From bef2e1400cf5d9bf7769721cb5388ab1ca421f55 Mon Sep 17 00:00:00 2001 From: puvvadar Date: Thu, 19 Aug 2021 13:39:08 -0700 Subject: [PATCH] Add check for Client invocation in jinja Signed-off-by: puvvadar --- Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja b/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja index e56c54455c..8010d1bfc2 100644 --- a/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja +++ b/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja @@ -318,7 +318,7 @@ void {{ ClassName }}::{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(par constexpr AzNetworking::ReliabilityType isReliable = Multiplayer::ReliabilityType::Unreliable; {% endif %} -{% if InvokeFrom == 'Server' and HandleOn == 'Authority' %} +{% if (InvokeFrom == 'Server' or InvokeFrom =="Client") and HandleOn == 'Authority' %} const Multiplayer::NetComponentId netComponentId = GetNetComponentId(); {% else %} const Multiplayer::NetComponentId netComponentId = GetParent().GetNetComponentId();