Some shutdown crash fixes, reverted a whitespace, and added some basic unit tests for time additions
Signed-off-by: kberg-amzn <karlberg@amazon.com>
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@@ -57,4 +57,9 @@ namespace Multiplayer
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}
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return nullComponentData;
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}
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void MultiplayerComponentRegistry::Reset()
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{
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m_componentData.clear();
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}
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}
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