Updates and fixes to viewport placement (#5712)
* updates to use more modern viewport intersection logic Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * updates to editor viewport ray intersection for object placement Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * make ed_defaultEntityPlacementDistance visible to Viewport.cpp Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * fix link error for AZ_CVAR variable Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * updates following review feedback Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
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@@ -273,7 +273,8 @@ private:
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bool CheckRespondToInput() const;
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void BuildDragDropContext(AzQtComponents::ViewportDragContext& context, const QPoint& pt) override;
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void BuildDragDropContext(
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AzQtComponents::ViewportDragContext& context, AzFramework::ViewportId viewportId, const QPoint& point) override;
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void SetAsActiveViewport();
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void PushDisableRendering();
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