Merge branch 'stabilization/2110' into Atom/santorac/MaterialEditorHandlesMissingTextures

This commit is contained in:
santorac
2021-11-17 12:15:57 -08:00
249 changed files with 3564 additions and 2053 deletions
@@ -0,0 +1,25 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
namespace AzToolsFramework::EmbeddedPython
{
// When using embedded Python, some platforms need to explicitly load the python library.
// For any modules that depend on 3rdParty::Python package, the AZ::Module should inherit this class.
class PythonLoader
{
public:
PythonLoader();
~PythonLoader();
private:
void* m_embeddedLibPythonHandle{ nullptr };
};
} // namespace AzToolsFramework::EmbeddedPython
@@ -1196,14 +1196,25 @@ namespace AzToolsFramework
AZ::EntityId ToolsApplication::GetCurrentLevelEntityId()
{
AzFramework::EntityContextId editorEntityContextId = AzFramework::EntityContextId::CreateNull();
AzToolsFramework::EditorEntityContextRequestBus::BroadcastResult(editorEntityContextId, &AzToolsFramework::EditorEntityContextRequestBus::Events::GetEditorEntityContextId);
AZ::SliceComponent* rootSliceComponent = nullptr;
AzFramework::SliceEntityOwnershipServiceRequestBus::EventResult(rootSliceComponent, editorEntityContextId,
&AzFramework::SliceEntityOwnershipServiceRequestBus::Events::GetRootSlice);
if (rootSliceComponent && rootSliceComponent->GetMetadataEntity())
if (IsPrefabSystemEnabled())
{
return rootSliceComponent->GetMetadataEntity()->GetId();
if (auto prefabPublicInterface = AZ::Interface<Prefab::PrefabPublicInterface>::Get())
{
return prefabPublicInterface->GetLevelInstanceContainerEntityId();
}
}
else
{
AzFramework::EntityContextId editorEntityContextId = AzFramework::EntityContextId::CreateNull();
AzToolsFramework::EditorEntityContextRequestBus::BroadcastResult(
editorEntityContextId, &AzToolsFramework::EditorEntityContextRequestBus::Events::GetEditorEntityContextId);
AZ::SliceComponent* rootSliceComponent = nullptr;
AzFramework::SliceEntityOwnershipServiceRequestBus::EventResult(
rootSliceComponent, editorEntityContextId, &AzFramework::SliceEntityOwnershipServiceRequestBus::Events::GetRootSlice);
if (rootSliceComponent && rootSliceComponent->GetMetadataEntity())
{
return rootSliceComponent->GetMetadataEntity()->GetId();
}
}
return AZ::EntityId();
@@ -448,7 +448,11 @@ namespace AzToolsFramework
ViewportUi::ViewportUiRequestBus::Event(
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder,
componentMode.m_componentMode->GetComponentModeName().c_str());
componentMode.m_componentMode->GetComponentModeName().c_str(),
[]
{
ComponentModeSystemRequestBus::Broadcast(&ComponentModeSystemRequests::EndComponentMode);
});
}
RefreshActions();
@@ -55,8 +55,11 @@ namespace AzToolsFramework
GetEntityComponentIdPair(), elementIdsToDisplay);
// create the component mode border with the specific name for this component mode
ViewportUi::ViewportUiRequestBus::Event(
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder,
GetComponentModeName());
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder, GetComponentModeName(),
[]
{
ComponentModeSystemRequestBus::Broadcast(&ComponentModeSystemRequests::EndComponentMode);
});
// set the EntityComponentId for this ComponentMode to active in the ComponentModeViewportUi system
ComponentModeViewportUiRequestBus::Event(
GetComponentType(), &ComponentModeViewportUiRequestBus::Events::SetViewportUiActiveEntityComponentId,
@@ -158,7 +158,10 @@ namespace UnitTest
{
// Create & Start a new ToolsApplication if there's no existing one
m_app = CreateTestApplication();
m_app->Start(AzFramework::Application::Descriptor());
AZ::ComponentApplication::StartupParameters startupParameters;
startupParameters.m_loadAssetCatalog = false;
m_app->Start(AzFramework::Application::Descriptor(), startupParameters);
}
// without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
@@ -162,12 +162,11 @@ namespace AzToolsFramework
//! Multiply by DeviceScalingFactor to get the position in viewport pixel space.
virtual AzFramework::ScreenPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition) = 0;
//! Transforms a point from Qt widget screen space to world space based on the given clip space depth.
//! Depth specifies a relative camera depth to project in the range of [0.f, 1.f].
//! Returns the world space position if successful.
virtual AZStd::optional<AZ::Vector3> ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition, float depth) = 0;
virtual AZ::Vector3 ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition) = 0;
//! Casts a point in screen space to a ray in world space originating from the viewport camera frustum's near plane.
//! Returns a ray containing the ray's origin and a direction normal, if successful.
virtual AZStd::optional<ProjectedViewportRay> ViewportScreenToWorldRay(const AzFramework::ScreenPoint& screenPosition) = 0;
virtual ProjectedViewportRay ViewportScreenToWorldRay(const AzFramework::ScreenPoint& screenPosition) = 0;
//! Gets the DPI scaling factor that translates Qt widget space into viewport pixel space.
virtual float DeviceScalingFactor() = 0;
@@ -229,9 +228,6 @@ namespace AzToolsFramework
class MainEditorViewportInteractionRequests
{
public:
//! Given a point in screen space, return the picked entity (if any).
//! Picked EntityId will be returned, InvalidEntityId will be returned on failure.
virtual AZ::EntityId PickEntity(const AzFramework::ScreenPoint& point) = 0;
//! Given a point in screen space, return the terrain position in world space.
virtual AZ::Vector3 PickTerrain(const AzFramework::ScreenPoint& point) = 0;
//! Return the terrain height given a world position in 2d (xy plane).
@@ -266,7 +262,6 @@ namespace AzToolsFramework
{
public:
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
//! Returns the current state of the keyboard modifier keys.
virtual KeyboardModifiers QueryKeyboardModifiers() = 0;
@@ -290,7 +285,6 @@ namespace AzToolsFramework
{
public:
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
//! Returns the current time in seconds.
//! This interface can be overridden for the purposes of testing to simplify viewport input requests.
@@ -148,7 +148,6 @@ namespace AzToolsFramework
return false;
}
EditorHelpers::EditorHelpers(const EditorVisibleEntityDataCache* entityDataCache)
: m_entityDataCache(entityDataCache)
{
@@ -190,7 +189,10 @@ namespace AzToolsFramework
if (helpersVisible)
{
// some components choose to hide their icons (e.g. meshes)
if (!m_entityDataCache->IsVisibleEntityIconHidden(entityCacheIndex))
// we also do not want to test against icons that may not be showing as they're inside a 'closed' entity container
// (these icons only become visible when it is opened for editing)
if (!m_entityDataCache->IsVisibleEntityIconHidden(entityCacheIndex) &&
m_entityDataCache->IsVisibleEntityIndividuallySelectableInViewport(entityCacheIndex))
{
const AZ::Vector3& entityPosition = m_entityDataCache->GetVisibleEntityPosition(entityCacheIndex);
@@ -235,7 +237,7 @@ namespace AzToolsFramework
viewportId, &ViewportInteraction::ViewportMouseCursorRequestBus::Events::SetOverrideCursor,
ViewportInteraction::CursorStyleOverride::Forbidden);
}
if (mouseInteraction.m_mouseInteraction.m_mouseButtons.Left() &&
mouseInteraction.m_mouseEvent == ViewportInteraction::MouseEvent::Down ||
mouseInteraction.m_mouseEvent == ViewportInteraction::MouseEvent::DoubleClick)
@@ -27,6 +27,7 @@
#include <AzToolsFramework/Manipulators/ScaleManipulators.h>
#include <AzToolsFramework/Manipulators/TranslationManipulators.h>
#include <AzToolsFramework/Maths/TransformUtils.h>
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
#include <AzToolsFramework/ToolsComponents/EditorLockComponentBus.h>
@@ -409,7 +410,7 @@ namespace AzToolsFramework
const AzFramework::CameraState cameraState = GetCameraState(viewportId);
for (size_t entityCacheIndex = 0; entityCacheIndex < entityDataCache.VisibleEntityDataCount(); ++entityCacheIndex)
{
if (!entityDataCache.IsVisibleEntitySelectableInViewport(entityCacheIndex))
if (!entityDataCache.IsVisibleEntityIndividuallySelectableInViewport(entityCacheIndex))
{
continue;
}
@@ -983,7 +984,7 @@ namespace AzToolsFramework
{
if (auto entityIndex = entityDataCache.GetVisibleEntityIndexFromId(entityId))
{
if (entityDataCache.IsVisibleEntitySelectableInViewport(*entityIndex))
if (entityDataCache.IsVisibleEntityIndividuallySelectableInViewport(*entityIndex))
{
return *entityIndex;
}
@@ -1014,6 +1015,15 @@ namespace AzToolsFramework
ToolsApplicationNotificationBus::Broadcast(&ToolsApplicationNotificationBus::Events::InvalidatePropertyDisplay, Refresh_Values);
}
// leaves focus mode by focusing on the parent of the current perfab in the entity outliner
static void LeaveFocusMode()
{
if (auto prefabFocusPublicInterface = AZ::Interface<Prefab::PrefabFocusPublicInterface>::Get())
{
prefabFocusPublicInterface->FocusOnParentOfFocusedPrefab(GetEntityContextId());
}
}
EditorTransformComponentSelection::EditorTransformComponentSelection(const EditorVisibleEntityDataCache* entityDataCache)
: m_entityDataCache(entityDataCache)
{
@@ -3674,7 +3684,8 @@ namespace AzToolsFramework
case ViewportEditorMode::Focus:
{
ViewportUi::ViewportUiRequestBus::Event(
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder, "Focus Mode");
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder, "Focus Mode",
LeaveFocusMode);
}
break;
case ViewportEditorMode::Default:
@@ -3703,12 +3714,14 @@ namespace AzToolsFramework
if (editorModeState.IsModeActive(ViewportEditorMode::Focus))
{
ViewportUi::ViewportUiRequestBus::Event(
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder, "Focus Mode");
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::CreateViewportBorder, "Focus Mode",
LeaveFocusMode);
}
}
break;
case ViewportEditorMode::Focus:
{
ViewportUi::ViewportUiRequestBus::Event(
ViewportUi::DefaultViewportId, &ViewportUi::ViewportUiRequestBus::Events::RemoveViewportBorder);
}
@@ -293,12 +293,10 @@ namespace AzToolsFramework
return m_impl->m_visibleEntityDatas[index].m_iconHidden;
}
bool EditorVisibleEntityDataCache::IsVisibleEntitySelectableInViewport(size_t index) const
bool EditorVisibleEntityDataCache::IsVisibleEntityIndividuallySelectableInViewport(const size_t index) const
{
return m_impl->m_visibleEntityDatas[index].m_visible
&& !m_impl->m_visibleEntityDatas[index].m_locked
&& m_impl->m_visibleEntityDatas[index].m_inFocus
&& !m_impl->m_visibleEntityDatas[index].m_descendantOfClosedContainer;
return m_impl->m_visibleEntityDatas[index].m_visible && !m_impl->m_visibleEntityDatas[index].m_locked &&
m_impl->m_visibleEntityDatas[index].m_inFocus && !m_impl->m_visibleEntityDatas[index].m_descendantOfClosedContainer;
}
AZStd::optional<size_t> EditorVisibleEntityDataCache::GetVisibleEntityIndexFromId(const AZ::EntityId entityId) const
@@ -55,7 +55,10 @@ namespace AzToolsFramework
bool IsVisibleEntityVisible(size_t index) const;
bool IsVisibleEntitySelected(size_t index) const;
bool IsVisibleEntityIconHidden(size_t index) const;
bool IsVisibleEntitySelectableInViewport(size_t index) const;
//! Returns true if the entity is individually selectable (none of its ancestors are a closed container entity).
//! @note It may still be desirable to be able to 'click' an entity that is a descendant of a closed container
//! to select the container itself, not the individual entity.
bool IsVisibleEntityIndividuallySelectableInViewport(size_t index) const;
AZStd::optional<size_t> GetVisibleEntityIndexFromId(AZ::EntityId entityId) const;
@@ -21,6 +21,9 @@ namespace AzToolsFramework::ViewportUi::Internal
{
const static int HighlightBorderSize = 5;
const static char* HighlightBorderColor = "#4A90E2";
const static int HighlightBorderBackButtonMargin = 5;
const static int HighlightBorderBackButtonIconSize = 20;
const static char* HighlightBorderBackButtonIconFile = "X_axis.svg";
static void UnparentWidgets(ViewportUiElementIdInfoLookup& viewportUiElementIdInfoLookup)
{
@@ -62,6 +65,7 @@ namespace AzToolsFramework::ViewportUi::Internal
, m_fullScreenLayout(&m_uiOverlay)
, m_uiOverlayLayout()
, m_viewportBorderText(&m_uiOverlay)
, m_viewportBorderBackButton(&m_uiOverlay)
{
}
@@ -291,7 +295,8 @@ namespace AzToolsFramework::ViewportUi::Internal
return false;
}
void ViewportUiDisplay::CreateViewportBorder(const AZStd::string& borderTitle)
void ViewportUiDisplay::CreateViewportBorder(
const AZStd::string& borderTitle, AZStd::optional<ViewportUiBackButtonCallback> backButtonCallback)
{
const AZStd::string styleSheet = AZStd::string::format(
"border: %dpx solid %s; border-top: %dpx solid %s;", HighlightBorderSize, HighlightBorderColor, ViewportUiTopBorderSize,
@@ -302,6 +307,10 @@ namespace AzToolsFramework::ViewportUi::Internal
HighlightBorderSize + ViewportUiOverlayMargin, HighlightBorderSize + ViewportUiOverlayMargin);
m_viewportBorderText.setVisible(true);
m_viewportBorderText.setText(borderTitle.c_str());
// only display the back button if a callback was provided
m_viewportBorderBackButtonCallback = backButtonCallback;
m_viewportBorderBackButton.setVisible(m_viewportBorderBackButtonCallback.has_value());
}
void ViewportUiDisplay::RemoveViewportBorder()
@@ -311,6 +320,8 @@ namespace AzToolsFramework::ViewportUi::Internal
m_uiOverlayLayout.setContentsMargins(
ViewportUiOverlayMargin, ViewportUiOverlayMargin + ViewportUiOverlayTopMarginPadding, ViewportUiOverlayMargin,
ViewportUiOverlayMargin);
m_viewportBorderBackButtonCallback.reset();
m_viewportBorderBackButton.setVisible(false);
}
void ViewportUiDisplay::PositionViewportUiElementFromWorldSpace(ViewportUiElementId elementId, const AZ::Vector3& pos)
@@ -347,6 +358,8 @@ namespace AzToolsFramework::ViewportUi::Internal
void ViewportUiDisplay::InitializeUiOverlay()
{
AZStd::string styleSheet;
m_uiMainWindow.setObjectName(QString("ViewportUiWindow"));
ConfigureWindowForViewportUi(&m_uiMainWindow);
m_uiMainWindow.setVisible(false);
@@ -361,11 +374,37 @@ namespace AzToolsFramework::ViewportUi::Internal
m_fullScreenLayout.addLayout(&m_uiOverlayLayout, 0, 0, 1, 1);
// format the label which will appear on top of the highlight border
AZStd::string styleSheet = AZStd::string::format("background-color: %s; border: none;", HighlightBorderColor);
styleSheet = AZStd::string::format("background-color: %s; border: none;", HighlightBorderColor);
m_viewportBorderText.setStyleSheet(styleSheet.c_str());
m_viewportBorderText.setFixedHeight(ViewportUiTopBorderSize);
m_viewportBorderText.setVisible(false);
m_fullScreenLayout.addWidget(&m_viewportBorderText, 0, 0, Qt::AlignTop | Qt::AlignHCenter);
// format the back button which will appear in the top right of the highlight border
styleSheet = AZStd::string::format(
"border: 0px; padding-left: %dpx; padding-right: %dpx", HighlightBorderBackButtonMargin, HighlightBorderBackButtonMargin);
m_viewportBorderBackButton.setStyleSheet(styleSheet.c_str());
m_viewportBorderBackButton.setVisible(false);
QIcon backButtonIcon(QString(AZStd::string::format(":/stylesheet/img/UI20/toolbar/%s", HighlightBorderBackButtonIconFile).c_str()));
m_viewportBorderBackButton.setIcon(backButtonIcon);
m_viewportBorderBackButton.setIconSize(QSize(HighlightBorderBackButtonIconSize, HighlightBorderBackButtonIconSize));
// setup the handler for the back button to call the user provided callback (if any)
QObject::connect(
&m_viewportBorderBackButton, &QPushButton::clicked,
[this]()
{
if (m_viewportBorderBackButtonCallback.has_value())
{
// we need to swap out the existing back button callback because it will be reset in RemoveViewportBorder()
// so preserve the lifetime with this temporary callback until after the call to RemoveViewportBorder()
AZStd::optional<ViewportUiBackButtonCallback> backButtonCallback;
m_viewportBorderBackButtonCallback.swap(backButtonCallback);
RemoveViewportBorder();
(*backButtonCallback)();
}
});
m_fullScreenLayout.addWidget(&m_viewportBorderBackButton, 0, 0, Qt::AlignTop | Qt::AlignRight);
}
void ViewportUiDisplay::PrepareWidgetForViewportUi(QPointer<QWidget> widget)
@@ -17,6 +17,7 @@
#include <QLabel>
#include <QMainWindow>
#include <QPointer>
#include <QPushButton>
AZ_PUSH_DISABLE_WARNING(4251, "-Wunknown-warning-option")
#include <QGridLayout>
@@ -89,7 +90,7 @@ namespace AzToolsFramework::ViewportUi::Internal
AZStd::shared_ptr<QWidget> GetViewportUiElement(ViewportUiElementId elementId);
bool IsViewportUiElementVisible(ViewportUiElementId elementId);
void CreateViewportBorder(const AZStd::string& borderTitle);
void CreateViewportBorder(const AZStd::string& borderTitle, AZStd::optional<ViewportUiBackButtonCallback> backButtonCallback);
void RemoveViewportBorder();
private:
@@ -113,7 +114,10 @@ namespace AzToolsFramework::ViewportUi::Internal
QWidget m_uiOverlay; //!< The UI Overlay which displays Viewport UI Elements.
QGridLayout m_fullScreenLayout; //!< The layout which extends across the full screen.
ViewportUiDisplayLayout m_uiOverlayLayout; //!< The layout used for optionally anchoring Viewport UI Elements.
QLabel m_viewportBorderText; //!< The text used for the viewport border.
QLabel m_viewportBorderText; //!< The text used for the viewport highlight border.
QPushButton m_viewportBorderBackButton; //!< The button to return from the viewport highlight border (only displayed if callback provided).
AZStd::optional<ViewportUiBackButtonCallback>
m_viewportBorderBackButtonCallback; //!< The optional callback for when the viewport highlight border back button is pressed.
QWidget* m_renderOverlay;
QPointer<QWidget> m_fullScreenWidget; //!< Reference to the widget attached to m_fullScreenLayout if any.
@@ -240,9 +240,10 @@ namespace AzToolsFramework::ViewportUi
}
}
void ViewportUiManager::CreateViewportBorder(const AZStd::string& borderTitle)
void ViewportUiManager::CreateViewportBorder(
const AZStd::string& borderTitle, AZStd::optional<ViewportUiBackButtonCallback> backButtonCallback)
{
m_viewportUi->CreateViewportBorder(borderTitle);
m_viewportUi->CreateViewportBorder(borderTitle, backButtonCallback);
}
void ViewportUiManager::RemoveViewportBorder()
@@ -50,7 +50,8 @@ namespace AzToolsFramework::ViewportUi
void RegisterTextFieldCallback(TextFieldId textFieldId, AZ::Event<AZStd::string>::Handler& handler) override;
void RemoveTextField(TextFieldId textFieldId) override;
void SetTextFieldVisible(TextFieldId textFieldId, bool visible) override;
void CreateViewportBorder(const AZStd::string& borderTitle) override;
void CreateViewportBorder(
const AZStd::string& borderTitle, AZStd::optional<ViewportUiBackButtonCallback> backButtonCallback) override;
void RemoveViewportBorder() override;
void PressButton(ClusterId clusterId, ButtonId buttonId) override;
void PressButton(SwitcherId switcherId, ButtonId buttonId) override;
@@ -22,6 +22,9 @@ namespace AzToolsFramework::ViewportUi
using SwitcherId = IdType<struct SwitcherIdType>;
using TextFieldId = IdType<struct TextFieldIdType>;
//! Callback function for viewport UI back button.
using ViewportUiBackButtonCallback = AZStd::function<void()>;
inline const ViewportUiElementId InvalidViewportUiElementId = ViewportUiElementId(0);
inline const ButtonId InvalidButtonId = ButtonId(0);
inline const ClusterId InvalidClusterId = ClusterId(0);
@@ -95,9 +98,9 @@ namespace AzToolsFramework::ViewportUi
virtual void RemoveTextField(TextFieldId textFieldId) = 0;
//! Sets the visibility of the text field.
virtual void SetTextFieldVisible(TextFieldId textFieldId, bool visible) = 0;
//! Create the highlight border for Component Mode.
virtual void CreateViewportBorder(const AZStd::string& borderTitle) = 0;
//! Remove the highlight border for Component Mode.
//! Create the highlight border with optional back button to exit the given editor mode.
virtual void CreateViewportBorder(const AZStd::string& borderTitle, AZStd::optional<ViewportUiBackButtonCallback> backButtonCallback) = 0;
//! Remove the highlight border.
virtual void RemoveViewportBorder() = 0;
//! Invoke a button press on a cluster.
virtual void PressButton(ClusterId clusterId, ButtonId buttonId) = 0;
@@ -47,6 +47,7 @@ set(FILES
API/EntityCompositionRequestBus.h
API/EntityCompositionNotificationBus.h
API/EditorViewportIconDisplayInterface.h
API/PythonLoader.h
API/ViewPaneOptions.h
API/ViewportEditorModeTrackerInterface.h
Application/Ticker.h
@@ -0,0 +1,20 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzToolsFramework/API/PythonLoader.h>
namespace AzToolsFramework::EmbeddedPython
{
PythonLoader::PythonLoader()
{
}
PythonLoader::~PythonLoader()
{
}
}
@@ -0,0 +1,34 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzToolsFramework/API/PythonLoader.h>
#include <AzCore/Debug/Trace.h>
#include <dlfcn.h>
namespace AzToolsFramework::EmbeddedPython
{
PythonLoader::PythonLoader()
{
constexpr char libPythonName[] = "libpython3.7m.so.1.0";
if (m_embeddedLibPythonHandle = dlopen(libPythonName, RTLD_NOW | RTLD_GLOBAL);
m_embeddedLibPythonHandle == nullptr)
{
char* err = dlerror();
AZ_Error("PythonLoader", false, "Failed to load %s with error: %s\n", libPythonName, err ? err : "Unknown Error");
}
}
PythonLoader::~PythonLoader()
{
if (m_embeddedLibPythonHandle)
{
dlclose(m_embeddedLibPythonHandle);
}
}
} // namespace AzToolsFramework::EmbeddedPython
@@ -7,4 +7,5 @@
#
set(FILES
AzToolsFramework/API/PythonLoader_Linux.cpp
)
@@ -7,4 +7,5 @@
#
set(FILES
../Common/Default/AzToolsFramework/API/PythonLoader_Default.cpp
)
@@ -7,4 +7,5 @@
#
set(FILES
../Common/Default/AzToolsFramework/API/PythonLoader_Default.cpp
)
@@ -40,6 +40,9 @@ namespace UnitTest
{
AzFramework::BoundsRequestBus::Handler::BusConnect(GetEntityId());
AzToolsFramework::EditorComponentSelectionRequestsBus::Handler::BusConnect(GetEntityId());
// default local bounds to unit cube
m_localBounds = AZ::Aabb::CreateFromMinMax(AZ::Vector3(-0.5f), AZ::Vector3(0.5f));
}
void BoundsTestComponent::Deactivate()
@@ -57,7 +60,6 @@ namespace UnitTest
AZ::Aabb BoundsTestComponent::GetLocalBounds()
{
return AZ::Aabb::CreateFromMinMax(AZ::Vector3(-0.5f), AZ::Vector3(0.5f));
return m_localBounds;
}
} // namespace UnitTest
@@ -41,5 +41,7 @@ namespace UnitTest
// BoundsRequestBus overrides ...
AZ::Aabb GetWorldBounds() override;
AZ::Aabb GetLocalBounds() override;
AZ::Aabb m_localBounds; //!< Local bounds that can be modified for certain tests (defaults to unit cube).
};
} // namespace UnitTest
@@ -38,7 +38,7 @@
#include <AzToolsFramework/ViewportSelection/EditorVisibleEntityDataCache.h>
#include <AzToolsFramework/ViewportUi/ViewportUiManager.h>
#include<Tests/BoundsTestComponent.h>
#include <Tests/BoundsTestComponent.h>
namespace AZ
{
@@ -493,12 +493,8 @@ namespace UnitTest
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Then
AzToolsFramework::EntityIdList selectedEntities;
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(
selectedEntities, &AzToolsFramework::ToolsApplicationRequestBus::Events::GetSelectedEntities);
AzToolsFramework::EntityIdList expectedSelectedEntities = { entity4, entity5, entity6 };
const AzToolsFramework::EntityIdList selectedEntities = SelectedEntities();
const AzToolsFramework::EntityIdList expectedSelectedEntities = { entity4, entity5, entity6 };
EXPECT_THAT(selectedEntities, UnorderedElementsAreArray(expectedSelectedEntities));
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
}
@@ -527,12 +523,8 @@ namespace UnitTest
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Then
AzToolsFramework::EntityIdList selectedEntities;
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(
selectedEntities, &AzToolsFramework::ToolsApplicationRequestBus::Events::GetSelectedEntities);
AzToolsFramework::EntityIdList expectedSelectedEntities = { m_entityId1, entity2, entity3, entity4 };
const AzToolsFramework::EntityIdList selectedEntities = SelectedEntities();
const AzToolsFramework::EntityIdList expectedSelectedEntities = { m_entityId1, entity2, entity3, entity4 };
EXPECT_THAT(selectedEntities, UnorderedElementsAreArray(expectedSelectedEntities));
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
}
@@ -946,6 +938,42 @@ namespace UnitTest
EXPECT_THAT(selectedEntitiesAfter, UnorderedElementsAre(m_entityId1));
}
TEST_F(
EditorTransformComponentSelectionViewportPickingManipulatorTestFixture, BoundsBetweenCameraAndNearClipPlaneDoesNotIntersectMouseRay)
{
// move camera to 10 units along the y-axis
AzFramework::SetCameraTransform(m_cameraState, AZ::Transform::CreateTranslation(AZ::Vector3::CreateAxisY(10.0f)));
// send a very narrow bounds for entity1
AZ::Entity* entity1 = AzToolsFramework::GetEntityById(m_entityId1);
auto* boundTestComponent = entity1->FindComponent<BoundsTestComponent>();
boundTestComponent->m_localBounds =
AZ::Aabb::CreateFromMinMax(AZ::Vector3(-0.5f, -0.0025f, -0.5f), AZ::Vector3(0.5f, 0.0025f, 0.5f));
// move entity1 in front of the camera between it and the near clip plane
AZ::TransformBus::Event(
m_entityId1, &AZ::TransformBus::Events::SetWorldTM, AZ::Transform::CreateTranslation(AZ::Vector3::CreateAxisY(10.05f)));
// move entity2 behind entity1
AZ::TransformBus::Event(
m_entityId2, &AZ::TransformBus::Events::SetWorldTM, AZ::Transform::CreateTranslation(AZ::Vector3::CreateAxisY(15.0f)));
const auto entity2ScreenPosition = AzFramework::WorldToScreen(AzToolsFramework::GetWorldTranslation(m_entityId2), m_cameraState);
// click the entity in the viewport
m_actionDispatcher->SetStickySelect(true)
->CameraState(m_cameraState)
->MousePosition(entity2ScreenPosition)
->CameraState(m_cameraState)
->MouseLButtonDown()
->MouseLButtonUp();
// ensure entity1 is not selected as it is before the near clip plane
using ::testing::UnorderedElementsAreArray;
const AzToolsFramework::EntityIdList selectedEntities = SelectedEntities();
const AzToolsFramework::EntityIdList expectedSelectedEntities = { m_entityId2 };
EXPECT_THAT(selectedEntities, UnorderedElementsAreArray(expectedSelectedEntities));
}
class EditorTransformComponentSelectionViewportPickingManipulatorTestFixtureParam
: public EditorTransformComponentSelectionViewportPickingManipulatorTestFixture
, public ::testing::WithParamInterface<bool>
@@ -23,6 +23,7 @@
#include <AzManipulatorTestFramework/AzManipulatorTestFrameworkTestHelpers.h>
#include <AzManipulatorTestFramework/IndirectManipulatorViewportInteraction.h>
#include <AzManipulatorTestFramework/ImmediateModeActionDispatcher.h>
#include <Tests/Utils/Printers.h>
using namespace AzToolsFramework;
@@ -17,6 +17,7 @@
#include <AzTest/AzTest.h>
#include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
#include <AzToolsFramework/Viewport/ViewportTypes.h>
#include <Tests/Utils/Printers.h>
namespace UnitTest
{
@@ -35,6 +36,7 @@ namespace UnitTest
const auto worldResult = AzFramework::ScreenToWorld(screenPoint, cameraState);
return AzFramework::WorldToScreen(worldResult, cameraState);
}
////////////////////////////////////////////////////////////////////////////////////////////////////////
// ScreenPoint tests
TEST(ViewportScreen, WorldToScreenAndScreenToWorldReturnsTheSameValueIdentityCameraOffsetFromOrigin)
@@ -102,8 +104,8 @@ namespace UnitTest
}
////////////////////////////////////////////////////////////////////////////////////////////////////////
// NDC tests
TEST(ViewportScreen, WorldToScreenNDCAndScreenNDCToWorldReturnsTheSameValueIdentityCameraOffsetFromOrigin)
// Ndc tests
TEST(ViewportScreen, WorldToScreenNdcAndScreenNdcToWorldReturnsTheSameValueIdentityCameraOffsetFromOrigin)
{
using NdcPoint = AZ::Vector2;
@@ -136,7 +138,7 @@ namespace UnitTest
}
}
TEST(ViewportScreen, WorldToScreenNDCAndScreenNDCToWorldReturnsTheSameValueOrientatedCamera)
TEST(ViewportScreen, WorldToScreenNdcAndScreenNdcToWorldReturnsTheSameValueOrientatedCamera)
{
using NdcPoint = AZ::Vector2;
@@ -153,7 +155,7 @@ namespace UnitTest
// note: nearClip is 0.1 - the world space value returned will be aligned to the near clip
// plane of the camera so use that to confirm the mapping to/from is correct
TEST(ViewportScreen, ScreenNDCToWorldReturnsPositionOnNearClipPlaneInWorldSpace)
TEST(ViewportScreen, ScreenNdcToWorldReturnsPositionOnNearClipPlaneInWorldSpace)
{
using NdcPoint = AZ::Vector2;