fix bug for setting SimpleMotion asset
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@@ -1,92 +1,67 @@
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#ifndef CRYINCLUDE_EDITOR_UTILS_PROPERTYMOTIONCTRL_H
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#define CRYINCLUDE_EDITOR_UTILS_PROPERTYMOTIONCTRL_H
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <AzCore/base.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include "ReflectedVar.h"
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#include <QWidget>
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#include <QPointer>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzCore/base.h>
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#include <AzToolsFramework/UI/PropertyEditor/PropertyAssetCtrl.hxx>
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#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
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#include <QPointer>
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#include <QWidget>
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#endif
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class QToolButton;
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class QLabel;
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class QHBoxLayout;
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namespace AzToolsFramework
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{
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class PropertyAssetCtrl;
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}
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class MotionPropertyCtrl
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: public QWidget
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class MotionPropertyWidgetHandler : QObject,
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public AzToolsFramework::PropertyHandler<CReflectedVarMotion, AzToolsFramework::PropertyAssetCtrl>
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR(MotionPropertyCtrl, AZ::SystemAllocator, 0);
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MotionPropertyCtrl(QWidget* pParent = nullptr);
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virtual ~MotionPropertyCtrl();
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CReflectedVarMotion value() const;
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QWidget* GetFirstInTabOrder();
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QWidget* GetLastInTabOrder();
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void UpdateTabOrder();
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signals:
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void ValueChanged(CReflectedVarMotion value);
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public slots:
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void SetValue(const CReflectedVarMotion& motion);
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protected slots:
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void OnBrowseClicked();
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void OnApplyClicked();
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private:
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void SetLabelText(const AZStd::string& motion);
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QToolButton* m_pBrowseButton;
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QToolButton* m_pApplyButton;
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QLabel* m_motionLabel;
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CReflectedVarMotion m_motion;
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};
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class MotionPropertyWidgetHandler
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: QObject
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, public AzToolsFramework::PropertyHandler < CReflectedVarMotion, MotionPropertyCtrl >
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{
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public:
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AZ_CLASS_ALLOCATOR(MotionPropertyWidgetHandler, AZ::SystemAllocator, 0);
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virtual AZ::u32 GetHandlerName(void) const override { return AZ_CRC("Motion", 0xf5fea1e8); }
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virtual bool IsDefaultHandler() const override { return true; }
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virtual QWidget* GetFirstInTabOrder(MotionPropertyCtrl* widget) override { return widget->GetFirstInTabOrder(); }
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virtual QWidget* GetLastInTabOrder(MotionPropertyCtrl* widget) override { return widget->GetLastInTabOrder(); }
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virtual void UpdateWidgetInternalTabbing(MotionPropertyCtrl* widget) override { widget->UpdateTabOrder(); }
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virtual AZ::u32 GetHandlerName(void) const override
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{
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return AZ_CRC("Motion", 0xf5fea1e8);
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}
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virtual bool IsDefaultHandler() const override
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{
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return true;
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}
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virtual QWidget* GetFirstInTabOrder(AzToolsFramework::PropertyAssetCtrl* widget) override
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{
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return widget->GetFirstInTabOrder();
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}
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virtual QWidget* GetLastInTabOrder(AzToolsFramework::PropertyAssetCtrl* widget) override
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{
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return widget->GetLastInTabOrder();
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}
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virtual void UpdateWidgetInternalTabbing(AzToolsFramework::PropertyAssetCtrl* widget) override
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{
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widget->UpdateTabOrder();
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}
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virtual QWidget* CreateGUI(QWidget* pParent) override;
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virtual void ConsumeAttribute(MotionPropertyCtrl* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
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virtual void WriteGUIValuesIntoProperty(size_t index, MotionPropertyCtrl* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
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virtual bool ReadValuesIntoGUI(size_t index, MotionPropertyCtrl* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
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virtual void ConsumeAttribute(
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AzToolsFramework::PropertyAssetCtrl* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue,
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const char* debugName) override;
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virtual void WriteGUIValuesIntoProperty(
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size_t index, AzToolsFramework::PropertyAssetCtrl* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
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virtual bool ReadValuesIntoGUI(
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size_t index, AzToolsFramework::PropertyAssetCtrl* GUI, const property_t& instance,
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AzToolsFramework::InstanceDataNode* node) override;
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};
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#endif // CRYINCLUDE_EDITOR_UTILS_PROPERTYMOTIONCTRL_H
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