Updates and fixes to viewport placement (#5712)

* updates to use more modern viewport intersection logic

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates to editor viewport ray intersection for object placement

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* make ed_defaultEntityPlacementDistance visible to Viewport.cpp

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix link error for AZ_CVAR variable

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following review feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
This commit is contained in:
Tom Hulton-Harrop
2021-11-18 10:58:18 +00:00
committed by GitHub
parent cf540b6f44
commit bf4f52e146
10 changed files with 98 additions and 266 deletions
+2 -1
View File
@@ -273,7 +273,8 @@ private:
bool CheckRespondToInput() const;
void BuildDragDropContext(AzQtComponents::ViewportDragContext& context, const QPoint& pt) override;
void BuildDragDropContext(
AzQtComponents::ViewportDragContext& context, AzFramework::ViewportId viewportId, const QPoint& point) override;
void SetAsActiveViewport();
void PushDisableRendering();