Handle the case where a camera deactivates and the previous camera on the stack should become the active view
Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
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@@ -132,6 +132,7 @@ namespace Camera
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AZ::RPI::AuxGeomDrawPtr m_atomAuxGeom;
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AZ::Event<const AZ::Matrix4x4&>::Handler m_onViewMatrixChanged;
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bool m_updatingTransformFromEntity = false;
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bool m_isActiveView = false;
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// Cry view integration
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IView* m_view = nullptr;
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