectStandIn = "",
- materialStandInMaterial = "",
- objectFirstFrameStandIn = "",
- materialFirstFrameStandInMaterial = "",
- objectLastFrameStandIn = "",
- materialLastFrameStandInMaterial = "",
- fStandInDistance = 0,
- fStreamInDistance = 0,
- Physics = {
- bPhysicalize = 0,
- }
- },
-
- Editor={
- Icon = "animobject.bmp",
- IconOnTop = 1,
- },
-
- bPlaying = 0,
- currentTime = 0,
- precacheTime = 0,
- bPrecachedOutputTriggered = false,
-}
-
-function GeomCache:OnLoad(table)
- self.currentTime = table.currentTime;
-end
-
-function GeomCache:OnSave(table)
- table.currentTime = self.currentTime;
-end
-
-function GeomCache:OnSpawn()
- self.currentTime = self.Properties.fStartTime;
- self:SetFromProperties();
-end
-
-function GeomCache:OnReset()
- self.currentTime = self.Properties.fStartTime;
- self.bPrecachedOutputTriggered = true;
- self:SetFromProperties();
-end
-
-function GeomCache:SetFromProperties()
- local Properties = self.Properties;
-
- if (Properties.geomcacheFile == "") then
- do return end;
- end
-
- self:LoadGeomCache(0, Properties.geomcacheFile);
-
- self.bPlaying = Properties.bPlaying;
- if (self.bPlaying == 0) then
- self.currentTime = Properties.fStartTime;
- end
-
- self:SetGeomCachePlaybackTime(self.currentTime);
- self:SetGeomCacheParams(Properties.bLooping, Properties.objectStandIn, Properties.materialStandInMaterial, Properties.objectFirstFrameStandIn,
- Properties.materialFirstFrameStandInMaterial, Properties.objectLastFrameStandIn, Properties.materialLastFrameStandInMaterial,
- Properties.fStandInDistance, Properties.fStreamInDistance);
- self:SetGeomCacheStreaming(false, 0);
-
- if (Properties.Physics.bPhysicalize == 1) then
- local tempPhysParams = EntityCommon.TempPhysParams;
- self:Physicalize(0, PE_ARTICULATED, tempPhysParams);
- end
-
- self:Activate(1);
-end
-
-function GeomCache:PhysicalizeThis()
- local Physics = self.Properties.Physics;
- EntityCommon.PhysicalizeRigid(self, 0, Physics, false);
-end
-
-function GeomCache:OnUpdate(dt)
- if (self.bPlaying == 1) then
- self:SetGeomCachePlaybackTime(self.currentTime);
- end
-
- if (self:IsGeomCacheStreaming() and not self.bPrecachedOutputTriggered) then
- local precachedTime = self:GetGeomCachePrecachedTime();
- if (precachedTime >= self.precacheTime) then
- self:ActivateOutput("Precached", true);
- self.bPrecachedOutputTriggered = true;
- end
- end
-
- if (self.bPlaying == 1) then
- self.currentTime = self.currentTime + dt;
- end
-end
-
-function GeomCache:OnPropertyChange()
- self:SetFromProperties();
-end
-
-function GeomCache:Event_Start(sender, val)
- self.bPlaying = 1;
-end
-
-function GeomCache:Event_Stop(sender, value)
- self.bPlaying = 0;
-end
-
-function GeomCache:Event_SetTime(sender, value)
- self.currentTime = value;
-end
-
-function GeomCache:Event_StartStreaming(sender, value)
- self.bPrecachedOutputTriggered = false;
- self:SetGeomCacheStreaming(true, self.currentTime);
-end
-
-function GeomCache:Event_StopStreaming(sender, value)
- self:SetGeomCacheStreaming(false, 0);
-end
-
-function GeomCache:Event_PrecacheTime(sender, value)
- self.precacheTime = value;
-end
-
-function GeomCache:Event_Hide(sender, value)
- self:Hide(1);
-end
-
-function GeomCache:Event_Unhide(sender, value)
- self:Hide(0);
-end
-
-function GeomCache:Event_StopDrawing(sender, value)
- self:SetGeomCacheDrawing(false);
-end
-
-function GeomCache:Event_StartDrawing(sender, value)
- self:SetGeomCacheDrawing(true);
-end
-
-GeomCache.FlowEvents =
-{
- Inputs =
- {
- Start = { GeomCache.Event_Start, "any" },
- Stop = { GeomCache.Event_Stop, "any" },
- SetTime = { GeomCache.Event_SetTime, "float" },
- StartStreaming = { GeomCache.Event_StartStreaming, "any" },
- StopStreaming = { GeomCache.Event_StopStreaming, "any" },
- PrecacheTime = { GeomCache.Event_PrecacheTime, "float" },
- Hide = { GeomCache.Event_Hide, "any" },
- Unhide = { GeomCache.Event_Unhide, "any" },
- StopDrawing = { GeomCache.Event_StopDrawing, "any" },
- StartDrawing = { GeomCache.Event_StartDrawing, "any" },
- },
- Outputs =
- {
- Precached = "bool",
- },
-}
diff --git a/AutomatedTesting/Assets/Physics/Collider_PxMeshAutoAssigned/SphereBot/r0-b_body.fbx.assetinfo b/AutomatedTesting/Assets/Physics/Collider_PxMeshAutoAssigned/SphereBot/R0-B_Body.fbx.assetinfo
similarity index 100%
rename from AutomatedTesting/Assets/Physics/Collider_PxMeshAutoAssigned/SphereBot/r0-b_body.fbx.assetinfo
rename to AutomatedTesting/Assets/Physics/Collider_PxMeshAutoAssigned/SphereBot/R0-B_Body.fbx.assetinfo
diff --git a/AutomatedTesting/Assets/Physics/Collider_PxMeshConvexMeshCollides/SphereBot/r0-b_body.fbx.assetinfo b/AutomatedTesting/Assets/Physics/Collider_PxMeshConvexMeshCollides/SphereBot/R0-B_Body.fbx.assetinfo
similarity index 100%
rename from AutomatedTesting/Assets/Physics/Collider_PxMeshConvexMeshCollides/SphereBot/r0-b_body.fbx.assetinfo
rename to AutomatedTesting/Assets/Physics/Collider_PxMeshConvexMeshCollides/SphereBot/R0-B_Body.fbx.assetinfo
diff --git a/AutomatedTesting/Levels/Physics/ForceRegion_ImpulsesPxMeshShapedRigidBody/PhysXSedan/_dev_sedan_r0-b.fbx.assetinfo b/AutomatedTesting/Levels/Physics/ForceRegion_ImpulsesPxMeshShapedRigidBody/PhysXSedan/_dev_Sedan_r0-b.fbx.assetinfo
similarity index 100%
rename from AutomatedTesting/Levels/Physics/ForceRegion_ImpulsesPxMeshShapedRigidBody/PhysXSedan/_dev_sedan_r0-b.fbx.assetinfo
rename to AutomatedTesting/Levels/Physics/ForceRegion_ImpulsesPxMeshShapedRigidBody/PhysXSedan/_dev_Sedan_r0-b.fbx.assetinfo
diff --git a/AutomatedTesting/Levels/Physics/ForceRegion_PxMeshShapedForce/PhysXSedan/_dev_sedan_r0-b.fbx.assetinfo b/AutomatedTesting/Levels/Physics/ForceRegion_PxMeshShapedForce/PhysXSedan/_dev_Sedan_r0-b.fbx.assetinfo
similarity index 100%
rename from AutomatedTesting/Levels/Physics/ForceRegion_PxMeshShapedForce/PhysXSedan/_dev_sedan_r0-b.fbx.assetinfo
rename to AutomatedTesting/Levels/Physics/ForceRegion_PxMeshShapedForce/PhysXSedan/_dev_Sedan_r0-b.fbx.assetinfo
diff --git a/AutomatedTesting/Levels/Physics/Material_DefaultMaterialLibraryChangesWork/rin_skeleton_newgeo - copy.fbx.assetinfo b/AutomatedTesting/Levels/Physics/Material_DefaultMaterialLibraryChangesWork/rin_skeleton_newgeo - Copy.fbx.assetinfo
similarity index 100%
rename from AutomatedTesting/Levels/Physics/Material_DefaultMaterialLibraryChangesWork/rin_skeleton_newgeo - copy.fbx.assetinfo
rename to AutomatedTesting/Levels/Physics/Material_DefaultMaterialLibraryChangesWork/rin_skeleton_newgeo - Copy.fbx.assetinfo
diff --git a/AutomatedTesting/Levels/Physics/Physics_WorldBodyBusWorksOnEditorComponents/PhysXSedan/_dev_sedan_r0-b.fbx.assetinfo b/AutomatedTesting/Levels/Physics/Physics_WorldBodyBusWorksOnEditorComponents/PhysXSedan/_dev_Sedan_r0-b.fbx.assetinfo
similarity index 100%
rename from AutomatedTesting/Levels/Physics/Physics_WorldBodyBusWorksOnEditorComponents/PhysXSedan/_dev_sedan_r0-b.fbx.assetinfo
rename to AutomatedTesting/Levels/Physics/Physics_WorldBodyBusWorksOnEditorComponents/PhysXSedan/_dev_Sedan_r0-b.fbx.assetinfo
diff --git a/AutomatedTesting/Levels/Physics/RigidBody_COM_ComputingWorks/PhysXSedan/_dev_sedan_r0-b.fbx.assetinfo b/AutomatedTesting/Levels/Physics/RigidBody_COM_ComputingWorks/PhysXSedan/_dev_Sedan_r0-b.fbx.assetinfo
similarity index 100%
rename from AutomatedTesting/Levels/Physics/RigidBody_COM_ComputingWorks/PhysXSedan/_dev_sedan_r0-b.fbx.assetinfo
rename to AutomatedTesting/Levels/Physics/RigidBody_COM_ComputingWorks/PhysXSedan/_dev_Sedan_r0-b.fbx.assetinfo
diff --git a/Code/Editor/CryEdit.cpp b/Code/Editor/CryEdit.cpp
index 0ea22e8ce3..0b40390a18 100644
--- a/Code/Editor/CryEdit.cpp
+++ b/Code/Editor/CryEdit.cpp
@@ -1362,16 +1362,6 @@ void CCryEditApp::CompileCriticalAssets() const
assetsInQueueNotifcation.BusDisconnect();
CCryEditApp::OutputStartupMessage(QString("Asset Processor is now ready."));
- // VERY early on, as soon as we can, request that the asset system make sure the following assets take priority over others,
- // so that by the time we ask for them there is a greater likelihood that they're already good to go.
- // these can be loaded later but are still important:
- AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetBySearchTerm, "/texturemsg/");
- AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetBySearchTerm, "engineassets/materials");
- AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetBySearchTerm, "engineassets/geomcaches");
- AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetBySearchTerm, "engineassets/objects");
-
- // some are specifically extra important and will cause issues if missing completely:
- AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::CompileAssetSync, "engineassets/objects/default.cgf");
}
bool CCryEditApp::ConnectToAssetProcessor() const
diff --git a/Code/Editor/Include/IFileUtil.h b/Code/Editor/Include/IFileUtil.h
index 4d5f6e23c4..036a0bc5ee 100644
--- a/Code/Editor/Include/IFileUtil.h
+++ b/Code/Editor/Include/IFileUtil.h
@@ -60,7 +60,6 @@ struct IFileUtil
EFILE_TYPE_GEOMETRY,
EFILE_TYPE_TEXTURE,
EFILE_TYPE_SOUND,
- EFILE_TYPE_GEOMCACHE,
EFILE_TYPE_LAST,
};
diff --git a/Code/Editor/Objects/EntityObject.cpp b/Code/Editor/Objects/EntityObject.cpp
index 6e2354998c..b2dfc04102 100644
--- a/Code/Editor/Objects/EntityObject.cpp
+++ b/Code/Editor/Objects/EntityObject.cpp
@@ -956,11 +956,7 @@ void CEntityObject::Serialize(CObjectArchive& ar)
QString attachmentType;
xmlNode->getAttr("AttachmentType", attachmentType);
- if (attachmentType == "GeomCacheNode")
- {
- m_attachmentType = eAT_GeomCacheNode;
- }
- else if (attachmentType == "CharacterBone")
+ if (attachmentType == "CharacterBone")
{
m_attachmentType = eAT_CharacterBone;
}
@@ -987,11 +983,7 @@ void CEntityObject::Serialize(CObjectArchive& ar)
{
if (m_attachmentType != eAT_Pivot)
{
- if (m_attachmentType == eAT_GeomCacheNode)
- {
- xmlNode->setAttr("AttachmentType", "GeomCacheNode");
- }
- else if (m_attachmentType == eAT_CharacterBone)
+ if (m_attachmentType == eAT_CharacterBone)
{
xmlNode->setAttr("AttachmentType", "CharacterBone");
}
@@ -1091,11 +1083,7 @@ XmlNodeRef CEntityObject::Export([[maybe_unused]] const QString& levelPath, XmlN
objNode->setAttr("ParentId", parentEntity->GetEntityId());
if (m_attachmentType != eAT_Pivot)
{
- if (m_attachmentType == eAT_GeomCacheNode)
- {
- objNode->setAttr("AttachmentType", "GeomCacheNode");
- }
- else if (m_attachmentType == eAT_CharacterBone)
+ if (m_attachmentType == eAT_CharacterBone)
{
objNode->setAttr("AttachmentType", "CharacterBone");
}
diff --git a/Code/Editor/Objects/EntityObject.h b/Code/Editor/Objects/EntityObject.h
index dcc6ff7b22..a4f4752b75 100644
--- a/Code/Editor/Objects/EntityObject.h
+++ b/Code/Editor/Objects/EntityObject.h
@@ -131,7 +131,6 @@ public:
enum EAttachmentType
{
eAT_Pivot,
- eAT_GeomCacheNode,
eAT_CharacterBone,
};
diff --git a/Code/Editor/Objects/ObjectManager.cpp b/Code/Editor/Objects/ObjectManager.cpp
index ee7e9a8e96..265d828481 100644
--- a/Code/Editor/Objects/ObjectManager.cpp
+++ b/Code/Editor/Objects/ObjectManager.cpp
@@ -608,7 +608,7 @@ bool CObjectManager::AddObject(CBaseObject* obj)
if (CEntityObject* entityObj = qobject_cast(obj))
{
CEntityObject::EAttachmentType attachType = entityObj->GetAttachType();
- if (attachType == CEntityObject::EAttachmentType::eAT_GeomCacheNode || attachType == CEntityObject::EAttachmentType::eAT_CharacterBone)
+ if (attachType == CEntityObject::EAttachmentType::eAT_CharacterBone)
{
m_animatedAttachedEntities.insert(entityObj);
}
diff --git a/Code/Editor/TrackView/AtomOutputFrameCapture.cpp b/Code/Editor/TrackView/AtomOutputFrameCapture.cpp
index 94451e6914..5943e3c2d7 100644
--- a/Code/Editor/TrackView/AtomOutputFrameCapture.cpp
+++ b/Code/Editor/TrackView/AtomOutputFrameCapture.cpp
@@ -13,6 +13,7 @@
#include
#include
#include
+#include
#include
#include
#include
@@ -47,18 +48,42 @@ namespace TrackView
AZ::Name viewName = AZ::Name("MainCamera");
m_view = AZ::RPI::View::CreateView(viewName, AZ::RPI::View::UsageCamera);
m_renderPipeline->SetDefaultView(m_view);
+ m_targetView = scene.GetDefaultRenderPipeline()->GetDefaultView();
+ if (AZ::Render::PostProcessFeatureProcessor* fp = scene.GetFeatureProcessor())
+ {
+ // This will be set again to mimic the active camera in UpdateView
+ fp->SetViewAlias(m_view, m_targetView);
+ }
}
void AtomOutputFrameCapture::DestroyPipeline(AZ::RPI::Scene& scene)
{
+ if (AZ::Render::PostProcessFeatureProcessor* fp = scene.GetFeatureProcessor())
+ {
+ // Remove view alias introduced in CreatePipeline and UpdateView
+ fp->RemoveViewAlias(m_view);
+ }
scene.RemoveRenderPipeline(m_renderPipeline->GetId());
m_passHierarchy.clear();
m_renderPipeline.reset();
m_view.reset();
+ m_targetView.reset();
}
- void AtomOutputFrameCapture::UpdateView(const AZ::Matrix3x4& cameraTransform, const AZ::Matrix4x4& cameraProjection)
+ void AtomOutputFrameCapture::UpdateView(const AZ::Matrix3x4& cameraTransform, const AZ::Matrix4x4& cameraProjection, const AZ::RPI::ViewPtr targetView)
{
+ if (targetView && targetView != m_targetView)
+ {
+ if (AZ::RPI::Scene* scene = SceneFromGameEntityContext())
+ {
+ if (AZ::Render::PostProcessFeatureProcessor* fp = scene->GetFeatureProcessor())
+ {
+ fp->SetViewAlias(m_view, targetView);
+ m_targetView = targetView;
+ }
+ }
+ }
+
m_view->SetCameraTransform(cameraTransform);
m_view->SetViewToClipMatrix(cameraProjection);
}
diff --git a/Code/Editor/TrackView/AtomOutputFrameCapture.h b/Code/Editor/TrackView/AtomOutputFrameCapture.h
index 2686a81c99..4719ab08e5 100644
--- a/Code/Editor/TrackView/AtomOutputFrameCapture.h
+++ b/Code/Editor/TrackView/AtomOutputFrameCapture.h
@@ -39,11 +39,12 @@ namespace TrackView
CaptureFinishedCallback captureFinishedCallback);
//! Update the internal view that is associated with the created pipeline.
- void UpdateView(const AZ::Matrix3x4& cameraTransform, const AZ::Matrix4x4& cameraProjection);
+ void UpdateView(const AZ::Matrix3x4& cameraTransform, const AZ::Matrix4x4& cameraProjection, const AZ::RPI::ViewPtr targetView = nullptr);
private:
AZ::RPI::RenderPipelinePtr m_renderPipeline; //!< The internal render pipeline.
AZ::RPI::ViewPtr m_view; //!< The view associated with the render pipeline.
+ AZ::RPI::ViewPtr m_targetView; //!< The view that this render pipeline will mimic.
AZStd::vector m_passHierarchy; //!< Pass hierarchy (includes pipelineName and CopyToSwapChain).
CaptureFinishedCallback m_captureFinishedCallback; //!< Stored callback called from OnCaptureFinished.
diff --git a/Code/Editor/TrackView/SequenceBatchRenderDialog.cpp b/Code/Editor/TrackView/SequenceBatchRenderDialog.cpp
index d7901e338a..a796a8ce37 100644
--- a/Code/Editor/TrackView/SequenceBatchRenderDialog.cpp
+++ b/Code/Editor/TrackView/SequenceBatchRenderDialog.cpp
@@ -16,6 +16,7 @@
#include
#include
+#include
// Qt
#include
@@ -91,9 +92,12 @@ namespace
static void UpdateAtomOutputFrameCaptureView(TrackView::AtomOutputFrameCapture& atomOutputFrameCapture, const int width, const int height)
{
const AZ::EntityId activeCameraEntityId = TrackView::ActiveCameraEntityId();
+ AZ::RPI::ViewPtr view = nullptr;
+ AZ::RPI::ViewProviderBus::EventResult(view, activeCameraEntityId, &AZ::RPI::ViewProvider::GetView);
atomOutputFrameCapture.UpdateView(
TrackView::TransformFromEntityId(activeCameraEntityId),
- TrackView::ProjectionFromCameraEntityId(activeCameraEntityId, static_cast(width), static_cast(height)));
+ TrackView::ProjectionFromCameraEntityId(activeCameraEntityId, aznumeric_cast(width), aznumeric_cast(height)),
+ view);
}
CSequenceBatchRenderDialog::CSequenceBatchRenderDialog(float fps, QWidget* pParent /* = nullptr */)
diff --git a/Code/Editor/Util/FileUtil.cpp b/Code/Editor/Util/FileUtil.cpp
index 36c1879407..9f96d45381 100644
--- a/Code/Editor/Util/FileUtil.cpp
+++ b/Code/Editor/Util/FileUtil.cpp
@@ -54,8 +54,8 @@
#include
#endif
-bool CFileUtil::s_singleFileDlgPref[IFileUtil::EFILE_TYPE_LAST] = { true, true, true, true, true };
-bool CFileUtil::s_multiFileDlgPref[IFileUtil::EFILE_TYPE_LAST] = { true, true, true, true, true };
+bool CFileUtil::s_singleFileDlgPref[IFileUtil::EFILE_TYPE_LAST] = { true, true, true, true };
+bool CFileUtil::s_multiFileDlgPref[IFileUtil::EFILE_TYPE_LAST] = { true, true, true, true };
CAutoRestorePrimaryCDRoot::~CAutoRestorePrimaryCDRoot()
{
diff --git a/Code/Framework/AzCore/AzCore/Name/NameDictionary.cpp b/Code/Framework/AzCore/AzCore/Name/NameDictionary.cpp
index 3047a2894e..6cba54a17f 100644
--- a/Code/Framework/AzCore/AzCore/Name/NameDictionary.cpp
+++ b/Code/Framework/AzCore/AzCore/Name/NameDictionary.cpp
@@ -50,7 +50,12 @@ namespace AZ
if (!s_instance)
{
- s_instance = Environment::FindVariable(NameDictionaryInstanceName);
+ // Because the NameDictionary allocates memory using the AZ::Allocator and it is created
+ // in the executable memory space, it's ownership cannot be transferred to other module memory spaces
+ // Otherwise this could cause the the NameDictionary to be destroyed in static de-init
+ // after the AZ::Allocators have been destroyed
+ // Therefore we supply the isTransferOwnership value of false using CreateVariableEx
+ s_instance = AZ::Environment::CreateVariableEx(NameDictionaryInstanceName, true, false);
}
return s_instance.IsConstructed();
diff --git a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.h b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.h
index a69a8a9ec5..f5b805a7a5 100644
--- a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.h
+++ b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.h
@@ -6,6 +6,8 @@
*
*/
+#pragma once
+
#include
#include
#include
diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/AssetBrowserFilterModel.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/AssetBrowserFilterModel.cpp
index acf935e6dc..c6772ea2d7 100644
--- a/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/AssetBrowserFilterModel.cpp
+++ b/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/AssetBrowserFilterModel.cpp
@@ -20,7 +20,7 @@ AZ_PUSH_DISABLE_WARNING(4251, "-Wunknown-warning-option")
AZ_POP_DISABLE_WARNING
AZ_CVAR(
- bool, ed_useNewAssetBrowserTableView, false, nullptr, AZ::ConsoleFunctorFlags::Null,
+ bool, ed_useNewAssetBrowserTableView, true, nullptr, AZ::ConsoleFunctorFlags::Null,
"Use the new AssetBrowser TableView for searching assets.");
namespace AzToolsFramework
{
diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.cpp
index 8098727177..5b51944a75 100644
--- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.cpp
+++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.cpp
@@ -175,20 +175,14 @@ namespace AzToolsFramework::Prefab
m_focusedInstance = focusedInstance;
m_focusedTemplateId = focusedInstance->get().GetTemplateId();
- AZ::EntityId containerEntityId;
-
- if (focusedInstance->get().GetParentInstance() != AZStd::nullopt)
- {
- containerEntityId = focusedInstance->get().GetContainerEntityId();
- }
- else
- {
- containerEntityId = AZ::EntityId();
- }
-
// Focus on the descendants of the container entity in the Editor, if the interface is initialized.
if (m_focusModeInterface)
{
+ const AZ::EntityId containerEntityId =
+ (focusedInstance->get().GetParentInstance() != AZStd::nullopt)
+ ? focusedInstance->get().GetContainerEntityId()
+ : AZ::EntityId();
+
m_focusModeInterface->SetFocusRoot(containerEntityId);
}
diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/EntityPropertyEditor.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/EntityPropertyEditor.cpp
index 9ffe8021e3..29bc106eed 100644
--- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/EntityPropertyEditor.cpp
+++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/EntityPropertyEditor.cpp
@@ -45,6 +45,7 @@ AZ_POP_DISABLE_WARNING
#include
#include
#include
+#include
#include
#include
#include
@@ -606,6 +607,7 @@ namespace AzToolsFramework
AzToolsFramework::ComponentModeFramework::EditorComponentModeNotificationBus::Handler::BusConnect(
AzToolsFramework::GetEntityContextId());
+ ViewportEditorModeNotificationsBus::Handler::BusConnect(GetEntityContextId());
}
EntityPropertyEditor::~EntityPropertyEditor()
@@ -618,7 +620,8 @@ namespace AzToolsFramework
AZ::EntitySystemBus::Handler::BusDisconnect();
EditorEntityContextNotificationBus::Handler::BusDisconnect();
AzToolsFramework::ComponentModeFramework::EditorComponentModeNotificationBus::Handler::BusDisconnect();
-
+ ViewportEditorModeNotificationsBus::Handler::BusDisconnect();
+
for (auto& entityId : m_overrideSelectedEntityIds)
{
DisconnectFromEntityBuses(entityId);
@@ -892,25 +895,51 @@ namespace AzToolsFramework
{
if (!m_prefabsAreEnabled)
{
- return m_isLevelEntityEditor ? InspectorLayout::LEVEL : InspectorLayout::ENTITY;
+ return m_isLevelEntityEditor ? InspectorLayout::Level : InspectorLayout::Entity;
}
+ // Prefabs layout logic
+
+ // If this is the container entity for the root instance, treat it like a level entity.
AZ::EntityId levelContainerEntityId = m_prefabPublicInterface->GetLevelInstanceContainerEntityId();
if (AZStd::find(m_selectedEntityIds.begin(), m_selectedEntityIds.end(), levelContainerEntityId) != m_selectedEntityIds.end())
{
if (m_selectedEntityIds.size() > 1)
{
- return InspectorLayout::INVALID;
+ return InspectorLayout::Invalid;
}
else
{
- return InspectorLayout::LEVEL;
+ return InspectorLayout::Level;
}
}
else
{
- return InspectorLayout::ENTITY;
+ // If this is the container entity for the currently focused prefab, utilize a separate layout.
+ if (auto prefabFocusPublicInterface = AZ::Interface::Get())
+ {
+ AzFramework::EntityContextId editorEntityContextId = AzFramework::EntityContextId::CreateNull();
+ EditorEntityContextRequestBus::BroadcastResult(
+ editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId);
+
+ AZ::EntityId focusedPrefabContainerEntityId =
+ prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId);
+ if (AZStd::find(m_selectedEntityIds.begin(), m_selectedEntityIds.end(), focusedPrefabContainerEntityId) !=
+ m_selectedEntityIds.end())
+ {
+ if (m_selectedEntityIds.size() > 1)
+ {
+ return InspectorLayout::Invalid;
+ }
+ else
+ {
+ return InspectorLayout::ContainerEntityOfFocusedPrefab;
+ }
+ }
+ }
}
+
+ return InspectorLayout::Entity;
}
void EntityPropertyEditor::UpdateEntityDisplay()
@@ -919,7 +948,7 @@ namespace AzToolsFramework
InspectorLayout layout = GetCurrentInspectorLayout();
- if (layout == InspectorLayout::LEVEL)
+ if (!m_prefabsAreEnabled && layout == InspectorLayout::Level)
{
AZStd::string levelName;
AzToolsFramework::EditorRequestBus::BroadcastResult(levelName, &AzToolsFramework::EditorRequests::GetLevelName);
@@ -961,14 +990,19 @@ namespace AzToolsFramework
InspectorLayout layout = GetCurrentInspectorLayout();
- if (layout == InspectorLayout::LEVEL)
+ if (layout == InspectorLayout::Level)
{
// The Level Inspector should only have a list of selectable components after the
// level entity itself is valid (i.e. "selected").
return selection.empty() ? SelectionEntityTypeInfo::None : SelectionEntityTypeInfo::LevelEntity;
}
- if (layout == InspectorLayout::INVALID)
+ if (layout == InspectorLayout::ContainerEntityOfFocusedPrefab)
+ {
+ return selection.empty() ? SelectionEntityTypeInfo::None : SelectionEntityTypeInfo::ContainerEntityOfFocusedPrefab;
+ }
+
+ if (layout == InspectorLayout::Invalid)
{
return SelectionEntityTypeInfo::Mixed;
}
@@ -1138,7 +1172,8 @@ namespace AzToolsFramework
}
}
- bool isLevelLayout = GetCurrentInspectorLayout() == InspectorLayout::LEVEL;
+ bool isLevelLayout = GetCurrentInspectorLayout() == InspectorLayout::Level;
+ bool isContainerOfFocusedPrefabLayout = GetCurrentInspectorLayout() == InspectorLayout::ContainerEntityOfFocusedPrefab;
m_gui->m_entityDetailsLabel->setText(entityDetailsLabelText);
m_gui->m_entityDetailsLabel->setVisible(entityDetailsVisible);
@@ -1146,10 +1181,14 @@ namespace AzToolsFramework
m_gui->m_entityNameLabel->setVisible(hasEntitiesDisplayed);
m_gui->m_entityIcon->setVisible(hasEntitiesDisplayed);
m_gui->m_pinButton->setVisible(m_overrideSelectedEntityIds.empty() && hasEntitiesDisplayed && !m_isSystemEntityEditor);
- m_gui->m_statusLabel->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
- m_gui->m_statusComboBox->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
- m_gui->m_entityIdLabel->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
- m_gui->m_entityIdText->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
+ m_gui->m_statusLabel->setVisible(
+ hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
+ m_gui->m_statusComboBox->setVisible(
+ hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
+ m_gui->m_entityIdLabel->setVisible(
+ hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
+ m_gui->m_entityIdText->setVisible(
+ hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
bool displayComponentSearchBox = hasEntitiesDisplayed;
if (hasEntitiesDisplayed)
@@ -1157,7 +1196,9 @@ namespace AzToolsFramework
// Build up components to display
SharedComponentArray sharedComponentArray;
BuildSharedComponentArray(sharedComponentArray,
- !(selectionEntityTypeInfo == SelectionEntityTypeInfo::OnlyStandardEntities || selectionEntityTypeInfo == SelectionEntityTypeInfo::OnlyPrefabEntities));
+ !(selectionEntityTypeInfo == SelectionEntityTypeInfo::OnlyStandardEntities ||
+ selectionEntityTypeInfo == SelectionEntityTypeInfo::OnlyPrefabEntities) ||
+ selectionEntityTypeInfo == SelectionEntityTypeInfo::ContainerEntityOfFocusedPrefab);
if (sharedComponentArray.size() == 0)
{
@@ -1173,7 +1214,8 @@ namespace AzToolsFramework
UpdateEntityDisplay();
}
- m_gui->m_darkBox->setVisible(displayComponentSearchBox && !m_isSystemEntityEditor && !isLevelLayout);
+ m_gui->m_darkBox->setVisible(
+ displayComponentSearchBox && !m_isSystemEntityEditor && !isLevelLayout && !isContainerOfFocusedPrefabLayout);
m_gui->m_entitySearchBox->setVisible(displayComponentSearchBox);
bool displayAddComponentMenu = CanAddComponentsToSelection(selectionEntityTypeInfo);
diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/EntityPropertyEditor.hxx b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/EntityPropertyEditor.hxx
index 5279cefa9f..8dd0ffc4ee 100644
--- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/EntityPropertyEditor.hxx
+++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/EntityPropertyEditor.hxx
@@ -354,7 +354,8 @@ namespace AzToolsFramework
OnlyLayerEntities,
OnlyPrefabEntities,
Mixed,
- LevelEntity
+ LevelEntity,
+ ContainerEntityOfFocusedPrefab
};
/**
* Returns what kinds of entities are in the current selection. This is used because mixed selection
@@ -364,7 +365,7 @@ namespace AzToolsFramework
SelectionEntityTypeInfo GetSelectionEntityTypeInfo(const EntityIdList& selection) const;
/**
- * Returns true if a selection matching the passed in selection informatation allows components to be added.
+ * Returns true if a selection matching the passed in selection information allows components to be added.
*/
bool CanAddComponentsToSelection(const SelectionEntityTypeInfo& selectionEntityTypeInfo) const;
@@ -581,9 +582,10 @@ namespace AzToolsFramework
enum class InspectorLayout
{
- ENTITY = 0, // All selected entities are regular entities
- LEVEL, // The selected entity is the level prefab container entity
- INVALID // Other entities are selected alongside the level prefab container entity
+ Entity = 0, // All selected entities are regular entities.
+ Level, // The selected entity is the prefab container entity for the level prefab, or the slice level entity.
+ ContainerEntityOfFocusedPrefab, // The selected entity is the prefab container entity for the focused prefab.
+ Invalid // Other entities are selected alongside the level prefab container entity.
};
InspectorLayout GetCurrentInspectorLayout() const;
diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelection.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelection.cpp
index 39c882b766..c16a458be7 100644
--- a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelection.cpp
+++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelection.cpp
@@ -28,6 +28,7 @@
#include
#include
#include
+#include
#include
#include
#include
@@ -1177,8 +1178,10 @@ namespace AzToolsFramework
continue;
}
- const AZ::Aabb bound = CalculateEditorEntitySelectionBounds(entityId, viewportInfo);
- debugDisplay.DrawSolidBox(bound.GetMin(), bound.GetMax());
+ if (const AZ::Aabb bound = CalculateEditorEntitySelectionBounds(entityId, viewportInfo); bound.IsValid())
+ {
+ debugDisplay.DrawSolidBox(bound.GetMin(), bound.GetMax());
+ }
}
debugDisplay.DepthTestOn();
@@ -1334,39 +1337,6 @@ namespace AzToolsFramework
EndRecordManipulatorCommand();
});
- // surface
- translationManipulators->InstallSurfaceManipulatorMouseDownCallback(
- [this, manipulatorEntityIds]([[maybe_unused]] const SurfaceManipulator::Action& action)
- {
- BuildSortedEntityIdVectorFromEntityIdMap(m_entityIdManipulators.m_lookups, manipulatorEntityIds->m_entityIds);
-
- InitializeTranslationLookup(m_entityIdManipulators);
-
- m_axisPreview.m_translation = m_entityIdManipulators.m_manipulators->GetLocalTransform().GetTranslation();
- m_axisPreview.m_orientation = QuaternionFromTransformNoScaling(m_entityIdManipulators.m_manipulators->GetLocalTransform());
-
- // [ref 1.]
- BeginRecordManipulatorCommand();
- });
-
- translationManipulators->InstallSurfaceManipulatorMouseMoveCallback(
- [this, prevModifiers, manipulatorEntityIds](const SurfaceManipulator::Action& action) mutable
- {
- UpdateTranslationManipulator(
- action, manipulatorEntityIds->m_entityIds, m_entityIdManipulators, m_pivotOverrideFrame, prevModifiers,
- m_transformChangedInternally, m_spaceCluster.m_spaceLock);
- });
-
- translationManipulators->InstallSurfaceManipulatorMouseUpCallback(
- [this, manipulatorEntityIds]([[maybe_unused]] const SurfaceManipulator::Action& action)
- {
- AzToolsFramework::EditorTransformChangeNotificationBus::Broadcast(
- &AzToolsFramework::EditorTransformChangeNotificationBus::Events::OnEntityTransformChanged,
- manipulatorEntityIds->m_entityIds);
-
- EndRecordManipulatorCommand();
- });
-
// transfer ownership
m_entityIdManipulators.m_manipulators = AZStd::move(translationManipulators);
}
@@ -3604,6 +3574,16 @@ namespace AzToolsFramework
m_selectedEntityIds.clear();
m_selectedEntityIds.reserve(selectedEntityIds.size());
AZStd::copy(selectedEntityIds.begin(), selectedEntityIds.end(), AZStd::inserter(m_selectedEntityIds, m_selectedEntityIds.end()));
+
+ // Do not create manipulators for the container entity of the focused prefab.
+ if (auto prefabFocusPublicInterface = AZ::Interface::Get())
+ {
+ AzFramework::EntityContextId editorEntityContextId = GetEntityContextId();
+ if (AZ::EntityId focusRoot = prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId); focusRoot.IsValid())
+ {
+ m_selectedEntityIds.erase(focusRoot);
+ }
+ }
}
void EditorTransformComponentSelection::OnTransformChanged(
diff --git a/Code/LauncherUnified/Launcher.cpp b/Code/LauncherUnified/Launcher.cpp
index 0f832ff1a5..97859a604b 100644
--- a/Code/LauncherUnified/Launcher.cpp
+++ b/Code/LauncherUnified/Launcher.cpp
@@ -369,7 +369,6 @@ namespace O3DELauncher
}
}
- void CompileCriticalAssets();
void CreateRemoteFileIO();
bool ConnectToAssetProcessor()
@@ -397,29 +396,11 @@ namespace O3DELauncher
{
AZ_TracePrintf("Launcher", "Connected to Asset Processor\n");
CreateRemoteFileIO();
- CompileCriticalAssets();
}
return connectedToAssetProcessor;
}
- //! Compiles the critical assets that are within the Engine directory of Open 3D Engine
- //! This code should be in a centralized location, but doesn't belong in AzFramework
- //! since it is specific to how Open 3D Engine projects has assets setup
- void CompileCriticalAssets()
- {
- // VERY early on, as soon as we can, request that the asset system make sure the following assets take priority over others,
- // so that by the time we ask for them there is a greater likelihood that they're already good to go.
- // these can be loaded later but are still important:
- AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetBySearchTerm, "/texturemsg/");
- AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetBySearchTerm, "engineassets/materials");
- AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetBySearchTerm, "engineassets/geomcaches");
- AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetBySearchTerm, "engineassets/objects");
-
- // some are specifically extra important and will cause issues if missing completely:
- AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::CompileAssetSync, "engineassets/objects/default.cgf");
- }
-
//! Remote FileIO to use as a Virtual File System
//! Communication of FileIOBase operations occur through an AssetProcessor connection
void CreateRemoteFileIO()
diff --git a/Code/Tools/AssetBundler/source/models/AssetBundlerAbstractFileTableModel.cpp b/Code/Tools/AssetBundler/source/models/AssetBundlerAbstractFileTableModel.cpp
index 45d01b9b5b..8def0a698c 100644
--- a/Code/Tools/AssetBundler/source/models/AssetBundlerAbstractFileTableModel.cpp
+++ b/Code/Tools/AssetBundler/source/models/AssetBundlerAbstractFileTableModel.cpp
@@ -61,8 +61,12 @@ namespace AssetBundler
{
AZStd::string absolutePath = filePath.toUtf8().data();
if (AZ::IO::FileIOBase::GetInstance()->Exists(absolutePath.c_str()))
- {
- AZStd::string projectName = pathToProjectNameMap.at(absolutePath);
+ {
+ AZStd::string projectName;
+ if (pathToProjectNameMap.contains(absolutePath))
+ {
+ projectName = pathToProjectNameMap.at(absolutePath);
+ }
// If a project name is already specified, then the associated file is a default file
LoadFile(absolutePath, projectName, !projectName.empty());
diff --git a/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.cpp b/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.cpp
index 62b063c83b..a02eef8b75 100644
--- a/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.cpp
+++ b/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.cpp
@@ -699,7 +699,6 @@ namespace AssetBuilderSDK
// XML files may contain generic data (avoid this in new builders - use a custom extension!)
static const char* xmlExtensions = ".xml";
- static const char* geomCacheExtensions = ".cax";
static const char* skeletonExtensions = ".chr";
static AZ::Data::AssetType unknownAssetType = AZ::Data::AssetType::CreateNull();
@@ -710,7 +709,6 @@ namespace AssetBuilderSDK
static AZ::Data::AssetType textureMipsAssetType("{3918728C-D3CA-4D9E-813E-A5ED20C6821E}");
static AZ::Data::AssetType skinnedMeshLodsAssetType("{58E5824F-C27B-46FD-AD48-865BA41B7A51}");
static AZ::Data::AssetType staticMeshLodsAssetType("{9AAE4926-CB6A-4C60-9948-A1A22F51DB23}");
- static AZ::Data::AssetType geomCacheAssetType("{EBC96071-E960-41B6-B3E3-328F515AE5DA}");
static AZ::Data::AssetType skeletonAssetType("{60161B46-21F0-4396-A4F0-F2CCF0664CDE}");
static AZ::Data::AssetType entityIconAssetType("{3436C30E-E2C5-4C3B-A7B9-66C94A28701B}");
@@ -822,11 +820,6 @@ namespace AssetBuilderSDK
return skinnedMeshAssetType;
}
- if (AzFramework::StringFunc::Find(geomCacheExtensions, extension.c_str()) != AZStd::string::npos)
- {
- return geomCacheAssetType;
- }
-
if (AzFramework::StringFunc::Find(skeletonExtensions, extension.c_str()) != AZStd::string::npos)
{
return skeletonAssetType;
diff --git a/Code/Tools/AssetProcessor/native/tests/assetmanager/AssetProcessorManagerTest.cpp b/Code/Tools/AssetProcessor/native/tests/assetmanager/AssetProcessorManagerTest.cpp
index f8d758e092..1a6063cff0 100644
--- a/Code/Tools/AssetProcessor/native/tests/assetmanager/AssetProcessorManagerTest.cpp
+++ b/Code/Tools/AssetProcessor/native/tests/assetmanager/AssetProcessorManagerTest.cpp
@@ -243,7 +243,7 @@ void AssetProcessorManagerTest::SetUp()
m_mockApplicationManager->BusConnect();
m_assetProcessorManager.reset(new AssetProcessorManager_Test(m_config.get()));
- m_assertAbsorber.Clear();
+ m_errorAbsorber->Clear();
m_isIdling = false;
@@ -334,9 +334,9 @@ TEST_F(AssetProcessorManagerTest, UnitTestForGettingJobInfoBySourceUUIDSuccess)
EXPECT_STRCASEEQ(relFileName.toUtf8().data(), response.m_jobList[0].m_sourceFile.c_str());
EXPECT_STRCASEEQ(tempPath.filePath("subfolder1").toUtf8().data(), response.m_jobList[0].m_watchFolder.c_str());
- ASSERT_EQ(m_assertAbsorber.m_numWarningsAbsorbed, 0);
- ASSERT_EQ(m_assertAbsorber.m_numErrorsAbsorbed, 0);
- ASSERT_EQ(m_assertAbsorber.m_numAssertsAbsorbed, 0);
+ ASSERT_EQ(m_errorAbsorber->m_numWarningsAbsorbed, 0);
+ ASSERT_EQ(m_errorAbsorber->m_numErrorsAbsorbed, 0);
+ ASSERT_EQ(m_errorAbsorber->m_numAssertsAbsorbed, 0);
}
TEST_F(AssetProcessorManagerTest, WarningsAndErrorsReported_SuccessfullySavedToDatabase)
@@ -388,9 +388,9 @@ TEST_F(AssetProcessorManagerTest, WarningsAndErrorsReported_SuccessfullySavedToD
ASSERT_EQ(response.m_jobList[0].m_warningCount, 11);
ASSERT_EQ(response.m_jobList[0].m_errorCount, 22);
- ASSERT_EQ(m_assertAbsorber.m_numWarningsAbsorbed, 0);
- ASSERT_EQ(m_assertAbsorber.m_numErrorsAbsorbed, 0);
- ASSERT_EQ(m_assertAbsorber.m_numAssertsAbsorbed, 0);
+ ASSERT_EQ(m_errorAbsorber->m_numWarningsAbsorbed, 0);
+ ASSERT_EQ(m_errorAbsorber->m_numErrorsAbsorbed, 0);
+ ASSERT_EQ(m_errorAbsorber->m_numAssertsAbsorbed, 0);
}
@@ -1312,8 +1312,8 @@ void PathDependencyTest::SetUp()
void PathDependencyTest::TearDown()
{
- ASSERT_EQ(m_assertAbsorber.m_numAssertsAbsorbed, 0);
- ASSERT_EQ(m_assertAbsorber.m_numErrorsAbsorbed, 0);
+ ASSERT_EQ(m_errorAbsorber->m_numAssertsAbsorbed, 0);
+ ASSERT_EQ(m_errorAbsorber->m_numErrorsAbsorbed, 0);
AssetProcessorManagerTest::TearDown();
}
@@ -1617,7 +1617,7 @@ TEST_F(PathDependencyTest, AssetProcessed_Impl_SelfReferrentialProductDependency
mainFile.m_products.push_back(productAssetId);
// tell the APM that the asset has been processed and allow it to bubble through its event queue:
- m_assertAbsorber.Clear();
+ m_errorAbsorber->Clear();
m_assetProcessorManager->AssetProcessed(jobDetails.m_jobEntry, processJobResponse);
ASSERT_TRUE(BlockUntilIdle(5000));
@@ -1627,8 +1627,8 @@ TEST_F(PathDependencyTest, AssetProcessed_Impl_SelfReferrentialProductDependency
ASSERT_TRUE(dependencyContainer.empty());
// We are testing 2 different dependencies, so we should get 2 warnings
- ASSERT_EQ(m_assertAbsorber.m_numWarningsAbsorbed, 2);
- m_assertAbsorber.Clear();
+ ASSERT_EQ(m_errorAbsorber->m_numWarningsAbsorbed, 2);
+ m_errorAbsorber->Clear();
}
// This test shows the process of deferring resolution of a path dependency works.
@@ -1945,8 +1945,8 @@ TEST_F(PathDependencyTest, WildcardDependencies_ExcludePathsExisting_ResolveCorr
);
// Test asset PrimaryFile1 has 4 conflict dependencies
- ASSERT_EQ(m_assertAbsorber.m_numErrorsAbsorbed, 4);
- m_assertAbsorber.Clear();
+ ASSERT_EQ(m_errorAbsorber->m_numErrorsAbsorbed, 4);
+ m_errorAbsorber->Clear();
}
TEST_F(PathDependencyTest, WildcardDependencies_Deferred_ResolveCorrectly)
@@ -2093,8 +2093,8 @@ TEST_F(PathDependencyTest, WildcardDependencies_ExcludedPathDeferred_ResolveCorr
// Test asset PrimaryFile1 has 4 conflict dependencies
// After test assets dep2 and dep3 are processed,
// another 2 errors will be raised because of the confliction
- ASSERT_EQ(m_assertAbsorber.m_numErrorsAbsorbed, 6);
- m_assertAbsorber.Clear();
+ ASSERT_EQ(m_errorAbsorber->m_numErrorsAbsorbed, 6);
+ m_errorAbsorber->Clear();
}
void PathDependencyTest::RunWildcardTest(bool useCorrectDatabaseSeparator, AssetBuilderSDK::ProductPathDependencyType pathDependencyType, bool buildDependenciesFirst)
diff --git a/Code/Tools/AssetProcessor/native/tests/assetmanager/AssetProcessorManagerTest.h b/Code/Tools/AssetProcessor/native/tests/assetmanager/AssetProcessorManagerTest.h
index 3443a4c519..2f0121485e 100644
--- a/Code/Tools/AssetProcessor/native/tests/assetmanager/AssetProcessorManagerTest.h
+++ b/Code/Tools/AssetProcessor/native/tests/assetmanager/AssetProcessorManagerTest.h
@@ -58,7 +58,6 @@ protected:
AZStd::unique_ptr m_assetProcessorManager;
AZStd::unique_ptr m_mockApplicationManager;
AZStd::unique_ptr m_config;
- UnitTestUtils::AssertAbsorber m_assertAbsorber; // absorb asserts/warnings/errors so that the unit test output is not cluttered
QString m_gameName;
QDir m_normalizedCacheRootDir;
AZStd::atomic_bool m_isIdling;
diff --git a/Gems/AWSMetrics/Code/Include/Private/MetricsAttribute.h b/Gems/AWSMetrics/Code/Include/Public/MetricsAttribute.h
similarity index 100%
rename from Gems/AWSMetrics/Code/Include/Private/MetricsAttribute.h
rename to Gems/AWSMetrics/Code/Include/Public/MetricsAttribute.h
diff --git a/Gems/AWSMetrics/Code/awsmetrics_files.cmake b/Gems/AWSMetrics/Code/awsmetrics_files.cmake
index b51235c957..b1a3a647df 100644
--- a/Gems/AWSMetrics/Code/awsmetrics_files.cmake
+++ b/Gems/AWSMetrics/Code/awsmetrics_files.cmake
@@ -8,6 +8,7 @@
set(FILES
Include/Public/AWSMetricsBus.h
+ Include/Public/MetricsAttribute.h
Include/Private/AWSMetricsConstant.h
Include/Private/AWSMetricsServiceApi.h
Include/Private/AWSMetricsSystemComponent.h
@@ -15,7 +16,6 @@ set(FILES
Include/Private/DefaultClientIdProvider.h
Include/Private/GlobalStatistics.h
Include/Private/IdentityProvider.h
- Include/Private/MetricsAttribute.h
Include/Private/MetricsEvent.h
Include/Private/MetricsEventBuilder.h
Include/Private/MetricsManager.h
diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Mesh/MeshFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Mesh/MeshFeatureProcessor.h
index 2ac184e2e0..23cd76ca20 100644
--- a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Mesh/MeshFeatureProcessor.h
+++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Mesh/MeshFeatureProcessor.h
@@ -30,7 +30,7 @@ namespace AZ
class TransformServiceFeatureProcessor;
class RayTracingFeatureProcessor;
- class MeshDataInstance
+ class ModelDataInstance
{
friend class MeshFeatureProcessor;
friend class MeshLoader;
@@ -47,7 +47,7 @@ namespace AZ
public:
using ModelChangedEvent = MeshFeatureProcessorInterface::ModelChangedEvent;
- MeshLoader(const Data::Asset& modelAsset, MeshDataInstance* parent);
+ MeshLoader(const Data::Asset& modelAsset, ModelDataInstance* parent);
~MeshLoader();
ModelChangedEvent& GetModelChangedEvent();
@@ -68,7 +68,7 @@ namespace AZ
} };
MeshFeatureProcessorInterface::ModelChangedEvent m_modelChangedEvent;
Data::Asset m_modelAsset;
- MeshDataInstance* m_parent = nullptr;
+ ModelDataInstance* m_parent = nullptr;
};
void DeInit();
@@ -99,7 +99,8 @@ namespace AZ
//! A reference to the original model asset in case it got cloned before creating the model instance.
Data::Asset m_originalModelAsset;
- Data::Instance m_shaderResourceGroup;
+ //! List of object SRGs used by meshes in this model
+ AZStd::vector> m_objectSrgList;
AZStd::unique_ptr m_meshLoader;
RPI::Scene* m_scene = nullptr;
RHI::DrawItemSortKey m_sortKey;
@@ -152,7 +153,7 @@ namespace AZ
Data::Instance GetModel(const MeshHandle& meshHandle) const override;
Data::Asset GetModelAsset(const MeshHandle& meshHandle) const override;
- Data::Instance GetObjectSrg(const MeshHandle& meshHandle) const override;
+ const AZStd::vector>& GetObjectSrgs(const MeshHandle& meshHandle) const override;
void QueueObjectSrgForCompile(const MeshHandle& meshHandle) const override;
void SetMaterialAssignmentMap(const MeshHandle& meshHandle, const Data::Instance& material) override;
void SetMaterialAssignmentMap(const MeshHandle& meshHandle, const MaterialAssignmentMap& materials) override;
@@ -195,7 +196,7 @@ namespace AZ
void OnRenderPipelineRemoved(RPI::RenderPipeline* pipeline) override;
AZStd::concurrency_checker m_meshDataChecker;
- StableDynamicArray m_meshData;
+ StableDynamicArray m_modelData;
TransformServiceFeatureProcessor* m_transformService;
RayTracingFeatureProcessor* m_rayTracingFeatureProcessor = nullptr;
AZ::RPI::ShaderSystemInterface::GlobalShaderOptionUpdatedEvent::Handler m_handleGlobalShaderOptionUpdate;
diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Mesh/MeshFeatureProcessorInterface.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Mesh/MeshFeatureProcessorInterface.h
index cffbe5c3c5..356b1936ca 100644
--- a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Mesh/MeshFeatureProcessorInterface.h
+++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Mesh/MeshFeatureProcessorInterface.h
@@ -20,7 +20,7 @@ namespace AZ
{
namespace Render
{
- class MeshDataInstance;
+ class ModelDataInstance;
//! Settings to apply to a mesh handle when acquiring it for the first time
struct MeshHandleDescriptor
@@ -40,7 +40,7 @@ namespace AZ
public:
AZ_RTTI(AZ::Render::MeshFeatureProcessorInterface, "{975D7F0C-2E7E-4819-94D0-D3C4E2024721}", FeatureProcessor);
- using MeshHandle = StableDynamicArrayHandle;
+ using MeshHandle = StableDynamicArrayHandle;
using ModelChangedEvent = Event>;
//! Acquires a model with an optional collection of material assignments.
@@ -61,12 +61,15 @@ namespace AZ
virtual Data::Instance GetModel(const MeshHandle& meshHandle) const = 0;
//! Gets the underlying RPI::ModelAsset for a meshHandle.
virtual Data::Asset GetModelAsset(const MeshHandle& meshHandle) const = 0;
- //! Gets the ObjectSrg for a meshHandle.
- //! Updating the ObjectSrg should be followed by a call to QueueObjectSrgForCompile,
- //! instead of compiling the srg directly. This way, if the srg has already been queued for compile,
- //! it will not be queued twice in the same frame. The ObjectSrg should not be updated during
+
+ //! Gets the ObjectSrgs for a meshHandle.
+ //! Updating the ObjectSrgs should be followed by a call to QueueObjectSrgForCompile,
+ //! instead of compiling the srgs directly. This way, if the srgs have already been queued for compile,
+ //! they will not be queued twice in the same frame. The ObjectSrgs should not be updated during
//! Simulate, or it will create a race between updating the data and the call to Compile
- virtual Data::Instance GetObjectSrg(const MeshHandle& meshHandle) const = 0;
+ //! Cases where there may be multiple ObjectSrgs: if a model has multiple submeshes and those submeshes use different
+ //! materials with different object SRGs.
+ virtual const AZStd::vector>& GetObjectSrgs(const MeshHandle& meshHandle) const = 0;
//! Queues the object srg for compile.
virtual void QueueObjectSrgForCompile(const MeshHandle& meshHandle) const = 0;
//! Sets the MaterialAssignmentMap for a meshHandle, using just a single material for the DefaultMaterialAssignmentId.
diff --git a/Gems/Atom/Feature/Common/Code/Mocks/MockMeshFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Mocks/MockMeshFeatureProcessor.h
index 35e399997f..2c818d3c9b 100644
--- a/Gems/Atom/Feature/Common/Code/Mocks/MockMeshFeatureProcessor.h
+++ b/Gems/Atom/Feature/Common/Code/Mocks/MockMeshFeatureProcessor.h
@@ -19,7 +19,7 @@ namespace UnitTest
MOCK_METHOD1(CloneMesh, MeshHandle(const MeshHandle&));
MOCK_CONST_METHOD1(GetModel, AZStd::intrusive_ptr(const MeshHandle&));
MOCK_CONST_METHOD1(GetModelAsset, AZ::Data::Asset(const MeshHandle&));
- MOCK_CONST_METHOD1(GetObjectSrg, AZStd::intrusive_ptr(const MeshHandle&));
+ MOCK_CONST_METHOD1(GetObjectSrgs, const AZStd::vector>&(const MeshHandle&));
MOCK_CONST_METHOD1(QueueObjectSrgForCompile, void(const MeshHandle&));
MOCK_CONST_METHOD1(GetMaterialAssignmentMap, const AZ::Render::MaterialAssignmentMap&(const MeshHandle&));
MOCK_METHOD2(ConnectModelChangeEventHandler, void(const MeshHandle&, ModelChangedEvent::Handler&));
diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp
index b6c6910fd3..410c80dbdc 100644
--- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp
+++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp
@@ -1056,7 +1056,7 @@ namespace AZ
// if the shadow is rendering in an EnvironmentCubeMapPass it also needs to be a ReflectiveCubeMap view,
// to filter out shadows from objects that are excluded from the cubemap
RPI::PassFilter passFilter = RPI::PassFilter::CreateWithPassClass();
- passFilter.SetOwenrScene(GetParentScene()); // only handles passes for this scene
+ passFilter.SetOwnerScene(GetParentScene()); // only handles passes for this scene
RPI::PassSystemInterface::Get()->ForEachPass(passFilter, [&usageFlags]([[maybe_unused]] RPI::Pass* pass) -> RPI::PassFilterExecutionFlow
{
usageFlags |= RPI::View::UsageReflectiveCubeMap;
diff --git a/Gems/Atom/Feature/Common/Code/Source/Mesh/MeshFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/Mesh/MeshFeatureProcessor.cpp
index 99f01ea630..112eff64a8 100644
--- a/Gems/Atom/Feature/Common/Code/Source/Mesh/MeshFeatureProcessor.cpp
+++ b/Gems/Atom/Feature/Common/Code/Source/Mesh/MeshFeatureProcessor.cpp
@@ -67,7 +67,7 @@ namespace AZ
m_handleGlobalShaderOptionUpdate.Disconnect();
DisableSceneNotification();
- AZ_Warning("MeshFeatureProcessor", m_meshData.size() == 0,
+ AZ_Warning("MeshFeatureProcessor", m_modelData.size() == 0,
"Deactivaing the MeshFeatureProcessor, but there are still outstanding mesh handles.\n"
);
m_transformService = nullptr;
@@ -81,7 +81,7 @@ namespace AZ
AZStd::concurrency_check_scope scopeCheck(m_meshDataChecker);
- const auto iteratorRanges = m_meshData.GetParallelRanges();
+ const auto iteratorRanges = m_modelData.GetParallelRanges();
AZ::JobCompletion jobCompletion;
for (const auto& iteratorRange : iteratorRanges)
{
@@ -125,11 +125,11 @@ namespace AZ
m_forceRebuildDrawPackets = false;
// CullingSystem::RegisterOrUpdateCullable() is not threadsafe, so need to do those updates in a single thread
- for (MeshDataInstance& meshDataInstance : m_meshData)
+ for (ModelDataInstance& modelDataInstance : m_modelData)
{
- if (meshDataInstance.m_model && meshDataInstance.m_cullBoundsNeedsUpdate)
+ if (modelDataInstance.m_model && modelDataInstance.m_cullBoundsNeedsUpdate)
{
- meshDataInstance.UpdateCullBounds(m_transformService);
+ modelDataInstance.UpdateCullBounds(m_transformService);
}
}
}
@@ -151,14 +151,14 @@ namespace AZ
AZ_PROFILE_SCOPE(AzRender, "MeshFeatureProcessor: AcquireMesh");
// don't need to check the concurrency during emplace() because the StableDynamicArray won't move the other elements during insertion
- MeshHandle meshDataHandle = m_meshData.emplace();
+ MeshHandle meshDataHandle = m_modelData.emplace();
meshDataHandle->m_descriptor = descriptor;
meshDataHandle->m_scene = GetParentScene();
meshDataHandle->m_materialAssignments = materials;
meshDataHandle->m_objectId = m_transformService->ReserveObjectId();
meshDataHandle->m_originalModelAsset = descriptor.m_modelAsset;
- meshDataHandle->m_meshLoader = AZStd::make_unique(descriptor.m_modelAsset, &*meshDataHandle);
+ meshDataHandle->m_meshLoader = AZStd::make_unique(descriptor.m_modelAsset, &*meshDataHandle);
return meshDataHandle;
}
@@ -183,7 +183,7 @@ namespace AZ
m_transformService->ReleaseObjectId(meshHandle->m_objectId);
AZStd::concurrency_check_scope scopeCheck(m_meshDataChecker);
- m_meshData.erase(meshHandle);
+ m_modelData.erase(meshHandle);
return true;
}
@@ -215,9 +215,10 @@ namespace AZ
return {};
}
- Data::Instance MeshFeatureProcessor::GetObjectSrg(const MeshHandle& meshHandle) const
+ const AZStd::vector>& MeshFeatureProcessor::GetObjectSrgs(const MeshHandle& meshHandle) const
{
- return meshHandle.IsValid() ? meshHandle->m_shaderResourceGroup : nullptr;
+ static AZStd::vector> staticEmptyList;
+ return meshHandle.IsValid() ? meshHandle->m_objectSrgList : staticEmptyList;
}
void MeshFeatureProcessor::QueueObjectSrgForCompile(const MeshHandle& meshHandle) const
@@ -274,9 +275,9 @@ namespace AZ
{
if (meshHandle.IsValid())
{
- MeshDataInstance& meshData = *meshHandle;
- meshData.m_cullBoundsNeedsUpdate = true;
- meshData.m_objectSrgNeedsUpdate = true;
+ ModelDataInstance& modelData = *meshHandle;
+ modelData.m_cullBoundsNeedsUpdate = true;
+ modelData.m_objectSrgNeedsUpdate = true;
m_transformService->SetTransformForId(meshHandle->m_objectId, transform, nonUniformScale);
@@ -292,10 +293,10 @@ namespace AZ
{
if (meshHandle.IsValid())
{
- MeshDataInstance& meshData = *meshHandle;
- meshData.m_aabb = localAabb;
- meshData.m_cullBoundsNeedsUpdate = true;
- meshData.m_objectSrgNeedsUpdate = true;
+ ModelDataInstance& modelData = *meshHandle;
+ modelData.m_aabb = localAabb;
+ modelData.m_cullBoundsNeedsUpdate = true;
+ modelData.m_objectSrgNeedsUpdate = true;
}
};
@@ -465,7 +466,7 @@ namespace AZ
void MeshFeatureProcessor::UpdateMeshReflectionProbes()
{
// we need to rebuild the Srg for any meshes that are using the forward pass IBL specular option
- for (auto& meshInstance : m_meshData)
+ for (auto& meshInstance : m_modelData)
{
if (meshInstance.m_descriptor.m_useForwardPassIblSpecular)
{
@@ -474,14 +475,14 @@ namespace AZ
}
}
- // MeshDataInstance::MeshLoader...
- MeshDataInstance::MeshLoader::MeshLoader(const Data::Asset& modelAsset, MeshDataInstance* parent)
+ // ModelDataInstance::MeshLoader...
+ ModelDataInstance::MeshLoader::MeshLoader(const Data::Asset& modelAsset, ModelDataInstance* parent)
: m_modelAsset(modelAsset)
, m_parent(parent)
{
if (!m_modelAsset.GetId().IsValid())
{
- AZ_Error("MeshDataInstance::MeshLoader", false, "Invalid model asset Id.");
+ AZ_Error("ModelDataInstance::MeshLoader", false, "Invalid model asset Id.");
return;
}
@@ -494,19 +495,19 @@ namespace AZ
AzFramework::AssetCatalogEventBus::Handler::BusConnect();
}
- MeshDataInstance::MeshLoader::~MeshLoader()
+ ModelDataInstance::MeshLoader::~MeshLoader()
{
AzFramework::AssetCatalogEventBus::Handler::BusDisconnect();
Data::AssetBus::Handler::BusDisconnect();
}
- MeshFeatureProcessorInterface::ModelChangedEvent& MeshDataInstance::MeshLoader::GetModelChangedEvent()
+ MeshFeatureProcessorInterface::ModelChangedEvent& ModelDataInstance::MeshLoader::GetModelChangedEvent()
{
return m_modelChangedEvent;
}
//! AssetBus::Handler overrides...
- void MeshDataInstance::MeshLoader::OnAssetReady(Data::Asset asset)
+ void ModelDataInstance::MeshLoader::OnAssetReady(Data::Asset asset)
{
Data::Asset modelAsset = asset;
@@ -527,7 +528,7 @@ namespace AZ
}
else
{
- AZ_Error("MeshDataInstance", false, "Cannot clone model for '%s'. Cloth simulation results won't be individual per entity.", modelAsset->GetName().GetCStr());
+ AZ_Error("ModelDataInstance", false, "Cannot clone model for '%s'. Cloth simulation results won't be individual per entity.", modelAsset->GetName().GetCStr());
model = RPI::Model::FindOrCreate(modelAsset);
}
}
@@ -547,29 +548,29 @@ namespace AZ
{
//when running with null renderer, the RPI::Model::FindOrCreate(...) is expected to return nullptr, so suppress this error.
AZ_Error(
- "MeshDataInstance::OnAssetReady", RHI::IsNullRenderer(), "Failed to create model instance for '%s'",
+ "ModelDataInstance::OnAssetReady", RHI::IsNullRenderer(), "Failed to create model instance for '%s'",
asset.GetHint().c_str());
}
}
- void MeshDataInstance::MeshLoader::OnModelReloaded(Data::Asset asset)
+ void ModelDataInstance::MeshLoader::OnModelReloaded(Data::Asset asset)
{
OnAssetReady(asset);
}
- void MeshDataInstance::MeshLoader::OnAssetError(Data::Asset asset)
+ void ModelDataInstance::MeshLoader::OnAssetError(Data::Asset asset)
{
// Note: m_modelAsset and asset represents same asset, but only m_modelAsset contains the file path in its hint from serialization
AZ_Error(
- "MeshDataInstance::MeshLoader", false, "Failed to load asset %s. It may be missing, or not be finished processing",
+ "ModelDataInstance::MeshLoader", false, "Failed to load asset %s. It may be missing, or not be finished processing",
m_modelAsset.GetHint().c_str());
AzFramework::AssetSystemRequestBus::Broadcast(
&AzFramework::AssetSystem::AssetSystemRequests::EscalateAssetByUuid, m_modelAsset.GetId().m_guid);
}
- void MeshDataInstance::MeshLoader::OnCatalogAssetChanged(const AZ::Data::AssetId& assetId)
+ void ModelDataInstance::MeshLoader::OnCatalogAssetChanged(const AZ::Data::AssetId& assetId)
{
if (assetId == m_modelAsset.GetId())
{
@@ -584,7 +585,7 @@ namespace AZ
}
}
- void MeshDataInstance::MeshLoader::OnCatalogAssetAdded(const AZ::Data::AssetId& assetId)
+ void ModelDataInstance::MeshLoader::OnCatalogAssetAdded(const AZ::Data::AssetId& assetId)
{
if (assetId == m_modelAsset.GetId())
{
@@ -599,9 +600,9 @@ namespace AZ
}
}
- // MeshDataInstance...
+ // ModelDataInstance...
- void MeshDataInstance::DeInit()
+ void ModelDataInstance::DeInit()
{
m_scene->GetCullingScene()->UnregisterCullable(m_cullable);
@@ -609,11 +610,11 @@ namespace AZ
m_drawPacketListsByLod.clear();
m_materialAssignments.clear();
- m_shaderResourceGroup = {};
+ m_objectSrgList = {};
m_model = {};
}
- void MeshDataInstance::Init(Data::Instance model)
+ void ModelDataInstance::Init(Data::Instance model)
{
m_model = model;
const size_t modelLodCount = m_model->GetLodCount();
@@ -623,11 +624,11 @@ namespace AZ
BuildDrawPacketList(modelLodIndex);
}
- if (m_shaderResourceGroup)
+ for(auto& objectSrg : m_objectSrgList)
{
// Set object Id once since it never changes
RHI::ShaderInputNameIndex objectIdIndex = "m_objectId";
- m_shaderResourceGroup->SetConstant(objectIdIndex, m_objectId.GetIndex());
+ objectSrg->SetConstant(objectIdIndex, m_objectId.GetIndex());
objectIdIndex.AssertValid();
}
@@ -643,12 +644,12 @@ namespace AZ
m_objectSrgNeedsUpdate = true;
}
- void MeshDataInstance::BuildDrawPacketList(size_t modelLodIndex)
+ void ModelDataInstance::BuildDrawPacketList(size_t modelLodIndex)
{
RPI::ModelLod& modelLod = *m_model->GetLods()[modelLodIndex];
const size_t meshCount = modelLod.GetMeshes().size();
- MeshDataInstance::DrawPacketList& drawPacketListOut = m_drawPacketListsByLod[modelLodIndex];
+ ModelDataInstance::DrawPacketList& drawPacketListOut = m_drawPacketListsByLod[modelLodIndex];
drawPacketListOut.clear();
drawPacketListOut.reserve(meshCount);
@@ -682,27 +683,32 @@ namespace AZ
continue;
}
- if (m_shaderResourceGroup && m_shaderResourceGroup->GetLayout()->GetHash() != objectSrgLayout->GetHash())
+ Data::Instance meshObjectSrg;
+
+ // See if the object SRG for this mesh is already in our list of object SRGs
+ for (auto& objectSrgIter : m_objectSrgList)
{
- AZ_Warning("MeshFeatureProcessor", false, "All materials on a model must use the same per-object ShaderResourceGroup. Skipping.");
- continue;
+ if (objectSrgIter->GetLayout()->GetHash() == objectSrgLayout->GetHash())
+ {
+ meshObjectSrg = objectSrgIter;
+ }
}
- // The first time we find the per-surface SRG asset we create an instance and store it
- // in shaderResourceGroupInOut. All of the Model's draw packets will use this same instance.
- if (!m_shaderResourceGroup)
+ // If the object SRG for this mesh was not already in the list, create it and add it to the list
+ if (!meshObjectSrg)
{
auto& shaderAsset = material->GetAsset()->GetMaterialTypeAsset()->GetShaderAssetForObjectSrg();
- m_shaderResourceGroup = RPI::ShaderResourceGroup::Create(shaderAsset, objectSrgLayout->GetName());
- if (!m_shaderResourceGroup)
+ meshObjectSrg = RPI::ShaderResourceGroup::Create(shaderAsset, objectSrgLayout->GetName());
+ if (!meshObjectSrg)
{
AZ_Warning("MeshFeatureProcessor", false, "Failed to create a new shader resource group, skipping.");
continue;
}
+ m_objectSrgList.push_back(meshObjectSrg);
}
// setup the mesh draw packet
- RPI::MeshDrawPacket drawPacket(modelLod, meshIndex, material, m_shaderResourceGroup, materialAssignment.m_matModUvOverrides);
+ RPI::MeshDrawPacket drawPacket(modelLod, meshIndex, material, meshObjectSrg, materialAssignment.m_matModUvOverrides);
// set the shader option to select forward pass IBL specular if necessary
if (!drawPacket.SetShaderOption(AZ::Name("o_meshUseForwardPassIBLSpecular"), AZ::RPI::ShaderOptionValue{ m_descriptor.m_useForwardPassIblSpecular }))
@@ -726,7 +732,7 @@ namespace AZ
}
}
- void MeshDataInstance::SetRayTracingData()
+ void ModelDataInstance::SetRayTracingData()
{
if (!m_model)
{
@@ -993,7 +999,7 @@ namespace AZ
rayTracingFeatureProcessor->SetMesh(m_objectId, m_model->GetModelAsset()->GetId(), subMeshes);
}
- void MeshDataInstance::RemoveRayTracingData()
+ void ModelDataInstance::RemoveRayTracingData()
{
// remove from ray tracing
RayTracingFeatureProcessor* rayTracingFeatureProcessor = m_scene->GetFeatureProcessor();
@@ -1003,7 +1009,7 @@ namespace AZ
}
}
- void MeshDataInstance::SetSortKey(RHI::DrawItemSortKey sortKey)
+ void ModelDataInstance::SetSortKey(RHI::DrawItemSortKey sortKey)
{
m_sortKey = sortKey;
for (auto& drawPacketList : m_drawPacketListsByLod)
@@ -1015,24 +1021,24 @@ namespace AZ
}
}
- RHI::DrawItemSortKey MeshDataInstance::GetSortKey() const
+ RHI::DrawItemSortKey ModelDataInstance::GetSortKey() const
{
return m_sortKey;
}
- void MeshDataInstance::SetMeshLodConfiguration(RPI::Cullable::LodConfiguration meshLodConfig)
+ void ModelDataInstance::SetMeshLodConfiguration(RPI::Cullable::LodConfiguration meshLodConfig)
{
m_cullable.m_lodData.m_lodConfiguration = meshLodConfig;
}
- RPI::Cullable::LodConfiguration MeshDataInstance::GetMeshLodConfiguration() const
+ RPI::Cullable::LodConfiguration ModelDataInstance::GetMeshLodConfiguration() const
{
return m_cullable.m_lodData.m_lodConfiguration;
}
- void MeshDataInstance::UpdateDrawPackets(bool forceUpdate /*= false*/)
+ void ModelDataInstance::UpdateDrawPackets(bool forceUpdate /*= false*/)
{
- AZ_PROFILE_SCOPE(AzRender, "MeshDataInstance:: UpdateDrawPackets");
+ AZ_PROFILE_SCOPE(AzRender, "ModelDataInstance:: UpdateDrawPackets");
for (auto& drawPacketList : m_drawPacketListsByLod)
{
for (auto& drawPacket : drawPacketList)
@@ -1045,9 +1051,9 @@ namespace AZ
}
}
- void MeshDataInstance::BuildCullable()
+ void ModelDataInstance::BuildCullable()
{
- AZ_PROFILE_SCOPE(AzRender, "MeshDataInstance: BuildCullable");
+ AZ_PROFILE_SCOPE(AzRender, "ModelDataInstance: BuildCullable");
AZ_Assert(m_cullableNeedsRebuild, "This function only needs to be called if the cullable to be rebuilt");
AZ_Assert(m_model, "The model has not finished loading yet");
@@ -1122,9 +1128,9 @@ namespace AZ
m_cullBoundsNeedsUpdate = true;
}
- void MeshDataInstance::UpdateCullBounds(const TransformServiceFeatureProcessor* transformService)
+ void ModelDataInstance::UpdateCullBounds(const TransformServiceFeatureProcessor* transformService)
{
- AZ_PROFILE_SCOPE(AzRender, "MeshDataInstance: UpdateCullBounds");
+ AZ_PROFILE_SCOPE(AzRender, "ModelDataInstance: UpdateCullBounds");
AZ_Assert(m_cullBoundsNeedsUpdate, "This function only needs to be called if the culling bounds need to be rebuilt");
AZ_Assert(m_model, "The model has not finished loading yet");
@@ -1148,74 +1154,74 @@ namespace AZ
m_cullBoundsNeedsUpdate = false;
}
- void MeshDataInstance::UpdateObjectSrg()
+ void ModelDataInstance::UpdateObjectSrg()
{
- if (!m_shaderResourceGroup)
+ for (auto& objectSrg : m_objectSrgList)
{
- return;
- }
-
- ReflectionProbeFeatureProcessor* reflectionProbeFeatureProcessor = m_scene->GetFeatureProcessor();
+ ReflectionProbeFeatureProcessor* reflectionProbeFeatureProcessor = m_scene->GetFeatureProcessor();
- if (reflectionProbeFeatureProcessor && (m_descriptor.m_useForwardPassIblSpecular || m_hasForwardPassIblSpecularMaterial))
- {
- // retrieve probe constant indices
- AZ::RHI::ShaderInputConstantIndex modelToWorldConstantIndex = m_shaderResourceGroup->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_modelToWorld"));
- AZ_Error("MeshDataInstance", modelToWorldConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
+ if (reflectionProbeFeatureProcessor && (m_descriptor.m_useForwardPassIblSpecular || m_hasForwardPassIblSpecularMaterial))
+ {
+ // retrieve probe constant indices
+ AZ::RHI::ShaderInputConstantIndex modelToWorldConstantIndex = objectSrg->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_modelToWorld"));
+ AZ_Error("ModelDataInstance", modelToWorldConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
- AZ::RHI::ShaderInputConstantIndex modelToWorldInverseConstantIndex = m_shaderResourceGroup->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_modelToWorldInverse"));
- AZ_Error("MeshDataInstance", modelToWorldInverseConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
+ AZ::RHI::ShaderInputConstantIndex modelToWorldInverseConstantIndex = objectSrg->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_modelToWorldInverse"));
+ AZ_Error("ModelDataInstance", modelToWorldInverseConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
- AZ::RHI::ShaderInputConstantIndex outerObbHalfLengthsConstantIndex = m_shaderResourceGroup->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_outerObbHalfLengths"));
- AZ_Error("MeshDataInstance", outerObbHalfLengthsConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
+ AZ::RHI::ShaderInputConstantIndex outerObbHalfLengthsConstantIndex = objectSrg->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_outerObbHalfLengths"));
+ AZ_Error("ModelDataInstance", outerObbHalfLengthsConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
- AZ::RHI::ShaderInputConstantIndex innerObbHalfLengthsConstantIndex = m_shaderResourceGroup->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_innerObbHalfLengths"));
- AZ_Error("MeshDataInstance", innerObbHalfLengthsConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
+ AZ::RHI::ShaderInputConstantIndex innerObbHalfLengthsConstantIndex = objectSrg->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_innerObbHalfLengths"));
+ AZ_Error("ModelDataInstance", innerObbHalfLengthsConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
- AZ::RHI::ShaderInputConstantIndex useReflectionProbeConstantIndex = m_shaderResourceGroup->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_useReflectionProbe"));
- AZ_Error("MeshDataInstance", useReflectionProbeConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
+ AZ::RHI::ShaderInputConstantIndex useReflectionProbeConstantIndex = objectSrg->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_useReflectionProbe"));
+ AZ_Error("ModelDataInstance", useReflectionProbeConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
- AZ::RHI::ShaderInputConstantIndex useParallaxCorrectionConstantIndex = m_shaderResourceGroup->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_useParallaxCorrection"));
- AZ_Error("MeshDataInstance", useParallaxCorrectionConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
+ AZ::RHI::ShaderInputConstantIndex useParallaxCorrectionConstantIndex = objectSrg->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_useParallaxCorrection"));
+ AZ_Error("ModelDataInstance", useParallaxCorrectionConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
- AZ::RHI::ShaderInputConstantIndex exposureConstantIndex = m_shaderResourceGroup->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_exposure"));
- AZ_Error("MeshDataInstance", exposureConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
+ AZ::RHI::ShaderInputConstantIndex exposureConstantIndex = objectSrg->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_exposure"));
+ AZ_Error("ModelDataInstance", exposureConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
- // retrieve probe cubemap index
- Name reflectionCubeMapImageName = Name("m_reflectionProbeCubeMap");
- RHI::ShaderInputImageIndex reflectionCubeMapImageIndex = m_shaderResourceGroup->FindShaderInputImageIndex(reflectionCubeMapImageName);
- AZ_Error("MeshDataInstance", reflectionCubeMapImageIndex.IsValid(), "Failed to find shader image index [%s]", reflectionCubeMapImageName.GetCStr());
+ // retrieve probe cubemap index
+ Name reflectionCubeMapImageName = Name("m_reflectionProbeCubeMap");
+ RHI::ShaderInputImageIndex reflectionCubeMapImageIndex = objectSrg->FindShaderInputImageIndex(reflectionCubeMapImageName);
+ AZ_Error("ModelDataInstance", reflectionCubeMapImageIndex.IsValid(), "Failed to find shader image index [%s]", reflectionCubeMapImageName.GetCStr());
- // retrieve the list of probes that contain the centerpoint of the mesh
- TransformServiceFeatureProcessor* transformServiceFeatureProcessor = m_scene->GetFeatureProcessor();
- Transform transform = transformServiceFeatureProcessor->GetTransformForId(m_objectId);
+ // retrieve the list of probes that contain the centerpoint of the mesh
+ TransformServiceFeatureProcessor* transformServiceFeatureProcessor = m_scene->GetFeatureProcessor();
+ Transform transform = transformServiceFeatureProcessor->GetTransformForId(m_objectId);
- ReflectionProbeFeatureProcessor::ReflectionProbeVector reflectionProbes;
- reflectionProbeFeatureProcessor->FindReflectionProbes(transform.GetTranslation(), reflectionProbes);
+ ReflectionProbeFeatureProcessor::ReflectionProbeVector reflectionProbes;
+ reflectionProbeFeatureProcessor->FindReflectionProbes(transform.GetTranslation(), reflectionProbes);
- if (!reflectionProbes.empty() && reflectionProbes[0])
- {
- m_shaderResourceGroup->SetConstant(modelToWorldConstantIndex, reflectionProbes[0]->GetTransform());
- m_shaderResourceGroup->SetConstant(modelToWorldInverseConstantIndex, Matrix3x4::CreateFromTransform(reflectionProbes[0]->GetTransform()).GetInverseFull());
- m_shaderResourceGroup->SetConstant(outerObbHalfLengthsConstantIndex, reflectionProbes[0]->GetOuterObbWs().GetHalfLengths());
- m_shaderResourceGroup->SetConstant(innerObbHalfLengthsConstantIndex, reflectionProbes[0]->GetInnerObbWs().GetHalfLengths());
- m_shaderResourceGroup->SetConstant(useReflectionProbeConstantIndex, true);
- m_shaderResourceGroup->SetConstant(useParallaxCorrectionConstantIndex, reflectionProbes[0]->GetUseParallaxCorrection());
- m_shaderResourceGroup->SetConstant(exposureConstantIndex, reflectionProbes[0]->GetRenderExposure());
-
- m_shaderResourceGroup->SetImage(reflectionCubeMapImageIndex, reflectionProbes[0]->GetCubeMapImage());
- }
- else
- {
- m_shaderResourceGroup->SetConstant(useReflectionProbeConstantIndex, false);
+ if (!reflectionProbes.empty() && reflectionProbes[0])
+ {
+ objectSrg->SetConstant(modelToWorldConstantIndex, reflectionProbes[0]->GetTransform());
+ objectSrg->SetConstant(modelToWorldInverseConstantIndex, Matrix3x4::CreateFromTransform(reflectionProbes[0]->GetTransform()).GetInverseFull());
+ objectSrg->SetConstant(outerObbHalfLengthsConstantIndex, reflectionProbes[0]->GetOuterObbWs().GetHalfLengths());
+ objectSrg->SetConstant(innerObbHalfLengthsConstantIndex, reflectionProbes[0]->GetInnerObbWs().GetHalfLengths());
+ objectSrg->SetConstant(useReflectionProbeConstantIndex, true);
+ objectSrg->SetConstant(useParallaxCorrectionConstantIndex, reflectionProbes[0]->GetUseParallaxCorrection());
+ objectSrg->SetConstant(exposureConstantIndex, reflectionProbes[0]->GetRenderExposure());
+
+ objectSrg->SetImage(reflectionCubeMapImageIndex, reflectionProbes[0]->GetCubeMapImage());
+ }
+ else
+ {
+ objectSrg->SetConstant(useReflectionProbeConstantIndex, false);
+ }
}
+
+ objectSrg->Compile();
}
- m_shaderResourceGroup->Compile();
- m_objectSrgNeedsUpdate = false;
+ // Set m_objectSrgNeedsUpdate to false if there are object SRGs in the list
+ m_objectSrgNeedsUpdate = m_objectSrgNeedsUpdate && (m_objectSrgList.size() == 0);
}
- bool MeshDataInstance::MaterialRequiresForwardPassIblSpecular(Data::Instance material) const
+ bool ModelDataInstance::MaterialRequiresForwardPassIblSpecular(Data::Instance material) const
{
// look for a shader that has the o_materialUseForwardPassIBLSpecular option set
// Note: this should be changed to have the material automatically set the forwardPassIBLSpecular
@@ -1241,7 +1247,7 @@ namespace AZ
return false;
}
- void MeshDataInstance::SetVisible(bool isVisible)
+ void ModelDataInstance::SetVisible(bool isVisible)
{
m_visible = isVisible;
m_cullable.m_isHidden = !isVisible;
diff --git a/Gems/Atom/Feature/Common/Code/Source/PostProcess/PostProcessFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/PostProcess/PostProcessFeatureProcessor.cpp
index a9d8d5105f..c8e683e1d1 100644
--- a/Gems/Atom/Feature/Common/Code/Source/PostProcess/PostProcessFeatureProcessor.cpp
+++ b/Gems/Atom/Feature/Common/Code/Source/PostProcess/PostProcessFeatureProcessor.cpp
@@ -37,6 +37,11 @@ namespace AZ
m_currentTime = AZStd::chrono::system_clock::now();
}
+ void PostProcessFeatureProcessor::Deactivate()
+ {
+ m_viewAliasMap.clear();
+ }
+
void PostProcessFeatureProcessor::UpdateTime()
{
AZStd::chrono::system_clock::time_point now = AZStd::chrono::system_clock::now();
@@ -45,6 +50,16 @@ namespace AZ
m_deltaTime = deltaTime.count();
}
+ void PostProcessFeatureProcessor::SetViewAlias(const AZ::RPI::ViewPtr sourceView, const AZ::RPI::ViewPtr targetView)
+ {
+ m_viewAliasMap[sourceView.get()] = targetView.get();
+ }
+
+ void PostProcessFeatureProcessor::RemoveViewAlias(const AZ::RPI::ViewPtr sourceView)
+ {
+ m_viewAliasMap.erase(sourceView.get());
+ }
+
void PostProcessFeatureProcessor::Simulate(const FeatureProcessor::SimulatePacket& packet)
{
AZ_PROFILE_SCOPE(RPI, "PostProcessFeatureProcessor: Simulate");
@@ -200,8 +215,12 @@ namespace AZ
AZ::Render::PostProcessSettings* PostProcessFeatureProcessor::GetLevelSettingsFromView(AZ::RPI::ViewPtr view)
{
+ // check for view aliases first
+ auto viewAliasiterator = m_viewAliasMap.find(view.get());
+
+ // Use the view alias if it exists
+ auto settingsIterator = m_blendedPerViewSettings.find(viewAliasiterator != m_viewAliasMap.end() ? viewAliasiterator->second : view.get());
// If no settings for the view is found, the global settings is returned.
- auto settingsIterator = m_blendedPerViewSettings.find(view.get());
return settingsIterator != m_blendedPerViewSettings.end()
? &settingsIterator->second
: m_globalAggregateLevelSettings.get();
diff --git a/Gems/Atom/Feature/Common/Code/Source/PostProcess/PostProcessFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/PostProcess/PostProcessFeatureProcessor.h
index 2c1cc98449..10af993d9d 100644
--- a/Gems/Atom/Feature/Common/Code/Source/PostProcess/PostProcessFeatureProcessor.h
+++ b/Gems/Atom/Feature/Common/Code/Source/PostProcess/PostProcessFeatureProcessor.h
@@ -34,6 +34,7 @@ namespace AZ
//! FeatureProcessor overrides...
void Activate() override;
+ void Deactivate() override;
void Simulate(const FeatureProcessor::SimulatePacket& packet) override;
//! PostProcessFeatureProcessorInterface...
@@ -43,6 +44,9 @@ namespace AZ
void OnPostProcessSettingsChanged() override;
PostProcessSettings* GetLevelSettingsFromView(AZ::RPI::ViewPtr view);
+ void SetViewAlias(const AZ::RPI::ViewPtr sourceView, const AZ::RPI::ViewPtr targetView);
+ void RemoveViewAlias(const AZ::RPI::ViewPtr sourceView);
+
private:
PostProcessFeatureProcessor(const PostProcessFeatureProcessor&) = delete;
@@ -83,6 +87,8 @@ namespace AZ
// Each camera/view will have its own PostProcessSettings
AZStd::unordered_map m_blendedPerViewSettings;
+ // This is used for mimicking a postfx setting of a different view
+ AZStd::unordered_map m_viewAliasMap;
};
} // namespace Render
} // namespace AZ
diff --git a/Gems/Atom/Feature/Common/Code/Source/PostProcessing/BlendColorGradingLutsPass.cpp b/Gems/Atom/Feature/Common/Code/Source/PostProcessing/BlendColorGradingLutsPass.cpp
index f74837bd9a..ca93898d5e 100644
--- a/Gems/Atom/Feature/Common/Code/Source/PostProcessing/BlendColorGradingLutsPass.cpp
+++ b/Gems/Atom/Feature/Common/Code/Source/PostProcessing/BlendColorGradingLutsPass.cpp
@@ -46,7 +46,11 @@ namespace AZ
void BlendColorGradingLutsPass::InitializeShaderVariant()
{
- AZ_Assert(m_shader != nullptr, "BlendColorGradingLutsPass %s has a null shader when calling InitializeShaderVariant.", GetPathName().GetCStr());
+ if (m_shader == nullptr)
+ {
+ AZ_Assert(false, "BlendColorGradingLutsPass %s has a null shader when calling InitializeShaderVariant.", GetPathName().GetCStr());
+ return;
+ }
// Total variations is MaxBlendLuts plus one for the fallback case that none of the LUTs are found,
// and hence zero LUTs are blended resulting in an identity LUT.
diff --git a/Gems/Atom/Feature/Common/Code/Source/PostProcessing/EyeAdaptationPass.cpp b/Gems/Atom/Feature/Common/Code/Source/PostProcessing/EyeAdaptationPass.cpp
index 862892ad1b..5683241693 100644
--- a/Gems/Atom/Feature/Common/Code/Source/PostProcessing/EyeAdaptationPass.cpp
+++ b/Gems/Atom/Feature/Common/Code/Source/PostProcessing/EyeAdaptationPass.cpp
@@ -81,7 +81,7 @@ namespace AZ
if (scene)
{
PostProcessFeatureProcessor* fp = scene->GetFeatureProcessor();
- AZ::RPI::ViewPtr view = GetView();
+ AZ::RPI::ViewPtr view = GetRenderPipeline()->GetDefaultView();
if (fp)
{
PostProcessSettings* postProcessSettings = fp->GetLevelSettingsFromView(view);
@@ -110,7 +110,7 @@ namespace AZ
PostProcessFeatureProcessor* fp = scene->GetFeatureProcessor();
if (fp)
{
- AZ::RPI::ViewPtr view = GetView();
+ AZ::RPI::ViewPtr view = GetRenderPipeline()->GetDefaultView();
PostProcessSettings* postProcessSettings = fp->GetLevelSettingsFromView(view);
if (postProcessSettings)
{
diff --git a/Gems/Atom/Feature/Common/Code/Source/ReflectionProbe/ReflectionProbeFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/ReflectionProbe/ReflectionProbeFeatureProcessor.cpp
index b1484ac8a8..e9038858ad 100644
--- a/Gems/Atom/Feature/Common/Code/Source/ReflectionProbe/ReflectionProbeFeatureProcessor.cpp
+++ b/Gems/Atom/Feature/Common/Code/Source/ReflectionProbe/ReflectionProbeFeatureProcessor.cpp
@@ -443,7 +443,12 @@ namespace AZ
{
// load shader
shader = RPI::LoadCriticalShader(filePath);
- AZ_Error("ReflectionProbeFeatureProcessor", shader, "Failed to find asset for shader [%s]", filePath);
+
+ if (shader == nullptr)
+ {
+ AZ_Error("ReflectionProbeFeatureProcessor", false, "Failed to find asset for shader [%s]", filePath);
+ return;
+ }
// store drawlist tag
drawListTag = shader->GetDrawListTag();
diff --git a/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshFeatureProcessor.cpp
index 4c379c4239..c135b017fa 100644
--- a/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshFeatureProcessor.cpp
+++ b/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshFeatureProcessor.cpp
@@ -95,13 +95,13 @@ namespace AZ
renderProxy.m_instance->m_model->WaitForUpload();
}
- //Note: we are creating pointers to the meshDataInstance cullpacket and lod packet here,
+ //Note: we are creating pointers to the modelDataInstance cullpacket and lod packet here,
//and holding them until the skinnedMeshDispatchItems are dispatched. There is an assumption that the underlying
//data will not move during this phase.
- MeshDataInstance& meshDataInstance = **renderProxy.m_meshHandle;
- m_workgroup.m_cullPackets.push_back(&meshDataInstance.GetCullPacket());
- m_workgroup.m_drawListMask |= meshDataInstance.GetCullPacket().m_drawListMask;
- m_lodPackets.push_back(&meshDataInstance.GetLodPacket());
+ ModelDataInstance& modelDataInstance = **renderProxy.m_meshHandle;
+ m_workgroup.m_cullPackets.push_back(&modelDataInstance.GetCullPacket());
+ m_workgroup.m_drawListMask |= modelDataInstance.GetCullPacket().m_drawListMask;
+ m_lodPackets.push_back(&modelDataInstance.GetLodPacket());
m_potentiallyVisibleProxies.push_back(&renderProxy);
}
}
@@ -187,8 +187,8 @@ namespace AZ
renderProxy.m_instance->m_model->WaitForUpload();
}
- MeshDataInstance& meshDataInstance = **renderProxy.m_meshHandle;
- const RPI::Cullable& cullable = meshDataInstance.GetCullable();
+ ModelDataInstance& modelDataInstance = **renderProxy.m_meshHandle;
+ const RPI::Cullable& cullable = modelDataInstance.GetCullable();
for (const RPI::ViewPtr& viewPtr : packet.m_views)
{
diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
index 19c88ec34f..47c92d97fb 100644
--- a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
+++ b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
@@ -78,8 +78,7 @@ namespace AZ
{
// The presentation mode may change when transitioning to or from a vsynced presentation mode
// In this case, the swapchain must be recreated.
- InvalidateNativeSwapChain();
- CreateSwapchain();
+ m_pendingRecreation = true;
}
}
diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Edit/Material/MaterialSourceData.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Edit/Material/MaterialSourceData.h
index a67477f061..53d3072370 100644
--- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Edit/Material/MaterialSourceData.h
+++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Edit/Material/MaterialSourceData.h
@@ -31,6 +31,7 @@ namespace AZ
static constexpr const char UvGroupName[] = "uvSets";
class MaterialAsset;
+ class MaterialAssetCreator;
//! This is a simple data structure for serializing in/out material source files.
class MaterialSourceData final
@@ -78,15 +79,33 @@ namespace AZ
//! Creates a MaterialAsset from the MaterialSourceData content.
//! @param assetId ID for the MaterialAsset
- //! @param materialSourceFilePath Indicates the path of the .material file that the MaterialSourceData represents. Used for resolving file-relative paths.
+ //! @param materialSourceFilePath Indicates the path of the .material file that the MaterialSourceData represents. Used for
+ //! resolving file-relative paths.
//! @param elevateWarnings Indicates whether to treat warnings as errors
//! @param includeMaterialPropertyNames Indicates whether to save material property names into the material asset file
Outcome> CreateMaterialAsset(
Data::AssetId assetId,
AZStd::string_view materialSourceFilePath = "",
bool elevateWarnings = true,
- bool includeMaterialPropertyNames = true
- ) const;
+ bool includeMaterialPropertyNames = true) const;
+
+ //! Creates a MaterialAsset from the MaterialSourceData content.
+ //! @param assetId ID for the MaterialAsset
+ //! @param materialSourceFilePath Indicates the path of the .material file that the MaterialSourceData represents. Used for
+ //! resolving file-relative paths.
+ //! @param elevateWarnings Indicates whether to treat warnings as errors
+ //! @param includeMaterialPropertyNames Indicates whether to save material property names into the material asset file
+ //! @param sourceDependencies if not null, will be populated with a set of all of the loaded material and material type paths
+ Outcome> CreateMaterialAssetFromSourceData(
+ Data::AssetId assetId,
+ AZStd::string_view materialSourceFilePath = "",
+ bool elevateWarnings = true,
+ bool includeMaterialPropertyNames = true,
+ AZStd::unordered_set* sourceDependencies = nullptr) const;
+
+ private:
+ void ApplyPropertiesToAssetCreator(
+ AZ::RPI::MaterialAssetCreator& materialAssetCreator, const AZStd::string_view& materialSourceFilePath) const;
};
} // namespace RPI
} // namespace AZ
diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/PassFilter.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/PassFilter.h
index c42991725e..b93458113b 100644
--- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/PassFilter.h
+++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/PassFilter.h
@@ -56,8 +56,8 @@ namespace AZ
OwnerRenderPipeline = AZ_BIT(5)
};
- void SetOwenrScene(const Scene* scene);
- void SetOwenrRenderPipeline(const RenderPipeline* renderPipeline);
+ void SetOwnerScene(const Scene* scene);
+ void SetOwnerRenderPipeline(const RenderPipeline* renderPipeline);
void SetPassName(Name passName);
void SetTemplateName(Name passTemplateName);
void SetPassClass(TypeId passClassTypeId);
diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/AssetCreator.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/AssetCreator.h
index abdbe9cdce..79d43d0b8d 100644
--- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/AssetCreator.h
+++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/AssetCreator.h
@@ -118,7 +118,7 @@ namespace AZ
ResetIssueCounts(); // Because the asset creator can be used multiple times
- m_asset = Data::AssetManager::Instance().CreateAsset(assetId, AZ::Data::AssetLoadBehavior::PreLoad);
+ m_asset = Data::Asset(assetId, aznew AssetDataT, AZ::Data::AssetLoadBehavior::PreLoad);
m_beginCalled = true;
if (!m_asset)
@@ -138,6 +138,7 @@ namespace AZ
}
else
{
+ Data::AssetManager::Instance().AssignAssetData(m_asset);
result = AZStd::move(m_asset);
success = true;
}
diff --git a/Gems/Atom/RPI/Code/Source/RPI.Edit/Material/LuaMaterialFunctorSourceData.cpp b/Gems/Atom/RPI/Code/Source/RPI.Edit/Material/LuaMaterialFunctorSourceData.cpp
index b230953f8c..14ef3bb17d 100644
--- a/Gems/Atom/RPI/Code/Source/RPI.Edit/Material/LuaMaterialFunctorSourceData.cpp
+++ b/Gems/Atom/RPI/Code/Source/RPI.Edit/Material/LuaMaterialFunctorSourceData.cpp
@@ -137,7 +137,10 @@ namespace AZ
}
else if (!m_luaSourceFile.empty())
{
- auto loadOutcome = RPI::AssetUtils::LoadAsset(materialTypeSourceFilePath, m_luaSourceFile);
+ // The sub ID for script assets must be explicit.
+ // LUA source files output a compiled as well as an uncompiled asset, sub Ids of 1 and 2.
+ auto loadOutcome =
+ RPI::AssetUtils::LoadAsset(materialTypeSourceFilePath, m_luaSourceFile, ScriptAsset::CompiledAssetSubId);
if (!loadOutcome)
{
AZ_Error("LuaMaterialFunctorSourceData", false, "Could not load script file '%s'", m_luaSourceFile.c_str());
diff --git a/Gems/Atom/RPI/Code/Source/RPI.Edit/Material/MaterialSourceData.cpp b/Gems/Atom/RPI/Code/Source/RPI.Edit/Material/MaterialSourceData.cpp
index 1467b017d5..d6308ec655 100644
--- a/Gems/Atom/RPI/Code/Source/RPI.Edit/Material/MaterialSourceData.cpp
+++ b/Gems/Atom/RPI/Code/Source/RPI.Edit/Material/MaterialSourceData.cpp
@@ -17,6 +17,7 @@
#include
#include
#include
+#include
#include
#include
@@ -126,7 +127,8 @@ namespace AZ
return changesWereApplied ? ApplyVersionUpdatesResult::UpdatesApplied : ApplyVersionUpdatesResult::NoUpdates;
}
- Outcome > MaterialSourceData::CreateMaterialAsset(Data::AssetId assetId, AZStd::string_view materialSourceFilePath, bool elevateWarnings, bool includeMaterialPropertyNames) const
+ Outcome> MaterialSourceData::CreateMaterialAsset(
+ Data::AssetId assetId, AZStd::string_view materialSourceFilePath, bool elevateWarnings, bool includeMaterialPropertyNames) const
{
MaterialAssetCreator materialAssetCreator;
materialAssetCreator.SetElevateWarnings(elevateWarnings);
@@ -172,6 +174,128 @@ namespace AZ
materialAssetCreator.Begin(assetId, *parentMaterialAsset.GetValue().Get(), includeMaterialPropertyNames);
}
+ ApplyPropertiesToAssetCreator(materialAssetCreator, materialSourceFilePath);
+
+ Data::Asset material;
+ if (materialAssetCreator.End(material))
+ {
+ return Success(material);
+ }
+ else
+ {
+ return Failure();
+ }
+ }
+
+ Outcome> MaterialSourceData::CreateMaterialAssetFromSourceData(
+ Data::AssetId assetId,
+ AZStd::string_view materialSourceFilePath,
+ bool elevateWarnings,
+ bool includeMaterialPropertyNames,
+ AZStd::unordered_set* sourceDependencies) const
+ {
+ const auto materialTypeSourcePath = AssetUtils::ResolvePathReference(materialSourceFilePath, m_materialType);
+ const auto materialTypeAssetId = AssetUtils::MakeAssetId(materialTypeSourcePath, 0);
+ if (!materialTypeAssetId.IsSuccess())
+ {
+ AZ_Error("MaterialSourceData", false, "Failed to create material type asset ID: '%s'.", materialTypeSourcePath.c_str());
+ return Failure();
+ }
+
+ MaterialTypeSourceData materialTypeSourceData;
+ if (!AZ::RPI::JsonUtils::LoadObjectFromFile(materialTypeSourcePath, materialTypeSourceData))
+ {
+ AZ_Error("MaterialSourceData", false, "Failed to load MaterialTypeSourceData: '%s'.", materialTypeSourcePath.c_str());
+ return Failure();
+ }
+
+ materialTypeSourceData.ResolveUvEnums();
+
+ const auto materialTypeAsset =
+ materialTypeSourceData.CreateMaterialTypeAsset(materialTypeAssetId.GetValue(), materialTypeSourcePath, elevateWarnings);
+ if (!materialTypeAsset.IsSuccess())
+ {
+ AZ_Error("MaterialSourceData", false, "Failed to create material type asset from source data: '%s'.", materialTypeSourcePath.c_str());
+ return Failure();
+ }
+
+ // Track all of the material and material type assets loaded while trying to create a material asset from source data. This will
+ // be used for evaluating circular dependencies and returned for external monitoring or other use.
+ AZStd::unordered_set dependencies;
+ dependencies.insert(materialSourceFilePath);
+ dependencies.insert(materialTypeSourcePath);
+
+ // Load and build a stack of MaterialSourceData from all of the parent materials in the hierarchy. Properties from the source
+ // data will be applied in reverse to the asset creator.
+ AZStd::vector parentSourceDataStack;
+
+ AZStd::string parentSourceRelPath = m_parentMaterial;
+ AZStd::string parentSourceAbsPath = AssetUtils::ResolvePathReference(materialSourceFilePath, parentSourceRelPath);
+ while (!parentSourceRelPath.empty())
+ {
+ if (!dependencies.insert(parentSourceAbsPath).second)
+ {
+ AZ_Error("MaterialSourceData", false, "Detected circular dependency between materials: '%s' and '%s'.", materialSourceFilePath.data(), parentSourceAbsPath.c_str());
+ return Failure();
+ }
+
+ MaterialSourceData parentSourceData;
+ if (!AZ::RPI::JsonUtils::LoadObjectFromFile(parentSourceAbsPath, parentSourceData))
+ {
+ AZ_Error("MaterialSourceData", false, "Failed to load MaterialSourceData for parent material: '%s'.", parentSourceAbsPath.c_str());
+ return Failure();
+ }
+
+ // Make sure that all materials in the hierarchy share the same material type
+ const auto parentTypeAssetId = AssetUtils::MakeAssetId(parentSourceAbsPath, parentSourceData.m_materialType, 0);
+ if (!parentTypeAssetId)
+ {
+ AZ_Error("MaterialSourceData", false, "Parent material asset ID wasn't found: '%s'.", parentSourceAbsPath.c_str());
+ return Failure();
+ }
+
+ if (parentTypeAssetId.GetValue() != materialTypeAssetId.GetValue())
+ {
+ AZ_Error("MaterialSourceData", false, "This material and its parent material do not share the same material type.");
+ return Failure();
+ }
+
+ // Get the location of the next parent material and push the source data onto the stack
+ parentSourceRelPath = parentSourceData.m_parentMaterial;
+ parentSourceAbsPath = AssetUtils::ResolvePathReference(parentSourceAbsPath, parentSourceRelPath);
+ parentSourceDataStack.emplace_back(AZStd::move(parentSourceData));
+ }
+
+ // Create the material asset from all the previously loaded source data
+ MaterialAssetCreator materialAssetCreator;
+ materialAssetCreator.SetElevateWarnings(elevateWarnings);
+ materialAssetCreator.Begin(assetId, *materialTypeAsset.GetValue().Get(), includeMaterialPropertyNames);
+
+ while (!parentSourceDataStack.empty())
+ {
+ parentSourceDataStack.back().ApplyPropertiesToAssetCreator(materialAssetCreator, materialSourceFilePath);
+ parentSourceDataStack.pop_back();
+ }
+
+ ApplyPropertiesToAssetCreator(materialAssetCreator, materialSourceFilePath);
+
+ Data::Asset material;
+ if (materialAssetCreator.End(material))
+ {
+ if (sourceDependencies)
+ {
+ sourceDependencies->insert(dependencies.begin(), dependencies.end());
+ }
+
+ return Success(material);
+ }
+
+ return Failure();
+ }
+
+ void MaterialSourceData::ApplyPropertiesToAssetCreator(
+ AZ::RPI::MaterialAssetCreator& materialAssetCreator, const AZStd::string_view& materialSourceFilePath) const
+ {
for (auto& group : m_properties)
{
for (auto& property : group.second)
@@ -183,43 +307,49 @@ namespace AZ
}
else
{
- MaterialPropertyIndex propertyIndex = materialAssetCreator.m_materialPropertiesLayout->FindPropertyIndex(propertyId.GetFullName());
+ MaterialPropertyIndex propertyIndex =
+ materialAssetCreator.m_materialPropertiesLayout->FindPropertyIndex(propertyId.GetFullName());
if (propertyIndex.IsValid())
{
- const MaterialPropertyDescriptor* propertyDescriptor = materialAssetCreator.m_materialPropertiesLayout->GetPropertyDescriptor(propertyIndex);
+ const MaterialPropertyDescriptor* propertyDescriptor =
+ materialAssetCreator.m_materialPropertiesLayout->GetPropertyDescriptor(propertyIndex);
switch (propertyDescriptor->GetDataType())
{
case MaterialPropertyDataType::Image:
- {
- Outcome> imageAssetResult = MaterialUtils::GetImageAssetReference(materialSourceFilePath, property.second.m_value.GetValue());
-
- if (imageAssetResult.IsSuccess())
- {
- auto& imageAsset = imageAssetResult.GetValue();
- // Load referenced images when load material
- imageAsset.SetAutoLoadBehavior(Data::AssetLoadBehavior::PreLoad);
- materialAssetCreator.SetPropertyValue(propertyId.GetFullName(), imageAsset);
- }
- else
{
- materialAssetCreator.ReportError("Material property '%s': Could not find the image '%s'", propertyId.GetFullName().GetCStr(), property.second.m_value.GetValue().data());
+ Outcome> imageAssetResult = MaterialUtils::GetImageAssetReference(
+ materialSourceFilePath, property.second.m_value.GetValue());
+
+ if (imageAssetResult.IsSuccess())
+ {
+ auto& imageAsset = imageAssetResult.GetValue();
+ // Load referenced images when load material
+ imageAsset.SetAutoLoadBehavior(Data::AssetLoadBehavior::PreLoad);
+ materialAssetCreator.SetPropertyValue(propertyId.GetFullName(), imageAsset);
+ }
+ else
+ {
+ materialAssetCreator.ReportError(
+ "Material property '%s': Could not find the image '%s'", propertyId.GetFullName().GetCStr(),
+ property.second.m_value.GetValue().data());
+ }
}
- }
- break;
+ break;
case MaterialPropertyDataType::Enum:
- {
- AZ::Name enumName = AZ::Name(property.second.m_value.GetValue());
- uint32_t enumValue = propertyDescriptor->GetEnumValue(enumName);
- if (enumValue == MaterialPropertyDescriptor::InvalidEnumValue)
{
- materialAssetCreator.ReportError("Enum value '%s' couldn't be found in the 'enumValues' list", enumName.GetCStr());
+ AZ::Name enumName = AZ::Name(property.second.m_value.GetValue());
+ uint32_t enumValue = propertyDescriptor->GetEnumValue(enumName);
+ if (enumValue == MaterialPropertyDescriptor::InvalidEnumValue)
+ {
+ materialAssetCreator.ReportError(
+ "Enum value '%s' couldn't be found in the 'enumValues' list", enumName.GetCStr());
+ }
+ else
+ {
+ materialAssetCreator.SetPropertyValue(propertyId.GetFullName(), enumValue);
+ }
}
- else
- {
- materialAssetCreator.SetPropertyValue(propertyId.GetFullName(), enumValue);
- }
- }
- break;
+ break;
default:
materialAssetCreator.SetPropertyValue(propertyId.GetFullName(), property.second.m_value);
break;
@@ -227,21 +357,12 @@ namespace AZ
}
else
{
- materialAssetCreator.ReportWarning("Can not find property id '%s' in MaterialPropertyLayout", propertyId.GetFullName().GetStringView().data());
+ materialAssetCreator.ReportWarning(
+ "Can not find property id '%s' in MaterialPropertyLayout", propertyId.GetFullName().GetStringView().data());
}
}
}
}
-
- Data::Asset material;
- if (materialAssetCreator.End(material))
- {
- return Success(material);
- }
- else
- {
- return Failure();
- }
}
} // namespace RPI
diff --git a/Gems/Atom/RPI/Code/Source/RPI.Edit/Material/MaterialTypeSourceData.cpp b/Gems/Atom/RPI/Code/Source/RPI.Edit/Material/MaterialTypeSourceData.cpp
index 08f57c7cd3..396ba71e14 100644
--- a/Gems/Atom/RPI/Code/Source/RPI.Edit/Material/MaterialTypeSourceData.cpp
+++ b/Gems/Atom/RPI/Code/Source/RPI.Edit/Material/MaterialTypeSourceData.cpp
@@ -393,11 +393,12 @@ namespace AZ
for (const ShaderVariantReferenceData& shaderRef : m_shaderCollection)
{
const auto& shaderFile = shaderRef.m_shaderFilePath;
- const auto& shaderAsset = AssetUtils::LoadAsset(materialTypeSourceFilePath, shaderFile, 0);
+ auto shaderAssetResult = AssetUtils::LoadAsset(materialTypeSourceFilePath, shaderFile, 0);
- if (shaderAsset)
+ if (shaderAssetResult)
{
- auto optionsLayout = shaderAsset.GetValue()->GetShaderOptionGroupLayout();
+ auto shaderAsset = shaderAssetResult.GetValue();
+ auto optionsLayout = shaderAsset->GetShaderOptionGroupLayout();
ShaderOptionGroup options{ optionsLayout };
for (auto& iter : shaderRef.m_shaderOptionValues)
{
@@ -408,12 +409,11 @@ namespace AZ
}
materialTypeAssetCreator.AddShader(
- shaderAsset.GetValue(), options.GetShaderVariantId(),
- shaderRef.m_shaderTag.IsEmpty() ? Uuid::CreateRandom().ToString() : shaderRef.m_shaderTag
- );
+ shaderAsset, options.GetShaderVariantId(),
+ shaderRef.m_shaderTag.IsEmpty() ? Uuid::CreateRandom().ToString() : shaderRef.m_shaderTag);
// Gather UV names
- const ShaderInputContract& shaderInputContract = shaderAsset.GetValue()->GetInputContract();
+ const ShaderInputContract& shaderInputContract = shaderAsset->GetInputContract();
for (const ShaderInputContract::StreamChannelInfo& channel : shaderInputContract.m_streamChannels)
{
const RHI::ShaderSemantic& semantic = channel.m_semantic;
@@ -493,15 +493,19 @@ namespace AZ
{
case MaterialPropertyDataType::Image:
{
- Outcome> imageAssetResult = MaterialUtils::GetImageAssetReference(materialTypeSourceFilePath, property.m_value.GetValue());
+ auto imageAssetResult = MaterialUtils::GetImageAssetReference(
+ materialTypeSourceFilePath, property.m_value.GetValue());
- if (imageAssetResult.IsSuccess())
+ if (imageAssetResult)
{
- materialTypeAssetCreator.SetPropertyValue(propertyId.GetFullName(), imageAssetResult.GetValue());
+ auto imageAsset = imageAssetResult.GetValue();
+ materialTypeAssetCreator.SetPropertyValue(propertyId.GetFullName(), imageAsset);
}
else
{
- materialTypeAssetCreator.ReportError("Material property '%s': Could not find the image '%s'", propertyId.GetFullName().GetCStr(), property.m_value.GetValue().data());
+ materialTypeAssetCreator.ReportError(
+ "Material property '%s': Could not find the image '%s'", propertyId.GetFullName().GetCStr(),
+ property.m_value.GetValue().data());
}
}
break;
diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/FullscreenTrianglePass.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/FullscreenTrianglePass.cpp
index 40dce7d138..828966f377 100644
--- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/FullscreenTrianglePass.cpp
+++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/FullscreenTrianglePass.cpp
@@ -136,6 +136,12 @@ namespace AZ
RHI::DrawLinear draw = RHI::DrawLinear();
draw.m_vertexCount = 3;
+ if (m_shader == nullptr)
+ {
+ AZ_Error("PassSystem", false, "[FullscreenTrianglePass]: Shader not loaded!");
+ return;
+ }
+
RHI::PipelineStateDescriptorForDraw pipelineStateDescriptor;
// [GFX TODO][ATOM-872] The pass should be able to drive the shader variant
diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassFilter.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassFilter.cpp
index d9e458c615..d172abd81f 100644
--- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassFilter.cpp
+++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassFilter.cpp
@@ -90,13 +90,13 @@ namespace AZ
return filter;
}
- void PassFilter::SetOwenrScene(const Scene* scene)
+ void PassFilter::SetOwnerScene(const Scene* scene)
{
m_ownerScene = scene;
UpdateFilterOptions();
}
- void PassFilter::SetOwenrRenderPipeline(const RenderPipeline* renderPipeline)
+ void PassFilter::SetOwnerRenderPipeline(const RenderPipeline* renderPipeline)
{
m_ownerRenderPipeline = renderPipeline;
UpdateFilterOptions();
diff --git a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialTypeAsset.cpp b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialTypeAsset.cpp
index 76634201eb..48654d7769 100644
--- a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialTypeAsset.cpp
+++ b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialTypeAsset.cpp
@@ -188,6 +188,10 @@ namespace AZ
void MaterialTypeAsset::SetReady()
{
m_status = AssetStatus::Ready;
+
+ // If this was created dynamically using MaterialTypeAssetCreator (which is what calls SetReady()),
+ // we need to connect to the AssetBus for reloads.
+ PostLoadInit();
}
bool MaterialTypeAsset::PostLoadInit()
diff --git a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/ShaderCollection.cpp b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/ShaderCollection.cpp
index 87076891dd..16813cb6b7 100644
--- a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/ShaderCollection.cpp
+++ b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/ShaderCollection.cpp
@@ -126,8 +126,8 @@ namespace AZ
}
ShaderCollection::Item::Item()
+ : m_renderStatesOverlay(RHI::GetInvalidRenderStates())
{
- m_renderStatesOverlay = RHI::GetInvalidRenderStates();
}
ShaderCollection::Item& ShaderCollection::operator[](size_t i)
@@ -156,7 +156,8 @@ namespace AZ
}
ShaderCollection::Item::Item(const Data::Asset& shaderAsset, const AZ::Name& shaderTag, ShaderVariantId variantId)
- : m_shaderAsset(shaderAsset)
+ : m_renderStatesOverlay(RHI::GetInvalidRenderStates())
+ , m_shaderAsset(shaderAsset)
, m_shaderVariantId(variantId)
, m_shaderTag(shaderTag)
, m_shaderOptionGroup(shaderAsset->GetShaderOptionGroupLayout(), variantId)
@@ -164,7 +165,8 @@ namespace AZ
}
ShaderCollection::Item::Item(Data::Asset&& shaderAsset, const AZ::Name& shaderTag, ShaderVariantId variantId)
- : m_shaderAsset(AZStd::move(shaderAsset))
+ : m_renderStatesOverlay(RHI::GetInvalidRenderStates())
+ , m_shaderAsset(AZStd::move(shaderAsset))
, m_shaderVariantId(variantId)
, m_shaderTag(shaderTag)
, m_shaderOptionGroup(shaderAsset->GetShaderOptionGroupLayout(), variantId)
diff --git a/Gems/Atom/TestData/TestData/Materials/SkinTestCases/002_wrinkle_regression_test.material b/Gems/Atom/TestData/TestData/Materials/SkinTestCases/002_wrinkle_regression_test.material
index 400044d29f..78f597b14f 100644
--- a/Gems/Atom/TestData/TestData/Materials/SkinTestCases/002_wrinkle_regression_test.material
+++ b/Gems/Atom/TestData/TestData/Materials/SkinTestCases/002_wrinkle_regression_test.material
@@ -33,7 +33,7 @@
},
"subsurfaceScattering": {
"enableSubsurfaceScattering": true,
- "influenceMap": "Objects/Lucy/Lucy_thickness.tif",
+ "influenceMap": "TestData/Textures/checker8x8_gray_512.png",
"scatterDistance": 15.0,
"subsurfaceScatterFactor": 0.4300000071525574,
"thicknessMap": "Objects/Lucy/Lucy_thickness.tif",
@@ -47,8 +47,7 @@
0.3182879388332367,
0.16388189792633058,
1.0
- ],
- "useInfluenceMap": false
+ ]
},
"wrinkleLayers": {
"baseColorMap1": "TestData/Textures/cc0/Lava004_1K_Color.jpg",
@@ -61,4 +60,4 @@
"normalMap2": "TestData/Textures/TextureHaven/4k_castle_brick_02_red/4k_castle_brick_02_red_normal.png"
}
}
-}
+}
\ No newline at end of file
diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Document/AtomToolsDocumentSystemComponent.cpp b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Document/AtomToolsDocumentSystemComponent.cpp
index 5652e9fe23..00de2a7c4c 100644
--- a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Document/AtomToolsDocumentSystemComponent.cpp
+++ b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Document/AtomToolsDocumentSystemComponent.cpp
@@ -159,7 +159,7 @@ namespace AtomToolsFramework
void AtomToolsDocumentSystemComponent::OnDocumentExternallyModified(const AZ::Uuid& documentId)
{
- m_documentIdsToReopen.insert(documentId);
+ m_documentIdsWithExternalChanges.insert(documentId);
if (!AZ::TickBus::Handler::BusIsConnected())
{
AZ::TickBus::Handler::BusConnect();
@@ -168,7 +168,7 @@ namespace AtomToolsFramework
void AtomToolsDocumentSystemComponent::OnDocumentDependencyModified(const AZ::Uuid& documentId)
{
- m_documentIdsToReopen.insert(documentId);
+ m_documentIdsWithDependencyChanges.insert(documentId);
if (!AZ::TickBus::Handler::BusIsConnected())
{
AZ::TickBus::Handler::BusConnect();
@@ -177,7 +177,7 @@ namespace AtomToolsFramework
void AtomToolsDocumentSystemComponent::OnTick([[maybe_unused]] float deltaTime, [[maybe_unused]] AZ::ScriptTimePoint time)
{
- for (const AZ::Uuid& documentId : m_documentIdsToReopen)
+ for (const AZ::Uuid& documentId : m_documentIdsWithExternalChanges)
{
AZStd::string documentPath;
AtomToolsDocumentRequestBus::EventResult(documentPath, documentId, &AtomToolsDocumentRequestBus::Events::GetAbsolutePath);
@@ -191,6 +191,8 @@ namespace AtomToolsFramework
continue;
}
+ m_documentIdsWithDependencyChanges.erase(documentId);
+
AtomToolsFramework::TraceRecorder traceRecorder(m_maxMessageBoxLineCount);
bool openResult = false;
@@ -204,7 +206,7 @@ namespace AtomToolsFramework
}
}
- for (const AZ::Uuid& documentId : m_documentIdsToReopen)
+ for (const AZ::Uuid& documentId : m_documentIdsWithDependencyChanges)
{
AZStd::string documentPath;
AtomToolsDocumentRequestBus::EventResult(documentPath, documentId, &AtomToolsDocumentRequestBus::Events::GetAbsolutePath);
@@ -231,8 +233,8 @@ namespace AtomToolsFramework
}
}
- m_documentIdsToReopen.clear();
- m_documentIdsToReopen.clear();
+ m_documentIdsWithDependencyChanges.clear();
+ m_documentIdsWithExternalChanges.clear();
AZ::TickBus::Handler::BusDisconnect();
}
diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Document/AtomToolsDocumentSystemComponent.h b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Document/AtomToolsDocumentSystemComponent.h
index 9c556a07e7..a0f5eb085d 100644
--- a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Document/AtomToolsDocumentSystemComponent.h
+++ b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Document/AtomToolsDocumentSystemComponent.h
@@ -85,8 +85,8 @@ namespace AtomToolsFramework
AZStd::intrusive_ptr m_settings;
AZStd::function m_documentCreator;
AZStd::unordered_map> m_documentMap;
- AZStd::unordered_set m_documentIdsToRebuild;
- AZStd::unordered_set m_documentIdsToReopen;
+ AZStd::unordered_set m_documentIdsWithExternalChanges;
+ AZStd::unordered_set m_documentIdsWithDependencyChanges;
const size_t m_maxMessageBoxLineCount = 15;
};
} // namespace AtomToolsFramework
diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/Document/MaterialDocument.cpp b/Gems/Atom/Tools/MaterialEditor/Code/Source/Document/MaterialDocument.cpp
index 98af749261..ee58cbea3e 100644
--- a/Gems/Atom/Tools/MaterialEditor/Code/Source/Document/MaterialDocument.cpp
+++ b/Gems/Atom/Tools/MaterialEditor/Code/Source/Document/MaterialDocument.cpp
@@ -567,26 +567,26 @@ namespace MaterialEditor
}
}
- void MaterialDocument::SourceFileChanged(AZStd::string relativePath, AZStd::string scanFolder, AZ::Uuid sourceUUID)
+ void MaterialDocument::SourceFileChanged(AZStd::string relativePath, AZStd::string scanFolder, [[maybe_unused]] AZ::Uuid sourceUUID)
{
- if (m_sourceAssetId.m_guid == sourceUUID)
+ auto sourcePath = AZ::RPI::AssetUtils::ResolvePathReference(scanFolder, relativePath);
+
+ if (m_absolutePath == sourcePath)
{
// ignore notifications caused by saving the open document
if (!m_saveTriggeredInternally)
{
AZ_TracePrintf("MaterialDocument", "Material document changed externally: '%s'.\n", m_absolutePath.c_str());
- AtomToolsFramework::AtomToolsDocumentNotificationBus::Broadcast(&AtomToolsFramework::AtomToolsDocumentNotificationBus::Events::OnDocumentExternallyModified, m_id);
+ AtomToolsFramework::AtomToolsDocumentNotificationBus::Broadcast(
+ &AtomToolsFramework::AtomToolsDocumentNotificationBus::Events::OnDocumentExternallyModified, m_id);
}
m_saveTriggeredInternally = false;
}
- }
-
- void MaterialDocument::OnAssetReloaded(AZ::Data::Asset asset)
- {
- if (m_dependentAssetIds.find(asset->GetId()) != m_dependentAssetIds.end())
+ else if (m_sourceDependencies.find(sourcePath) != m_sourceDependencies.end())
{
AZ_TracePrintf("MaterialDocument", "Material document dependency changed: '%s'.\n", m_absolutePath.c_str());
- AtomToolsFramework::AtomToolsDocumentNotificationBus::Broadcast(&AtomToolsFramework::AtomToolsDocumentNotificationBus::Events::OnDocumentDependencyModified, m_id);
+ AtomToolsFramework::AtomToolsDocumentNotificationBus::Broadcast(
+ &AtomToolsFramework::AtomToolsDocumentNotificationBus::Events::OnDocumentDependencyModified, m_id);
}
}
@@ -655,7 +655,6 @@ namespace MaterialEditor
return false;
}
- m_sourceAssetId = sourceAssetInfo.m_assetId;
m_relativePath = sourceAssetInfo.m_relativePath;
if (!AzFramework::StringFunc::Path::Normalize(m_relativePath))
{
@@ -722,14 +721,15 @@ namespace MaterialEditor
// we can create the asset dynamically from the source data.
// Long term, the material document should not be concerned with assets at all. The viewport window should be the
// only thing concerned with assets or instances.
- auto createResult = m_materialSourceData.CreateMaterialAsset(Uuid::CreateRandom(), m_absolutePath, true);
- if (!createResult)
+ auto materialAssetResult =
+ m_materialSourceData.CreateMaterialAssetFromSourceData(Uuid::CreateRandom(), m_absolutePath, true, true, &m_sourceDependencies);
+ if (!materialAssetResult)
{
AZ_Error("MaterialDocument", false, "Material asset could not be created from source data: '%s'.", m_absolutePath.c_str());
return false;
}
- m_materialAsset = createResult.GetValue();
+ m_materialAsset = materialAssetResult.GetValue();
if (!m_materialAsset.IsReady())
{
AZ_Error("MaterialDocument", false, "Material asset is not ready: '%s'.", m_absolutePath.c_str());
@@ -743,28 +743,35 @@ namespace MaterialEditor
return false;
}
- // track material type asset to notify when dependencies change
- m_dependentAssetIds.insert(materialTypeAsset->GetId());
- AZ::Data::AssetBus::MultiHandler::BusConnect(materialTypeAsset->GetId());
-
AZStd::array_view parentPropertyValues = materialTypeAsset->GetDefaultPropertyValues();
AZ::Data::Asset parentMaterialAsset;
if (!m_materialSourceData.m_parentMaterial.empty())
{
- // There is a parent for this material
- auto parentMaterialResult = AssetUtils::LoadAsset(m_absolutePath, m_materialSourceData.m_parentMaterial);
- if (!parentMaterialResult)
+ AZ::RPI::MaterialSourceData parentMaterialSourceData;
+ const auto parentMaterialFilePath = AssetUtils::ResolvePathReference(m_absolutePath, m_materialSourceData.m_parentMaterial);
+ if (!AZ::RPI::JsonUtils::LoadObjectFromFile(parentMaterialFilePath, parentMaterialSourceData))
{
- AZ_Error("MaterialDocument", false, "Parent material asset could not be loaded: '%s'.", m_materialSourceData.m_parentMaterial.c_str());
+ AZ_Error("MaterialDocument", false, "Material parent source data could not be loaded for: '%s'.", parentMaterialFilePath.c_str());
return false;
}
- parentMaterialAsset = parentMaterialResult.GetValue();
- parentPropertyValues = parentMaterialAsset->GetPropertyValues();
+ const auto parentMaterialAssetIdResult = AssetUtils::MakeAssetId(parentMaterialFilePath, 0);
+ if (!parentMaterialAssetIdResult)
+ {
+ AZ_Error("MaterialDocument", false, "Material parent asset ID could not be created: '%s'.", parentMaterialFilePath.c_str());
+ return false;
+ }
- // track parent material asset to notify when dependencies change
- m_dependentAssetIds.insert(parentMaterialAsset->GetId());
- AZ::Data::AssetBus::MultiHandler::BusConnect(parentMaterialAsset->GetId());
+ auto parentMaterialAssetResult = parentMaterialSourceData.CreateMaterialAssetFromSourceData(
+ parentMaterialAssetIdResult.GetValue(), parentMaterialFilePath, true, true);
+ if (!parentMaterialAssetResult)
+ {
+ AZ_Error("MaterialDocument", false, "Material parent asset could not be created from source data: '%s'.", parentMaterialFilePath.c_str());
+ return false;
+ }
+
+ parentMaterialAsset = parentMaterialAssetResult.GetValue();
+ parentPropertyValues = parentMaterialAsset->GetPropertyValues();
}
// Creating a material from a material asset will fail if a texture is referenced but not loaded
@@ -913,15 +920,13 @@ namespace MaterialEditor
void MaterialDocument::Clear()
{
AZ::TickBus::Handler::BusDisconnect();
- AZ::Data::AssetBus::MultiHandler::BusDisconnect();
AzToolsFramework::AssetSystemBus::Handler::BusDisconnect();
m_materialAsset = {};
m_materialInstance = {};
m_absolutePath.clear();
m_relativePath.clear();
- m_sourceAssetId = {};
- m_dependentAssetIds.clear();
+ m_sourceDependencies.clear();
m_saveTriggeredInternally = {};
m_compilePending = {};
m_properties.clear();
diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/Document/MaterialDocument.h b/Gems/Atom/Tools/MaterialEditor/Code/Source/Document/MaterialDocument.h
index 03997a2a91..452111f99a 100644
--- a/Gems/Atom/Tools/MaterialEditor/Code/Source/Document/MaterialDocument.h
+++ b/Gems/Atom/Tools/MaterialEditor/Code/Source/Document/MaterialDocument.h
@@ -29,7 +29,6 @@ namespace MaterialEditor
: public AtomToolsFramework::AtomToolsDocument
, public MaterialDocumentRequestBus::Handler
, private AZ::TickBus::Handler
- , private AZ::Data::AssetBus::MultiHandler
, private AzToolsFramework::AssetSystemBus::Handler
{
public:
@@ -105,11 +104,6 @@ namespace MaterialEditor
void SourceFileChanged(AZStd::string relativePath, AZStd::string scanFolder, AZ::Uuid sourceUUID) override;
//////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////
- // AZ::Data::AssetBus::Router overrides...
- void OnAssetReloaded(AZ::Data::Asset asset) override;
- //////////////////////////////////////////////////////////////////////////
-
bool SavePropertiesToSourceData(AZ::RPI::MaterialSourceData& sourceData, PropertyFilterFunction propertyFilter) const;
bool OpenInternal(AZStd::string_view loadPath);
@@ -137,11 +131,8 @@ namespace MaterialEditor
// Material instance being edited
AZ::Data::Instance m_materialInstance;
- // Asset used to open document
- AZ::Data::AssetId m_sourceAssetId;
-
// Set of assets that can trigger a document reload
- AZStd::unordered_set m_dependentAssetIds;
+ AZStd::unordered_set m_sourceDependencies;
// Track if document saved itself last to skip external modification notification
bool m_saveTriggeredInternally = false;
diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorInstance.cpp b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorInstance.cpp
index a3161002a0..a3978c2d03 100644
--- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorInstance.cpp
+++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorInstance.cpp
@@ -880,12 +880,14 @@ namespace AZ
{
if (m_meshHandle)
{
- Data::Instance wrinkleMaskObjectSrg = m_meshFeatureProcessor->GetObjectSrg(*m_meshHandle);
- if (wrinkleMaskObjectSrg)
+ const AZStd::vector>& wrinkleMaskObjectSrgs = m_meshFeatureProcessor->GetObjectSrgs(*m_meshHandle);
+
+ for (auto& wrinkleMaskObjectSrg : wrinkleMaskObjectSrgs)
{
RHI::ShaderInputImageIndex wrinkleMasksIndex = wrinkleMaskObjectSrg->FindShaderInputImageIndex(Name{ "m_wrinkle_masks" });
RHI::ShaderInputConstantIndex wrinkleMaskWeightsIndex = wrinkleMaskObjectSrg->FindShaderInputConstantIndex(Name{ "m_wrinkle_mask_weights" });
RHI::ShaderInputConstantIndex wrinkleMaskCountIndex = wrinkleMaskObjectSrg->FindShaderInputConstantIndex(Name{ "m_wrinkle_mask_count" });
+
if (wrinkleMasksIndex.IsValid() || wrinkleMaskWeightsIndex.IsValid() || wrinkleMaskCountIndex.IsValid())
{
AZ_Error("AtomActorInstance", wrinkleMasksIndex.IsValid(), "m_wrinkle_masks not found on the ObjectSrg, but m_wrinkle_mask_weights and/or m_wrinkle_mask_count are being used.");
diff --git a/Gems/GameStateSamples/Assets/UI/Canvases/DefaultMainMenuScreen.uicanvas b/Gems/GameStateSamples/Assets/UI/Canvases/DefaultMainMenuScreen.uicanvas
index 2a0d6d476a..d87baa8aa2 100644
--- a/Gems/GameStateSamples/Assets/UI/Canvases/DefaultMainMenuScreen.uicanvas
+++ b/Gems/GameStateSamples/Assets/UI/Canvases/DefaultMainMenuScreen.uicanvas
@@ -753,7 +753,7 @@
-
+
@@ -983,7 +983,7 @@
-
+
diff --git a/Gems/LandscapeCanvas/Code/Source/Editor/MainWindow.cpp b/Gems/LandscapeCanvas/Code/Source/Editor/MainWindow.cpp
index 4574b938f6..ce9eab5f7e 100644
--- a/Gems/LandscapeCanvas/Code/Source/Editor/MainWindow.cpp
+++ b/Gems/LandscapeCanvas/Code/Source/Editor/MainWindow.cpp
@@ -21,6 +21,7 @@
#include
#include
#include
+#include
#include
#include
#include
@@ -448,6 +449,9 @@ namespace LandscapeCanvasEditor
AZ::ComponentApplicationBus::BroadcastResult(m_serializeContext, &AZ::ComponentApplicationRequests::GetSerializeContext);
AZ_Assert(m_serializeContext, "Failed to acquire application serialize context.");
+ m_prefabFocusPublicInterface = AZ::Interface::Get();
+ AZ_Assert(m_prefabFocusPublicInterface, "LandscapeCanvas - could not get PrefabFocusPublicInterface on construction.");
+
const GraphCanvas::EditorId& editorId = GetEditorId();
// Register unique color palettes for our connections (data types)
@@ -459,6 +463,7 @@ namespace LandscapeCanvasEditor
AzToolsFramework::EditorPickModeNotificationBus::Handler::BusConnect(AzToolsFramework::GetEntityContextId());
AzToolsFramework::EntityCompositionNotificationBus::Handler::BusConnect();
AzToolsFramework::ToolsApplicationNotificationBus::Handler::BusConnect();
+ AzToolsFramework::Prefab::PrefabFocusNotificationBus::Handler::BusConnect(AzToolsFramework::GetEntityContextId());
AzToolsFramework::Prefab::PrefabPublicNotificationBus::Handler::BusConnect();
CrySystemEventBus::Handler::BusConnect();
AZ::EntitySystemBus::Handler::BusConnect();
@@ -484,6 +489,7 @@ namespace LandscapeCanvasEditor
AZ::EntitySystemBus::Handler::BusDisconnect();
CrySystemEventBus::Handler::BusDisconnect();
AzToolsFramework::Prefab::PrefabPublicNotificationBus::Handler::BusDisconnect();
+ AzToolsFramework::Prefab::PrefabFocusNotificationBus::Handler::BusDisconnect();
AzToolsFramework::ToolsApplicationNotificationBus::Handler::BusDisconnect();
AzToolsFramework::EditorPickModeNotificationBus::Handler::BusDisconnect();
AzToolsFramework::EditorEntityContextNotificationBus::Handler::BusDisconnect();
@@ -2500,6 +2506,24 @@ namespace LandscapeCanvasEditor
}
}
+ void MainWindow::OnPrefabFocusChanged()
+ {
+ // Make sure to close any open graphs that aren't currently in prefab focus
+ // to prevent the user from making modifications outside of the allowed focus scope
+ AZStd::vector dockWidgetsToClose;
+ for (auto [entityId, dockWidgetId] : m_dockWidgetsByEntity)
+ {
+ if (!m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(entityId))
+ {
+ dockWidgetsToClose.push_back(dockWidgetId);
+ }
+ }
+ for (auto dockWidgetId : dockWidgetsToClose)
+ {
+ CloseEditor(dockWidgetId);
+ }
+ }
+
void MainWindow::OnPrefabInstancePropagationBegin()
{
// Ignore graph updates during prefab propagation because the entities will be
diff --git a/Gems/LandscapeCanvas/Code/Source/Editor/MainWindow.h b/Gems/LandscapeCanvas/Code/Source/Editor/MainWindow.h
index e0fb2d8e10..de6b10529d 100644
--- a/Gems/LandscapeCanvas/Code/Source/Editor/MainWindow.h
+++ b/Gems/LandscapeCanvas/Code/Source/Editor/MainWindow.h
@@ -20,6 +20,7 @@
#include
#include
#include
+#include
#include
#include
#include
@@ -31,6 +32,14 @@
#include
#endif
+namespace AzToolsFramework
+{
+ namespace Prefab
+ {
+ class PrefabFocusPublicInterface;
+ }
+}
+
namespace LandscapeCanvasEditor
{
////////////////////////////////////////////////////////////////////////
@@ -81,6 +90,7 @@ namespace LandscapeCanvasEditor
, private AzToolsFramework::EntityCompositionNotificationBus::Handler
, private AzToolsFramework::PropertyEditorEntityChangeNotificationBus::MultiHandler
, private AzToolsFramework::ToolsApplicationNotificationBus::Handler
+ , private AzToolsFramework::Prefab::PrefabFocusNotificationBus::Handler
, private AzToolsFramework::Prefab::PrefabPublicNotificationBus::Handler
, private CrySystemEventBus::Handler
{
@@ -181,6 +191,9 @@ namespace LandscapeCanvasEditor
void EntityParentChanged(AZ::EntityId entityId, AZ::EntityId newParentId, AZ::EntityId oldParentId) override;
////////////////////////////////////////////////////////////////////////
+ //! PrefabFocusNotificationBus overrides
+ void OnPrefabFocusChanged() override;
+
//! PrefabPublicNotificationBus overrides
void OnPrefabInstancePropagationBegin() override;
void OnPrefabInstancePropagationEnd() override;
@@ -248,6 +261,8 @@ namespace LandscapeCanvasEditor
AZ::SerializeContext* m_serializeContext = nullptr;
+ AzToolsFramework::Prefab::PrefabFocusPublicInterface* m_prefabFocusPublicInterface = nullptr;
+
bool m_ignoreGraphUpdates = false;
bool m_prefabPropagationInProgress = false;
bool m_inObjectPickMode = false;
diff --git a/Gems/LmbrCentral/Assets/seedList.seed b/Gems/LmbrCentral/Assets/seedList.seed
deleted file mode 100644
index 54c12c9faa..0000000000
--- a/Gems/LmbrCentral/Assets/seedList.seed
+++ /dev/null
@@ -1,37 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/Gems/LyShine/Assets/seedList.seed b/Gems/LyShine/Assets/seedList.seed
index b19aa77191..6b53200c4a 100644
--- a/Gems/LyShine/Assets/seedList.seed
+++ b/Gems/LyShine/Assets/seedList.seed
@@ -2,8 +2,8 @@
-
-
+
+
diff --git a/Gems/LyShine/Code/Source/Sprite.cpp b/Gems/LyShine/Code/Source/Sprite.cpp
index 5c7adae481..d9a0775cc1 100644
--- a/Gems/LyShine/Code/Source/Sprite.cpp
+++ b/Gems/LyShine/Code/Source/Sprite.cpp
@@ -855,7 +855,8 @@ bool CSprite::LoadImage(const AZStd::string& nameTex, AZ::Data::Instance().c_str());
return false;
}
diff --git a/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Comp/Button/Styles.uicanvas b/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Comp/Button/Styles.uicanvas
index 386df81e5c..6a41034bd2 100644
--- a/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Comp/Button/Styles.uicanvas
+++ b/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Comp/Button/Styles.uicanvas
@@ -569,7 +569,7 @@
-
+
@@ -591,7 +591,7 @@
-
+
@@ -626,7 +626,7 @@
-
+
@@ -650,7 +650,7 @@
-
+
@@ -1161,7 +1161,7 @@
-
+
@@ -1209,7 +1209,7 @@
-
+
@@ -1227,7 +1227,7 @@
-
+
@@ -1368,7 +1368,7 @@
-
+
@@ -1438,7 +1438,7 @@
-
+
@@ -1498,7 +1498,7 @@
-
+
@@ -1516,7 +1516,7 @@
-
+
@@ -1657,7 +1657,7 @@
-
+
@@ -1714,7 +1714,7 @@
-
+
@@ -1771,7 +1771,7 @@
-
+
diff --git a/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Comp/Image/ImageTypes.uicanvas b/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Comp/Image/ImageTypes.uicanvas
index a0fbcbc0ce..0fb5e390d3 100644
--- a/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Comp/Image/ImageTypes.uicanvas
+++ b/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Comp/Image/ImageTypes.uicanvas
@@ -370,7 +370,7 @@
-
+
@@ -475,7 +475,7 @@
-
+
@@ -616,7 +616,7 @@
-
+
@@ -757,7 +757,7 @@
-
+
@@ -898,7 +898,7 @@
-
+
@@ -1118,7 +1118,7 @@
-
+
diff --git a/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Comp/Mask/MaskingInteractables.uicanvas b/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Comp/Mask/MaskingInteractables.uicanvas
index a99a40c6be..e627fafd54 100644
--- a/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Comp/Mask/MaskingInteractables.uicanvas
+++ b/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Comp/Mask/MaskingInteractables.uicanvas
@@ -215,7 +215,7 @@
-
+
@@ -240,7 +240,7 @@
-
+
@@ -265,7 +265,7 @@
-
+
@@ -301,7 +301,7 @@
-
+
@@ -378,7 +378,7 @@
-
+
@@ -455,7 +455,7 @@
-
+
@@ -645,7 +645,7 @@
-
+
@@ -716,7 +716,7 @@
-
+
@@ -975,7 +975,7 @@
-
+
@@ -1000,7 +1000,7 @@
-
+
@@ -1052,7 +1052,7 @@
-
+
@@ -1129,7 +1129,7 @@
-
+
@@ -1206,7 +1206,7 @@
-
+
@@ -1296,7 +1296,7 @@
-
+
@@ -1399,7 +1399,7 @@
-
+
@@ -1425,7 +1425,7 @@
-
+
@@ -1475,7 +1475,7 @@
-
+
@@ -1658,7 +1658,7 @@
-
+
diff --git a/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Comp/Text/ImageMarkup.uicanvas b/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Comp/Text/ImageMarkup.uicanvas
index 3bcd4f3db3..efa2e79b50 100644
--- a/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Comp/Text/ImageMarkup.uicanvas
+++ b/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Comp/Text/ImageMarkup.uicanvas
@@ -475,7 +475,7 @@
-
+
@@ -854,7 +854,7 @@
-
+
diff --git a/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Performance/DrawCallsControl.uicanvas b/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Performance/DrawCallsControl.uicanvas
index 9b89289dd4..4d3f08a1cd 100644
--- a/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Performance/DrawCallsControl.uicanvas
+++ b/Gems/LyShineExamples/Assets/UI/Canvases/LyShineExamples/Performance/DrawCallsControl.uicanvas
@@ -1910,7 +1910,7 @@
-
+
diff --git a/Gems/LyShineExamples/Assets/UI/Slices/LyShineExamples/DragAndDrop/ChildDropTargets/ChildDropTargets_Draggable.slice b/Gems/LyShineExamples/Assets/UI/Slices/LyShineExamples/DragAndDrop/ChildDropTargets/ChildDropTargets_Draggable.slice
index 4c857ecb60..9e5c72b9ee 100644
--- a/Gems/LyShineExamples/Assets/UI/Slices/LyShineExamples/DragAndDrop/ChildDropTargets/ChildDropTargets_Draggable.slice
+++ b/Gems/LyShineExamples/Assets/UI/Slices/LyShineExamples/DragAndDrop/ChildDropTargets/ChildDropTargets_Draggable.slice
@@ -64,7 +64,7 @@
-
+
@@ -102,7 +102,7 @@
-
+
@@ -422,7 +422,7 @@
-
+
diff --git a/Gems/LyShineExamples/Assets/UI/Slices/LyShineExamples/DragAndDrop/ChildDropTargets/ChildDropTargets_EndDropTarget.slice b/Gems/LyShineExamples/Assets/UI/Slices/LyShineExamples/DragAndDrop/ChildDropTargets/ChildDropTargets_EndDropTarget.slice
index cb6f6749d4..6f00a98399 100644
--- a/Gems/LyShineExamples/Assets/UI/Slices/LyShineExamples/DragAndDrop/ChildDropTargets/ChildDropTargets_EndDropTarget.slice
+++ b/Gems/LyShineExamples/Assets/UI/Slices/LyShineExamples/DragAndDrop/ChildDropTargets/ChildDropTargets_EndDropTarget.slice
@@ -174,7 +174,7 @@
-
+
diff --git a/Gems/LyShineExamples/Assets/UI/Slices/LyShineExamples/DragAndDrop/DraggableElement.slice b/Gems/LyShineExamples/Assets/UI/Slices/LyShineExamples/DragAndDrop/DraggableElement.slice
index 8781688a94..3249e61b53 100644
--- a/Gems/LyShineExamples/Assets/UI/Slices/LyShineExamples/DragAndDrop/DraggableElement.slice
+++ b/Gems/LyShineExamples/Assets/UI/Slices/LyShineExamples/DragAndDrop/DraggableElement.slice
@@ -61,7 +61,7 @@
-
+
@@ -99,7 +99,7 @@
-
+
diff --git a/Gems/LyShineExamples/Assets/UI/Slices/LyShineExamples/NextButton.slice b/Gems/LyShineExamples/Assets/UI/Slices/LyShineExamples/NextButton.slice
index 85046d4d1b..661fa6ccf3 100644
--- a/Gems/LyShineExamples/Assets/UI/Slices/LyShineExamples/NextButton.slice
+++ b/Gems/LyShineExamples/Assets/UI/Slices/LyShineExamples/NextButton.slice
@@ -63,7 +63,7 @@
-
+
@@ -118,7 +118,7 @@
-
+
diff --git a/Gems/LyShineExamples/Assets/seedList.seed b/Gems/LyShineExamples/Assets/seedList.seed
index 777269ee7a..d730765515 100644
--- a/Gems/LyShineExamples/Assets/seedList.seed
+++ b/Gems/LyShineExamples/Assets/seedList.seed
@@ -11,10 +11,10 @@
-
+
-
+
@@ -27,10 +27,10 @@
-
+
-
+
@@ -43,10 +43,10 @@
-
+
-
+
@@ -59,10 +59,10 @@
-
+
-
+
@@ -75,10 +75,10 @@
-
+
-
+
@@ -91,26 +91,26 @@
-
+
-
+
-
+
-
+
-
+
-
+
diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Header.jinja b/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Header.jinja
index 5cfeb250fa..58a47b336f 100644
--- a/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Header.jinja
+++ b/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Header.jinja
@@ -443,35 +443,31 @@ namespace {{ Component.attrib['Namespace'] }}
{{ DeclareNetworkPropertyAccessors(Component, 'Autonomous', 'Authority', false)|indent(8) -}}
{{ DeclareNetworkPropertyAccessors(Component, 'Autonomous', 'Authority', true)|indent(8) -}}
{{ DeclareArchetypePropertyGetters(Component)|indent(8) -}}
- {{ DeclareRpcInvocations(Component, 'Client', 'Authority', false)|indent(8) -}}
- {{ DeclareRpcInvocations(Component, 'Client', 'Authority', true)|indent(8) -}}
{{ DeclareRpcInvocations(Component, 'Autonomous', 'Authority', false)|indent(8) -}}
{{ DeclareRpcInvocations(Component, 'Autonomous', 'Authority', true)|indent(8) -}}
{{ DeclareRpcInvocations(Component, 'Authority', 'Autonomous', false)|indent(8) -}}
{{ DeclareRpcInvocations(Component, 'Authority', 'Autonomous', true)|indent(8) -}}
{{ DeclareRpcInvocations(Component, 'Authority', 'Client', false)|indent(8) -}}
{{ DeclareRpcInvocations(Component, 'Authority', 'Client', true)|indent(8) -}}
+
+ //! RPC Handlers: Override handlers in order to implement what happens after receiving an RPC
{{ AutoComponentMacros.DeclareRpcHandlers(Component, 'Server', 'Authority', false)|indent(8) -}}
- {{ AutoComponentMacros.DeclareRpcHandlers(Component, 'Client', 'Authority', false)|indent(8) -}}
{{ AutoComponentMacros.DeclareRpcHandlers(Component, 'Autonomous', 'Authority', false)|indent(8) -}}
{{ AutoComponentMacros.DeclareRpcHandlers(Component, 'Authority', 'Autonomous', false)|indent(8) -}}
- {{ AutoComponentMacros.DeclareRpcSignals(Component, 'Server', 'Authority')|indent(8) -}}
- {{ AutoComponentMacros.DeclareRpcSignals(Component, 'Client', 'Authority')|indent(8) -}}
- {{ AutoComponentMacros.DeclareRpcSignals(Component, 'Autonomous', 'Authority')|indent(8) -}}
- {{ AutoComponentMacros.DeclareRpcSignals(Component, 'Authority', 'Autonomous')|indent(8) -}}
+
+ //! RPC Event Getters: Subscribe to these events and get notified when an RPC is received
{{ AutoComponentMacros.DeclareRpcEventGetters(Component, 'Server', 'Authority')|indent(8) -}}
- {{ AutoComponentMacros.DeclareRpcEventGetters(Component, 'Client', 'Authority')|indent(8) -}}
{{ AutoComponentMacros.DeclareRpcEventGetters(Component, 'Autonomous', 'Authority')|indent(8) -}}
- {{ AutoComponentMacros.DeclareRpcEventGetters(Component, 'Authority', 'Autonomous')|indent(8) }}
+ {{ AutoComponentMacros.DeclareRpcEventGetters(Component, 'Authority', 'Autonomous')|indent(8) -}}
+
{% for Service in Component.iter('ComponentRelation') %}
{% if (Service.attrib['HasController']|booleanTrue) and (Service.attrib['Constraint'] != 'Incompatible') %}
{{ Service.attrib['Namespace'] }}::{{ Service.attrib['Name'] }}Controller* Get{{ Service.attrib['Name'] }}Controller();
{% endif %}
{% endfor %}
-
+
protected:
{{ AutoComponentMacros.DeclareRpcEvents(Component, 'Server', 'Authority')|indent(8) -}}
- {{ AutoComponentMacros.DeclareRpcEvents(Component, 'Client', 'Authority')|indent(8) -}}
{{ AutoComponentMacros.DeclareRpcEvents(Component, 'Autonomous', 'Authority')|indent(8) -}}
{{ AutoComponentMacros.DeclareRpcEvents(Component, 'Authority', 'Autonomous')|indent(8) }}
};
@@ -517,6 +513,8 @@ namespace {{ Component.attrib['Namespace'] }}
{{ DeclareNetworkPropertyGetters(Component, 'Autonomous', 'Authority', false)|indent(8) -}}
{{ DeclareArchetypePropertyGetters(Component)|indent(8) -}}
{{ DeclareRpcInvocations(Component, 'Server', 'Authority', false)|indent(8) -}}
+
+ //! RPC Event Getters: Subscribe to these events and get notified when this component receives an RPC
{{ AutoComponentMacros.DeclareRpcEventGetters(Component, 'Authority', 'Client')|indent(8) -}}
//! MultiplayerComponent interface
@@ -541,9 +539,13 @@ namespace {{ Component.attrib['Namespace'] }}
{{ DeclareNetworkPropertyGetters(Component, 'Authority', 'Client', true)|indent(8) -}}
{{ DeclareNetworkPropertyGetters(Component, 'Autonomous', 'Authority', true)|indent(8) -}}
{{ DeclareRpcInvocations(Component, 'Server', 'Authority', true)|indent(8) -}}
+
+ //! RPC Handlers: Override handlers in order to implement what happens after receiving an RPC
{{ AutoComponentMacros.DeclareRpcHandlers(Component, 'Authority', 'Client', false)|indent(8) -}}
- {{ AutoComponentMacros.DeclareRpcSignals(Component, 'Authority', 'Client')|indent(8) -}}
- {{ AutoComponentMacros.DeclareRpcEvents(Component, 'Authority', 'Client')|indent(8) }}
+
+ //! RPC Events: Subscribe to these events and get notified when an RPC is received
+ {{ AutoComponentMacros.DeclareRpcEvents(Component, 'Authority', 'Client')|indent(8) -}}
+
{% for Service in Component.iter('ComponentRelation') %}
{% if Service.attrib['Constraint'] != 'Incompatible' %}
const {{ Service.attrib['Namespace'] }}::{{ Service.attrib['Name'] }}* Get{{ Service.attrib['Name'] }}() const;
diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Source.jinja b/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Source.jinja
index cf62f6f901..e9bc21875b 100644
--- a/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Source.jinja
+++ b/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Source.jinja
@@ -340,27 +340,11 @@ void {{ ClassName }}::{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(par
{% endmacro %}
{#
-#}
-{% macro DefineRpcSignal(Component, ClassName, Property, InvokeFrom) %}
-{% set paramNames = [] %}
-{% set paramTypes = [] %}
-{% set paramDefines = [] %}
-{{ AutoComponentMacros.ParseRpcParams(Property, paramNames, paramTypes, paramDefines) }}
-void {{ ClassName }}::Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramDefines) }})
-{
- m_{{ UpperFirst(Property.attrib['Name']) }}Event.Signal({{ ', '.join(paramNames) }});
-}
-{% endmacro %}
-{#
-
#}
{% macro DefineRpcInvocations(Component, ClassName, InvokeFrom, HandleOn, IsProtected) %}
{% call(Property) AutoComponentMacros.ParseRemoteProcedures(Component, InvokeFrom, HandleOn) %}
{% if Property.attrib['IsPublic']|booleanTrue != IsProtected %}
{{ DefineRpcInvocation(Component, ClassName, Property, InvokeFrom, HandleOn) -}}
-{% if Property.attrib['GenerateEventBindings']|booleanTrue == true %}
-{{ DefineRpcSignal(Component, ClassName, Property, InvokeFrom) -}}
-{% endif %}
{% endif %}
{% endcall %}
{% endmacro %}
@@ -374,33 +358,46 @@ void {{ ClassName }}::Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.jo
{% set paramTypes = [] %}
{% set paramDefines = [] %}
{{ AutoComponentMacros.ParseRpcParams(Property, paramNames, paramTypes, paramDefines) }}
- ->Method("{{ UpperFirst(Property.attrib['Name']) }}", [](const {{ ClassName }}* self, {{ ', '.join(paramDefines) }}) {
- self->m_controller->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }});
+ ->Method("{{ UpperFirst(Property.attrib['Name']) }}", []({{ ClassName }}* self, {{ ', '.join(paramDefines) }}) {
+{% if (InvokeFrom == 'Server') %}
+ self->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }});
+{% elif (InvokeFrom == 'Authority') or (InvokeFrom == 'Autonomous') %}
+ if (self->m_controller)
+ {
+ self->m_controller->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }});
+ }
+ else
+ {
+ AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }} method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This remote-procedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", self->GetEntity()->GetName().c_str(), self->GetEntityId().ToString().c_str())
+ }
+{% endif %}
})
->Method("{{ UpperFirst(Property.attrib['Name']) }}ByEntityId", [](AZ::EntityId id, {{ ', '.join(paramDefines) }}) {
AZ::Entity* entity = AZ::Interface::Get()->FindEntity(id);
if (!entity)
{
- AZ_Warning("Network Property", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
+ AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
return;
}
{{ ClassName }}* networkComponent = entity->FindComponent<{{ ClassName }}>();
if (!networkComponent)
{
- AZ_Warning("Network Property", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. Entity '%s' (id: %s) is missing {{ ClassName }}, be sure to add {{ ClassName }} to this entity.", entity->GetName().c_str(), id.ToString().c_str())
+ AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. Entity '%s' (id: %s) is missing {{ ClassName }}, be sure to add {{ ClassName }} to this entity.", entity->GetName().c_str(), id.ToString().c_str())
return;
}
-
+{% if (InvokeFrom == 'Server') %}
+ networkComponent->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }});
+{% elif (InvokeFrom == 'Authority') or (InvokeFrom == 'Autonomous') %}
{{ ClassName }}Controller* controller = static_cast<{{ ClassName }}Controller*>(networkComponent->GetController());
if (!controller)
{
- AZ_Warning("Network Property", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This RemoteProcedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", entity->GetName().c_str(), id.ToString().c_str())
+ AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This RemoteProcedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", entity->GetName().c_str(), id.ToString().c_str())
return;
}
-
controller->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }});
+{% endif %}
}, { { { "Source", "The Source containing the {{ ClassName }}Controller" }{% for paramName in paramNames %}, {"{{ paramName }}"}{% endfor %}}})
->Attribute(AZ::Script::Attributes::ToolTip, "{{Property.attrib['Description']}}")
{% endif %}
@@ -436,9 +433,13 @@ void {{ ClassName }}::Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.jo
{% set paramTypes = [] %}
{% set paramDefines = [] %}
{{ AutoComponentMacros.ParseRpcParams(Property, paramNames, paramTypes, paramDefines) }}
- ->Method("Get{{ UpperFirst(Property.attrib['Name']) }}Event", [](const {{ ClassName }}* self) -> AZ::Event<{{ ', '.join(paramTypes) }}>&
+ ->Method("Get{{ UpperFirst(Property.attrib['Name']) }}Event", []({{ ClassName }}* self) -> AZ::Event<{{ ', '.join(paramTypes) }}>&
{
+{% if HandleOn == 'Client' %}
+ return self->Get{{ UpperFirst(Property.attrib['Name']) }}Event();
+{% elif (HandleOn == 'Authority') or (HandleOn == 'Autonomous') %}
return self->m_controller->Get{{ UpperFirst(Property.attrib['Name']) }}Event();
+{% endif %}
})
->Attribute(AZ::Script::Attributes::AzEventDescription, {{ LowerFirst(Property.attrib['Name']) }}EventDesc)
->Method("Get{{ UpperFirst(Property.attrib['Name']) }}EventByEntityId", [](AZ::EntityId id) -> AZ::Event<{{ ', '.join(paramTypes) }}>*
@@ -456,7 +457,9 @@ void {{ ClassName }}::Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.jo
AZ_Warning("Network Property", false, "{{ ClassName }} Get{{ UpperFirst(Property.attrib['Name']) }}EventByEntityId failed. Entity '%s' (id: %s) is missing {{ ClassName }}, be sure to add {{ ClassName }} to this entity.", entity->GetName().c_str(), id.ToString().c_str())
return nullptr;
}
-
+{% if HandleOn == 'Client' %}
+ return &networkComponent->Get{{ UpperFirst(Property.attrib['Name']) }}Event();
+{% elif (HandleOn == 'Authority') or (HandleOn == 'Autonomous') %}
{{ ClassName }}Controller* controller = static_cast<{{ ClassName }}Controller*>(networkComponent->GetController());
if (!controller)
{
@@ -465,6 +468,7 @@ void {{ ClassName }}::Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.jo
}
return &controller->Get{{ UpperFirst(Property.attrib['Name']) }}Event();
+{% endif %}
})
->Attribute(AZ::Script::Attributes::AzEventDescription, AZStd::move({{ LowerFirst(Property.attrib['Name']) }}EventDesc))
{% endif %}
@@ -494,29 +498,31 @@ case {{ UpperFirst(Component.attrib['Name']) }}Internal::RemoteProcedure::{{ Upp
{
AZ_Assert(GetNetBindComponent()->GetNetEntityRole() == Multiplayer::NetEntityRole::Authority, "Entity proxy does not have authority");
m_controller->Handle{{ UpperFirst(Property.attrib['Name']) }}(invokingConnection, {{ ', '.join(rpcParamList) }});
-{% if Property.attrib['GenerateEventBindings']|booleanTrue == true %}
- m_controller->Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(rpcParamList) }});
-{% endif %}
+{% if (Property.attrib['GenerateEventBindings']|booleanTrue == true) %}
+ m_controller->Get{{ UpperFirst(Property.attrib['Name']) }}Event().Signal({{ ', '.join(rpcParamList) }});
+{% endif %}
}
-{% if Property.attrib['IsReliable']|booleanTrue %}
-{# if the rpc is not reliable we can simply drop it, also note message reliability type is default reliable in EntityRpcMessage #}
else // Note that this rpc is marked reliable, trigger the appropriate rpc event so it can be forwarded
{
+{% if Property.attrib['IsReliable']|booleanTrue %}
+{# if the rpc is not reliable we can simply drop it, also note message reliability type is default reliable in EntityRpcMessage #}
m_netBindComponent->{{ "GetSend" + InvokeFrom + "To" + HandleOn + "RpcEvent" }}().Signal(message);
+{% endif %}
}
-
-{% endif %}
{% elif HandleOn == 'Autonomous' %}
if (m_controller)
{
AZ_Assert(GetNetBindComponent()->GetNetEntityRole() == Multiplayer::NetEntityRole::Autonomous, "Entity proxy does not have autonomy");
m_controller->Handle{{ UpperFirst(Property.attrib['Name']) }}(invokingConnection, {{ ', '.join(rpcParamList) }});
-{% if Property.attrib['GenerateEventBindings']|booleanTrue == true %}
- m_controller->Signal{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(rpcParamList) }});
-{% endif %}
+{% if Property.attrib['GenerateEventBindings']|booleanTrue == true %}
+ m_controller->Get{{ UpperFirst(Property.attrib['Name']) }}Event().Signal({{ ', '.join(rpcParamList) }});
+{% endif %}
}
-{% else %}
+{% elif HandleOn == 'Client' %}
Handle{{ UpperFirst(Property.attrib['Name']) }}(invokingConnection, {{ ', '.join(rpcParamList) }});
+{% if Property.attrib['GenerateEventBindings']|booleanTrue == true %}
+ m_{{ UpperFirst(Property.attrib['Name']) }}Event.Signal({{ ', '.join(rpcParamList) }});
+{% endif %}
{% endif %}
}
else if (paramsSerialized)
diff --git a/Gems/PhysX/Code/Source/Joint/PhysXJointUtils.cpp b/Gems/PhysX/Code/Source/Joint/PhysXJointUtils.cpp
index 3558c9fb56..107bced7f2 100644
--- a/Gems/PhysX/Code/Source/Joint/PhysXJointUtils.cpp
+++ b/Gems/PhysX/Code/Source/Joint/PhysXJointUtils.cpp
@@ -224,8 +224,22 @@ namespace PhysX {
physx::PxJointLimitCone limitCone(swingLimitY, swingLimitZ);
joint->setSwingLimit(limitCone);
- const float twistLower = AZ::DegToRad(AZStd::GetMin(configuration.m_twistLimitLower, configuration.m_twistLimitUpper));
- const float twistUpper = AZ::DegToRad(AZStd::GetMax(configuration.m_twistLimitLower, configuration.m_twistLimitUpper));
+ float twistLower = AZ::DegToRad(AZStd::GetMin(configuration.m_twistLimitLower, configuration.m_twistLimitUpper));
+ float twistUpper = AZ::DegToRad(AZStd::GetMax(configuration.m_twistLimitLower, configuration.m_twistLimitUpper));
+ // make sure there is at least a small difference between the lower and upper limits to avoid problems in PhysX
+ const float minTwistLimitRangeRadians = AZ::DegToRad(JointConstants::MinTwistLimitRangeDegrees);
+ if (const float twistLimitRange = twistUpper - twistLower;
+ twistLimitRange < minTwistLimitRangeRadians)
+ {
+ if (twistUpper > 0.0f)
+ {
+ twistLower -= (minTwistLimitRangeRadians - twistLimitRange);
+ }
+ else
+ {
+ twistUpper += (minTwistLimitRangeRadians - twistLimitRange);
+ }
+ }
physx::PxJointAngularLimitPair twistLimitPair(twistLower, twistUpper);
joint->setTwistLimit(twistLimitPair);
diff --git a/Gems/PhysX/Code/Source/Joint/PhysXJointUtils.h b/Gems/PhysX/Code/Source/Joint/PhysXJointUtils.h
index 7a30473dac..a99eb7aacb 100644
--- a/Gems/PhysX/Code/Source/Joint/PhysXJointUtils.h
+++ b/Gems/PhysX/Code/Source/Joint/PhysXJointUtils.h
@@ -18,9 +18,11 @@ namespace PhysX
{
namespace JointConstants
{
- // Setting swing limits to very small values can cause extreme stability problems, so clamp above a small
+ // Setting joint limits to very small values can cause extreme stability problems, so clamp above a small
// threshold.
static const float MinSwingLimitDegrees = 1.0f;
+ // Minimum range between lower and upper twist limits.
+ static const float MinTwistLimitRangeDegrees = 1.0f;
} // namespace JointConstants
namespace Utils
diff --git a/Gems/StartingPointCamera/Code/Include/StartingPointCamera/StartingPointCameraConstants.h b/Gems/StartingPointCamera/Code/Include/StartingPointCamera/StartingPointCameraConstants.h
index 849a462ab2..9a36cf5222 100644
--- a/Gems/StartingPointCamera/Code/Include/StartingPointCamera/StartingPointCameraConstants.h
+++ b/Gems/StartingPointCamera/Code/Include/StartingPointCamera/StartingPointCameraConstants.h
@@ -24,17 +24,6 @@ namespace Camera
Z_Axis = 2
};
- //////////////////////////////////////////////////////////////////////////
- /// These are intended to be used as an index and needs to be implicitly
- /// convertible to int. See StartingPointCameraUtilities.h for examples
- enum VectorComponentType : int
- {
- X_Component = 0,
- Y_Component = 1,
- Z_Component = 2,
- None = 3,
- };
-
//////////////////////////////////////////////////////////////////////////
/// These are intended to be used as an index and needs to be implicitly
/// convertible to int. See StartingPointCameraUtilities.h for examples
diff --git a/Gems/StartingPointCamera/Code/Include/StartingPointCamera/StartingPointCameraUtilities.h b/Gems/StartingPointCamera/Code/Include/StartingPointCamera/StartingPointCameraUtilities.h
index eec86059c5..c565bf9379 100644
--- a/Gems/StartingPointCamera/Code/Include/StartingPointCamera/StartingPointCameraUtilities.h
+++ b/Gems/StartingPointCamera/Code/Include/StartingPointCamera/StartingPointCameraUtilities.h
@@ -16,24 +16,16 @@ namespace Camera
{
const char* GetNameFromUuid(const AZ::Uuid& uuid);
- //////////////////////////////////////////////////////////////////////////
- /// This methods will 0 out a vector component and re-normalize it
- //////////////////////////////////////////////////////////////////////////
- void MaskComponentFromNormalizedVector(AZ::Vector3& v, VectorComponentType vectorComponentType);
+ //! This methods will 0 out specified vector components and re-normalize it
+ void MaskComponentFromNormalizedVector(AZ::Vector3& v, bool ignoreX, bool ignoreY, bool ignoreZ);
- //////////////////////////////////////////////////////////////////////////
- /// This will calculate the requested Euler angle from a given AZ::Quaternion
- //////////////////////////////////////////////////////////////////////////
+ //! This will calculate the requested Euler angle from a given AZ::Quaternion
float GetEulerAngleFromTransform(const AZ::Transform& rotation, EulerAngleType eulerAngleType);
- //////////////////////////////////////////////////////////////////////////
- /// This will calculate an AZ::Transform based on an Euler angle
- //////////////////////////////////////////////////////////////////////////
+ //! This will calculate an AZ::Transform based on an Euler angle
AZ::Transform CreateRotationFromEulerAngle(EulerAngleType rotationType, float radians);
- //////////////////////////////////////////////////////////////////////////
- /// Creates the Quaternion representing the rotation looking down the vector
- //////////////////////////////////////////////////////////////////////////
+ //! Creates the Quaternion representing the rotation looking down the vector
AZ::Quaternion CreateQuaternionFromViewVector(const AZ::Vector3 lookVector);
} //namespace Camera
diff --git a/Gems/StartingPointCamera/Code/Source/CameraLookAtBehaviors/SlideAlongAxisBasedOnAngle.cpp b/Gems/StartingPointCamera/Code/Source/CameraLookAtBehaviors/SlideAlongAxisBasedOnAngle.cpp
index d7fcc771f4..5031f149b8 100644
--- a/Gems/StartingPointCamera/Code/Source/CameraLookAtBehaviors/SlideAlongAxisBasedOnAngle.cpp
+++ b/Gems/StartingPointCamera/Code/Source/CameraLookAtBehaviors/SlideAlongAxisBasedOnAngle.cpp
@@ -20,10 +20,12 @@ namespace Camera
if (serializeContext)
{
serializeContext->Class()
- ->Version(1)
+ ->Version(2)
->Field("Axis to slide along", &SlideAlongAxisBasedOnAngle::m_axisToSlideAlong)
->Field("Angle Type", &SlideAlongAxisBasedOnAngle::m_angleTypeToChangeFor)
- ->Field("Vector Component To Ignore", &SlideAlongAxisBasedOnAngle::m_vectorComponentToIgnore)
+ ->Field("Ignore X Component", &SlideAlongAxisBasedOnAngle::m_ignoreX)
+ ->Field("Ignore Y Component", &SlideAlongAxisBasedOnAngle::m_ignoreY)
+ ->Field("Ignore Z Component", &SlideAlongAxisBasedOnAngle::m_ignoreZ)
->Field("Max Positive Slide Distance", &SlideAlongAxisBasedOnAngle::m_maximumPositiveSlideDistance)
->Field("Max Negative Slide Distance", &SlideAlongAxisBasedOnAngle::m_maximumNegativeSlideDistance);
@@ -40,15 +42,16 @@ namespace Camera
->EnumAttribute(EulerAngleType::Pitch, "Pitch")
->EnumAttribute(EulerAngleType::Roll, "Roll")
->EnumAttribute(EulerAngleType::Yaw, "Yaw")
- ->DataElement(AZ::Edit::UIHandlers::ComboBox, &SlideAlongAxisBasedOnAngle::m_vectorComponentToIgnore, "Vector Component To Ignore", "The Vector Component To Ignore")
- ->EnumAttribute(VectorComponentType::None, "None")
- ->EnumAttribute(VectorComponentType::X_Component, "X")
- ->EnumAttribute(VectorComponentType::Y_Component, "Y")
- ->EnumAttribute(VectorComponentType::Z_Component, "Z")
->DataElement(0, &SlideAlongAxisBasedOnAngle::m_maximumPositiveSlideDistance, "Max Positive Slide Distance", "The maximum distance to slide in the positive")
->Attribute(AZ::Edit::Attributes::Suffix, "m")
->DataElement(0, &SlideAlongAxisBasedOnAngle::m_maximumNegativeSlideDistance, "Max Negative Slide Distance", "The maximum distance to slide in the negative")
- ->Attribute(AZ::Edit::Attributes::Suffix, "m");
+ ->Attribute(AZ::Edit::Attributes::Suffix, "m")
+ ->ClassElement(AZ::Edit::ClassElements::Group, "Vector Components To Ignore")
+ ->Attribute(AZ::Edit::Attributes::AutoExpand, true)
+ ->DataElement(0, &SlideAlongAxisBasedOnAngle::m_ignoreX, "X", "When active, the X Component will be ignored.")
+ ->DataElement(0, &SlideAlongAxisBasedOnAngle::m_ignoreY, "Y", "When active, the Y Component will be ignored.")
+ ->DataElement(0, &SlideAlongAxisBasedOnAngle::m_ignoreZ, "Z", "When active, the Z Component will be ignored.")
+ ;
}
}
}
@@ -60,7 +63,7 @@ namespace Camera
float slideScale = currentPositionOnRange > 0.0f ? m_maximumPositiveSlideDistance : m_maximumNegativeSlideDistance;
AZ::Vector3 basis = outLookAtTargetTransform.GetBasis(m_axisToSlideAlong);
- MaskComponentFromNormalizedVector(basis, m_vectorComponentToIgnore);
+ MaskComponentFromNormalizedVector(basis, m_ignoreX, m_ignoreY, m_ignoreZ);
outLookAtTargetTransform.SetTranslation(outLookAtTargetTransform.GetTranslation() + basis * currentPositionOnRange * slideScale);
}
diff --git a/Gems/StartingPointCamera/Code/Source/CameraLookAtBehaviors/SlideAlongAxisBasedOnAngle.h b/Gems/StartingPointCamera/Code/Source/CameraLookAtBehaviors/SlideAlongAxisBasedOnAngle.h
index 3558fd7272..2c756d1ac7 100644
--- a/Gems/StartingPointCamera/Code/Source/CameraLookAtBehaviors/SlideAlongAxisBasedOnAngle.h
+++ b/Gems/StartingPointCamera/Code/Source/CameraLookAtBehaviors/SlideAlongAxisBasedOnAngle.h
@@ -43,8 +43,10 @@ namespace Camera
// Reflected data
RelativeAxisType m_axisToSlideAlong = ForwardBackward;
EulerAngleType m_angleTypeToChangeFor = Pitch;
- VectorComponentType m_vectorComponentToIgnore = None;
float m_maximumPositiveSlideDistance = 0.0f;
float m_maximumNegativeSlideDistance = 0.0f;
+ bool m_ignoreX = false;
+ bool m_ignoreY = false;
+ bool m_ignoreZ = false;
};
} // namespace Camera
diff --git a/Gems/StartingPointCamera/Code/Source/StartingPointCamera/StartingPointCameraUtilities.cpp b/Gems/StartingPointCamera/Code/Source/StartingPointCamera/StartingPointCameraUtilities.cpp
index b8f0945c55..0831ef26e0 100644
--- a/Gems/StartingPointCamera/Code/Source/StartingPointCamera/StartingPointCameraUtilities.cpp
+++ b/Gems/StartingPointCamera/Code/Source/StartingPointCamera/StartingPointCameraUtilities.cpp
@@ -26,38 +26,32 @@ namespace Camera
return "";
}
- //////////////////////////////////////////////////////////////////////////
- /// This methods will 0 out a vector component and re-normalize it
- //////////////////////////////////////////////////////////////////////////
- void MaskComponentFromNormalizedVector(AZ::Vector3& v, VectorComponentType vectorComponentType)
+ void MaskComponentFromNormalizedVector(AZ::Vector3& v, bool ignoreX, bool ignoreY, bool ignoreZ)
{
- switch (vectorComponentType)
- {
- case X_Component:
+
+ if (ignoreX)
{
v.SetX(0.f);
- break;
}
- case Y_Component:
+
+ if (ignoreY)
{
v.SetY(0.f);
- break;
}
- case Z_Component:
+
+ if (ignoreZ)
{
v.SetZ(0.f);
- break;
}
- default:
- AZ_Assert(false, "MaskComponentFromNormalizedVector: VectorComponentType - unexpected value");
- break;
+
+ if (v.IsZero())
+ {
+ AZ_Warning("StartingPointCameraUtilities", false, "MaskComponentFromNormalizedVector: trying to normalize zero vector.")
+ return;
}
v.Normalize();
}
- //////////////////////////////////////////////////////////////////////////
- /// This will calculate the requested Euler angle from a given AZ::Quaternion
- //////////////////////////////////////////////////////////////////////////
float GetEulerAngleFromTransform(const AZ::Transform& rotation, EulerAngleType eulerAngleType)
{
AZ::Vector3 angles = rotation.GetEulerDegrees();
@@ -70,14 +64,11 @@ namespace Camera
case Yaw:
return angles.GetZ();
default:
- AZ_Warning("", false, "GetEulerAngleFromRotation: eulerAngleType - value not supported");
+ AZ_Warning("StartingPointCameraUtilities", false, "GetEulerAngleFromRotation: eulerAngleType - value not supported");
return 0.f;
}
}
- //////////////////////////////////////////////////////////////////////////
- /// This will calculate an AZ::Transform based on an Euler angle
- //////////////////////////////////////////////////////////////////////////
AZ::Transform CreateRotationFromEulerAngle(EulerAngleType rotationType, float radians)
{
switch (rotationType)
@@ -89,14 +80,11 @@ namespace Camera
case Yaw:
return AZ::Transform::CreateRotationZ(radians);
default:
- AZ_Warning("", false, "CreateRotationFromEulerAngle: rotationType - value not supported");
+ AZ_Warning("StartingPointCameraUtilities", false, "CreateRotationFromEulerAngle: rotationType - value not supported");
return AZ::Transform::Identity();
}
}
- //////////////////////////////////////////////////////////////////////////
- /// Creates the Quaternion representing the rotation looking down the vector
- //////////////////////////////////////////////////////////////////////////
AZ::Quaternion CreateQuaternionFromViewVector(const AZ::Vector3 lookVector)
{
float twoDimensionLength = AZ::Vector2(lookVector.GetX(), lookVector.GetY()).GetLength();
diff --git a/Gems/Terrain/Assets/Shaders/Terrain/TerrainCommon.azsli b/Gems/Terrain/Assets/Shaders/Terrain/TerrainCommon.azsli
index cd680f721a..52d0e0a6cc 100644
--- a/Gems/Terrain/Assets/Shaders/Terrain/TerrainCommon.azsli
+++ b/Gems/Terrain/Assets/Shaders/Terrain/TerrainCommon.azsli
@@ -56,6 +56,7 @@ ShaderResourceGroup ObjectSrg : SRG_PerObject
float m_padding;
bool m_useReflectionProbe;
bool m_useParallaxCorrection;
+ float m_exposure;
};
ReflectionProbeData m_reflectionProbeData;
diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/Components/TerrainSurfaceMaterialsListComponent.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/Components/TerrainSurfaceMaterialsListComponent.cpp
index 271919070c..1dbcbd1120 100644
--- a/Gems/Terrain/Code/Source/TerrainRenderer/Components/TerrainSurfaceMaterialsListComponent.cpp
+++ b/Gems/Terrain/Code/Source/TerrainRenderer/Components/TerrainSurfaceMaterialsListComponent.cpp
@@ -74,7 +74,7 @@ namespace Terrain
->DataElement(
AZ::Edit::UIHandlers::Default, &TerrainSurfaceMaterialsListConfig::m_surfaceMaterials,
- "Gradient to Material Mappings", "Maps surfaces to materials.");
+ "Material Mappings", "Maps surfaces to materials.");
}
}
}
@@ -123,7 +123,7 @@ namespace Terrain
{
surfaceMaterialMapping.m_active = false;
surfaceMaterialMapping.m_materialAsset.QueueLoad();
- AZ::Data::AssetBus::Handler::BusConnect(surfaceMaterialMapping.m_materialAsset.GetId());
+ AZ::Data::AssetBus::MultiHandler::BusConnect(surfaceMaterialMapping.m_materialAsset.GetId());
}
}
}
@@ -136,7 +136,7 @@ namespace Terrain
{
if (surfaceMaterialMapping.m_materialAsset.GetId().IsValid())
{
- AZ::Data::AssetBus::Handler::BusDisconnect(surfaceMaterialMapping.m_materialAsset.GetId());
+ AZ::Data::AssetBus::MultiHandler::BusDisconnect(surfaceMaterialMapping.m_materialAsset.GetId());
surfaceMaterialMapping.m_materialAsset.Release();
surfaceMaterialMapping.m_materialInstance.reset();
surfaceMaterialMapping.m_activeMaterialAssetId = AZ::Data::AssetId();
@@ -202,7 +202,7 @@ namespace Terrain
// Don't disconnect from the AssetBus if this material is mapped more than once.
if (CountMaterialIDInstances(surfaceMaterialMapping.m_activeMaterialAssetId) == 1)
{
- AZ::Data::AssetBus::Handler::BusDisconnect(surfaceMaterialMapping.m_activeMaterialAssetId);
+ AZ::Data::AssetBus::MultiHandler::BusDisconnect(surfaceMaterialMapping.m_activeMaterialAssetId);
}
surfaceMaterialMapping.m_activeMaterialAssetId = AZ::Data::AssetId();
@@ -238,7 +238,7 @@ namespace Terrain
// All materials have been deactivated, stop listening for requests and notifications.
m_cachedAabb = AZ::Aabb::CreateNull();
LmbrCentral::ShapeComponentNotificationsBus::Handler::BusDisconnect();
- TerrainAreaMaterialRequestBus::Handler::BusConnect(GetEntityId());
+ TerrainAreaMaterialRequestBus::Handler::BusDisconnect();
}
}
diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/Components/TerrainSurfaceMaterialsListComponent.h b/Gems/Terrain/Code/Source/TerrainRenderer/Components/TerrainSurfaceMaterialsListComponent.h
index 7c36033c41..72eee5f68e 100644
--- a/Gems/Terrain/Code/Source/TerrainRenderer/Components/TerrainSurfaceMaterialsListComponent.h
+++ b/Gems/Terrain/Code/Source/TerrainRenderer/Components/TerrainSurfaceMaterialsListComponent.h
@@ -53,7 +53,7 @@ namespace Terrain
class TerrainSurfaceMaterialsListComponent
: public AZ::Component
, private TerrainAreaMaterialRequestBus::Handler
- , private AZ::Data::AssetBus::Handler
+ , private AZ::Data::AssetBus::MultiHandler
, private LmbrCentral::ShapeComponentNotificationsBus::Handler
{
public:
diff --git a/Gems/Terrain/Code/Tests/LayerSpawnerTests.cpp b/Gems/Terrain/Code/Tests/LayerSpawnerTests.cpp
index 3778ba860f..9de441eecf 100644
--- a/Gems/Terrain/Code/Tests/LayerSpawnerTests.cpp
+++ b/Gems/Terrain/Code/Tests/LayerSpawnerTests.cpp
@@ -6,15 +6,13 @@
*
*/
+#include
+
#include
#include
#include
-#include
-
#include
-#include
-#include
#include
#include
@@ -23,21 +21,12 @@ using ::testing::NiceMock;
using ::testing::AtLeast;
using ::testing::_;
-using ::testing::NiceMock;
-using ::testing::AtLeast;
-using ::testing::_;
-
class LayerSpawnerComponentTest
: public ::testing::Test
{
protected:
AZ::ComponentApplication m_app;
- AZStd::unique_ptr m_entity;
- Terrain::TerrainLayerSpawnerComponent* m_layerSpawnerComponent;
- UnitTest::MockAxisAlignedBoxShapeComponent* m_shapeComponent;
- AZStd::unique_ptr> m_terrainSystem;
-
void SetUp() override
{
AZ::ComponentApplication::Descriptor appDesc;
@@ -50,78 +39,86 @@ protected:
void TearDown() override
{
- m_entity.reset();
- m_terrainSystem.reset();
m_app.Destroy();
}
- void CreateEntity()
+ AZStd::unique_ptr CreateEntity()
{
- m_entity = AZStd::make_unique();
- m_entity->Init();
+ auto entity = AZStd::make_unique();
+ entity->Init();
- ASSERT_TRUE(m_entity);
- }
-
- void AddLayerSpawnerAndShapeComponentToEntity()
- {
- AddLayerSpawnerAndShapeComponentToEntity(Terrain::TerrainLayerSpawnerConfig());
+ return entity;
}
- void AddLayerSpawnerAndShapeComponentToEntity(const Terrain::TerrainLayerSpawnerConfig& config)
+ Terrain::TerrainLayerSpawnerComponent* AddLayerSpawnerToEntity(AZ::Entity* entity, const Terrain::TerrainLayerSpawnerConfig& config)
{
- m_layerSpawnerComponent = m_entity->CreateComponent(config);
- m_app.RegisterComponentDescriptor(m_layerSpawnerComponent->CreateDescriptor());
+ auto layerSpawnerComponent = entity->CreateComponent(config);
+ m_app.RegisterComponentDescriptor(layerSpawnerComponent->CreateDescriptor());
- m_shapeComponent = m_entity->CreateComponent();
- m_app.RegisterComponentDescriptor(m_shapeComponent->CreateDescriptor());
-
- ASSERT_TRUE(m_layerSpawnerComponent);
- ASSERT_TRUE(m_shapeComponent);
+ return layerSpawnerComponent;
}
- void CreateMockTerrainSystem()
+ UnitTest::MockAxisAlignedBoxShapeComponent* AddShapeComponentToEntity(AZ::Entity* entity)
{
- m_terrainSystem = AZStd::make_unique>();
+ UnitTest::MockAxisAlignedBoxShapeComponent* shapeComponent = entity->CreateComponent();
+ m_app.RegisterComponentDescriptor(shapeComponent->CreateDescriptor());
+
+ return shapeComponent;
}
};
-TEST_F(LayerSpawnerComponentTest, ActivatEntityActivateSuccess)
+TEST_F(LayerSpawnerComponentTest, ActivateEntityWithoutShapeFails)
+{
+ auto entity = CreateEntity();
+
+ AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
+
+ const AZ::Entity::DependencySortOutcome sortOutcome = entity->EvaluateDependenciesGetDetails();
+ EXPECT_FALSE(sortOutcome.IsSuccess());
+
+ entity.reset();
+}
+
+TEST_F(LayerSpawnerComponentTest, ActivateEntityActivateSuccess)
{
- CreateEntity();
- AddLayerSpawnerAndShapeComponentToEntity();
+ auto entity = CreateEntity();
+
+ AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
+ AddShapeComponentToEntity(entity.get());
- m_entity->Activate();
- EXPECT_EQ(m_entity->GetState(), AZ::Entity::State::Active);
-
- m_entity->Deactivate();
+ entity->Activate();
+ EXPECT_EQ(entity->GetState(), AZ::Entity::State::Active);
+
+ entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerDefaultValuesCorrect)
{
- CreateEntity();
- AddLayerSpawnerAndShapeComponentToEntity();
+ auto entity = CreateEntity();
+ AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
+ AddShapeComponentToEntity(entity.get());
- m_entity->Activate();
+ entity->Activate();
AZ::u32 priority = 999, layer = 999;
- Terrain::TerrainSpawnerRequestBus::Event(m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
+ Terrain::TerrainSpawnerRequestBus::Event(entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
EXPECT_EQ(0, priority);
EXPECT_EQ(1, layer);
bool useGroundPlane = false;
- Terrain::TerrainSpawnerRequestBus::EventResult(useGroundPlane, m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
+ Terrain::TerrainSpawnerRequestBus::EventResult(
+ useGroundPlane, entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
EXPECT_TRUE(useGroundPlane);
- m_entity->Deactivate();
+ entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerConfigValuesCorrect)
{
- CreateEntity();
+ auto entity = CreateEntity();
constexpr static AZ::u32 testPriority = 15;
constexpr static AZ::u32 testLayer = 0;
@@ -131,12 +128,13 @@ TEST_F(LayerSpawnerComponentTest, LayerSpawnerConfigValuesCorrect)
config.m_priority = testPriority;
config.m_useGroundPlane = false;
- AddLayerSpawnerAndShapeComponentToEntity(config);
+ AddLayerSpawnerToEntity(entity.get(), config);
+ AddShapeComponentToEntity(entity.get());
- m_entity->Activate();
+ entity->Activate();
AZ::u32 priority = 999, layer = 999;
- Terrain::TerrainSpawnerRequestBus::Event(m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
+ Terrain::TerrainSpawnerRequestBus::Event(entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
EXPECT_EQ(testPriority, priority);
EXPECT_EQ(testLayer, layer);
@@ -144,82 +142,86 @@ TEST_F(LayerSpawnerComponentTest, LayerSpawnerConfigValuesCorrect)
bool useGroundPlane = true;
Terrain::TerrainSpawnerRequestBus::EventResult(
- useGroundPlane, m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
+ useGroundPlane, entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
EXPECT_FALSE(useGroundPlane);
- m_entity->Deactivate();
+ entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerRegisterAreaUpdatesTerrainSystem)
{
- CreateEntity();
+ auto entity = CreateEntity();
- CreateMockTerrainSystem();
+ NiceMock terrainSystem;
// The Activate call should register the area.
- EXPECT_CALL(*m_terrainSystem, RegisterArea(_)).Times(1);
+ EXPECT_CALL(terrainSystem, RegisterArea(_)).Times(1);
- AddLayerSpawnerAndShapeComponentToEntity();
+ AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
+ AddShapeComponentToEntity(entity.get());
- m_entity->Activate();
+ entity->Activate();
- m_entity->Deactivate();
+ entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerUnregisterAreaUpdatesTerrainSystem)
{
- CreateEntity();
+ auto entity = CreateEntity();
- CreateMockTerrainSystem();
+ NiceMock terrainSystem;
// The Deactivate call should unregister the area.
- EXPECT_CALL(*m_terrainSystem, UnregisterArea(_)).Times(1);
+ EXPECT_CALL(terrainSystem, UnregisterArea(_)).Times(1);
- AddLayerSpawnerAndShapeComponentToEntity();
+ AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
+ AddShapeComponentToEntity(entity.get());
- m_entity->Activate();
+ entity->Activate();
- m_entity->Deactivate();
+ entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerTransformChangedUpdatesTerrainSystem)
{
- CreateEntity();
+ auto entity = CreateEntity();
- CreateMockTerrainSystem();
+ NiceMock terrainSystem;
// The TransformChanged call should refresh the area.
- EXPECT_CALL(*m_terrainSystem, RefreshArea(_, _)).Times(1);
+ EXPECT_CALL(terrainSystem, RefreshArea(_, _)).Times(1);
- AddLayerSpawnerAndShapeComponentToEntity();
+ AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
+ AddShapeComponentToEntity(entity.get());
- m_entity->Activate();
+ entity->Activate();
// The component gets transform change notifications via the shape bus.
LmbrCentral::ShapeComponentNotificationsBus::Event(
- m_entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
+ entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
LmbrCentral::ShapeComponentNotifications::ShapeChangeReasons::TransformChanged);
- m_entity->Deactivate();
+ entity.reset();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerShapeChangedUpdatesTerrainSystem)
{
- CreateEntity();
+ auto entity = CreateEntity();
- CreateMockTerrainSystem();
+ NiceMock terrainSystem;
// The ShapeChanged call should refresh the area.
- EXPECT_CALL(*m_terrainSystem, RefreshArea(_, _)).Times(1);
+ EXPECT_CALL(terrainSystem, RefreshArea(_, _)).Times(1);
- AddLayerSpawnerAndShapeComponentToEntity();
+ AddLayerSpawnerToEntity(entity.get(), Terrain::TerrainLayerSpawnerConfig());
+ AddShapeComponentToEntity(entity.get());
- m_entity->Activate();
+ entity->Activate();
- LmbrCentral::ShapeComponentNotificationsBus::Event(
- m_entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
+ LmbrCentral::ShapeComponentNotificationsBus::Event(
+ entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
LmbrCentral::ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
- m_entity->Deactivate();
+ entity.reset();
}
diff --git a/Gems/UiBasics/Assets/UI/Slices/Library/Button.slice b/Gems/UiBasics/Assets/UI/Slices/Library/Button.slice
index 276d181ad6..020db8367a 100644
--- a/Gems/UiBasics/Assets/UI/Slices/Library/Button.slice
+++ b/Gems/UiBasics/Assets/UI/Slices/Library/Button.slice
@@ -112,7 +112,7 @@
-
+
@@ -158,7 +158,7 @@
-
+
diff --git a/Gems/UiBasics/Assets/UI/Slices/Library/Checkbox.slice b/Gems/UiBasics/Assets/UI/Slices/Library/Checkbox.slice
index 9334903463..74e7bb1c2b 100644
--- a/Gems/UiBasics/Assets/UI/Slices/Library/Checkbox.slice
+++ b/Gems/UiBasics/Assets/UI/Slices/Library/Checkbox.slice
@@ -30,7 +30,7 @@
-
+
@@ -55,7 +55,7 @@
-
+
@@ -74,7 +74,7 @@
-
+
@@ -234,7 +234,7 @@
-
+
@@ -311,7 +311,7 @@
-
+
diff --git a/Gems/UiBasics/Assets/UI/Slices/Library/Dropdown.slice b/Gems/UiBasics/Assets/UI/Slices/Library/Dropdown.slice
index e73c53e0d5..4185e80332 100644
--- a/Gems/UiBasics/Assets/UI/Slices/Library/Dropdown.slice
+++ b/Gems/UiBasics/Assets/UI/Slices/Library/Dropdown.slice
@@ -231,7 +231,7 @@
-
+
@@ -383,7 +383,7 @@
-
+
@@ -1218,7 +1218,7 @@
-
+
diff --git a/Gems/UiBasics/Assets/UI/Slices/Library/Textinput.slice b/Gems/UiBasics/Assets/UI/Slices/Library/Textinput.slice
index cb9eaeb213..f57d307543 100644
--- a/Gems/UiBasics/Assets/UI/Slices/Library/Textinput.slice
+++ b/Gems/UiBasics/Assets/UI/Slices/Library/Textinput.slice
@@ -75,7 +75,7 @@
-
+
@@ -233,7 +233,7 @@
-
+
diff --git a/Gems/UiBasics/Assets/UI/Slices/Library/TooltipDisplay.slice b/Gems/UiBasics/Assets/UI/Slices/Library/TooltipDisplay.slice
index e92f722837..5c9aa5cbf2 100644
--- a/Gems/UiBasics/Assets/UI/Slices/Library/TooltipDisplay.slice
+++ b/Gems/UiBasics/Assets/UI/Slices/Library/TooltipDisplay.slice
@@ -79,7 +79,7 @@
-
+
diff --git a/Registry/Platform/Mac/bootstrap_overrides.setreg b/Registry/Platform/Mac/bootstrap_overrides.setreg
new file mode 100644
index 0000000000..4e1ca76724
--- /dev/null
+++ b/Registry/Platform/Mac/bootstrap_overrides.setreg
@@ -0,0 +1,12 @@
+{
+ "Amazon": {
+ "AzCore": {
+ "Bootstrap": {
+ // The first time an application is launched on MacOS, each
+ // dynamic library is inspected by the OS before being loaded.
+ // This can take a while on some Macs.
+ "launch_ap_timeout": 300
+ }
+ }
+ }
+}
diff --git a/scripts/build/Jenkins/Jenkinsfile b/scripts/build/Jenkins/Jenkinsfile
index 34732a5fad..beb4a21620 100644
--- a/scripts/build/Jenkins/Jenkinsfile
+++ b/scripts/build/Jenkins/Jenkinsfile
@@ -16,7 +16,7 @@ EMPTY_JSON = readJSON text: '{}'
ENGINE_REPOSITORY_NAME = 'o3de'
// Branches with build snapshots
-BUILD_SNAPSHOTS = ['development', 'stabilization/2106']
+BUILD_SNAPSHOTS = ['development', 'stabilization/2110']
// Build snapshots with empty snapshot (for use with 'SNAPSHOT' pipeline paramater)
BUILD_SNAPSHOTS_WITH_EMPTY = BUILD_SNAPSHOTS + ''
@@ -102,6 +102,10 @@ def IsJobEnabled(branchName, buildTypeMap, pipelineName, platformName) {
}
}
+def IsAPLogUpload(branchName, jobName) {
+ return !IsPullRequest(branchName) && jobName.toLowerCase().contains('asset') && env.AP_LOGS_S3_BUCKET
+}
+
def GetRunningPipelineName(JENKINS_JOB_NAME) {
// If the job name has an underscore
def job_parts = JENKINS_JOB_NAME.tokenize('/')[0].tokenize('_')
@@ -267,7 +271,7 @@ def CheckoutRepo(boolean disableSubmodules = false) {
palRm('commitdate')
}
-def HandleDriveMount(String snapshot, String repositoryName, String projectName, String pipeline, String branchName, String platform, String buildType, String workspace, boolean recreateVolume = false) {
+def HandleDriveMount(String snapshot, String repositoryName, String projectName, String pipeline, String branchName, String platform, String buildType, String workspace, boolean recreateVolume = false) {
unstash name: 'incremental_build_script'
def pythonCmd = ''
@@ -429,6 +433,27 @@ def ExportTestScreenshots(Map options, String branchName, String platformName, S
}
}
+def UploadAPLogs(Map options, String branchName, String platformName, String jobName, String workspace, Map params) {
+ dir("${workspace}/${ENGINE_REPOSITORY_NAME}") {
+ projects = params.CMAKE_LY_PROJECTS.split(",")
+ projects.each{ project ->
+ def apLogsPath = "${project}/user/log"
+ def s3UploadScriptPath = "scripts/build/tools/upload_to_s3.py"
+ if(env.IS_UNIX) {
+ pythonPath = "${options.PYTHON_DIR}/python.sh"
+ }
+ else {
+ pythonPath = "${options.PYTHON_DIR}/python.cmd"
+ }
+ def command = "${pythonPath} -u ${s3UploadScriptPath} --base_dir ${apLogsPath} " +
+ "--file_regex \".*\" --bucket ${env.AP_LOGS_S3_BUCKET} " +
+ "--search_subdirectories True --key_prefix ${env.JENKINS_JOB_NAME}/${branchName}/${env.BUILD_NUMBER}/${platformName}/${jobName} " +
+ '--extra_args {\\"ACL\\":\\"bucket-owner-full-control\\"}'
+ palSh(command, "Uploading AP logs for job ${jobName} for branch ${branchName}", false)
+ }
+ }
+ }
+
def PostBuildCommonSteps(String workspace, boolean mount = true) {
echo 'Starting post-build common steps...'
@@ -492,6 +517,14 @@ def CreateExportTestScreenshotsStage(Map pipelineConfig, String branchName, Stri
}
}
+def CreateUploadAPLogsStage(Map pipelineConfig, String branchName, String platformName, String jobName, String workspace, Map params) {
+ return {
+ stage("${jobName}_upload_ap_logs") {
+ UploadAPLogs(pipelineConfig, branchName, platformName, jobName, workspace, params)
+ }
+ }
+}
+
def CreateTeardownStage(Map environmentVars) {
return {
stage('Teardown') {
@@ -516,9 +549,11 @@ def CreateSingleNode(Map pipelineConfig, def platform, def build_job, Map envVar
CreateSetupStage(pipelineConfig, snapshot, repositoryName, projectName, pipelineName, branchName, platform.key, build_job.key, envVars, onlyMountEBSVolume).call()
if(build_job.value.steps) { //this is a pipe with many steps so create all the build stages
+ pipelineEnvVars = GetBuildEnvVars(platform.value.PIPELINE_ENV ?: EMPTY_JSON, build_job.value.PIPELINE_ENV ?: EMPTY_JSON, pipelineName)
build_job.value.steps.each { build_step ->
build_job_name = build_step
- envVars = GetBuildEnvVars(platform.value.PIPELINE_ENV ?: EMPTY_JSON, platform.value.build_types[build_step].PIPELINE_ENV ?: EMPTY_JSON, pipelineName)
+ // This addition of maps makes it that the right operand will override entries if they overlap with the left operand
+ envVars = pipelineEnvVars + GetBuildEnvVars(platform.value.PIPELINE_ENV ?: EMPTY_JSON, platform.value.build_types[build_step].PIPELINE_ENV ?: EMPTY_JSON, pipelineName)
try {
CreateBuildStage(pipelineConfig, platform.key, build_step, envVars).call()
}
@@ -541,6 +576,9 @@ def CreateSingleNode(Map pipelineConfig, def platform, def build_job, Map envVar
error "Node disconnected during build: ${e}" // Error raised to retry stage on a new node
}
}
+ if (IsAPLogUpload(branchName, build_job_name)) {
+ CreateUploadAPLogsStage(pipelineConfig, branchName, platform.key, build_job_name, envVars['WORKSPACE'], platform.value.build_types[build_job_name].PARAMETERS).call()
+ }
// All other errors will be raised outside the retry block
currentResult = envVars['ON_FAILURE_MARK'] ?: 'FAILURE'
currentException = e.toString()
@@ -768,6 +806,7 @@ try {
platform.value.build_types.each { build_job ->
if (IsJobEnabled(branchName, build_job, pipelineName, platform.key)) { // User can filter jobs, jobs are tagged by pipeline
def envVars = GetBuildEnvVars(platform.value.PIPELINE_ENV ?: EMPTY_JSON, build_job.value.PIPELINE_ENV ?: EMPTY_JSON, pipelineName)
+ envVars['JENKINS_JOB_NAME'] = env.JOB_NAME // Save original Jenkins job name to JENKINS_JOB_NAME
envVars['JOB_NAME'] = "${branchName}_${platform.key}_${build_job.key}" // backwards compatibility, some scripts rely on this
someBuildHappened = true
diff --git a/scripts/o3de/o3de/utils.py b/scripts/o3de/o3de/utils.py
index 0195b9905e..88f84ae75e 100755
--- a/scripts/o3de/o3de/utils.py
+++ b/scripts/o3de/o3de/utils.py
@@ -128,7 +128,7 @@ def download_file(parsed_uri, download_path: pathlib.Path, force_overwrite: bool
logger.warn(f'File already downloaded to {download_path}.')
else:
try:
- shutil.rmtree(download_path)
+ os.unlink(download_path)
except OSError:
logger.error(f'Could not remove existing download path {download_path}.')
return 1