From 459f636fff596135b400ced020b074c94877e693 Mon Sep 17 00:00:00 2001 From: santorac <55155825+santorac@users.noreply.github.com> Date: Thu, 28 Oct 2021 18:29:15 -0700 Subject: [PATCH 01/67] Fixed the chicken mohawk material to address depth sorting issues. Before the material used a workaround to expose the otherwise hidden double-sided flag, made the object get rendered in the transparent pass. I updated the material to be opaque, not that the double-sided flag is available outside the opacity property group. Signed-off-by: santorac <55155825+santorac@users.noreply.github.com> --- .../cloth/Chicken/Actor/chicken_mohawkmat.material | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/Gems/NvCloth/Assets/Objects/cloth/Chicken/Actor/chicken_mohawkmat.material b/Gems/NvCloth/Assets/Objects/cloth/Chicken/Actor/chicken_mohawkmat.material index 7e12d7fdee..22c673469c 100644 --- a/Gems/NvCloth/Assets/Objects/cloth/Chicken/Actor/chicken_mohawkmat.material +++ b/Gems/NvCloth/Assets/Objects/cloth/Chicken/Actor/chicken_mohawkmat.material @@ -1,8 +1,8 @@ { "description": "", - "materialType": "Materials/Types/StandardPBR.materialtype", "parentMaterial": "", - "propertyLayoutVersion": 3, + "materialType": "Materials/Types/StandardPBR.materialtype", + "materialTypeVersion": 4, "properties": { "baseColor": { "color": [ @@ -22,11 +22,8 @@ "intensity": 6.742737293243408, "textureMap": "Objects/cloth/Chicken/Actor/chicken_diff.png" }, - "opacity": { - "alphaSource": "None", - "doubleSided": true, - "factor": 1.0, - "mode": "Blended" + "general": { + "doubleSided": true } } -} +} \ No newline at end of file From 781eaabd943ffb7852e5d9481a373a7d28cdd862 Mon Sep 17 00:00:00 2001 From: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> Date: Fri, 29 Oct 2021 12:05:42 -0700 Subject: [PATCH 02/67] Access gem repos from catalog non-destructively Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> --- .../Source/CreateProjectCtrl.cpp | 23 ++++++++++++-- .../ProjectManager/Source/CreateProjectCtrl.h | 2 ++ .../Source/GemCatalog/GemCatalogScreen.cpp | 16 ---------- .../Source/UpdateProjectCtrl.cpp | 30 ++++++++++++++++--- .../ProjectManager/Source/UpdateProjectCtrl.h | 6 +++- 5 files changed, 54 insertions(+), 23 deletions(-) diff --git a/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp b/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp index 65e01803aa..c5325bfb42 100644 --- a/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp +++ b/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp @@ -13,6 +13,7 @@ #include #include #include +#include #include #include @@ -47,8 +48,12 @@ namespace O3DE::ProjectManager m_gemCatalogScreen = new GemCatalogScreen(this); m_stack->addWidget(m_gemCatalogScreen); + + m_gemRepoScreen = new GemRepoScreen(this); + m_stack->addWidget(m_gemRepoScreen); vLayout->addWidget(m_stack); + connect(m_gemCatalogScreen, &ScreenWidget::ChangeScreenRequest, this, &CreateProjectCtrl::OnChangeScreenRequest); // When there are multiple project templates present, we re-gather the gems when changing the selected the project template. @@ -89,6 +94,9 @@ namespace O3DE::ProjectManager buttons->setObjectName("footer"); vLayout->addWidget(buttons); + m_primaryButton = buttons->addButton(tr("Create Project"), QDialogButtonBox::ApplyRole); + connect(m_primaryButton, &QPushButton::clicked, this, &CreateProjectCtrl::HandlePrimaryButton); + #ifdef TEMPLATE_GEM_CONFIGURATION_ENABLED connect(m_newProjectSettingsScreen, &ScreenWidget::ChangeScreenRequest, this, &CreateProjectCtrl::OnChangeScreenRequest); @@ -100,8 +108,6 @@ namespace O3DE::ProjectManager Update(); #endif // TEMPLATE_GEM_CONFIGURATION_ENABLED - m_primaryButton = buttons->addButton(tr("Create Project"), QDialogButtonBox::ApplyRole); - connect(m_primaryButton, &QPushButton::clicked, this, &CreateProjectCtrl::HandlePrimaryButton); setLayout(vLayout); } @@ -160,12 +166,21 @@ namespace O3DE::ProjectManager { m_header->setSubTitle(tr("Configure project with Gems")); m_secondaryButton->setVisible(false); + m_primaryButton->setVisible(true); + } + else if (m_stack->currentWidget() == m_gemRepoScreen) + { + m_header->setSubTitle(tr("Gem Repositories")); + m_secondaryButton->setVisible(true); + m_secondaryButton->setText(tr("Back")); + m_primaryButton->setVisible(false); } else { m_header->setSubTitle(tr("Enter Project Details")); m_secondaryButton->setVisible(true); m_secondaryButton->setText(tr("Configure Gems")); + m_primaryButton->setVisible(true); } } @@ -175,6 +190,10 @@ namespace O3DE::ProjectManager { HandleSecondaryButton(); } + else if (screen == ProjectManagerScreen::GemRepos) + { + NextScreen(); + } else { emit ChangeScreenRequest(screen); diff --git a/Code/Tools/ProjectManager/Source/CreateProjectCtrl.h b/Code/Tools/ProjectManager/Source/CreateProjectCtrl.h index 40ddb14b83..5352d58082 100644 --- a/Code/Tools/ProjectManager/Source/CreateProjectCtrl.h +++ b/Code/Tools/ProjectManager/Source/CreateProjectCtrl.h @@ -23,6 +23,7 @@ namespace O3DE::ProjectManager QT_FORWARD_DECLARE_CLASS(ScreenHeader) QT_FORWARD_DECLARE_CLASS(NewProjectSettingsScreen) QT_FORWARD_DECLARE_CLASS(GemCatalogScreen) + QT_FORWARD_DECLARE_CLASS(GemRepoScreen) class CreateProjectCtrl : public ScreenWidget @@ -67,6 +68,7 @@ namespace O3DE::ProjectManager NewProjectSettingsScreen* m_newProjectSettingsScreen = nullptr; GemCatalogScreen* m_gemCatalogScreen = nullptr; + GemRepoScreen* m_gemRepoScreen = nullptr; }; } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp index 98121d7cd2..1d238cf275 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp @@ -348,22 +348,6 @@ namespace O3DE::ProjectManager void GemCatalogScreen::HandleOpenGemRepo() { - QVector gemsToBeAdded = m_gemModel->GatherGemsToBeAdded(true); - QVector gemsToBeRemoved = m_gemModel->GatherGemsToBeRemoved(true); - - if (!gemsToBeAdded.empty() || !gemsToBeRemoved.empty()) - { - QMessageBox::StandardButton warningResult = QMessageBox::warning( - nullptr, "Pending Changes", - "There are some unsaved changes to the gem selection,
they will be lost if you change screens.
Are you sure?", - QMessageBox::No | QMessageBox::Yes); - - if (warningResult != QMessageBox::Yes) - { - return; - } - } - emit ChangeScreenRequest(ProjectManagerScreen::GemRepos); } diff --git a/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.cpp b/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.cpp index 1c8f9a6931..5de3511f84 100644 --- a/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.cpp +++ b/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.cpp @@ -7,6 +7,7 @@ */ #include +#include #include #include #include @@ -39,10 +40,9 @@ namespace O3DE::ProjectManager m_updateSettingsScreen = new UpdateProjectSettingsScreen(); m_gemCatalogScreen = new GemCatalogScreen(); + m_gemRepoScreen = new GemRepoScreen(this); - connect(m_gemCatalogScreen, &ScreenWidget::ChangeScreenRequest, this, [this](ProjectManagerScreen screen){ - emit ChangeScreenRequest(screen); - }); + connect(m_gemCatalogScreen, &ScreenWidget::ChangeScreenRequest, this, &UpdateProjectCtrl::OnChangeScreenRequest); m_stack = new QStackedWidget(this); m_stack->setObjectName("body"); @@ -69,6 +69,7 @@ namespace O3DE::ProjectManager m_stack->addWidget(topBarFrameWidget); m_stack->addWidget(m_gemCatalogScreen); + m_stack->addWidget(m_gemRepoScreen); QDialogButtonBox* backNextButtons = new QDialogButtonBox(); backNextButtons->setObjectName("footer"); @@ -102,6 +103,19 @@ namespace O3DE::ProjectManager m_gemCatalogScreen->ReinitForProject(m_projectInfo.m_path); } + void UpdateProjectCtrl::OnChangeScreenRequest(ProjectManagerScreen screen) + { + if (screen == ProjectManagerScreen::GemRepos) + { + m_stack->setCurrentWidget(m_gemRepoScreen); + Update(); + } + else + { + emit ChangeScreenRequest(screen); + } + } + void UpdateProjectCtrl::HandleGemsButton() { if (UpdateProjectSettings(true)) @@ -181,18 +195,26 @@ namespace O3DE::ProjectManager void UpdateProjectCtrl::Update() { - if (m_stack->currentIndex() == ScreenOrder::Gems) + if (m_stack->currentIndex() == ScreenOrder::GemRepos) + { + m_header->setTitle(QString(tr("Edit Project Settings: \"%1\"")).arg(m_projectInfo.GetProjectDisplayName())); + m_header->setSubTitle(QString(tr("Gem Repositories"))); + m_nextButton->setVisible(false); + } + else if (m_stack->currentIndex() == ScreenOrder::Gems) { m_header->setTitle(QString(tr("Edit Project Settings: \"%1\"")).arg(m_projectInfo.GetProjectDisplayName())); m_header->setSubTitle(QString(tr("Configure Gems"))); m_nextButton->setText(tr("Save")); + m_nextButton->setVisible(true); } else { m_header->setTitle(""); m_header->setSubTitle(QString(tr("Edit Project Settings: \"%1\"")).arg(m_projectInfo.GetProjectDisplayName())); m_nextButton->setText(tr("Save")); + m_nextButton->setVisible(true); } } diff --git a/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.h b/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.h index 3321fad638..5fef296ee7 100644 --- a/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.h +++ b/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.h @@ -22,6 +22,7 @@ namespace O3DE::ProjectManager QT_FORWARD_DECLARE_CLASS(ScreenHeader) QT_FORWARD_DECLARE_CLASS(UpdateProjectSettingsScreen) QT_FORWARD_DECLARE_CLASS(GemCatalogScreen) + QT_FORWARD_DECLARE_CLASS(GemRepoScreen) class UpdateProjectCtrl : public ScreenWidget { @@ -37,6 +38,7 @@ namespace O3DE::ProjectManager void HandleBackButton(); void HandleNextButton(); void HandleGemsButton(); + void OnChangeScreenRequest(ProjectManagerScreen screen); void UpdateCurrentProject(const QString& projectPath); private: @@ -47,13 +49,15 @@ namespace O3DE::ProjectManager enum ScreenOrder { Settings, - Gems + Gems, + GemRepos }; ScreenHeader* m_header = nullptr; QStackedWidget* m_stack = nullptr; UpdateProjectSettingsScreen* m_updateSettingsScreen = nullptr; GemCatalogScreen* m_gemCatalogScreen = nullptr; + GemRepoScreen* m_gemRepoScreen = nullptr; QPushButton* m_backButton = nullptr; QPushButton* m_nextButton = nullptr; From 259ee654aec3c1793d5e78cc4fdbe443747fa3f6 Mon Sep 17 00:00:00 2001 From: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> Date: Mon, 1 Nov 2021 11:18:38 -0700 Subject: [PATCH 03/67] WIP refresh gem catalog in place Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> --- .../Source/CreateProjectCtrl.cpp | 7 +++ .../Source/GemCatalog/GemCatalogScreen.cpp | 55 +++++++++++++++++++ .../Source/GemCatalog/GemCatalogScreen.h | 1 + .../Source/GemCatalog/GemModel.cpp | 11 ++++ .../Source/GemCatalog/GemModel.h | 3 + .../Source/GemRepo/GemRepoScreen.cpp | 4 ++ .../Source/GemRepo/GemRepoScreen.h | 4 ++ 7 files changed, 85 insertions(+) diff --git a/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp b/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp index c5325bfb42..e33e9449fe 100644 --- a/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp +++ b/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp @@ -55,6 +55,13 @@ namespace O3DE::ProjectManager connect(m_gemCatalogScreen, &ScreenWidget::ChangeScreenRequest, this, &CreateProjectCtrl::OnChangeScreenRequest); + connect( + m_gemRepoScreen, &GemRepoScreen::OnRefresh, + [this]() + { + const QString projectTemplatePath = m_newProjectSettingsScreen->GetProjectTemplatePath(); + m_gemCatalogScreen->Refresh(projectTemplatePath + "/Template"); + }); // When there are multiple project templates present, we re-gather the gems when changing the selected the project template. connect(m_newProjectSettingsScreen, &NewProjectSettingsScreen::OnTemplateSelectionChanged, this, [=](int oldIndex, [[maybe_unused]] int newIndex) diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp index 1d238cf275..fb78736a3c 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp @@ -23,6 +23,8 @@ #include #include #include +#include +#include namespace O3DE::ProjectManager { @@ -145,6 +147,59 @@ namespace O3DE::ProjectManager } } + void GemCatalogScreen::Refresh(const QString& projectPath) + { + QHash gemInfoHash; + + AZ::Outcome, AZStd::string> allGemInfosResult = PythonBindingsInterface::Get()->GetAllGemInfos(projectPath); + if (allGemInfosResult.IsSuccess()) + { + QVector gemInfos = allGemInfosResult.GetValue(); + for (const GemInfo& gemInfo : gemInfos) + { + gemInfoHash.insert(gemInfo.m_name, gemInfo); + } + } + + AZ::Outcome, AZStd::string> allRepoGemInfosResult = PythonBindingsInterface::Get()->GetAllGemRepoGemsInfos(); + if (allRepoGemInfosResult.IsSuccess()) + { + const QVector allRepoGemInfos = allRepoGemInfosResult.GetValue(); + for (const GemInfo& gemInfo : allRepoGemInfos) + { + if (!gemInfoHash.contains(gemInfo.m_name)) + { + gemInfoHash.insert(gemInfo.m_name, gemInfo); + } + } + } + + // remove rows for gems that were removed and not project dependencies + int i = 0; + while (i < m_gemModel->rowCount()) + { + QModelIndex index = m_gemModel->index(i,0); + QString gemName = m_gemModel->GetName(index); + if (!gemInfoHash.contains(gemName) && !m_gemModel->IsAdded(index) && !m_gemModel->IsAddedDependency(index)) + { + m_gemModel->removeRow(i); + } + else + { + gemInfoHash.remove(gemName); + i++; + } + } + + // add new rows + for(auto iter = gemInfoHash.begin(); iter != gemInfoHash.end(); ++iter) + { + m_gemModel->AddGem(iter.value()); + } + + m_gemModel->UpdateGemDependencies(); + } + void GemCatalogScreen::OnGemStatusChanged(const QString& gemName, uint32_t numChangedDependencies) { if (m_notificationsEnabled) diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h index 1b34019d1a..b866b2d3af 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h @@ -33,6 +33,7 @@ namespace O3DE::ProjectManager ProjectManagerScreen GetScreenEnum() override; void ReinitForProject(const QString& projectPath); + void Refresh(const QString& projectPath); enum class EnableDisableGemsResult { diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp index fb228c0b4a..a059df4cbf 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp @@ -18,6 +18,7 @@ namespace O3DE::ProjectManager : QStandardItemModel(parent) { m_selectionModel = new QItemSelectionModel(this, parent); + connect(this, &QAbstractItemModel::rowsAboutToBeRemoved, this, &GemModel::OnRowsAboutToBeRemoved); } QItemSelectionModel* GemModel::GetSelectionModel() const @@ -359,6 +360,16 @@ namespace O3DE::ProjectManager gemModel->emit gemStatusChanged(gemName, numChangedDependencies); } + void GemModel::OnRowsAboutToBeRemoved(const QModelIndex& parent, int first, int last) + { + for (int i = first; i <= last; ++i) + { + QModelIndex modelIndex = index(i, 0, parent); + const QString& gemName = GetName(modelIndex); + m_nameToIndexMap.remove(gemName); + } + } + void GemModel::SetIsAddedDependency(QAbstractItemModel& model, const QModelIndex& modelIndex, bool isAdded) { model.setData(modelIndex, isAdded, RoleIsAddedDependency); diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h index 35231cc105..f4bc1ec502 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h @@ -80,6 +80,9 @@ namespace O3DE::ProjectManager signals: void gemStatusChanged(const QString& gemName, uint32_t numChangedDependencies); + protected slots: + void OnRowsAboutToBeRemoved(const QModelIndex& parent, int first, int last); + private: void FindGemDisplayNamesByNameStrings(QStringList& inOutGemNames); void GetAllDependingGems(const QModelIndex& modelIndex, QSet& inOutGems); diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.cpp b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.cpp index 0ddfe41434..30a57417d2 100644 --- a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.cpp +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.cpp @@ -91,6 +91,7 @@ namespace O3DE::ProjectManager if (addGemRepoResult) { Reinit(); + emit OnRefresh(); } else { @@ -116,6 +117,7 @@ namespace O3DE::ProjectManager if (removeGemRepoResult) { Reinit(); + emit OnRefresh(); } else { @@ -130,6 +132,7 @@ namespace O3DE::ProjectManager { bool refreshResult = PythonBindingsInterface::Get()->RefreshAllGemRepos(); Reinit(); + emit OnRefresh(); if (!refreshResult) { @@ -146,6 +149,7 @@ namespace O3DE::ProjectManager if (refreshResult.IsSuccess()) { Reinit(); + emit OnRefresh(); } else { diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.h b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.h index 46a733362a..0516005eef 100644 --- a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.h +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.h @@ -28,6 +28,7 @@ namespace O3DE::ProjectManager class GemRepoScreen : public ScreenWidget { + Q_OBJECT public: explicit GemRepoScreen(QWidget* parent = nullptr); ~GemRepoScreen() = default; @@ -37,6 +38,9 @@ namespace O3DE::ProjectManager GemRepoModel* GetGemRepoModel() const { return m_gemRepoModel; } + signals: + void OnRefresh(); + public slots: void HandleAddRepoButton(); void HandleRemoveRepoButton(const QModelIndex& modelIndex); From fab0326188e2e67c8c7481d430cc6e0ceefc0cbc Mon Sep 17 00:00:00 2001 From: Tommy Walton Date: Tue, 2 Nov 2021 13:42:11 -0700 Subject: [PATCH 04/67] Creating default seedList.seed files for Atom gems (#5147) Signed-off-by: Tommy Walton --- Gems/Atom/Bootstrap/Assets/seedList.seed | 13 + Gems/Atom/Feature/Common/Assets/seedList.seed | 317 ++++++++++++++++++ Gems/Atom/RPI/Assets/seedList.seed | 29 ++ .../AtomFont/Assets/seedList.seed | 13 + .../Assets/seedList.seed | 13 + .../CommonFeatures/Assets/seedList.seed | 45 +++ Gems/AtomTressFX/Assets/seedList.seed | 101 ++++++ Gems/LyShine/Assets/seedList.seed | 24 ++ 8 files changed, 555 insertions(+) create mode 100644 Gems/Atom/Bootstrap/Assets/seedList.seed create mode 100644 Gems/Atom/Feature/Common/Assets/seedList.seed create mode 100644 Gems/Atom/RPI/Assets/seedList.seed create mode 100644 Gems/AtomLyIntegration/AtomFont/Assets/seedList.seed create mode 100644 Gems/AtomLyIntegration/AtomViewportDisplayIcons/Assets/seedList.seed create mode 100644 Gems/AtomLyIntegration/CommonFeatures/Assets/seedList.seed create mode 100644 Gems/AtomTressFX/Assets/seedList.seed diff --git a/Gems/Atom/Bootstrap/Assets/seedList.seed b/Gems/Atom/Bootstrap/Assets/seedList.seed new file mode 100644 index 0000000000..0f42b7790a --- /dev/null +++ b/Gems/Atom/Bootstrap/Assets/seedList.seed @@ -0,0 +1,13 @@ + + + + + + + + + + + + + diff --git a/Gems/Atom/Feature/Common/Assets/seedList.seed b/Gems/Atom/Feature/Common/Assets/seedList.seed new file mode 100644 index 0000000000..9881686940 --- /dev/null +++ b/Gems/Atom/Feature/Common/Assets/seedList.seed @@ -0,0 +1,317 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Gems/Atom/RPI/Assets/seedList.seed b/Gems/Atom/RPI/Assets/seedList.seed new file mode 100644 index 0000000000..300092e6c3 --- /dev/null +++ b/Gems/Atom/RPI/Assets/seedList.seed @@ -0,0 +1,29 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Gems/AtomLyIntegration/AtomFont/Assets/seedList.seed b/Gems/AtomLyIntegration/AtomFont/Assets/seedList.seed new file mode 100644 index 0000000000..f879f523d0 --- /dev/null +++ b/Gems/AtomLyIntegration/AtomFont/Assets/seedList.seed @@ -0,0 +1,13 @@ + + + + + + + + + + + + + diff --git a/Gems/AtomLyIntegration/AtomViewportDisplayIcons/Assets/seedList.seed b/Gems/AtomLyIntegration/AtomViewportDisplayIcons/Assets/seedList.seed new file mode 100644 index 0000000000..2e22bca486 --- /dev/null +++ b/Gems/AtomLyIntegration/AtomViewportDisplayIcons/Assets/seedList.seed @@ -0,0 +1,13 @@ + + + + + + + + + + + + + diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/seedList.seed b/Gems/AtomLyIntegration/CommonFeatures/Assets/seedList.seed new file mode 100644 index 0000000000..157172ad34 --- /dev/null +++ b/Gems/AtomLyIntegration/CommonFeatures/Assets/seedList.seed @@ -0,0 +1,45 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Gems/AtomTressFX/Assets/seedList.seed b/Gems/AtomTressFX/Assets/seedList.seed new file mode 100644 index 0000000000..95389a753a --- /dev/null +++ b/Gems/AtomTressFX/Assets/seedList.seed @@ -0,0 +1,101 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Gems/LyShine/Assets/seedList.seed b/Gems/LyShine/Assets/seedList.seed index 499469bd63..b19aa77191 100644 --- a/Gems/LyShine/Assets/seedList.seed +++ b/Gems/LyShine/Assets/seedList.seed @@ -16,6 +16,30 @@ + + + + + + + + + + + + + + + + + + + + + + + + From f8aa265253e2550d953fc65726d5b0980ffc9fbc Mon Sep 17 00:00:00 2001 From: Tommy Walton Date: Tue, 2 Nov 2021 13:42:20 -0700 Subject: [PATCH 05/67] Modifying a copy to not overrun if the target is smaller than the size of the default value array (#5186) Signed-off-by: Tommy Walton --- .../Source/Integration/Components/SimpleLODComponent.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/Gems/EMotionFX/Code/Source/Integration/Components/SimpleLODComponent.cpp b/Gems/EMotionFX/Code/Source/Integration/Components/SimpleLODComponent.cpp index aa17058adf..fdc6426e4c 100644 --- a/Gems/EMotionFX/Code/Source/Integration/Components/SimpleLODComponent.cpp +++ b/Gems/EMotionFX/Code/Source/Integration/Components/SimpleLODComponent.cpp @@ -85,10 +85,13 @@ namespace EMotionFX if (numLODs != m_lodSampleRates.size()) { - // Generate the default LOD Sample Rate to 140, 60, 45, 25, 15, 10 + // Generate the default LOD Sample Rate to 140, 60, 45, 25, 15, 10, 10, 10, ... constexpr AZStd::array defaultSampleRate {140.0f, 60.0f, 45.0f, 25.0f, 15.0f, 10.0f}; - m_lodSampleRates.resize(numLODs); - AZStd::copy(begin(defaultSampleRate), end(defaultSampleRate), begin(m_lodSampleRates)); + m_lodSampleRates.resize(numLODs, 10.0f); + + // Do not copy more than what fits in defaultSampleRates or numLODs. + size_t copyCount = std::min(defaultSampleRate.size(), numLODs); + AZStd::copy(begin(defaultSampleRate), begin(defaultSampleRate) + copyCount, begin(m_lodSampleRates)); } } From 6763e2a3ac80a9162895d5dec1d2d051da97fed0 Mon Sep 17 00:00:00 2001 From: galibzon <66021303+galibzon@users.noreply.github.com> Date: Tue, 2 Nov 2021 16:21:26 -0500 Subject: [PATCH 06/67] Shaders changes require two or more change cycles before updating (#5142) * Shaders changes require two or more change cycles before updating This fixes the problem described in the title. Consolidated the responsibility to update the root shader variant asset into the Shader() class. It was unnecessarily spread across Shader(), ShaderVariant() and ShaderAsset(). In particular OnAssetReloaded now makes a temporary copy of the root ShaderVariantAsset and updates the ShaderAsset with such reference only when OnAssetReloaded() is called on behalf of the ShaderAsset. Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com> --- .../Code/Source/Decals/DecalTextureArray.cpp | 2 +- .../Include/Atom/RPI.Public/Shader/Shader.h | 18 ++--- .../Atom/RPI.Public/Shader/ShaderVariant.h | 4 - .../Atom/RPI.Reflect/Shader/ShaderAsset.h | 17 ++-- .../Source/RPI.Public/Material/Material.cpp | 4 +- .../Source/RPI.Public/Pass/PassLibrary.cpp | 2 +- .../Specific/ImageAttachmentPreviewPass.cpp | 2 +- .../Code/Source/RPI.Public/Shader/Shader.cpp | 78 ++++++++++++------- .../RPI.Public/Shader/ShaderVariant.cpp | 34 ++------ .../RPI.Reflect/Material/MaterialAsset.cpp | 2 +- .../Source/RPI.Reflect/Shader/ShaderAsset.cpp | 38 +-------- .../EditorDiffuseProbeGridComponent.cpp | 2 +- .../EditorReflectionProbeComponent.cpp | 2 +- 13 files changed, 80 insertions(+), 125 deletions(-) diff --git a/Gems/Atom/Feature/Common/Code/Source/Decals/DecalTextureArray.cpp b/Gems/Atom/Feature/Common/Code/Source/Decals/DecalTextureArray.cpp index 87ac0a9679..36a59bd07f 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Decals/DecalTextureArray.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/Decals/DecalTextureArray.cpp @@ -78,7 +78,7 @@ namespace AZ AZ_Warning("DecalTextureArray", false, "Material property: %s does not have a valid asset Id", propertyName.GetCStr()); return {}; } - return { imageAsset.GetAs< AZ::RPI::StreamingImageAsset>(), AZ::Data::AssetLoadBehavior::PreLoad }; + return Data::static_pointer_cast(imageAsset); } static AZ::Data::Asset GetStreamingImageAsset(const AZ::Data::Asset materialAssetData, const AZ::Name& propertyName) diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/Shader.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/Shader.h index e2568f3b61..edb1ac47d9 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/Shader.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/Shader.h @@ -52,9 +52,8 @@ namespace AZ */ class Shader final : public Data::InstanceData - , public Data::AssetBus::Handler + , public Data::AssetBus::MultiHandler , public ShaderVariantFinderNotificationBus::Handler - , public ShaderReloadNotificationBus::Handler { friend class ShaderSystem; public: @@ -165,15 +164,6 @@ namespace AZ void OnShaderVariantTreeAssetReady(Data::Asset /*shaderVariantTreeAsset*/, bool /*isError*/) override {}; void OnShaderVariantAssetReady(Data::Asset shaderVariantAsset, bool IsError) override; /////////////////////////////////////////////////////////////////// - - /////////////////////////////////////////////////////////////////// - // ShaderReloadNotificationBus overrides... - void OnShaderAssetReinitialized(const Data::Asset& shaderAsset) override; - // Note we don't need OnShaderVariantReinitialized because the Shader class doesn't do anything with the data inside - // the ShaderVariant object. The only thing we might want to do is propagate the message upward, but that's unnecessary - // because the ShaderReloadNotificationBus uses the Shader's AssetId as the ID for all messages including those from the variants. - // And of course we don't need to handle OnShaderReinitialized because this *is* this Shader. - /////////////////////////////////////////////////////////////////// //! A strong reference to the shader asset. Data::Asset m_asset; @@ -206,6 +196,12 @@ namespace AZ //! PipelineLibrary file name char m_pipelineLibraryPath[AZ_MAX_PATH_LEN] = { 0 }; + + //! During OnAssetReloaded, the internal references to ShaderVariantAsset inside + //! ShaderAsset are not updated correctly. We store here a reference to the root ShaderVariantAsset + //! when it got reloaded, later when We get OnAssetReloaded for the ShaderAsset We update its internal + //! reference to the root variant asset. + Data::Asset m_reloadedRootShaderVariantAsset; }; } } diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/ShaderVariant.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/ShaderVariant.h index 7cfa2f91f5..0fb76e45c2 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/ShaderVariant.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/ShaderVariant.h @@ -19,7 +19,6 @@ namespace AZ //! the RHI::PipelineStateType of the parent Shader instance. For shaders on the raster //! pipeline, the RHI::DrawFilterTag is also provided. class ShaderVariant final - : public Data::AssetBus::MultiHandler { friend class Shader; public: @@ -58,9 +57,6 @@ namespace AZ const Data::Asset& shaderVariantAsset, SupervariantIndex supervariantIndex); - // AssetBus overrides... - void OnAssetReloaded(Data::Asset asset) override; - //! A reference to the shader asset that this is a variant of. Data::Asset m_shaderAsset; diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Shader/ShaderAsset.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Shader/ShaderAsset.h index 2c24d6052a..c5df9a4b51 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Shader/ShaderAsset.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Shader/ShaderAsset.h @@ -53,12 +53,12 @@ namespace AZ class ShaderAsset final : public Data::AssetData , public ShaderVariantFinderNotificationBus::Handler - , public Data::AssetBus::Handler , public AssetInitBus::Handler { friend class ShaderAssetCreator; friend class ShaderAssetHandler; friend class ShaderAssetTester; + friend class Shader; public: AZ_RTTI(ShaderAsset, "{823395A3-D570-49F4-99A9-D820CD1DEF98}", Data::AssetData); static void Reflect(ReflectContext* context); @@ -212,22 +212,19 @@ namespace AZ return GetAttribute(shaderStage, attributeName, DefaultSupervariantIndex); } - private: - /////////////////////////////////////////////////////////////////// - /// AssetBus overrides - void OnAssetReloaded(Data::Asset asset) override; - void OnAssetReady(Data::Asset asset) override; - /////////////////////////////////////////////////////////////////// - - void ReinitializeRootShaderVariant(Data::Asset asset); - /////////////////////////////////////////////////////////////////// /// ShaderVariantFinderNotificationBus overrides void OnShaderVariantTreeAssetReady(Data::Asset shaderVariantTreeAsset, bool isError) override; void OnShaderVariantAssetReady(Data::Asset /*shaderVariantAsset*/, bool /*isError*/) override {}; /////////////////////////////////////////////////////////////////// + // Only Shader::OnAssetReloaded() should call this function, because it is pointless for an Asset to + // to refresh its own "serialized references" to other assets during OnAssetReloaded(). + // The problem is that OnAssetReloaded() doesn't do a good job at updating "serialized references" to other assets, + // So some other class must update the reference and that's why Shader() is the best class to do it. + void UpdateRootShaderVariantAsset(SupervariantIndex SupervariantIndex, Data::Asset newRootVariant); + //! A Supervariant represents a set of static shader compilation parameters. //! Those parameters can be predefined c-preprocessor macros or specific arguments //! for AZSLc. diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Material/Material.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Material/Material.cpp index 050ae47749..63e55d379d 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Material/Material.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Material/Material.cpp @@ -234,7 +234,7 @@ namespace AZ { ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->Material::OnAssetReloaded %s", this, asset.GetHint().c_str()); - Data::Asset newMaterialAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; + Data::Asset newMaterialAsset = Data::static_pointer_cast(asset); if (newMaterialAsset) { @@ -610,7 +610,7 @@ namespace AZ } } - if (Data::Asset streamingImageAsset = { imageAsset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }) + if (Data::Asset streamingImageAsset = Data::static_pointer_cast(imageAsset)) { Data::Instance image = StreamingImage::FindOrCreate(streamingImageAsset); if (!image) diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassLibrary.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassLibrary.cpp index 6a6f5f3ff9..87c6eee814 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassLibrary.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassLibrary.cpp @@ -281,7 +281,7 @@ namespace AZ void PassLibrary::OnAssetReloaded(Data::Asset asset) { // Handle pass asset reload - Data::Asset passAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; + Data::Asset passAsset = Data::static_pointer_cast(asset); if (passAsset && passAsset->GetPassTemplate()) { LoadPassAsset(passAsset->GetPassTemplate()->m_name, passAsset, true); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.cpp index 8f83e4efe1..9a4428a03a 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.cpp @@ -231,7 +231,7 @@ namespace AZ void ImageAttachmentPreviewPass::OnAssetReloaded(Data::Asset asset) { - Data::Asset shaderAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; + Data::Asset shaderAsset = Data::static_pointer_cast(asset); if (shaderAsset) { m_needsShaderLoad = true; diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/Shader.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/Shader.cpp index 51dd9c36d3..a2d91fefd6 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/Shader.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/Shader.cpp @@ -15,6 +15,8 @@ #include #include +#include + namespace AZ { @@ -96,8 +98,7 @@ namespace AZ RHI::ResultCode Shader::Init(ShaderAsset& shaderAsset) { - Data::AssetBus::Handler::BusDisconnect(); - ShaderReloadNotificationBus::Handler::BusDisconnect(); + Data::AssetBus::MultiHandler::BusDisconnect(); ShaderVariantFinderNotificationBus::Handler::BusDisconnect(); RHI::RHISystemInterface* rhiSystem = RHI::RHISystemInterface::Get(); @@ -112,7 +113,8 @@ namespace AZ AZStd::unique_lock lock(m_variantCacheMutex); m_shaderVariants.clear(); } - m_rootVariant.Init(Data::Asset{&shaderAsset, AZ::Data::AssetLoadBehavior::PreLoad}, shaderAsset.GetRootVariant(m_supervariantIndex), m_supervariantIndex); + auto rootShaderVariantAsset = shaderAsset.GetRootVariant(m_supervariantIndex); + m_rootVariant.Init(m_asset, rootShaderVariantAsset, m_supervariantIndex); if (m_pipelineLibraryHandle.IsNull()) { @@ -146,8 +148,8 @@ namespace AZ } ShaderVariantFinderNotificationBus::Handler::BusConnect(m_asset.GetId()); - Data::AssetBus::Handler::BusConnect(m_asset.GetId()); - ShaderReloadNotificationBus::Handler::BusConnect(m_asset.GetId()); + Data::AssetBus::MultiHandler::BusConnect(rootShaderVariantAsset.GetId()); + Data::AssetBus::MultiHandler::BusConnect(m_asset.GetId()); return RHI::ResultCode::Success; } @@ -155,8 +157,7 @@ namespace AZ void Shader::Shutdown() { ShaderVariantFinderNotificationBus::Handler::BusDisconnect(); - Data::AssetBus::Handler::BusDisconnect(); - ShaderReloadNotificationBus::Handler::BusDisconnect(); + Data::AssetBus::MultiHandler::BusDisconnect(); if (m_pipelineLibraryHandle.IsValid()) { @@ -181,14 +182,52 @@ namespace AZ { ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->Shader::OnAssetReloaded %s", this, asset.GetHint().c_str()); - if (asset->GetId() == m_asset->GetId()) + if (asset.GetAs()) { - Data::Asset newAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; - AZ_Assert(newAsset, "Reloaded ShaderAsset is null"); + m_reloadedRootShaderVariantAsset = Data::static_pointer_cast(asset); + if (m_asset->m_shaderAssetBuildTimestamp == m_reloadedRootShaderVariantAsset->GetBuildTimestamp()) + { + Init(*m_asset.Get()); + ShaderReloadNotificationBus::Event(asset.GetId(), &ShaderReloadNotificationBus::Events::OnShaderReinitialized, *this); + } + return; + } - Init(*newAsset.Get()); + if (asset.GetAs()) + { + m_asset = Data::static_pointer_cast(asset); + if (!m_reloadedRootShaderVariantAsset.IsReady()) + { + // Do nothing, as We should not re-initilize until the root shader variant asset has been reloaded. + return; + } + AZ_Assert(m_asset->m_shaderAssetBuildTimestamp == m_reloadedRootShaderVariantAsset->GetBuildTimestamp(), + "shaderAsset timeStamp=%lld, but Root ShaderVariantAsset timeStamp=%lld", + m_asset->m_shaderAssetBuildTimestamp, m_reloadedRootShaderVariantAsset->GetBuildTimestamp()); + m_asset->UpdateRootShaderVariantAsset(m_supervariantIndex, m_reloadedRootShaderVariantAsset); + m_reloadedRootShaderVariantAsset = {}; // Clear the temporary reference. + + if (ShaderReloadDebugTracker::IsEnabled()) + { + auto makeTimeString = [](AZStd::sys_time_t timestamp, AZStd::sys_time_t now) + { + AZStd::sys_time_t elapsedMicroseconds = now - timestamp; + double elapsedSeconds = aznumeric_cast(elapsedMicroseconds / 1'000'000); + AZStd::string timeString = AZStd::string::format("%lld (%f seconds ago)", timestamp, elapsedSeconds); + return timeString; + }; + + AZStd::sys_time_t now = AZStd::GetTimeNowMicroSecond(); + + const auto shaderVariantAsset = m_asset->GetRootVariant(); + ShaderReloadDebugTracker::Printf("{%p}->Shader::OnAssetReloaded for shader '%s' [build time %s] found variant '%s' [build time %s]", this, + m_asset.GetHint().c_str(), makeTimeString(m_asset->m_shaderAssetBuildTimestamp, now).c_str(), + shaderVariantAsset.GetHint().c_str(), makeTimeString(shaderVariantAsset->GetBuildTimestamp(), now).c_str()); + } + Init(*m_asset.Get()); ShaderReloadNotificationBus::Event(asset.GetId(), &ShaderReloadNotificationBus::Events::OnShaderReinitialized, *this); } + } /////////////////////////////////////////////////////////////////////// @@ -253,23 +292,6 @@ namespace AZ ShaderReloadNotificationBus::Event(m_asset.GetId(), &ShaderReloadNotificationBus::Events::OnShaderVariantReinitialized, updatedVariant); } /////////////////////////////////////////////////////////////////// - - - /////////////////////////////////////////////////////////////////// - // ShaderReloadNotificationBus overrides... - void Shader::OnShaderAssetReinitialized(const Data::Asset& shaderAsset) - { - // When reloads occur, it's possible for old Asset objects to hang around and report reinitialization, - // so we can reduce unnecessary reinitialization in that case. - if (shaderAsset.Get() == m_asset.Get()) - { - ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->Shader::OnShaderAssetReinitialized %s", this, shaderAsset.GetHint().c_str()); - - Init(*m_asset.Get()); - ShaderReloadNotificationBus::Event(shaderAsset.GetId(), &ShaderReloadNotificationBus::Events::OnShaderReinitialized, *this); - } - } - /////////////////////////////////////////////////////////////////// ConstPtr Shader::LoadPipelineLibrary() const { diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderVariant.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderVariant.cpp index 7aa70de6f8..ce33a31fbb 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderVariant.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderVariant.cpp @@ -22,24 +22,20 @@ namespace AZ const Data::Asset& shaderAsset, const Data::Asset& shaderVariantAsset, SupervariantIndex supervariantIndex) - { + { + m_shaderAsset = shaderAsset; + m_shaderVariantAsset = shaderVariantAsset; + m_supervariantIndex = supervariantIndex; m_pipelineStateType = shaderAsset->GetPipelineStateType(); m_pipelineLayoutDescriptor = shaderAsset->GetPipelineLayoutDescriptor(supervariantIndex); - m_shaderVariantAsset = shaderVariantAsset; m_renderStates = &shaderAsset->GetRenderStates(supervariantIndex); - m_supervariantIndex = supervariantIndex; - Data::AssetBus::MultiHandler::BusDisconnect(); - Data::AssetBus::MultiHandler::BusConnect(shaderAsset.GetId()); - Data::AssetBus::MultiHandler::BusConnect(shaderVariantAsset.GetId()); - - m_shaderAsset = shaderAsset; return true; } ShaderVariant::~ShaderVariant() { - Data::AssetBus::MultiHandler::BusDisconnect(); + } void ShaderVariant::ConfigurePipelineState(RHI::PipelineStateDescriptor& descriptor) const @@ -82,25 +78,5 @@ namespace AZ } } - - void ShaderVariant::OnAssetReloaded(Data::Asset asset) - { - ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->ShaderVariant::OnAssetReloaded %s", this, asset.GetHint().c_str()); - - if (asset.GetAs()) - { - Data::Asset shaderVariantAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; - Init(m_shaderAsset, shaderVariantAsset, m_supervariantIndex); - ShaderReloadNotificationBus::Event(m_shaderAsset.GetId(), &ShaderReloadNotificationBus::Events::OnShaderVariantReinitialized, *this); - } - - if (asset.GetAs()) - { - Data::Asset shaderAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; - Init(shaderAsset, m_shaderVariantAsset, m_supervariantIndex); - ShaderReloadNotificationBus::Event(m_shaderAsset.GetId(), &ShaderReloadNotificationBus::Events::OnShaderVariantReinitialized, *this); - } - } - } // namespace RPI } // namespace AZ diff --git a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialAsset.cpp b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialAsset.cpp index 36f4947e3d..ac90333842 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialAsset.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material/MaterialAsset.cpp @@ -237,7 +237,7 @@ namespace AZ void MaterialAsset::ReinitializeMaterialTypeAsset(Data::Asset asset) { - Data::Asset newMaterialTypeAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; + Data::Asset newMaterialTypeAsset = Data::static_pointer_cast(asset); if (newMaterialTypeAsset) { diff --git a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Shader/ShaderAsset.cpp b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Shader/ShaderAsset.cpp index 84757d58ab..10b748aa06 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Shader/ShaderAsset.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Shader/ShaderAsset.cpp @@ -108,7 +108,6 @@ namespace AZ ShaderAsset::~ShaderAsset() { - Data::AssetBus::Handler::BusDisconnect(); ShaderVariantFinderNotificationBus::Handler::BusDisconnect(); AssetInitBus::Handler::BusDisconnect(); } @@ -570,46 +569,16 @@ namespace AZ bool ShaderAsset::PostLoadInit() { - // Once the ShaderAsset is loaded, it is necessary to listen for changes in the Root Variant Asset. - Data::AssetBus::Handler::BusConnect(GetRootVariant().GetId()); ShaderVariantFinderNotificationBus::Handler::BusConnect(GetId()); - AssetInitBus::Handler::BusDisconnect(); - return true; } - - void ShaderAsset::ReinitializeRootShaderVariant(Data::Asset asset) - { - Data::Asset shaderVariantAsset = { asset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; - AZ_Assert(shaderVariantAsset->GetStableId() == RootShaderVariantStableId, "Was expecting to update the root variant"); - SupervariantIndex supervariantIndex = GetSupervariantIndexFromAssetId(asset.GetId()); - GetCurrentShaderApiData().m_supervariants[supervariantIndex.GetIndex()].m_rootShaderVariantAsset = asset; - ShaderReloadNotificationBus::Event(GetId(), &ShaderReloadNotificationBus::Events::OnShaderAssetReinitialized, Data::Asset{ this, AZ::Data::AssetLoadBehavior::PreLoad } ); - } - /////////////////////////////////////////////////////////////////////// - // AssetBus overrides... - void ShaderAsset::OnAssetReloaded(Data::Asset asset) + + void ShaderAsset::UpdateRootShaderVariantAsset(SupervariantIndex supervariantIndex, Data::Asset newRootVariant) { - ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->ShaderAsset::OnAssetReloaded %s", this, asset.GetHint().c_str()); - ReinitializeRootShaderVariant(asset); + GetCurrentShaderApiData().m_supervariants[supervariantIndex.GetIndex()].m_rootShaderVariantAsset = newRootVariant; } - void ShaderAsset::OnAssetReady(Data::Asset asset) - { - // We have to listen to OnAssetReady, OnAssetReloaded isn't enough, because of the following scenario: - // The user changes a .shader file, which causes the AP to rebuild the ShaderAsset and root ShaderVariantAsset. - // 1) Thread A creates the new ShaderAsset, loads it, and gets the old ShaderVariantAsset. - // 2) Thread B creates the new ShaderVariantAsset, loads it, and calls OnAssetReloaded. - // 3) Main thread calls ShaderAsset::PostLoadInit which connects to the AssetBus but it's too late to receive OnAssetReloaded, - // so it continues using the old ShaderVariantAsset instead of the new one. - // The OnAssetReady bus function is called automatically whenever a connection to AssetBus is made, so listening to this gives - // us the opportunity to assign the appropriate ShaderVariantAsset. - - ShaderReloadDebugTracker::ScopedSection reloadSection("{%p}->ShaderAsset::OnAssetReady %s", this, asset.GetHint().c_str()); - ReinitializeRootShaderVariant(asset); - } - /////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////// /// ShaderVariantFinderNotificationBus overrides @@ -628,7 +597,6 @@ namespace AZ m_shaderVariantTree = shaderVariantTreeAsset; } lock.unlock(); - ShaderReloadNotificationBus::Event(GetId(), &ShaderReloadNotificationBus::Events::OnShaderAssetReinitialized, Data::Asset{ this, AZ::Data::AssetLoadBehavior::PreLoad }); } /////////////////////////////////////////////////////////////////// diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/EditorDiffuseProbeGridComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/EditorDiffuseProbeGridComponent.cpp index c14510f195..f54d1f05e5 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/EditorDiffuseProbeGridComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/EditorDiffuseProbeGridComponent.cpp @@ -196,7 +196,7 @@ namespace AZ { // bake is complete, update configuration with the new baked texture asset AzToolsFramework::ScopedUndoBatch undoBatch("DiffuseProbeGrid Texture Bake"); - configurationAsset = { textureAsset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; + configurationAsset = textureAsset; SetDirty(); if (m_controller.m_configuration.m_bakedIrradianceTextureAsset.IsReady() && diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/ReflectionProbe/EditorReflectionProbeComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/ReflectionProbe/EditorReflectionProbeComponent.cpp index 99e99abf4a..ae5c930096 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/ReflectionProbe/EditorReflectionProbeComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/ReflectionProbe/EditorReflectionProbeComponent.cpp @@ -178,7 +178,7 @@ namespace AZ if (notificationType == CubeMapAssetNotificationType::Ready) { // bake is complete, update configuration with the new baked cubemap asset - m_controller.m_configuration.m_bakedCubeMapAsset = { cubeMapAsset.GetAs(), AZ::Data::AssetLoadBehavior::PreLoad }; + m_controller.m_configuration.m_bakedCubeMapAsset = cubeMapAsset; // refresh the currently rendered cubemap m_controller.UpdateCubeMap(); From 0900f5075fa0a7bfecdc953b2a63f99de8f81d7f Mon Sep 17 00:00:00 2001 From: antonmic <56370189+antonmic@users.noreply.github.com> Date: Tue, 2 Nov 2021 14:40:18 -0700 Subject: [PATCH 07/67] Removed unused SsaoHalfRes pass Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com> --- .../Common/Assets/Passes/SsaoHalfRes.pass | 88 ------------------- .../atom_feature_common_asset_files.cmake | 1 - 2 files changed, 89 deletions(-) delete mode 100644 Gems/Atom/Feature/Common/Assets/Passes/SsaoHalfRes.pass diff --git a/Gems/Atom/Feature/Common/Assets/Passes/SsaoHalfRes.pass b/Gems/Atom/Feature/Common/Assets/Passes/SsaoHalfRes.pass deleted file mode 100644 index d34ae4161d..0000000000 --- a/Gems/Atom/Feature/Common/Assets/Passes/SsaoHalfRes.pass +++ /dev/null @@ -1,88 +0,0 @@ -{ - "Type": "JsonSerialization", - "Version": 1, - "ClassName": "PassAsset", - "ClassData": { - "PassTemplate": { - "Name": "SsaoHalfResTemplate", - "PassClass": "ParentPass", - "Slots": [ - { - "Name": "LinearDepth", - "SlotType": "Input", - "ScopeAttachmentUsage": "Shader" - }, - { - "Name": "Output", - "SlotType": "Output", - "ScopeAttachmentUsage": "Shader" - } - ], - "Connections": [ - { - "LocalSlot": "Output", - "AttachmentRef": { - "Pass": "Upsample", - "Attachment": "Output" - } - } - ], - "PassRequests": [ - { - "Name": "DepthDownsample", - "TemplateName": "DepthDownsampleTemplate", - "Connections": [ - { - "LocalSlot": "FullResDepth", - "AttachmentRef": { - "Pass": "Parent", - "Attachment": "LinearDepth" - } - } - ] - }, - { - "Name": "DownsampledSsao", - "TemplateName": "SsaoParentTemplate", - "Connections": [ - { - "LocalSlot": "LinearDepth", - "AttachmentRef": { - "Pass": "DepthDownsample", - "Attachment": "HalfResDepth" - } - } - ] - }, - { - "Name": "Upsample", - "TemplateName": "DepthUpsampleTemplate", - "Enabled": true, - "Connections": [ - { - "LocalSlot": "FullResDepth", - "AttachmentRef": { - "Pass": "Parent", - "Attachment": "LinearDepth" - } - }, - { - "LocalSlot": "HalfResDepth", - "AttachmentRef": { - "Pass": "DepthDownsample", - "Attachment": "HalfResDepth" - } - }, - { - "LocalSlot": "HalfResSource", - "AttachmentRef": { - "Pass": "DownsampledSsao", - "Attachment": "Output" - } - } - ] - } - ] - } - } -} diff --git a/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake b/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake index 94b711e86c..c4d198fef9 100644 --- a/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake +++ b/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake @@ -205,7 +205,6 @@ set(FILES Passes/SMAAEdgeDetection.pass Passes/SMAANeighborhoodBlending.pass Passes/SsaoCompute.pass - Passes/SsaoHalfRes.pass Passes/SsaoParent.pass Passes/SubsurfaceScattering.pass Passes/Taa.pass From c9f4600bf38c1d422453fa079a88c973fcbe2bc7 Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Tue, 2 Nov 2021 15:13:18 -0700 Subject: [PATCH 08/67] Fixes SDK mix between monolithic and non-monolithic Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- cmake/LYWrappers.cmake | 5 +- cmake/Platform/Common/Install_common.cmake | 175 +++++++++++++-------- cmake/install/Findo3de.cmake.in | 10 +- 3 files changed, 119 insertions(+), 71 deletions(-) diff --git a/cmake/LYWrappers.cmake b/cmake/LYWrappers.cmake index fb3d420c26..0416d41ece 100644 --- a/cmake/LYWrappers.cmake +++ b/cmake/LYWrappers.cmake @@ -403,7 +403,7 @@ function(ly_target_link_libraries TARGET) message(FATAL_ERROR "You must provide a target") endif() - set_property(GLOBAL APPEND PROPERTY LY_DELAYED_LINK_${TARGET} ${ARGN}) + set_property(TARGET ${TARGET} APPEND PROPERTY LY_DELAYED_LINK ${ARGN}) set_property(GLOBAL APPEND PROPERTY LY_DELAYED_LINK_TARGETS ${TARGET}) # to walk them at the end endfunction() @@ -430,7 +430,7 @@ function(ly_delayed_target_link_libraries) get_property(delayed_targets GLOBAL PROPERTY LY_DELAYED_LINK_TARGETS) foreach(target ${delayed_targets}) - get_property(delayed_link GLOBAL PROPERTY LY_DELAYED_LINK_${target}) + get_property(delayed_link TARGET ${target} PROPERTY LY_DELAYED_LINK) if(delayed_link) cmake_parse_arguments(ly_delayed_target_link_libraries "" "" "${visibilities}" ${delayed_link}) @@ -458,7 +458,6 @@ function(ly_delayed_target_link_libraries) endforeach() endforeach() - set_property(GLOBAL PROPERTY LY_DELAYED_LINK_${target}) endif() diff --git a/cmake/Platform/Common/Install_common.cmake b/cmake/Platform/Common/Install_common.cmake index 44cdeb1994..d5b1a45df6 100644 --- a/cmake/Platform/Common/Install_common.cmake +++ b/cmake/Platform/Common/Install_common.cmake @@ -157,16 +157,15 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar endif() # Includes need additional processing to add the install root - if(include_directories) - foreach(include ${include_directories}) - string(GENEX_STRIP ${include} include_genex_expr) - if(include_genex_expr STREQUAL include) # only for cases where there are no generation expressions - # Make the include path relative to the source dir where the target will be declared - cmake_path(RELATIVE_PATH include BASE_DIRECTORY ${absolute_target_source_dir} OUTPUT_VARIABLE target_include) - string(APPEND INCLUDE_DIRECTORIES_PLACEHOLDER "${PLACEHOLDER_INDENT}${target_include}\n") - endif() - endforeach() - endif() + foreach(include IN LISTS include_directories) + string(GENEX_STRIP ${include} include_genex_expr) + if(include_genex_expr STREQUAL include) # only for cases where there are no generation expressions + # Make the include path relative to the source dir where the target will be declared + cmake_path(RELATIVE_PATH include BASE_DIRECTORY ${absolute_target_source_dir} OUTPUT_VARIABLE target_include) + list(APPEND INCLUDE_DIRECTORIES_PLACEHOLDER "${PLACEHOLDER_INDENT}${target_include}") + endif() + endforeach() + list(JOIN INCLUDE_DIRECTORIES_PLACEHOLDER "\n" INCLUDE_DIRECTORIES_PLACEHOLDER) string(REPEAT " " 8 PLACEHOLDER_INDENT) get_target_property(RUNTIME_DEPENDENCIES_PLACEHOLDER ${TARGET_NAME} MANUALLY_ADDED_DEPENDENCIES) @@ -178,27 +177,27 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar endif() string(REPEAT " " 12 PLACEHOLDER_INDENT) - get_target_property(inteface_build_dependencies_props ${TARGET_NAME} INTERFACE_LINK_LIBRARIES) + get_property(interface_build_dependencies_props TARGET ${TARGET_NAME} PROPERTY LY_DELAYED_LINK) unset(INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER) - if(inteface_build_dependencies_props) - foreach(build_dependency ${inteface_build_dependencies_props}) + if(interface_build_dependencies_props) + cmake_parse_arguments(build_deps "" "" "PRIVATE;PUBLIC;INTERFACE" ${interface_build_dependencies_props}) + # Interface and public dependencies should always be exposed + set(build_deps_target ${build_deps_INTERFACE}) + if(build_deps_PUBLIC) + set(build_deps_target "${build_deps_target};${build_deps_PUBLIC}") + endif() + # Private dependencies should only be exposed if it is a static library, since in those cases, link + # dependencies are transfered to the downstream dependencies + if("${target_type}" STREQUAL "STATIC_LIBRARY") + set(build_deps_target "${build_deps_target};${build_deps_PRIVATE}") + endif() + foreach(build_dependency IN LISTS build_deps_target) # Skip wrapping produced when targets are not created in the same directory - if(NOT ${build_dependency} MATCHES "^::@") + if(build_dependency) list(APPEND INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER "${PLACEHOLDER_INDENT}${build_dependency}") endif() endforeach() endif() - # We also need to pass the private link libraries since we will use that to generate the runtime dependencies - get_target_property(private_build_dependencies_props ${TARGET_NAME} LINK_LIBRARIES) - if(private_build_dependencies_props) - foreach(build_dependency ${private_build_dependencies_props}) - # Skip wrapping produced when targets are not created in the same directory - if(NOT ${build_dependency} MATCHES "^::@") - list(APPEND INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER "${PLACEHOLDER_INDENT}${build_dependency}") - endif() - endforeach() - endif() - list(REMOVE_DUPLICATES INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER) list(JOIN INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER "\n" INTERFACE_BUILD_DEPENDENCIES_PLACEHOLDER) string(REPEAT " " 8 PLACEHOLDER_INDENT) @@ -322,7 +321,7 @@ include(Platform/${PAL_PLATFORM_NAME}/platform_${PAL_PLATFORM_NAME_LOWERCASE}.cm file(CONFIGURE OUTPUT "${target_install_source_dir}/Platform/${PAL_PLATFORM_NAME}/platform_${PAL_PLATFORM_NAME_LOWERCASE}.cmake" CONTENT [[ @cmake_copyright_comment@ if(LY_MONOLITHIC_GAME) - include(Platform/${PAL_PLATFORM_NAME}/Monolithic/permutation.cmake) + include(Platform/${PAL_PLATFORM_NAME}/Monolithic/permutation.cmake OPTIONAL) else() include(Platform/${PAL_PLATFORM_NAME}/Default/permutation.cmake) endif() @@ -354,29 +353,6 @@ endif() endfunction() -#! ly_setup_o3de_install: orchestrates the installation of the different parts. This is the entry point from the root CMakeLists.txt -function(ly_setup_o3de_install) - - ly_setup_subdirectories() - ly_setup_cmake_install() - ly_setup_runtime_dependencies() - ly_setup_assets() - - # Misc - install(FILES - ${LY_ROOT_FOLDER}/pytest.ini - ${LY_ROOT_FOLDER}/LICENSE.txt - ${LY_ROOT_FOLDER}/README.md - DESTINATION . - COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} - ) - - if(COMMAND ly_post_install_steps) - ly_post_install_steps() - endif() - -endfunction() - #! ly_setup_cmake_install: install the "cmake" folder function(ly_setup_cmake_install) @@ -385,8 +361,10 @@ function(ly_setup_cmake_install) COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} PATTERN "__pycache__" EXCLUDE PATTERN "Findo3de.cmake" EXCLUDE + PATTERN "cmake/ConfigurationTypes.cmake" EXCLUDE REGEX "3rdParty/Platform\/.*\/BuiltInPackages_.*\.cmake" EXCLUDE ) + # Connect configuration types install(FILES "${LY_ROOT_FOLDER}/cmake/install/ConfigurationTypes.cmake" DESTINATION cmake @@ -446,6 +424,7 @@ function(ly_setup_cmake_install) list(APPEND additional_platform_files "${plat_files}") endforeach() endforeach() + install(FILES ${additional_find_files} DESTINATION cmake/3rdParty COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} @@ -455,40 +434,68 @@ function(ly_setup_cmake_install) COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} ) - # Findo3de.cmake file: we generate a different Findo3de.camke file than the one we have in cmake. This one is going to expose all - # targets that are pre-built - unset(FIND_PACKAGES_PLACEHOLDER) - - # Add to the FIND_PACKAGES_PLACEHOLDER all directories in which ly_add_target were called in - get_property(all_subdirectories GLOBAL PROPERTY LY_ALL_TARGET_DIRECTORIES) - foreach(target_subdirectory IN LISTS all_subdirectories) - cmake_path(RELATIVE_PATH target_subdirectory BASE_DIRECTORY ${LY_ROOT_FOLDER} OUTPUT_VARIABLE relative_target_subdirectory) - string(APPEND FIND_PACKAGES_PLACEHOLDER " add_subdirectory(${relative_target_subdirectory})\n") - endforeach() - + # Findo3de.cmake file: we generate a different Findo3de.cmake file than the one we have in the source dir. configure_file(${LY_ROOT_FOLDER}/cmake/install/Findo3de.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/cmake/Findo3de.cmake @ONLY) install(FILES "${CMAKE_CURRENT_BINARY_DIR}/cmake/Findo3de.cmake" DESTINATION cmake COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} ) - # BuiltInPackage_.cmake: since associations could happen in any cmake file across the engine. We collect - # all the associations in ly_associate_package and then generate them into BuiltInPackages_.cmake. This - # will consolidate all associations in one file + unset(find_subdirectories) + # Add to find_subdirectories all directories in which ly_add_target were called in + get_property(all_subdirectories GLOBAL PROPERTY LY_ALL_TARGET_DIRECTORIES) + foreach(target_subdirectory IN LISTS all_subdirectories) + cmake_path(RELATIVE_PATH target_subdirectory BASE_DIRECTORY ${LY_ROOT_FOLDER} OUTPUT_VARIABLE relative_target_subdirectory) + string(APPEND find_subdirectories "add_subdirectory(${relative_target_subdirectory})\n") + endforeach() + set(permutation_find_subdirectories ${CMAKE_CURRENT_BINARY_DIR}/cmake/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}/o3de_subdirectories_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) + file(GENERATE OUTPUT ${permutation_find_subdirectories} + CONTENT +"# Generated by O3DE install\n +${find_subdirectories} +" + ) + install(FILES "${permutation_find_subdirectories}" + DESTINATION cmake/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION} + COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} + ) + + set(pal_builtin_file ${CMAKE_CURRENT_BINARY_DIR}/cmake/3rdParty/Platform/${PAL_PLATFORM_NAME}/BuiltInPackages_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) + file(GENERATE OUTPUT ${pal_builtin_file} + CONTENT +"# Generated by O3DE install\n +if(LY_MONOLITHIC_GAME) + include(cmake/3rdParty/Platform/${PAL_PLATFORM_NAME}/Monolithic/BuiltInPackages_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) +else() + include(cmake/3rdParty/Platform/${PAL_PLATFORM_NAME}/Default/BuiltInPackages_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) +endif() +" + ) + install(FILES "${pal_builtin_file}" + DESTINATION cmake/3rdParty/Platform/${PAL_PLATFORM_NAME} + COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} + ) + + # ${LY_BUILD_PERMUTATION}/BuiltInPackage_.cmake: since associations could happen in any cmake file across the engine. We collect + # all the associations in ly_associate_package and then generate them into BuiltInPackages_.cmake. This will consolidate all + # associations in one file + # Associations are sensitive to platform and build permutation, so we make different files for each. get_property(all_package_names GLOBAL PROPERTY LY_PACKAGE_NAMES) + list(REMOVE_DUPLICATES all_package_names) set(builtinpackages "# Generated by O3DE install\n\n") foreach(package_name IN LISTS all_package_names) get_property(package_hash GLOBAL PROPERTY LY_PACKAGE_HASH_${package_name}) get_property(targets GLOBAL PROPERTY LY_PACKAGE_TARGETS_${package_name}) + list(REMOVE_DUPLICATES targets) string(APPEND builtinpackages "ly_associate_package(PACKAGE_NAME ${package_name} TARGETS ${targets} PACKAGE_HASH ${package_hash})\n") endforeach() - set(pal_builtin_file ${CMAKE_CURRENT_BINARY_DIR}/cmake/3rdParty/Platform/${PAL_PLATFORM_NAME}/BuiltInPackages_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) - file(GENERATE OUTPUT ${pal_builtin_file} + set(permutation_builtin_file ${CMAKE_CURRENT_BINARY_DIR}/cmake/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}/BuiltInPackages_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) + file(GENERATE OUTPUT ${permutation_builtin_file} CONTENT ${builtinpackages} ) - install(FILES "${pal_builtin_file}" - DESTINATION cmake/3rdParty/Platform/${PAL_PLATFORM_NAME} + install(FILES "${permutation_builtin_file}" + DESTINATION cmake/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION} COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} ) @@ -632,6 +639,7 @@ function(ly_setup_assets) if (NOT gem_install_dest_dir) cmake_path(SET gem_install_dest_dir .) endif() + if(IS_DIRECTORY ${gem_absolute_path}) install(DIRECTORY "${gem_absolute_path}" DESTINATION ${gem_install_dest_dir} @@ -702,4 +710,37 @@ function(ly_setup_subdirectory_enable_gems absolute_target_source_dir output_scr string(APPEND enable_gems_calls ${enable_gems_command}) endforeach() set(${output_script} ${enable_gems_calls} PARENT_SCOPE) +endfunction() + +#! ly_setup_o3de_install: orchestrates the installation of the different parts. This is the entry point from the root CMakeLists.txt +function(ly_setup_o3de_install) + + ly_setup_subdirectories() + ly_setup_cmake_install() + ly_setup_runtime_dependencies() + ly_setup_assets() + + # Misc + install(FILES + ${LY_ROOT_FOLDER}/pytest.ini + ${LY_ROOT_FOLDER}/LICENSE.txt + ${LY_ROOT_FOLDER}/README.md + DESTINATION . + COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} + ) + + # Inject other build directories + foreach(external_dir ${LY_INSTALL_EXTERNAL_BUILD_DIRS}) + install(CODE +"set(LY_CORE_COMPONENT_ALREADY_INCLUDED TRUE) +include(${external_dir}/cmake_install.cmake) +set(LY_CORE_COMPONENT_ALREADY_INCLUDED FALSE)" + ALL_COMPONENTS + ) + endforeach() + + if(COMMAND ly_post_install_steps) + ly_post_install_steps() + endif() + endfunction() \ No newline at end of file diff --git a/cmake/install/Findo3de.cmake.in b/cmake/install/Findo3de.cmake.in index e267b6b5c6..4239aa3b1e 100644 --- a/cmake/install/Findo3de.cmake.in +++ b/cmake/install/Findo3de.cmake.in @@ -12,7 +12,15 @@ include(FindPackageHandleStandardArgs) # This will be called from within the installed engine's CMakeLists.txt macro(ly_find_o3de_packages) -@FIND_PACKAGES_PLACEHOLDER@ + if(LY_MONOLITHIC_GAME) + set(monolithic_file "${LY_ROOT_FOLDER}/Platform/${PAL_PLATFORM_NAME}/Monolithic/o3de_subdirectories_${PAL_PLATFORM_NAME_LOWERCASE}.cmake") + if(NOT EXISTS ${monolithic_file}) + message(FATAL_ERROR "O3DE SDK was not generated to support monolithic builds") + endif() + include("${monolithic_file}") + else() + include("cmake/Platform/${PAL_PLATFORM_NAME}/Default/o3de_subdirectories_${PAL_PLATFORM_NAME_LOWERCASE}.cmake") + endif() find_package(LauncherGenerator) endmacro() From 4e2c28105c38df500d8f7693929b6c3fbcb78857 Mon Sep 17 00:00:00 2001 From: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> Date: Tue, 2 Nov 2021 15:32:51 -0700 Subject: [PATCH 09/67] LYN-7547 | Focus Mode - It is possible to create a child entity of a closed container (#5193) (#5220) * Disable drag&drop of entities on closed containers. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Do not show the Create Entity context menu when right clicking a closed prefab container. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Disable entity creation on closed containers, both via the Create Entity flow and drag/drop of assets. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Minor changes to modernize old code. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> --- .../SandboxIntegration.cpp | 26 +++++++++------ .../Prefab/PrefabPublicHandler.cpp | 12 ++++++- .../UI/Outliner/EntityOutlinerListModel.cpp | 33 ++++++++++++++++--- 3 files changed, 56 insertions(+), 15 deletions(-) diff --git a/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp b/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp index 5b849dcbe7..82d9f9ede2 100644 --- a/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp +++ b/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp @@ -38,6 +38,7 @@ #include #include #include +#include #include #include #include @@ -642,6 +643,9 @@ void SandboxIntegrationManager::PopulateEditorGlobalContextMenu(QMenu* menu, con AzToolsFramework::EntityIdList selected; GetSelectedOrHighlightedEntities(selected); + bool prefabSystemEnabled = false; + AzFramework::ApplicationRequests::Bus::BroadcastResult(prefabSystemEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled); + QAction* action = nullptr; // when nothing is selected, entity is created at root level @@ -658,18 +662,20 @@ void SandboxIntegrationManager::PopulateEditorGlobalContextMenu(QMenu* menu, con // when a single entity is selected, entity is created as its child else if (selected.size() == 1) { - action = menu->addAction(QObject::tr("Create entity")); - QObject::connect( - action, &QAction::triggered, action, - [selected] - { - EBUS_EVENT(AzToolsFramework::EditorRequests::Bus, CreateNewEntityAsChild, selected.front()); - }); + auto containerEntityInterface = AZ::Interface::Get(); + if (!prefabSystemEnabled || (containerEntityInterface && containerEntityInterface->IsContainerOpen(selected.front()))) + { + action = menu->addAction(QObject::tr("Create entity")); + QObject::connect( + action, &QAction::triggered, action, + [selected] + { + AzToolsFramework::EditorRequestBus::Broadcast(&AzToolsFramework::EditorRequestBus::Handler::CreateNewEntityAsChild, selected.front()); + } + ); + } } - bool prefabSystemEnabled = false; - AzFramework::ApplicationRequests::Bus::BroadcastResult(prefabSystemEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled); - if (!prefabSystemEnabled) { menu->addSeparator(); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp index 84fe476fb3..5ac9f772dc 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp @@ -12,11 +12,12 @@ #include #include +#include #include #include #include -#include #include +#include #include #include #include @@ -565,6 +566,7 @@ namespace AzToolsFramework parentId = m_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId); } + // If the parent entity isn't owned by a prefab instance, bail. InstanceOptionalReference owningInstanceOfParentEntity = GetOwnerInstanceByEntityId(parentId); if (!owningInstanceOfParentEntity) { @@ -572,6 +574,14 @@ namespace AzToolsFramework "Cannot add entity because the owning instance of parent entity with id '%llu' could not be found.", static_cast(parentId))); } + + // If the parent entity is a closed container, bail. + if (auto containerEntityInterface = AZ::Interface::Get(); !containerEntityInterface->IsContainerOpen(parentId)) + { + return AZ::Failure(AZStd::string::format( + "Cannot add entity because the parent entity (id '%llu') is a closed container entity.", + static_cast(parentId))); + } EntityAlias entityAlias = Instance::GenerateEntityAlias(); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.cpp index 434a1d8303..13ec27c1b8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.cpp @@ -43,6 +43,7 @@ #include #include #include +#include #include #include #include @@ -764,10 +765,21 @@ namespace AzToolsFramework return canHandleData; } - bool EntityOutlinerListModel::CanDropMimeDataAssets(const QMimeData* data, Qt::DropAction /*action*/, int /*row*/, int /*column*/, const QModelIndex& /*parent*/) const + bool EntityOutlinerListModel::CanDropMimeDataAssets( + const QMimeData* data, + [[maybe_unused]] Qt::DropAction action, + [[maybe_unused]] int row, + [[maybe_unused]] int column, + const QModelIndex& parent) const { - using namespace AzToolsFramework; - + // Disable dropping assets on closed container entities. + AZ::EntityId parentId = GetEntityFromIndex(parent); + if (auto containerEntityInterface = AZ::Interface::Get(); + !containerEntityInterface->IsContainerOpen(parentId)) + { + return false; + } + if (data->hasFormat(AssetBrowser::AssetBrowserEntry::GetMimeType())) { return DecodeAssetMimeData(data); @@ -788,8 +800,15 @@ namespace AzToolsFramework return false; } + // If the parent entity is a closed container, bail. + if (auto containerEntityInterface = AZ::Interface::Get(); + !containerEntityInterface->IsContainerOpen(assignParentId)) + { + return false; + } + // Source Files - if (sourceFiles.size() > 0) + if (!sourceFiles.empty()) { // Get position (center of viewport). If no viewport is available, (0,0,0) will be used. AZ::Vector3 viewportCenterPosition = AZ::Vector3::CreateZero(); @@ -973,6 +992,12 @@ namespace AzToolsFramework return false; } + // If the new parent is a closed container, bail. + if (auto containerEntityInterface = AZ::Interface::Get(); !containerEntityInterface->IsContainerOpen(newParentId)) + { + return false; + } + // Ignore entities not owned by the editor context. It is assumed that all entities belong // to the same context since multiple selection doesn't span across views. for (const AZ::EntityId& entityId : selectedEntityIds) From 3334f5eb91c8e973b02556ff833fc952536e8cdd Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Tue, 2 Nov 2021 16:36:02 -0700 Subject: [PATCH 10/67] Fix paths to BuildInPackages and o3de_subdirectories Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- cmake/Platform/Common/Install_common.cmake | 4 ++-- cmake/install/Findo3de.cmake.in | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/cmake/Platform/Common/Install_common.cmake b/cmake/Platform/Common/Install_common.cmake index d5b1a45df6..f22f4c43c9 100644 --- a/cmake/Platform/Common/Install_common.cmake +++ b/cmake/Platform/Common/Install_common.cmake @@ -490,12 +490,12 @@ endif() string(APPEND builtinpackages "ly_associate_package(PACKAGE_NAME ${package_name} TARGETS ${targets} PACKAGE_HASH ${package_hash})\n") endforeach() - set(permutation_builtin_file ${CMAKE_CURRENT_BINARY_DIR}/cmake/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}/BuiltInPackages_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) + set(permutation_builtin_file ${CMAKE_CURRENT_BINARY_DIR}/cmake/3rdParty/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION}/BuiltInPackages_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) file(GENERATE OUTPUT ${permutation_builtin_file} CONTENT ${builtinpackages} ) install(FILES "${permutation_builtin_file}" - DESTINATION cmake/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION} + DESTINATION cmake/3rdParty/Platform/${PAL_PLATFORM_NAME}/${LY_BUILD_PERMUTATION} COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} ) diff --git a/cmake/install/Findo3de.cmake.in b/cmake/install/Findo3de.cmake.in index 4239aa3b1e..12daf9df95 100644 --- a/cmake/install/Findo3de.cmake.in +++ b/cmake/install/Findo3de.cmake.in @@ -13,7 +13,7 @@ include(FindPackageHandleStandardArgs) # This will be called from within the installed engine's CMakeLists.txt macro(ly_find_o3de_packages) if(LY_MONOLITHIC_GAME) - set(monolithic_file "${LY_ROOT_FOLDER}/Platform/${PAL_PLATFORM_NAME}/Monolithic/o3de_subdirectories_${PAL_PLATFORM_NAME_LOWERCASE}.cmake") + set(monolithic_file "${LY_ROOT_FOLDER}/cmake/Platform/${PAL_PLATFORM_NAME}/Monolithic/o3de_subdirectories_${PAL_PLATFORM_NAME_LOWERCASE}.cmake") if(NOT EXISTS ${monolithic_file}) message(FATAL_ERROR "O3DE SDK was not generated to support monolithic builds") endif() From a433b9e8dd6a8d74c3e09cec8a0298f7d9f9735b Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Tue, 2 Nov 2021 17:05:14 -0700 Subject: [PATCH 11/67] Making paths consistent (PR comment) Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- cmake/install/Findo3de.cmake.in | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cmake/install/Findo3de.cmake.in b/cmake/install/Findo3de.cmake.in index 12daf9df95..c3db7f1ec6 100644 --- a/cmake/install/Findo3de.cmake.in +++ b/cmake/install/Findo3de.cmake.in @@ -19,7 +19,7 @@ macro(ly_find_o3de_packages) endif() include("${monolithic_file}") else() - include("cmake/Platform/${PAL_PLATFORM_NAME}/Default/o3de_subdirectories_${PAL_PLATFORM_NAME_LOWERCASE}.cmake") + include("${LY_ROOT_FOLDER}/cmake/Platform/${PAL_PLATFORM_NAME}/Default/o3de_subdirectories_${PAL_PLATFORM_NAME_LOWERCASE}.cmake") endif() find_package(LauncherGenerator) endmacro() From b56783dce0a24bc1b25da02e6b05d89b6bde9035 Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Wed, 3 Nov 2021 11:28:42 -0500 Subject: [PATCH 12/67] Add quick iteration workflow to the custom python tool template. Signed-off-by: Chris Galvan --- .../Template/Editor/Scripts/${NameLower}_dialog.py | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/Templates/PythonToolGem/Template/Editor/Scripts/${NameLower}_dialog.py b/Templates/PythonToolGem/Template/Editor/Scripts/${NameLower}_dialog.py index 19194ec97f..3a0e6c9a7b 100644 --- a/Templates/PythonToolGem/Template/Editor/Scripts/${NameLower}_dialog.py +++ b/Templates/PythonToolGem/Template/Editor/Scripts/${NameLower}_dialog.py @@ -33,3 +33,12 @@ class ${SanitizedCppName}Dialog(QDialog): self.mainLayout.addWidget(self.helpLabel, 0, Qt.AlignCenter) self.setLayout(self.mainLayout) + + +if __name__ == "__main__": + # Create a new instance of the tool if launched from the Python Scripts window, + # which allows for quick iteration without having to close/re-launch the Editor + test_dialog = ${SanitizedCppName}Dialog() + test_dialog.setWindowTitle("${SanitizedCppName}") + test_dialog.show() + test_dialog.adjustSize() From 618777f8d4168fab12d8c6d4f2158f04c215f2f5 Mon Sep 17 00:00:00 2001 From: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> Date: Wed, 3 Nov 2021 11:15:11 -0700 Subject: [PATCH 13/67] LYN-7536 | Focus Mode - Introduce shortcuts to open/close prefab editing (#5230) * Enable closing prefab by double-clicking it when it's in focus. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Enable double clicking on level prefab to close focus mode and return to editing the level. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Introduce API function to go up one level in the Prefab Focus Mode hierarchy. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Enable keyboard shortcuts to more easily navigate the prefab hierarchy. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Tie the "Open/Edit Prefab" action to the = key on top of +. This allows users with compact US keyboards to use either key, preventing them from having to press Shift and =. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Replace the behavior of the "Up one level" button in the breadcrumbs with the new function that serves the same purpose. Also show the - shortcut in the tooltip. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Fix FocusOnParentOfFocusedPrefab to require the entity context id (to conform with the other functions in the API that don't pass entityIds). Expand its usage to other functions that did the same operation manually. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Include fix for non-unity builds Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> --- .../Prefab/PrefabFocusHandler.cpp | 39 ++++++ .../Prefab/PrefabFocusHandler.h | 1 + .../Prefab/PrefabFocusPublicInterface.h | 3 + .../UI/Prefab/LevelRootUiHandler.cpp | 13 ++ .../UI/Prefab/LevelRootUiHandler.h | 1 + .../UI/Prefab/PrefabIntegrationManager.cpp | 121 +++++++++++++++--- .../UI/Prefab/PrefabIntegrationManager.h | 8 ++ .../UI/Prefab/PrefabUiHandler.cpp | 25 ++-- .../UI/Prefab/PrefabUiHandler.h | 4 + .../Prefab/PrefabViewportFocusPathHandler.cpp | 7 +- 10 files changed, 195 insertions(+), 27 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.cpp index 5ba7382831..8098727177 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.cpp @@ -86,6 +86,45 @@ namespace AzToolsFramework::Prefab return AZ::Success(); } + PrefabFocusOperationResult PrefabFocusHandler::FocusOnParentOfFocusedPrefab( + [[maybe_unused]] AzFramework::EntityContextId entityContextId) + { + // If only one instance is in the hierarchy, this operation is invalid + size_t hierarchySize = m_instanceFocusHierarchy.size(); + if (hierarchySize <= 1) + { + return AZ::Failure( + AZStd::string("Prefab Focus Handler: Could not complete FocusOnParentOfFocusedPrefab operation while focusing on the root.")); + } + + // Retrieve parent of currently focused prefab. + InstanceOptionalReference parentInstance = m_instanceFocusHierarchy[hierarchySize - 2]; + + // Use container entity of parent Instance for focus operations. + AZ::EntityId entityId = parentInstance->get().GetContainerEntityId(); + + // Initialize Undo Batch object + ScopedUndoBatch undoBatch("Edit Prefab"); + + // Clear selection + { + const EntityIdList selectedEntities = EntityIdList{}; + auto selectionUndo = aznew SelectionCommand(selectedEntities, "Clear Selection"); + selectionUndo->SetParent(undoBatch.GetUndoBatch()); + ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequestBus::Events::SetSelectedEntities, selectedEntities); + } + + // Edit Prefab + { + auto editUndo = aznew PrefabFocusUndo("Edit Prefab"); + editUndo->Capture(entityId); + editUndo->SetParent(undoBatch.GetUndoBatch()); + FocusOnPrefabInstanceOwningEntityId(entityId); + } + + return AZ::Success(); + } + PrefabFocusOperationResult PrefabFocusHandler::FocusOnPathIndex([[maybe_unused]] AzFramework::EntityContextId entityContextId, int index) { if (index < 0 || index >= m_instanceFocusHierarchy.size()) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.h index 9decaed1ec..75b9666389 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusHandler.h @@ -50,6 +50,7 @@ namespace AzToolsFramework::Prefab // PrefabFocusPublicInterface overrides ... PrefabFocusOperationResult FocusOnOwningPrefab(AZ::EntityId entityId) override; + PrefabFocusOperationResult FocusOnParentOfFocusedPrefab(AzFramework::EntityContextId entityContextId) override; PrefabFocusOperationResult FocusOnPathIndex(AzFramework::EntityContextId entityContextId, int index) override; AZ::EntityId GetFocusedPrefabContainerEntityId(AzFramework::EntityContextId entityContextId) const override; bool IsOwningPrefabBeingFocused(AZ::EntityId entityId) const override; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusPublicInterface.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusPublicInterface.h index 5bd4c6b0f6..2fc9ef6b9a 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusPublicInterface.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabFocusPublicInterface.h @@ -30,6 +30,9 @@ namespace AzToolsFramework::Prefab //! @param entityId The entityId of the entity whose owning instance we want the prefab system to focus on. virtual PrefabFocusOperationResult FocusOnOwningPrefab(AZ::EntityId entityId) = 0; + //! Set the focused prefab instance to the parent of the currently focused prefab instance. Supports undo/redo. + virtual PrefabFocusOperationResult FocusOnParentOfFocusedPrefab(AzFramework::EntityContextId entityContextId) = 0; + //! Set the focused prefab instance to the instance at position index of the current path. Supports undo/redo. //! @param index The index of the instance in the current path that we want the prefab system to focus on. virtual PrefabFocusOperationResult FocusOnPathIndex(AzFramework::EntityContextId entityContextId, int index) = 0; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.cpp index bb6bdf0ebd..b34bbff298 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.cpp @@ -8,6 +8,7 @@ #include +#include #include #include @@ -92,4 +93,16 @@ namespace AzToolsFramework painter->drawLine(rect.bottomLeft(), rect.bottomRight()); painter->restore(); } + + bool LevelRootUiHandler::OnEntityDoubleClick(AZ::EntityId entityId) const + { + if (auto prefabFocusPublicInterface = AZ::Interface::Get(); + !prefabFocusPublicInterface->IsOwningPrefabBeingFocused(entityId)) + { + prefabFocusPublicInterface->FocusOnOwningPrefab(entityId); + } + + // Don't propagate event. + return true; + } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.h b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.h index 1e485572b8..3f7f56670e 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/LevelRootUiHandler.h @@ -33,6 +33,7 @@ namespace AzToolsFramework bool CanToggleLockVisibility(AZ::EntityId entityId) const override; bool CanRename(AZ::EntityId entityId) const override; void PaintItemBackground(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const override; + bool OnEntityDoubleClick(AZ::EntityId entityId) const override; private: Prefab::PrefabPublicInterface* m_prefabPublicInterface = nullptr; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.cpp index ae0d18b077..951b876347 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.cpp @@ -35,6 +35,7 @@ #include #include #include +#include #include #include @@ -61,6 +62,8 @@ namespace AzToolsFramework { namespace Prefab { + AzFramework::EntityContextId PrefabIntegrationManager::s_editorEntityContextId = AzFramework::EntityContextId::CreateNull(); + ContainerEntityInterface* PrefabIntegrationManager::s_containerEntityInterface = nullptr; EditorEntityUiInterface* PrefabIntegrationManager::s_editorEntityUiInterface = nullptr; PrefabFocusPublicInterface* PrefabIntegrationManager::s_prefabFocusPublicInterface = nullptr; @@ -136,6 +139,9 @@ namespace AzToolsFramework return; } + // Get EditorEntityContextId + EditorEntityContextRequestBus::BroadcastResult(s_editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId); + // Initialize Editor functionality for the Prefab Focus Handler auto prefabFocusInterface = AZ::Interface::Get(); prefabFocusInterface->InitializeEditorInterfaces(); @@ -145,10 +151,14 @@ namespace AzToolsFramework PrefabInstanceContainerNotificationBus::Handler::BusConnect(); AZ::Interface::Register(this); AssetBrowser::AssetBrowserSourceDropBus::Handler::BusConnect(s_prefabFileExtension); + + InitializeShortcuts(); } PrefabIntegrationManager::~PrefabIntegrationManager() { + UninitializeShortcuts(); + AssetBrowser::AssetBrowserSourceDropBus::Handler::BusDisconnect(); AZ::Interface::Unregister(this); PrefabInstanceContainerNotificationBus::Handler::BusDisconnect(); @@ -161,6 +171,74 @@ namespace AzToolsFramework PrefabUserSettings::Reflect(context); } + void PrefabIntegrationManager::InitializeShortcuts() + { + // Open/Edit Prefab (+) + // We also support = to enable easier editing on compact US keyboards. + { + m_actions.emplace_back(AZStd::make_unique(nullptr)); + + m_actions.back()->setShortcuts({ QKeySequence(Qt::Key_Plus), QKeySequence(Qt::Key_Equal) }); + m_actions.back()->setText("Open/Edit Prefab"); + m_actions.back()->setStatusTip("Edit the prefab in focus mode."); + + QObject::connect( + m_actions.back().get(), &QAction::triggered, m_actions.back().get(), + [] + { + AzToolsFramework::EntityIdList selectedEntities; + AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult( + selectedEntities, &AzToolsFramework::ToolsApplicationRequests::GetSelectedEntities); + + if (selectedEntities.size() != 1) + { + return; + } + + AZ::EntityId selectedEntity = selectedEntities[0]; + + if (!s_prefabPublicInterface->IsInstanceContainerEntity(selectedEntity)) + { + return; + } + + if (!s_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(selectedEntity)) + { + ContextMenu_EditPrefab(selectedEntity); + } + }); + + EditorActionRequestBus::Broadcast( + &EditorActionRequests::AddActionViaBusCrc, AZ_CRC_CE("com.o3de.action.editortransform.prefabopen"), + m_actions.back().get()); + } + + // Close Prefab (-) + { + m_actions.emplace_back(AZStd::make_unique(nullptr)); + + m_actions.back()->setShortcuts({ QKeySequence(Qt::Key_Minus) }); + m_actions.back()->setText("Close Prefab"); + m_actions.back()->setStatusTip("Close focus mode for this prefab and move one level up."); + + QObject::connect( + m_actions.back().get(), &QAction::triggered, m_actions.back().get(), + [] + { + ContextMenu_ClosePrefab(); + }); + + EditorActionRequestBus::Broadcast( + &EditorActionRequests::AddActionViaBusCrc, AZ_CRC_CE("com.o3de.action.editortransform.prefabclose"), + m_actions.back().get()); + } + } + + void PrefabIntegrationManager::UninitializeShortcuts() + { + m_actions.clear(); + } + int PrefabIntegrationManager::GetMenuPosition() const { return aznumeric_cast(EditorContextMenuOrdering::MIDDLE); @@ -181,16 +259,13 @@ namespace AzToolsFramework AzFramework::ApplicationRequests::Bus::BroadcastResult( prefabWipFeaturesEnabled, &AzFramework::ApplicationRequests::ArePrefabWipFeaturesEnabled); - auto editorEntityContextId = AzFramework::EntityContextId::CreateNull(); - EditorEntityContextRequestBus::BroadcastResult(editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId); - // Create Prefab { if (!selectedEntities.empty()) { // Hide if the only selected entity is the Focused Instance Container if (selectedEntities.size() > 1 || - selectedEntities[0] != s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId)) + selectedEntities[0] != s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(s_editorEntityContextId)) { bool layerInSelection = false; @@ -254,17 +329,30 @@ namespace AzToolsFramework if (s_prefabPublicInterface->IsInstanceContainerEntity(selectedEntity)) { - // Edit Prefab if (!s_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(selectedEntity)) { - QAction* editAction = menu->addAction(QObject::tr("Edit Prefab")); + // Edit Prefab + QAction* editAction = menu->addAction(QObject::tr("Open/Edit Prefab")); + editAction->setShortcut(QKeySequence(Qt::Key_Plus)); editAction->setToolTip(QObject::tr("Edit the prefab in focus mode.")); QObject::connect(editAction, &QAction::triggered, editAction, [selectedEntity] { ContextMenu_EditPrefab(selectedEntity); }); + } + else + { + // Close Prefab + QAction* closeAction = menu->addAction(QObject::tr("Close Prefab")); + closeAction->setShortcut(QKeySequence(Qt::Key_Minus)); + closeAction->setToolTip(QObject::tr("Close focus mode for this prefab and move one level up.")); - itemWasShown = true; + QObject::connect( + closeAction, &QAction::triggered, closeAction, + [] + { + ContextMenu_ClosePrefab(); + }); } // Save Prefab @@ -279,9 +367,9 @@ namespace AzToolsFramework QObject::connect(saveAction, &QAction::triggered, saveAction, [selectedEntity] { ContextMenu_SavePrefab(selectedEntity); }); - - itemWasShown = true; } + + itemWasShown = true; } } } @@ -295,7 +383,8 @@ namespace AzToolsFramework QObject::connect(deleteAction, &QAction::triggered, deleteAction, [] { ContextMenu_DeleteSelected(); }); if (selectedEntities.empty() || - (selectedEntities.size() == 1 && selectedEntities[0] == s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId))) + (selectedEntities.size() == 1 && + selectedEntities[0] == s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(s_editorEntityContextId))) { deleteAction->setDisabled(true); } @@ -306,7 +395,7 @@ namespace AzToolsFramework AZ::EntityId selectedEntityId = selectedEntities[0]; if (s_prefabPublicInterface->IsInstanceContainerEntity(selectedEntityId) && - selectedEntityId != s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId)) + selectedEntityId != s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(s_editorEntityContextId)) { QAction* detachPrefabAction = menu->addAction(QObject::tr("Detach Prefab...")); QObject::connect( @@ -343,12 +432,9 @@ namespace AzToolsFramework const AZStd::string prefabFilesPath = "@projectroot@/Prefabs"; // Remove focused instance container entity if it's part of the list - auto editorEntityContextId = AzFramework::EntityContextId::CreateNull(); - EditorEntityContextRequestBus::BroadcastResult(editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId); - auto focusedContainerIter = AZStd::find( selectedEntities.begin(), selectedEntities.end(), - s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId)); + s_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(s_editorEntityContextId)); if (focusedContainerIter != selectedEntities.end()) { selectedEntities.erase(focusedContainerIter); @@ -500,6 +586,11 @@ namespace AzToolsFramework } } + void PrefabIntegrationManager::ContextMenu_ClosePrefab() + { + s_prefabFocusPublicInterface->FocusOnParentOfFocusedPrefab(s_editorEntityContextId); + } + void PrefabIntegrationManager::ContextMenu_EditPrefab(AZ::EntityId containerEntity) { s_prefabFocusPublicInterface->FocusOnOwningPrefab(containerEntity); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.h b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.h index e8c10c150a..a8d325c4cf 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.h @@ -96,11 +96,16 @@ namespace AzToolsFramework static void ContextMenu_CreatePrefab(AzToolsFramework::EntityIdList selectedEntities); static void ContextMenu_InstantiatePrefab(); static void ContextMenu_InstantiateProceduralPrefab(); + static void ContextMenu_ClosePrefab(); static void ContextMenu_EditPrefab(AZ::EntityId containerEntity); static void ContextMenu_SavePrefab(AZ::EntityId containerEntity); static void ContextMenu_DeleteSelected(); static void ContextMenu_DetachPrefab(AZ::EntityId containerEntity); + // Shortcut setup handlers + void InitializeShortcuts(); + void UninitializeShortcuts(); + // Prompt and resolve dialogs static bool QueryUserForPrefabSaveLocation( const AZStd::string& suggestedName, const char* initialTargetDirectory, AZ::u32 prefabUserSettingsId, QWidget* activeWindow, @@ -140,7 +145,10 @@ namespace AzToolsFramework AZStd::unique_ptr ConstructSavePrefabDialog(TemplateId templateId, bool useSaveAllPrefabsPreference); void SavePrefabsInDialog(QDialog* unsavedPrefabsDialog); + AZStd::vector> m_actions; + static const AZStd::string s_prefabFileExtension; + static AzFramework::EntityContextId s_editorEntityContextId; static ContainerEntityInterface* s_containerEntityInterface; static EditorEntityUiInterface* s_editorEntityUiInterface; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.cpp index 447f94fc15..8bd1b7db04 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.cpp @@ -21,6 +21,8 @@ namespace AzToolsFramework { + AzFramework::EntityContextId PrefabUiHandler::s_editorEntityContextId = AzFramework::EntityContextId::CreateNull(); + const QColor PrefabUiHandler::m_backgroundColor = QColor("#444444"); const QColor PrefabUiHandler::m_backgroundHoverColor = QColor("#5A5A5A"); const QColor PrefabUiHandler::m_backgroundSelectedColor = QColor("#656565"); @@ -47,6 +49,9 @@ namespace AzToolsFramework AZ_Assert(false, "PrefabUiHandler - could not get PrefabFocusPublicInterface on PrefabUiHandler construction."); return; } + + // Get EditorEntityContextId + EditorEntityContextRequestBus::BroadcastResult(s_editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId); } QString PrefabUiHandler::GenerateItemInfoString(AZ::EntityId entityId) const @@ -425,19 +430,23 @@ namespace AzToolsFramework if (m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(entityId)) { - auto editorEntityContextId = AzFramework::EntityContextId::CreateNull(); - EditorEntityContextRequestBus::BroadcastResult(editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId); - - // Go one level up. - int length = m_prefabFocusPublicInterface->GetPrefabFocusPathLength(editorEntityContextId); - m_prefabFocusPublicInterface->FocusOnPathIndex(editorEntityContextId, length - 2); + // Close this prefab and focus on the parent + m_prefabFocusPublicInterface->FocusOnParentOfFocusedPrefab(s_editorEntityContextId); } } bool PrefabUiHandler::OnEntityDoubleClick(AZ::EntityId entityId) const { - // Focus on this prefab - m_prefabFocusPublicInterface->FocusOnOwningPrefab(entityId); + if (!m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(entityId)) + { + // Focus on this prefab + m_prefabFocusPublicInterface->FocusOnOwningPrefab(entityId); + } + else + { + // Close this prefab and focus on the parent + m_prefabFocusPublicInterface->FocusOnParentOfFocusedPrefab(s_editorEntityContextId); + } // Don't propagate event. return true; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.h b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.h index 6c78afc5b7..3627449ab4 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.h @@ -10,6 +10,8 @@ #include +#include + namespace AzToolsFramework { @@ -49,6 +51,8 @@ namespace AzToolsFramework static QModelIndex GetLastVisibleChild(const QModelIndex& parent); static QModelIndex Internal_GetLastVisibleChild(const QAbstractItemModel* model, const QModelIndex& index); + static AzFramework::EntityContextId s_editorEntityContextId; + static constexpr int m_prefabCapsuleRadius = 6; static constexpr int m_prefabBorderThickness = 2; static const QColor m_backgroundColor; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabViewportFocusPathHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabViewportFocusPathHandler.cpp index 52cf3279a4..920e99665d 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabViewportFocusPathHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabViewportFocusPathHandler.cpp @@ -59,12 +59,11 @@ namespace AzToolsFramework::Prefab connect(m_backButton, &QToolButton::clicked, this, [&]() { - if (int length = m_prefabFocusPublicInterface->GetPrefabFocusPathLength(m_editorEntityContextId); length > 1) - { - m_prefabFocusPublicInterface->FocusOnPathIndex(m_editorEntityContextId, length - 2); - } + m_prefabFocusPublicInterface->FocusOnParentOfFocusedPrefab(m_editorEntityContextId); } ); + + m_backButton->setToolTip("Up one level (-)"); } void PrefabViewportFocusPathHandler::OnPrefabFocusChanged() From 27c7e715168973e5b7fc175f427844500afbb4b1 Mon Sep 17 00:00:00 2001 From: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> Date: Wed, 3 Nov 2021 12:22:26 -0700 Subject: [PATCH 14/67] WIP default gem sorting Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> --- .../Source/GemCatalog/GemCatalogScreen.cpp | 6 +++ .../Source/GemCatalog/GemModel.h | 50 +++++++++---------- 2 files changed, 31 insertions(+), 25 deletions(-) diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp index fb78736a3c..c76735d4f2 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp @@ -34,6 +34,9 @@ namespace O3DE::ProjectManager m_gemModel = new GemModel(this); m_proxModel = new GemSortFilterProxyModel(m_gemModel, this); + // default to sort by gem name + m_proxModel->setSortRole(GemModel::RoleName); + QVBoxLayout* vLayout = new QVBoxLayout(); vLayout->setMargin(0); vLayout->setSpacing(0); @@ -93,6 +96,8 @@ namespace O3DE::ProjectManager } m_proxModel->ResetFilters(); + m_proxModel->sort(/*column=*/0); + m_filterWidget = new GemFilterWidget(m_proxModel); m_filterWidgetLayout->addWidget(m_filterWidget); @@ -198,6 +203,7 @@ namespace O3DE::ProjectManager } m_gemModel->UpdateGemDependencies(); + m_proxModel->sort(/*column=*/0); } void GemCatalogScreen::OnGemStatusChanged(const QString& gemName, uint32_t numChangedDependencies) diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h index f4bc1ec502..9fac47d18e 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h @@ -26,6 +26,31 @@ namespace O3DE::ProjectManager explicit GemModel(QObject* parent = nullptr); QItemSelectionModel* GetSelectionModel() const; + enum UserRole + { + RoleName = Qt::UserRole, + RoleDisplayName, + RoleCreator, + RoleGemOrigin, + RolePlatforms, + RoleSummary, + RoleWasPreviouslyAdded, + RoleWasPreviouslyAddedDependency, + RoleIsAdded, + RoleIsAddedDependency, + RoleDirectoryLink, + RoleDocLink, + RoleDependingGems, + RoleVersion, + RoleLastUpdated, + RoleBinarySize, + RoleFeatures, + RoleTypes, + RolePath, + RoleRequirement, + RoleDownloadStatus + }; + void AddGem(const GemInfo& gemInfo); void Clear(); void UpdateGemDependencies(); @@ -88,31 +113,6 @@ namespace O3DE::ProjectManager void GetAllDependingGems(const QModelIndex& modelIndex, QSet& inOutGems); QStringList GetDependingGems(const QModelIndex& modelIndex); - enum UserRole - { - RoleName = Qt::UserRole, - RoleDisplayName, - RoleCreator, - RoleGemOrigin, - RolePlatforms, - RoleSummary, - RoleWasPreviouslyAdded, - RoleWasPreviouslyAddedDependency, - RoleIsAdded, - RoleIsAddedDependency, - RoleDirectoryLink, - RoleDocLink, - RoleDependingGems, - RoleVersion, - RoleLastUpdated, - RoleBinarySize, - RoleFeatures, - RoleTypes, - RolePath, - RoleRequirement, - RoleDownloadStatus - }; - QHash m_nameToIndexMap; QItemSelectionModel* m_selectionModel = nullptr; QHash> m_gemDependencyMap; From d8c2088d1dd2e9f3c9e2a70e3d2b60a95427f15f Mon Sep 17 00:00:00 2001 From: Michael Pollind Date: Tue, 2 Nov 2021 08:59:19 -0700 Subject: [PATCH 15/67] bugifx: resolve crash with project manager (#5151) - system allocator not configured in environment for AZQtComponents - WA_DeleteOnClose will destroy the toast dialog causing a crashing when ToastNotificationsView tries to access the pointer issue: https://github.com/o3de/o3de/issues/5129 Signed-off-by: Michael Pollind --- .../AzQtComponents/Components/ToastNotification.cpp | 1 - .../AzQtComponents/Components/ToastNotification.h | 3 +-- .../AzQtComponents/Components/ToastNotificationConfiguration.h | 1 - .../UI/Notifications/ToastNotificationsView.cpp | 2 +- 4 files changed, 2 insertions(+), 5 deletions(-) diff --git a/Code/Framework/AzQtComponents/AzQtComponents/Components/ToastNotification.cpp b/Code/Framework/AzQtComponents/AzQtComponents/Components/ToastNotification.cpp index 8831bef89c..11fd1e60d8 100644 --- a/Code/Framework/AzQtComponents/AzQtComponents/Components/ToastNotification.cpp +++ b/Code/Framework/AzQtComponents/AzQtComponents/Components/ToastNotification.cpp @@ -27,7 +27,6 @@ namespace AzQtComponents setProperty("HasNoWindowDecorations", true); setAttribute(Qt::WA_ShowWithoutActivating); - setAttribute(Qt::WA_DeleteOnClose); m_borderRadius = toastConfiguration.m_borderRadius; if (m_borderRadius > 0) diff --git a/Code/Framework/AzQtComponents/AzQtComponents/Components/ToastNotification.h b/Code/Framework/AzQtComponents/AzQtComponents/Components/ToastNotification.h index 4343f37df4..81b1cb4055 100644 --- a/Code/Framework/AzQtComponents/AzQtComponents/Components/ToastNotification.h +++ b/Code/Framework/AzQtComponents/AzQtComponents/Components/ToastNotification.h @@ -31,7 +31,6 @@ namespace AzQtComponents { Q_OBJECT public: - AZ_CLASS_ALLOCATOR(ToastNotification, AZ::SystemAllocator, 0); ToastNotification(QWidget* parent, const ToastConfiguration& toastConfiguration); virtual ~ToastNotification(); @@ -73,7 +72,7 @@ namespace AzQtComponents AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING AZStd::chrono::milliseconds m_fadeDuration; - AZStd::unique_ptr m_ui; + QScopedPointer m_ui; AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING }; } // namespace AzQtComponents diff --git a/Code/Framework/AzQtComponents/AzQtComponents/Components/ToastNotificationConfiguration.h b/Code/Framework/AzQtComponents/AzQtComponents/Components/ToastNotificationConfiguration.h index 5ace9d1be2..2db374640e 100644 --- a/Code/Framework/AzQtComponents/AzQtComponents/Components/ToastNotificationConfiguration.h +++ b/Code/Framework/AzQtComponents/AzQtComponents/Components/ToastNotificationConfiguration.h @@ -27,7 +27,6 @@ namespace AzQtComponents class AZ_QT_COMPONENTS_API ToastConfiguration { public: - AZ_CLASS_ALLOCATOR(ToastConfiguration, AZ::SystemAllocator, 0); ToastConfiguration(ToastType toastType, const QString& title, const QString& description); bool m_closeOnClick = true; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Notifications/ToastNotificationsView.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Notifications/ToastNotificationsView.cpp index a88711a9ed..277d3fa3c5 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Notifications/ToastNotificationsView.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Notifications/ToastNotificationsView.cpp @@ -129,7 +129,7 @@ namespace AzToolsFramework ToastId ToastNotificationsView::CreateToastNotification(const AzQtComponents::ToastConfiguration& toastConfiguration) { - AzQtComponents::ToastNotification* notification = aznew AzQtComponents::ToastNotification(parentWidget(), toastConfiguration); + AzQtComponents::ToastNotification* notification = new AzQtComponents::ToastNotification(this, toastConfiguration); ToastId toastId = AZ::Entity::MakeId(); m_notifications[toastId] = notification; From 861b29ffc7f6c829061e0c64f3cea975e57eef60 Mon Sep 17 00:00:00 2001 From: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> Date: Wed, 3 Nov 2021 13:45:40 -0700 Subject: [PATCH 16/67] Fix spelling change for member variable Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> --- .../ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp index 08669d39a0..8234b80c8e 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp @@ -92,7 +92,7 @@ namespace O3DE::ProjectManager FillModel(projectPath); m_proxyModel->ResetFilters(); - m_proxModel->sort(/*column=*/0); + m_proxyModel->sort(/*column=*/0); if (m_filterWidget) { @@ -150,6 +150,7 @@ namespace O3DE::ProjectManager { m_gemModel->AddGem(gemInfoResult.GetValue()); m_gemModel->UpdateGemDependencies(); + m_proxyModel->sort(/*column=*/0); } } } @@ -206,7 +207,7 @@ namespace O3DE::ProjectManager } m_gemModel->UpdateGemDependencies(); - m_proxModel->sort(/*column=*/0); + m_proxyModel->sort(/*column=*/0); } void GemCatalogScreen::OnGemStatusChanged(const QString& gemName, uint32_t numChangedDependencies) From 94110834f38ebdb25783d95e22031c28e53cd519 Mon Sep 17 00:00:00 2001 From: Guthrie Adams Date: Wed, 3 Nov 2021 15:47:11 -0500 Subject: [PATCH 17/67] Fix material editor crash on shutdown if graph canvas gem is loaded Signed-off-by: Guthrie Adams --- .../Code/Source/Translation/TranslationBuilder.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Gems/GraphCanvas/Code/Source/Translation/TranslationBuilder.cpp b/Gems/GraphCanvas/Code/Source/Translation/TranslationBuilder.cpp index bac58c3ba1..1b01f7885d 100644 --- a/Gems/GraphCanvas/Code/Source/Translation/TranslationBuilder.cpp +++ b/Gems/GraphCanvas/Code/Source/Translation/TranslationBuilder.cpp @@ -40,10 +40,14 @@ namespace GraphCanvas { AZ::Data::AssetManager::Instance().RegisterHandler(m_assetHandler.get(), assetType); } + + AssetBuilderSDK::AssetBuilderCommandBus::Handler::BusConnect(GetUUID()); } void TranslationAssetWorker::Deactivate() { + AssetBuilderSDK::AssetBuilderCommandBus::Handler::BusDisconnect(); + if (AZ::Data::AssetManager::Instance().GetHandler(AZ::Data::AssetType{ azrtti_typeid() })) { AZ::Data::AssetManager::Instance().UnregisterHandler(m_assetHandler.get()); From d598a7c709b9114b35bbcfded63a5923fd2a7186 Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Wed, 3 Nov 2021 16:54:37 -0700 Subject: [PATCH 18/67] [Linux] Update Jenkins Linux build to use Ubuntu 20, clang 12 (#5035) Signed-off-by: Chris Burel --- .../build/Platform/Linux/build_config.json | 24 +++++++++---------- scripts/build/Platform/Linux/pipeline.json | 4 ++-- 2 files changed, 14 insertions(+), 14 deletions(-) diff --git a/scripts/build/Platform/Linux/build_config.json b/scripts/build/Platform/Linux/build_config.json index b76a950beb..84c5976215 100644 --- a/scripts/build/Platform/Linux/build_config.json +++ b/scripts/build/Platform/Linux/build_config.json @@ -37,7 +37,7 @@ "PARAMETERS": { "CONFIGURATION": "debug", "OUTPUT_DIRECTORY": "build/linux", - "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4", + "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-12 -DCMAKE_CXX_COMPILER=clang++-12 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "all" } @@ -53,7 +53,7 @@ "PARAMETERS": { "CONFIGURATION": "profile", "OUTPUT_DIRECTORY": "build/linux", - "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4", + "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-12 -DCMAKE_CXX_COMPILER=clang++-12 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "all" } @@ -66,7 +66,7 @@ "PARAMETERS": { "CONFIGURATION": "profile", "OUTPUT_DIRECTORY": "build/linux", - "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=FALSE -DLY_PARALLEL_LINK_JOBS=4", + "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-12 -DCMAKE_CXX_COMPILER=clang++-12 -DLY_UNITY_BUILD=FALSE -DLY_PARALLEL_LINK_JOBS=4", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "all" } @@ -80,7 +80,7 @@ "PARAMETERS": { "CONFIGURATION": "profile", "OUTPUT_DIRECTORY": "build/linux", - "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4", + "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-12 -DCMAKE_CXX_COMPILER=clang++-12 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "all", "CTEST_OPTIONS": "-E Gem::EMotionFX.Editor.Tests -LE (SUITE_sandbox|SUITE_awsi) -L FRAMEWORK_googletest --no-tests=error", @@ -93,7 +93,7 @@ "PARAMETERS": { "CONFIGURATION": "profile", "OUTPUT_DIRECTORY": "build/linux", - "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=FALSE -DLY_PARALLEL_LINK_JOBS=4", + "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-12 -DCMAKE_CXX_COMPILER=clang++-12 -DLY_UNITY_BUILD=FALSE -DLY_PARALLEL_LINK_JOBS=4", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "all", "CTEST_OPTIONS": "-E Gem::EMotionFX.Editor.Tests -LE (SUITE_sandbox|SUITE_awsi) -L FRAMEWORK_googletest --no-tests=error", @@ -110,7 +110,7 @@ "PARAMETERS": { "CONFIGURATION": "profile", "OUTPUT_DIRECTORY": "build/linux", - "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4", + "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-12 -DCMAKE_CXX_COMPILER=clang++-12 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "AssetProcessorBatch", "ASSET_PROCESSOR_BINARY": "bin/profile/AssetProcessorBatch", @@ -124,7 +124,7 @@ "PARAMETERS": { "CONFIGURATION": "profile", "OUTPUT_DIRECTORY": "build/linux", - "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=FALSE -DLY_PARALLEL_LINK_JOBS=4", + "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-12 -DCMAKE_CXX_COMPILER=clang++-12 -DLY_UNITY_BUILD=FALSE -DLY_PARALLEL_LINK_JOBS=4", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "AssetProcessorBatch", "ASSET_PROCESSOR_BINARY": "bin/profile/AssetProcessorBatch", @@ -142,7 +142,7 @@ "PARAMETERS": { "CONFIGURATION": "profile", "OUTPUT_DIRECTORY": "build/linux", - "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4", + "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-12 -DCMAKE_CXX_COMPILER=clang++-12 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "TEST_SUITE_periodic", "CTEST_OPTIONS": "-L (SUITE_periodic) --no-tests=error", @@ -162,7 +162,7 @@ "PARAMETERS": { "CONFIGURATION": "profile", "OUTPUT_DIRECTORY": "build/linux", - "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4 -DO3DE_HOME_PATH=\"${WORKSPACE}/home\" -DO3DE_REGISTER_ENGINE_PATH=\"${WORKSPACE}/o3de\" -DO3DE_REGISTER_THIS_ENGINE=TRUE", + "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-12 -DCMAKE_CXX_COMPILER=clang++-12 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4 -DO3DE_HOME_PATH=\"${WORKSPACE}/home\" -DO3DE_REGISTER_ENGINE_PATH=\"${WORKSPACE}/o3de\" -DO3DE_REGISTER_THIS_ENGINE=TRUE", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "all", "CTEST_OPTIONS": "-L (SUITE_sandbox) --no-tests=error" @@ -178,7 +178,7 @@ "PARAMETERS": { "CONFIGURATION": "profile", "OUTPUT_DIRECTORY": "build/linux", - "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4", + "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-12 -DCMAKE_CXX_COMPILER=clang++-12 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "TEST_SUITE_benchmark", "CTEST_OPTIONS": "-L (SUITE_benchmark) --no-tests=error", @@ -195,7 +195,7 @@ "PARAMETERS": { "CONFIGURATION": "release", "OUTPUT_DIRECTORY": "build/linux", - "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4", + "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-12 -DCMAKE_CXX_COMPILER=clang++-12 -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "all" } @@ -210,7 +210,7 @@ "PARAMETERS": { "CONFIGURATION": "release", "OUTPUT_DIRECTORY": "build/mono_linux", - "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DLY_MONOLITHIC_GAME=TRUE -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4", + "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DCMAKE_C_COMPILER=clang-12 -DCMAKE_CXX_COMPILER=clang++-12 -DLY_MONOLITHIC_GAME=TRUE -DLY_UNITY_BUILD=TRUE -DLY_PARALLEL_LINK_JOBS=4", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "all" } diff --git a/scripts/build/Platform/Linux/pipeline.json b/scripts/build/Platform/Linux/pipeline.json index d964a693ce..7f16ec6ab5 100644 --- a/scripts/build/Platform/Linux/pipeline.json +++ b/scripts/build/Platform/Linux/pipeline.json @@ -1,6 +1,6 @@ { "ENV": { - "NODE_LABEL": "linux", + "NODE_LABEL": "linux-707531fc7", "LY_3RDPARTY_PATH": "/home/lybuilder/ly/workspace/3rdParty", "TIMEOUT": 30, "WORKSPACE": "/data/workspace", @@ -17,4 +17,4 @@ "CLEAN_WORKSPACE": true } } -} \ No newline at end of file +} From ae1b6d6729f5d469bcfca77d8eea35b9ea2fafbc Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Tue, 26 Oct 2021 16:33:43 -0700 Subject: [PATCH 19/67] [Linux] Unify Editor and Game raw mouse event handling Signed-off-by: Chris Burel --- .../Editor/Core/QtEditorApplication_linux.cpp | 30 ++++- .../Editor/Core/QtEditorApplication_linux.h | 18 ++- .../Common/Xcb/AzFramework/XcbApplication.cpp | 27 ++++ .../Xcb/AzFramework/XcbConnectionManager.h | 3 + .../Common/Xcb/AzFramework/XcbEventHandler.h | 3 - .../Xcb/AzFramework/XcbInputDeviceMouse.cpp | 117 +++--------------- .../Xcb/AzFramework/XcbInputDeviceMouse.h | 10 -- 7 files changed, 86 insertions(+), 122 deletions(-) diff --git a/Code/Editor/Platform/Linux/Editor/Core/QtEditorApplication_linux.cpp b/Code/Editor/Platform/Linux/Editor/Core/QtEditorApplication_linux.cpp index ad5e57479b..8ba152a9f9 100644 --- a/Code/Editor/Platform/Linux/Editor/Core/QtEditorApplication_linux.cpp +++ b/Code/Editor/Platform/Linux/Editor/Core/QtEditorApplication_linux.cpp @@ -10,6 +10,8 @@ #ifdef PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB #include +#include +#include #endif namespace Editor @@ -23,16 +25,34 @@ namespace Editor return nullptr; } + xcb_connection_t* EditorQtApplicationXcb::GetXcbConnectionFromQt() + { + QPlatformNativeInterface* native = platformNativeInterface(); + AZ_Warning("EditorQtApplicationXcb", native, "Unable to retrieve the native platform interface"); + if (!native) + { + return nullptr; + } + return reinterpret_cast(native->nativeResourceForIntegration(QByteArray("connection"))); + } + + void EditorQtApplicationXcb::OnStartPlayInEditor() + { + auto* interface = AzFramework::XcbConnectionManagerInterface::Get(); + interface->SetEnableXInput(GetXcbConnectionFromQt(), true); + } + + void EditorQtApplicationXcb::OnStopPlayInEditor() + { + auto* interface = AzFramework::XcbConnectionManagerInterface::Get(); + interface->SetEnableXInput(GetXcbConnectionFromQt(), false); + } + bool EditorQtApplicationXcb::nativeEventFilter([[maybe_unused]] const QByteArray& eventType, void* message, long*) { if (GetIEditor()->IsInGameMode()) { #ifdef PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB - // We need to handle RAW Input events in a separate loop. This is a workaround to enable XInput2 RAW Inputs using Editor mode. - // TODO To have this call here might be not be perfect. - AzFramework::XcbEventHandlerBus::Broadcast(&AzFramework::XcbEventHandler::PollSpecialEvents); - - // Now handle the rest of the events. AzFramework::XcbEventHandlerBus::Broadcast( &AzFramework::XcbEventHandler::HandleXcbEvent, static_cast(message)); #endif diff --git a/Code/Editor/Platform/Linux/Editor/Core/QtEditorApplication_linux.h b/Code/Editor/Platform/Linux/Editor/Core/QtEditorApplication_linux.h index 8c145c3aa7..109ae1742b 100644 --- a/Code/Editor/Platform/Linux/Editor/Core/QtEditorApplication_linux.h +++ b/Code/Editor/Platform/Linux/Editor/Core/QtEditorApplication_linux.h @@ -6,19 +6,35 @@ * */ +#if !defined(Q_MOC_RUN) #include +#include +#endif + +using xcb_connection_t = struct xcb_connection_t; namespace Editor { - class EditorQtApplicationXcb : public EditorQtApplication + class EditorQtApplicationXcb + : public EditorQtApplication + , public AzToolsFramework::EditorEntityContextNotificationBus::Handler { Q_OBJECT public: EditorQtApplicationXcb(int& argc, char** argv) : EditorQtApplication(argc, argv) { + // Connect bus to listen for OnStart/StopPlayInEditor events + AzToolsFramework::EditorEntityContextNotificationBus::Handler::BusConnect(); } + xcb_connection_t* GetXcbConnectionFromQt(); + + /////////////////////////////////////////////////////////////////////// + // AzToolsFramework::EditorEntityContextNotificationBus overrides + void OnStartPlayInEditor() override; + void OnStopPlayInEditor() override; + // QAbstractNativeEventFilter: bool nativeEventFilter(const QByteArray& eventType, void* message, long* result) override; }; diff --git a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbApplication.cpp b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbApplication.cpp index f57f4a89ac..780e1e72fe 100644 --- a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbApplication.cpp +++ b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbApplication.cpp @@ -10,6 +10,8 @@ #include #include +#include + namespace AzFramework { //////////////////////////////////////////////////////////////////////////////////////////////// @@ -34,6 +36,31 @@ namespace AzFramework return m_xcbConnection.get(); } + void SetEnableXInput(xcb_connection_t* connection, bool enable) override + { + struct Mask + { + xcb_input_event_mask_t head; + xcb_input_xi_event_mask_t mask; + }; + const Mask mask { + /*.head=*/{ + /*.device_id=*/XCB_INPUT_DEVICE_ALL_MASTER, + /*.mask_len=*/1 + }, + /*.mask=*/ enable ? + (xcb_input_xi_event_mask_t)(XCB_INPUT_XI_EVENT_MASK_RAW_MOTION | XCB_INPUT_XI_EVENT_MASK_RAW_BUTTON_PRESS | XCB_INPUT_XI_EVENT_MASK_RAW_BUTTON_RELEASE) : + (xcb_input_xi_event_mask_t)XCB_NONE + }; + + const xcb_setup_t* xcbSetup = xcb_get_setup(connection); + const xcb_screen_t* xcbScreen = xcb_setup_roots_iterator(xcbSetup).data; + + xcb_input_xi_select_events(connection, xcbScreen->root, 1, &mask.head); + + xcb_flush(connection); + } + private: XcbUniquePtr m_xcbConnection = nullptr; }; diff --git a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbConnectionManager.h b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbConnectionManager.h index daa5bf35af..ca7ce06e6c 100644 --- a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbConnectionManager.h +++ b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbConnectionManager.h @@ -24,6 +24,9 @@ namespace AzFramework virtual ~XcbConnectionManager() = default; virtual xcb_connection_t* GetXcbConnection() const = 0; + + //! Enables/Disables XInput Raw Input events. + virtual void SetEnableXInput(xcb_connection_t* connection, bool enable) = 0; }; class XcbConnectionManagerBusTraits diff --git a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbEventHandler.h b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbEventHandler.h index 251342093a..f32e45ed99 100644 --- a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbEventHandler.h +++ b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbEventHandler.h @@ -23,9 +23,6 @@ namespace AzFramework virtual ~XcbEventHandler() = default; virtual void HandleXcbEvent(xcb_generic_event_t* event) = 0; - - // ATTN This is used as a workaround for RAW Input events when using the Editor. - virtual void PollSpecialEvents(){}; }; class XcbEventHandlerBusTraits : public AZ::EBusTraits diff --git a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.cpp b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.cpp index 56f21e6533..b938bf4825 100644 --- a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.cpp +++ b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.cpp @@ -64,7 +64,7 @@ namespace AzFramework return nullptr; } - s_xcbConnection = AzFramework::XcbConnectionManagerInterface::Get()->GetXcbConnection(); + s_xcbConnection = interface->GetXcbConnection(); if (!s_xcbConnection) { AZ_Warning("XcbInput", false, "XCB connection not available"); @@ -268,33 +268,6 @@ namespace AzFramework return m_xInputInitialized; } - void XcbInputDeviceMouse::SetEnableXInput(bool enable) - { - struct - { - xcb_input_event_mask_t head; - int mask; - } mask; - - mask.head.deviceid = XCB_INPUT_DEVICE_ALL; - mask.head.mask_len = 1; - - if (enable) - { - mask.mask = XCB_INPUT_XI_EVENT_MASK_RAW_MOTION | XCB_INPUT_XI_EVENT_MASK_RAW_BUTTON_PRESS | - XCB_INPUT_XI_EVENT_MASK_RAW_BUTTON_RELEASE | XCB_INPUT_XI_EVENT_MASK_MOTION | XCB_INPUT_XI_EVENT_MASK_BUTTON_PRESS | - XCB_INPUT_XI_EVENT_MASK_BUTTON_RELEASE; - } - else - { - mask.mask = XCB_NONE; - } - - xcb_input_xi_select_events(s_xcbConnection, s_xcbScreen->root, 1, &mask.head); - - xcb_flush(s_xcbConnection); - } - void XcbInputDeviceMouse::SetSystemCursorState(SystemCursorState systemCursorState) { if (systemCursorState != m_systemCursorState) @@ -354,8 +327,6 @@ namespace AzFramework m_prevConstraintWindow = window; } - SetEnableXInput(!cursorShown); - CreateBarriers(window, confined); ShowCursor(window, cursorShown); } @@ -500,14 +471,6 @@ namespace AzFramework } } - void XcbInputDeviceMouse::HandlePointerMotionEvents(const xcb_generic_event_t* event) - { - const xcb_input_motion_event_t* mouseMotionEvent = reinterpret_cast(event); - - m_systemCursorPosition[0] = mouseMotionEvent->event_x; - m_systemCursorPosition[1] = mouseMotionEvent->event_y; - } - void XcbInputDeviceMouse::HandleRawInputEvents(const xcb_ge_generic_event_t* event) { const xcb_ge_generic_event_t* genericEvent = reinterpret_cast(event); @@ -552,78 +515,20 @@ namespace AzFramework } } - void XcbInputDeviceMouse::PollSpecialEvents() - { - while (xcb_generic_event_t* genericEvent = xcb_poll_for_queued_event(s_xcbConnection)) - { - // TODO Is the following correct? If we are showing the cursor, don't poll RAW Input events. - switch (genericEvent->response_type & ~0x80) - { - case XCB_GE_GENERIC: - { - const xcb_ge_generic_event_t* geGenericEvent = reinterpret_cast(genericEvent); - - // Only handle raw inputs if we have focus. - // Handle Raw Input events first. - if ((geGenericEvent->event_type == XCB_INPUT_RAW_BUTTON_PRESS) || - (geGenericEvent->event_type == XCB_INPUT_RAW_BUTTON_RELEASE) || - (geGenericEvent->event_type == XCB_INPUT_RAW_MOTION)) - { - HandleRawInputEvents(geGenericEvent); - - free(genericEvent); - } - } - break; - } - } - } - void XcbInputDeviceMouse::HandleXcbEvent(xcb_generic_event_t* event) { switch (event->response_type & ~0x80) { - // QT5 is using by default XInput which means we do need to check for XCB_GE_GENERIC event to parse all mouse related events. + // XInput raw events are sent from the server as a XCB_GE_GENERIC + // event. A XCB_GE_GENERIC event is typecast to a + // xcb_ge_generic_event_t, which is distinct from a + // xcb_generic_event_t, and exists so that X11 extensions can extend + // the event emission beyond the size that a normal X11 event could + // contain. case XCB_GE_GENERIC: { const xcb_ge_generic_event_t* genericEvent = reinterpret_cast(event); - - // Handling RAW Inputs here works in GameMode but not in Editor mode because QT is - // not handling RAW input events and passing to. - if (!m_cursorShown) - { - // Handle Raw Input events first. - if ((genericEvent->event_type == XCB_INPUT_RAW_BUTTON_PRESS) || - (genericEvent->event_type == XCB_INPUT_RAW_BUTTON_RELEASE) || (genericEvent->event_type == XCB_INPUT_RAW_MOTION)) - { - HandleRawInputEvents(genericEvent); - } - } - else - { - switch (genericEvent->event_type) - { - case XCB_INPUT_BUTTON_PRESS: - { - const xcb_input_button_press_event_t* mouseButtonEvent = - reinterpret_cast(genericEvent); - HandleButtonPressEvents(mouseButtonEvent->detail, true); - } - break; - case XCB_INPUT_BUTTON_RELEASE: - { - const xcb_input_button_release_event_t* mouseButtonEvent = - reinterpret_cast(genericEvent); - HandleButtonPressEvents(mouseButtonEvent->detail, false); - } - break; - case XCB_INPUT_MOTION: - { - HandlePointerMotionEvents(event); - } - break; - } - } + HandleRawInputEvents(genericEvent); } break; case XCB_FOCUS_IN: @@ -634,6 +539,9 @@ namespace AzFramework m_focusWindow = focusInEvent->event; HandleCursorState(m_focusWindow, m_systemCursorState); } + + auto* interface = AzFramework::XcbConnectionManagerInterface::Get(); + interface->SetEnableXInput(interface->GetXcbConnection(), true); } break; case XCB_FOCUS_OUT: @@ -645,6 +553,9 @@ namespace AzFramework ResetInputChannelStates(); m_focusWindow = XCB_NONE; + + auto* interface = AzFramework::XcbConnectionManagerInterface::Get(); + interface->SetEnableXInput(interface->GetXcbConnection(), false); } break; } diff --git a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.h b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.h index 106d204ca9..8d8f0a2845 100644 --- a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.h +++ b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.h @@ -65,9 +65,6 @@ namespace AzFramework //! \ref AzFramework::InputDeviceMouse::Implementation::TickInputDevice void TickInputDevice() override; - //! This method is called by the Editor to accommodate some events with the Editor. Never called in Game mode. - void PollSpecialEvents() override; - //! Handle X11 events. void HandleXcbEvent(xcb_generic_event_t* event) override; @@ -77,9 +74,6 @@ namespace AzFramework //! Initialize XInput extension. Used for raw input during confinement and showing/hiding the cursor. static bool InitializeXInput(); - //! Enables/Disables XInput Raw Input events. - void SetEnableXInput(bool enable); - //! Create barriers. void CreateBarriers(xcb_window_t window, bool create); @@ -98,9 +92,6 @@ namespace AzFramework //! Handle button press/release events. void HandleButtonPressEvents(uint32_t detail, bool pressed); - //! Handle motion notify events. - void HandlePointerMotionEvents(const xcb_generic_event_t* event); - //! Will set cursor states and confinement modes. void HandleCursorState(xcb_window_t window, SystemCursorState systemCursorState); @@ -160,7 +151,6 @@ namespace AzFramework AZ::Vector2 m_cursorHiddenPosition; AZ::Vector2 m_systemCursorPositionNormalized; - uint32_t m_systemCursorPosition[MAX_XI_RAW_AXIS]; static xcb_connection_t* s_xcbConnection; static xcb_screen_t* s_xcbScreen; From 7e67064ef89173fd403789549c791dace7e4eb7d Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Tue, 26 Oct 2021 16:34:16 -0700 Subject: [PATCH 20/67] [Linux] Style fixes: prefer `nullptr` to `NULL`, etc Signed-off-by: Chris Burel --- .../Xcb/AzFramework/XcbInputDeviceMouse.cpp | 31 +++++++++---------- 1 file changed, 14 insertions(+), 17 deletions(-) diff --git a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.cpp b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.cpp index b938bf4825..4c6ee28039 100644 --- a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.cpp +++ b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.cpp @@ -24,9 +24,6 @@ namespace AzFramework return XCB_NONE; } - // TODO Clang compile error because cast .... loses information. On GNU/Linux HWND is void* and on 64-bit - // machines its obviously 64 bit but we receive the window id from m_renderOverlay.winId() which is xcb_window_t 32-bit. - return static_cast(reinterpret_cast(systemCursorFocusWindow)); } @@ -57,7 +54,7 @@ namespace AzFramework InputDeviceMouse::Implementation* XcbInputDeviceMouse::Create(InputDeviceMouse& inputDevice) { - auto* interface = AzFramework::XcbConnectionManagerInterface::Get(); + const auto* interface = AzFramework::XcbConnectionManagerInterface::Get(); if (!interface) { AZ_Warning("XcbInput", false, "XCB interface not available"); @@ -126,7 +123,7 @@ namespace AzFramework // Get window information. const XcbStdFreePtr xcbGeometryReply{ xcb_get_geometry_reply( - s_xcbConnection, xcb_get_geometry(s_xcbConnection, window), NULL) }; + s_xcbConnection, xcb_get_geometry(s_xcbConnection, window), nullptr) }; if (!xcbGeometryReply) { @@ -137,7 +134,7 @@ namespace AzFramework xcb_translate_coordinates(s_xcbConnection, window, s_xcbScreen->root, 0, 0); const XcbStdFreePtr xkbTranslateCoordReply{ xcb_translate_coordinates_reply( - s_xcbConnection, translate_coord, NULL) }; + s_xcbConnection, translate_coord, nullptr) }; if (!xkbTranslateCoordReply) { @@ -173,11 +170,11 @@ namespace AzFramework for (const auto& barrier : m_activeBarriers) { xcb_void_cookie_t cookie = xcb_xfixes_create_pointer_barrier_checked( - s_xcbConnection, barrier.id, window, barrier.x0, barrier.y0, barrier.x1, barrier.y1, barrier.direction, 0, NULL); - const XcbStdFreePtr xkbError{ xcb_request_check(s_xcbConnection, cookie) }; + s_xcbConnection, barrier.id, window, barrier.x0, barrier.y0, barrier.x1, barrier.y1, barrier.direction, 0, nullptr); + const XcbStdFreePtr xcbError{ xcb_request_check(s_xcbConnection, cookie) }; AZ_Warning( - "XcbInput", !xkbError, "XFixes, failed to create barrier %d at (%d %d %d %d)", barrier.id, barrier.x0, barrier.y0, + "XcbInput", !xcbError, "XFixes, failed to create barrier %d at (%d %d %d %d)", barrier.id, barrier.x0, barrier.y0, barrier.x1, barrier.y1); } } @@ -207,7 +204,7 @@ namespace AzFramework const xcb_xfixes_query_version_cookie_t query_cookie = xcb_xfixes_query_version(s_xcbConnection, 5, 0); - xcb_generic_error_t* error = NULL; + xcb_generic_error_t* error = nullptr; const XcbStdFreePtr xkbQueryRequestReply{ xcb_xfixes_query_version_reply( s_xcbConnection, query_cookie, &error) }; @@ -244,7 +241,7 @@ namespace AzFramework const xcb_input_xi_query_version_cookie_t query_version_cookie = xcb_input_xi_query_version(s_xcbConnection, 2, 2); - xcb_generic_error_t* error = NULL; + xcb_generic_error_t* error = nullptr; const XcbStdFreePtr xkbQueryRequestReply{ xcb_input_xi_query_version_reply( s_xcbConnection, query_version_cookie, &error) }; @@ -340,7 +337,7 @@ namespace AzFramework { // TODO Basically not done at all. Added only the basic functions needed. const XcbStdFreePtr xkbGeometryReply{ xcb_get_geometry_reply( - s_xcbConnection, xcb_get_geometry(s_xcbConnection, window), NULL) }; + s_xcbConnection, xcb_get_geometry(s_xcbConnection, window), nullptr) }; if (!xkbGeometryReply) { @@ -372,7 +369,7 @@ namespace AzFramework const xcb_query_pointer_cookie_t pointer = xcb_query_pointer(s_xcbConnection, window); - const XcbStdFreePtr xkbQueryPointerReply{ xcb_query_pointer_reply(s_xcbConnection, pointer, NULL) }; + const XcbStdFreePtr xkbQueryPointerReply{ xcb_query_pointer_reply(s_xcbConnection, pointer, nullptr) }; if (!xkbQueryPointerReply) { @@ -380,7 +377,7 @@ namespace AzFramework } const XcbStdFreePtr xkbGeometryReply{ xcb_get_geometry_reply( - s_xcbConnection, xcb_get_geometry(s_xcbConnection, window), NULL) }; + s_xcbConnection, xcb_get_geometry(s_xcbConnection, window), nullptr) }; if (!xkbGeometryReply) { @@ -426,11 +423,11 @@ namespace AzFramework cookie = xcb_xfixes_hide_cursor_checked(s_xcbConnection, window); } - const XcbStdFreePtr xkbError{ xcb_request_check(s_xcbConnection, cookie) }; + const XcbStdFreePtr xcbError{ xcb_request_check(s_xcbConnection, cookie) }; - if (xkbError) + if (xcbError) { - AZ_Warning("XcbInput", false, "ShowCursor failed: %d", xkbError->error_code); + AZ_Warning("XcbInput", false, "ShowCursor failed: %d", xcbError->error_code); return; } From 43c83f13c6f86e12da5ec07c6f64c50c84598f11 Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Tue, 26 Oct 2021 16:35:29 -0700 Subject: [PATCH 21/67] [Linux] Add unit tests for xcb mouse input Signed-off-by: Chris Burel --- .../Tests/Platform/Common/Xcb/Actions.h | 35 ++ .../Platform/Common/Xcb/MockXcbInterface.cpp | 91 ++++ .../Platform/Common/Xcb/MockXcbInterface.h | 33 ++ .../Platform/Common/Xcb/XcbBaseTestFixture.h | 6 + .../Xcb/XcbInputDeviceKeyboardTests.cpp | 6 - .../Common/Xcb/XcbInputDeviceMouseTests.cpp | 401 ++++++++++++++++++ .../Xcb/azframework_xcb_tests_files.cmake | 1 + 7 files changed, 567 insertions(+), 6 deletions(-) create mode 100644 Code/Framework/AzFramework/Tests/Platform/Common/Xcb/XcbInputDeviceMouseTests.cpp diff --git a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/Actions.h b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/Actions.h index 1650ff4f8d..d227729fd3 100644 --- a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/Actions.h +++ b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/Actions.h @@ -11,6 +11,13 @@ #include #include +ACTION_TEMPLATE(ReturnMalloc, + HAS_1_TEMPLATE_PARAMS(typename, T), + AND_0_VALUE_PARAMS()) { + T* value = static_cast(malloc(sizeof(T))); + *value = T{}; + return value; +} ACTION_TEMPLATE(ReturnMalloc, HAS_1_TEMPLATE_PARAMS(typename, T), AND_1_VALUE_PARAMS(p0)) { @@ -25,3 +32,31 @@ ACTION_TEMPLATE(ReturnMalloc, *value = T{ p0, p1 }; return value; } +ACTION_TEMPLATE(ReturnMalloc, + HAS_1_TEMPLATE_PARAMS(typename, T), + AND_3_VALUE_PARAMS(p0, p1, p2)) { + T* value = static_cast(malloc(sizeof(T))); + *value = T{ p0, p1, p2 }; + return value; +} +ACTION_TEMPLATE(ReturnMalloc, + HAS_1_TEMPLATE_PARAMS(typename, T), + AND_4_VALUE_PARAMS(p0, p1, p2, p3)) { + T* value = static_cast(malloc(sizeof(T))); + *value = T{ p0, p1, p2, p3 }; + return value; +} +ACTION_TEMPLATE(ReturnMalloc, + HAS_1_TEMPLATE_PARAMS(typename, T), + AND_5_VALUE_PARAMS(p0, p1, p2, p3, p4)) { + T* value = static_cast(malloc(sizeof(T))); + *value = T{ p0, p1, p2, p3, p4 }; + return value; +} +ACTION_TEMPLATE(ReturnMalloc, + HAS_1_TEMPLATE_PARAMS(typename, T), + AND_6_VALUE_PARAMS(p0, p1, p2, p3, p4, p5)) { + T* value = static_cast(malloc(sizeof(T))); + *value = T{ p0, p1, p2, p3, p4, p5 }; + return value; +} diff --git a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/MockXcbInterface.cpp b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/MockXcbInterface.cpp index b15809a4c6..39d425b799 100644 --- a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/MockXcbInterface.cpp +++ b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/MockXcbInterface.cpp @@ -32,6 +32,51 @@ xcb_generic_error_t* xcb_request_check(xcb_connection_t* c, xcb_void_cookie_t co { return MockXcbInterface::Instance()->xcb_request_check(c, cookie); } +const xcb_setup_t* xcb_get_setup(xcb_connection_t *c) +{ + return MockXcbInterface::Instance()->xcb_get_setup(c); +} +xcb_screen_iterator_t xcb_setup_roots_iterator(const xcb_setup_t* R) +{ + return MockXcbInterface::Instance()->xcb_setup_roots_iterator(R); +} +const xcb_query_extension_reply_t* xcb_get_extension_data(xcb_connection_t* c, xcb_extension_t* ext) +{ + return MockXcbInterface::Instance()->xcb_get_extension_data(c, ext); +} +int xcb_flush(xcb_connection_t *c) +{ + return MockXcbInterface::Instance()->xcb_flush(c); +} +xcb_query_pointer_cookie_t xcb_query_pointer(xcb_connection_t* c, xcb_window_t window) +{ + return MockXcbInterface::Instance()->xcb_query_pointer(c, window); +} +xcb_query_pointer_reply_t* xcb_query_pointer_reply(xcb_connection_t* c, xcb_query_pointer_cookie_t cookie, xcb_generic_error_t** e) +{ + return MockXcbInterface::Instance()->xcb_query_pointer_reply(c, cookie, e); +} +xcb_get_geometry_cookie_t xcb_get_geometry(xcb_connection_t* c, xcb_drawable_t drawable) +{ + return MockXcbInterface::Instance()->xcb_get_geometry(c, drawable); +} +xcb_get_geometry_reply_t* xcb_get_geometry_reply(xcb_connection_t* c, xcb_get_geometry_cookie_t cookie, xcb_generic_error_t** e) +{ + return MockXcbInterface::Instance()->xcb_get_geometry_reply(c, cookie, e); +} +xcb_void_cookie_t xcb_warp_pointer( + xcb_connection_t* c, + xcb_window_t src_window, + xcb_window_t dst_window, + int16_t src_x, + int16_t src_y, + uint16_t src_width, + uint16_t src_height, + int16_t dst_x, + int16_t dst_y) +{ + return MockXcbInterface::Instance()->xcb_warp_pointer(c, src_window, dst_window, src_x, src_y, src_width, src_height, dst_x, dst_y); +} // ---------------------------------------------------------------------------- // xcb-xkb @@ -116,4 +161,50 @@ xkb_state_component xkb_state_update_mask( state, depressed_mods, latched_mods, locked_mods, depressed_layout, latched_layout, locked_layout); } +// ---------------------------------------------------------------------------- +// xcb-xfixes +xcb_xfixes_query_version_cookie_t xcb_xfixes_query_version( + xcb_connection_t* c, uint32_t client_major_version, uint32_t client_minor_version) +{ + return MockXcbInterface::Instance()->xcb_xfixes_query_version(c, client_major_version, client_minor_version); +} +xcb_xfixes_query_version_reply_t* xcb_xfixes_query_version_reply( + xcb_connection_t* c, xcb_xfixes_query_version_cookie_t cookie, xcb_generic_error_t** e) +{ + return MockXcbInterface::Instance()->xcb_xfixes_query_version_reply(c, cookie, e); +} +xcb_void_cookie_t xcb_xfixes_show_cursor_checked(xcb_connection_t* c, xcb_window_t window) +{ + return MockXcbInterface::Instance()->xcb_xfixes_show_cursor_checked(c, window); +} +xcb_void_cookie_t xcb_xfixes_hide_cursor_checked(xcb_connection_t* c, xcb_window_t window) +{ + return MockXcbInterface::Instance()->xcb_xfixes_hide_cursor_checked(c, window); +} + +// ---------------------------------------------------------------------------- +// xcb-xinput +xcb_input_xi_query_version_cookie_t xcb_input_xi_query_version(xcb_connection_t* c, uint16_t major_version, uint16_t minor_version) +{ + return MockXcbInterface::Instance()->xcb_input_xi_query_version(c, major_version, minor_version); +} +xcb_input_xi_query_version_reply_t* xcb_input_xi_query_version_reply( + xcb_connection_t* c, xcb_input_xi_query_version_cookie_t cookie, xcb_generic_error_t** e) +{ + return MockXcbInterface::Instance()->xcb_input_xi_query_version_reply(c, cookie, e); +} +xcb_void_cookie_t xcb_input_xi_select_events( + xcb_connection_t* c, xcb_window_t window, uint16_t num_mask, const xcb_input_event_mask_t* masks) +{ + return MockXcbInterface::Instance()->xcb_input_xi_select_events(c, window, num_mask, masks); +} +int xcb_input_raw_button_press_axisvalues_length (const xcb_input_raw_button_press_event_t *R) +{ + return MockXcbInterface::Instance()->xcb_input_raw_button_press_axisvalues_length(R); +} +xcb_input_fp3232_t* xcb_input_raw_button_press_axisvalues_raw(const xcb_input_raw_button_press_event_t* R) +{ + return MockXcbInterface::Instance()->xcb_input_raw_button_press_axisvalues_raw(R); +} + } diff --git a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/MockXcbInterface.h b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/MockXcbInterface.h index b57751344e..f38e327f50 100644 --- a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/MockXcbInterface.h +++ b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/MockXcbInterface.h @@ -18,6 +18,8 @@ #undef explicit #include #include +#include +#include #include "Printers.h" @@ -62,6 +64,24 @@ public: MOCK_CONST_METHOD1(xcb_disconnect, void(xcb_connection_t* c)); MOCK_CONST_METHOD1(xcb_poll_for_event, xcb_generic_event_t*(xcb_connection_t* c)); MOCK_CONST_METHOD2(xcb_request_check, xcb_generic_error_t*(xcb_connection_t* c, xcb_void_cookie_t cookie)); + MOCK_CONST_METHOD1(xcb_get_setup, const xcb_setup_t*(xcb_connection_t *c)); + MOCK_CONST_METHOD1(xcb_setup_roots_iterator, xcb_screen_iterator_t(const xcb_setup_t* R)); + MOCK_CONST_METHOD2(xcb_get_extension_data, const xcb_query_extension_reply_t*(xcb_connection_t* c, xcb_extension_t* ext)); + MOCK_CONST_METHOD1(xcb_flush, int(xcb_connection_t *c)); + MOCK_CONST_METHOD2(xcb_query_pointer, xcb_query_pointer_cookie_t(xcb_connection_t* c, xcb_window_t window)); + MOCK_CONST_METHOD3(xcb_query_pointer_reply, xcb_query_pointer_reply_t*(xcb_connection_t* c, xcb_query_pointer_cookie_t cookie, xcb_generic_error_t** e)); + MOCK_CONST_METHOD2(xcb_get_geometry, xcb_get_geometry_cookie_t(xcb_connection_t* c, xcb_drawable_t drawable)); + MOCK_CONST_METHOD3(xcb_get_geometry_reply, xcb_get_geometry_reply_t*(xcb_connection_t* c, xcb_get_geometry_cookie_t cookie, xcb_generic_error_t** e)); + MOCK_CONST_METHOD9(xcb_warp_pointer, xcb_void_cookie_t( + xcb_connection_t* c, + xcb_window_t src_window, + xcb_window_t dst_window, + int16_t src_x, + int16_t src_y, + uint16_t src_width, + uint16_t src_height, + int16_t dst_x, + int16_t dst_y)); // xcb-xkb MOCK_CONST_METHOD3(xcb_xkb_use_extension, xcb_xkb_use_extension_cookie_t(xcb_connection_t* c, uint16_t wantedMajor, uint16_t wantedMinor)); @@ -83,6 +103,19 @@ public: MOCK_CONST_METHOD4(xkb_state_key_get_utf8, int(xkb_state* state, xkb_keycode_t key, char* buffer, size_t size)); MOCK_CONST_METHOD7(xkb_state_update_mask, xkb_state_component(xkb_state* state, xkb_mod_mask_t depressed_mods, xkb_mod_mask_t latched_mods, xkb_mod_mask_t locked_mods, xkb_layout_index_t depressed_layout, xkb_layout_index_t latched_layout, xkb_layout_index_t locked_layout)); + // xcb-xfixes + MOCK_CONST_METHOD3(xcb_xfixes_query_version, xcb_xfixes_query_version_cookie_t(xcb_connection_t* c, uint32_t client_major_version, uint32_t client_minor_version)); + MOCK_CONST_METHOD3(xcb_xfixes_query_version_reply, xcb_xfixes_query_version_reply_t*(xcb_connection_t* c, xcb_xfixes_query_version_cookie_t cookie, xcb_generic_error_t** e)); + MOCK_CONST_METHOD2(xcb_xfixes_show_cursor_checked, xcb_void_cookie_t(xcb_connection_t* c, xcb_window_t window)); + MOCK_CONST_METHOD2(xcb_xfixes_hide_cursor_checked, xcb_void_cookie_t(xcb_connection_t* c, xcb_window_t window)); + + // xcb-xinput + MOCK_CONST_METHOD3(xcb_input_xi_query_version, xcb_input_xi_query_version_cookie_t(xcb_connection_t* c, uint16_t major_version, uint16_t minor_version)); + MOCK_CONST_METHOD3(xcb_input_xi_query_version_reply, xcb_input_xi_query_version_reply_t*(xcb_connection_t* c, xcb_input_xi_query_version_cookie_t cookie, xcb_generic_error_t** e)); + MOCK_CONST_METHOD4(xcb_input_xi_select_events, xcb_void_cookie_t(xcb_connection_t* c, xcb_window_t window, uint16_t num_mask, const xcb_input_event_mask_t* masks)); + MOCK_CONST_METHOD1(xcb_input_raw_button_press_axisvalues_length, int(const xcb_input_raw_button_press_event_t* R)); + MOCK_CONST_METHOD1(xcb_input_raw_button_press_axisvalues_raw, xcb_input_fp3232_t*(const xcb_input_raw_button_press_event_t* R)); + private: static inline MockXcbInterface* self = nullptr; }; diff --git a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/XcbBaseTestFixture.h b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/XcbBaseTestFixture.h index 8e9b008fc1..2a63a5f158 100644 --- a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/XcbBaseTestFixture.h +++ b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/XcbBaseTestFixture.h @@ -22,6 +22,12 @@ namespace AzFramework public: void SetUp() override; + template + static xcb_generic_event_t MakeEvent(T event) + { + return *reinterpret_cast(&event); + } + protected: testing::NiceMock m_interface; xcb_connection_t m_connection{}; diff --git a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/XcbInputDeviceKeyboardTests.cpp b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/XcbInputDeviceKeyboardTests.cpp index 76d00eda50..7209875235 100644 --- a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/XcbInputDeviceKeyboardTests.cpp +++ b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/XcbInputDeviceKeyboardTests.cpp @@ -21,12 +21,6 @@ #include "XcbBaseTestFixture.h" #include "XcbTestApplication.h" -template -xcb_generic_event_t MakeEvent(T event) -{ - return *reinterpret_cast(&event); -} - namespace AzFramework { // Sets up default behavior for mock keyboard responses to xcb methods diff --git a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/XcbInputDeviceMouseTests.cpp b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/XcbInputDeviceMouseTests.cpp new file mode 100644 index 0000000000..40dfdec26f --- /dev/null +++ b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/XcbInputDeviceMouseTests.cpp @@ -0,0 +1,401 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include + +#include +#include + +#include "XcbBaseTestFixture.h" +#include "XcbTestApplication.h" +#include "Matchers.h" +#include "Actions.h" + +namespace AzFramework +{ + // Sets up default behavior for mock keyboard responses to xcb methods + class XcbInputDeviceMouseTests + : public XcbBaseTestFixture + { + public: + void SetUp() override + { + using testing::Return; + using testing::_; + + XcbBaseTestFixture::SetUp(); + + ON_CALL(m_interface, xcb_get_setup(&m_connection)) + .WillByDefault(Return(&s_xcbSetup)); + ON_CALL(m_interface, xcb_setup_roots_iterator(&s_xcbSetup)) + .WillByDefault(Return(xcb_screen_iterator_t{&s_xcbScreen})); + + ON_CALL(m_interface, xcb_get_extension_data(&m_connection, &xcb_xfixes_id)) + .WillByDefault(Return(&s_xfixesExtensionReply)); + ON_CALL(m_interface, xcb_xfixes_query_version_reply(&m_connection, _, _)) + .WillByDefault(ReturnMalloc( + /*response_type=*/(uint8_t)XCB_XFIXES_QUERY_VERSION, + /*pad0=*/(uint8_t)0, + /*sequence=*/(uint16_t)1, + /*length=*/0u, + /*major_version=*/5u, + /*minor_version=*/0u + )); + + ON_CALL(m_interface, xcb_get_extension_data(&m_connection, &xcb_input_id)) + .WillByDefault(Return(&s_xfixesExtensionReply)); + ON_CALL(m_interface, xcb_input_xi_query_version_reply(&m_connection, _, _)) + .WillByDefault(ReturnMalloc( + /*response_type=*/(uint8_t)XCB_INPUT_XI_QUERY_VERSION, + /*pad0=*/(uint8_t)0, + /*sequence=*/(uint16_t)1, + /*length=*/0u, + /*major_version=*/(uint16_t)2, + /*minor_version=*/(uint16_t)2 + )); + } + + void PumpApplication() + { + m_application.PumpSystemEventLoopUntilEmpty(); + m_application.TickSystem(); + m_application.Tick(); + } + + protected: + static constexpr inline uint8_t s_xinputMajorOpcode = 131; + static constexpr inline xcb_window_t s_rootWindow = 1; + static constexpr inline xcb_input_device_id_t s_virtualCorePointerId = 2; + static constexpr inline xcb_input_device_id_t s_physicalPointerDeviceId = 3; + static constexpr inline uint16_t s_screenWidthInPixels = 3840; + static constexpr inline uint16_t s_screenHeightInPixels = 2160; + static constexpr inline xcb_setup_t s_xcbSetup{ + /*.status=*/1, + /*.pad0=*/0, + /*.protocol_major_version=*/11, + /*.protocol_minor_version=*/0, + }; + static inline xcb_screen_t s_xcbScreen{ + /*.root=*/s_rootWindow, + /*.default_colormap=*/32, + /*.white_pixel=*/16777215, + /*.black_pixel=*/0, + /*.current_input_masks=*/0, + /*.width_in_pixels=*/s_screenWidthInPixels, + /*.height_in_pixels=*/s_screenHeightInPixels, + /*.width_in_millimeters=*/602, + /*.height_in_millimeters=*/341, + }; + static constexpr inline xcb_query_extension_reply_t s_xfixesExtensionReply{ + /*.response_type=*/XCB_QUERY_EXTENSION, + /*.pad0=*/0, + /*.sequence=*/1, + /*.length=*/0, + /*.present=*/1, + }; + static constexpr inline xcb_query_extension_reply_t s_xinputExtensionReply{ + /*.response_type=*/XCB_QUERY_EXTENSION, + /*.pad0=*/0, + /*.sequence=*/1, + /*.length=*/0, + /*.present=*/1, + /*.major_opcode=*/s_xinputMajorOpcode, + }; + XcbTestApplication m_application{ + /*enabledGamepadsCount=*/0, + /*keyboardEnabled=*/false, + /*motionEnabled=*/false, + /*mouseEnabled=*/true, + /*touchEnabled=*/false, + /*virtualKeyboardEnabled=*/false + }; + }; + + struct MouseButtonTestData + { + xcb_button_index_t m_button; + }; + + class XcbInputDeviceMouseButtonTests + : public XcbInputDeviceMouseTests + , public testing::WithParamInterface + { + public: + static InputChannelId GetInputChannelIdForButton(const xcb_button_index_t button) + { + switch (button) + { + case XCB_BUTTON_INDEX_1: + return InputDeviceMouse::Button::Left; + case XCB_BUTTON_INDEX_2: + return InputDeviceMouse::Button::Right; + case XCB_BUTTON_INDEX_3: + return InputDeviceMouse::Button::Middle; + } + return InputChannelId{}; + } + + AZStd::array GetIdleChannelIdsForButton(const xcb_button_index_t button) + { + switch (button) + { + case XCB_BUTTON_INDEX_1: + return { InputDeviceMouse::Button::Right, InputDeviceMouse::Button::Middle, InputDeviceMouse::Button::Other1, InputDeviceMouse::Button::Other2 }; + case XCB_BUTTON_INDEX_2: + return { InputDeviceMouse::Button::Left, InputDeviceMouse::Button::Middle, InputDeviceMouse::Button::Other1, InputDeviceMouse::Button::Other2 }; + case XCB_BUTTON_INDEX_3: + return { InputDeviceMouse::Button::Left, InputDeviceMouse::Button::Right, InputDeviceMouse::Button::Other1, InputDeviceMouse::Button::Other2 }; + case XCB_BUTTON_INDEX_4: + return { InputDeviceMouse::Button::Left, InputDeviceMouse::Button::Right, InputDeviceMouse::Button::Middle, InputDeviceMouse::Button::Other2 }; + case XCB_BUTTON_INDEX_5: + return { InputDeviceMouse::Button::Left, InputDeviceMouse::Button::Right, InputDeviceMouse::Button::Middle, InputDeviceMouse::Button::Other1 }; + } + return AZStd::array(); + } + }; + + TEST_P(XcbInputDeviceMouseButtonTests, ButtonInputChannelsUpdateStateFromXcbEvents) + { + using testing::Each; + using testing::Eq; + using testing::NotNull; + using testing::Property; + using testing::Return; + + // Set the expectations for the events that will be generated + // nullptr entries represent when the event queue is empty, and will cause + // PumpSystemEventLoopUntilEmpty to return + // + // Event pointers are freed by the calling code, so these actions + // malloc new copies + // + // The xcb mouse does not react to the `XCB_BUTTON_PRESS` / + // `XCB_BUTTON_RELEASE` events, but it will still receive those events + // from the X server. + EXPECT_CALL(m_interface, xcb_poll_for_event(&m_connection)) + .WillOnce(ReturnMalloc(MakeEvent(xcb_input_raw_button_press_event_t{ + /*response_type=*/XCB_GE_GENERIC, + /*extension=*/s_xinputMajorOpcode, + /*sequence=*/4, + /*length=*/2, + /*event_type=*/XCB_INPUT_RAW_BUTTON_PRESS, + /*deviceid=*/s_virtualCorePointerId, + /*time=*/3984920, + /*detail=*/GetParam().m_button, + /*sourceid=*/s_physicalPointerDeviceId, + /*valuators_len=*/2, + /*flags=*/0, + /*pad0[4]=*/{}, + /*full_sequence=*/4 + }))) + .WillOnce(Return(nullptr)) + .WillOnce(ReturnMalloc(MakeEvent(xcb_button_press_event_t{ + /*response_type=*/XCB_BUTTON_PRESS, + /*detail=*/static_cast(GetParam().m_button), + /*sequence=*/4, + /*time=*/3984920, + /*root=*/s_rootWindow, + /*event=*/119537664, + /*child=*/0, + /*root_x=*/55, + /*root_y=*/1099, + /*event_x=*/55, + /*event_y=*/55, + /*state=*/0, + /*same_screen=*/1 + }))) + .WillOnce(Return(nullptr)) + .WillOnce(ReturnMalloc(MakeEvent(xcb_input_raw_button_release_event_t{ + /*response_type=*/XCB_GE_GENERIC, + /*extension=*/s_xinputMajorOpcode, + /*sequence=*/4, + /*length=*/2, + /*event_type=*/XCB_INPUT_RAW_BUTTON_RELEASE, + /*deviceid=*/s_virtualCorePointerId, + /*time=*/3984964, + /*detail=*/GetParam().m_button, + /*sourceid=*/s_physicalPointerDeviceId, + /*valuators_len=*/2, + /*flags=*/0, + /*pad0[4]=*/{}, + /*full_sequence=*/4 + }))) + .WillOnce(Return(nullptr)) + .WillOnce(ReturnMalloc(MakeEvent(xcb_button_release_event_t{ + /*response_type=*/XCB_BUTTON_RELEASE, + /*detail=*/static_cast(GetParam().m_button), + /*sequence=*/4, + /*time=*/3984964, + /*root=*/s_rootWindow, + /*event=*/119537664, + /*child=*/0, + /*root_x=*/55, + /*root_y=*/1099, + /*event_x=*/55, + /*event_y=*/55, + /*state=*/XCB_KEY_BUT_MASK_BUTTON_1, + /*same_screen=*/1 + }))) + .WillOnce(Return(nullptr)) + ; + + m_application.Start(); + InputSystemCursorRequestBus::Event( + InputDeviceMouse::Id, + &InputSystemCursorRequests::SetSystemCursorState, + SystemCursorState::ConstrainedAndHidden); + + const InputChannel* activeButtonChannel = InputChannelRequests::FindInputChannel(GetInputChannelIdForButton(GetParam().m_button)); + const auto inactiveButtonChannels = [this]() + { + const auto inactiveButtonChannelIds = GetIdleChannelIdsForButton(GetParam().m_button); + AZStd::array channels{}; + AZStd::transform(begin(inactiveButtonChannelIds), end(inactiveButtonChannelIds), begin(channels), [](const InputChannelId& id) + { + return InputChannelRequests::FindInputChannel(id); + }); + return channels; + }(); + + ASSERT_TRUE(activeButtonChannel); + ASSERT_THAT(inactiveButtonChannels, Each(NotNull())); + + EXPECT_THAT(activeButtonChannel->GetState(), Eq(InputChannel::State::Idle)); + EXPECT_THAT(inactiveButtonChannels, Each(Property(&InputChannel::GetState, Eq(InputChannel::State::Idle)))); + + PumpApplication(); + + EXPECT_THAT(activeButtonChannel->GetState(), Eq(InputChannel::State::Began)); + EXPECT_THAT(inactiveButtonChannels, Each(Property(&InputChannel::GetState, Eq(InputChannel::State::Idle)))); + + PumpApplication(); + + EXPECT_THAT(activeButtonChannel->GetState(), Eq(InputChannel::State::Updated)); + EXPECT_THAT(inactiveButtonChannels, Each(Property(&InputChannel::GetState, Eq(InputChannel::State::Idle)))); + + PumpApplication(); + + EXPECT_THAT(activeButtonChannel->GetState(), Eq(InputChannel::State::Ended)); + EXPECT_THAT(inactiveButtonChannels, Each(Property(&InputChannel::GetState, Eq(InputChannel::State::Idle)))); + + PumpApplication(); + + EXPECT_THAT(activeButtonChannel->GetState(), Eq(InputChannel::State::Idle)); + EXPECT_THAT(inactiveButtonChannels, Each(Property(&InputChannel::GetState, Eq(InputChannel::State::Idle)))); + } + + INSTANTIATE_TEST_CASE_P( + AllButtons, + XcbInputDeviceMouseButtonTests, + testing::Values( + MouseButtonTestData{ XCB_BUTTON_INDEX_1 }, + MouseButtonTestData{ XCB_BUTTON_INDEX_2 }, + MouseButtonTestData{ XCB_BUTTON_INDEX_3 } + // XCB_BUTTON_INDEX_4 and XCB_BUTTON_INDEX_5 map to positive and + // negative scroll wheel events, which are handled as motion events + ) + ); + + TEST_F(XcbInputDeviceMouseTests, MovementInputChannelsUpdateStateFromXcbEvents) + { + using testing::Each; + using testing::Eq; + using testing::FloatEq; + using testing::NotNull; + using testing::Property; + using testing::Return; + + // Set the expectations for the events that will be generated + // nullptr entries represent when the event queue is empty, and will cause + // PumpSystemEventLoopUntilEmpty to return + // + // Event pointers are freed by the calling code, so these actions + // malloc new copies + // + // The xcb mouse does not react to the `XCB_MOTION_NOTIFY` event, but + // it will still receive it from the X server. + EXPECT_CALL(m_interface, xcb_poll_for_event(&m_connection)) + .WillOnce(ReturnMalloc(MakeEvent(xcb_input_raw_motion_event_t{ + /*response_type=*/XCB_GE_GENERIC, + /*extension=*/s_xinputMajorOpcode, + /*sequence=*/5, + /*length=*/10, + /*event_type=*/XCB_INPUT_RAW_MOTION, + /*deviceid=*/s_virtualCorePointerId, + /*time=*/0, // use the time value to identify each event + /*detail=*/XCB_MOTION_NORMAL, + /*sourceid=*/s_physicalPointerDeviceId, + /*valuators_len=*/2, // number of axes that have values for this event + /*flags=*/0, + /*pad0[4]=*/{}, + /*full_sequence=*/5, + }))) + .WillOnce(Return(nullptr)) + .WillOnce(ReturnMalloc(MakeEvent(xcb_motion_notify_event_t{ + /*response_type=*/XCB_MOTION_NOTIFY, + /*detail=*/XCB_MOTION_NORMAL, + /*sequence=*/5, + /*time=*/1, // use the time value to identify each event + /*root=*/s_rootWindow, + /*event=*/127926272, + /*child=*/0, + /*root_x=*/95, + /*root_y=*/1079, + /*event_x=*/95, + /*event_y=*/20, + /*state=*/0, + /*same_screen=*/1, + }))) + .WillOnce(Return(nullptr)) + ; + + AZStd::array axisValues + { + xcb_input_fp3232_t{ /*.integral=*/ 1, /*.fraction=*/0 }, // x motion + xcb_input_fp3232_t{ /*.integral=*/ 2, /*.fraction=*/0 } // y motion + }; + + EXPECT_CALL(m_interface, xcb_input_raw_button_press_axisvalues_length(testing::Field(&xcb_input_raw_button_press_event_t::time, 0))) + .WillRepeatedly(testing::Return(2)); // x and y axis + EXPECT_CALL(m_interface, xcb_input_raw_button_press_axisvalues_raw(testing::Field(&xcb_input_raw_button_press_event_t::time, 0))) + .WillRepeatedly(testing::Return(axisValues.data())); // x and y axis + + m_application.Start(); + InputSystemCursorRequestBus::Event( + InputDeviceMouse::Id, + &InputSystemCursorRequests::SetSystemCursorState, + SystemCursorState::ConstrainedAndHidden); + + const InputChannel* xMotionChannel = InputChannelRequests::FindInputChannel(InputDeviceMouse::Movement::X); + const InputChannel* yMotionChannel = InputChannelRequests::FindInputChannel(InputDeviceMouse::Movement::Y); + ASSERT_TRUE(xMotionChannel); + ASSERT_TRUE(yMotionChannel); + + EXPECT_THAT(xMotionChannel->GetState(), Eq(InputChannel::State::Idle)); + EXPECT_THAT(yMotionChannel->GetState(), Eq(InputChannel::State::Idle)); + EXPECT_THAT(xMotionChannel->GetValue(), FloatEq(0.0f)); + EXPECT_THAT(yMotionChannel->GetValue(), FloatEq(0.0f)); + + PumpApplication(); + + EXPECT_THAT(xMotionChannel->GetState(), Eq(InputChannel::State::Began)); + EXPECT_THAT(yMotionChannel->GetState(), Eq(InputChannel::State::Began)); + EXPECT_THAT(xMotionChannel->GetValue(), FloatEq(1.0f)); + EXPECT_THAT(yMotionChannel->GetValue(), FloatEq(2.0f)); + + PumpApplication(); + + EXPECT_THAT(xMotionChannel->GetState(), Eq(InputChannel::State::Ended)); + EXPECT_THAT(yMotionChannel->GetState(), Eq(InputChannel::State::Ended)); + EXPECT_THAT(xMotionChannel->GetValue(), FloatEq(0.0f)); + EXPECT_THAT(yMotionChannel->GetValue(), FloatEq(0.0f)); + } +} // namespace AzFramework diff --git a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/azframework_xcb_tests_files.cmake b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/azframework_xcb_tests_files.cmake index 147fd2bfe1..7da00fa18c 100644 --- a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/azframework_xcb_tests_files.cmake +++ b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/azframework_xcb_tests_files.cmake @@ -17,5 +17,6 @@ set(FILES XcbBaseTestFixture.cpp XcbBaseTestFixture.h XcbInputDeviceKeyboardTests.cpp + XcbInputDeviceMouseTests.cpp XcbTestApplication.h ) From 0502ddbe2b3cae5ecd76f3187d5735f04b7834c5 Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Wed, 3 Nov 2021 10:11:55 -0700 Subject: [PATCH 22/67] [Linux] Return the active window when there's no cursor constraint window The cursor constraint window is only set by the Editor. In the game launcher, this function was returning a null window, which makes `GetSystemCursorPositionNormalized()` unable to determine the cursor position. This in turn causes mouse input in ImGui to not work. Fixes #4722, LYN-7491 Signed-off-by: Chris Burel --- .../Xcb/AzFramework/XcbInputDeviceMouse.cpp | 131 ++++++++-------- .../Xcb/AzFramework/XcbInputDeviceMouse.h | 3 - .../Tests/Platform/Common/Xcb/Actions.h | 7 + .../Platform/Common/Xcb/MockXcbInterface.cpp | 57 +++++++ .../Platform/Common/Xcb/MockXcbInterface.h | 27 ++++ .../Common/Xcb/XcbInputDeviceMouseTests.cpp | 144 ++++++++++++++++++ 6 files changed, 305 insertions(+), 64 deletions(-) diff --git a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.cpp b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.cpp index 4c6ee28039..c3b7a97ccf 100644 --- a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.cpp +++ b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.cpp @@ -13,18 +13,68 @@ namespace AzFramework { - xcb_window_t GetSystemCursorFocusWindow() + xcb_window_t GetSystemCursorFocusWindow(xcb_connection_t* connection) { void* systemCursorFocusWindow = nullptr; AzFramework::InputSystemCursorConstraintRequestBus::BroadcastResult( systemCursorFocusWindow, &AzFramework::InputSystemCursorConstraintRequests::GetSystemCursorConstraintWindow); - if (!systemCursorFocusWindow) + if (systemCursorFocusWindow) { - return XCB_NONE; + return static_cast(reinterpret_cast(systemCursorFocusWindow)); } - return static_cast(reinterpret_cast(systemCursorFocusWindow)); + // EWMH-compliant window managers set the "_NET_ACTIVE_WINDOW" property + // of the X server's root window to the currently active window. This + // retrieves value of that property. + + // Get the atom for the _NET_ACTIVE_WINDOW property + constexpr int propertyNameLength = 18; + xcb_generic_error_t* error = nullptr; + XcbStdFreePtr activeWindowAtom {xcb_intern_atom_reply( + connection, + xcb_intern_atom(connection, /*only_if_exists=*/ 1, propertyNameLength, "_NET_ACTIVE_WINDOW"), + &error + )}; + if (!activeWindowAtom || error) + { + if (error) + { + AZ_Warning("XcbInput", false, "Retrieving _NET_ACTIVE_WINDOW atom failed : Error code %d", error->error_code); + free(error); + } + return XCB_WINDOW_NONE; + } + + // Get the root window + const xcb_window_t rootWId = xcb_setup_roots_iterator(xcb_get_setup(connection)).data->root; + + // Fetch the value of the root window's _NET_ACTIVE_WINDOW property + XcbStdFreePtr property {xcb_get_property_reply( + connection, + xcb_get_property( + /*c=*/connection, + /*_delete=*/ 0, + /*window=*/rootWId, + /*property=*/activeWindowAtom->atom, + /*type=*/XCB_ATOM_WINDOW, + /*long_offset=*/0, + /*long_length=*/1 + ), + &error + )}; + + if (!property || error) + { + if (error) + { + AZ_Warning("XcbInput", false, "Retrieving _NET_ACTIVE_WINDOW atom failed : Error code %d", error->error_code); + free(error); + } + return XCB_WINDOW_NONE; + } + + return *static_cast(xcb_get_property_value(property.get())); } xcb_connection_t* XcbInputDeviceMouse::s_xcbConnection = nullptr; @@ -36,8 +86,7 @@ namespace AzFramework : InputDeviceMouse::Implementation(inputDevice) , m_systemCursorState(SystemCursorState::Unknown) , m_systemCursorPositionNormalized(0.5f, 0.5f) - , m_prevConstraintWindow(XCB_NONE) - , m_focusWindow(XCB_NONE) + , m_focusWindow(XCB_WINDOW_NONE) , m_cursorShown(true) { XcbEventHandlerBus::Handler::BusConnect(); @@ -271,7 +320,7 @@ namespace AzFramework { m_systemCursorState = systemCursorState; - m_focusWindow = GetSystemCursorFocusWindow(); + m_focusWindow = GetSystemCursorFocusWindow(s_xcbConnection); HandleCursorState(m_focusWindow, systemCursorState); } @@ -279,50 +328,10 @@ namespace AzFramework void XcbInputDeviceMouse::HandleCursorState(xcb_window_t window, SystemCursorState systemCursorState) { - bool confined = false, cursorShown = true; - switch (systemCursorState) - { - case SystemCursorState::ConstrainedAndHidden: - { - //!< Constrained to the application's main window and hidden - confined = true; - cursorShown = false; - } - break; - case SystemCursorState::ConstrainedAndVisible: - { - //!< Constrained to the application's main window and visible - confined = true; - } - break; - case SystemCursorState::UnconstrainedAndHidden: - { - //!< Free to move outside the main window but hidden while inside - cursorShown = false; - } - break; - case SystemCursorState::UnconstrainedAndVisible: - { - //!< Free to move outside the application's main window and visible - } - case SystemCursorState::Unknown: - default: - break; - } - - // ATTN GetSystemCursorFocusWindow when getting out of the play in editor will return XCB_NONE - // We need however the window id to reset the cursor. - if (XCB_NONE == window && (confined || cursorShown)) - { - // Reuse the previous window to reset states. - window = m_prevConstraintWindow; - m_prevConstraintWindow = XCB_NONE; - } - else - { - // Remember the window we used to modify cursor and barrier states. - m_prevConstraintWindow = window; - } + const bool confined = (systemCursorState == SystemCursorState::ConstrainedAndHidden) || + (systemCursorState == SystemCursorState::ConstrainedAndVisible); + const bool cursorShown = (systemCursorState == SystemCursorState::ConstrainedAndVisible) || + (systemCursorState == SystemCursorState::UnconstrainedAndVisible); CreateBarriers(window, confined); ShowCursor(window, cursorShown); @@ -336,26 +345,26 @@ namespace AzFramework void XcbInputDeviceMouse::SetSystemCursorPositionNormalizedInternal(xcb_window_t window, AZ::Vector2 positionNormalized) { // TODO Basically not done at all. Added only the basic functions needed. - const XcbStdFreePtr xkbGeometryReply{ xcb_get_geometry_reply( + const XcbStdFreePtr xcbGeometryReply{ xcb_get_geometry_reply( s_xcbConnection, xcb_get_geometry(s_xcbConnection, window), nullptr) }; - if (!xkbGeometryReply) + if (!xcbGeometryReply) { return; } - const int16_t x = static_cast(positionNormalized.GetX() * xkbGeometryReply->width); - const int16_t y = static_cast(positionNormalized.GetY() * xkbGeometryReply->height); + const int16_t x = static_cast(positionNormalized.GetX() * xcbGeometryReply->width); + const int16_t y = static_cast(positionNormalized.GetY() * xcbGeometryReply->height); - xcb_warp_pointer(s_xcbConnection, XCB_NONE, window, 0, 0, 0, 0, x, y); + xcb_warp_pointer(s_xcbConnection, XCB_WINDOW_NONE, window, 0, 0, 0, 0, x, y); xcb_flush(s_xcbConnection); } void XcbInputDeviceMouse::SetSystemCursorPositionNormalized(AZ::Vector2 positionNormalized) { - const xcb_window_t window = GetSystemCursorFocusWindow(); - if (XCB_NONE == window) + const xcb_window_t window = GetSystemCursorFocusWindow(s_xcbConnection); + if (XCB_WINDOW_NONE == window) { return; } @@ -397,8 +406,8 @@ namespace AzFramework AZ::Vector2 XcbInputDeviceMouse::GetSystemCursorPositionNormalized() const { - const xcb_window_t window = GetSystemCursorFocusWindow(); - if (XCB_NONE == window) + const xcb_window_t window = GetSystemCursorFocusWindow(s_xcbConnection); + if (XCB_WINDOW_NONE == window) { return AZ::Vector2::CreateZero(); } @@ -549,7 +558,7 @@ namespace AzFramework ProcessRawEventQueues(); ResetInputChannelStates(); - m_focusWindow = XCB_NONE; + m_focusWindow = XCB_WINDOW_NONE; auto* interface = AzFramework::XcbConnectionManagerInterface::Get(); interface->SetEnableXInput(interface->GetXcbConnection(), false); diff --git a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.h b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.h index 8d8f0a2845..a69a8a9ec5 100644 --- a/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.h +++ b/Code/Framework/AzFramework/Platform/Common/Xcb/AzFramework/XcbInputDeviceMouse.h @@ -161,9 +161,6 @@ namespace AzFramework //! Will be true if the xinput2 extension could be initialized. static bool m_xInputInitialized; - //! The window that had focus - xcb_window_t m_prevConstraintWindow; - //! The current window that has focus xcb_window_t m_focusWindow; diff --git a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/Actions.h b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/Actions.h index d227729fd3..e86904efa3 100644 --- a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/Actions.h +++ b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/Actions.h @@ -60,3 +60,10 @@ ACTION_TEMPLATE(ReturnMalloc, *value = T{ p0, p1, p2, p3, p4, p5 }; return value; } +ACTION_TEMPLATE(ReturnMalloc, + HAS_1_TEMPLATE_PARAMS(typename, T), + AND_7_VALUE_PARAMS(p0, p1, p2, p3, p4, p5, p6)) { + T* value = static_cast(malloc(sizeof(T))); + *value = T{ p0, p1, p2, p3, p4, p5, p6 }; + return value; +} diff --git a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/MockXcbInterface.cpp b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/MockXcbInterface.cpp index 39d425b799..a19642e388 100644 --- a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/MockXcbInterface.cpp +++ b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/MockXcbInterface.cpp @@ -77,6 +77,37 @@ xcb_void_cookie_t xcb_warp_pointer( { return MockXcbInterface::Instance()->xcb_warp_pointer(c, src_window, dst_window, src_x, src_y, src_width, src_height, dst_x, dst_y); } +xcb_intern_atom_cookie_t xcb_intern_atom(xcb_connection_t* c, uint8_t only_if_exists, uint16_t name_len, const char* name) +{ + return MockXcbInterface::Instance()->xcb_intern_atom(c, only_if_exists, name_len, name); +} +xcb_intern_atom_reply_t* xcb_intern_atom_reply(xcb_connection_t* c, xcb_intern_atom_cookie_t cookie, xcb_generic_error_t** e) +{ + return MockXcbInterface::Instance()->xcb_intern_atom_reply(c, cookie, e); +} +xcb_get_property_cookie_t xcb_get_property( + xcb_connection_t* c, + uint8_t _delete, + xcb_window_t window, + xcb_atom_t property, + xcb_atom_t type, + uint32_t long_offset, + uint32_t long_length) +{ + return MockXcbInterface::Instance()->xcb_get_property(c, _delete, window, property, type, long_offset, long_length); +} +xcb_get_property_reply_t* xcb_get_property_reply(xcb_connection_t* c, xcb_get_property_cookie_t cookie, xcb_generic_error_t** e) +{ + return MockXcbInterface::Instance()->xcb_get_property_reply(c, cookie, e); +} +void* xcb_get_property_value(const xcb_get_property_reply_t* R) +{ + return MockXcbInterface::Instance()->xcb_get_property_value(R); +} +uint32_t xcb_generate_id(xcb_connection_t *c) +{ + return MockXcbInterface::Instance()->xcb_generate_id(c); +} // ---------------------------------------------------------------------------- // xcb-xkb @@ -181,6 +212,32 @@ xcb_void_cookie_t xcb_xfixes_hide_cursor_checked(xcb_connection_t* c, xcb_window { return MockXcbInterface::Instance()->xcb_xfixes_hide_cursor_checked(c, window); } +xcb_void_cookie_t xcb_xfixes_delete_pointer_barrier_checked(xcb_connection_t* c, xcb_xfixes_barrier_t barrier) +{ + return MockXcbInterface::Instance()->xcb_xfixes_delete_pointer_barrier_checked(c, barrier); +} +xcb_translate_coordinates_cookie_t xcb_translate_coordinates(xcb_connection_t* c, xcb_window_t src_window, xcb_window_t dst_window, int16_t src_x, int16_t src_y) +{ + return MockXcbInterface::Instance()->xcb_translate_coordinates(c, src_window, dst_window, src_x, src_y); +} +xcb_translate_coordinates_reply_t* xcb_translate_coordinates_reply(xcb_connection_t* c, xcb_translate_coordinates_cookie_t cookie, xcb_generic_error_t** e) +{ + return MockXcbInterface::Instance()->xcb_translate_coordinates_reply(c, cookie, e); +} +xcb_void_cookie_t xcb_xfixes_create_pointer_barrier_checked( + xcb_connection_t* c, + xcb_xfixes_barrier_t barrier, + xcb_window_t window, + uint16_t x1, + uint16_t y1, + uint16_t x2, + uint16_t y2, + uint32_t directions, + uint16_t num_devices, + const uint16_t* devices) +{ + return MockXcbInterface::Instance()->xcb_xfixes_create_pointer_barrier_checked(c, barrier, window, x1, y1, x2, y2, directions, num_devices, devices); +} // ---------------------------------------------------------------------------- // xcb-xinput diff --git a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/MockXcbInterface.h b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/MockXcbInterface.h index f38e327f50..c554993110 100644 --- a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/MockXcbInterface.h +++ b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/MockXcbInterface.h @@ -82,6 +82,19 @@ public: uint16_t src_height, int16_t dst_x, int16_t dst_y)); + MOCK_CONST_METHOD4(xcb_intern_atom, xcb_intern_atom_cookie_t(xcb_connection_t* c, uint8_t only_if_exists, uint16_t name_len, const char* name)); + MOCK_CONST_METHOD3(xcb_intern_atom_reply, xcb_intern_atom_reply_t*(xcb_connection_t* c, xcb_intern_atom_cookie_t cookie, xcb_generic_error_t** e)); + MOCK_CONST_METHOD7(xcb_get_property, xcb_get_property_cookie_t( + xcb_connection_t* c, + uint8_t _delete, + xcb_window_t window, + xcb_atom_t property, + xcb_atom_t type, + uint32_t long_offset, + uint32_t long_length)); + MOCK_CONST_METHOD3(xcb_get_property_reply, xcb_get_property_reply_t*(xcb_connection_t* c, xcb_get_property_cookie_t cookie, xcb_generic_error_t** e)); + MOCK_CONST_METHOD1(xcb_get_property_value, void*(const xcb_get_property_reply_t* R)); + MOCK_CONST_METHOD1(xcb_generate_id, uint32_t(xcb_connection_t *c)); // xcb-xkb MOCK_CONST_METHOD3(xcb_xkb_use_extension, xcb_xkb_use_extension_cookie_t(xcb_connection_t* c, uint16_t wantedMajor, uint16_t wantedMinor)); @@ -108,6 +121,20 @@ public: MOCK_CONST_METHOD3(xcb_xfixes_query_version_reply, xcb_xfixes_query_version_reply_t*(xcb_connection_t* c, xcb_xfixes_query_version_cookie_t cookie, xcb_generic_error_t** e)); MOCK_CONST_METHOD2(xcb_xfixes_show_cursor_checked, xcb_void_cookie_t(xcb_connection_t* c, xcb_window_t window)); MOCK_CONST_METHOD2(xcb_xfixes_hide_cursor_checked, xcb_void_cookie_t(xcb_connection_t* c, xcb_window_t window)); + MOCK_CONST_METHOD2(xcb_xfixes_delete_pointer_barrier_checked, xcb_void_cookie_t(xcb_connection_t* c, xcb_xfixes_barrier_t barrier)); + MOCK_CONST_METHOD5(xcb_translate_coordinates, xcb_translate_coordinates_cookie_t(xcb_connection_t* c, xcb_window_t src_window, xcb_window_t dst_window, int16_t src_x, int16_t src_y)); + MOCK_CONST_METHOD3(xcb_translate_coordinates_reply, xcb_translate_coordinates_reply_t*(xcb_connection_t* c, xcb_translate_coordinates_cookie_t cookie, xcb_generic_error_t** e)); + MOCK_CONST_METHOD10(xcb_xfixes_create_pointer_barrier_checked, xcb_void_cookie_t( + xcb_connection_t* c, + xcb_xfixes_barrier_t barrier, + xcb_window_t window, + uint16_t x1, + uint16_t y1, + uint16_t x2, + uint16_t y2, + uint32_t directions, + uint16_t num_devices, + const uint16_t* devices)); // xcb-xinput MOCK_CONST_METHOD3(xcb_input_xi_query_version, xcb_input_xi_query_version_cookie_t(xcb_connection_t* c, uint16_t major_version, uint16_t minor_version)); diff --git a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/XcbInputDeviceMouseTests.cpp b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/XcbInputDeviceMouseTests.cpp index 40dfdec26f..05784462d7 100644 --- a/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/XcbInputDeviceMouseTests.cpp +++ b/Code/Framework/AzFramework/Tests/Platform/Common/Xcb/XcbInputDeviceMouseTests.cpp @@ -28,7 +28,10 @@ namespace AzFramework public: void SetUp() override { + using testing::Eq; + using testing::Field; using testing::Return; + using testing::StrEq; using testing::_; XcbBaseTestFixture::SetUp(); @@ -61,6 +64,37 @@ namespace AzFramework /*major_version=*/(uint16_t)2, /*minor_version=*/(uint16_t)2 )); + + // Set the default focus window + EXPECT_CALL(m_interface, xcb_intern_atom(&m_connection, 1, 18, StrEq("_NET_ACTIVE_WINDOW"))) + .WillRepeatedly(Return(xcb_intern_atom_cookie_t{/*.sequence=*/ 1})); + ON_CALL(m_interface, xcb_intern_atom_reply(&m_connection, Field(&xcb_intern_atom_cookie_t::sequence, Eq(1)), _)) + .WillByDefault(ReturnMalloc( + /*response_type=*/(uint8_t)XCB_INTERN_ATOM, + /*pad0=*/(uint8_t)0, + /*sequence=*/(uint16_t)1, + /*length=*/0u, + /*xcb_atom_t=*/s_netActiveWindowAtom + )); + ON_CALL(m_interface, xcb_get_property(&m_connection, 0, s_rootWindow, s_netActiveWindowAtom, XCB_ATOM_WINDOW, 0, 1)) + .WillByDefault(Return(xcb_get_property_cookie_t{/*.sequence=*/ s_getActiveWindowPropertySequence})); + ON_CALL(m_interface, xcb_get_property_reply(&m_connection, Field(&xcb_get_property_cookie_t::sequence, Eq(s_getActiveWindowPropertySequence)), _)) + .WillByDefault(ReturnMalloc( + /*response_type=*/(uint8_t)XCB_GET_PROPERTY, + /*format=*/(uint8_t)0, + /*sequence=*/(uint16_t)s_getActiveWindowPropertySequence, + /*length=*/0u, + /*type=*/XCB_ATOM_WINDOW, + /*bytes_after=*/0u, + /*value_len=*/1u + )); + ON_CALL(m_interface, xcb_get_property_value(Field(&xcb_get_property_reply_t::sequence, Eq(s_getActiveWindowPropertySequence)))) + .WillByDefault(Return(const_cast(&s_nullWindow))); + + ON_CALL(m_interface, xcb_get_geometry(&m_connection, _)) + .WillByDefault(Return(xcb_get_geometry_cookie_t{/*.sequence=*/1})); + ON_CALL(m_interface, xcb_get_geometry_reply(&m_connection, Field(&xcb_get_geometry_cookie_t::sequence, Eq(1)), _)) + .WillByDefault(ReturnMalloc(s_defaultWindowGeometry)); } void PumpApplication() @@ -73,10 +107,13 @@ namespace AzFramework protected: static constexpr inline uint8_t s_xinputMajorOpcode = 131; static constexpr inline xcb_window_t s_rootWindow = 1; + static constexpr inline xcb_window_t s_nullWindow = XCB_WINDOW_NONE; static constexpr inline xcb_input_device_id_t s_virtualCorePointerId = 2; static constexpr inline xcb_input_device_id_t s_physicalPointerDeviceId = 3; static constexpr inline uint16_t s_screenWidthInPixels = 3840; static constexpr inline uint16_t s_screenHeightInPixels = 2160; + static constexpr inline uint16_t s_getActiveWindowPropertySequence = 2160; + static constexpr inline xcb_atom_t s_netActiveWindowAtom = 1; static constexpr inline xcb_setup_t s_xcbSetup{ /*.status=*/1, /*.pad0=*/0, @@ -109,6 +146,19 @@ namespace AzFramework /*.present=*/1, /*.major_opcode=*/s_xinputMajorOpcode, }; + static constexpr inline xcb_get_geometry_reply_t s_defaultWindowGeometry{ + /*.response_type=*/XCB_GET_GEOMETRY, + /*.depth=*/0, + /*.sequence=*/1, + /*.length=*/0, + /*.root=*/s_rootWindow, + /*.x=*/100, + /*.y=*/100, + /*.width=*/100, + /*.height=*/100, + /*.border_width=*/3, + /*.pad0[2]=*/{}, + }; XcbTestApplication m_application{ /*enabledGamepadsCount=*/0, /*keyboardEnabled=*/false, @@ -398,4 +448,98 @@ namespace AzFramework EXPECT_THAT(xMotionChannel->GetValue(), FloatEq(0.0f)); EXPECT_THAT(yMotionChannel->GetValue(), FloatEq(0.0f)); } + + struct GetCursorPositionParam + { + int16_t m_x; + int16_t m_y; + }; + + class XcbGetSystemCursorPositionTests + : public XcbInputDeviceMouseTests + , public testing::WithParamInterface + { + }; + + TEST_P(XcbGetSystemCursorPositionTests, GetSystemCursorPositionNormalizedReturnsCorrectValue) + { + using testing::Eq; + using testing::Field; + using testing::Return; + using testing::_; + + xcb_window_t focusWindow = 42; + const xcb_query_pointer_reply_t queryPointerReply{ + /*.response_type=*/XCB_QUERY_POINTER, + /*.same_screen=*/1, + /*.sequence=*/0, + /*.length=*/1, + /*.root=*/s_rootWindow, + /*.child=*/focusWindow, + /*.root_x=*/static_cast(GetParam().m_x + s_defaultWindowGeometry.x), + /*.root_y=*/static_cast(GetParam().m_y + s_defaultWindowGeometry.y), + /*.win_x=*/GetParam().m_x, + /*.win_y=*/GetParam().m_y, + /*.mask=*/{}, + /*.pad0[2]=*/{}, + }; + + // Querying the root window's pointer gives its absolute value + const xcb_query_pointer_reply_t rootWindowQueryPointerReply{ + /*.response_type=*/XCB_QUERY_POINTER, + /*.same_screen=*/1, + /*.sequence=*/0, + /*.length=*/1, + /*.root=*/s_rootWindow, + /*.child=*/s_rootWindow, + /*.root_x=*/static_cast(GetParam().m_x + s_defaultWindowGeometry.x), + /*.root_y=*/static_cast(GetParam().m_y + s_defaultWindowGeometry.y), + /*.win_x=*/static_cast(GetParam().m_x + s_defaultWindowGeometry.x), + /*.win_y=*/static_cast(GetParam().m_y + s_defaultWindowGeometry.y), + /*.mask=*/{}, + /*.pad0[2]=*/{}, + }; + + EXPECT_CALL(m_interface, xcb_get_property_value(Field(&xcb_get_property_reply_t::sequence, Eq(s_getActiveWindowPropertySequence)))) + .WillRepeatedly(Return(&focusWindow)); + + EXPECT_CALL(m_interface, xcb_query_pointer(&m_connection, focusWindow)) + .WillRepeatedly(Return(xcb_query_pointer_cookie_t{/*.sequence=*/1})); + EXPECT_CALL(m_interface, xcb_query_pointer_reply(&m_connection, Field(&xcb_query_pointer_cookie_t::sequence, 1), _)) + .WillRepeatedly(ReturnMalloc(queryPointerReply)); + + EXPECT_CALL(m_interface, xcb_query_pointer(&m_connection, s_rootWindow)) + .WillRepeatedly(Return(xcb_query_pointer_cookie_t{/*.sequence=*/2})); + EXPECT_CALL(m_interface, xcb_query_pointer_reply(&m_connection, Field(&xcb_query_pointer_cookie_t::sequence, 2), _)) + .WillRepeatedly(ReturnMalloc(rootWindowQueryPointerReply)); + + m_application.Start(); + InputSystemCursorRequestBus::Event( + InputDeviceMouse::Id, + &InputSystemCursorRequests::SetSystemCursorState, + SystemCursorState::ConstrainedAndHidden); + + AZ::Vector2 systemCursorPositionNormalized = AZ::Vector2::CreateZero(); + InputSystemCursorRequestBus::EventResult( + systemCursorPositionNormalized, + InputDeviceMouse::Id, + &InputSystemCursorRequests::GetSystemCursorPositionNormalized); + + EXPECT_THAT(systemCursorPositionNormalized, ::testing::AllOf( + testing::Property(&AZ::Vector2::GetX, testing::FloatEq(static_cast(GetParam().m_x) / s_defaultWindowGeometry.width)), + testing::Property(&AZ::Vector2::GetY, testing::FloatEq(static_cast(GetParam().m_y) / s_defaultWindowGeometry.height)) + )); + } + + INSTANTIATE_TEST_CASE_P( + AllPointerPositions, + XcbGetSystemCursorPositionTests, + testing::Values( + // Default mocked window geometry sets width and height to 100, all + // parameter values should be within [0, 100) + GetCursorPositionParam{ 50, 50 }, + GetCursorPositionParam{ 25, 25 }, + GetCursorPositionParam{ 0, 100 } + ) + ); } // namespace AzFramework From ce713fad5e2928f0a84647c9a2aae3ff94592beb Mon Sep 17 00:00:00 2001 From: Adi Bar-Lev <82479970+Adi-Amazon@users.noreply.github.com> Date: Wed, 3 Nov 2021 20:59:05 -0400 Subject: [PATCH 23/67] Hair - crucial optimization and bug fix: - Back light correction. This fix will block TT lobe (back lobe) from allowing light transfer - By doing this we remove the requirement to add self shadowing in most cases, hence removing heavy render pass. Exception: - Thin hair will still pass light and therefor there is still a need to read depth buffer and compare as a second step to avoid adding heavy shadowing pass / comparison. Signed-off-by: Adi Bar-Lev <82479970+Adi-Amazon@users.noreply.github.com> --- .../Assets/Passes/HairParentShortCutPass.pass | 9 ++++++++- .../Assets/Passes/HairShortCutGeometryShading.pass | 6 ++++++ .../Assets/Shaders/HairRenderingFillPPLL.azsl | 3 --- .../Assets/Shaders/HairShortCutGeometryShading.azsl | 11 ++++++++--- 4 files changed, 22 insertions(+), 7 deletions(-) diff --git a/Gems/AtomTressFX/Assets/Passes/HairParentShortCutPass.pass b/Gems/AtomTressFX/Assets/Passes/HairParentShortCutPass.pass index 83f9f0d432..d8389a3da8 100644 --- a/Gems/AtomTressFX/Assets/Passes/HairParentShortCutPass.pass +++ b/Gems/AtomTressFX/Assets/Passes/HairParentShortCutPass.pass @@ -264,7 +264,7 @@ "Attachment": "HairColorRenderTarget" } }, - { + { // The final render target - this is MSAA mode RT - would it be cheaper to // use non-MSAA and then copy? "LocalSlot": "RenderTargetInputOutput", @@ -280,6 +280,13 @@ "Attachment": "DepthLinearInput" } }, + { + "LocalSlot": "AccumulatedInverseAlpha", + "AttachmentRef": { + "Pass": "HairShortCutGeometryDepthAlphaPass", + "Attachment": "InverseAlphaRTOutput" + } + }, { "LocalSlot": "Depth", "AttachmentRef": { diff --git a/Gems/AtomTressFX/Assets/Passes/HairShortCutGeometryShading.pass b/Gems/AtomTressFX/Assets/Passes/HairShortCutGeometryShading.pass index 5940f8c549..53fa2b358b 100644 --- a/Gems/AtomTressFX/Assets/Passes/HairShortCutGeometryShading.pass +++ b/Gems/AtomTressFX/Assets/Passes/HairShortCutGeometryShading.pass @@ -32,6 +32,12 @@ "SlotType": "Input", "ScopeAttachmentUsage": "Shader" }, + { // Used as the thickness accumulation to block TT (back) lobe lighting + "Name": "AccumulatedInverseAlpha", + "SlotType": "Input", + "ScopeAttachmentUsage": "Shader", + "ShaderInputName": "m_accumInvAlpha" + }, { // For comparing the depth to early disqualify but not to write "Name": "Depth", "SlotType": "Input", diff --git a/Gems/AtomTressFX/Assets/Shaders/HairRenderingFillPPLL.azsl b/Gems/AtomTressFX/Assets/Shaders/HairRenderingFillPPLL.azsl index 02777435f5..8dcd1ed372 100644 --- a/Gems/AtomTressFX/Assets/Shaders/HairRenderingFillPPLL.azsl +++ b/Gems/AtomTressFX/Assets/Shaders/HairRenderingFillPPLL.azsl @@ -51,9 +51,6 @@ ShaderResourceGroup PassSrg : SRG_PerPass_WithFallback RWTexture2D m_fragmentListHead; RWStructuredBuffer m_linkedListNodes; RWBuffer m_linkedListCounter; - - // Linear depth is used for getting the screen to world transform - Texture2D m_linearDepth; } //------------------------------------------------------------------------------ diff --git a/Gems/AtomTressFX/Assets/Shaders/HairShortCutGeometryShading.azsl b/Gems/AtomTressFX/Assets/Shaders/HairShortCutGeometryShading.azsl index c2a2958dfe..2a3e00b1e7 100644 --- a/Gems/AtomTressFX/Assets/Shaders/HairShortCutGeometryShading.azsl +++ b/Gems/AtomTressFX/Assets/Shaders/HairShortCutGeometryShading.azsl @@ -52,6 +52,9 @@ ShaderResourceGroup PassSrg : SRG_PerPass_WithFallback //! Originally in TressFXRendering.hlsl this is space 0 HairObjectShadeParams m_hairParams[AMD_TRESSFX_MAX_HAIR_GROUP_RENDER]; + // Will be used as thickness indication to block TT (back) lobe + Texture2D m_accumInvAlpha; + // Linear depth is used for getting the screen to world transform Texture2D m_linearDepth; @@ -164,9 +167,11 @@ float4 HairShortCutGeometryColorPS(PS_INPUT_HAIR input) : SV_Target float2 pixelCoord = input.Position.xy; float depth = input.Position.z; - // [To Do] - the thickness will need to be corrected somehow since this technique doesn't - // keeps track of the accumulated alpha / thickness - float thickness = alpha; + + // The following is a quick correction to remove the TT lobe (back lobe) contribution in case + // the hair is thick. We do that by accumulating alpha from the hair for the blend operation + // and this can be used here as an indication of thickness. + float thickness = saturate(1.0 - PassSrg::m_accumInvAlpha[int2(pixelCoord)]); float3 shadedFragment = TressFXShading(pixelCoord, depth, input.Tangent.xyz, strandColor.rgb, thickness, RenderParamsIndex); // Color channel: Pre-multiply with alpha to create non-normalized weighted sum. From 4c41a4dfc912beec7f9746cdc74b1621977ef2df Mon Sep 17 00:00:00 2001 From: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> Date: Thu, 4 Nov 2021 09:16:27 +0000 Subject: [PATCH 24/67] Ensure ImGui menu is displayed when the Viewport UI viewport border is showing (#5240) * add optimize off code temporarily Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * ensure the imgui menu displays when the viewport border is active Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> --- Code/Editor/EditorViewportWidget.cpp | 26 ++++++++++- Code/Editor/EditorViewportWidget.h | 5 +++ .../AzFramework/Viewport/ViewportBus.h | 40 ++++++++++++++--- .../ViewportUi/ViewportUiDisplay.cpp | 37 +++++++++------- .../ViewportUi/ViewportUiDisplay.h | 2 +- .../ViewportUi/ViewportUiDisplayLayout.h | 17 ++++--- .../Source/LYCommonMenu/ImGuiLYCommonMenu.cpp | 44 ++++++++++++++++--- 7 files changed, 135 insertions(+), 36 deletions(-) diff --git a/Code/Editor/EditorViewportWidget.cpp b/Code/Editor/EditorViewportWidget.cpp index b16758a07e..8e6983a9d7 100644 --- a/Code/Editor/EditorViewportWidget.cpp +++ b/Code/Editor/EditorViewportWidget.cpp @@ -43,10 +43,11 @@ // AzToolsFramework #include +#include +#include #include #include #include -#include // AtomToolsFramework #include @@ -1032,6 +1033,7 @@ void EditorViewportWidget::ConnectViewportInteractionRequestBus() AzToolsFramework::ViewportInteraction::MainEditorViewportInteractionRequestBus::Handler::BusConnect(GetViewportId()); AzToolsFramework::ViewportInteraction::EditorEntityViewportInteractionRequestBus::Handler::BusConnect(GetViewportId()); m_viewportUi.ConnectViewportUiBus(GetViewportId()); + AzFramework::ViewportBorderRequestBus::Handler::BusConnect(GetViewportId()); AzFramework::InputSystemCursorConstraintRequestBus::Handler::BusConnect(); } @@ -1040,6 +1042,7 @@ void EditorViewportWidget::DisconnectViewportInteractionRequestBus() { AzFramework::InputSystemCursorConstraintRequestBus::Handler::BusDisconnect(); + AzFramework::ViewportBorderRequestBus::Handler::BusDisconnect(); m_viewportUi.DisconnectViewportUiBus(); AzToolsFramework::ViewportInteraction::EditorEntityViewportInteractionRequestBus::Handler::BusDisconnect(); AzToolsFramework::ViewportInteraction::MainEditorViewportInteractionRequestBus::Handler::BusDisconnect(); @@ -2638,4 +2641,25 @@ void EditorViewportWidget::StopFullscreenPreview() // Show the main window MainWindow::instance()->show(); } + +AZStd::optional EditorViewportWidget::GetViewportBorderPadding() const +{ + if (auto viewportEditorModeTracker = AZ::Interface::Get()) + { + auto viewportEditorModes = viewportEditorModeTracker->GetViewportEditorModes({ AzToolsFramework::GetEntityContextId() }); + if (viewportEditorModes->IsModeActive(AzToolsFramework::ViewportEditorMode::Focus) || + viewportEditorModes->IsModeActive(AzToolsFramework::ViewportEditorMode::Component)) + { + AzFramework::ViewportBorderPadding viewportBorderPadding = {}; + viewportBorderPadding.m_top = AzToolsFramework::ViewportUi::ViewportUiTopBorderSize; + viewportBorderPadding.m_left = AzToolsFramework::ViewportUi::ViewportUiLeftRightBottomBorderSize; + viewportBorderPadding.m_right = AzToolsFramework::ViewportUi::ViewportUiLeftRightBottomBorderSize; + viewportBorderPadding.m_bottom = AzToolsFramework::ViewportUi::ViewportUiLeftRightBottomBorderSize; + return viewportBorderPadding; + } + } + + return AZStd::nullopt; +} + #include diff --git a/Code/Editor/EditorViewportWidget.h b/Code/Editor/EditorViewportWidget.h index 68ea48c7f5..01f6068d56 100644 --- a/Code/Editor/EditorViewportWidget.h +++ b/Code/Editor/EditorViewportWidget.h @@ -38,6 +38,7 @@ #include #include +#include // forward declarations. class CBaseObject; @@ -86,6 +87,7 @@ AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING class SANDBOX_API EditorViewportWidget final : public QtViewport + , public AzFramework::ViewportBorderRequestBus::Handler , private IEditorNotifyListener , private IUndoManagerListener , private Camera::EditorCameraRequestBus::Handler @@ -120,6 +122,9 @@ public: void SetFOV(float fov) override; float GetFOV() const override; + // AzFramework::ViewportBorderRequestBus overrides ... + AZStd::optional GetViewportBorderPadding() const override; + private: //////////////////////////////////////////////////////////////////////// // Private types ... diff --git a/Code/Framework/AzFramework/AzFramework/Viewport/ViewportBus.h b/Code/Framework/AzFramework/AzFramework/Viewport/ViewportBus.h index 444173f773..131ecc0c57 100644 --- a/Code/Framework/AzFramework/AzFramework/Viewport/ViewportBus.h +++ b/Code/Framework/AzFramework/AzFramework/Viewport/ViewportBus.h @@ -8,8 +8,9 @@ #pragma once -#include #include +#include +#include namespace AZ { @@ -20,18 +21,15 @@ namespace AZ namespace AzFramework { - class ViewportRequests - : public AZ::EBusTraits + class ViewportRequests : public AZ::EBusTraits { public: static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; - static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; + static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; using BusIdType = ViewportId; static void Reflect(AZ::ReflectContext* context); - virtual ~ViewportRequests() {} - //! Gets the current camera's world to view matrix. virtual const AZ::Matrix4x4& GetCameraViewMatrix() const = 0; //! Sets the current camera's world to view matrix. @@ -44,8 +42,36 @@ namespace AzFramework virtual AZ::Transform GetCameraTransform() const = 0; //! Convenience method, sets the camera's world to view matrix from this AZ::Transform. virtual void SetCameraTransform(const AZ::Transform& transform) = 0; + + protected: + ~ViewportRequests() = default; }; using ViewportRequestBus = AZ::EBus; -} //namespace AzFramework + //! The additional padding around the viewport when a viewport border is active. + struct ViewportBorderPadding + { + float m_top; + float m_bottom; + float m_left; + float m_right; + }; + + //! For performing queries about the state of the viewport border. + class ViewportBorderRequests : public AZ::EBusTraits + { + public: + static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; + static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; + using BusIdType = ViewportId; + + //! Returns if a viewport border is in effect and what the current dimensions (padding) of the border are. + virtual AZStd::optional GetViewportBorderPadding() const = 0; + + protected: + ~ViewportBorderRequests() = default; + }; + + using ViewportBorderRequestBus = AZ::EBus; +} // namespace AzFramework diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportUi/ViewportUiDisplay.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportUi/ViewportUiDisplay.cpp index 43e2a6793f..c53aa66d81 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportUi/ViewportUiDisplay.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportUi/ViewportUiDisplay.cpp @@ -12,6 +12,7 @@ #include #include #include +#include #include #include #include @@ -19,7 +20,6 @@ namespace AzToolsFramework::ViewportUi::Internal { const static int HighlightBorderSize = 5; - const static int TopHighlightBorderSize = 25; const static char* HighlightBorderColor = "#4A90E2"; static void UnparentWidgets(ViewportUiElementIdInfoLookup& viewportUiElementIdInfoLookup) @@ -61,7 +61,7 @@ namespace AzToolsFramework::ViewportUi::Internal , m_uiOverlay(parent) , m_fullScreenLayout(&m_uiOverlay) , m_uiOverlayLayout() - , m_componentModeBorderText(&m_uiOverlay) + , m_viewportBorderText(&m_uiOverlay) { } @@ -221,11 +221,11 @@ namespace AzToolsFramework::ViewportUi::Internal AZStd::shared_ptr ViewportUiDisplay::GetViewportUiElement(ViewportUiElementId elementId) { - auto element = m_viewportUiElements.find(elementId); - if (element != m_viewportUiElements.end()) + if (auto element = m_viewportUiElements.find(elementId); element != m_viewportUiElements.end()) { return element->second.m_widget; } + return nullptr; } @@ -287,27 +287,30 @@ namespace AzToolsFramework::ViewportUi::Internal { return element.IsValid() && element.m_widget->isVisible(); } + return false; } void ViewportUiDisplay::CreateViewportBorder(const AZStd::string& borderTitle) { const AZStd::string styleSheet = AZStd::string::format( - "border: %dpx solid %s; border-top: %dpx solid %s;", HighlightBorderSize, HighlightBorderColor, TopHighlightBorderSize, + "border: %dpx solid %s; border-top: %dpx solid %s;", HighlightBorderSize, HighlightBorderColor, ViewportUiTopBorderSize, HighlightBorderColor); m_uiOverlay.setStyleSheet(styleSheet.c_str()); m_uiOverlayLayout.setContentsMargins( - HighlightBorderSize + ViewportUiOverlayMargin, TopHighlightBorderSize + ViewportUiOverlayMargin, + HighlightBorderSize + ViewportUiOverlayMargin, ViewportUiTopBorderSize + ViewportUiOverlayMargin, HighlightBorderSize + ViewportUiOverlayMargin, HighlightBorderSize + ViewportUiOverlayMargin); - m_componentModeBorderText.setVisible(true); - m_componentModeBorderText.setText(borderTitle.c_str()); + m_viewportBorderText.setVisible(true); + m_viewportBorderText.setText(borderTitle.c_str()); } void ViewportUiDisplay::RemoveViewportBorder() { - m_componentModeBorderText.setVisible(false); + m_viewportBorderText.setVisible(false); m_uiOverlay.setStyleSheet("border: none;"); - m_uiOverlayLayout.setMargin(ViewportUiOverlayMargin); + m_uiOverlayLayout.setContentsMargins( + ViewportUiOverlayMargin, ViewportUiOverlayMargin + ViewportUiOverlayTopMarginPadding, ViewportUiOverlayMargin, + ViewportUiOverlayMargin); } void ViewportUiDisplay::PositionViewportUiElementFromWorldSpace(ViewportUiElementId elementId, const AZ::Vector3& pos) @@ -359,10 +362,10 @@ namespace AzToolsFramework::ViewportUi::Internal // format the label which will appear on top of the highlight border AZStd::string styleSheet = AZStd::string::format("background-color: %s; border: none;", HighlightBorderColor); - m_componentModeBorderText.setStyleSheet(styleSheet.c_str()); - m_componentModeBorderText.setFixedHeight(TopHighlightBorderSize); - m_componentModeBorderText.setVisible(false); - m_fullScreenLayout.addWidget(&m_componentModeBorderText, 0, 0, Qt::AlignTop | Qt::AlignHCenter); + m_viewportBorderText.setStyleSheet(styleSheet.c_str()); + m_viewportBorderText.setFixedHeight(ViewportUiTopBorderSize); + m_viewportBorderText.setVisible(false); + m_fullScreenLayout.addWidget(&m_viewportBorderText, 0, 0, Qt::AlignTop | Qt::AlignHCenter); } void ViewportUiDisplay::PrepareWidgetForViewportUi(QPointer widget) @@ -395,14 +398,14 @@ namespace AzToolsFramework::ViewportUi::Internal void ViewportUiDisplay::UpdateUiOverlayGeometry() { - // add the component mode border region if visible + // add the viewport border region if visible QRegion region; - if (m_componentModeBorderText.isVisible()) + if (m_viewportBorderText.isVisible()) { // get the border region by taking the entire region and subtracting the non-border area region += m_uiOverlay.rect(); region -= QRect( - QPoint(m_uiOverlay.rect().left() + HighlightBorderSize, m_uiOverlay.rect().top() + TopHighlightBorderSize), + QPoint(m_uiOverlay.rect().left() + HighlightBorderSize, m_uiOverlay.rect().top() + ViewportUiTopBorderSize), QPoint(m_uiOverlay.rect().right() - HighlightBorderSize, m_uiOverlay.rect().bottom() - HighlightBorderSize)); } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportUi/ViewportUiDisplay.h b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportUi/ViewportUiDisplay.h index 5020241815..32b746a1ac 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportUi/ViewportUiDisplay.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportUi/ViewportUiDisplay.h @@ -113,7 +113,7 @@ namespace AzToolsFramework::ViewportUi::Internal QWidget m_uiOverlay; //!< The UI Overlay which displays Viewport UI Elements. QGridLayout m_fullScreenLayout; //!< The layout which extends across the full screen. ViewportUiDisplayLayout m_uiOverlayLayout; //!< The layout used for optionally anchoring Viewport UI Elements. - QLabel m_componentModeBorderText; //!< The text used for the Component Mode border. + QLabel m_viewportBorderText; //!< The text used for the viewport border. QWidget* m_renderOverlay; QPointer m_fullScreenWidget; //!< Reference to the widget attached to m_fullScreenLayout if any. diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportUi/ViewportUiDisplayLayout.h b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportUi/ViewportUiDisplayLayout.h index 4a44f07491..335f664094 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportUi/ViewportUiDisplayLayout.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportUi/ViewportUiDisplayLayout.h @@ -14,13 +14,20 @@ #include #include +namespace AzToolsFramework::ViewportUi +{ + //! Margin for the Viewport UI Overlay (in pixels) + constexpr int ViewportUiOverlayMargin = 5; + //! Padding to make space for ImGui (in pixels) + constexpr int ViewportUiOverlayTopMarginPadding = 20; + //! Size of the top viewport border (in pixels) + constexpr int ViewportUiTopBorderSize = 25; + //! Size of the left, right and bottom viewport border (in pixels) + constexpr int ViewportUiLeftRightBottomBorderSize = 5; +} // namespace AzToolsFramework::ViewportUi + namespace AzToolsFramework::ViewportUi::Internal { - // margin for the Viewport UI Overlay in pixels - constexpr int ViewportUiOverlayMargin = 5; - // padding to make space for ImGui - constexpr int ViewportUiOverlayTopMarginPadding = 20; - //! QGridLayout implementation that uses a grid of QVBox/QHBoxLayouts internally to stack widgets. class ViewportUiDisplayLayout : public QGridLayout { diff --git a/Gems/ImGui/Code/Source/LYCommonMenu/ImGuiLYCommonMenu.cpp b/Gems/ImGui/Code/Source/LYCommonMenu/ImGuiLYCommonMenu.cpp index 81ec4b17c8..d2f86a65cd 100644 --- a/Gems/ImGui/Code/Source/LYCommonMenu/ImGuiLYCommonMenu.cpp +++ b/Gems/ImGui/Code/Source/LYCommonMenu/ImGuiLYCommonMenu.cpp @@ -13,6 +13,7 @@ #include #include #include +#include #include #include "ImGuiColorDefines.h" #include "LYImGuiUtils/ImGuiDrawHelpers.h" @@ -92,8 +93,36 @@ namespace ImGui void ImGuiLYCommonMenu::OnImGuiUpdate() { + float dpiScalingFactor = 1.0f; + ImGuiManagerBus::BroadcastResult(dpiScalingFactor, &ImGuiManagerBus::Events::GetDpiScalingFactor); + + // Utility function to calculate the size in device pixels based on the current DPI + const auto dpiAwareSizeFn = [dpiScalingFactor](float size) + { + return dpiScalingFactor * size; + }; + + AZStd::optional viewportBorderPaddingOpt; + AzFramework::ViewportBorderRequestBus::BroadcastResult( + viewportBorderPaddingOpt, &AzFramework::ViewportBorderRequestBus::Events::GetViewportBorderPadding); + + AzFramework::ViewportBorderPadding viewportBorderPadding = viewportBorderPaddingOpt.value_or(AzFramework::ViewportBorderPadding{}); + // Utility function to return the current offset (scaled by DPI) if a viewport border + // is active (otherwise 0.0) + auto dpiAwareBorderOffsetFn = [&viewportBorderPaddingOpt, &dpiAwareSizeFn](float size) + { + return viewportBorderPaddingOpt.has_value() ? dpiAwareSizeFn(size) : 0.0f; + }; + + // Shift the menu down if a viewport border is active + ImVec2 cachedSafeArea = ImGui::GetStyle().DisplaySafeAreaPadding; + ImGui::GetStyle().DisplaySafeAreaPadding = ImVec2(cachedSafeArea.x, cachedSafeArea.y + dpiAwareSizeFn(viewportBorderPadding.m_top)); + if (ImGui::BeginMainMenuBar()) { + // Constant to shift right aligned menu items by (distance to the left) when a viewport border is active + const float rightAlignedBorderOffset = dpiAwareBorderOffsetFn(36.0f); + // Get Discrete Input state now, we will use it both inside the ImGui SubMenu, and along the main task bar ( when it is on ) bool discreteInputEnabled = false; ImGuiManagerBus::BroadcastResult(discreteInputEnabled, &IImGuiManager::GetEnableDiscreteInputMode); @@ -101,7 +130,8 @@ namespace ImGui // Input Mode Display { const float prevCursorPos = ImGui::GetCursorPosX(); - ImGui::SetCursorPosX(ImGui::GetWindowWidth() - 300.0f); + ImGui::SetCursorPosX( + ImGui::GetWindowWidth() - dpiAwareSizeFn(300.0f + viewportBorderPadding.m_right) - rightAlignedBorderOffset); AZStd::string inputTitle = "Input: "; if (!discreteInputEnabled) @@ -152,7 +182,7 @@ namespace ImGui } // Add some space before the first menu so it won't overlap with view control buttons - ImGui::SetCursorPosX(40.f); + ImGui::SetCursorPosX(dpiAwareSizeFn(40.0f + viewportBorderPadding.m_left)); // Main Open 3D Engine menu if (ImGui::BeginMenu("O3DE")) @@ -557,11 +587,12 @@ namespace ImGui // End LY Common Tools menu ImGui::EndMenu(); } - const int labelSize{ 100 }; - const int buttonSize{ 40 }; + + const float labelSize = dpiAwareSizeFn(100.0f + viewportBorderPadding.m_right) + rightAlignedBorderOffset; + const float buttonSize = dpiAwareSizeFn(40.0f + viewportBorderPadding.m_right) + rightAlignedBorderOffset; ImGuiUpdateListenerBus::Broadcast(&IImGuiUpdateListener::OnImGuiMainMenuUpdate); ImGui::SameLine(ImGui::GetWindowContentRegionMax().x - labelSize); - float backgroundHeight = ImGui::GetTextLineHeight() + 3; + float backgroundHeight = ImGui::GetTextLineHeight() + dpiAwareSizeFn(3.0f); ImVec2 cursorPos = ImGui::GetCursorScreenPos(); ImGui::GetWindowDrawList()->AddRectFilled( cursorPos, ImVec2(cursorPos.x + labelSize, cursorPos.y + backgroundHeight), IM_COL32(0, 115, 187, 255)); @@ -580,6 +611,9 @@ namespace ImGui ImGui::EndMainMenuBar(); } + // Restore original safe area. + ImGui::GetStyle().DisplaySafeAreaPadding = cachedSafeArea; + // Update Contextual Controller Window if (m_controllerLegendWindowVisible) { From e553eb0116548859617b21543e12e2ac485267e6 Mon Sep 17 00:00:00 2001 From: moraaar Date: Thu, 4 Nov 2021 09:27:23 +0000 Subject: [PATCH 25/67] Fixed editor crash dropping an fbx to entity inspector (#5242) The issue was that EditorActorComponent (added by the drag and drop of the FBX into the entity) continued with the loading of an actor asset even though the component is not activated due to incompatible services, which ultimately lead to logic which should never have been reached and crashing. Also fixed EditorActorComponent missing activation and deactivation of the base editor component class, which is necessary. All tests from EMotionFX.Editor.Tests passed. Signed-off-by: moraaar --- .../Editor/Components/EditorActorComponent.cpp | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) diff --git a/Gems/EMotionFX/Code/Source/Integration/Editor/Components/EditorActorComponent.cpp b/Gems/EMotionFX/Code/Source/Integration/Editor/Components/EditorActorComponent.cpp index 5da9716d15..11cf3feb3b 100644 --- a/Gems/EMotionFX/Code/Source/Integration/Editor/Components/EditorActorComponent.cpp +++ b/Gems/EMotionFX/Code/Source/Integration/Editor/Components/EditorActorComponent.cpp @@ -195,6 +195,8 @@ namespace EMotionFX ////////////////////////////////////////////////////////////////////////// void EditorActorComponent::Activate() { + AzToolsFramework::Components::EditorComponentBase::Activate(); + LoadActorAsset(); const AZ::EntityId entityId = GetEntityId(); @@ -225,6 +227,8 @@ namespace EMotionFX DestroyActorInstance(); m_actorAsset.Release(); + + AzToolsFramework::Components::EditorComponentBase::Deactivate(); } ////////////////////////////////////////////////////////////////////////// @@ -587,7 +591,15 @@ namespace EMotionFX if (asset) { m_actorAsset = asset; - OnAssetSelected(); + + // SetPrimaryAsset function can be called while this component is not activated + // due to incompatible services. For example by dragging and dropping a FBX to an + // entity that already has an actor or mesh component in it. Only proceed to load actor + // asset if the component is activated (by checking if it's connected to EditorActorComponentRequestBus). + if (EditorActorComponentRequestBus::Handler::BusIsConnected()) + { + OnAssetSelected(); + } } } From 6b5f5bc666e5a92dc112b222cae684306008af8e Mon Sep 17 00:00:00 2001 From: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com> Date: Thu, 4 Nov 2021 06:46:11 -0700 Subject: [PATCH 26/67] Bundled release build bug fixes cherry picked from development (#5270) * Fixed some files missed when groundplane_521 was renamed to 512 (#4958) * Fixed references to 521x521 to reference the correct 512x512 FBX file Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Fixed asset hints Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Moved the Asset Catalog loading from LmbrCentral to the AzFramework::Application (#4568) * Moved the loading of the AssetCatalog from LmbrCentralSystemComponent to AzFramework Application Modified the AssetCatalog::InitializeCatalog function to no longer rely on the TickBus to send out the `AssetCatalogEventBus::OnCatalogLoaded` event. It now queues a function on the AssetCatalogRequestBus to send the OnCatalogLoaded event as soon as the dispatching for the AssetCatalogRequestBus has completed on the current thread. This is done by updating the AssetCatalogRequestBus to use EBus ThreadDispatchPolicy to add a callback to invoke any queued function has soon a thread has finished dispatching and has released its DispatchMutex Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the AssetCatalogRequestBus to add a custom DispatchLockGuard The AssetCatalogRequestBus uses the custom lock guard to dispatch queued events after it has unlocked it's context mutex for the current thread. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed GetContext call from the AssetCatalogRequests::PostThreadDispatchInvoker Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the definition of FileTagQueryManager::GetDefaultFileTagFilePath function to return a path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the AZ_CONSOLEFREEFUNC macro to actually use the _NAME The _NAME parameter was not being used before, resulting in the Console stringified name of the function being used. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed CrySystem dependencies from the BundlingSystemComponent Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Moved the loading of the AssetCatalog from LmbrCentralSystemComponent to AzFramework Application Modified the AssetCatalog::InitializeCatalog function to no longer rely on the TickBus to send out the `AssetCatalogEventBus::OnCatalogLoaded` event. It now queues a function on the AssetCatalogRequestBus to send the OnCatalogLoaded event as soon as the dispatching for the AssetCatalogRequestBus has completed on the current thread. This is done by updating the AssetCatalogRequestBus to use EBus ThreadDispatchPolicy to add a callback to invoke any queued function has soon a thread has finished dispatching and has released its DispatchMutex Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the AssetCatalogRequestBus to add a custom DispatchLockGuard The AssetCatalogRequestBus uses the custom lock guard to dispatch queued events after it has unlocked it's context mutex for the current thread. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed GetContext call from the AssetCatalogRequests::PostThreadDispatchInvoker Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the definition of FileTagQueryManager::GetDefaultFileTagFilePath function to return a path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the AZ_CONSOLEFREEFUNC macro to actually use the _NAME The _NAME parameter was not being used before, resulting in the Console stringified name of the function being used. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed CrySystem dependencies from the BundlingSystemComponent Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Addded missing template parameter to AssetCatalogRequests The fixes the compile error. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Adding AssetBus::MultiHandler::BusDisconnect call The BlastSystemComponent was connecting to the Bus, but not disconnecting from it, causing an assert to fire to it being a multi-thread bus Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added support for DataDrive lifecycle events to the ComponentApplication The events are using the SettingsRegistry NotifyEvent to track when certain keys are modified to signal handlers. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Corrected invalid JSON creation in ModuleManager::DeactivateEntities Resolved clang warning about used type alias Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fix for dangling reference in lambda registered to the SettingsRegistry Notifier event This was causing the EditorPythonBinding tests to crash due to the following circumstances. First Python has created an instance of a SettingsRegistryProxy Second the SettingsRegistry sends an event during the time when the SettingsRegistryProxy exists. This issue was exposed due to the ComponentApplication Lifecycle events using the SettingsRegistry to dispatch during various times of the application workflow. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added the generated cmake_dependencies.*.setreg files to engine.pak (#5073) * Copied the generated cmake_dependencies.*.setreg file to the Cache directory Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed the platform name from the bootstrap.game.*.setreg Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixes for release builds with DCO fix (#5164) * This set of changes is work toward allowing release builds to work with asset bundler generated bundles and legacy, non-prefab levels. This requires some other in-flight changes before this work is complete. Updated engine seed list + fixed automated test ComponentApplicationLifecycle has the ability to automatically register events if asked to register a handler and the event doesn't exist. This is only intended for cases where you need to register a handler early in startup before the settings registry file is loaded. Added two new lifecycle events: One after the system entity has been activated, and one after the system interface has been created. If you load an archive before the system entity has been activated, archive.cpp caches information about those archives until that time, so it can finish registration. This is because the serialization system and BundlingSystemComponent both need to be available to do this registration, but the bundles have to be loaded before those are initialized so that the settings registry file can be loaded. Fixed an error were mounted pak files were searching for levels.pak and not level.pak, and not finding them. I'm pretty sure this logic doesn't do anything functional either way, but I've been testing legacy levels with this change and they work now. Moved wildcard pak loading to where engine.pak is loaded. This is because the settings registry file that defines the IO stack to spin up must be available early in application startup, and this file must be within a mounted pak file. If you're using asset bundler generated bundles, they need to be loaded at this time so that file can be loaded. Atom's BootstrapSystemComponent.cpp no longer initializes on AssetCatalogLoaded, and instead initializes on the ApplicationLifecycle event SystemInterfaceCreated. This is because the base assetcatalog.xml file is really just a development time concept, this file should not be used in packaged release builds, because those builds will make use of delta catalogs in each bundle loaded. The asset catalog contains the list of all assets that were in the cache at development time, and this contains content that developers don't want to ship, and they may want to specifically hide from their customers, so data miners don't find secrets about upcoming game content. Recovering from a branch that had incorrect DCO Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Fixed an incorrect ebus disconnect and removed an include that's no longer needed Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Fixed a copy and paste typo from trying to recover the previous pull request Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Updated product IDs for the settings registry builder to no longer collide with the JSON builder. Now they are based on a hash of the configuration. Updated the engine default seed list to include the new asset ID info for the renamed bootstrap file Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Updated the path to the application lifecycle events, because runtime settings aren't included in the merged bootstrap file. Addressed some feedback on printing out a string view on an error Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Removed a test that uses old assets that aren't relevant. We may not need this test anymore, but if we do we've backlogged a task to create a new test to cover this behavior without using old assets. Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Renamed SystemInterfaceCreated event to LegacySystemInterfaceCreated Removed SystemEntityActivated event. Now that I have the rest of the fixes in this pull request, this new event wasn't needed, the already existing SystemComponentsActivated event does what I need. Changed list to vector Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> --- Assets/Editor/Prefabs/Default_Level.prefab | 4 +- Assets/Engine/Engine_Dependencies.xml | 23 +- Assets/Engine/SeedAssetList.seed | 877 ++++++------------ .../asset_processor_batch_dependency_tests.py | 76 -- Code/Editor/CryEdit.cpp | 6 + .../AzCore/AzCore/Asset/AssetManagerBus.h | 42 +- .../AzCore/Component/ComponentApplication.cpp | 27 +- .../AzCore/Component/ComponentApplication.h | 4 +- .../ComponentApplicationLifecycle.cpp | 93 ++ .../Component/ComponentApplicationLifecycle.h | 56 ++ .../AzCore/AzCore/Console/IConsole.h | 2 +- .../AzCore/AzCore/Module/ModuleManager.cpp | 38 +- .../Settings/SettingsRegistryMergeUtils.cpp | 14 +- .../Settings/SettingsRegistryScriptUtils.cpp | 18 +- .../AzCore/AzCore/azcore_files.cmake | 2 + .../AzFramework/Application/Application.cpp | 38 +- .../AzFramework/Archive/Archive.cpp | 76 +- .../AzFramework/AzFramework/Archive/Archive.h | 37 + .../AzFramework/Asset/AssetCatalog.cpp | 15 +- .../AzFramework/Asset/AssetRegistry.cpp | 1 + .../AzFramework/FileTag/FileTag.cpp | 21 +- .../AzFramework/AzFramework/FileTag/FileTag.h | 3 +- .../AzFramework/FileTag/FileTagComponent.cpp | 4 +- .../AzFramework/Tests/AssetCatalog.cpp | 4 +- .../Application/GameApplication.cpp | 9 +- Code/LauncherUnified/Launcher.cpp | 3 + Code/Legacy/CrySystem/IDebugCallStack.cpp | 4 +- Code/Legacy/CrySystem/System.h | 2 +- Code/Legacy/CrySystem/SystemInit.cpp | 25 +- .../SettingsRegistryBuilder.cpp | 22 +- .../SerializeContextTools/SliceConverter.cpp | 2 - .../Code/Source/BootstrapSystemComponent.cpp | 25 +- .../Code/Source/BootstrapSystemComponent.h | 15 +- .../Application/AtomToolsApplication.cpp | 2 - .../PreviewRendererSystemComponent.cpp | 23 +- .../PreviewRendererSystemComponent.h | 5 - .../test_sponza_material_conversion.prefab | 10 +- .../Assets/LevelAssets/default.slice | 2 +- .../Components/BlastSystemComponent.cpp | 1 + .../Bundling/BundlingSystemComponent.cpp | 97 +- .../Source/Bundling/BundlingSystemComponent.h | 17 +- Gems/LmbrCentral/Code/Source/LmbrCentral.cpp | 43 +- Gems/LmbrCentral/Code/Source/LmbrCentral.h | 10 - Registry/application_lifecycle_events.setreg | 30 + cmake/Projects.cmake | 25 +- 45 files changed, 886 insertions(+), 967 deletions(-) create mode 100644 Code/Framework/AzCore/AzCore/Component/ComponentApplicationLifecycle.cpp create mode 100644 Code/Framework/AzCore/AzCore/Component/ComponentApplicationLifecycle.h create mode 100644 Registry/application_lifecycle_events.setreg diff --git a/Assets/Editor/Prefabs/Default_Level.prefab b/Assets/Editor/Prefabs/Default_Level.prefab index d02d669f53..0267131fa0 100644 --- a/Assets/Editor/Prefabs/Default_Level.prefab +++ b/Assets/Editor/Prefabs/Default_Level.prefab @@ -185,7 +185,7 @@ { "id": { "materialAssetId": { - "guid": "{935F694A-8639-515B-8133-81CDC7948E5B}", + "guid": "{0CD745C0-6AA8-569A-A68A-73A3270986C4}", "subId": 803645540 } } @@ -197,7 +197,7 @@ "id": { "lodIndex": 0, "materialAssetId": { - "guid": "{935F694A-8639-515B-8133-81CDC7948E5B}", + "guid": "{0CD745C0-6AA8-569A-A68A-73A3270986C4}", "subId": 803645540 } } diff --git a/Assets/Engine/Engine_Dependencies.xml b/Assets/Engine/Engine_Dependencies.xml index 0d6541e18e..b969b3bc97 100644 --- a/Assets/Engine/Engine_Dependencies.xml +++ b/Assets/Engine/Engine_Dependencies.xml @@ -1,16 +1,9 @@ - - - - - - - - - - - - - - - \ No newline at end of file + + + + + + + + diff --git a/Assets/Engine/SeedAssetList.seed b/Assets/Engine/SeedAssetList.seed index aafbffbe8f..18ccd19dc3 100644 --- a/Assets/Engine/SeedAssetList.seed +++ b/Assets/Engine/SeedAssetList.seed @@ -1,621 +1,260 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_processor_batch_dependency_tests.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_processor_batch_dependency_tests.py index ee8e177bbb..303a012cda 100755 --- a/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_processor_batch_dependency_tests.py +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_processor_batch_dependency_tests.py @@ -47,82 +47,6 @@ class TestsAssetProcessorBatch_DependenycyTests(object): """ AssetProcessorBatch Dependency tests """ - - @pytest.mark.test_case_id("C16877166") - @pytest.mark.BAT - @pytest.mark.assetpipeline - # fmt:off - def test_WindowsMacPlatforms_RunAPBatch_NotMissingDependency(self, ap_setup_fixture, asset_processor, - workspace): - # fmt:on - """ - Engine Schema - This test case has a conditional scenario depending on the existence of surfacetypes.xml in a project. - Some projects have this file and others do not. Run the conditional scenario depending on the existence - of the file in the project - libs/materialeffects/surfacetypes.xml is listed as an entry engine_dependencies.xml - libs/materialeffects/surfacetypes.xml is not listed as a missing dependency - in the 'assetprocessorbatch' console output - - Test Steps: - 1. Assets are pre-processed - 2. Verify that engine_dependencies.xml exists - 3. Verify engine_dependencies.xml has surfacetypes.xml present - 4. Run Missing Dependency scanner against the engine_dependenciese.xml - 5. Verify that Surfacetypes.xml is NOT in the missing depdencies output - 6. Add the schema file which allows our xml parser to understand dependencies for our engine_dependencies file - 7. Process assets - 8. Run Missing Dependency scanner against the engine_dependenciese.xml - 9. Verify that surfacetypes.xml is in the missing dependencies out - """ - - env = ap_setup_fixture - BATCH_LOG_PATH = env["ap_batch_log_file"] - asset_processor.create_temp_asset_root() - asset_processor.add_relative_source_asset(os.path.join("Assets", "Engine", "engine_dependencies.xml")) - asset_processor.add_scan_folder(os.path.join("Assets", "Engine")) - asset_processor.add_relative_source_asset(os.path.join("Assets", "Engine", "Libs", "MaterialEffects", "surfacetypes.xml")) - - # Precondition: Assets are all processed - asset_processor.batch_process() - - DEPENDENCIES_PATH = os.path.join(asset_processor.temp_project_cache(), "engine_dependencies.xml") - assert os.path.exists(DEPENDENCIES_PATH), "The engine_dependencies.xml does not exist." - surfacetypes_in_dependencies = False - surfacetypes_missing_logline = False - - # Read engine_dependencies.xml to see if surfacetypes.xml is present - with open(DEPENDENCIES_PATH, "r") as dependencies_file: - for line in dependencies_file.readlines(): - if "surfacetypes.xml" in line: - surfacetypes_in_dependencies = True - logger.info("Surfacetypes.xml was listed in the engine_dependencies.xml file.") - break - - if not surfacetypes_in_dependencies: - logger.info("Surfacetypes.xml was not listed in the engine_dependencies.xml file.") - - _, output = asset_processor.batch_process(capture_output=True, - extra_params="--dsp=%engine_dependencies.xml") - log = APOutputParser(output) - for _ in log.get_lines(run=-1, contains=["surfacetypes.xml", "Missing"]): - surfacetypes_missing_logline = True - - assert surfacetypes_missing_logline, "Surfacetypes.xml not seen in the batch log as missing." - - # Add the schema file which allows our xml parser to understand dependencies for our engine_dependencies file - asset_processor.add_relative_source_asset(os.path.join("Assets", "Engine", "Schema", "enginedependency.xmlschema")) - asset_processor.batch_process() - - _, output = asset_processor.batch_process(capture_output=True, - extra_params="--dsp=%engine_dependencies.xml") - log = APOutputParser(output) - surfacetypes_missing_logline = False - for _ in log.get_lines(run=-1, contains=["surfacetypes.xml", "Missing"]): - surfacetypes_missing_logline = True - - assert not surfacetypes_missing_logline, "Surfacetypes.xml not seen in the batch log as missing." - schemas = [ ("C16877167", ".ent"), ("C16877168", "Environment.xml"), diff --git a/Code/Editor/CryEdit.cpp b/Code/Editor/CryEdit.cpp index e4138da932..5cffedd774 100644 --- a/Code/Editor/CryEdit.cpp +++ b/Code/Editor/CryEdit.cpp @@ -45,6 +45,7 @@ AZ_POP_DISABLE_WARNING // AzCore #include +#include #include #include #include @@ -1686,6 +1687,11 @@ bool CCryEditApp::InitInstance() return false; } + if (AZ::SettingsRegistryInterface* settingsRegistry = AZ::SettingsRegistry::Get()) + { + AZ::ComponentApplicationLifecycle::SignalEvent(*settingsRegistry, "LegacySystemInterfaceCreated", R"({})"); + } + // Process some queued events come from system init // Such as asset catalog loaded notification. // There are some systems need to load configurations from assets for post initialization but before loading level diff --git a/Code/Framework/AzCore/AzCore/Asset/AssetManagerBus.h b/Code/Framework/AzCore/AzCore/Asset/AssetManagerBus.h index f8e263d6b0..f76ea19589 100644 --- a/Code/Framework/AzCore/AzCore/Asset/AssetManagerBus.h +++ b/Code/Framework/AzCore/AzCore/Asset/AssetManagerBus.h @@ -65,8 +65,35 @@ namespace AZ ////////////////////////////////////////////////////////////////////////// // EBusTraits overrides - Application is a singleton - static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; - typedef AZStd::recursive_mutex MutexType; + static constexpr AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; + using MutexType = AZStd::recursive_mutex; + + static constexpr bool EnableEventQueue = true; + using EventQueueMutexType = AZStd::mutex; + struct PostThreadDispatchInvoker + { + ~PostThreadDispatchInvoker(); + }; + + template + struct ThreadDispatchLockGuard + { + ThreadDispatchLockGuard(DispatchMutex& contextMutex) + : m_lock{ contextMutex } + {} + ThreadDispatchLockGuard(DispatchMutex& contextMutex, AZStd::adopt_lock_t adopt_lock) + : m_lock{ contextMutex, adopt_lock } + {} + ThreadDispatchLockGuard(const ThreadDispatchLockGuard&) = delete; + ThreadDispatchLockGuard& operator=(const ThreadDispatchLockGuard&) = delete; + private: + PostThreadDispatchInvoker m_threadPolicyInvoker; + using LockType = AZStd::conditional_t, AZStd::scoped_lock>; + LockType m_lock; + }; + + template + using DispatchLockGuard = ThreadDispatchLockGuard; ////////////////////////////////////////////////////////////////////////// virtual ~AssetCatalogRequests() = default; @@ -200,6 +227,17 @@ namespace AZ using AssetCatalogRequestBus = AZ::EBus; + inline AssetCatalogRequests::PostThreadDispatchInvoker::~PostThreadDispatchInvoker() + { + if (!AssetCatalogRequestBus::IsInDispatchThisThread()) + { + if (AssetCatalogRequestBus::QueuedEventCount()) + { + AssetCatalogRequestBus::ExecuteQueuedEvents(); + } + } + } + /* * Events that AssetManager listens for */ diff --git a/Code/Framework/AzCore/AzCore/Component/ComponentApplication.cpp b/Code/Framework/AzCore/AzCore/Component/ComponentApplication.cpp index ba66d56379..df8db79db0 100644 --- a/Code/Framework/AzCore/AzCore/Component/ComponentApplication.cpp +++ b/Code/Framework/AzCore/AzCore/Component/ComponentApplication.cpp @@ -14,6 +14,7 @@ #include #include +#include #include #include @@ -44,8 +45,6 @@ #include #include -#include -#include #include #include @@ -216,11 +215,6 @@ namespace AZ m_oldProjectPath = newProjectPath; // Merge the project.json file into settings registry under ProjectSettingsRootKey path. - AZ::IO::FixedMaxPath projectMetadataFile{ AZ::SettingsRegistryMergeUtils::FindEngineRoot(m_registry) / newProjectPath }; - projectMetadataFile /= "project.json"; - m_registry.MergeSettingsFile(projectMetadataFile.Native(), - AZ::SettingsRegistryInterface::Format::JsonMergePatch, AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey); - // Update all the runtime file paths based on the new "project_path" value. AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(m_registry); } @@ -506,6 +500,16 @@ namespace AZ SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(*m_settingsRegistry, m_commandLine, executeRegDumpCommands); SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*m_settingsRegistry); + // The /O3DE/Application/LifecycleEvents array contains a valid set of lifecycle events + // Those lifecycle events are normally read from the /Registry + // which isn't merged until ComponentApplication::Create invokes MergeSettingsToRegistry + // So pre-populate the valid lifecycle even entries + ComponentApplicationLifecycle::RegisterEvent(*m_settingsRegistry, "SystemAllocatorCreated"); + ComponentApplicationLifecycle::RegisterEvent(*m_settingsRegistry, "SettingsRegistryAvailable"); + ComponentApplicationLifecycle::RegisterEvent(*m_settingsRegistry, "ConsoleAvailable"); + ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "SystemAllocatorCreated", R"({})"); + ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "SettingsRegistryAvailable", R"({})"); + // Create the Module Manager m_moduleManager = AZStd::make_unique(); @@ -520,6 +524,7 @@ namespace AZ m_ownsConsole = true; m_console->LinkDeferredFunctors(AZ::ConsoleFunctorBase::GetDeferredHead()); m_settingsRegistryConsoleFunctors = AZ::SettingsRegistryConsoleUtils::RegisterAzConsoleCommands(*m_settingsRegistry, *m_console); + ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "ConsoleAvailable", R"({})"); } } @@ -551,6 +556,7 @@ namespace AZ { AZ::Interface::Unregister(m_console); delete m_console; + ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "ConsoleUnavailable", R"({})"); } m_moduleManager.reset(); @@ -558,6 +564,8 @@ namespace AZ if (AZ::SettingsRegistry::Get() == m_settingsRegistry.get()) { SettingsRegistry::Unregister(m_settingsRegistry.get()); + ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "SettingsRegistryUnavailable", R"({})"); + ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "SystemAllocatorPendingDestruction", R"({})"); } m_settingsRegistry.reset(); @@ -672,6 +680,8 @@ namespace AZ ReflectionEnvironment::GetReflectionManager()->Reflect(azrtti_typeid(this), [this](ReflectContext* context) {Reflect(context); }); RegisterCoreComponents(); + ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "ReflectionManagerAvailable", R"({})"); + TickBus::AllowFunctionQueuing(true); SystemTickBus::AllowFunctionQueuing(true); @@ -691,6 +701,7 @@ namespace AZ // Load the actual modules LoadModules(); + ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "GemsLoaded", R"({})"); // Execute user.cfg after modules have been loaded but before processing any command-line overrides AZ::IO::FixedMaxPath platformCachePath; @@ -756,12 +767,14 @@ namespace AZ m_entities.rehash(0); // force free all memory DestroyReflectionManager(); + ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "ReflectionManagerUnavailable", R"({})"); static_cast(m_settingsRegistry.get())->ClearNotifiers(); static_cast(m_settingsRegistry.get())->ClearMergeEvents(); // Uninit and unload any dynamic modules. m_moduleManager->UnloadModules(); + ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "GemsUnloaded", R"({})"); NameDictionary::Destroy(); diff --git a/Code/Framework/AzCore/AzCore/Component/ComponentApplication.h b/Code/Framework/AzCore/AzCore/Component/ComponentApplication.h index f2b1bb8905..6df93aff4e 100644 --- a/Code/Framework/AzCore/AzCore/Component/ComponentApplication.h +++ b/Code/Framework/AzCore/AzCore/Component/ComponentApplication.h @@ -175,6 +175,8 @@ namespace AZ bool m_loadDynamicModules = true; //! Used by test fixtures to ensure reflection occurs to edit context. bool m_createEditContext = false; + //! Indicates whether the AssetCatalog.xml should be loaded by default in Application::StartCommon + bool m_loadAssetCatalog = true; }; ComponentApplication(); @@ -356,7 +358,7 @@ namespace AZ /// Calculates the root directory of the engine. void CalculateEngineRoot(); - /// Calculates the directory where the bootstrap.cfg file resides. + /// Deprecated: The term "AppRoot" has no meaning void CalculateAppRoot(); template diff --git a/Code/Framework/AzCore/AzCore/Component/ComponentApplicationLifecycle.cpp b/Code/Framework/AzCore/AzCore/Component/ComponentApplicationLifecycle.cpp new file mode 100644 index 0000000000..8e15871bc0 --- /dev/null +++ b/Code/Framework/AzCore/AzCore/Component/ComponentApplicationLifecycle.cpp @@ -0,0 +1,93 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +namespace AZ::ComponentApplicationLifecycle +{ + bool ValidateEvent(AZ::SettingsRegistryInterface& settingsRegistry, AZStd::string_view eventName) + { + using FixedValueString = SettingsRegistryInterface::FixedValueString; + using Type = SettingsRegistryInterface::Type; + FixedValueString eventRegistrationKey{ ApplicationLifecycleEventRegistrationKey }; + eventRegistrationKey += '/'; + eventRegistrationKey += eventName; + return settingsRegistry.GetType(eventRegistrationKey) == Type::Object; + } + + bool SignalEvent(AZ::SettingsRegistryInterface& settingsRegistry, AZStd::string_view eventName, AZStd::string_view eventValue) + { + using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString; + using Format = AZ::SettingsRegistryInterface::Format; + + if (!ValidateEvent(settingsRegistry, eventName)) + { + AZ_Warning("ComponentApplicationLifecycle", false, R"(Cannot signal event %.*s. Name does is not a field of object "%.*s".)" + R"( Please make sure the entry exists in the '/Registry/application_lifecycle_events.setreg")" + " or in *.setreg within the project", AZ_STRING_ARG(eventName), AZ_STRING_ARG(ApplicationLifecycleEventRegistrationKey)); + return false; + } + auto eventRegistrationKey = FixedValueString::format("%.*s/%.*s", AZ_STRING_ARG(ApplicationLifecycleEventRegistrationKey), + AZ_STRING_ARG(eventName)); + + return settingsRegistry.MergeSettings(eventValue, Format::JsonMergePatch, eventRegistrationKey); + } + + bool RegisterEvent(AZ::SettingsRegistryInterface& settingsRegistry, AZStd::string_view eventName) + { + using FixedValueString = SettingsRegistryInterface::FixedValueString; + using Format = AZ::SettingsRegistryInterface::Format; + + if (!ValidateEvent(settingsRegistry, eventName)) + { + FixedValueString eventRegistrationKey{ ApplicationLifecycleEventRegistrationKey }; + eventRegistrationKey += '/'; + eventRegistrationKey += eventName; + return settingsRegistry.MergeSettings(R"({})", Format::JsonMergePatch, eventRegistrationKey); + } + + return true; + } + + bool RegisterHandler(AZ::SettingsRegistryInterface& settingsRegistry, AZ::SettingsRegistryInterface::NotifyEventHandler& handler, + AZ::SettingsRegistryInterface::NotifyCallback callback, AZStd::string_view eventName, bool autoRegisterEvent) + { + using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString; + using Type = AZ::SettingsRegistryInterface::Type; + using NotifyEventHandler = AZ::SettingsRegistryInterface::NotifyEventHandler; + + // Some systems may attempt to register a handler before the settings registry has been loaded + // If so, this flag lets them automatically register an event if it hasn't yet been registered. + // RegisterEvent calls validate event. + if ((!autoRegisterEvent && !ValidateEvent(settingsRegistry, eventName)) || + (autoRegisterEvent && !RegisterEvent(settingsRegistry, eventName))) + { + AZ_Warning( + "ComponentApplicationLifecycle", false, + R"(Cannot register event %.*s. Name is not a field of object "%.*s".)" + R"( Please make sure the entry exists in the '/Registry/application_lifecycle_events.setreg")" + " or in *.setreg within the project", AZ_STRING_ARG(eventName), AZ_STRING_ARG(ApplicationLifecycleEventRegistrationKey)); + return false; + } + auto eventNameRegistrationKey = FixedValueString::format("%.*s/%.*s", AZ_STRING_ARG(ApplicationLifecycleEventRegistrationKey), + AZ_STRING_ARG(eventName)); + auto lifecycleCallback = [callback = AZStd::move(callback), eventNameRegistrationKey](AZStd::string_view path, Type type) + { + if (path == eventNameRegistrationKey) + { + callback(path, type); + } + }; + + handler = NotifyEventHandler(AZStd::move(lifecycleCallback)); + settingsRegistry.RegisterNotifier(handler); + + return true; + } +} diff --git a/Code/Framework/AzCore/AzCore/Component/ComponentApplicationLifecycle.h b/Code/Framework/AzCore/AzCore/Component/ComponentApplicationLifecycle.h new file mode 100644 index 0000000000..6f07c0da3f --- /dev/null +++ b/Code/Framework/AzCore/AzCore/Component/ComponentApplicationLifecycle.h @@ -0,0 +1,56 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include + +namespace AZ::ComponentApplicationLifecycle +{ + //! Root Key where lifecycle events should be registered under + inline constexpr AZStd::string_view ApplicationLifecycleEventRegistrationKey = "/O3DE/Application/LifecycleEvents"; + + + //! Validates that the event @eventName is stored in the array at ApplicationLifecycleEventRegistrationKey + //! @param settingsRegistry registry where @eventName will be searched + //! @param eventName name of key that validated that exists as an element in the ApplicationLifecycleEventRegistrationKey array + //! @return true if the @eventName was found in the ApplicationLifecycleEventRegistrationKey array + bool ValidateEvent(AZ::SettingsRegistryInterface& settingsRegistry, AZStd::string_view eventName); + + //! Wrapper around setting a value underneath the ApplicationLifecycleEventRegistrationKey + //! It validates if the @eventName is is part of the ApplicationLifecycleEventRegistrationKey array + //! It then appends the @eventName to the ApplicationLifecycleEventRegistrationKey merges the @eventValue into + //! the SettingsRegistry at that key + //! NOTE: This function should only be invoked from ComponentApplication and its derived classes + //! @param settingsRegistry registry where eventName should be set + //! @param eventName name of key underneath the ApplicationLifecycleEventRegistrationKey to signal + //! @param eventValue JSON Object that will be merged into the SettingsRegistry at / + //! @return true if the eventValue was successfully merged at the / + bool SignalEvent(AZ::SettingsRegistryInterface& settingsRegistry, AZStd::string_view eventName, AZStd::string_view eventValue); + + //! Register that the event @eventName is stored in the array at ApplicationLifecycleEventRegistrationKey + //! @param settingsRegistry registry where @eventName will be searched + //! @param eventName name of key that will be stored in the ApplicationLifecycleEventRegistrationKey array + //! @return true if the event passed validation or the eventName was stored in the ApplicationLifecycleEventRegistrationKey array + bool RegisterEvent(AZ::SettingsRegistryInterface& settingsRegistry, AZStd::string_view eventName); + + //! Wrapper around registering the NotifyEventHandler with the SettingsRegistry for the specified event + //! It validates if the @eventName is is part of the ApplicationLifecycleEventRegistrationKey array and if + //! so moves the @callback into @handler and then registers the handler with the SettingsRegistry NotifyEvent + //! @param settingsRegistry registry where handler will be registered + //! @param handler handler where callback will be moved into and then registered with the SettingsRegistry + //! if the specified @eventName passes validation + //! @param callback will be moved into the handler if the specified @eventName is valid + //! @param eventName name of key underneath the ApplicationLifecycleEventRegistrationKey to register + //! @param autoRegisterEvent automatically register this event if it hasn't been registered yet. This is useful + //! when registering a handler before the settings registry has been loaded. + //! @return true if the handler was registered with the SettingsRegistry NotifyEvent + bool RegisterHandler(AZ::SettingsRegistryInterface& settingsRegistry, AZ::SettingsRegistryInterface::NotifyEventHandler& handler, + AZ::SettingsRegistryInterface::NotifyCallback callback, AZStd::string_view eventName, bool autoRegisterEvent = false); +} diff --git a/Code/Framework/AzCore/AzCore/Console/IConsole.h b/Code/Framework/AzCore/AzCore/Console/IConsole.h index 73d17ac65a..aef163d22b 100644 --- a/Code/Framework/AzCore/AzCore/Console/IConsole.h +++ b/Code/Framework/AzCore/AzCore/Console/IConsole.h @@ -262,6 +262,6 @@ static constexpr AZ::ThreadSafety ConsoleThreadSafety<_TYPE, std::enable_if_t Functor##_FUNCTION(#_FUNCTION, _DESC, _FLAGS | AZ::ConsoleFunctorFlags::DontDuplicate, AZ::TypeId::CreateNull(), &_FUNCTION) + inline AZ::ConsoleFunctor Functor##_FUNCTION(_NAME, _DESC, _FLAGS | AZ::ConsoleFunctorFlags::DontDuplicate, AZ::TypeId::CreateNull(), &_FUNCTION) #define AZ_CONSOLEFREEFUNC(...) AZ_MACRO_SPECIALIZE(AZ_CONSOLEFREEFUNC_, AZ_VA_NUM_ARGS(__VA_ARGS__), (__VA_ARGS__)) diff --git a/Code/Framework/AzCore/AzCore/Module/ModuleManager.cpp b/Code/Framework/AzCore/AzCore/Module/ModuleManager.cpp index 1fdeafa309..cbf3ce5243 100644 --- a/Code/Framework/AzCore/AzCore/Module/ModuleManager.cpp +++ b/Code/Framework/AzCore/AzCore/Module/ModuleManager.cpp @@ -10,16 +10,13 @@ #include #include -#include -#include #include #include #include -#include #include +#include +#include #include -#include -#include #include #include @@ -221,11 +218,16 @@ namespace AZ } } + AZStd::string componentNamesArray = R"({ "SystemComponents":[)"; + const char* comma = ""; // For all system components, deactivate for (auto componentIt = m_systemComponents.rbegin(); componentIt != m_systemComponents.rend(); ++componentIt) { ModuleEntity::DeactivateComponent(**componentIt); + componentNamesArray += AZStd::string::format(R"(%s"%s")", comma, (*componentIt)->RTTI_GetTypeName()); + comma = ", "; } + componentNamesArray += R"(]})"; // For all modules that we created an entity for, set them to "Init" (meaning not Activated) for (auto& moduleData : m_ownedModules) @@ -239,6 +241,13 @@ namespace AZ // Since the system components have been deactivated clear out the vector. m_systemComponents.clear(); + + // Signal that the System Components have deactivated + if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) + { + AZ::ComponentApplicationLifecycle::SignalEvent(*settingsRegistry, "SystemComponentsDeactivated", componentNamesArray); + } + } //========================================================================= @@ -284,7 +293,11 @@ namespace AZ { // Split the tag list AZStd::vector tagList; - AZStd::tokenize(tags, ",", tagList); + auto TokenizeTags = [&tagList](AZStd::string_view token) + { + tagList.push_back(token); + }; + AZ::StringFunc::TokenizeVisitor(tags, TokenizeTags, ','); m_systemComponentTags.resize(tagList.size()); AZStd::transform(tagList.begin(), tagList.end(), m_systemComponentTags.begin(), [](const AZStd::string_view& tag) @@ -737,11 +750,17 @@ namespace AZ } } + AZStd::string componentNamesArray = R"({ "SystemComponents":[)"; + const char* comma = ""; // Activate the entities in the appropriate order for (Component* component : componentsToActivate) { ModuleEntity::ActivateComponent(*component); + + componentNamesArray += AZStd::string::format(R"(%s"%s")", comma, component->RTTI_GetTypeName()); + comma = ", "; } + componentNamesArray += R"(]})"; // Done activating; set state to active for (auto& moduleData : modulesToInit) @@ -755,5 +774,12 @@ namespace AZ // Save the activated components for deactivation later m_systemComponents.insert(m_systemComponents.end(), componentsToActivate.begin(), componentsToActivate.end()); + + // Signal that the System Components are activated + if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) + { + AZ::ComponentApplicationLifecycle::SignalEvent(*settingsRegistry, "SystemComponentsActivated", + componentNamesArray); + } } } // namespace AZ diff --git a/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp b/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp index 36f66312d8..5458a3fadf 100644 --- a/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp +++ b/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp @@ -634,12 +634,18 @@ namespace AZ::SettingsRegistryMergeUtils } // Project name - if it was set via merging project.json use that value, otherwise use the project path's folder name. - auto projectNameKey = - AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey) + constexpr auto projectNameKey = + FixedValueString(AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey) + "/project_name"; - AZ::SettingsRegistryInterface::FixedValueString projectName; - if (!registry.Get(projectName, projectNameKey)) + // Read the project name from the project.json file if it exists + if (AZ::IO::FixedMaxPath projectJsonPath = normalizedProjectPath / "project.json"; + AZ::IO::SystemFile::Exists(projectJsonPath.c_str())) + { + registry.MergeSettingsFile(projectJsonPath.Native(), + AZ::SettingsRegistryInterface::Format::JsonMergePatch, AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey); + } + if (FixedValueString projectName; !registry.Get(projectName, projectNameKey)) { projectName = path.Filename().Native(); registry.Set(projectNameKey, projectName); diff --git a/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryScriptUtils.cpp b/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryScriptUtils.cpp index c32591874b..5cd36785dc 100644 --- a/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryScriptUtils.cpp +++ b/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryScriptUtils.cpp @@ -15,20 +15,20 @@ namespace AZ::SettingsRegistryScriptUtils::Internal { - static void RegisterScriptProxyForNotify(SettingsRegistryScriptProxy& settingsRegistryProxy) + static void RegisterScriptProxyForNotify(SettingsRegistryInterface* settingsRegistry, + SettingsRegistryScriptProxy::NotifyEventProxy* notifyEventProxy) { - if (settingsRegistryProxy.IsValid()) + if (settingsRegistry != nullptr) { - auto ForwardSettingsUpdateToProxyEvent = [&settingsRegistryProxy](AZStd::string_view path, AZ::SettingsRegistryInterface::Type) + auto ForwardSettingsUpdateToProxyEvent = [notifyEventProxy](AZStd::string_view path, AZ::SettingsRegistryInterface::Type) { - if (settingsRegistryProxy.m_notifyEventProxy) + if (notifyEventProxy) { - settingsRegistryProxy.m_notifyEventProxy->m_scriptNotifyEvent.Signal(path); + notifyEventProxy->m_scriptNotifyEvent.Signal(path); } }; // Register the forwarding function with the BehaviorContext - settingsRegistryProxy.m_notifyEventProxy->m_settingsUpdatedHandler = - settingsRegistryProxy.m_settingsRegistry->RegisterNotifier(ForwardSettingsUpdateToProxyEvent); + notifyEventProxy->m_settingsUpdatedHandler = settingsRegistry->RegisterNotifier(ForwardSettingsUpdateToProxyEvent); } } @@ -37,7 +37,7 @@ namespace AZ::SettingsRegistryScriptUtils::Internal : m_settingsRegistry(AZStd::move(settingsRegistry)) , m_notifyEventProxy(AZStd::make_shared()) { - RegisterScriptProxyForNotify(*this); + RegisterScriptProxyForNotify(m_settingsRegistry.get(), m_notifyEventProxy.get()); } // Raw AZ::SettingsRegistryInterface pointer is not owned by the proxy, so it's deleter is a no-op @@ -45,7 +45,7 @@ namespace AZ::SettingsRegistryScriptUtils::Internal : m_settingsRegistry(settingsRegistry, [](AZ::SettingsRegistryInterface*) {}) , m_notifyEventProxy(AZStd::make_shared()) { - RegisterScriptProxyForNotify(*this); + RegisterScriptProxyForNotify(m_settingsRegistry.get(), m_notifyEventProxy.get()); } // SettingsRegistryScriptProxy function that determines if the SettingsRegistry object is valid diff --git a/Code/Framework/AzCore/AzCore/azcore_files.cmake b/Code/Framework/AzCore/AzCore/azcore_files.cmake index 41229429f2..0c5a360844 100644 --- a/Code/Framework/AzCore/AzCore/azcore_files.cmake +++ b/Code/Framework/AzCore/AzCore/azcore_files.cmake @@ -41,6 +41,8 @@ set(FILES Component/ComponentApplication.cpp Component/ComponentApplication.h Component/ComponentApplicationBus.h + Component/ComponentApplicationLifecycle.cpp + Component/ComponentApplicationLifecycle.h Component/ComponentBus.cpp Component/ComponentBus.h Component/ComponentExport.h diff --git a/Code/Framework/AzFramework/AzFramework/Application/Application.cpp b/Code/Framework/AzFramework/AzFramework/Application/Application.cpp index f8d0ea8bb1..323e834413 100644 --- a/Code/Framework/AzFramework/AzFramework/Application/Application.cpp +++ b/Code/Framework/AzFramework/AzFramework/Application/Application.cpp @@ -10,6 +10,7 @@ #include #include #include +#include #include #include #include @@ -120,6 +121,11 @@ namespace AzFramework m_archiveFileIO = AZStd::make_unique(m_archive.get()); AZ::IO::FileIOBase::SetInstance(m_archiveFileIO.get()); SetFileIOAliases(); + // The FileIOAvailable event needs to be registered here as this event is sent out + // before the settings registry has merged the .setreg files from the + // (That happens in MergeSettingsToRegistry + AZ::ComponentApplicationLifecycle::RegisterEvent(*m_settingsRegistry, "FileIOAvailable"); + AZ::ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "FileIOAvailable", R"({})"); } if (auto nativeUI = AZ::Interface::Get(); nativeUI == nullptr) @@ -172,6 +178,8 @@ namespace AzFramework // Archive classes relies on the FileIOBase DirectInstance to close // files properly m_directFileIO.reset(); + + AZ::ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "FileIOUnavailable", R"({})"); } void Application::Start(const Descriptor& descriptor, const StartupParameters& startupParameters) @@ -196,7 +204,24 @@ namespace AzFramework systemEntity->Activate(); AZ_Assert(systemEntity->GetState() == AZ::Entity::State::Active, "System Entity failed to activate."); - m_isStarted = (systemEntity->GetState() == AZ::Entity::State::Active); + if (m_isStarted = (systemEntity->GetState() == AZ::Entity::State::Active); m_isStarted) + { + if (m_startupParameters.m_loadAssetCatalog) + { + // Start Monitoring Asset changes over the network and load the AssetCatalog + auto StartMonitoringAssetsAndLoadCatalog = [this](AZ::Data::AssetCatalogRequests* assetCatalogRequests) + { + if (AZ::IO::FixedMaxPath assetCatalogPath; + m_settingsRegistry->Get(assetCatalogPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_CacheRootFolder)) + { + assetCatalogPath /= "assetcatalog.xml"; + assetCatalogRequests->LoadCatalog(assetCatalogPath.c_str()); + } + }; + using AssetCatalogBus = AZ::Data::AssetCatalogRequestBus; + AssetCatalogBus::Broadcast(AZStd::move(StartMonitoringAssetsAndLoadCatalog)); + } + } } void Application::PreModuleLoad() @@ -210,6 +235,17 @@ namespace AzFramework { if (m_isStarted) { + if (m_startupParameters.m_loadAssetCatalog) + { + // Stop Monitoring Assets changes + auto StopMonitoringAssets = [](AZ::Data::AssetCatalogRequests* assetCatalogRequests) + { + assetCatalogRequests->StopMonitoringAssets(); + }; + using AssetCatalogBus = AZ::Data::AssetCatalogRequestBus; + AssetCatalogBus::Broadcast(AZStd::move(StopMonitoringAssets)); + } + ApplicationLifecycleEvents::Bus::Broadcast(&ApplicationLifecycleEvents::OnApplicationAboutToStop); m_pimpl.reset(); diff --git a/Code/Framework/AzFramework/AzFramework/Archive/Archive.cpp b/Code/Framework/AzFramework/AzFramework/Archive/Archive.cpp index cd30b753b5..c1c5775958 100644 --- a/Code/Framework/AzFramework/AzFramework/Archive/Archive.cpp +++ b/Code/Framework/AzFramework/AzFramework/Archive/Archive.cpp @@ -12,6 +12,7 @@ #include #include +#include #include #include #include @@ -363,6 +364,23 @@ namespace AZ::IO , m_mainThreadId{ AZStd::this_thread::get_id() } { CompressionBus::Handler::BusConnect(); + + // If the settings registry is not available at this point, + // then something catastrophic has happened in the application startup. + // That should have been caught and messaged out earlier in startup. + if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) + { + // Automatically register the event if it's not registered, because + // this system is initialized before the settings registry has loaded the event list. + AZ::ComponentApplicationLifecycle::RegisterHandler( + *settingsRegistry, m_componentApplicationLifecycleHandler, + [this](AZStd::string_view /*path*/, AZ::SettingsRegistryInterface::Type /*type*/) + { + OnSystemEntityActivated(); + }, + "SystemComponentsActivated", + /*autoRegisterEvent*/ true); + } } ////////////////////////////////////////////////////////////////////////// @@ -1175,13 +1193,20 @@ namespace AZ::IO } } - auto bundleManifest = GetBundleManifest(desc.pZip); AZStd::shared_ptr bundleCatalog; + auto bundleManifest = GetBundleManifest(desc.pZip); if (bundleManifest) { bundleCatalog = GetBundleCatalog(desc.pZip, bundleManifest->GetCatalogName()); } + // If this archive is loaded before the serialize context is available, then the manifest and catalog will need to be loaded later. + if (!bundleManifest || !bundleCatalog) + { + m_archivesWithCatalogsToLoad.push_back( + ArchivesWithCatalogsToLoad(szFullPath, szBindRoot, flags, nextBundle, desc.m_strFileName)); + } + bool usePrefabSystemForLevels = false; AzFramework::ApplicationRequests::Bus::BroadcastResult( usePrefabSystemForLevels, &AzFramework::ApplicationRequests::IsPrefabSystemForLevelsEnabled); @@ -1219,12 +1244,17 @@ namespace AZ::IO m_levelOpenEvent.Signal(levelDirs); } - AZ::IO::ArchiveNotificationBus::Broadcast([](AZ::IO::ArchiveNotifications* archiveNotifications, const char* bundleName, - AZStd::shared_ptr bundleManifest, const AZ::IO::FixedMaxPath& nextBundle, AZStd::shared_ptr bundleCatalog) + if (bundleManifest && bundleCatalog) { - archiveNotifications->BundleOpened(bundleName, bundleManifest, nextBundle.c_str(), bundleCatalog); - }, desc.m_strFileName.c_str(), bundleManifest, nextBundle, bundleCatalog); - + AZ::IO::ArchiveNotificationBus::Broadcast( + [](AZ::IO::ArchiveNotifications* archiveNotifications, const char* bundleName, + AZStd::shared_ptr bundleManifest, const AZ::IO::FixedMaxPath& nextBundle, + AZStd::shared_ptr bundleCatalog) + { + archiveNotifications->BundleOpened(bundleName, bundleManifest, nextBundle.c_str(), bundleCatalog); + }, + desc.m_strFileName.c_str(), bundleManifest, nextBundle, bundleCatalog); + } return true; } @@ -2138,7 +2168,7 @@ namespace AZ::IO } currentDirPattern = currentDir + AZ_FILESYSTEM_SEPARATOR_WILDCARD; - currentFilePattern = currentDir + AZ_CORRECT_FILESYSTEM_SEPARATOR_STRING + "levels.pak"; + currentFilePattern = currentDir + AZ_CORRECT_FILESYSTEM_SEPARATOR_STRING + "level.pak"; ZipDir::FileEntry* fileEntry = findFile.FindExact(currentFilePattern.c_str()); if (fileEntry) @@ -2175,4 +2205,36 @@ namespace AZ::IO return catalogInfo; } + + void Archive::OnSystemEntityActivated() + { + for (const auto& archiveInfo : m_archivesWithCatalogsToLoad) + { + AZStd::intrusive_ptr archive = + OpenArchive(archiveInfo.m_fullPath, archiveInfo.m_bindRoot, archiveInfo.m_flags, nullptr); + if (!archive) + { + continue; + } + + ZipDir::CachePtr pZip = static_cast(archive.get())->GetCache(); + + AZStd::shared_ptr bundleCatalog; + auto bundleManifest = GetBundleManifest(pZip); + if (bundleManifest) + { + bundleCatalog = GetBundleCatalog(pZip, bundleManifest->GetCatalogName()); + } + + AZ::IO::ArchiveNotificationBus::Broadcast( + [](AZ::IO::ArchiveNotifications* archiveNotifications, const char* bundleName, + AZStd::shared_ptr bundleManifest, const AZ::IO::FixedMaxPath& nextBundle, + AZStd::shared_ptr bundleCatalog) + { + archiveNotifications->BundleOpened(bundleName, bundleManifest, nextBundle.c_str(), bundleCatalog); + }, + archiveInfo.m_strFileName.c_str(), bundleManifest, archiveInfo.m_nextBundle, bundleCatalog); + } + m_archivesWithCatalogsToLoad.clear(); + } } diff --git a/Code/Framework/AzFramework/AzFramework/Archive/Archive.h b/Code/Framework/AzFramework/AzFramework/Archive/Archive.h index f08d90a66e..279702b433 100644 --- a/Code/Framework/AzFramework/AzFramework/Archive/Archive.h +++ b/Code/Framework/AzFramework/AzFramework/Archive/Archive.h @@ -19,6 +19,7 @@ #include #include #include +#include #include #include #include @@ -271,6 +272,11 @@ namespace AZ::IO ZipDir::CachePtr* pZip = {}) const; private: + // Archives can't be fully mounted until the system entity has been activated, + // because mounting them requires the BundlingSystemComponent and the serialization system + // to both be available. + void OnSystemEntityActivated(); + bool OpenPackCommon(AZStd::string_view szBindRoot, AZStd::string_view pName, AZStd::intrusive_ptr pData = nullptr, bool addLevels = true); bool OpenPacksCommon(AZStd::string_view szDir, AZStd::string_view pWildcardIn, AZStd::vector* pFullPaths = nullptr, bool addLevels = true); @@ -313,6 +319,8 @@ namespace AZ::IO mutable AZStd::shared_mutex m_csZips; ZipArray m_arrZips; + AZ::SettingsRegistryInterface::NotifyEventHandler m_componentApplicationLifecycleHandler; + ////////////////////////////////////////////////////////////////////////// // Opened files collector. ////////////////////////////////////////////////////////////////////////// @@ -339,5 +347,34 @@ namespace AZ::IO // [LYN-2376] Remove once legacy slice support is removed LevelPackOpenEvent m_levelOpenEvent; LevelPackCloseEvent m_levelCloseEvent; + + // If pak files are loaded before the serialization and bundling system + // are ready to go, their asset catalogs can't be loaded. + // In this case, cache information about those archives, + // and attempt to load the catalogs later, when the required systems are enabled. + struct ArchivesWithCatalogsToLoad + { + ArchivesWithCatalogsToLoad( + AZStd::string_view fullPath, + AZStd::string_view bindRoot, + int flags, + AZ::IO::PathView nextBundle, + AZ::IO::Path strFileName) + : m_fullPath(fullPath) + , m_bindRoot(bindRoot) + , m_flags(flags) + , m_nextBundle(nextBundle) + , m_strFileName(strFileName) + { + } + + AZ::IO::Path m_strFileName; + AZStd::string m_fullPath; + AZStd::string m_bindRoot; + AZ::IO::PathView m_nextBundle; + int m_flags; + }; + + AZStd::vector m_archivesWithCatalogsToLoad; }; } diff --git a/Code/Framework/AzFramework/AzFramework/Asset/AssetCatalog.cpp b/Code/Framework/AzFramework/AzFramework/Asset/AssetCatalog.cpp index e6b8211c28..3d76bcefc4 100644 --- a/Code/Framework/AzFramework/AzFramework/Asset/AssetCatalog.cpp +++ b/Code/Framework/AzFramework/AzFramework/Asset/AssetCatalog.cpp @@ -565,7 +565,7 @@ namespace AzFramework if (!bytes.empty()) { - AZStd::shared_ptr < AzFramework::AssetRegistry> prevRegistry; + AZStd::shared_ptr prevRegistry; if (!m_initialized) { // First time initialization may have updates already processed which we want to apply @@ -589,7 +589,6 @@ namespace AzFramework AZ_TracePrintf("AssetCatalog", "Loaded registry containing %u assets.\n", m_registry->m_assetIdToInfo.size()); // It's currently possible in tools for us to have received updates from AP which were applied before the catalog was ready to load - // due to CryPak and CrySystem coming online later than our components if (!m_initialized) { ApplyDeltaCatalog(prevRegistry); @@ -611,12 +610,13 @@ namespace AzFramework // the mutex. If the listener tries to perform a blocking asset load via GetAsset() / BlockUntilLoadComplete(), the spawned asset // thread will make a call to the AssetCatalogRequestBus and block on the held mutex. This would cause a deadlock, since the listener // won't free the mutex until the load is complete. - // So instead, queue the notification until the next tick, so that it doesn't occur within the AssetCatalogRequestBus mutex, and also + // So instead, queue the notification until after the AssetCatalogRequestBus mutex is unlocked for the current thread, and also // so that the entire AssetCatalog initialization is complete. - AZ::TickBus::QueueFunction([catalogRegistryString = AZStd::string(catalogRegistryFile)]() - { - AssetCatalogEventBus::Broadcast(&AssetCatalogEventBus::Events::OnCatalogLoaded, catalogRegistryString.c_str()); - }); + auto OnCatalogLoaded = [catalogRegistryString = AZStd::string(catalogRegistryFile)]() + { + AssetCatalogEventBus::Broadcast(&AssetCatalogEventBus::Events::OnCatalogLoaded, catalogRegistryString.c_str()); + }; + AZ::Data::AssetCatalogRequestBus::QueueFunction(AZStd::move(OnCatalogLoaded)); } } @@ -978,6 +978,7 @@ namespace AzFramework AZStd::lock_guard lock(m_registryMutex); m_registry->Clear(); + m_initialized = false; } diff --git a/Code/Framework/AzFramework/AzFramework/Asset/AssetRegistry.cpp b/Code/Framework/AzFramework/AzFramework/Asset/AssetRegistry.cpp index f9eefa7639..26a22f4625 100644 --- a/Code/Framework/AzFramework/AzFramework/Asset/AssetRegistry.cpp +++ b/Code/Framework/AzFramework/AzFramework/Asset/AssetRegistry.cpp @@ -61,6 +61,7 @@ namespace AzFramework //========================================================================= void AssetRegistry::Clear() { + m_assetDependencies = {}; m_assetIdToInfo = AssetIdToInfoMap(); m_assetPathToId = AssetPathToIdMap(); } diff --git a/Code/Framework/AzFramework/AzFramework/FileTag/FileTag.cpp b/Code/Framework/AzFramework/AzFramework/FileTag/FileTag.cpp index f820ee56ed..abbb9ec2f1 100644 --- a/Code/Framework/AzFramework/AzFramework/FileTag/FileTag.cpp +++ b/Code/Framework/AzFramework/AzFramework/FileTag/FileTag.cpp @@ -10,11 +10,11 @@ #include #include #include +#include #include #include #include #include -#include #include #include #include @@ -89,19 +89,19 @@ namespace AzFramework bool FileTagManager::Save(FileTagType fileTagType, const AZStd::string& destinationFilePath = AZStd::string()) { AzFramework::FileTag::FileTagAsset* fileTagAsset = GetFileTagAsset(fileTagType); - AZStd::string filePathToSave = destinationFilePath; + AZ::IO::Path filePathToSave = destinationFilePath; if (filePathToSave.empty()) { filePathToSave = FileTagQueryManager::GetDefaultFileTagFilePath(fileTagType); } - if (!AzFramework::StringFunc::EndsWith(filePathToSave, AzFramework::FileTag::FileTagAsset::Extension())) + if (!filePathToSave.Extension().Native().ends_with(AzFramework::FileTag::FileTagAsset::Extension())) { AZ_Error("FileTag", false, "Unable to save tag file (%s). Invalid file extension, file tag can only have (%s) extension.\n", filePathToSave.c_str(), AzFramework::FileTag::FileTagAsset::Extension()); return false; } - return AZ::Utils::SaveObjectToFile(filePathToSave, AZ::DataStream::StreamType::ST_XML, fileTagAsset); + return AZ::Utils::SaveObjectToFile(filePathToSave.Native(), AZ::DataStream::StreamType::ST_XML, fileTagAsset); } AZ::Outcome FileTagManager::AddTagsInternal(AZStd::string filePath, FileTagType fileTagType, AZStd::vector fileTags, AzFramework::FileTag::FilePatternType filePatternType) @@ -239,17 +239,22 @@ namespace AzFramework QueryFileTagsEventBus::Handler::BusDisconnect(); } - AZStd::string FileTagQueryManager::GetDefaultFileTagFilePath(FileTagType fileTagType) + AZ::IO::Path FileTagQueryManager::GetDefaultFileTagFilePath(FileTagType fileTagType) { - auto destinationFilePath = AZ::IO::FixedMaxPath(AZ::Utils::GetEnginePath()) / EngineAssetSourceRelPath; + AZ::IO::Path destinationFilePath; + if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) + { + settingsRegistry->Get(destinationFilePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + } + destinationFilePath /= EngineAssetSourceRelPath; destinationFilePath /= fileTagType == FileTagType::Exclude ? ExcludeFileName : IncludeFileName; destinationFilePath.ReplaceExtension(AzFramework::FileTag::FileTagAsset::Extension()); - return destinationFilePath.String(); + return destinationFilePath; } bool FileTagQueryManager::Load(const AZStd::string& filePath) { - AZStd::string fileToLoad = filePath; + AZ::IO::Path fileToLoad = filePath; if (fileToLoad.empty()) { fileToLoad = GetDefaultFileTagFilePath(m_fileTagType); diff --git a/Code/Framework/AzFramework/AzFramework/FileTag/FileTag.h b/Code/Framework/AzFramework/AzFramework/FileTag/FileTag.h index be3d6e6d08..d2dee3f629 100644 --- a/Code/Framework/AzFramework/AzFramework/FileTag/FileTag.h +++ b/Code/Framework/AzFramework/AzFramework/FileTag/FileTag.h @@ -11,6 +11,7 @@ #include #include #include +#include #include namespace AzFramework @@ -88,7 +89,7 @@ namespace AzFramework ///////////////////////////////////////////////////////////////////////// - static AZStd::string GetDefaultFileTagFilePath(FileTagType fileTagType); + static AZ::IO::Path GetDefaultFileTagFilePath(FileTagType fileTagType); protected: diff --git a/Code/Framework/AzFramework/AzFramework/FileTag/FileTagComponent.cpp b/Code/Framework/AzFramework/AzFramework/FileTag/FileTagComponent.cpp index 1e03a6df0d..1d09500415 100644 --- a/Code/Framework/AzFramework/AzFramework/FileTag/FileTagComponent.cpp +++ b/Code/Framework/AzFramework/AzFramework/FileTag/FileTagComponent.cpp @@ -16,6 +16,7 @@ #include #include +#include #include namespace AzFramework @@ -66,7 +67,8 @@ namespace AzFramework m_excludeFileQueryManager.reset(aznew FileTagQueryManager(FileTagType::Exclude)); if (!m_excludeFileQueryManager.get()->Load()) { - AZ_Error("FileTagQueryComponent", false, "Not able to load default exclude file (%s). Please make sure that it exists on disk.\n", FileTagQueryManager::GetDefaultFileTagFilePath(FileTagType::Exclude).c_str()); + AZ_Error("FileTagQueryComponent", false, "Not able to load default exclude file (%s). Please make sure that it exists on disk.\n", + FileTagQueryManager::GetDefaultFileTagFilePath(FileTagType::Exclude).c_str()); } AzFramework::AssetCatalogEventBus::Handler::BusConnect(); diff --git a/Code/Framework/AzFramework/Tests/AssetCatalog.cpp b/Code/Framework/AzFramework/Tests/AssetCatalog.cpp index 8cdc54f34f..9e5c72f74c 100644 --- a/Code/Framework/AzFramework/Tests/AssetCatalog.cpp +++ b/Code/Framework/AzFramework/Tests/AssetCatalog.cpp @@ -308,7 +308,9 @@ namespace UnitTest registry->Set(projectPathKey, "AutomatedTesting"); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); - m_app->Start(desc); + AZ::ComponentApplication::StartupParameters startupParameters; + startupParameters.m_loadAssetCatalog = false; + m_app->Start(desc, startupParameters); // Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is // shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash diff --git a/Code/Framework/AzGameFramework/AzGameFramework/Application/GameApplication.cpp b/Code/Framework/AzGameFramework/AzGameFramework/Application/GameApplication.cpp index 0cce93d751..f0417d206e 100644 --- a/Code/Framework/AzGameFramework/AzGameFramework/Application/GameApplication.cpp +++ b/Code/Framework/AzGameFramework/AzGameFramework/Application/GameApplication.cpp @@ -45,6 +45,13 @@ namespace AzGameFramework enginePakPath = AZ::IO::FixedMaxPath(AZ::Utils::GetExecutableDirectory()) / "engine.pak"; m_archive->OpenPack("@products@", enginePakPath.Native()); } + + // By default, load all archives in the products folder. + // If you want to adjust this for your project, make sure that the archive containing + // the bootstrap for the settings registry is still loaded here, and any archives containing + // assets used early in startup, like default shaders, are loaded here. + constexpr AZStd::string_view paksFolder = "@products@/*.pak"; // (@products@ assumed) + m_archive->OpenPacks(paksFolder); } GameApplication::~GameApplication() @@ -82,7 +89,7 @@ namespace AzGameFramework // Used the lowercase the platform name since the bootstrap.game...setreg is being loaded // from the asset cache root where all the files are in lowercased from regardless of the filesystem case-sensitivity - static constexpr char filename[] = "bootstrap.game." AZ_BUILD_CONFIGURATION_TYPE "." AZ_TRAIT_OS_PLATFORM_CODENAME_LOWER ".setreg"; + static constexpr char filename[] = "bootstrap.game." AZ_BUILD_CONFIGURATION_TYPE ".setreg"; AZ::IO::FixedMaxPath cacheRootPath; if (registry.Get(cacheRootPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_CacheRootFolder)) diff --git a/Code/LauncherUnified/Launcher.cpp b/Code/LauncherUnified/Launcher.cpp index 0ef9cdfc3b..0f832ff1a5 100644 --- a/Code/LauncherUnified/Launcher.cpp +++ b/Code/LauncherUnified/Launcher.cpp @@ -9,6 +9,7 @@ #include #include +#include #include #include #include @@ -664,6 +665,8 @@ namespace O3DELauncher systemInitParams.pSystem = CreateSystemInterface(systemInitParams); #endif // !defined(AZ_MONOLITHIC_BUILD) + AZ::ComponentApplicationLifecycle::SignalEvent(*settingsRegistry, "LegacySystemInterfaceCreated", R"({})"); + ReturnCode status = ReturnCode::Success; if (systemInitParams.pSystem) diff --git a/Code/Legacy/CrySystem/IDebugCallStack.cpp b/Code/Legacy/CrySystem/IDebugCallStack.cpp index deb9c11581..a02658d34a 100644 --- a/Code/Legacy/CrySystem/IDebugCallStack.cpp +++ b/Code/Legacy/CrySystem/IDebugCallStack.cpp @@ -242,7 +242,7 @@ void IDebugCallStack::WriteLineToLog(const char* format, ...) va_end(ArgList); AZ::IO::HandleType fileHandle = AZ::IO::InvalidHandle; - AZ::IO::FileIOBase::GetDirectInstance()->Open("@Log@\\error.log", AZ::IO::GetOpenModeFromStringMode("a+t"), fileHandle); + AZ::IO::FileIOBase::GetDirectInstance()->Open("@log@\\error.log", AZ::IO::GetOpenModeFromStringMode("a+t"), fileHandle); if (fileHandle != AZ::IO::InvalidHandle) { AZ::IO::FileIOBase::GetDirectInstance()->Write(fileHandle, szBuffer, strlen(szBuffer)); @@ -254,7 +254,7 @@ void IDebugCallStack::WriteLineToLog(const char* format, ...) ////////////////////////////////////////////////////////////////////////// void IDebugCallStack::StartMemLog() { - AZ::IO::FileIOBase::GetDirectInstance()->Open("@Log@\\memallocfile.log", AZ::IO::OpenMode::ModeWrite, m_memAllocFileHandle); + AZ::IO::FileIOBase::GetDirectInstance()->Open("@log@\\memallocfile.log", AZ::IO::OpenMode::ModeWrite, m_memAllocFileHandle); assert(m_memAllocFileHandle != AZ::IO::InvalidHandle); } diff --git a/Code/Legacy/CrySystem/System.h b/Code/Legacy/CrySystem/System.h index 015b09a69b..a3a0f12278 100644 --- a/Code/Legacy/CrySystem/System.h +++ b/Code/Legacy/CrySystem/System.h @@ -590,7 +590,7 @@ public: bool InitVTuneProfiler(); - void OpenBasicPaks(); + void OpenPlatformPaks(); void OpenLanguagePak(const char* sLanguage); void OpenLanguageAudioPak(const char* sLanguage); void GetLocalizedPath(const char* sLanguage, AZStd::string& sLocalizedPath); diff --git a/Code/Legacy/CrySystem/SystemInit.cpp b/Code/Legacy/CrySystem/SystemInit.cpp index ee1c498a9a..ac0683cf1b 100644 --- a/Code/Legacy/CrySystem/SystemInit.cpp +++ b/Code/Legacy/CrySystem/SystemInit.cpp @@ -649,7 +649,7 @@ bool CSystem::InitFileSystem_LoadEngineFolders(const SSystemInitParams&) auto projectName = AZ::Utils::GetProjectName(); AZ_Printf(AZ_TRACE_SYSTEM_WINDOW, "Project Name: %s\n", projectName.empty() ? "None specified" : projectName.c_str()); - OpenBasicPaks(); + OpenPlatformPaks(); // Load game-specific folder. LoadConfiguration("game.cfg"); @@ -786,29 +786,19 @@ void CSystem::InitLocalization() OpenLanguageAudioPak(language.c_str()); } -void CSystem::OpenBasicPaks() +void CSystem::OpenPlatformPaks() { - static bool bBasicPaksLoaded = false; - if (bBasicPaksLoaded) + static bool bPlatformPaksLoaded = false; + if (bPlatformPaksLoaded) { return; } - bBasicPaksLoaded = true; - - // open pak files - constexpr AZStd::string_view paksFolder = "@products@/*.pak"; // (@products@ assumed) - m_env.pCryPak->OpenPacks(paksFolder); - - InlineInitializationProcessing("CSystem::OpenBasicPaks OpenPacks( paksFolder.c_str() )"); + bPlatformPaksLoaded = true; ////////////////////////////////////////////////////////////////////////// // Open engine packs ////////////////////////////////////////////////////////////////////////// - const char* const assetsDir = "@products@"; - - // After game paks to have same search order as with files on disk - m_env.pCryPak->OpenPack(assetsDir, "engine.pak"); #if defined(AZ_RESTRICTED_PLATFORM) #define AZ_RESTRICTED_SECTION SYSTEMINIT_CPP_SECTION_15 @@ -816,6 +806,7 @@ void CSystem::OpenBasicPaks() #endif #ifdef AZ_PLATFORM_ANDROID + const char* const assetsDir = "@products@"; // Load Android Obb files if available const char* obbStorage = AZ::Android::Utils::GetObbStoragePath(); AZStd::string mainObbPath = AZStd::move(AZStd::string::format("%s/%s", obbStorage, AZ::Android::Utils::GetObbFileName(true))); @@ -824,7 +815,7 @@ void CSystem::OpenBasicPaks() m_env.pCryPak->OpenPack(assetsDir, patchObbPath.c_str()); #endif //AZ_PLATFORM_ANDROID - InlineInitializationProcessing("CSystem::OpenBasicPaks OpenPacks( Engine... )"); + InlineInitializationProcessing("CSystem::OpenPlatformPaks OpenPacks( Engine... )"); } ////////////////////////////////////////////////////////////////////////// @@ -1328,7 +1319,7 @@ AZ_POP_DISABLE_WARNING ////////////////////////////////////////////////////////////////////////// // Open basic pak files after intro movie playback started ////////////////////////////////////////////////////////////////////////// - OpenBasicPaks(); + OpenPlatformPaks(); ////////////////////////////////////////////////////////////////////////// // AUDIO diff --git a/Code/Tools/AssetProcessor/native/InternalBuilders/SettingsRegistryBuilder.cpp b/Code/Tools/AssetProcessor/native/InternalBuilders/SettingsRegistryBuilder.cpp index c65ab24aed..7823a0582f 100644 --- a/Code/Tools/AssetProcessor/native/InternalBuilders/SettingsRegistryBuilder.cpp +++ b/Code/Tools/AssetProcessor/native/InternalBuilders/SettingsRegistryBuilder.cpp @@ -159,6 +159,7 @@ namespace AssetProcessor builderDesc.m_busId = m_builderId; builderDesc.m_createJobFunction = AZStd::bind(&SettingsRegistryBuilder::CreateJobs, this, AZStd::placeholders::_1, AZStd::placeholders::_2); builderDesc.m_processJobFunction = AZStd::bind(&SettingsRegistryBuilder::ProcessJob, this, AZStd::placeholders::_1, AZStd::placeholders::_2); + builderDesc.m_version = 1; AssetBuilderSDK::AssetBuilderBus::Broadcast(&AssetBuilderSDK::AssetBuilderBusTraits::RegisterBuilderInformation, builderDesc); @@ -259,6 +260,11 @@ namespace AssetProcessor scratchBuffer.reserve(512 * 1024); // Reserve 512kb to avoid repeatedly resizing the buffer; AZStd::fixed_vector platformCodes; AzFramework::PlatformHelper::AppendPlatformCodeNames(platformCodes, request.m_platformInfo.m_identifier); + AZ_Assert(platformCodes.size() <= 1, "A one-to-one mapping of asset type platform identifier" + " to platform codename is required in the SettingsRegistryBuilder." + " The bootstrap.game is now only produced per build configuration and doesn't take into account" + " different platforms names"); + const AZStd::string& assetPlatformIdentifier = request.m_jobDescription.GetPlatformIdentifier(); // Determines the suffix that will be used for the launcher based on processing server vs non-server assets const char* launcherType = assetPlatformIdentifier != AzFramework::PlatformHelper::GetPlatformName(AzFramework::PlatformId::SERVER) @@ -293,9 +299,9 @@ namespace AssetProcessor outputBuffer.Reserve(512 * 1024); // Reserve 512kb to avoid repeatedly resizing the buffer; SettingsExporter exporter(outputBuffer, excludes); - for (AZStd::string_view platform : platformCodes) + if (!platformCodes.empty()) { - AZ::u32 productSubID = static_cast(AZStd::hash{}(platform)); // Deliberately ignoring half the bits. + AZStd::string_view platform = platformCodes.front(); for (size_t i = 0; i < AZStd::size(specializations); ++i) { const AZ::SettingsRegistryInterface::Specializations& specialization = specializations[i]; @@ -337,7 +343,7 @@ namespace AssetProcessor // The purpose of this section is to copy the Gem's SourcePaths from the Global Settings Registry // the local SettingsRegistry. The reason this is needed is so that the call to // `MergeSettingsToRegistry_GemRegistries` below is able to locate each gem's "/Registry" folder - // that will be merged into the bootstrap.game...setreg file + // that will be merged into the bootstrap.game..setreg file // This is used by the GameLauncher applications to read from a single merged .setreg file // containing the settings needed to run a game/simulation without have access to the source code base registry AZStd::vector gemInfos; @@ -407,9 +413,8 @@ namespace AssetProcessor return; } - outputPath += specialization.GetSpecialization(0); // Append configuration - outputPath += '.'; - outputPath += platform; + AZStd::string_view specializationString(specialization.GetSpecialization(0)); + outputPath += specializationString; // Append configuration outputPath += ".setreg"; AZ::IO::SystemFile file; @@ -426,7 +431,10 @@ namespace AssetProcessor } file.Close(); - response.m_outputProducts.emplace_back(outputPath, m_assetType, productSubID + aznumeric_cast(i)); + AZ::u32 hashedSpecialization = static_cast(AZStd::hash{}(specializationString)); + AZ_Assert(hashedSpecialization != 0, "Product ID generation failed for specialization %.*s. This can result in a product ID collision with other builders for this asset.", + AZ_STRING_ARG(specializationString)); + response.m_outputProducts.emplace_back(outputPath, m_assetType, hashedSpecialization); response.m_outputProducts.back().m_dependenciesHandled = true; outputPath.erase(extensionOffset); diff --git a/Code/Tools/SerializeContextTools/SliceConverter.cpp b/Code/Tools/SerializeContextTools/SliceConverter.cpp index 6cfe072f80..d0528a9cad 100644 --- a/Code/Tools/SerializeContextTools/SliceConverter.cpp +++ b/Code/Tools/SerializeContextTools/SliceConverter.cpp @@ -81,8 +81,6 @@ namespace AZ // Load the asset catalog so that we can find any nested assets successfully. We also need to tick the tick bus // so that the OnCatalogLoaded event gets processed now, instead of during application shutdown. - AZ::Data::AssetCatalogRequestBus::Broadcast( - &AZ::Data::AssetCatalogRequestBus::Events::LoadCatalog, "@products@/assetcatalog.xml"); application.Tick(); AZStd::string logggingScratchBuffer; diff --git a/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.cpp b/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.cpp index 3f5761270a..c232d4bba7 100644 --- a/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.cpp +++ b/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.cpp @@ -10,6 +10,7 @@ #include #include +#include #include #include #include @@ -132,7 +133,6 @@ namespace AZ m_createDefaultScene = false; } - AzFramework::AssetCatalogEventBus::Handler::BusConnect(); TickBus::Handler::BusConnect(); // Listen for window system requests (e.g. requests for default window handle) @@ -143,6 +143,20 @@ namespace AZ Render::Bootstrap::DefaultWindowBus::Handler::BusConnect(); Render::Bootstrap::RequestBus::Handler::BusConnect(); + + // If the settings registry isn't available, something earlier in startup will report that failure. + if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) + { + // Automatically register the event if it's not registered, because + // this system is initialized before the settings registry has loaded the event list. + AZ::ComponentApplicationLifecycle::RegisterHandler( + *settingsRegistry, m_componentApplicationLifecycleHandler, + [this](AZStd::string_view /*path*/, AZ::SettingsRegistryInterface::Type /*type*/) + { + Initialize(); + }, + "LegacySystemInterfaceCreated"); + } } void BootstrapSystemComponent::Deactivate() @@ -153,7 +167,6 @@ namespace AZ AzFramework::WindowSystemRequestBus::Handler::BusDisconnect(); AzFramework::WindowSystemNotificationBus::Handler::BusDisconnect(); TickBus::Handler::BusDisconnect(); - AzFramework::AssetCatalogEventBus::Handler::BusDisconnect(); m_brdfTexture = nullptr; RemoveRenderPipeline(); @@ -164,14 +177,14 @@ namespace AZ m_windowHandle = nullptr; } - void BootstrapSystemComponent::OnCatalogLoaded(const char* /*catalogFile*/) + void BootstrapSystemComponent::Initialize() { - if (m_isAssetCatalogLoaded) + if (m_isInitialized) { return; } - m_isAssetCatalogLoaded = true; + m_isInitialized = true; if (!RPI::RPISystemInterface::Get()->IsInitialized()) { @@ -216,7 +229,7 @@ namespace AZ { m_windowHandle = windowHandle; - if (m_isAssetCatalogLoaded) + if (m_isInitialized) { CreateWindowContext(); if (m_createDefaultScene) diff --git a/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.h b/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.h index 566d19b1a4..74679f5753 100644 --- a/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.h +++ b/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.h @@ -8,10 +8,10 @@ #pragma once #include -#include #include +#include +#include -#include #include #include #include @@ -29,7 +29,6 @@ #include #include - namespace AZ { namespace Render @@ -40,7 +39,6 @@ namespace AZ : public Component , public TickBus::Handler , public AzFramework::WindowNotificationBus::Handler - , public AzFramework::AssetCatalogEventBus::Handler , public AzFramework::WindowSystemNotificationBus::Handler , public AzFramework::WindowSystemRequestBus::Handler , public Render::Bootstrap::DefaultWindowBus::Handler @@ -82,13 +80,12 @@ namespace AZ void OnTick(float deltaTime, AZ::ScriptTimePoint time) override; int GetTickOrder() override; - // AzFramework::AssetCatalogEventBus::Handler overrides ... - void OnCatalogLoaded(const char* catalogFile) override; - // AzFramework::WindowSystemNotificationBus::Handler overrides ... void OnWindowCreated(AzFramework::NativeWindowHandle windowHandle) override; private: + void Initialize(); + void CreateDefaultRenderPipeline(); void CreateDefaultScene(); void DestroyDefaultScene(); @@ -105,7 +102,7 @@ namespace AZ RPI::ScenePtr m_defaultScene = nullptr; AZStd::shared_ptr m_defaultFrameworkScene = nullptr; - bool m_isAssetCatalogLoaded = false; + bool m_isInitialized = false; // The id of the render pipeline created by this component RPI::RenderPipelineId m_renderPipelineId; @@ -119,6 +116,8 @@ namespace AZ // Maps AZ scenes to RPI scene weak pointers to allow looking up a ScenePtr instead of a raw Scene* AZStd::unordered_map> m_azSceneToAtomSceneMap; + + AZ::SettingsRegistryInterface::NotifyEventHandler m_componentApplicationLifecycleHandler; }; } // namespace Bootstrap } // namespace Render diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Application/AtomToolsApplication.cpp b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Application/AtomToolsApplication.cpp index e8ec77e7bd..ba3bfe4718 100644 --- a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Application/AtomToolsApplication.cpp +++ b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Application/AtomToolsApplication.cpp @@ -175,8 +175,6 @@ namespace AtomToolsFramework AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotificationBus::Broadcast( &AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotifications::OnDatabaseInitialized); - AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequestBus::Events::LoadCatalog, "@products@/assetcatalog.xml"); - if (!AZ::RPI::RPISystemInterface::Get()->IsInitialized()) { AZ::RPI::RPISystemInterface::Get()->InitializeSystemAssets(); diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererSystemComponent.cpp b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererSystemComponent.cpp index fc5b31297a..d46e7b27be 100644 --- a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererSystemComponent.cpp +++ b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererSystemComponent.cpp @@ -47,30 +47,27 @@ namespace AtomToolsFramework void PreviewRendererSystemComponent::Activate() { - AzFramework::AssetCatalogEventBus::Handler::BusConnect(); AzFramework::ApplicationLifecycleEvents::Bus::Handler::BusConnect(); PreviewRendererSystemRequestBus::Handler::BusConnect(); + + AZ::TickBus::QueueFunction( + [this]() + { + if (!m_previewRenderer) + { + m_previewRenderer.reset(aznew AtomToolsFramework::PreviewRenderer( + "PreviewRendererSystemComponent Preview Scene", "PreviewRendererSystemComponent Preview Pipeline")); + } + }); } void PreviewRendererSystemComponent::Deactivate() { PreviewRendererSystemRequestBus::Handler::BusDisconnect(); AzFramework::ApplicationLifecycleEvents::Bus::Handler::BusDisconnect(); - AzFramework::AssetCatalogEventBus::Handler::BusDisconnect(); m_previewRenderer.reset(); } - void PreviewRendererSystemComponent::OnCatalogLoaded([[maybe_unused]] const char* catalogFile) - { - AZ::TickBus::QueueFunction([this](){ - if (!m_previewRenderer) - { - m_previewRenderer.reset(aznew AtomToolsFramework::PreviewRenderer( - "PreviewRendererSystemComponent Preview Scene", "PreviewRendererSystemComponent Preview Pipeline")); - } - }); - } - void PreviewRendererSystemComponent::OnApplicationAboutToStop() { m_previewRenderer.reset(); diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererSystemComponent.h b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererSystemComponent.h index 8110d84794..0b145bbdf1 100644 --- a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererSystemComponent.h +++ b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererSystemComponent.h @@ -9,7 +9,6 @@ #pragma once #include -#include #include #include #include @@ -19,7 +18,6 @@ namespace AtomToolsFramework //! System component that manages a global PreviewRenderer. class PreviewRendererSystemComponent final : public AZ::Component - , public AzFramework::AssetCatalogEventBus::Handler , public AzFramework::ApplicationLifecycleEvents::Bus::Handler , public PreviewRendererSystemRequestBus::Handler { @@ -38,9 +36,6 @@ namespace AtomToolsFramework void Deactivate() override; private: - // AzFramework::AssetCatalogEventBus::Handler overrides ... - void OnCatalogLoaded(const char* catalogFile) override; - // AzFramework::ApplicationLifecycleEvents overrides... void OnApplicationAboutToStop() override; diff --git a/Gems/AtomContent/Sponza/Assets/Prefabs/test_sponza_material_conversion.prefab b/Gems/AtomContent/Sponza/Assets/Prefabs/test_sponza_material_conversion.prefab index b5aed9d14b..92874574e4 100644 --- a/Gems/AtomContent/Sponza/Assets/Prefabs/test_sponza_material_conversion.prefab +++ b/Gems/AtomContent/Sponza/Assets/Prefabs/test_sponza_material_conversion.prefab @@ -581,7 +581,7 @@ { "id": { "materialAssetId": { - "guid": "{935F694A-8639-515B-8133-81CDC7948E5B}", + "guid": "{0CD745C0-6AA8-569A-A68A-73A3270986C4}", "subId": 803645540 } } @@ -593,7 +593,7 @@ "id": { "lodIndex": 0, "materialAssetId": { - "guid": "{935F694A-8639-515B-8133-81CDC7948E5B}", + "guid": "{0CD745C0-6AA8-569A-A68A-73A3270986C4}", "subId": 803645540 } } @@ -608,10 +608,10 @@ "Configuration": { "ModelAsset": { "assetId": { - "guid": "{935F694A-8639-515B-8133-81CDC7948E5B}", - "subId": 277333723 + "guid": "{0CD745C0-6AA8-569A-A68A-73A3270986C4}", + "subId": 277889906 }, - "assetHint": "objects/groudplane/groundplane_521x521m.azmodel" + "assetHint": "objects/groudplane/groundplane_512x512m.azmodel" } } } diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/LevelAssets/default.slice b/Gems/AtomLyIntegration/CommonFeatures/Assets/LevelAssets/default.slice index b4c9eac10f..e0c7c9e456 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Assets/LevelAssets/default.slice +++ b/Gems/AtomLyIntegration/CommonFeatures/Assets/LevelAssets/default.slice @@ -836,7 +836,7 @@ - + diff --git a/Gems/Blast/Code/Source/Components/BlastSystemComponent.cpp b/Gems/Blast/Code/Source/Components/BlastSystemComponent.cpp index b7ee805b3c..00629eb65d 100644 --- a/Gems/Blast/Code/Source/Components/BlastSystemComponent.cpp +++ b/Gems/Blast/Code/Source/Components/BlastSystemComponent.cpp @@ -143,6 +143,7 @@ namespace Blast void BlastSystemComponent::Deactivate() { AZ_PROFILE_FUNCTION(Physics); + AZ::Data::AssetBus::MultiHandler::BusDisconnect(); CrySystemEventBus::Handler::BusDisconnect(); AZ::TickBus::Handler::BusDisconnect(); BlastSystemRequestBus::Handler::BusDisconnect(); diff --git a/Gems/LmbrCentral/Code/Source/Bundling/BundlingSystemComponent.cpp b/Gems/LmbrCentral/Code/Source/Bundling/BundlingSystemComponent.cpp index c9fc656488..168a3640a8 100644 --- a/Gems/LmbrCentral/Code/Source/Bundling/BundlingSystemComponent.cpp +++ b/Gems/LmbrCentral/Code/Source/Bundling/BundlingSystemComponent.cpp @@ -9,43 +9,40 @@ #include "BundlingSystemComponent.h" #include +#include +#include #include #include +#include #include -#include - -#include -#include - #include + namespace LmbrCentral { const char bundleRoot[] = "@products@"; + // Calls the LoadBundles method + static void ConsoleCommandLoadBundles(const AZ::ConsoleCommandContainer& commandArgs); + // Calls the UnloadBundles method + static void ConsoleCommandUnloadBundles(const AZ::ConsoleCommandContainer& commandArgs); + + AZ_CONSOLEFREEFUNC("loadbundles", ConsoleCommandLoadBundles, AZ::ConsoleFunctorFlags::Null, "Load Asset Bundles"); + AZ_CONSOLEFREEFUNC("unloadbundles", ConsoleCommandUnloadBundles, AZ::ConsoleFunctorFlags::Null, "Unload Asset Bundles"); + void BundlingSystemComponent::Activate() { BundlingSystemRequestBus::Handler::BusConnect(); - CrySystemEventBus::Handler::BusConnect(); AZ::IO::ArchiveNotificationBus::Handler::BusConnect(); } void BundlingSystemComponent::Deactivate() { AZ::IO::ArchiveNotificationBus::Handler::BusDisconnect(); - CrySystemEventBus::Handler::BusDisconnect(); BundlingSystemRequestBus::Handler::BusDisconnect(); } - void BundlingSystemComponent::OnCrySystemInitialized(ISystem& system, const SSystemInitParams& systemInitParams) - { - AZ_UNUSED(systemInitParams); - - system.GetIConsole()->AddCommand("loadbundles", ConsoleCommandLoadBundles); - system.GetIConsole()->AddCommand("unloadbundles", ConsoleCommandUnloadBundles); - } - void BundlingSystemComponent::Reflect(AZ::ReflectContext* context) { if (auto serializeContext = azrtti_cast(context)) @@ -58,7 +55,7 @@ namespace LmbrCentral AZStd::vector BundlingSystemComponent::GetBundleList(const char* bundlePath, const char* bundleExtension) const { - AZStd::string fileFilter{ AZStd::string::format("*%s",bundleExtension) }; + AZStd::string fileFilter{ AZStd::string::format("*%s", bundleExtension) }; AZStd::vector bundleList; AZ::IO::FileIOBase::GetInstance()->FindFiles(bundlePath, fileFilter.c_str(), [&bundleList](const char* foundPath) -> bool @@ -73,29 +70,28 @@ namespace LmbrCentral return bundleList; } - void BundlingSystemComponent::ConsoleCommandLoadBundles(IConsoleCmdArgs* pCmdArgs) + void ConsoleCommandLoadBundles(const AZ::ConsoleCommandContainer& commandArgs) { const char defaultBundleFolder[] = "bundles"; const char defaultBundleExtension[] = ".pak"; - const char* bundleFolder = pCmdArgs->GetArgCount() > 1 ? pCmdArgs->GetArg(1) : defaultBundleFolder; - const char* bundleExtension = pCmdArgs->GetArgCount() > 2 ? pCmdArgs->GetArg(2) : defaultBundleExtension; + AZ::CVarFixedString bundleFolder = commandArgs.size() > 0 ? AZ::CVarFixedString(commandArgs[0]) : defaultBundleFolder; + AZ::CVarFixedString bundleExtension = commandArgs.size() > 1 ? AZ::CVarFixedString(commandArgs[1]) : defaultBundleExtension; - BundlingSystemRequestBus::Broadcast(&BundlingSystemRequestBus::Events::LoadBundles, bundleFolder, bundleExtension); + BundlingSystemRequestBus::Broadcast(&BundlingSystemRequestBus::Events::LoadBundles, bundleFolder.c_str(), bundleExtension.c_str()); } - void BundlingSystemComponent::ConsoleCommandUnloadBundles(IConsoleCmdArgs* pCmdArgs) + void ConsoleCommandUnloadBundles([[maybe_unused]] const AZ::ConsoleCommandContainer& commandArgs) { - AZ_UNUSED(pCmdArgs); BundlingSystemRequestBus::Broadcast(&BundlingSystemRequestBus::Events::UnloadBundles); } void BundlingSystemComponent::UnloadBundles() { - ISystem* crySystem{ GetISystem() }; - if (!crySystem) + auto archive = AZ::Interface::Get(); + if (!archive) { - AZ_Error("BundlingSystem", false, "Couldn't Get ISystem to unload bundles!"); + AZ_Error("BundlingSystem", false, "Couldn't Get IArchive to load bundles!"); return; } if (!m_bundleModeBundles.size()) @@ -106,7 +102,7 @@ namespace LmbrCentral AZStd::lock_guard openBundleLock(m_bundleModeMutex); for (const auto& thisBundle : m_bundleModeBundles) { - if (crySystem->GetIPak()->ClosePack(thisBundle.c_str())) + if (archive->ClosePack(thisBundle.c_str())) { AZ_TracePrintf("BundlingSystem", "Unloaded %s\n",thisBundle.c_str()); } @@ -128,15 +124,8 @@ namespace LmbrCentral return; } - ISystem* crySystem{ GetISystem() }; - if (!crySystem) - { - AZ_Error("BundlingSystem", false, "Couldn't Get ISystem to load bundles!"); - return; - } - - auto cryPak = crySystem->GetIPak(); - if (!cryPak) + auto archive = AZ::Interface::Get(); + if (!archive) { AZ_Error("BundlingSystem", false, "Couldn't Get IArchive to load bundles!"); return; @@ -152,8 +141,8 @@ namespace LmbrCentral } } AZStd::string bundlePath; - AzFramework::StringFunc::Path::Join(bundleRoot, thisBundle.c_str(), bundlePath); - if (cryPak->OpenPack(bundleRoot, thisBundle.c_str())) + AZ::StringFunc::Path::Join(bundleRoot, thisBundle.c_str(), bundlePath); + if (archive->OpenPack(bundleRoot, thisBundle.c_str())) { AZ_TracePrintf("BundlingSystem", "Loaded bundle %s\n",bundlePath.c_str()); m_bundleModeBundles.emplace_back(AZStd::move(bundlePath)); @@ -230,28 +219,21 @@ namespace LmbrCentral void BundlingSystemComponent::OpenDependentBundles(const char* bundleName, AZStd::shared_ptr bundleManifest) { - ISystem* crySystem{ GetISystem() }; - if (!crySystem) - { - AZ_Error("BundlingSystem", false, "Couldn't Get ISystem to load dependent bundles for %s", bundleName); - return; - } - - auto cryPak{ crySystem->GetIPak() }; - if (!cryPak) + auto archive = AZ::Interface::Get(); + if (!archive) { AZ_Error("BundlingSystem", false, "Couldn't Get IArchive to load dependent bundles for %s", bundleName); return; } AZStd::string folderPath; - AzFramework::StringFunc::Path::GetFolderPath(bundleName, folderPath); + AZ::StringFunc::Path::GetFolderPath(bundleName, folderPath); for (const auto& thisBundle : bundleManifest->GetDependentBundleNames()) { AZStd::string bundlePath; - AzFramework::StringFunc::Path::Join(folderPath.c_str(), thisBundle.c_str(), bundlePath); + AZ::StringFunc::Path::Join(folderPath.c_str(), thisBundle.c_str(), bundlePath); - if (!cryPak->OpenPack(bundleRoot, bundlePath.c_str())) + if (!archive->OpenPack(bundleRoot, bundlePath.c_str())) { // We're not bailing here intentionally - try to open the remaining bundles AZ_Warning("BundlingSystem", false, "Failed to open dependent bundle %s of bundle %s", bundlePath.c_str(), bundleName); @@ -300,28 +282,21 @@ namespace LmbrCentral void BundlingSystemComponent::CloseDependentBundles(const char* bundleName, AZStd::shared_ptr bundleManifest) { - ISystem* crySystem{ GetISystem() }; - if (!crySystem) - { - AZ_Error("BundlingSystem", false, "Couldn't get ISystem to close dependent bundles for %s", bundleName); - return; - } - - auto cryPak{ crySystem->GetIPak() }; - if (!cryPak) + auto archive = AZ::Interface::Get(); + if (!archive) { AZ_Error("BundlingSystem", false, "Couldn't get IArchive to close dependent bundles for %s", bundleName); return; } AZStd::string folderPath; - AzFramework::StringFunc::Path::GetFolderPath(bundleName, folderPath); + AZ::StringFunc::Path::GetFolderPath(bundleName, folderPath); for (const auto& thisBundle : bundleManifest->GetDependentBundleNames()) { AZStd::string bundlePath; - AzFramework::StringFunc::Path::Join(folderPath.c_str(), thisBundle.c_str(), bundlePath); + AZ::StringFunc::Path::Join(folderPath.c_str(), thisBundle.c_str(), bundlePath); - if (!cryPak->ClosePack(bundlePath.c_str())) + if (!archive->ClosePack(bundlePath.c_str())) { // We're not bailing here intentionally - try to close the remaining bundles AZ_Warning("BundlingSystem", false, "Failed to close dependent bundle %s of bundle %s", bundlePath.c_str(), bundleName); diff --git a/Gems/LmbrCentral/Code/Source/Bundling/BundlingSystemComponent.h b/Gems/LmbrCentral/Code/Source/Bundling/BundlingSystemComponent.h index 15fdf1103c..e7c8775530 100644 --- a/Gems/LmbrCentral/Code/Source/Bundling/BundlingSystemComponent.h +++ b/Gems/LmbrCentral/Code/Source/Bundling/BundlingSystemComponent.h @@ -19,11 +19,8 @@ #include -#include #include -struct IConsoleCmdArgs; - namespace AzFramework { class AssetBundleManifest; @@ -42,10 +39,9 @@ namespace LmbrCentral * System component for managing bundles */ class BundlingSystemComponent - : public AZ::Component, - public BundlingSystemRequestBus::Handler, - public CrySystemEventBus::Handler, - public AZ::IO::ArchiveNotificationBus::Handler + : public AZ::Component + , public BundlingSystemRequestBus::Handler + , public AZ::IO::ArchiveNotificationBus::Handler { public: AZ_COMPONENT(BundlingSystemComponent, "{0FB7153D-EE80-4B1C-9584-134270401AAF}"); @@ -70,13 +66,6 @@ namespace LmbrCentral void BundleOpened(const char* bundleName, AZStd::shared_ptr bundleManifest, const char* nextBundle, AZStd::shared_ptr bundleCatalog) override; void BundleClosed(const char* bundleName) override; - // CrySystemEventBus - void OnCrySystemInitialized(ISystem& system, const SSystemInitParams& systemInitParams) override; - - // Calls the LoadBundles method - static void ConsoleCommandLoadBundles(IConsoleCmdArgs* pCmdArgs); - // Calls the UnloadBundles method - static void ConsoleCommandUnloadBundles(IConsoleCmdArgs* pCmdArgs); AZStd::vector GetBundleList(const char* bundlePath, const char* bundleExtension) const; diff --git a/Gems/LmbrCentral/Code/Source/LmbrCentral.cpp b/Gems/LmbrCentral/Code/Source/LmbrCentral.cpp index e509890efa..027d19fdef 100644 --- a/Gems/LmbrCentral/Code/Source/LmbrCentral.cpp +++ b/Gems/LmbrCentral/Code/Source/LmbrCentral.cpp @@ -83,8 +83,6 @@ namespace LmbrCentral { - static const char* s_assetCatalogFilename = "assetcatalog.xml"; - using LmbrCentralAllocatorScope = AZ::AllocatorScope; // This component boots the required allocators for LmbrCentral everywhere but AssetBuilders @@ -353,8 +351,7 @@ namespace LmbrCentral AZ_Assert(AZ::Data::AssetManager::IsReady(), "Asset manager isn't ready!"); // Add asset types and extensions to AssetCatalog. Uses "AssetCatalogService". - auto assetCatalog = AZ::Data::AssetCatalogRequestBus::FindFirstHandler(); - if (assetCatalog) + if (auto assetCatalog = AZ::Data::AssetCatalogRequestBus::FindFirstHandler(); assetCatalog) { assetCatalog->EnableCatalogForAsset(AZ::AzTypeInfo::Uuid()); assetCatalog->EnableCatalogForAsset(AZ::AzTypeInfo::Uuid()); @@ -373,7 +370,6 @@ namespace LmbrCentral assetCatalog->AddExtension("cax"); } - CrySystemEventBus::Handler::BusConnect(); AZ::Data::AssetManagerNotificationBus::Handler::BusConnect(); @@ -445,7 +441,6 @@ namespace LmbrCentral m_unhandledAssetInfo.clear(); AZ::Data::AssetManagerNotificationBus::Handler::BusDisconnect(); - CrySystemEventBus::Handler::BusDisconnect(); // AssetHandler's destructor calls Unregister() m_assetHandlers.clear(); @@ -456,42 +451,6 @@ namespace LmbrCentral } m_allocatorShutdowns.clear(); } - - void LmbrCentralSystemComponent::OnCrySystemPreInitialize([[maybe_unused]] ISystem& system, [[maybe_unused]] const SSystemInitParams& systemInitParams) - { - EBUS_EVENT(AZ::Data::AssetCatalogRequestBus, StartMonitoringAssets); - } - - void LmbrCentralSystemComponent::OnCrySystemInitialized(ISystem& system, const SSystemInitParams& systemInitParams) - { -#if !defined(AZ_MONOLITHIC_BUILD) - // When module is linked dynamically, we must set our gEnv pointer. - // When module is linked statically, we'll share the application's gEnv pointer. - gEnv = system.GetGlobalEnvironment(); -#endif - - // Enable catalog now that application's asset root is set. - if (system.GetGlobalEnvironment()->IsEditor()) - { - // In the editor, we build the catalog by scanning the disk. - if (systemInitParams.pUserCallback) - { - systemInitParams.pUserCallback->OnInitProgress("Refreshing asset catalog..."); - } - } - - // load the catalog from disk (supported over VFS). - EBUS_EVENT(AZ::Data::AssetCatalogRequestBus, LoadCatalog, AZStd::string::format("@products@/%s", s_assetCatalogFilename).c_str()); - } - - void LmbrCentralSystemComponent::OnCrySystemShutdown([[maybe_unused]] ISystem& system) - { - EBUS_EVENT(AZ::Data::AssetCatalogRequestBus, StopMonitoringAssets); - -#if !defined(AZ_MONOLITHIC_BUILD) - gEnv = nullptr; -#endif - } } // namespace LmbrCentral #if !defined(LMBR_CENTRAL_EDITOR) diff --git a/Gems/LmbrCentral/Code/Source/LmbrCentral.h b/Gems/LmbrCentral/Code/Source/LmbrCentral.h index 9a0c327ea7..650061dce6 100644 --- a/Gems/LmbrCentral/Code/Source/LmbrCentral.h +++ b/Gems/LmbrCentral/Code/Source/LmbrCentral.h @@ -15,8 +15,6 @@ #include #include -#include - /*! * \namespace LmbrCentral * LmbrCentral ties together systems from CryEngine and systems from the AZ framework. @@ -49,7 +47,6 @@ namespace LmbrCentral */ class LmbrCentralSystemComponent : public AZ::Component - , private CrySystemEventBus::Handler , private AZ::Data::AssetManagerNotificationBus::Handler { public: @@ -71,13 +68,6 @@ namespace LmbrCentral void Deactivate() override; //////////////////////////////////////////////////////////////////////////// - //////////////////////////////////////////////////////////////////////////// - // CrySystemEvents - void OnCrySystemPreInitialize(ISystem& system, const SSystemInitParams& systemInitParams) override; - void OnCrySystemInitialized(ISystem& system, const SSystemInitParams& systemInitParams) override; - void OnCrySystemShutdown(ISystem& system) override; - //////////////////////////////////////////////////////////////////////////// - AZStd::vector > m_assetHandlers; AZStd::vector > m_unhandledAssetInfo; AZStd::vector> m_allocatorShutdowns; diff --git a/Registry/application_lifecycle_events.setreg b/Registry/application_lifecycle_events.setreg new file mode 100644 index 0000000000..0d9cd0f170 --- /dev/null +++ b/Registry/application_lifecycle_events.setreg @@ -0,0 +1,30 @@ +// The Lifecycle events contains the name of the event as a string +// ComponentApplication derived classes +// will set these these keys to a JSON Object indicate an event has occured +// A callback can be registered with the SettingsRegistry +// to be notified when that key is set +// The JSON object that is set will contain any payload data +// related to the event +{ + "O3DE" : { + "Application": { + "LifecycleEvents": { + "SystemComponentsActivated": {}, + "SystemComponentsDeactivated": {}, + "ReflectionManagerAvailable": {}, + "ReflectionManagerUnavailable": {}, + "SystemAllocatorCreated": {}, + "SystemAllocatorPendingDestruction": {}, + "SettingsRegistryAvailable": {}, + "SettingsRegistryUnavailable": {}, + "ConsoleAvailable": {}, + "ConsoleUnavailable": {}, + "GemsLoaded": {}, + "GemsUnloaded": {}, + "FileIOAvailable": {}, + "FileIOUnavailable": {}, + "LegacySystemInterfaceCreated": {} + } + } + } +} diff --git a/cmake/Projects.cmake b/cmake/Projects.cmake index c09fe0fc6f..34ef3efd9b 100644 --- a/cmake/Projects.cmake +++ b/cmake/Projects.cmake @@ -150,22 +150,43 @@ foreach(project ${LY_PROJECTS}) # Get project name o3de_read_json_key(project_name ${full_directory_path}/project.json "project_name") + # The cmake tar command has a bit of a flaw + # Any paths within the archive files it creates are relative to the current working directory. + # That means with the setup of: + # cwd = "/Cache/pc" + # project product assets = "/Cache/pc/*" + # cmake dependency registry files = "/build/bin/Release/Registry/*" + # Running the tar command would result in the assets being placed in the to layout + # correctly, but the registry files + # engine.pak/ + # ../...build/bin/Release/Registry/cmake_dependencies.*.setreg -> Not correct + # project.json -> Correct + # Generate pak for project in release installs cmake_path(RELATIVE_PATH CMAKE_RUNTIME_OUTPUT_DIRECTORY BASE_DIRECTORY ${CMAKE_BINARY_DIR} OUTPUT_VARIABLE install_base_runtime_output_directory) set(install_engine_pak_template [=[ if("${CMAKE_INSTALL_CONFIG_NAME}" MATCHES "^([Rr][Ee][Ll][Ee][Aa][Ss][Ee])$") set(install_output_folder "${CMAKE_INSTALL_PREFIX}/@install_base_runtime_output_directory@/@PAL_PLATFORM_NAME@/${CMAKE_INSTALL_CONFIG_NAME}/@LY_BUILD_PERMUTATION@") set(install_pak_output_folder "${install_output_folder}/Cache/@LY_ASSET_DEPLOY_ASSET_TYPE@") + set(runtime_output_directory_RELEASE @CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE@) if(NOT DEFINED LY_ASSET_DEPLOY_ASSET_TYPE) set(LY_ASSET_DEPLOY_ASSET_TYPE @LY_ASSET_DEPLOY_ASSET_TYPE@) endif() message(STATUS "Generating ${install_pak_output_folder}/engine.pak from @full_directory_path@/Cache/${LY_ASSET_DEPLOY_ASSET_TYPE}") file(MAKE_DIRECTORY "${install_pak_output_folder}") cmake_path(SET cache_product_path "@full_directory_path@/Cache/${LY_ASSET_DEPLOY_ASSET_TYPE}") + # Copy the generated cmake_dependencies.*.setreg files for loading gems in non-monolithic to the cache + file(GLOB gem_source_paths_setreg "${runtime_output_directory_RELEASE}/Registry/*.setreg") + # The MergeSettingsToRegistry_TargetBuildDependencyRegistry function looks for lowercase "registry" + # So make sure the to copy it to a lowercase path, so that it works on non-case sensitive filesystems + file(MAKE_DIRECTORY "${cache_product_path}/registry") + file(COPY ${gem_source_paths_setreg} DESTINATION "${cache_product_path}/registry") + file(GLOB product_assets "${cache_product_path}/*") - if(product_assets) + list(APPEND pak_artifacts ${product_assets}) + if(pak_artifacts) execute_process( - COMMAND ${CMAKE_COMMAND} -E tar "cf" "${install_pak_output_folder}/engine.pak" --format=zip -- ${product_assets} + COMMAND ${CMAKE_COMMAND} -E tar "cf" "${install_pak_output_folder}/engine.pak" --format=zip -- ${pak_artifacts} WORKING_DIRECTORY "${cache_product_path}" RESULT_VARIABLE archive_creation_result ) From 627012840d62a8f10fd6a7c595bac0b68d936f4b Mon Sep 17 00:00:00 2001 From: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> Date: Thu, 4 Nov 2021 11:02:18 -0500 Subject: [PATCH 27/67] Update how Project Filepaths are calculated when not supplied via command line (#5194) * Fixed the return value of the ConvertToAbsolutePath function Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added the generated cmake_dependencies.*.setreg files to engine.pak (#5073) * Copied the generated cmake_dependencies.*.setreg file to the Cache directory Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed the platform name from the bootstrap.game.*.setreg Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Update how the project related file paths are determined when not supplied. The project-path determination now goes back to only detecting a "project.json" file. It no longer attempts to detect a "Cache" directory The project-cache-path determination now in addition to checking the project_cache_path key searches for a "Cache" directory. The project-path defaults to executable folder if it cannot be detected. The copying of generated executable folder Registry directory contents to the product cache is now removed after the archive step. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the invocation of the AssetProcessor in Jenkins to supply an absolute path to the project. The project-path is no longer treated as relative to the engine root, but instead relative to the current working directory at application startup. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added constant for the storing the name of Cache directory Fixed typos and grammatical errors in the SettingsRegistryMergeUtils.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated UnitTest prepend the EngineRoot path to "AutomatedTesting" when setting the project path. This is needed now that the project-path isn't treated relative to the EngineRoot if it is not absolute. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fix AssetSeedManagerTest and PlatformAddressedAssetCatalogManagerTest Instead of trying to used the AutomatedTesting directory as the project root, the temp directory created during the test is used as the project root. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Moved the setting of the project cache root folder and project asset platform root folder into the `if (!projectCachePath.empty())` block Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removing the scan up logic for the "Cache" directory. This is no longer needed to locate the project cache path in a Project Game Release Layout. Because the project path defaults to the executable directory if, it is not found, the Cache directory will be set to the "Cache" directory within the executable directory. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> --- .../AzCore/Component/ComponentApplication.cpp | 1 - .../Settings/SettingsRegistryMergeUtils.cpp | 414 +++++++++++------- .../Settings/SettingsRegistryMergeUtils.h | 6 +- .../Tests/ArchiveCompressionTests.cpp | 4 +- .../AzFramework/Tests/ArchiveTests.cpp | 4 +- .../AzFramework/Tests/AssetCatalog.cpp | 4 +- .../Application/GameApplication.cpp | 2 +- .../Tests/AssetFileInfoListComparison.cpp | 32 +- .../Tests/AssetSeedManager.cpp | 6 +- .../Tests/ComponentAddRemove.cpp | 4 +- .../Tests/GenericComponentWrapperTest.cpp | 8 +- .../PlatformAddressedAssetCatalogTests.cpp | 11 +- .../AzToolsFramework/Tests/Slices.cpp | 4 +- .../tests/applicationManagerTests.cpp | 4 +- Code/Tools/AssetBundler/tests/tests_main.cpp | 4 +- .../SettingsRegistryBuilder.cpp | 5 +- .../AssetCatalog/AssetCatalogUnitTests.cpp | 4 +- .../tests/AssetProcessorMessagesTests.cpp | 5 +- .../native/tests/AssetProcessorTest.cpp | 5 +- .../native/tests/AssetProcessorTest.h | 4 +- .../AssetProcessorManagerTest.cpp | 4 +- .../Tools/DeltaCataloger/Tests/tests_main.cpp | 4 +- .../Code/Tests/AssetValidationTestShared.h | 2 +- .../Code/Tests/SystemComponentFixture.h | 4 +- .../Code/Tests/EditorPythonBindingsTest.cpp | 4 +- .../Code/Tests/Builders/LevelBuilderTest.cpp | 4 +- .../Code/Tests/Builders/LuaBuilderTests.cpp | 4 +- .../Code/Tests/Builders/SeedBuilderTests.cpp | 4 +- Gems/LyShine/Code/Tests/LyShineEditorTest.cpp | 4 +- .../PrefabBuilder/PrefabBuilderTests.cpp | 4 +- .../SceneBuilder/SceneBuilderPhasesTests.cpp | 4 +- .../Tests/SceneBuilder/SceneBuilderTests.cpp | 4 +- cmake/Projects.cmake | 55 ++- scripts/build/Platform/Linux/asset_linux.sh | 6 +- scripts/build/Platform/Mac/asset_mac.sh | 6 +- .../build/Platform/Windows/asset_windows.cmd | 6 +- 36 files changed, 411 insertions(+), 239 deletions(-) diff --git a/Code/Framework/AzCore/AzCore/Component/ComponentApplication.cpp b/Code/Framework/AzCore/AzCore/Component/ComponentApplication.cpp index df8db79db0..ad7e44c2ae 100644 --- a/Code/Framework/AzCore/AzCore/Component/ComponentApplication.cpp +++ b/Code/Framework/AzCore/AzCore/Component/ComponentApplication.cpp @@ -214,7 +214,6 @@ namespace AZ // Update old Project path before attempting to merge in new Settings Registry values in order to prevent recursive calls m_oldProjectPath = newProjectPath; - // Merge the project.json file into settings registry under ProjectSettingsRootKey path. // Update all the runtime file paths based on the new "project_path" value. AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(m_registry); } diff --git a/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp b/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp index 5458a3fadf..3668ab14fd 100644 --- a/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp +++ b/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp @@ -29,6 +29,8 @@ namespace AZ::Internal { + static constexpr const char* ProductCacheDirectoryName = "Cache"; + AZ::SettingsRegistryInterface::FixedValueString GetEngineMonikerForProject( SettingsRegistryInterface& settingsRegistry, const AZ::IO::FixedMaxPath& projectJsonPath) { @@ -228,19 +230,20 @@ namespace AZ::Internal namespace AZ::SettingsRegistryMergeUtils { - constexpr AZStd::string_view InternalScanUpEngineRootKey{ "/O3DE/Settings/Internal/engine_root_scan_up_path" }; - constexpr AZStd::string_view InternalScanUpProjectRootKey{ "/O3DE/Settings/Internal/project_root_scan_up_path" }; - AZ::IO::FixedMaxPath FindEngineRoot(SettingsRegistryInterface& settingsRegistry) { + static constexpr AZStd::string_view InternalScanUpEngineRootKey{ "/O3DE/Runtime/Internal/engine_root_scan_up_path" }; + using FixedValueString = SettingsRegistryInterface::FixedValueString; + using Type = SettingsRegistryInterface::Type; + AZ::IO::FixedMaxPath engineRoot; // This is the 'external' engine root key, as in passed from command-line or .setreg files. - auto engineRootKey = SettingsRegistryInterface::FixedValueString::format("%s/engine_path", BootstrapSettingsRootKey); + constexpr auto engineRootKey = FixedValueString(BootstrapSettingsRootKey) + "/engine_path"; // Step 1 Run the scan upwards logic once to find the location of the engine.json if it exist // Once this step is run the {InternalScanUpEngineRootKey} is set in the Settings Registry // to have this scan logic only run once InternalScanUpEngineRootKey the supplied registry - if (settingsRegistry.GetType(InternalScanUpEngineRootKey) == SettingsRegistryInterface::Type::NoType) + if (settingsRegistry.GetType(InternalScanUpEngineRootKey) == Type::NoType) { // We can scan up from exe directory to find engine.json, use that for engine root if it exists. engineRoot = Internal::ScanUpRootLocator("engine.json"); @@ -283,14 +286,18 @@ namespace AZ::SettingsRegistryMergeUtils AZ::IO::FixedMaxPath FindProjectRoot(SettingsRegistryInterface& settingsRegistry) { - AZ::IO::FixedMaxPath projectRoot; - const auto projectRootKey = SettingsRegistryInterface::FixedValueString::format("%s/project_path", BootstrapSettingsRootKey); + static constexpr AZStd::string_view InternalScanUpProjectRootKey{ "/O3DE/Runtime/Internal/project_root_scan_up_path" }; + using FixedValueString = SettingsRegistryInterface::FixedValueString; + using Type = SettingsRegistryInterface::Type; - // Step 1 Run the scan upwards logic once to find the location of the project.json if it exist + AZ::IO::FixedMaxPath projectRoot; + constexpr auto projectRootKey = FixedValueString(BootstrapSettingsRootKey) + "/project_path"; + + // Step 1 Run the scan upwards logic once to find the location of the closest ancestor project.json // Once this step is run the {InternalScanUpProjectRootKey} is set in the Settings Registry // to have this scan logic only run once for the supplied registry // SettingsRegistryInterface::GetType is used to check if a key is set - if (settingsRegistry.GetType(InternalScanUpProjectRootKey) == SettingsRegistryInterface::Type::NoType) + if (settingsRegistry.GetType(InternalScanUpProjectRootKey) == Type::NoType) { projectRoot = Internal::ScanUpRootLocator("project.json"); // Set the {InternalScanUpProjectRootKey} to make sure this code path isn't called again for this settings registry @@ -305,19 +312,129 @@ namespace AZ::SettingsRegistryMergeUtils } // Step 2 Check the project-path key - // This is the project path root key, as in passed from command-line or .setreg files. - if (settingsRegistry.Get(projectRoot.Native(), projectRootKey)) + // This is the project path root key, as passed from command-line or *.setreg files. + settingsRegistry.Get(projectRoot.Native(), projectRootKey); + return projectRoot; + } + + //! The algorithm that is used to find the project cache is as follows + //! 1. The "{BootstrapSettingsRootKey}/project_cache_path" is checked for the path + //! 2. Otherwise append the ProductCacheDirectoryName constant to the + static AZ::IO::FixedMaxPath FindProjectCachePath(SettingsRegistryInterface& settingsRegistry, const AZ::IO::FixedMaxPath& projectPath) + { + using FixedValueString = SettingsRegistryInterface::FixedValueString; + + constexpr auto projectCachePathKey = FixedValueString(BootstrapSettingsRootKey) + "/project_cache_path"; + + // Step 1 Check the project-cache-path key + if (AZ::IO::FixedMaxPath projectCachePath; settingsRegistry.Get(projectCachePath.Native(), projectCachePathKey)) { - return projectRoot; + return projectCachePath; } - // Step 3 Check for a "Cache" directory by scanning upwards from the executable directory - if (auto candidateRoot = Internal::ScanUpRootLocator("Cache"); - !candidateRoot.empty() && AZ::IO::SystemFile::IsDirectory(candidateRoot.c_str())) + // Step 2 Append the "Cache" directory to the project-path + return projectPath / Internal::ProductCacheDirectoryName; + } + + //! Set the user directory with the provided path or using /user as default + static AZ::IO::FixedMaxPath FindProjectUserPath(SettingsRegistryInterface& settingsRegistry, + const AZ::IO::FixedMaxPath& projectPath) + { + using FixedValueString = SettingsRegistryInterface::FixedValueString; + + // User: root - same as the @user@ alias, this is the starting path for transient data and log files. + constexpr auto projectUserPathKey = FixedValueString(BootstrapSettingsRootKey) + "/project_user_path"; + + // Step 1 Check the project-user-path key + if (AZ::IO::FixedMaxPath projectUserPath; settingsRegistry.Get(projectUserPath.Native(), projectUserPathKey)) { - projectRoot = AZStd::move(candidateRoot); + return projectUserPath; + } + + // Step 2 Append the "User" directory to the project-path + return projectPath / "user"; + } + + //! Set the log directory using the settings registry path or using /log as default + static AZ::IO::FixedMaxPath FindProjectLogPath(SettingsRegistryInterface& settingsRegistry, + const AZ::IO::FixedMaxPath& projectUserPath) + { + using FixedValueString = SettingsRegistryInterface::FixedValueString; + + // User: root - same as the @log@ alias, this is the starting path for transient data and log files. + constexpr auto projectLogPathKey = FixedValueString(BootstrapSettingsRootKey) + "/project_log_path"; + + // Step 1 Check the project-user-path key + if (AZ::IO::FixedMaxPath projectLogPath; settingsRegistry.Get(projectLogPath.Native(), projectLogPathKey)) + { + return projectLogPath; + } + + // Step 2 Append the "Log" directory to the project-user-path + return projectUserPath / "log"; + } + + // check for a default write storage path, fall back to the if not + static AZ::IO::FixedMaxPath FindDevWriteStoragePath(const AZ::IO::FixedMaxPath& projectUserPath) + { + AZStd::optional devWriteStorage = Utils::GetDevWriteStoragePath(); + return devWriteStorage.has_value() ? *devWriteStorage : projectUserPath; + } + + // check for the project build path, which is a relative path from the project root + // that specifies where the build directory is located + static void SetProjectBuildPath(SettingsRegistryInterface& settingsRegistry, + const AZ::IO::FixedMaxPath& projectPath) + { + if (AZ::IO::FixedMaxPath projectBuildPath; settingsRegistry.Get(projectBuildPath.Native(), ProjectBuildPath)) + { + settingsRegistry.Remove(FilePathKey_ProjectBuildPath); + settingsRegistry.Remove(FilePathKey_ProjectConfigurationBinPath); + AZ::IO::FixedMaxPath buildConfigurationPath = (projectPath / projectBuildPath).LexicallyNormal(); + if (IO::SystemFile::Exists(buildConfigurationPath.c_str())) + { + settingsRegistry.Set(FilePathKey_ProjectBuildPath, buildConfigurationPath.Native()); + } + + // Add the specific build configuration paths to the Settings Registry + // First try /bin/$ and if that path doesn't exist + // try /bin/$/$ + buildConfigurationPath /= "bin"; + if (IO::SystemFile::Exists((buildConfigurationPath / AZ_BUILD_CONFIGURATION_TYPE).c_str())) + { + settingsRegistry.Set(FilePathKey_ProjectConfigurationBinPath, + (buildConfigurationPath / AZ_BUILD_CONFIGURATION_TYPE).Native()); + } + else if (IO::SystemFile::Exists((buildConfigurationPath / AZ_TRAIT_OS_PLATFORM_CODENAME / AZ_BUILD_CONFIGURATION_TYPE).c_str())) + { + settingsRegistry.Set(FilePathKey_ProjectConfigurationBinPath, + (buildConfigurationPath / AZ_TRAIT_OS_PLATFORM_CODENAME / AZ_BUILD_CONFIGURATION_TYPE).Native()); + } + } + } + + // Sets the project name within the Settings Registry by looking up the "project_name" + // within the project.json file + static void SetProjectName(SettingsRegistryInterface& settingsRegistry, + const AZ::IO::FixedMaxPath& projectPath) + { + using FixedValueString = SettingsRegistryInterface::FixedValueString; + // Project name - if it was set via merging project.json use that value, otherwise use the project path's folder name. + constexpr auto projectNameKey = FixedValueString(ProjectSettingsRootKey) + "/project_name"; + + // Read the project name from the project.json file if it exists + if (AZ::IO::FixedMaxPath projectJsonPath = projectPath / "project.json"; + AZ::IO::SystemFile::Exists(projectJsonPath.c_str())) + { + settingsRegistry.MergeSettingsFile(projectJsonPath.Native(), + AZ::SettingsRegistryInterface::Format::JsonMergePatch, AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey); + } + // If a project name isn't set the default will be set to the final path segment of the project path + if (FixedValueString projectName; !settingsRegistry.Get(projectName, projectNameKey)) + { + projectName = projectPath.Filename().Native(); + settingsRegistry.Set(projectNameKey, projectName); } - return projectRoot; } AZStd::string_view ConfigParserSettings::DefaultCommentPrefixFilter(AZStd::string_view line) @@ -397,7 +514,7 @@ namespace AZ::SettingsRegistryMergeUtils bool MergeSettingsToRegistry_ConfigFile(SettingsRegistryInterface& registry, AZStd::string_view filePath, const ConfigParserSettings& configParserSettings) { - auto configPath = FindEngineRoot(registry) / filePath; + auto configPath = FindProjectRoot(registry) / filePath; IO::FileReader configFile; bool configFileOpened{}; switch (configParserSettings.m_fileReaderClass) @@ -542,19 +659,77 @@ namespace AZ::SettingsRegistryMergeUtils void MergeSettingsToRegistry_AddRuntimeFilePaths(SettingsRegistryInterface& registry) { using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString; - // Binary folder - AZ::IO::FixedMaxPath path = AZ::Utils::GetExecutableDirectory(); - registry.Set(FilePathKey_BinaryFolder, path.LexicallyNormal().Native()); - // Engine root folder - corresponds to the @engroot@ and @engroot@ aliases - AZ::IO::FixedMaxPath engineRoot = FindEngineRoot(registry); - registry.Set(FilePathKey_EngineRootFolder, engineRoot.LexicallyNormal().Native()); + // Binary folder - corresponds to the @exefolder@ alias + AZ::IO::FixedMaxPath exePath = AZ::Utils::GetExecutableDirectory(); + registry.Set(FilePathKey_BinaryFolder, exePath.LexicallyNormal().Native()); - auto projectPathKey = FixedValueString::format("%s/project_path", BootstrapSettingsRootKey); - SettingsRegistryInterface::FixedValueString projectPathValue; - if (registry.Get(projectPathValue, projectPathKey)) + // Project path - corresponds to the @projectroot@ alias + // NOTE: We make the project-path in the BootstrapSettingsRootKey absolute first + + AZ::IO::FixedMaxPath projectPath = FindProjectRoot(registry); + if (constexpr auto projectPathKey = FixedValueString(BootstrapSettingsRootKey) + "/project_path"; + !projectPath.empty()) { - // Cache folder + if (projectPath.IsRelative()) + { + if (auto projectAbsPath = AZ::Utils::ConvertToAbsolutePath(projectPath.Native()); + projectAbsPath.has_value()) + { + projectPath = AZStd::move(*projectAbsPath); + } + } + + projectPath = projectPath.LexicallyNormal(); + AZ_Warning("SettingsRegistryMergeUtils", AZ::IO::SystemFile::Exists(projectPath.c_str()), + R"(Project path "%s" does not exist. Is the "%.*s" registry setting set to a valid absolute path?)" + , projectPath.c_str(), AZ_STRING_ARG(projectPathKey)); + + registry.Set(FilePathKey_ProjectPath, projectPath.Native()); + } + else + { + AZ_TracePrintf("SettingsRegistryMergeUtils", + R"(Project path isn't set in the Settings Registry at "%.*s".)" + " Project-related filepaths will be set relative to the executable directory\n", + AZ_STRING_ARG(projectPathKey)); + registry.Set(FilePathKey_ProjectPath, exePath.Native()); + } + + // Engine root folder - corresponds to the @engroot@ alias + AZ::IO::FixedMaxPath engineRoot = FindEngineRoot(registry); + if (!engineRoot.empty()) + { + if (engineRoot.IsRelative()) + { + if (auto engineRootAbsPath = AZ::Utils::ConvertToAbsolutePath(engineRoot.Native()); + engineRootAbsPath.has_value()) + { + engineRoot = AZStd::move(*engineRootAbsPath); + } + } + + engineRoot = engineRoot.LexicallyNormal(); + registry.Set(FilePathKey_EngineRootFolder, engineRoot.Native()); + } + + // Cache folder + AZ::IO::FixedMaxPath projectCachePath = FindProjectCachePath(registry, projectPath).LexicallyNormal(); + if (!projectCachePath.empty()) + { + if (projectCachePath.IsRelative()) + { + if (auto projectCacheAbsPath = AZ::Utils::ConvertToAbsolutePath(projectCachePath.Native()); + projectCacheAbsPath.has_value()) + { + projectCachePath = AZStd::move(*projectCacheAbsPath); + } + } + + projectCachePath = projectCachePath.LexicallyNormal(); + registry.Set(FilePathKey_CacheProjectRootFolder, projectCachePath.Native()); + + // Cache/ folder // Get the name of the asset platform assigned by the bootstrap. First check for platform version such as "windows_assets" // and if that's missing just get "assets". FixedValueString assetPlatform; @@ -570,124 +745,67 @@ namespace AZ::SettingsRegistryMergeUtils assetPlatform = AZ::OSPlatformToDefaultAssetPlatform(AZ_TRAIT_OS_PLATFORM_CODENAME); } - // Project path - corresponds to the @projectroot@ alias - // NOTE: Here we append to engineRoot, but if projectPathValue is absolute then engineRoot is discarded. - path = engineRoot / projectPathValue; - - AZ_Warning("SettingsRegistryMergeUtils", AZ::IO::SystemFile::Exists(path.c_str()), - R"(Project path "%s" does not exist. Is the "%.*s" registry setting set to valid absolute path?)" - , path.c_str(), aznumeric_cast(projectPathKey.size()), projectPathKey.data()); - - AZ::IO::FixedMaxPath normalizedProjectPath = path.LexicallyNormal(); - registry.Set(FilePathKey_ProjectPath, normalizedProjectPath.Native()); - - // Set the user directory with the provided path or using project/user as default - auto projectUserPathKey = FixedValueString::format("%s/project_user_path", BootstrapSettingsRootKey); - AZ::IO::FixedMaxPath projectUserPath; - if (!registry.Get(projectUserPath.Native(), projectUserPathKey)) - { - projectUserPath = (normalizedProjectPath / "user").LexicallyNormal(); - } - registry.Set(FilePathKey_ProjectUserPath, projectUserPath.Native()); - - // Set the log directory with the provided path or using project/user/log as default - auto projectLogPathKey = FixedValueString::format("%s/project_log_path", BootstrapSettingsRootKey); - AZ::IO::FixedMaxPath projectLogPath; - if (!registry.Get(projectLogPath.Native(), projectLogPathKey)) - { - projectLogPath = (projectUserPath / "log").LexicallyNormal(); - } - registry.Set(FilePathKey_ProjectLogPath, projectLogPath.Native()); - - // check for a default write storage path, fall back to the project's user/ directory if not - AZStd::optional devWriteStorage = Utils::GetDevWriteStoragePath(); - registry.Set(FilePathKey_DevWriteStorage, devWriteStorage.has_value() - ? devWriteStorage.value() - : projectUserPath.Native()); - - // Set the project in-memory build path if the ProjectBuildPath key has been supplied - if (AZ::IO::FixedMaxPath projectBuildPath; registry.Get(projectBuildPath.Native(), ProjectBuildPath)) - { - registry.Remove(FilePathKey_ProjectBuildPath); - registry.Remove(FilePathKey_ProjectConfigurationBinPath); - AZ::IO::FixedMaxPath buildConfigurationPath = normalizedProjectPath / projectBuildPath; - if (IO::SystemFile::Exists(buildConfigurationPath.c_str())) - { - registry.Set(FilePathKey_ProjectBuildPath, buildConfigurationPath.LexicallyNormal().Native()); - } - - // Add the specific build configuration paths to the Settings Registry - // First try /bin/$ and if that path doesn't exist - // try /bin/$/$ - buildConfigurationPath /= "bin"; - if (IO::SystemFile::Exists((buildConfigurationPath / AZ_BUILD_CONFIGURATION_TYPE).c_str())) - { - registry.Set(FilePathKey_ProjectConfigurationBinPath, - (buildConfigurationPath / AZ_BUILD_CONFIGURATION_TYPE).LexicallyNormal().Native()); - } - else if (IO::SystemFile::Exists((buildConfigurationPath / AZ_TRAIT_OS_PLATFORM_CODENAME / AZ_BUILD_CONFIGURATION_TYPE).c_str())) - { - registry.Set(FilePathKey_ProjectConfigurationBinPath, - (buildConfigurationPath / AZ_TRAIT_OS_PLATFORM_CODENAME / AZ_BUILD_CONFIGURATION_TYPE).LexicallyNormal().Native()); - } - - } - - // Project name - if it was set via merging project.json use that value, otherwise use the project path's folder name. - constexpr auto projectNameKey = - FixedValueString(AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey) - + "/project_name"; - - // Read the project name from the project.json file if it exists - if (AZ::IO::FixedMaxPath projectJsonPath = normalizedProjectPath / "project.json"; - AZ::IO::SystemFile::Exists(projectJsonPath.c_str())) - { - registry.MergeSettingsFile(projectJsonPath.Native(), - AZ::SettingsRegistryInterface::Format::JsonMergePatch, AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey); - } - if (FixedValueString projectName; !registry.Get(projectName, projectNameKey)) - { - projectName = path.Filename().Native(); - registry.Set(projectNameKey, projectName); - } - - // Cache folders - sets up various paths in registry for the cache. - // Make sure the asset platform is set before setting these cache paths. + // Make sure the asset platform is set before setting cache path for the asset platform. if (!assetPlatform.empty()) { - // Cache: project root - no corresponding fileIO alias, but this is where the asset database lives. - // A registry override is accepted using the "project_cache_path" key. - auto projectCacheRootOverrideKey = FixedValueString::format("%s/project_cache_path", BootstrapSettingsRootKey); - // Clear path to make sure that the `project_cache_path` value isn't concatenated to the project path - path.clear(); - if (registry.Get(path.Native(), projectCacheRootOverrideKey)) - { - registry.Set(FilePathKey_CacheProjectRootFolder, path.LexicallyNormal().Native()); - path /= assetPlatform; - registry.Set(FilePathKey_CacheRootFolder, path.LexicallyNormal().Native()); - } - else - { - // Cache: root - same as the @products@ alias, this is the starting path for cache files. - path = normalizedProjectPath / "Cache"; - registry.Set(FilePathKey_CacheProjectRootFolder, path.LexicallyNormal().Native()); - path /= assetPlatform; - registry.Set(FilePathKey_CacheRootFolder, path.LexicallyNormal().Native()); - } + registry.Set(FilePathKey_CacheRootFolder, (projectCachePath / assetPlatform).Native()); } } - else + + // User folder + AZ::IO::FixedMaxPath projectUserPath = FindProjectUserPath(registry, projectPath); + if (!projectUserPath.empty()) { - // Set the default ProjectUserPath to the /user directory - registry.Set(FilePathKey_ProjectUserPath, (engineRoot / "user").LexicallyNormal().Native()); - AZ_TracePrintf("SettingsRegistryMergeUtils", - R"(Project path isn't set in the Settings Registry at "%.*s". Project-related filepaths will not be set)" "\n", - aznumeric_cast(projectPathKey.size()), projectPathKey.data()); + if (projectUserPath.IsRelative()) + { + if (auto projectUserAbsPath = AZ::Utils::ConvertToAbsolutePath(projectUserPath.Native()); + projectUserAbsPath.has_value()) + { + projectUserPath = AZStd::move(*projectUserAbsPath); + } + } + + projectUserPath = projectUserPath.LexicallyNormal(); + registry.Set(FilePathKey_ProjectUserPath, projectUserPath.Native()); } + // Log folder + if (AZ::IO::FixedMaxPath projectLogPath = FindProjectLogPath(registry, projectUserPath); !projectLogPath.empty()) + { + if (projectLogPath.IsRelative()) + { + if (auto projectLogAbsPath = AZ::Utils::ConvertToAbsolutePath(projectLogPath.Native())) + { + projectLogPath = AZStd::move(*projectLogAbsPath); + } + } + + projectLogPath = projectLogPath.LexicallyNormal(); + registry.Set(FilePathKey_ProjectLogPath, projectLogPath.Native()); + } + + // Developer Write Storage folder + if (AZ::IO::FixedMaxPath devWriteStoragePath = FindDevWriteStoragePath(projectUserPath); !devWriteStoragePath.empty()) + { + if (devWriteStoragePath.IsRelative()) + { + if (auto devWriteStorageAbsPath = AZ::Utils::ConvertToAbsolutePath(devWriteStoragePath.Native())) + { + devWriteStoragePath = AZStd::move(*devWriteStorageAbsPath); + } + } + + devWriteStoragePath = devWriteStoragePath.LexicallyNormal(); + registry.Set(FilePathKey_DevWriteStorage, devWriteStoragePath.Native()); + } + + // Set the project in-memory build path if the ProjectBuildPath key has been supplied + SetProjectBuildPath(registry, projectPath); + // Set the project name using the "project_name" key + SetProjectName(registry, projectPath); + #if !AZ_TRAIT_OS_IS_HOST_OS_PLATFORM // Setup the cache, user, and log paths to platform specific locations when running on non-host platforms - path = engineRoot; if (AZStd::optional nonHostCacheRoot = Utils::GetDefaultAppRootPath(); nonHostCacheRoot) { @@ -696,25 +814,25 @@ namespace AZ::SettingsRegistryMergeUtils } else { - registry.Set(FilePathKey_CacheProjectRootFolder, path.LexicallyNormal().Native()); - registry.Set(FilePathKey_CacheRootFolder, path.LexicallyNormal().Native()); + registry.Set(FilePathKey_CacheProjectRootFolder, projectPath.Native()); + registry.Set(FilePathKey_CacheRootFolder, projectPath.Native()); } if (AZStd::optional devWriteStorage = Utils::GetDevWriteStoragePath(); devWriteStorage) { - const AZ::IO::FixedMaxPath devWriteStoragePath(*devWriteStorage); - registry.Set(FilePathKey_DevWriteStorage, devWriteStoragePath.LexicallyNormal().Native()); - registry.Set(FilePathKey_ProjectUserPath, (devWriteStoragePath / "user").LexicallyNormal().Native()); - registry.Set(FilePathKey_ProjectLogPath, (devWriteStoragePath / "user/log").LexicallyNormal().Native()); + const auto devWriteStoragePath = AZ::IO::PathView(*devWriteStorage).LexicallyNormal(); + registry.Set(FilePathKey_DevWriteStorage, devWriteStoragePath.Native()); + registry.Set(FilePathKey_ProjectUserPath, (devWriteStoragePath / "user").Native()); + registry.Set(FilePathKey_ProjectLogPath, (devWriteStoragePath / "user" / "log").Native()); } else { - registry.Set(FilePathKey_DevWriteStorage, path.LexicallyNormal().Native()); - registry.Set(FilePathKey_ProjectUserPath, (path / "user").LexicallyNormal().Native()); - registry.Set(FilePathKey_ProjectLogPath, (path / "user/log").LexicallyNormal().Native()); - } -#endif // AZ_TRAIT_OS_IS_HOST_OS_PLATFORM + registry.Set(FilePathKey_DevWriteStorage, projectPath.Native()); + registry.Set(FilePathKey_ProjectUserPath, (projectPath / "user").Native()); + registry.Set(FilePathKey_ProjectLogPath, (projectPath / "user" / "log").Native()); } +#endif // AZ_TRAIT_OS_IS_HOST_OS_PLATFORM +} void MergeSettingsToRegistry_TargetBuildDependencyRegistry(SettingsRegistryInterface& registry, const AZStd::string_view platform, const SettingsRegistryInterface::Specializations& specializations, AZStd::vector* scratchBuffer) diff --git a/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.h b/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.h index daa64c0343..56eec91813 100644 --- a/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.h +++ b/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.h @@ -87,9 +87,9 @@ namespace AZ::SettingsRegistryMergeUtils AZ::IO::FixedMaxPath FindEngineRoot(SettingsRegistryInterface& settingsRegistry); //! The algorithm that is used to find the project root is as follows - //! 1. The first time this function is it performs a upward scan for a project.json file from - //! the executable directory and if found stores that path to an internal key. - //! In the same step it injects the path into the front of list of command line parameters + //! 1. The first time this function runs it performs an upward scan for a "project.json" file from + //! the executable directory and stores that path into an internal key. + //! In the same step it injects the path into the back of the command line parameters //! using the --regset="{BootstrapSettingsRootKey}/project_path=" value //! 2. Next the "{BootstrapSettingsRootKey}/project_path" is checked to see if it has a project path set //! diff --git a/Code/Framework/AzFramework/Tests/ArchiveCompressionTests.cpp b/Code/Framework/AzFramework/Tests/ArchiveCompressionTests.cpp index 6cde5b5e84..aa1a27f9b0 100644 --- a/Code/Framework/AzFramework/Tests/ArchiveCompressionTests.cpp +++ b/Code/Framework/AzFramework/Tests/ArchiveCompressionTests.cpp @@ -41,7 +41,9 @@ namespace UnitTest auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); m_application->Start({}); diff --git a/Code/Framework/AzFramework/Tests/ArchiveTests.cpp b/Code/Framework/AzFramework/Tests/ArchiveTests.cpp index 37babb49a8..ff0e3ab724 100644 --- a/Code/Framework/AzFramework/Tests/ArchiveTests.cpp +++ b/Code/Framework/AzFramework/Tests/ArchiveTests.cpp @@ -45,7 +45,9 @@ namespace UnitTest auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); m_application->Start({}); diff --git a/Code/Framework/AzFramework/Tests/AssetCatalog.cpp b/Code/Framework/AzFramework/Tests/AssetCatalog.cpp index 9e5c72f74c..8a24d164cd 100644 --- a/Code/Framework/AzFramework/Tests/AssetCatalog.cpp +++ b/Code/Framework/AzFramework/Tests/AssetCatalog.cpp @@ -305,7 +305,9 @@ namespace UnitTest AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get(); auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); AZ::ComponentApplication::StartupParameters startupParameters; diff --git a/Code/Framework/AzGameFramework/AzGameFramework/Application/GameApplication.cpp b/Code/Framework/AzGameFramework/AzGameFramework/Application/GameApplication.cpp index f0417d206e..36acf2b063 100644 --- a/Code/Framework/AzGameFramework/AzGameFramework/Application/GameApplication.cpp +++ b/Code/Framework/AzGameFramework/AzGameFramework/Application/GameApplication.cpp @@ -87,7 +87,7 @@ namespace AzGameFramework AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_ProjectRegistry(registry, AZ_TRAIT_OS_PLATFORM_CODENAME, specializations, &scratchBuffer); #endif - // Used the lowercase the platform name since the bootstrap.game...setreg is being loaded + // Used the lowercase the platform name since the bootstrap.game..setreg is being loaded // from the asset cache root where all the files are in lowercased from regardless of the filesystem case-sensitivity static constexpr char filename[] = "bootstrap.game." AZ_BUILD_CONFIGURATION_TYPE ".setreg"; diff --git a/Code/Framework/AzToolsFramework/Tests/AssetFileInfoListComparison.cpp b/Code/Framework/AzToolsFramework/Tests/AssetFileInfoListComparison.cpp index ad80b5c39d..af0ae9addb 100644 --- a/Code/Framework/AzToolsFramework/Tests/AssetFileInfoListComparison.cpp +++ b/Code/Framework/AzToolsFramework/Tests/AssetFileInfoListComparison.cpp @@ -57,9 +57,7 @@ namespace UnitTest ArgumentContainer argContainer{ {} }; // Append Command Line override for the Project Cache Path - auto projectCachePathOverride = FixedValueString::format(R"(--project-cache-path="%s")", m_tempDir.GetDirectory()); - auto projectPathOverride = FixedValueString{ R"(--project-path=AutomatedTesting)" }; - argContainer.push_back(projectCachePathOverride.data()); + auto projectPathOverride = FixedValueString::format(R"(--project-path="%s")", m_tempDir.GetDirectory()); argContainer.push_back(projectPathOverride.data()); m_application = new ToolsTestApplication("AssetFileInfoListComparisonTest", aznumeric_caster(argContainer.size()), argContainer.data()); AzToolsFramework::AssetSeedManager assetSeedManager; @@ -100,7 +98,7 @@ namespace UnitTest m_application->Start(AzFramework::Application::Descriptor()); // Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is - // shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash + // shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash // in the unit tests. AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize); @@ -223,7 +221,7 @@ namespace UnitTest // AssetFileInfo should contain {2*, 4*, 5} AzToolsFramework::AssetFileInfoList assetFileInfoList; - + ASSERT_TRUE(AZ::Utils::LoadObjectFromFileInPlace(TempFiles[FileIndex::ResultAssetFileInfoList], assetFileInfoList)) << "Unable to read the asset file info list.\n"; EXPECT_EQ(assetFileInfoList.m_fileInfoList.size(), 3); @@ -256,7 +254,7 @@ namespace UnitTest } } - // Verifying that correct assetId are present in the assetFileInfo list + // Verifying that correct assetId are present in the assetFileInfo list AZStd::unordered_set expectedAssetIds{ m_assets[2], m_assets[4], m_assets[5] }; for (const AzToolsFramework::AssetFileInfo& assetFileInfo : assetFileInfoList.m_fileInfoList) @@ -298,7 +296,7 @@ namespace UnitTest { firstAssetIdToAssetFileInfoMap[assetFileInfo.m_assetId] = AZStd::move(assetFileInfo); } - + AzToolsFramework::AssetFileInfoList secondAssetFileInfoList; ASSERT_TRUE(AZ::Utils::LoadObjectFromFileInPlace(TempFiles[FileIndex::SecondAssetFileInfoList], secondAssetFileInfoList)) << "Unable to read the asset file info list.\n"; @@ -315,7 +313,7 @@ namespace UnitTest auto foundSecond = secondAssetIdToAssetFileInfoMap.find(assetFileInfo.m_assetId); if (foundSecond != secondAssetIdToAssetFileInfoMap.end()) { - // Even if the asset Id is present in both the AssetFileInfo List, it should match the file hash from the second AssetFileInfo list + // Even if the asset Id is present in both the AssetFileInfo List, it should match the file hash from the second AssetFileInfo list for (int idx = 0; idx < AzToolsFramework::AssetFileInfo::s_arraySize; idx++) { if (foundSecond->second.m_hash[idx] != assetFileInfo.m_hash[idx]) @@ -343,7 +341,7 @@ namespace UnitTest } } - // Verifying that correct assetId are present in the assetFileInfo list + // Verifying that correct assetId are present in the assetFileInfo list AZStd::unordered_set expectedAssetIds{ m_assets[0], m_assets[1], m_assets[2], m_assets[3], m_assets[4], m_assets[5] }; for (const AzToolsFramework::AssetFileInfo& assetFileInfo : assetFileInfoList.m_fileInfoList) @@ -403,7 +401,7 @@ namespace UnitTest } } - // Verifying that correct assetId are present in the assetFileInfo list + // Verifying that correct assetId are present in the assetFileInfo list AZStd::unordered_set expectedAssetIds{ m_assets[1], m_assets[2], m_assets[3], m_assets[4] }; for (const AzToolsFramework::AssetFileInfo& assetFileInfo : assetFileInfoList.m_fileInfoList) @@ -462,7 +460,7 @@ namespace UnitTest } } - // Verifying that correct assetId are present in the assetFileInfo list + // Verifying that correct assetId are present in the assetFileInfo list AZStd::unordered_set expectedAssetIds{ m_assets[5] }; for (const AzToolsFramework::AssetFileInfo& assetFileInfo : assetFileInfoList.m_fileInfoList) @@ -493,7 +491,7 @@ namespace UnitTest EXPECT_EQ(assetFileInfoList.m_fileInfoList.size(), 5); - // Verifying that correct assetId are present in the assetFileInfo list + // Verifying that correct assetId are present in the assetFileInfo list AZStd::unordered_set expectedAssetIds{ m_assets[0], m_assets[1], m_assets[2], m_assets[3], m_assets[4] }; for (const AzToolsFramework::AssetFileInfo& assetFileInfo : assetFileInfoList.m_fileInfoList) @@ -601,7 +599,7 @@ namespace UnitTest } } - // Verifying that correct assetId are present in the assetFileInfo list + // Verifying that correct assetId are present in the assetFileInfo list AZStd::unordered_set expectedAssetIds{ m_assets[2] }; for (const AzToolsFramework::AssetFileInfo& assetFileInfo : assetFileInfoList.m_fileInfoList) @@ -625,12 +623,12 @@ namespace UnitTest AssetFileInfoListComparison::ComparisonData filePatternComparisonData(AssetFileInfoListComparison::ComparisonType::FilePattern,"$1", "Asset[0-3].txt", AssetFileInfoListComparison::FilePatternType::Regex); filePatternComparisonData.m_firstInput = TempFiles[FileIndex::FirstAssetFileInfoList]; assetFileInfoListComparison.AddComparisonStep(filePatternComparisonData); - + AzToolsFramework::AssetFileInfoListComparison::ComparisonData deltaComparisonData(AzToolsFramework::AssetFileInfoListComparison::ComparisonType::Delta, TempFiles[FileIndex::ResultAssetFileInfoList]); deltaComparisonData.m_firstInput = "$1"; deltaComparisonData.m_secondInput = TempFiles[FileIndex::SecondAssetFileInfoList]; assetFileInfoListComparison.AddComparisonStep(deltaComparisonData); - + ASSERT_TRUE(assetFileInfoListComparison.CompareAndSaveResults().IsSuccess()) << "Multiple Comparison Operation( FilePattern + Delta ) failed.\n"; // Output of the FilePattern Operation should be {0,1,2,3} // Output of the Delta Operation should be {2*,4*,5} @@ -666,7 +664,7 @@ namespace UnitTest } } - // Verifying that correct assetId are present in the assetFileInfo list + // Verifying that correct assetId are present in the assetFileInfo list AZStd::unordered_set expectedAssetIds{ m_assets[2], m_assets[4], m_assets[5] }; for (const AzToolsFramework::AssetFileInfo& assetFileInfo : assetFileInfoList.m_fileInfoList) @@ -738,7 +736,7 @@ namespace UnitTest } } - // Verifying that correct assetId are present in the assetFileInfo list + // Verifying that correct assetId are present in the assetFileInfo list AZStd::unordered_set expectedAssetIds{ m_assets[4], m_assets[5] }; for (const AzToolsFramework::AssetFileInfo& assetFileInfo : assetFileInfoList.m_fileInfoList) diff --git a/Code/Framework/AzToolsFramework/Tests/AssetSeedManager.cpp b/Code/Framework/AzToolsFramework/Tests/AssetSeedManager.cpp index 827737f561..f04a0642d1 100644 --- a/Code/Framework/AzToolsFramework/Tests/AssetSeedManager.cpp +++ b/Code/Framework/AzToolsFramework/Tests/AssetSeedManager.cpp @@ -63,10 +63,8 @@ namespace UnitTest ArgumentContainer argContainer{ {} }; // Append Command Line override for the Project Cache Path - AZ::IO::Path cacheProjectRootFolder{ m_tempDir.GetDirectory() }; - auto projectCachePathOverride = FixedValueString::format(R"(--project-cache-path="%s")", cacheProjectRootFolder.c_str()); - auto projectPathOverride = FixedValueString{ R"(--project-path=AutomatedTesting)" }; - argContainer.push_back(projectCachePathOverride.data()); + auto cacheProjectRootFolder = AZ::IO::Path{ m_tempDir.GetDirectory() } / "Cache"; + auto projectPathOverride = FixedValueString::format(R"(--project-path="%s")", m_tempDir.GetDirectory()); argContainer.push_back(projectPathOverride.data()); m_application = new ToolsTestApplication("AssetSeedManagerTest", aznumeric_caster(argContainer.size()), argContainer.data()); m_assetSeedManager = new AzToolsFramework::AssetSeedManager(); diff --git a/Code/Framework/AzToolsFramework/Tests/ComponentAddRemove.cpp b/Code/Framework/AzToolsFramework/Tests/ComponentAddRemove.cpp index e416efc5c6..9d6c8a4bff 100644 --- a/Code/Framework/AzToolsFramework/Tests/ComponentAddRemove.cpp +++ b/Code/Framework/AzToolsFramework/Tests/ComponentAddRemove.cpp @@ -572,7 +572,9 @@ namespace UnitTest AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get(); auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); AzFramework::Application::Descriptor descriptor; diff --git a/Code/Framework/AzToolsFramework/Tests/GenericComponentWrapperTest.cpp b/Code/Framework/AzToolsFramework/Tests/GenericComponentWrapperTest.cpp index 54132b974e..dbe3963069 100644 --- a/Code/Framework/AzToolsFramework/Tests/GenericComponentWrapperTest.cpp +++ b/Code/Framework/AzToolsFramework/Tests/GenericComponentWrapperTest.cpp @@ -59,7 +59,9 @@ protected: AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get(); auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); m_app.Start(AZ::ComponentApplication::Descriptor()); @@ -184,7 +186,9 @@ public: AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get(); auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); m_app.Start(AzFramework::Application::Descriptor()); diff --git a/Code/Framework/AzToolsFramework/Tests/PlatformAddressedAssetCatalogTests.cpp b/Code/Framework/AzToolsFramework/Tests/PlatformAddressedAssetCatalogTests.cpp index 9c226cbb1b..e58e347b2a 100644 --- a/Code/Framework/AzToolsFramework/Tests/PlatformAddressedAssetCatalogTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/PlatformAddressedAssetCatalogTests.cpp @@ -44,10 +44,8 @@ namespace UnitTest ArgumentContainer argContainer{ {} }; // Append Command Line override for the Project Cache Path - AZ::IO::Path cacheProjectRootFolder{ m_tempDir.GetDirectory() }; - auto projectCachePathOverride = FixedValueString::format(R"(--project-cache-path="%s")", cacheProjectRootFolder.c_str()); - auto projectPathOverride = FixedValueString{ R"(--project-path=AutomatedTesting)" }; - argContainer.push_back(projectCachePathOverride.data()); + auto cacheProjectRootFolder = AZ::IO::Path{ m_tempDir.GetDirectory() } / "Cache"; + auto projectPathOverride = FixedValueString::format(R"(--project-path="%s")", m_tempDir.GetDirectory()); argContainer.push_back(projectPathOverride.data()); m_application = new ToolsTestApplication("AddressedAssetCatalogManager", aznumeric_caster(argContainer.size()), argContainer.data()); @@ -195,10 +193,7 @@ namespace UnitTest ArgumentContainer argContainer{ {} }; // Append Command Line override for the Project Cache Path - AZ::IO::Path cacheProjectRootFolder{ m_tempDir.GetDirectory() }; - auto projectCachePathOverride = FixedValueString::format(R"(--project-cache-path="%s")", cacheProjectRootFolder.c_str()); - auto projectPathOverride = FixedValueString{ R"(--project-path=AutomatedTesting)" }; - argContainer.push_back(projectCachePathOverride.data()); + auto projectPathOverride = FixedValueString::format(R"(--project-path="%s")", m_tempDir.GetDirectory()); argContainer.push_back(projectPathOverride.data()); m_application = new ToolsTestApplication("MessageTest", aznumeric_caster(argContainer.size()), argContainer.data()); diff --git a/Code/Framework/AzToolsFramework/Tests/Slices.cpp b/Code/Framework/AzToolsFramework/Tests/Slices.cpp index 1e849de620..9b546357cd 100644 --- a/Code/Framework/AzToolsFramework/Tests/Slices.cpp +++ b/Code/Framework/AzToolsFramework/Tests/Slices.cpp @@ -1059,7 +1059,9 @@ namespace UnitTest AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get(); auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); m_app.Start(AzFramework::Application::Descriptor()); diff --git a/Code/Tools/AssetBundler/tests/applicationManagerTests.cpp b/Code/Tools/AssetBundler/tests/applicationManagerTests.cpp index 0d915dcc49..07eae67a81 100644 --- a/Code/Tools/AssetBundler/tests/applicationManagerTests.cpp +++ b/Code/Tools/AssetBundler/tests/applicationManagerTests.cpp @@ -66,7 +66,9 @@ namespace AssetBundler } auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); diff --git a/Code/Tools/AssetBundler/tests/tests_main.cpp b/Code/Tools/AssetBundler/tests/tests_main.cpp index 21a6bf8a6f..86432d730e 100644 --- a/Code/Tools/AssetBundler/tests/tests_main.cpp +++ b/Code/Tools/AssetBundler/tests/tests_main.cpp @@ -106,7 +106,9 @@ namespace AssetBundler } auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); AZ::IO::FixedMaxPath engineRoot = AZ::Utils::GetEnginePath(); diff --git a/Code/Tools/AssetProcessor/native/InternalBuilders/SettingsRegistryBuilder.cpp b/Code/Tools/AssetProcessor/native/InternalBuilders/SettingsRegistryBuilder.cpp index 7823a0582f..305578219f 100644 --- a/Code/Tools/AssetProcessor/native/InternalBuilders/SettingsRegistryBuilder.cpp +++ b/Code/Tools/AssetProcessor/native/InternalBuilders/SettingsRegistryBuilder.cpp @@ -431,8 +431,9 @@ namespace AssetProcessor } file.Close(); - AZ::u32 hashedSpecialization = static_cast(AZStd::hash{}(specializationString)); - AZ_Assert(hashedSpecialization != 0, "Product ID generation failed for specialization %.*s. This can result in a product ID collision with other builders for this asset.", + const AZ::u32 hashedSpecialization = static_cast(AZStd::hash{}(specializationString)); + AZ_Assert(hashedSpecialization != 0, "Product ID generation failed for specialization %.*s." + " This can result in a product ID collision with other builders for this asset.", AZ_STRING_ARG(specializationString)); response.m_outputProducts.emplace_back(outputPath, m_assetType, hashedSpecialization); response.m_outputProducts.back().m_dependenciesHandled = true; diff --git a/Code/Tools/AssetProcessor/native/tests/AssetCatalog/AssetCatalogUnitTests.cpp b/Code/Tools/AssetProcessor/native/tests/AssetCatalog/AssetCatalogUnitTests.cpp index 2a1c4e4755..5c449e2764 100644 --- a/Code/Tools/AssetProcessor/native/tests/AssetCatalog/AssetCatalogUnitTests.cpp +++ b/Code/Tools/AssetProcessor/native/tests/AssetCatalog/AssetCatalogUnitTests.cpp @@ -128,7 +128,9 @@ namespace AssetProcessor settingsRegistry->Set(cacheRootKey, m_data->m_temporarySourceDir.absoluteFilePath("Cache").toUtf8().constData()); auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - settingsRegistry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + settingsRegistry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + settingsRegistry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*settingsRegistry); AssetUtilities::ComputeProjectCacheRoot(m_data->m_cacheRootDir); QString normalizedCacheRoot = AssetUtilities::NormalizeDirectoryPath(m_data->m_cacheRootDir.absolutePath()); diff --git a/Code/Tools/AssetProcessor/native/tests/AssetProcessorMessagesTests.cpp b/Code/Tools/AssetProcessor/native/tests/AssetProcessorMessagesTests.cpp index 516f6beb3c..6a0da96151 100644 --- a/Code/Tools/AssetProcessor/native/tests/AssetProcessorMessagesTests.cpp +++ b/Code/Tools/AssetProcessor/native/tests/AssetProcessorMessagesTests.cpp @@ -107,12 +107,13 @@ namespace AssetProcessorMessagesTests AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey }; constexpr AZ::SettingsRegistryInterface::FixedValueString projectPathKey{ bootstrapKey + "/project_path" }; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); // Force the branch token into settings registry before starting the application manager. // This avoids writing the asset_processor.setreg file which can cause fileIO errors. - const AZ::IO::FixedMaxPathString enginePath = AZ::Utils::GetEnginePath(); constexpr AZ::SettingsRegistryInterface::FixedValueString branchTokenKey{ bootstrapKey + "/assetProcessor_branch_token" }; AZStd::string token; AZ::StringFunc::AssetPath::CalculateBranchToken(enginePath.c_str(), token); diff --git a/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.cpp b/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.cpp index 3249b7e396..2629f7b956 100644 --- a/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.cpp +++ b/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.cpp @@ -71,12 +71,13 @@ namespace AssetProcessor auto registry = AZ::SettingsRegistry::Get(); auto bootstrapKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey); auto projectPathKey = bootstrapKey + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); // Forcing the branch token into settings registry before starting the application manager. // This avoids writing the asset_processor.setreg file which can cause fileIO errors. - AZ::IO::FixedMaxPathString enginePath = AZ::Utils::GetEnginePath(); auto branchTokenKey = bootstrapKey + "/assetProcessor_branch_token"; AZStd::string token; AzFramework::StringFunc::AssetPath::CalculateBranchToken(enginePath.c_str(), token); diff --git a/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.h b/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.h index 258268c182..719b04610c 100644 --- a/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.h +++ b/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.h @@ -50,7 +50,9 @@ namespace AssetProcessor + "/project_path"; if(auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) { - settingsRegistry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + settingsRegistry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + settingsRegistry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*settingsRegistry); } } diff --git a/Code/Tools/AssetProcessor/native/tests/assetmanager/AssetProcessorManagerTest.cpp b/Code/Tools/AssetProcessor/native/tests/assetmanager/AssetProcessorManagerTest.cpp index da6e995c97..59ae25601d 100644 --- a/Code/Tools/AssetProcessor/native/tests/assetmanager/AssetProcessorManagerTest.cpp +++ b/Code/Tools/AssetProcessor/native/tests/assetmanager/AssetProcessorManagerTest.cpp @@ -192,7 +192,9 @@ void AssetProcessorManagerTest::SetUp() registry->Set(cacheRootKey, tempPath.absoluteFilePath("Cache").toUtf8().constData()); auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); m_data->m_databaseLocationListener.BusConnect(); diff --git a/Code/Tools/DeltaCataloger/Tests/tests_main.cpp b/Code/Tools/DeltaCataloger/Tests/tests_main.cpp index 1a3b86d34b..d5a344b686 100644 --- a/Code/Tools/DeltaCataloger/Tests/tests_main.cpp +++ b/Code/Tools/DeltaCataloger/Tests/tests_main.cpp @@ -45,7 +45,9 @@ protected: AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get(); auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); AZ::ComponentApplication::Descriptor desc; diff --git a/Gems/AssetValidation/Code/Tests/AssetValidationTestShared.h b/Gems/AssetValidation/Code/Tests/AssetValidationTestShared.h index 456afd0006..c4872ab425 100644 --- a/Gems/AssetValidation/Code/Tests/AssetValidationTestShared.h +++ b/Gems/AssetValidation/Code/Tests/AssetValidationTestShared.h @@ -150,7 +150,7 @@ struct AssetValidationTest auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - m_registry.Set(projectPathKey, "AutomatedTesting"); + m_registry.Set(projectPathKey, (AZ::IO::FixedMaxPath(GetEngineRoot()) / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(m_registry); // Set the engine root to the temporary directory and re-update the runtime file paths diff --git a/Gems/EMotionFX/Code/Tests/SystemComponentFixture.h b/Gems/EMotionFX/Code/Tests/SystemComponentFixture.h index 034fd2045b..62ebffa7e9 100644 --- a/Gems/EMotionFX/Code/Tests/SystemComponentFixture.h +++ b/Gems/EMotionFX/Code/Tests/SystemComponentFixture.h @@ -61,7 +61,9 @@ namespace EMotionFX constexpr auto projectPathKey = FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; if(auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) { - settingsRegistry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + settingsRegistry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + settingsRegistry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*settingsRegistry); } } diff --git a/Gems/EditorPythonBindings/Code/Tests/EditorPythonBindingsTest.cpp b/Gems/EditorPythonBindings/Code/Tests/EditorPythonBindingsTest.cpp index d630605cbc..9dbbb34e6c 100644 --- a/Gems/EditorPythonBindings/Code/Tests/EditorPythonBindingsTest.cpp +++ b/Gems/EditorPythonBindings/Code/Tests/EditorPythonBindingsTest.cpp @@ -323,7 +323,9 @@ sys.version auto registry = AZ::SettingsRegistry::Get(); auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); m_app.RegisterComponentDescriptor(EditorPythonBindings::PythonSystemComponent::CreateDescriptor()); diff --git a/Gems/LmbrCentral/Code/Tests/Builders/LevelBuilderTest.cpp b/Gems/LmbrCentral/Code/Tests/Builders/LevelBuilderTest.cpp index e50fbbe56c..697c5c3b06 100644 --- a/Gems/LmbrCentral/Code/Tests/Builders/LevelBuilderTest.cpp +++ b/Gems/LmbrCentral/Code/Tests/Builders/LevelBuilderTest.cpp @@ -99,7 +99,9 @@ namespace UnitTest AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get(); auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); m_app.Start(m_descriptor); diff --git a/Gems/LmbrCentral/Code/Tests/Builders/LuaBuilderTests.cpp b/Gems/LmbrCentral/Code/Tests/Builders/LuaBuilderTests.cpp index a9b36d4624..c62ed92c83 100644 --- a/Gems/LmbrCentral/Code/Tests/Builders/LuaBuilderTests.cpp +++ b/Gems/LmbrCentral/Code/Tests/Builders/LuaBuilderTests.cpp @@ -31,7 +31,9 @@ namespace UnitTest AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get(); auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); m_app.Start(m_descriptor); diff --git a/Gems/LmbrCentral/Code/Tests/Builders/SeedBuilderTests.cpp b/Gems/LmbrCentral/Code/Tests/Builders/SeedBuilderTests.cpp index f679a3502d..574fd4edfb 100644 --- a/Gems/LmbrCentral/Code/Tests/Builders/SeedBuilderTests.cpp +++ b/Gems/LmbrCentral/Code/Tests/Builders/SeedBuilderTests.cpp @@ -22,7 +22,9 @@ class SeedBuilderTests AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get(); auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); m_app.Start(AZ::ComponentApplication::Descriptor()); diff --git a/Gems/LyShine/Code/Tests/LyShineEditorTest.cpp b/Gems/LyShine/Code/Tests/LyShineEditorTest.cpp index 60074ac0a0..59be8a85e1 100644 --- a/Gems/LyShine/Code/Tests/LyShineEditorTest.cpp +++ b/Gems/LyShine/Code/Tests/LyShineEditorTest.cpp @@ -85,7 +85,9 @@ protected: AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get(); auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); m_app.Start(m_descriptor); diff --git a/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp b/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp index ab6770c3fe..d33b453c01 100644 --- a/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp +++ b/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp @@ -174,7 +174,9 @@ namespace UnitTest AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get(); auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); AZ::ComponentApplication::Descriptor desc; diff --git a/Gems/SceneProcessing/Code/Tests/SceneBuilder/SceneBuilderPhasesTests.cpp b/Gems/SceneProcessing/Code/Tests/SceneBuilder/SceneBuilderPhasesTests.cpp index 2709cd40b7..15d50bcfa3 100644 --- a/Gems/SceneProcessing/Code/Tests/SceneBuilder/SceneBuilderPhasesTests.cpp +++ b/Gems/SceneProcessing/Code/Tests/SceneBuilder/SceneBuilderPhasesTests.cpp @@ -139,7 +139,9 @@ public: AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get(); auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); m_app.Start(AZ::ComponentApplication::Descriptor()); diff --git a/Gems/SceneProcessing/Code/Tests/SceneBuilder/SceneBuilderTests.cpp b/Gems/SceneProcessing/Code/Tests/SceneBuilder/SceneBuilderTests.cpp index 3a7b20553e..a1ca5be766 100644 --- a/Gems/SceneProcessing/Code/Tests/SceneBuilder/SceneBuilderTests.cpp +++ b/Gems/SceneProcessing/Code/Tests/SceneBuilder/SceneBuilderTests.cpp @@ -35,7 +35,9 @@ protected: AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get(); auto projectPathKey = AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path"; - registry->Set(projectPathKey, "AutomatedTesting"); + AZ::IO::FixedMaxPath enginePath; + registry->Get(enginePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder); + registry->Set(projectPathKey, (enginePath / "AutomatedTesting").Native()); AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry); m_app.Start(AZ::ComponentApplication::Descriptor()); diff --git a/cmake/Projects.cmake b/cmake/Projects.cmake index 34ef3efd9b..2c42533e35 100644 --- a/cmake/Projects.cmake +++ b/cmake/Projects.cmake @@ -132,24 +132,7 @@ function(add_project_json_external_subdirectories project_path) endif() endfunction() -# Add the projects here so the above function is found -foreach(project ${LY_PROJECTS}) - file(REAL_PATH ${project} full_directory_path BASE_DIRECTORY ${CMAKE_SOURCE_DIR}) - string(SHA256 full_directory_hash ${full_directory_path}) - - # Truncate the full_directory_hash down to 8 characters to avoid hitting the Windows 260 character path limit - # when the external subdirectory contains relative paths of significant length - string(SUBSTRING ${full_directory_hash} 0 8 full_directory_hash) - - get_filename_component(project_folder_name ${project} NAME) - list(APPEND LY_PROJECTS_FOLDER_NAME ${project_folder_name}) - add_subdirectory(${project} "${project_folder_name}-${full_directory_hash}") - ly_generate_project_build_path_setreg(${full_directory_path}) - add_project_json_external_subdirectories(${full_directory_path}) - - # Get project name - o3de_read_json_key(project_name ${full_directory_path}/project.json "project_name") - +function(install_project_asset_artifacts project_real_path) # The cmake tar command has a bit of a flaw # Any paths within the archive files it creates are relative to the current working directory. # That means with the setup of: @@ -172,13 +155,12 @@ if("${CMAKE_INSTALL_CONFIG_NAME}" MATCHES "^([Rr][Ee][Ll][Ee][Aa][Ss][Ee])$") if(NOT DEFINED LY_ASSET_DEPLOY_ASSET_TYPE) set(LY_ASSET_DEPLOY_ASSET_TYPE @LY_ASSET_DEPLOY_ASSET_TYPE@) endif() - message(STATUS "Generating ${install_pak_output_folder}/engine.pak from @full_directory_path@/Cache/${LY_ASSET_DEPLOY_ASSET_TYPE}") + message(STATUS "Generating ${install_pak_output_folder}/engine.pak from @project_real_path@/Cache/${LY_ASSET_DEPLOY_ASSET_TYPE}") file(MAKE_DIRECTORY "${install_pak_output_folder}") - cmake_path(SET cache_product_path "@full_directory_path@/Cache/${LY_ASSET_DEPLOY_ASSET_TYPE}") + cmake_path(SET cache_product_path "@project_real_path@/Cache/${LY_ASSET_DEPLOY_ASSET_TYPE}") # Copy the generated cmake_dependencies.*.setreg files for loading gems in non-monolithic to the cache file(GLOB gem_source_paths_setreg "${runtime_output_directory_RELEASE}/Registry/*.setreg") - # The MergeSettingsToRegistry_TargetBuildDependencyRegistry function looks for lowercase "registry" - # So make sure the to copy it to a lowercase path, so that it works on non-case sensitive filesystems + # The MergeSettingsToRegistry_TargetBuildDependencyRegistry function looks for lowercase "registry" directory file(MAKE_DIRECTORY "${cache_product_path}/registry") file(COPY ${gem_source_paths_setreg} DESTINATION "${cache_product_path}/registry") @@ -194,11 +176,40 @@ if("${CMAKE_INSTALL_CONFIG_NAME}" MATCHES "^([Rr][Ee][Ll][Ee][Aa][Ss][Ee])$") message(STATUS "${install_output_folder}/engine.pak generated") endif() endif() + + # Remove copied .setreg files from the Cache directory + unset(artifacts_to_remove) + foreach(gem_source_path_setreg IN LISTS gem_source_paths_setreg) + cmake_path(GET gem_source_path_setreg FILENAME setreg_filename) + list(APPEND artifacts_to_remove "${cache_product_path}/registry/${setreg_filename}") + endforeach() + file(REMOVE ${artifacts_to_remove}) endif() ]=]) string(CONFIGURE "${install_engine_pak_template}" install_engine_pak_code @ONLY) ly_install_run_code("${install_engine_pak_code}") +endfunction() + +# Add the projects here so the above function is found +foreach(project ${LY_PROJECTS}) + file(REAL_PATH ${project} full_directory_path BASE_DIRECTORY ${CMAKE_SOURCE_DIR}) + string(SHA256 full_directory_hash ${full_directory_path}) + + # Truncate the full_directory_hash down to 8 characters to avoid hitting the Windows 260 character path limit + # when the external subdirectory contains relative paths of significant length + string(SUBSTRING ${full_directory_hash} 0 8 full_directory_hash) + + get_filename_component(project_folder_name ${project} NAME) + list(APPEND LY_PROJECTS_FOLDER_NAME ${project_folder_name}) + add_subdirectory(${project} "${project_folder_name}-${full_directory_hash}") + ly_generate_project_build_path_setreg(${full_directory_path}) + add_project_json_external_subdirectories(${full_directory_path}) + + # Get project name + o3de_read_json_key(project_name ${full_directory_path}/project.json "project_name") + + install_project_asset_artifacts(${full_directory_path}) endforeach() diff --git a/scripts/build/Platform/Linux/asset_linux.sh b/scripts/build/Platform/Linux/asset_linux.sh index df910db646..10f7ee6b6f 100755 --- a/scripts/build/Platform/Linux/asset_linux.sh +++ b/scripts/build/Platform/Linux/asset_linux.sh @@ -9,6 +9,8 @@ set -o errexit # exit on the first failure encountered +SOURCE_DIRECTORY=${PWD} + if [[ ! -d $OUTPUT_DIRECTORY ]]; then echo [ci_build] Error: $OUTPUT_DIRECTORY was not found exit 1 @@ -22,8 +24,8 @@ fi for project in $(echo $CMAKE_LY_PROJECTS | sed "s/;/ /g") do - echo [ci_build] ${ASSET_PROCESSOR_BINARY} $ASSET_PROCESSOR_OPTIONS --project-path=$project --platforms=$ASSET_PROCESSOR_PLATFORMS - ${ASSET_PROCESSOR_BINARY} $ASSET_PROCESSOR_OPTIONS --project-path=$project --platforms=$ASSET_PROCESSOR_PLATFORMS + echo [ci_build] ${ASSET_PROCESSOR_BINARY} $ASSET_PROCESSOR_OPTIONS --project-path=$SOURCE_DIRECTORY/$project --platforms=$ASSET_PROCESSOR_PLATFORMS + ${ASSET_PROCESSOR_BINARY} $ASSET_PROCESSOR_OPTIONS --project-path=$SOURCE_DIRECTORY/$project --platforms=$ASSET_PROCESSOR_PLATFORMS done popd diff --git a/scripts/build/Platform/Mac/asset_mac.sh b/scripts/build/Platform/Mac/asset_mac.sh index f70d898e0c..96eaeab5aa 100755 --- a/scripts/build/Platform/Mac/asset_mac.sh +++ b/scripts/build/Platform/Mac/asset_mac.sh @@ -9,6 +9,8 @@ set -o errexit # exit on the first failure encountered +SOURCE_DIRECTORY=${PWD} + if [[ ! -d $OUTPUT_DIRECTORY ]]; then echo [ci_build] Error: $OUTPUT_DIRECTORY was not found exit 1 @@ -22,8 +24,8 @@ fi for project in $(echo $CMAKE_LY_PROJECTS | sed "s/;/ /g") do - echo [ci_build] ${ASSET_PROCESSOR_BINARY} $ASSET_PROCESSOR_OPTIONS --project-path=$project --platforms=$ASSET_PROCESSOR_PLATFORMS - ${ASSET_PROCESSOR_BINARY} $ASSET_PROCESSOR_OPTIONS --project-path=$project --platforms=$ASSET_PROCESSOR_PLATFORMS + echo [ci_build] ${ASSET_PROCESSOR_BINARY} $ASSET_PROCESSOR_OPTIONS --project-path=$SOURCE_DIRECTORY/$project --platforms=$ASSET_PROCESSOR_PLATFORMS + ${ASSET_PROCESSOR_BINARY} $ASSET_PROCESSOR_OPTIONS --project-path=$SOURCE_DIRECTORY/$project --platforms=$ASSET_PROCESSOR_PLATFORMS done popd diff --git a/scripts/build/Platform/Windows/asset_windows.cmd b/scripts/build/Platform/Windows/asset_windows.cmd index 8db0e43e31..cc266ba42a 100644 --- a/scripts/build/Platform/Windows/asset_windows.cmd +++ b/scripts/build/Platform/Windows/asset_windows.cmd @@ -9,6 +9,8 @@ REM SETLOCAL EnableDelayedExpansion +SET SOURCE_DIRECTORY=%CD% + IF NOT EXIST %OUTPUT_DIRECTORY% ( ECHO [ci_build] Error: %OUTPUT_DIRECTORY% was not found GOTO :error @@ -21,8 +23,8 @@ IF NOT EXIST %ASSET_PROCESSOR_BINARY% ( ) FOR %%P in (%CMAKE_LY_PROJECTS%) do ( - ECHO [ci_build] %ASSET_PROCESSOR_BINARY% %ASSET_PROCESSOR_OPTIONS% --project-path=%%P --platforms=%ASSET_PROCESSOR_PLATFORMS% - %ASSET_PROCESSOR_BINARY% %ASSET_PROCESSOR_OPTIONS% --project-path=%%P --platforms=%ASSET_PROCESSOR_PLATFORMS% + ECHO [ci_build] %ASSET_PROCESSOR_BINARY% %ASSET_PROCESSOR_OPTIONS% --project-path=%SOURCE_DIRECTORY%/%%P --platforms=%ASSET_PROCESSOR_PLATFORMS% + %ASSET_PROCESSOR_BINARY% %ASSET_PROCESSOR_OPTIONS% --project-path=%SOURCE_DIRECTORY%/%%P --platforms=%ASSET_PROCESSOR_PLATFORMS% IF NOT !ERRORLEVEL!==0 GOTO :popd_error ) From 2f8de3e797a40a4126d546c872f750ad55d76161 Mon Sep 17 00:00:00 2001 From: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> Date: Thu, 4 Nov 2021 09:37:26 -0700 Subject: [PATCH 28/67] Keep gem repos pages in sync Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> --- .../Source/CreateProjectCtrl.cpp | 9 ++++---- .../Source/EngineScreenCtrl.cpp | 18 ++++++++++++++++ .../ProjectManager/Source/EngineScreenCtrl.h | 4 ++++ .../Source/GemCatalog/GemCatalogScreen.cpp | 21 +++++++++++++++---- .../Source/GemRepo/GemRepoScreen.cpp | 5 +++++ .../Source/GemRepo/GemRepoScreen.h | 3 +++ .../Source/UpdateProjectCtrl.cpp | 4 ++++ 7 files changed, 56 insertions(+), 8 deletions(-) diff --git a/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp b/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp index 6caa9b8a2b..1aad4a7206 100644 --- a/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp +++ b/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp @@ -51,13 +51,11 @@ namespace O3DE::ProjectManager m_gemRepoScreen = new GemRepoScreen(this); m_stack->addWidget(m_gemRepoScreen); + vLayout->addWidget(m_stack); - connect(m_gemCatalogScreen, &ScreenWidget::ChangeScreenRequest, this, &CreateProjectCtrl::OnChangeScreenRequest); - connect( - m_gemRepoScreen, &GemRepoScreen::OnRefresh, - [this]() + connect(m_gemRepoScreen, &GemRepoScreen::OnRefresh, [this]() { const QString projectTemplatePath = m_newProjectSettingsScreen->GetProjectTemplatePath(); m_gemCatalogScreen->Refresh(projectTemplatePath + "/Template"); @@ -135,6 +133,9 @@ namespace O3DE::ProjectManager // Gather the enabled gems from the default project template when starting the create new project workflow. ReinitGemCatalogForSelectedTemplate(); + + // make sure the gem repo has the latest details + m_gemRepoScreen->Reinit(); } void CreateProjectCtrl::HandleBackButton() diff --git a/Code/Tools/ProjectManager/Source/EngineScreenCtrl.cpp b/Code/Tools/ProjectManager/Source/EngineScreenCtrl.cpp index f30a8e0daa..9d9110922f 100644 --- a/Code/Tools/ProjectManager/Source/EngineScreenCtrl.cpp +++ b/Code/Tools/ProjectManager/Source/EngineScreenCtrl.cpp @@ -39,6 +39,10 @@ namespace O3DE::ProjectManager m_tabWidget->addTab(m_engineSettingsScreen, tr("General")); m_tabWidget->addTab(m_gemRepoScreen, tr("Gem Repositories")); + + // when tab changes, notify the current screen so it can refresh + connect(m_tabWidget, &QTabWidget::currentChanged, this, &EngineScreenCtrl::TabChanged); + topBarHLayout->addWidget(m_tabWidget); vLayout->addWidget(topBarFrameWidget); @@ -46,6 +50,11 @@ namespace O3DE::ProjectManager setLayout(vLayout); } + void EngineScreenCtrl::TabChanged([[maybe_unused]] int index) + { + NotifyCurrentScreen(); + } + ProjectManagerScreen EngineScreenCtrl::GetScreenEnum() { return ProjectManagerScreen::UpdateProject; @@ -71,6 +80,15 @@ namespace O3DE::ProjectManager return false; } + void EngineScreenCtrl::NotifyCurrentScreen() + { + ScreenWidget* screen = reinterpret_cast(m_tabWidget->currentWidget()); + if (screen) + { + screen->NotifyCurrentScreen(); + } + } + void EngineScreenCtrl::GoToScreen(ProjectManagerScreen screen) { if (screen == m_engineSettingsScreen->GetScreenEnum()) diff --git a/Code/Tools/ProjectManager/Source/EngineScreenCtrl.h b/Code/Tools/ProjectManager/Source/EngineScreenCtrl.h index b7142ba226..cf0d2a24d0 100644 --- a/Code/Tools/ProjectManager/Source/EngineScreenCtrl.h +++ b/Code/Tools/ProjectManager/Source/EngineScreenCtrl.h @@ -30,6 +30,10 @@ namespace O3DE::ProjectManager bool IsTab() override; bool ContainsScreen(ProjectManagerScreen screen) override; void GoToScreen(ProjectManagerScreen screen) override; + void NotifyCurrentScreen() override; + + public slots: + void TabChanged(int index); QTabWidget* m_tabWidget = nullptr; EngineSettingsScreen* m_engineSettingsScreen = nullptr; diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp index 8234b80c8e..915c837da4 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp @@ -23,7 +23,6 @@ #include #include #include -#include #include namespace O3DE::ProjectManager @@ -160,6 +159,7 @@ namespace O3DE::ProjectManager { QHash gemInfoHash; + // create a hash with the gem name as key AZ::Outcome, AZStd::string> allGemInfosResult = PythonBindingsInterface::Get()->GetAllGemInfos(projectPath); if (allGemInfosResult.IsSuccess()) { @@ -170,6 +170,7 @@ namespace O3DE::ProjectManager } } + // add all the gem repos into the hash AZ::Outcome, AZStd::string> allRepoGemInfosResult = PythonBindingsInterface::Get()->GetAllGemRepoGemsInfos(); if (allRepoGemInfosResult.IsSuccess()) { @@ -183,24 +184,32 @@ namespace O3DE::ProjectManager } } - // remove rows for gems that were removed and not project dependencies + // remove gems from the model that no longer exist in the hash and are not project dependencies int i = 0; while (i < m_gemModel->rowCount()) { QModelIndex index = m_gemModel->index(i,0); QString gemName = m_gemModel->GetName(index); - if (!gemInfoHash.contains(gemName) && !m_gemModel->IsAdded(index) && !m_gemModel->IsAddedDependency(index)) + const bool gemFound = gemInfoHash.contains(gemName); + if (!gemFound && !m_gemModel->IsAdded(index) && !m_gemModel->IsAddedDependency(index)) { m_gemModel->removeRow(i); } else { + if (!gemFound && (m_gemModel->IsAdded(index) || !m_gemModel->IsAddedDependency(index))) + { + const QString error = tr("Gem %1 was removed or unregistered, but is still used by the project.").arg(gemName); + AZ_Warning("Project Manager", false, error.toUtf8().constData()); + QMessageBox::warning(this, tr("Gem not found"), error.toUtf8().constData()); + } + gemInfoHash.remove(gemName); i++; } } - // add new rows + // add all gems remaining in the hash that were not removed for(auto iter = gemInfoHash.begin(); iter != gemInfoHash.end(); ++iter) { m_gemModel->AddGem(iter.value()); @@ -208,6 +217,10 @@ namespace O3DE::ProjectManager m_gemModel->UpdateGemDependencies(); m_proxyModel->sort(/*column=*/0); + + // temporary, until we can refresh filter counts + m_proxyModel->ResetFilters(); + m_filterWidget->ResetAllFilters(); } void GemCatalogScreen::OnGemStatusChanged(const QString& gemName, uint32_t numChangedDependencies) diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.cpp b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.cpp index 30a57417d2..794635a3e3 100644 --- a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.cpp +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.cpp @@ -52,6 +52,11 @@ namespace O3DE::ProjectManager Reinit(); } + void GemRepoScreen::NotifyCurrentScreen() + { + Reinit(); + } + void GemRepoScreen::Reinit() { m_gemRepoModel->clear(); diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.h b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.h index 0516005eef..eed9a5ec4a 100644 --- a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.h +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.h @@ -38,6 +38,8 @@ namespace O3DE::ProjectManager GemRepoModel* GetGemRepoModel() const { return m_gemRepoModel; } + void NotifyCurrentScreen() override; + signals: void OnRefresh(); @@ -47,6 +49,7 @@ namespace O3DE::ProjectManager void HandleRefreshAllButton(); void HandleRefreshRepoButton(const QModelIndex& modelIndex); + private: void FillModel(); QFrame* CreateNoReposContent(); diff --git a/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.cpp b/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.cpp index 5de3511f84..e76b4093a9 100644 --- a/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.cpp +++ b/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.cpp @@ -43,6 +43,7 @@ namespace O3DE::ProjectManager m_gemRepoScreen = new GemRepoScreen(this); connect(m_gemCatalogScreen, &ScreenWidget::ChangeScreenRequest, this, &UpdateProjectCtrl::OnChangeScreenRequest); + connect(m_gemRepoScreen, &GemRepoScreen::OnRefresh, [this](){ m_gemCatalogScreen->Refresh(m_projectInfo.m_path); }); m_stack = new QStackedWidget(this); m_stack->setObjectName("body"); @@ -101,6 +102,9 @@ namespace O3DE::ProjectManager // Gather the available gems that will be shown in the gem catalog. m_gemCatalogScreen->ReinitForProject(m_projectInfo.m_path); + + // make sure the gem repo has the latest repo details + m_gemRepoScreen->Reinit(); } void UpdateProjectCtrl::OnChangeScreenRequest(ProjectManagerScreen screen) From 6bce0a9a8dd66e85bd7905f7aa4f77ded372a9bd Mon Sep 17 00:00:00 2001 From: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> Date: Thu, 4 Nov 2021 09:52:35 -0700 Subject: [PATCH 29/67] LYN-7054 + LYN-7704 | Exit Focus Mode when starting Game Mode, correct painting of Prefab capsules in Outliner. (#5280) * Add RefreshAllContainerEntities function to ContainerEntityInterface. It refreshes all registered containers so that listeners can refresh their state. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Move Prefab border painting to foreground, and invert foreground painting order. This ensures the Prefab capsules are drawn according to UX. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> --- .../ContainerEntityInterface.h | 4 ++++ .../ContainerEntitySystemComponent.cpp | 9 ++++++++ .../ContainerEntitySystemComponent.h | 1 + .../UI/Outliner/EntityOutlinerListModel.cpp | 13 +----------- .../UI/Prefab/PrefabIntegrationManager.cpp | 21 +++++++++++++++++++ .../UI/Prefab/PrefabIntegrationManager.h | 6 ++++++ .../UI/Prefab/PrefabUiHandler.cpp | 2 +- .../UI/Prefab/PrefabUiHandler.h | 7 +++++-- 8 files changed, 48 insertions(+), 15 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ContainerEntity/ContainerEntityInterface.h b/Code/Framework/AzToolsFramework/AzToolsFramework/ContainerEntity/ContainerEntityInterface.h index 2d7d9dc511..67bf64d224 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ContainerEntity/ContainerEntityInterface.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ContainerEntity/ContainerEntityInterface.h @@ -58,6 +58,10 @@ namespace AzToolsFramework //! @return The highest closed entity container id if any, or entityId otherwise. virtual AZ::EntityId FindHighestSelectableEntity(AZ::EntityId entityId) const = 0; + //! Triggers the OnContainerEntityStatusChanged notifications for all registered containers, + //! allowing listeners to update correctly. + virtual void RefreshAllContainerEntities(AzFramework::EntityContextId entityContextId) const = 0; + //! Clears all open state information for Container Entities for the EntityContextId provided. //! Used when context is switched, for example in the case of a new root prefab being loaded //! in place of an old one. diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ContainerEntity/ContainerEntitySystemComponent.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/ContainerEntity/ContainerEntitySystemComponent.cpp index 0a27a5cb90..78cf84c6a1 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ContainerEntity/ContainerEntitySystemComponent.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ContainerEntity/ContainerEntitySystemComponent.cpp @@ -142,6 +142,15 @@ namespace AzToolsFramework Clear(editorEntityContextId); } + void ContainerEntitySystemComponent::RefreshAllContainerEntities([[maybe_unused]] AzFramework::EntityContextId entityContextId) const + { + for (AZ::EntityId containerEntityId : m_containers) + { + ContainerEntityNotificationBus::Broadcast( + &ContainerEntityNotificationBus::Events::OnContainerEntityStatusChanged, containerEntityId, m_openContainers.contains(containerEntityId)); + } + } + ContainerEntityOperationResult ContainerEntitySystemComponent::Clear(AzFramework::EntityContextId entityContextId) { // We don't yet support multiple entity contexts, so only clear the default. diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ContainerEntity/ContainerEntitySystemComponent.h b/Code/Framework/AzToolsFramework/AzToolsFramework/ContainerEntity/ContainerEntitySystemComponent.h index 7a11e05096..68153a77cb 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ContainerEntity/ContainerEntitySystemComponent.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ContainerEntity/ContainerEntitySystemComponent.h @@ -47,6 +47,7 @@ namespace AzToolsFramework ContainerEntityOperationResult SetContainerOpen(AZ::EntityId entityId, bool open) override; bool IsContainerOpen(AZ::EntityId entityId) const override; AZ::EntityId FindHighestSelectableEntity(AZ::EntityId entityId) const override; + void RefreshAllContainerEntities(AzFramework::EntityContextId entityContextId) const override; ContainerEntityOperationResult Clear(AzFramework::EntityContextId entityContextId) override; bool IsUnderClosedContainerEntity(AZ::EntityId entityId) const override; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.cpp index 13ec27c1b8..a68a72f00a 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerListModel.cpp @@ -2180,20 +2180,9 @@ namespace AzToolsFramework void EntityOutlinerItemDelegate::PaintAncestorForegrounds(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const { - // Go through ancestors and add them to the stack - AZStd::stack handlerStack; - + // Ancestor foregrounds are painted on top of the childrens'. for (QModelIndex ancestorIndex = index.parent(); ancestorIndex.isValid(); ancestorIndex = ancestorIndex.parent()) { - handlerStack.push(ancestorIndex); - } - - // Apply the ancestor overrides from top to bottom - while (!handlerStack.empty()) - { - QModelIndex ancestorIndex = handlerStack.top(); - handlerStack.pop(); - AZ::EntityId ancestorEntityId(ancestorIndex.data(EntityOutlinerListModel::EntityIdRole).value()); auto ancestorUiHandler = m_editorEntityFrameworkInterface->GetHandler(ancestorEntityId); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.cpp index 951b876347..aa6d82e634 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.cpp @@ -55,6 +55,7 @@ #include #include #include +#include #include #include @@ -151,6 +152,7 @@ namespace AzToolsFramework PrefabInstanceContainerNotificationBus::Handler::BusConnect(); AZ::Interface::Register(this); AssetBrowser::AssetBrowserSourceDropBus::Handler::BusConnect(s_prefabFileExtension); + EditorEntityContextNotificationBus::Handler::BusConnect(); InitializeShortcuts(); } @@ -159,6 +161,7 @@ namespace AzToolsFramework { UninitializeShortcuts(); + EditorEntityContextNotificationBus::Handler::BusDisconnect(); AssetBrowser::AssetBrowserSourceDropBus::Handler::BusDisconnect(); AZ::Interface::Unregister(this); PrefabInstanceContainerNotificationBus::Handler::BusDisconnect(); @@ -423,6 +426,24 @@ namespace AzToolsFramework } } + void PrefabIntegrationManager::OnStartPlayInEditorBegin() + { + // Focus on the root prefab (AZ::EntityId() will default to it) + s_prefabFocusPublicInterface->FocusOnOwningPrefab(AZ::EntityId()); + } + + void PrefabIntegrationManager::OnStopPlayInEditor() + { + // Refresh all containers when leaving Game Mode to ensure everything is synced. + QTimer::singleShot( + 0, + [&]() + { + s_containerEntityInterface->RefreshAllContainerEntities(s_editorEntityContextId); + } + ); + } + void PrefabIntegrationManager::ContextMenu_CreatePrefab(AzToolsFramework::EntityIdList selectedEntities) { // Save a reference to our currently active window since it will be diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.h b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.h index a8d325c4cf..808a0c2408 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabIntegrationManager.h @@ -14,6 +14,7 @@ #include #include #include +#include #include #include #include @@ -56,6 +57,7 @@ namespace AzToolsFramework , public PrefabInstanceContainerNotificationBus::Handler , public PrefabIntegrationInterface , public QObject + , private EditorEntityContextNotificationBus::Handler { public: AZ_CLASS_ALLOCATOR(PrefabIntegrationManager, AZ::SystemAllocator, 0); @@ -76,6 +78,10 @@ namespace AzToolsFramework // EntityOutlinerSourceDropHandlingBus overrides ... void HandleSourceFileType(AZStd::string_view sourceFilePath, AZ::EntityId parentId, AZ::Vector3 position) const override; + // EditorEntityContextNotificationBus overrides ... + void OnStartPlayInEditorBegin() override; + void OnStopPlayInEditor() override; + // PrefabInstanceContainerNotificationBus overrides ... void OnPrefabComponentActivate(AZ::EntityId entityId) override; void OnPrefabComponentDeactivate(AZ::EntityId entityId) override; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.cpp index 8bd1b7db04..8b56b26508 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.cpp @@ -185,7 +185,7 @@ namespace AzToolsFramework painter->restore(); } - void PrefabUiHandler::PaintDescendantBackground(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index, + void PrefabUiHandler::PaintDescendantForeground(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index, const QModelIndex& descendantIndex) const { if (!painter) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.h b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.h index 3627449ab4..bb1c646dbe 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Prefab/PrefabUiHandler.h @@ -36,9 +36,12 @@ namespace AzToolsFramework QString GenerateItemTooltip(AZ::EntityId entityId) const override; QIcon GenerateItemIcon(AZ::EntityId entityId) const override; void PaintItemBackground(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const override; - void PaintDescendantBackground(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index, - const QModelIndex& descendantIndex) const override; void PaintItemForeground(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const override; + void PaintDescendantForeground( + QPainter* painter, + const QStyleOptionViewItem& option, + const QModelIndex& index, + const QModelIndex& descendantIndex) const override; bool OnOutlinerItemClick(const QPoint& position, const QStyleOptionViewItem& option, const QModelIndex& index) const override; void OnOutlinerItemCollapse(const QModelIndex& index) const override; bool OnEntityDoubleClick(AZ::EntityId entityId) const override; From 774b7c2593ad7c9b03412b2915e9138a6da64278 Mon Sep 17 00:00:00 2001 From: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> Date: Thu, 4 Nov 2021 11:03:36 -0700 Subject: [PATCH 30/67] Fixed minor logic issue with gem removal warning Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> --- .../Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp index 915c837da4..4574e8509b 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp @@ -197,7 +197,7 @@ namespace O3DE::ProjectManager } else { - if (!gemFound && (m_gemModel->IsAdded(index) || !m_gemModel->IsAddedDependency(index))) + if (!gemFound && (m_gemModel->IsAdded(index) || m_gemModel->IsAddedDependency(index))) { const QString error = tr("Gem %1 was removed or unregistered, but is still used by the project.").arg(gemName); AZ_Warning("Project Manager", false, error.toUtf8().constData()); From 9958e5f0128e17bd417022f949d19c1ae5054534 Mon Sep 17 00:00:00 2001 From: amzn-sj Date: Thu, 4 Nov 2021 11:04:01 -0700 Subject: [PATCH 31/67] [MacOS] Launching Editor from ProjectManager and other misc. fixes Signed-off-by: amzn-sj --- .../Asset/AssetSystemComponentHelper_Mac.cpp | 32 ++++++++++-------- .../BundleLauncher/O3DE_SDK_Launcher.cpp | 6 ++++ .../Platform/Linux/ProjectUtils_linux.cpp | 7 ++++ .../Platform/Mac/ProjectUtils_mac.cpp | 33 +++++++++++++++++++ .../Platform/Windows/ProjectUtils_windows.cpp | 7 ++++ .../ProjectManager/Source/ProjectUtils.h | 4 ++- .../ProjectManager/Source/ProjectsScreen.cpp | 4 +-- 7 files changed, 77 insertions(+), 16 deletions(-) diff --git a/Code/Framework/AzFramework/Platform/Mac/AzFramework/Asset/AssetSystemComponentHelper_Mac.cpp b/Code/Framework/AzFramework/Platform/Mac/AzFramework/Asset/AssetSystemComponentHelper_Mac.cpp index c6f481b65b..a3381dabb8 100644 --- a/Code/Framework/AzFramework/Platform/Mac/AzFramework/Asset/AssetSystemComponentHelper_Mac.cpp +++ b/Code/Framework/AzFramework/Platform/Mac/AzFramework/Asset/AssetSystemComponentHelper_Mac.cpp @@ -10,6 +10,8 @@ #include #include +#include + #include #include @@ -24,14 +26,20 @@ namespace AzFramework::AssetSystem::Platform AZ::IO::FixedMaxPath assetProcessorPath{ executableDirectory }; // In Mac the Editor and game is within a bundle, so the path to the sibling app // has to go up from the Contents/MacOS folder the binary is in - assetProcessorPath /= "../../../AssetProcessor.app"; + assetProcessorPath /= "../../../AssetProcessor.app/Contents/MacOS/AssetProcessor"; assetProcessorPath = assetProcessorPath.LexicallyNormal(); if (!AZ::IO::SystemFile::Exists(assetProcessorPath.c_str())) { - // Check for existence of one under a "bin" directory, i.e. engineRoot is an SDK structure. - assetProcessorPath = - AZ::IO::FixedMaxPath{engineRoot} / "bin" / AZ_TRAIT_OS_PLATFORM_NAME / AZ_BUILD_CONFIGURATION_TYPE / "AssetProcessor.app"; + if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) + { + if (AZ::IO::FixedMaxPath installedBinariesPath; + settingsRegistry->Get(installedBinariesPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_InstalledBinaryFolder)) + { + // Check for existence of one under a "bin" directory, i.e. engineRoot is an SDK structure. + assetProcessorPath = AZ::IO::FixedMaxPath{ engineRoot } / installedBinariesPath / "AssetProcessor.app/Contents/MacOS/AssetProcessor"; + } + } if (!AZ::IO::SystemFile::Exists(assetProcessorPath.c_str())) { @@ -39,23 +47,21 @@ namespace AzFramework::AssetSystem::Platform } } - auto fullLaunchCommand = AZ::IO::FixedMaxPathString::format(R"(open -g "%s" --args --start-hidden)", assetProcessorPath.c_str()); + AZStd::string commandLineParams; // Add the engine path to the launch command if not empty if (!engineRoot.empty()) { - fullLaunchCommand += R"( --engine-path=")"; - fullLaunchCommand += engineRoot; - fullLaunchCommand += '"'; + commandLineParams += AZStd::string::format("\"--engine-path=\"%s\"\"", engineRoot.data()); } - // Add the active project path to the launch command if not empty if (!projectPath.empty()) { - fullLaunchCommand += R"( --project-path=")"; - fullLaunchCommand += projectPath; - fullLaunchCommand += '"'; + commandLineParams += AZStd::string::format(" \"--regset=/Amazon/AzCore/Bootstrap/project_path=\"%s\"\"", projectPath.data()); } - return system(fullLaunchCommand.c_str()) == 0; + AzFramework::ProcessLauncher::ProcessLaunchInfo processLaunchInfo; + processLaunchInfo.m_processExecutableString = AZStd::move(assetProcessorPath.Native()); + processLaunchInfo.m_commandlineParameters = commandLineParams; + return AzFramework::ProcessLauncher::LaunchUnwatchedProcess(processLaunchInfo); } } diff --git a/Code/Tools/BundleLauncher/O3DE_SDK_Launcher.cpp b/Code/Tools/BundleLauncher/O3DE_SDK_Launcher.cpp index 0c362ac829..4dd7e184e9 100644 --- a/Code/Tools/BundleLauncher/O3DE_SDK_Launcher.cpp +++ b/Code/Tools/BundleLauncher/O3DE_SDK_Launcher.cpp @@ -49,6 +49,12 @@ int main(int argc, char* argv[]) AZStd::unique_ptr shellProcess(AzFramework::ProcessWatcher::LaunchProcess(shellProcessLaunch, AzFramework::ProcessCommunicationType::COMMUNICATOR_TYPE_NONE)); shellProcess->WaitForProcessToExit(120); shellProcess.reset(); + + parameters = AZStd::string::format("-c \"%s/scripts/o3de.sh register --this-engine\"", enginePath.c_str()); + shellProcessLaunch.m_commandlineParameters = parameters; + shellProcess.reset(AzFramework::ProcessWatcher::LaunchProcess(shellProcessLaunch, AzFramework::ProcessCommunicationType::COMMUNICATOR_TYPE_NONE)); + shellProcess->WaitForProcessToExit(120); + shellProcess.reset(); AZ::IO::FixedMaxPath projectManagerPath = installedBinariesFolder/"o3de.app"/"Contents"/"MacOS"/"o3de"; AzFramework::ProcessLauncher::ProcessLaunchInfo processLaunchInfo; diff --git a/Code/Tools/ProjectManager/Platform/Linux/ProjectUtils_linux.cpp b/Code/Tools/ProjectManager/Platform/Linux/ProjectUtils_linux.cpp index 0d66009d90..e901d807b4 100644 --- a/Code/Tools/ProjectManager/Platform/Linux/ProjectUtils_linux.cpp +++ b/Code/Tools/ProjectManager/Platform/Linux/ProjectUtils_linux.cpp @@ -10,6 +10,8 @@ #include #include +#include + namespace O3DE::ProjectManager { namespace ProjectUtils @@ -94,5 +96,10 @@ namespace O3DE::ProjectManager QProcessEnvironment::systemEnvironment(), QObject::tr("Running get_python script...")); } + + AZ::IO::FixedMaxPath GetEditorDirectory() + { + return AZ::Utils::GetExecutableDirectory(); + } } // namespace ProjectUtils } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Platform/Mac/ProjectUtils_mac.cpp b/Code/Tools/ProjectManager/Platform/Mac/ProjectUtils_mac.cpp index e36f6cd0c8..b768200398 100644 --- a/Code/Tools/ProjectManager/Platform/Mac/ProjectUtils_mac.cpp +++ b/Code/Tools/ProjectManager/Platform/Mac/ProjectUtils_mac.cpp @@ -11,6 +11,9 @@ #include #include +#include +#include + namespace O3DE::ProjectManager { namespace ProjectUtils @@ -104,5 +107,35 @@ namespace O3DE::ProjectManager QProcessEnvironment::systemEnvironment(), QObject::tr("Running get_python script...")); } + + AZ::IO::FixedMaxPath GetEditorDirectory() + { + AZ::IO::FixedMaxPath executableDirectory = AZ::Utils::GetExecutableDirectory(); + AZ::IO::FixedMaxPath editorPath{ executableDirectory }; + editorPath /= "../../../Editor.app/Contents/MacOS"; + editorPath = editorPath.LexicallyNormal(); + if (!AZ::IO::SystemFile::IsDirectory(editorPath.c_str())) + { + if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) + { + if (AZ::IO::FixedMaxPath installedBinariesPath; + settingsRegistry->Get(installedBinariesPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_InstalledBinaryFolder)) + { + if (AZ::IO::FixedMaxPath engineRootFolder; + settingsRegistry->Get(engineRootFolder.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder)) + { + editorPath = engineRootFolder / installedBinariesPath / "Editor.app/Contents/MacOS"; + } + } + } + + if (!AZ::IO::SystemFile::IsDirectory(editorPath.c_str())) + { + AZ_Error("ProjectManager", false, "Unable to find the Editor app bundle!"); + } + } + + return editorPath; + } } // namespace ProjectUtils } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Platform/Windows/ProjectUtils_windows.cpp b/Code/Tools/ProjectManager/Platform/Windows/ProjectUtils_windows.cpp index 831529d5e4..871f8e9567 100644 --- a/Code/Tools/ProjectManager/Platform/Windows/ProjectUtils_windows.cpp +++ b/Code/Tools/ProjectManager/Platform/Windows/ProjectUtils_windows.cpp @@ -14,6 +14,8 @@ #include #include +#include + namespace O3DE::ProjectManager { namespace ProjectUtils @@ -139,5 +141,10 @@ namespace O3DE::ProjectManager QProcessEnvironment::systemEnvironment(), QObject::tr("Running get_python script...")); } + + AZ::IO::FixedMaxPath GetEditorDirectory() + { + return AZ::Utils::GetExecutableDirectory(); + } } // namespace ProjectUtils } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/ProjectUtils.h b/Code/Tools/ProjectManager/Source/ProjectUtils.h index 1fdf76913e..890d50d2de 100644 --- a/Code/Tools/ProjectManager/Source/ProjectUtils.h +++ b/Code/Tools/ProjectManager/Source/ProjectUtils.h @@ -14,6 +14,7 @@ #include #include +#include #include namespace O3DE::ProjectManager @@ -67,7 +68,8 @@ namespace O3DE::ProjectManager AZ::Outcome GetProjectBuildPath(const QString& projectPath); AZ::Outcome OpenCMakeGUI(const QString& projectPath); AZ::Outcome RunGetPythonScript(const QString& enginePath); - + + AZ::IO::FixedMaxPath GetEditorDirectory(); } // namespace ProjectUtils } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp b/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp index cf42da88fa..f86a689e59 100644 --- a/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp +++ b/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp @@ -392,11 +392,11 @@ namespace O3DE::ProjectManager { if (!WarnIfInBuildQueue(projectPath)) { - AZ::IO::FixedMaxPath executableDirectory = AZ::Utils::GetExecutableDirectory(); + AZ::IO::FixedMaxPath executableDirectory = ProjectUtils::GetEditorDirectory(); AZStd::string executableFilename = "Editor"; AZ::IO::FixedMaxPath editorExecutablePath = executableDirectory / (executableFilename + AZ_TRAIT_OS_EXECUTABLE_EXTENSION); auto cmdPath = AZ::IO::FixedMaxPathString::format( - "%s -regset=\"/Amazon/AzCore/Bootstrap/project_path=%s\"", editorExecutablePath.c_str(), + "%s --regset=\"/Amazon/AzCore/Bootstrap/project_path=%s\"", editorExecutablePath.c_str(), projectPath.toStdString().c_str()); AzFramework::ProcessLauncher::ProcessLaunchInfo processLaunchInfo; From add5b17053e772b4c8e7c379deecd7df61e748d5 Mon Sep 17 00:00:00 2001 From: Steve Pham <82231385+spham-amzn@users.noreply.github.com> Date: Thu, 4 Nov 2021 12:56:52 -0700 Subject: [PATCH 32/67] Fix minor repeated AMAZON_LINUX in the code comment (#5312) Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com> --- Gems/AWSGameLift/cdk/aws_gamelift/fleet_configurations.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Gems/AWSGameLift/cdk/aws_gamelift/fleet_configurations.py b/Gems/AWSGameLift/cdk/aws_gamelift/fleet_configurations.py index 59f763498f..72c9d8ea43 100644 --- a/Gems/AWSGameLift/cdk/aws_gamelift/fleet_configurations.py +++ b/Gems/AWSGameLift/cdk/aws_gamelift/fleet_configurations.py @@ -44,7 +44,7 @@ FLEET_CONFIGURATIONS = [ 'build_path': '', # (Conditional) The operating system that the game server binaries are built to run on. # This parameter is required if the parameter build_path is defined. - # Choose from AMAZON_LINUX, AMAZON_LINUX or WINDOWS_2012. + # Choose from AMAZON_LINUX or WINDOWS_2012. 'operating_system': 'WINDOWS_2012' }, # (Optional) Information about the use of a TLS/SSL certificate for a fleet. From 4721ef829835e1d15e413c41cc410ccfa5200ed8 Mon Sep 17 00:00:00 2001 From: AMZN-nggieber <52797929+AMZN-nggieber@users.noreply.github.com> Date: Thu, 4 Nov 2021 13:04:06 -0700 Subject: [PATCH 33/67] License Info is Displayed as Clickable Link in Gem Catalog + Other Inspector Improvements (#5272) Signed-off-by: nggieber --- AutomatedTesting/Gem/PythonCoverage/gem.json | 1 + AutomatedTesting/Gem/gem.json | 5 +- .../Source/GemCatalog/GemInfo.h | 2 + .../Source/GemCatalog/GemInspector.cpp | 133 ++++++++++++------ .../Source/GemCatalog/GemInspector.h | 13 +- .../Source/GemCatalog/GemModel.cpp | 12 ++ .../Source/GemCatalog/GemModel.h | 6 +- .../Source/GemRepo/GemRepoInspector.cpp | 2 +- .../ProjectManager/Source/PythonBindings.cpp | 2 + Gems/AWSClientAuth/gem.json | 1 + Gems/AWSCore/gem.json | 1 + Gems/AWSGameLift/gem.json | 1 + Gems/AWSMetrics/gem.json | 1 + Gems/Achievements/gem.json | 1 + Gems/AssetMemoryAnalyzer/gem.json | 1 + Gems/AssetValidation/gem.json | 1 + Gems/Atom/Asset/ImageProcessingAtom/gem.json | 1 + Gems/Atom/Asset/Shader/gem.json | 1 + Gems/Atom/Bootstrap/gem.json | 1 + Gems/Atom/Component/DebugCamera/gem.json | 1 + Gems/Atom/Feature/Common/gem.json | 1 + Gems/Atom/RHI/DX12/gem.json | 1 + Gems/Atom/RHI/Metal/gem.json | 1 + Gems/Atom/RHI/Null/gem.json | 1 + Gems/Atom/RHI/Vulkan/gem.json | 1 + Gems/Atom/RHI/gem.json | 1 + Gems/Atom/RPI/gem.json | 1 + Gems/Atom/Tools/AtomToolsFramework/gem.json | 1 + Gems/Atom/Tools/MaterialEditor/gem.json | 1 + Gems/Atom/gem.json | 1 + Gems/AtomContent/ReferenceMaterials/gem.json | 13 +- Gems/AtomContent/Sponza/gem.json | 1 + Gems/AtomContent/gem.json | 1 + Gems/AtomLyIntegration/AtomBridge/gem.json | 1 + Gems/AtomLyIntegration/AtomFont/gem.json | 1 + .../AtomLyIntegration/AtomImGuiTools/gem.json | 1 + .../AtomViewportDisplayIcons/gem.json | 1 + .../AtomViewportDisplayInfo/gem.json | 1 + .../AtomLyIntegration/CommonFeatures/gem.json | 1 + Gems/AtomLyIntegration/EMotionFXAtom/gem.json | 1 + Gems/AtomLyIntegration/ImguiAtom/gem.json | 1 + .../DccScriptingInterface/gem.json | 1 + Gems/AtomLyIntegration/gem.json | 1 + Gems/AtomTressFX/gem.json | 11 +- Gems/AudioEngineWwise/gem.json | 1 + Gems/AudioSystem/gem.json | 1 + Gems/BarrierInput/gem.json | 1 + Gems/Blast/gem.json | 1 + Gems/Camera/gem.json | 1 + Gems/CameraFramework/gem.json | 1 + Gems/CertificateManager/gem.json | 1 + Gems/CrashReporting/gem.json | 1 + Gems/CustomAssetExample/gem.json | 1 + Gems/DebugDraw/gem.json | 1 + Gems/DevTextures/gem.json | 1 + Gems/EMotionFX/gem.json | 1 + Gems/EditorPythonBindings/gem.json | 1 + Gems/ExpressionEvaluation/gem.json | 1 + Gems/FastNoise/gem.json | 1 + Gems/GameState/gem.json | 1 + Gems/GameStateSamples/gem.json | 1 + Gems/Gestures/gem.json | 1 + Gems/GradientSignal/gem.json | 1 + Gems/GraphCanvas/gem.json | 1 + Gems/GraphModel/gem.json | 1 + Gems/HttpRequestor/gem.json | 1 + Gems/ImGui/gem.json | 1 + Gems/InAppPurchases/gem.json | 1 + Gems/LandscapeCanvas/gem.json | 1 + Gems/LmbrCentral/gem.json | 1 + Gems/LocalUser/gem.json | 1 + Gems/LyShine/gem.json | 1 + Gems/LyShineExamples/gem.json | 1 + Gems/Maestro/gem.json | 1 + Gems/MessagePopup/gem.json | 1 + Gems/Metastream/gem.json | 1 + Gems/Microphone/gem.json | 1 + Gems/Multiplayer/gem.json | 1 + Gems/MultiplayerCompression/gem.json | 1 + Gems/NvCloth/gem.json | 1 + Gems/PhysX/gem.json | 1 + Gems/PhysXDebug/gem.json | 1 + Gems/Prefab/PrefabBuilder/gem.json | 1 + Gems/Presence/gem.json | 1 + Gems/PrimitiveAssets/gem.json | 1 + Gems/Profiler/gem.json | 1 + Gems/PythonAssetBuilder/gem.json | 1 + Gems/QtForPython/gem.json | 1 + Gems/SaveData/gem.json | 1 + Gems/SceneLoggingExample/gem.json | 1 + Gems/SceneProcessing/gem.json | 1 + Gems/ScriptCanvas/gem.json | 1 + Gems/ScriptCanvasDeveloper/gem.json | 1 + Gems/ScriptCanvasPhysics/gem.json | 1 + Gems/ScriptCanvasTesting/gem.json | 1 + Gems/ScriptEvents/gem.json | 1 + Gems/ScriptedEntityTweener/gem.json | 1 + Gems/SliceFavorites/gem.json | 1 + Gems/StartingPointCamera/gem.json | 1 + Gems/StartingPointInput/gem.json | 1 + Gems/StartingPointMovement/gem.json | 1 + Gems/SurfaceData/gem.json | 1 + Gems/Terrain/gem.json | 1 + Gems/TestAssetBuilder/gem.json | 1 + Gems/TextureAtlas/gem.json | 1 + Gems/TickBusOrderViewer/gem.json | 1 + Gems/Twitch/gem.json | 1 + Gems/UiBasics/gem.json | 1 + Gems/Vegetation/gem.json | 1 + Gems/VideoPlaybackFramework/gem.json | 1 + Gems/VirtualGamepad/gem.json | 1 + Gems/WhiteBox/gem.json | 1 + Templates/AssetGem/Template/gem.json | 3 +- Templates/CppToolGem/Template/gem.json | 3 +- Templates/DefaultGem/Template/gem.json | 3 +- Templates/PythonToolGem/Template/gem.json | 3 +- scripts/o3de/o3de/gem_properties.py | 12 ++ .../o3de/tests/unit_test_gem_properties.py | 28 ++-- 118 files changed, 285 insertions(+), 68 deletions(-) diff --git a/AutomatedTesting/Gem/PythonCoverage/gem.json b/AutomatedTesting/Gem/PythonCoverage/gem.json index 39e327b5e3..b99ce0daad 100644 --- a/AutomatedTesting/Gem/PythonCoverage/gem.json +++ b/AutomatedTesting/Gem/PythonCoverage/gem.json @@ -2,6 +2,7 @@ "gem_name": "PythonCoverage", "display_name": "PythonCoverage", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Tool", "summary": "A tool for generating gem coverage for Python tests.", diff --git a/AutomatedTesting/Gem/gem.json b/AutomatedTesting/Gem/gem.json index 6c8c7829ce..df197df09d 100644 --- a/AutomatedTesting/Gem/gem.json +++ b/AutomatedTesting/Gem/gem.json @@ -2,10 +2,13 @@ "gem_name": "AutomatedTesting", "display_name": "AutomatedTesting", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Amazon Web Services, Inc.", "type": "Code", "summary": "Project Gem for customizing the AutomatedTesting project functionality.", - "canonical_tags": ["Gem"], + "canonical_tags": [ + "Gem" + ], "user_tags": [], "icon_path": "preview.png", "requirements": "" diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemInfo.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemInfo.h index 8c6d40505a..12cce5a4ea 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemInfo.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemInfo.h @@ -81,6 +81,8 @@ namespace O3DE::ProjectManager DownloadStatus m_downloadStatus = UnknownDownloadStatus; QStringList m_features; QString m_requirement; + QString m_licenseText; + QString m_licenseLink; QString m_directoryLink; QString m_documentationLink; QString m_version = "Unknown Version"; diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.cpp index 3d9a8f6c86..b0b8cca29a 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.cpp @@ -52,6 +52,22 @@ namespace O3DE::ProjectManager Update(selectedIndices[0]); } + void SetLabelElidedText(QLabel* label, QString text) + { + QFontMetrics nameFontMetrics(label->font()); + int labelWidth = label->width(); + + // Don't elide if the widgets are sized too small (sometimes occurs when loading gem catalog) + if (labelWidth > 100) + { + label->setText(nameFontMetrics.elidedText(text, Qt::ElideRight, labelWidth)); + } + else + { + label->setText(text); + } + } + void GemInspector::Update(const QModelIndex& modelIndex) { if (!modelIndex.isValid()) @@ -59,38 +75,52 @@ namespace O3DE::ProjectManager m_mainWidget->hide(); } - m_nameLabel->setText(m_model->GetDisplayName(modelIndex)); - m_creatorLabel->setText(m_model->GetCreator(modelIndex)); + SetLabelElidedText(m_nameLabel, m_model->GetDisplayName(modelIndex)); + SetLabelElidedText(m_creatorLabel, m_model->GetCreator(modelIndex)); m_summaryLabel->setText(m_model->GetSummary(modelIndex)); m_summaryLabel->adjustSize(); + m_licenseLinkLabel->setText(m_model->GetLicenseText(modelIndex)); + m_licenseLinkLabel->SetUrl(m_model->GetLicenseLink(modelIndex)); + m_directoryLinkLabel->SetUrl(m_model->GetDirectoryLink(modelIndex)); m_documentationLinkLabel->SetUrl(m_model->GetDocLink(modelIndex)); if (m_model->HasRequirement(modelIndex)) { - m_reqirementsIconLabel->show(); - m_reqirementsTitleLabel->show(); - m_reqirementsTextLabel->show(); + m_requirementsIconLabel->show(); + m_requirementsTitleLabel->show(); + m_requirementsTextLabel->show(); + m_requirementsMainSpacer->changeSize(0, 20, QSizePolicy::Fixed, QSizePolicy::Fixed); - m_reqirementsTitleLabel->setText("Requirement"); - m_reqirementsTextLabel->setText(m_model->GetRequirement(modelIndex)); + m_requirementsTitleLabel->setText(tr("Requirement")); + m_requirementsTextLabel->setText(m_model->GetRequirement(modelIndex)); } else { - m_reqirementsIconLabel->hide(); - m_reqirementsTitleLabel->hide(); - m_reqirementsTextLabel->hide(); + m_requirementsIconLabel->hide(); + m_requirementsTitleLabel->hide(); + m_requirementsTextLabel->hide(); + m_requirementsMainSpacer->changeSize(0, 0, QSizePolicy::Fixed, QSizePolicy::Fixed); } // Depending gems - m_dependingGems->Update("Depending Gems", "The following Gems will be automatically enabled with this Gem.", m_model->GetDependingGemNames(modelIndex)); + QStringList dependingGems = m_model->GetDependingGemNames(modelIndex); + if (!dependingGems.isEmpty()) + { + m_dependingGems->Update(tr("Depending Gems"), tr("The following Gems will be automatically enabled with this Gem."), dependingGems); + m_dependingGems->show(); + } + else + { + m_dependingGems->hide(); + } // Additional information - m_versionLabel->setText(QString("Gem Version: %1").arg(m_model->GetVersion(modelIndex))); - m_lastUpdatedLabel->setText(QString("Last Updated: %1").arg(m_model->GetLastUpdated(modelIndex))); - m_binarySizeLabel->setText(QString("Binary Size: %1 KB").arg(m_model->GetBinarySizeInKB(modelIndex))); + m_versionLabel->setText(tr("Gem Version: %1").arg(m_model->GetVersion(modelIndex))); + m_lastUpdatedLabel->setText(tr("Last Updated: %1").arg(m_model->GetLastUpdated(modelIndex))); + m_binarySizeLabel->setText(tr("Binary Size: %1 KB").arg(m_model->GetBinarySizeInKB(modelIndex))); m_mainWidget->adjustSize(); m_mainWidget->show(); @@ -108,35 +138,51 @@ namespace O3DE::ProjectManager { // Gem name, creator and summary m_nameLabel = CreateStyledLabel(m_mainLayout, 18, s_headerColor); - m_creatorLabel = CreateStyledLabel(m_mainLayout, 12, s_headerColor); + m_creatorLabel = CreateStyledLabel(m_mainLayout, s_baseFontSize, s_headerColor); m_mainLayout->addSpacing(5); // TODO: QLabel seems to have issues determining the right sizeHint() for our font with the given font size. // This results into squeezed elements in the layout in case the text is a little longer than a sentence. - m_summaryLabel = CreateStyledLabel(m_mainLayout, 12, s_textColor); + m_summaryLabel = CreateStyledLabel(m_mainLayout, s_baseFontSize, s_headerColor); m_mainLayout->addWidget(m_summaryLabel); m_summaryLabel->setWordWrap(true); m_summaryLabel->setTextInteractionFlags(Qt::TextBrowserInteraction); m_summaryLabel->setOpenExternalLinks(true); m_mainLayout->addSpacing(5); + // License + { + QHBoxLayout* licenseHLayout = new QHBoxLayout(); + licenseHLayout->setMargin(0); + licenseHLayout->setAlignment(Qt::AlignLeft); + m_mainLayout->addLayout(licenseHLayout); + + QLabel* licenseLabel = CreateStyledLabel(licenseHLayout, s_baseFontSize, s_headerColor); + licenseLabel->setText(tr("License: ")); + + m_licenseLinkLabel = new LinkLabel("", QUrl(), s_baseFontSize); + licenseHLayout->addWidget(m_licenseLinkLabel); + + licenseHLayout->addStretch(); + + m_mainLayout->addSpacing(5); + } + // Directory and documentation links { QHBoxLayout* linksHLayout = new QHBoxLayout(); linksHLayout->setMargin(0); m_mainLayout->addLayout(linksHLayout); - QSpacerItem* spacerLeft = new QSpacerItem(0, 0, QSizePolicy::Expanding); - linksHLayout->addSpacerItem(spacerLeft); + linksHLayout->addStretch(); - m_directoryLinkLabel = new LinkLabel("View in Directory"); + m_directoryLinkLabel = new LinkLabel(tr("View in Directory")); linksHLayout->addWidget(m_directoryLinkLabel); linksHLayout->addWidget(new QLabel("|")); - m_documentationLinkLabel = new LinkLabel("Read Documentation"); + m_documentationLinkLabel = new LinkLabel(tr("Read Documentation")); linksHLayout->addWidget(m_documentationLinkLabel); - QSpacerItem* spacerRight = new QSpacerItem(0, 0, QSizePolicy::Expanding); - linksHLayout->addSpacerItem(spacerRight); + linksHLayout->addStretch(); m_mainLayout->addSpacing(8); } @@ -144,34 +190,35 @@ namespace O3DE::ProjectManager // Separating line QFrame* hLine = new QFrame(); hLine->setFrameShape(QFrame::HLine); - hLine->setStyleSheet("color: #666666;"); + hLine->setObjectName("horizontalSeparatingLine"); m_mainLayout->addWidget(hLine); m_mainLayout->addSpacing(10); // Requirements - m_reqirementsTitleLabel = GemInspector::CreateStyledLabel(m_mainLayout, 16, s_headerColor); + m_requirementsTitleLabel = GemInspector::CreateStyledLabel(m_mainLayout, 16, s_headerColor); - QHBoxLayout* requrementsLayout = new QHBoxLayout(); - requrementsLayout->setAlignment(Qt::AlignTop); - requrementsLayout->setMargin(0); - requrementsLayout->setSpacing(0); + QHBoxLayout* requirementsLayout = new QHBoxLayout(); + requirementsLayout->setAlignment(Qt::AlignTop); + requirementsLayout->setMargin(0); + requirementsLayout->setSpacing(0); - m_reqirementsIconLabel = new QLabel(); - m_reqirementsIconLabel->setPixmap(QIcon(":/Warning.svg").pixmap(24, 24)); - requrementsLayout->addWidget(m_reqirementsIconLabel); + m_requirementsIconLabel = new QLabel(); + m_requirementsIconLabel->setPixmap(QIcon(":/Warning.svg").pixmap(24, 24)); + requirementsLayout->addWidget(m_requirementsIconLabel); - m_reqirementsTextLabel = GemInspector::CreateStyledLabel(requrementsLayout, 10, s_textColor); - m_reqirementsTextLabel->setWordWrap(true); - m_reqirementsTextLabel->setTextInteractionFlags(Qt::TextBrowserInteraction); - m_reqirementsTextLabel->setOpenExternalLinks(true); + m_requirementsTextLabel = GemInspector::CreateStyledLabel(requirementsLayout, 10, s_textColor); + m_requirementsTextLabel->setWordWrap(true); + m_requirementsTextLabel->setTextInteractionFlags(Qt::TextBrowserInteraction); + m_requirementsTextLabel->setOpenExternalLinks(true); - QSpacerItem* reqirementsSpacer = new QSpacerItem(0, 0, QSizePolicy::Expanding); - requrementsLayout->addSpacerItem(reqirementsSpacer); + QSpacerItem* requirementsSpacer = new QSpacerItem(0, 0, QSizePolicy::MinimumExpanding); + requirementsLayout->addSpacerItem(requirementsSpacer); - m_mainLayout->addLayout(requrementsLayout); + m_mainLayout->addLayout(requirementsLayout); - m_mainLayout->addSpacing(20); + m_requirementsMainSpacer = new QSpacerItem(0, 20, QSizePolicy::Fixed, QSizePolicy::Fixed); + m_mainLayout->addSpacerItem(m_requirementsMainSpacer); // Depending gems m_dependingGems = new GemsSubWidget(); @@ -181,10 +228,10 @@ namespace O3DE::ProjectManager // Additional information QLabel* additionalInfoLabel = CreateStyledLabel(m_mainLayout, 14, s_headerColor); - additionalInfoLabel->setText("Additional Information"); + additionalInfoLabel->setText(tr("Additional Information")); - m_versionLabel = CreateStyledLabel(m_mainLayout, 12, s_textColor); - m_lastUpdatedLabel = CreateStyledLabel(m_mainLayout, 12, s_textColor); - m_binarySizeLabel = CreateStyledLabel(m_mainLayout, 12, s_textColor); + m_versionLabel = CreateStyledLabel(m_mainLayout, s_baseFontSize, s_textColor); + m_lastUpdatedLabel = CreateStyledLabel(m_mainLayout, s_baseFontSize, s_textColor); + m_binarySizeLabel = CreateStyledLabel(m_mainLayout, s_baseFontSize, s_textColor); } } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.h index 38285577fd..c6548527ab 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.h @@ -16,7 +16,7 @@ #include #include -#include +#include #endif QT_FORWARD_DECLARE_CLASS(QVBoxLayout) @@ -36,6 +36,9 @@ namespace O3DE::ProjectManager void Update(const QModelIndex& modelIndex); static QLabel* CreateStyledLabel(QLayout* layout, int fontSize, const QString& colorCodeString); + // Fonts + inline constexpr static int s_baseFontSize = 12; + // Colors inline constexpr static const char* s_headerColor = "#FFFFFF"; inline constexpr static const char* s_textColor = "#DDDDDD"; @@ -57,13 +60,15 @@ namespace O3DE::ProjectManager QLabel* m_nameLabel = nullptr; QLabel* m_creatorLabel = nullptr; QLabel* m_summaryLabel = nullptr; + LinkLabel* m_licenseLinkLabel = nullptr; LinkLabel* m_directoryLinkLabel = nullptr; LinkLabel* m_documentationLinkLabel = nullptr; // Requirements - QLabel* m_reqirementsTitleLabel = nullptr; - QLabel* m_reqirementsIconLabel = nullptr; - QLabel* m_reqirementsTextLabel = nullptr; + QLabel* m_requirementsTitleLabel = nullptr; + QLabel* m_requirementsIconLabel = nullptr; + QLabel* m_requirementsTextLabel = nullptr; + QSpacerItem* m_requirementsMainSpacer = nullptr; // Depending and conflicting gems GemsSubWidget* m_dependingGems = nullptr; diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp index 0b9141486f..3f57aebf71 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp @@ -58,6 +58,8 @@ namespace O3DE::ProjectManager item->setData(gemInfo.m_path, RolePath); item->setData(gemInfo.m_requirement, RoleRequirement); item->setData(gemInfo.m_downloadStatus, RoleDownloadStatus); + item->setData(gemInfo.m_licenseText, RoleLicenseText); + item->setData(gemInfo.m_licenseLink, RoleLicenseLink); appendRow(item); @@ -248,6 +250,16 @@ namespace O3DE::ProjectManager return modelIndex.data(RoleRequirement).toString(); } + QString GemModel::GetLicenseText(const QModelIndex& modelIndex) + { + return modelIndex.data(RoleLicenseText).toString(); + } + + QString GemModel::GetLicenseLink(const QModelIndex& modelIndex) + { + return modelIndex.data(RoleLicenseLink).toString(); + } + GemModel* GemModel::GetSourceModel(QAbstractItemModel* model) { GemSortFilterProxyModel* proxyModel = qobject_cast(model); diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h index 35231cc105..56594ce794 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h @@ -50,6 +50,8 @@ namespace O3DE::ProjectManager static QStringList GetFeatures(const QModelIndex& modelIndex); static QString GetPath(const QModelIndex& modelIndex); static QString GetRequirement(const QModelIndex& modelIndex); + static QString GetLicenseText(const QModelIndex& modelIndex); + static QString GetLicenseLink(const QModelIndex& modelIndex); static GemModel* GetSourceModel(QAbstractItemModel* model); static const GemModel* GetSourceModel(const QAbstractItemModel* model); @@ -107,7 +109,9 @@ namespace O3DE::ProjectManager RoleTypes, RolePath, RoleRequirement, - RoleDownloadStatus + RoleDownloadStatus, + RoleLicenseText, + RoleLicenseLink }; QHash m_nameToIndexMap; diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoInspector.cpp b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoInspector.cpp index d065ab59f8..6655aef86d 100644 --- a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoInspector.cpp +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoInspector.cpp @@ -99,7 +99,7 @@ namespace O3DE::ProjectManager m_nameLabel->setObjectName("gemRepoInspectorNameLabel"); m_mainLayout->addWidget(m_nameLabel); - m_repoLinkLabel = new LinkLabel(tr("Repo Url"), QUrl(""), 12, this); + m_repoLinkLabel = new LinkLabel(tr("Repo Url"), QUrl(), 12, this); m_mainLayout->addWidget(m_repoLinkLabel); m_mainLayout->addSpacing(5); diff --git a/Code/Tools/ProjectManager/Source/PythonBindings.cpp b/Code/Tools/ProjectManager/Source/PythonBindings.cpp index 740393fec0..905139a4f2 100644 --- a/Code/Tools/ProjectManager/Source/PythonBindings.cpp +++ b/Code/Tools/ProjectManager/Source/PythonBindings.cpp @@ -709,6 +709,8 @@ namespace O3DE::ProjectManager gemInfo.m_requirement = Py_To_String_Optional(data, "requirements", ""); gemInfo.m_creator = Py_To_String_Optional(data, "origin", ""); gemInfo.m_documentationLink = Py_To_String_Optional(data, "documentation_url", ""); + gemInfo.m_licenseText = Py_To_String_Optional(data, "license", "Unspecified License"); + gemInfo.m_licenseLink = Py_To_String_Optional(data, "license_url", ""); if (gemInfo.m_creator.contains("Open 3D Engine")) { diff --git a/Gems/AWSClientAuth/gem.json b/Gems/AWSClientAuth/gem.json index 75c07d025b..d03b86fb45 100644 --- a/Gems/AWSClientAuth/gem.json +++ b/Gems/AWSClientAuth/gem.json @@ -2,6 +2,7 @@ "gem_name": "AWSClientAuth", "display_name": "AWS Client Authorization", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Amazon Web Services, Inc.", "type": "Code", "summary": "AWS Client Auth provides client authentication and AWS authorization solution.", diff --git a/Gems/AWSCore/gem.json b/Gems/AWSCore/gem.json index 1bb9da9192..9fb974ccf4 100644 --- a/Gems/AWSCore/gem.json +++ b/Gems/AWSCore/gem.json @@ -2,6 +2,7 @@ "gem_name": "AWSCore", "display_name": "AWS Core", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Amazon Web Services, Inc.", "type": "Code", "summary": "The AWS Core Gem provides basic shared AWS functionality such as AWS SDK initialization and client configuration, and is automatically added when selecting any AWS feature Gem.", diff --git a/Gems/AWSGameLift/gem.json b/Gems/AWSGameLift/gem.json index a0d7f62cd1..3fe1f15c3d 100644 --- a/Gems/AWSGameLift/gem.json +++ b/Gems/AWSGameLift/gem.json @@ -2,6 +2,7 @@ "gem_name": "AWSGameLift", "display_name": "AWS GameLift", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Amazon Web Services, Inc.", "type": "Code", "summary": "The AWS GameLift Gem provides a framework to extend O3DE networking layer to work with GameLift resources via GameLift server and client SDK.", diff --git a/Gems/AWSMetrics/gem.json b/Gems/AWSMetrics/gem.json index df16890012..59eae8f3c2 100644 --- a/Gems/AWSMetrics/gem.json +++ b/Gems/AWSMetrics/gem.json @@ -2,6 +2,7 @@ "gem_name": "AWSMetrics", "display_name": "AWS Metrics", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Amazon Web Services, Inc.", "type": "Code", "summary": "The AWS Metrics Gem provides a solution for AWS metrics submission and analytics.", diff --git a/Gems/Achievements/gem.json b/Gems/Achievements/gem.json index bd643f471a..8180584500 100644 --- a/Gems/Achievements/gem.json +++ b/Gems/Achievements/gem.json @@ -2,6 +2,7 @@ "gem_name": "Achievements", "display_name": "Achievements", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Achievements Gem provides a target platform agnostic interface for retrieving achievement details and unlocking achievements.", diff --git a/Gems/AssetMemoryAnalyzer/gem.json b/Gems/AssetMemoryAnalyzer/gem.json index 902102fa27..443eeced18 100644 --- a/Gems/AssetMemoryAnalyzer/gem.json +++ b/Gems/AssetMemoryAnalyzer/gem.json @@ -2,6 +2,7 @@ "gem_name": "AssetMemoryAnalyzer", "display_name": "Asset Memory Analyzer", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Asset Memory Analyzer Gem provides tools to profile asset memory usage in Open 3D Engine through ImGUI (Immediate Mode Graphical User Interface).", diff --git a/Gems/AssetValidation/gem.json b/Gems/AssetValidation/gem.json index 1e57f60dc4..55cdffb9f3 100644 --- a/Gems/AssetValidation/gem.json +++ b/Gems/AssetValidation/gem.json @@ -2,6 +2,7 @@ "gem_name": "AssetValidation", "display_name": "Asset Validation", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Asset Validation Gem provides seed-related commands to ensure assets have valid seeds for asset bundling.", diff --git a/Gems/Atom/Asset/ImageProcessingAtom/gem.json b/Gems/Atom/Asset/ImageProcessingAtom/gem.json index 1424841256..4fd437d298 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/gem.json +++ b/Gems/Atom/Asset/ImageProcessingAtom/gem.json @@ -2,6 +2,7 @@ "gem_name": "ImageProcessingAtom", "display_name": "Atom Image Processing", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/Atom/Asset/Shader/gem.json b/Gems/Atom/Asset/Shader/gem.json index 6d5e9f4dbe..9f59c65f78 100644 --- a/Gems/Atom/Asset/Shader/gem.json +++ b/Gems/Atom/Asset/Shader/gem.json @@ -2,6 +2,7 @@ "gem_name": "AtomShader", "display_name": "Atom Shader Builder", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/Atom/Bootstrap/gem.json b/Gems/Atom/Bootstrap/gem.json index 5e98a1887d..df615366da 100644 --- a/Gems/Atom/Bootstrap/gem.json +++ b/Gems/Atom/Bootstrap/gem.json @@ -2,6 +2,7 @@ "gem_name": "Atom_Bootstrap", "display_name": "Atom Bootstrap", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/Atom/Component/DebugCamera/gem.json b/Gems/Atom/Component/DebugCamera/gem.json index 586cb37058..8eab74f41d 100644 --- a/Gems/Atom/Component/DebugCamera/gem.json +++ b/Gems/Atom/Component/DebugCamera/gem.json @@ -2,6 +2,7 @@ "gem_name": "Atom_Component_DebugCamera", "display_name": "Atom Debug Camera Component", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/Atom/Feature/Common/gem.json b/Gems/Atom/Feature/Common/gem.json index 36a61fbbbb..84ab07a9f9 100644 --- a/Gems/Atom/Feature/Common/gem.json +++ b/Gems/Atom/Feature/Common/gem.json @@ -2,6 +2,7 @@ "gem_name": "Atom_Feature_Common", "display_name": "Atom Feature Common", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/Atom/RHI/DX12/gem.json b/Gems/Atom/RHI/DX12/gem.json index eb876a1b9f..868acd43db 100644 --- a/Gems/Atom/RHI/DX12/gem.json +++ b/Gems/Atom/RHI/DX12/gem.json @@ -2,6 +2,7 @@ "gem_name": "Atom_RHI_DX12", "display_name": "Atom RHI DX12", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/Atom/RHI/Metal/gem.json b/Gems/Atom/RHI/Metal/gem.json index 8da6bfabec..6e983ba505 100644 --- a/Gems/Atom/RHI/Metal/gem.json +++ b/Gems/Atom/RHI/Metal/gem.json @@ -2,6 +2,7 @@ "gem_name": "Atom_RHI_Metal", "display_name": "Atom RHI Metal", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/Atom/RHI/Null/gem.json b/Gems/Atom/RHI/Null/gem.json index 0870efaae7..e9f22c5fcb 100644 --- a/Gems/Atom/RHI/Null/gem.json +++ b/Gems/Atom/RHI/Null/gem.json @@ -2,6 +2,7 @@ "gem_name": "Atom_RHI_Null", "display_name": "Atom RHI Null", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/Atom/RHI/Vulkan/gem.json b/Gems/Atom/RHI/Vulkan/gem.json index 81e8dd22ea..1dfeb9eafa 100644 --- a/Gems/Atom/RHI/Vulkan/gem.json +++ b/Gems/Atom/RHI/Vulkan/gem.json @@ -2,6 +2,7 @@ "gem_name": "Atom_RHI_Vulkan", "display_name": "Atom RHI Vulkan", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/Atom/RHI/gem.json b/Gems/Atom/RHI/gem.json index 5f916e5224..7b64476c65 100644 --- a/Gems/Atom/RHI/gem.json +++ b/Gems/Atom/RHI/gem.json @@ -2,6 +2,7 @@ "gem_name": "Atom_RHI", "display_name": "Atom RHI", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/Atom/RPI/gem.json b/Gems/Atom/RPI/gem.json index b5a6fd5a1a..885f150508 100644 --- a/Gems/Atom/RPI/gem.json +++ b/Gems/Atom/RPI/gem.json @@ -3,6 +3,7 @@ "display_name": "Atom API", "summary": "", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "canonical_tags": [ diff --git a/Gems/Atom/Tools/AtomToolsFramework/gem.json b/Gems/Atom/Tools/AtomToolsFramework/gem.json index 2b0380bdae..de2a9e06f2 100644 --- a/Gems/Atom/Tools/AtomToolsFramework/gem.json +++ b/Gems/Atom/Tools/AtomToolsFramework/gem.json @@ -2,6 +2,7 @@ "gem_name": "AtomToolsFramework", "display_name": "Atom Tools Framework", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/Atom/Tools/MaterialEditor/gem.json b/Gems/Atom/Tools/MaterialEditor/gem.json index 85ff434eab..807e3fa65f 100644 --- a/Gems/Atom/Tools/MaterialEditor/gem.json +++ b/Gems/Atom/Tools/MaterialEditor/gem.json @@ -2,6 +2,7 @@ "gem_name": "MaterialEditor", "display_name": "Atom Material Editor", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Tool", "summary": "Editor for creating, modifying, and previewing materials", diff --git a/Gems/Atom/gem.json b/Gems/Atom/gem.json index 1f5e4a37f3..0f409ad993 100644 --- a/Gems/Atom/gem.json +++ b/Gems/Atom/gem.json @@ -2,6 +2,7 @@ "gem_name": "Atom", "display_name": "Atom Renderer", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Atom Renderer Gem provides Atom Renderer and its associated tools (such as Material Editor), utilites, libraries, and interfaces.", diff --git a/Gems/AtomContent/ReferenceMaterials/gem.json b/Gems/AtomContent/ReferenceMaterials/gem.json index f697d50bc4..b75b01e1ae 100644 --- a/Gems/AtomContent/ReferenceMaterials/gem.json +++ b/Gems/AtomContent/ReferenceMaterials/gem.json @@ -5,8 +5,15 @@ "origin": "https://github.com/aws-lumberyard-dev/o3de.git", "type": "Asset", "summary": "Atom Asset Gem with a library of reference materials for StandardPBR (and others in the future)", - "canonical_tags": ["Gem"], - "user_tags": ["Assets", "PBR", "Materials"], + "canonical_tags": [ + "Gem" + ], + "user_tags": [ + "Assets", + "PBR", + "Materials" + ], "icon_path": "preview.png", - "dependencies": [] + "dependencies": [], + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt" } diff --git a/Gems/AtomContent/Sponza/gem.json b/Gems/AtomContent/Sponza/gem.json index 64de0e5da0..68749cd5f4 100644 --- a/Gems/AtomContent/Sponza/gem.json +++ b/Gems/AtomContent/Sponza/gem.json @@ -2,6 +2,7 @@ "gem_name": "Sponza", "display_name": "Sponza", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Asset", "summary": "A standard test scene for Global Illumination (forked from crytek sponza scene)", diff --git a/Gems/AtomContent/gem.json b/Gems/AtomContent/gem.json index 1bffe7d989..400e897a3b 100644 --- a/Gems/AtomContent/gem.json +++ b/Gems/AtomContent/gem.json @@ -2,6 +2,7 @@ "gem_name": "AtomContent", "display_name": "Atom Content", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Asset", "summary": "The Atom Content Gem provides assets for Atom Renderer and a modified version of the Pixar Look Development Studio.", diff --git a/Gems/AtomLyIntegration/AtomBridge/gem.json b/Gems/AtomLyIntegration/AtomBridge/gem.json index 1d48d8be61..e8ca413023 100644 --- a/Gems/AtomLyIntegration/AtomBridge/gem.json +++ b/Gems/AtomLyIntegration/AtomBridge/gem.json @@ -2,6 +2,7 @@ "gem_name": "Atom_AtomBridge", "display_name": "Atom Bridge", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/AtomLyIntegration/AtomFont/gem.json b/Gems/AtomLyIntegration/AtomFont/gem.json index ed5b488de7..8907ec0979 100644 --- a/Gems/AtomLyIntegration/AtomFont/gem.json +++ b/Gems/AtomLyIntegration/AtomFont/gem.json @@ -2,6 +2,7 @@ "gem_name": "AtomFont", "display_name": "Atom Font", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/AtomLyIntegration/AtomImGuiTools/gem.json b/Gems/AtomLyIntegration/AtomImGuiTools/gem.json index 564eeedee2..e188ba0cb8 100644 --- a/Gems/AtomLyIntegration/AtomImGuiTools/gem.json +++ b/Gems/AtomLyIntegration/AtomImGuiTools/gem.json @@ -2,6 +2,7 @@ "gem_name": "AtomImGuiTools", "display_name": "Atom ImGui", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Tool", "summary": "", diff --git a/Gems/AtomLyIntegration/AtomViewportDisplayIcons/gem.json b/Gems/AtomLyIntegration/AtomViewportDisplayIcons/gem.json index a2a7ba4b77..5a0763e0da 100644 --- a/Gems/AtomLyIntegration/AtomViewportDisplayIcons/gem.json +++ b/Gems/AtomLyIntegration/AtomViewportDisplayIcons/gem.json @@ -2,6 +2,7 @@ "gem_name": "AtomViewportDisplayIcons", "display_name": "Atom Viewport Display Icons", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/AtomLyIntegration/AtomViewportDisplayInfo/gem.json b/Gems/AtomLyIntegration/AtomViewportDisplayInfo/gem.json index be5cc96f95..639d93d301 100644 --- a/Gems/AtomLyIntegration/AtomViewportDisplayInfo/gem.json +++ b/Gems/AtomLyIntegration/AtomViewportDisplayInfo/gem.json @@ -2,6 +2,7 @@ "gem_name": "AtomViewportDisplayInfo", "display_name": "Atom Viewport Display Info", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/AtomLyIntegration/CommonFeatures/gem.json b/Gems/AtomLyIntegration/CommonFeatures/gem.json index 30738ad14c..6fa8938332 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/gem.json +++ b/Gems/AtomLyIntegration/CommonFeatures/gem.json @@ -2,6 +2,7 @@ "gem_name": "CommonFeaturesAtom", "display_name": "Common Features Atom", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/gem.json b/Gems/AtomLyIntegration/EMotionFXAtom/gem.json index f921990360..3514d4c1b9 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/gem.json +++ b/Gems/AtomLyIntegration/EMotionFXAtom/gem.json @@ -2,6 +2,7 @@ "gem_name": "EMotionFX_Atom", "display_name": "EMotionFX Atom", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/AtomLyIntegration/ImguiAtom/gem.json b/Gems/AtomLyIntegration/ImguiAtom/gem.json index 6b032275b9..fa611d8224 100644 --- a/Gems/AtomLyIntegration/ImguiAtom/gem.json +++ b/Gems/AtomLyIntegration/ImguiAtom/gem.json @@ -2,6 +2,7 @@ "gem_name": "ImguiAtom", "display_name": "Imgui Atom", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "", diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/gem.json b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/gem.json index 1cee5c8298..4cc6fff169 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/gem.json +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/gem.json @@ -3,6 +3,7 @@ "display_name": "Atom DccScriptingInterface (DCCsi)", "summary": "A python framework for working with various DCC tools and workflows.", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "canonical_tags": [ diff --git a/Gems/AtomLyIntegration/gem.json b/Gems/AtomLyIntegration/gem.json index 00b3a25f74..d9e526aee0 100644 --- a/Gems/AtomLyIntegration/gem.json +++ b/Gems/AtomLyIntegration/gem.json @@ -2,6 +2,7 @@ "gem_name": "AtomLyIntegration", "display_name": "Atom O3DE Integration", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Atom O3DE Integration Gem provides components, libraries, and functionality to support and integrate Atom Renderer in Open 3D Engine.", diff --git a/Gems/AtomTressFX/gem.json b/Gems/AtomTressFX/gem.json index d3e1294568..b7588ea374 100644 --- a/Gems/AtomTressFX/gem.json +++ b/Gems/AtomTressFX/gem.json @@ -2,11 +2,18 @@ "gem_name": "AtomTressFX", "display_name": "Atom TressFX", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "Atom TressFX Gem provides a cutting edge hair and fur simulation and rendering in Atom enhancing the AMD TressFX 4.1. The open source TressFX can be found here: https://github.com/GPUOpen-Effects/TressFX", - "canonical_tags": ["Gem"], - "user_tags": ["Rendering", "Physics", "Animation"], + "canonical_tags": [ + "Gem" + ], + "user_tags": [ + "Rendering", + "Physics", + "Animation" + ], "requirements": "", "documentation_url": "https://o3de.org/docs/user-guide/gems/reference/rendering/amd/atom-tressfx/" } diff --git a/Gems/AudioEngineWwise/gem.json b/Gems/AudioEngineWwise/gem.json index 0588af1908..2b0af30d40 100644 --- a/Gems/AudioEngineWwise/gem.json +++ b/Gems/AudioEngineWwise/gem.json @@ -2,6 +2,7 @@ "gem_name": "AudioEngineWwise", "display_name": "Wwise Audio Engine", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Wwise Audio Engine Gem provides support for Audiokinetic Wave Works Interactive Sound Engine (Wwise).", diff --git a/Gems/AudioSystem/gem.json b/Gems/AudioSystem/gem.json index 64d4d9af5a..ed028068a1 100644 --- a/Gems/AudioSystem/gem.json +++ b/Gems/AudioSystem/gem.json @@ -2,6 +2,7 @@ "gem_name": "AudioSystem", "display_name": "Audio System", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Audio System Gem provides the Audio Translation Layer (ATL) and Audio Controls Editor, which add support for audio in Open 3D Engine.", diff --git a/Gems/BarrierInput/gem.json b/Gems/BarrierInput/gem.json index 7fdc58e8b3..72d6398550 100644 --- a/Gems/BarrierInput/gem.json +++ b/Gems/BarrierInput/gem.json @@ -2,6 +2,7 @@ "gem_name": "BarrierInput", "display_name": "Barrier Input", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Barrier Input Gem allows the Open 3D Engine to function as a Barrier client so that it can receive input from a remote Barrier server.", diff --git a/Gems/Blast/gem.json b/Gems/Blast/gem.json index d6af47f482..761eb04761 100644 --- a/Gems/Blast/gem.json +++ b/Gems/Blast/gem.json @@ -2,6 +2,7 @@ "gem_name": "Blast", "display_name": "NVIDIA Blast", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The NVIDIA Blast Gem provides tools to author fractured mesh assets in Houdini, and functionality to create realistic destruction simulations in Open 3D Engine.", diff --git a/Gems/Camera/gem.json b/Gems/Camera/gem.json index 9f8ea22412..4cf0747c7b 100644 --- a/Gems/Camera/gem.json +++ b/Gems/Camera/gem.json @@ -2,6 +2,7 @@ "gem_name": "Camera", "display_name": "Camera", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Camera Gem provides a basic camera component that defines a frustum for runtime rendering.", diff --git a/Gems/CameraFramework/gem.json b/Gems/CameraFramework/gem.json index c5520fd5b4..d24014be61 100644 --- a/Gems/CameraFramework/gem.json +++ b/Gems/CameraFramework/gem.json @@ -2,6 +2,7 @@ "gem_name": "CameraFramework", "display_name": "Camera Framework", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Camera Framework Gem provides a base for implementing more complex camera systems.", diff --git a/Gems/CertificateManager/gem.json b/Gems/CertificateManager/gem.json index 968da2788a..11ea14ea5e 100644 --- a/Gems/CertificateManager/gem.json +++ b/Gems/CertificateManager/gem.json @@ -2,6 +2,7 @@ "gem_name": "CertificateManager", "display_name": "Certificate Manager", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Certificate Manager Gem provides access to authentication files for secure game connections from Amazon S3, files on disk, and other 3rd party sources.", diff --git a/Gems/CrashReporting/gem.json b/Gems/CrashReporting/gem.json index 9b8d3a9e0a..b8c75548a4 100644 --- a/Gems/CrashReporting/gem.json +++ b/Gems/CrashReporting/gem.json @@ -2,6 +2,7 @@ "gem_name": "CrashReporting", "display_name": "Crash Reporting", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Crash Reporting Gem provides support for external crash reporting for Open 3D Engine projects.", diff --git a/Gems/CustomAssetExample/gem.json b/Gems/CustomAssetExample/gem.json index ab5ed7002d..89492ee6ea 100644 --- a/Gems/CustomAssetExample/gem.json +++ b/Gems/CustomAssetExample/gem.json @@ -2,6 +2,7 @@ "gem_name": "CustomAssetExample", "display_name": "Custom Asset Example", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Custom Asset Example Gem provides example code for creating a custom asset for Open 3D Engine's asset pipeline.", diff --git a/Gems/DebugDraw/gem.json b/Gems/DebugDraw/gem.json index 7e0da07103..58eff5f87a 100644 --- a/Gems/DebugDraw/gem.json +++ b/Gems/DebugDraw/gem.json @@ -2,6 +2,7 @@ "gem_name": "DebugDraw", "display_name": "Debug Draw", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Debug Draw Gem provides Editor and runtime debug visualization features for Open 3D Engine.", diff --git a/Gems/DevTextures/gem.json b/Gems/DevTextures/gem.json index 8b40badbf1..00cafbd6fb 100644 --- a/Gems/DevTextures/gem.json +++ b/Gems/DevTextures/gem.json @@ -2,6 +2,7 @@ "gem_name": "DevTextures", "display_name": "Dev Textures", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Asset", "summary": "The Dev Textures Gem provides a collection of general purpose texture assets useful for prototypes and preproduction.", diff --git a/Gems/EMotionFX/gem.json b/Gems/EMotionFX/gem.json index f1734d854d..ed80517af1 100644 --- a/Gems/EMotionFX/gem.json +++ b/Gems/EMotionFX/gem.json @@ -2,6 +2,7 @@ "gem_name": "EMotionFX", "display_name": "EMotion FX Animation", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The EMotion FX Animation Gem provides Open 3D Engine's animation system for rigged actors and includes Animation Editor, a tool for creating animated behaviors, simulated objects, and colliders for rigged actors.", diff --git a/Gems/EditorPythonBindings/gem.json b/Gems/EditorPythonBindings/gem.json index 13c5800dd7..475483f13b 100644 --- a/Gems/EditorPythonBindings/gem.json +++ b/Gems/EditorPythonBindings/gem.json @@ -2,6 +2,7 @@ "gem_name": "EditorPythonBindings", "display_name": "Editor Python Bindings", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Tool", "summary": "The Editor Python Bindings Gem provides Python commands for Open 3D Engine Editor functions.", diff --git a/Gems/ExpressionEvaluation/gem.json b/Gems/ExpressionEvaluation/gem.json index 6bcc666a4d..cd712f4da9 100644 --- a/Gems/ExpressionEvaluation/gem.json +++ b/Gems/ExpressionEvaluation/gem.json @@ -2,6 +2,7 @@ "gem_name": "ExpressionEvaluation", "display_name": "Expression Evaluation", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Expression Evaluation Gem provides a method for parsing and executing string expressions in Open 3D Engine.", diff --git a/Gems/FastNoise/gem.json b/Gems/FastNoise/gem.json index ac59fe804e..d8dfb878b4 100644 --- a/Gems/FastNoise/gem.json +++ b/Gems/FastNoise/gem.json @@ -2,6 +2,7 @@ "gem_name": "FastNoise", "display_name": "Fast Noise", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The FastNoise Gradient Gem uses the third-party, open source FastNoise library to provide a variety of high-performance noise generation algorithms.", diff --git a/Gems/GameState/gem.json b/Gems/GameState/gem.json index 7bb3cf4214..fe3a338997 100644 --- a/Gems/GameState/gem.json +++ b/Gems/GameState/gem.json @@ -2,6 +2,7 @@ "gem_name": "GameState", "display_name": "Game State", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Game State Gem provides a generic framework to determine and manage game states and game state transitions in Open 3D Engine.", diff --git a/Gems/GameStateSamples/gem.json b/Gems/GameStateSamples/gem.json index be982b9c5b..80018ff1a8 100644 --- a/Gems/GameStateSamples/gem.json +++ b/Gems/GameStateSamples/gem.json @@ -2,6 +2,7 @@ "gem_name": "GameStateSamples", "display_name": "Game State Samples", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Game State Samples Gem provides a set of sample game states (built on top of the Game State Gem), including primary user selection, main menu, level loading, level running, and level paused.", diff --git a/Gems/Gestures/gem.json b/Gems/Gestures/gem.json index fcc56b4704..8efd389d53 100644 --- a/Gems/Gestures/gem.json +++ b/Gems/Gestures/gem.json @@ -2,6 +2,7 @@ "gem_name": "Gestures", "display_name": "Gestures", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Gestures Gem provides detection for common gesture-based input actions on iOS and Android devices.", diff --git a/Gems/GradientSignal/gem.json b/Gems/GradientSignal/gem.json index e87ccfe13a..aac4c652c5 100644 --- a/Gems/GradientSignal/gem.json +++ b/Gems/GradientSignal/gem.json @@ -2,6 +2,7 @@ "gem_name": "GradientSignal", "display_name": "Gradient Signal", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Gradient Signal Gem provides a number of components for generating, modifying, and mixing gradient signals.", diff --git a/Gems/GraphCanvas/gem.json b/Gems/GraphCanvas/gem.json index 760bd157df..4762cfef35 100644 --- a/Gems/GraphCanvas/gem.json +++ b/Gems/GraphCanvas/gem.json @@ -2,6 +2,7 @@ "gem_name": "GraphCanvas", "display_name": "Graph Canvas", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Tool", "summary": "The Graph Canvas Gem provides a C++ framework for creating custom graphical node based editors for Open 3D Engine.", diff --git a/Gems/GraphModel/gem.json b/Gems/GraphModel/gem.json index 256de75f6c..ad6b592430 100644 --- a/Gems/GraphModel/gem.json +++ b/Gems/GraphModel/gem.json @@ -2,6 +2,7 @@ "gem_name": "GraphModel", "display_name": "Graph Model", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Graph Model Gem provides a generic node graph data model framework for Open 3D Engine.", diff --git a/Gems/HttpRequestor/gem.json b/Gems/HttpRequestor/gem.json index eb1a112b0e..582bfa0071 100644 --- a/Gems/HttpRequestor/gem.json +++ b/Gems/HttpRequestor/gem.json @@ -2,6 +2,7 @@ "gem_name": "HttpRequestor", "display_name": "HTTP Requestor", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The HTTP Requestor Gem provides functionality to make asynchronous HTTP/HTTPS requests and return data through a user-provided call back function.", diff --git a/Gems/ImGui/gem.json b/Gems/ImGui/gem.json index c1d89d1728..dfc12f64b4 100644 --- a/Gems/ImGui/gem.json +++ b/Gems/ImGui/gem.json @@ -2,6 +2,7 @@ "gem_name": "ImGui", "display_name": "Immediate Mode GUI (IMGUI)", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Tool", "summary": "The Immediate Mode GUI Gem provides the 3rdParty library IMGUI which can be used to create run time immediate mode overlays for debugging and profiling information in Open 3D Engine.", diff --git a/Gems/InAppPurchases/gem.json b/Gems/InAppPurchases/gem.json index 1f1debd5fb..21febbfeca 100644 --- a/Gems/InAppPurchases/gem.json +++ b/Gems/InAppPurchases/gem.json @@ -2,6 +2,7 @@ "gem_name": "InAppPurchases", "display_name": "In-App Purchases", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The In-App Purchases Gem provides functionality for in app purchases for iOS and Android.", diff --git a/Gems/LandscapeCanvas/gem.json b/Gems/LandscapeCanvas/gem.json index ce0c64b75d..8653da40e1 100644 --- a/Gems/LandscapeCanvas/gem.json +++ b/Gems/LandscapeCanvas/gem.json @@ -2,6 +2,7 @@ "gem_name": "LandscapeCanvas", "display_name": "Landscape Canvas", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Tool", "summary": "The Landscape Canvas Gem provides the Landscape Canvas editor, a node-based graph tool for authoring workflows to populate landscape with dynamic vegetation.", diff --git a/Gems/LmbrCentral/gem.json b/Gems/LmbrCentral/gem.json index 9fca421538..a0a6ea813f 100644 --- a/Gems/LmbrCentral/gem.json +++ b/Gems/LmbrCentral/gem.json @@ -2,6 +2,7 @@ "gem_name": "LmbrCentral", "display_name": "O3DE Core (LmbrCentral)", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The O3DE Core (LmbrCentral) Gem provides required code and assets for running Open 3D Engine Editor.", diff --git a/Gems/LocalUser/gem.json b/Gems/LocalUser/gem.json index f86e6e1bf6..5199b4f777 100644 --- a/Gems/LocalUser/gem.json +++ b/Gems/LocalUser/gem.json @@ -2,6 +2,7 @@ "gem_name": "LocalUser", "display_name": "Local User", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Local User Gem provides functionality for mapping local user ids to local player slots and managing local user profiles.", diff --git a/Gems/LyShine/gem.json b/Gems/LyShine/gem.json index e2da8afa4d..f3c3fc2c67 100644 --- a/Gems/LyShine/gem.json +++ b/Gems/LyShine/gem.json @@ -2,6 +2,7 @@ "gem_name": "LyShine", "display_name": "LyShine", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The LyShine Gem provides the runtime UI system and creation tools for Open 3D Engine projects.", diff --git a/Gems/LyShineExamples/gem.json b/Gems/LyShineExamples/gem.json index 122273f6d9..74d2b6fe51 100644 --- a/Gems/LyShineExamples/gem.json +++ b/Gems/LyShineExamples/gem.json @@ -2,6 +2,7 @@ "gem_name": "LyShineExamples", "display_name": "LyShine Examples", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Asset", "summary": "The LyShine Examples Gem provides example code and assets for LyShine, the runtime UI system and editor for Open 3D Engine projects.", diff --git a/Gems/Maestro/gem.json b/Gems/Maestro/gem.json index 5149df7c14..d8f884e271 100644 --- a/Gems/Maestro/gem.json +++ b/Gems/Maestro/gem.json @@ -2,6 +2,7 @@ "gem_name": "Maestro", "display_name": "Maestro Cinematics", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Maestro Cinematics Gem provides Track View, Open 3D Engine's animated sequence and cinematics editor.", diff --git a/Gems/MessagePopup/gem.json b/Gems/MessagePopup/gem.json index 05d36bc2df..fb44dd93a5 100644 --- a/Gems/MessagePopup/gem.json +++ b/Gems/MessagePopup/gem.json @@ -2,6 +2,7 @@ "gem_name": "MessagePopup", "display_name": "Message Popup", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Message Popup Gem provides an example implementation of popup messages using LyShine in Open 3D Engine.", diff --git a/Gems/Metastream/gem.json b/Gems/Metastream/gem.json index 862b17dd1d..309f16b221 100644 --- a/Gems/Metastream/gem.json +++ b/Gems/Metastream/gem.json @@ -2,6 +2,7 @@ "gem_name": "Metastream", "display_name": "Metastream", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Metastream Gem provides functionality for an HTTP server that allows broadcasters to customize game streams with overlays of statistics and event data from a game session.", diff --git a/Gems/Microphone/gem.json b/Gems/Microphone/gem.json index 68492ea786..6e57bec854 100644 --- a/Gems/Microphone/gem.json +++ b/Gems/Microphone/gem.json @@ -2,6 +2,7 @@ "gem_name": "Microphone", "display_name": "Microphone", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Microphone Gem provides support for audio input through microphones.", diff --git a/Gems/Multiplayer/gem.json b/Gems/Multiplayer/gem.json index 47dbddfcbd..f895c78c5d 100644 --- a/Gems/Multiplayer/gem.json +++ b/Gems/Multiplayer/gem.json @@ -2,6 +2,7 @@ "gem_name": "Multiplayer", "display_name": "Multiplayer", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Multiplayer Gem provides a public API for multiplayer functionality such as connecting and hosting.", diff --git a/Gems/MultiplayerCompression/gem.json b/Gems/MultiplayerCompression/gem.json index 7dd31476e3..98156cc404 100644 --- a/Gems/MultiplayerCompression/gem.json +++ b/Gems/MultiplayerCompression/gem.json @@ -2,6 +2,7 @@ "gem_name": "MultiplayerCompression", "display_name": "Multiplayer Compression", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Multiplayer Compression Gem provides an open source Compressor for use with AzNetworking's transport layer.", diff --git a/Gems/NvCloth/gem.json b/Gems/NvCloth/gem.json index 019ce23742..86a70b9373 100644 --- a/Gems/NvCloth/gem.json +++ b/Gems/NvCloth/gem.json @@ -3,6 +3,7 @@ "display_name": "NVIDIA Cloth (NvCloth)", "license": "Apache-2.0 Or MIT", "origin": "Open 3D Engine - o3de.org", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "type": "Code", "summary": "The NVIDIA Cloth Gem provides functionality to create fast, realistic cloth simulation with the NVIDIA Cloth library.", "canonical_tags": [ diff --git a/Gems/PhysX/gem.json b/Gems/PhysX/gem.json index bacbcf2dee..990d7502d8 100644 --- a/Gems/PhysX/gem.json +++ b/Gems/PhysX/gem.json @@ -2,6 +2,7 @@ "gem_name": "PhysX", "display_name": "PhysX", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The PhysX Gem provides physics simulation with NVIDIA PhysX including static and dynamic rigid body simulation, force regions, ragdolls, and dynamic PhysX joints.", diff --git a/Gems/PhysXDebug/gem.json b/Gems/PhysXDebug/gem.json index ece0774210..2d9f4dc24d 100644 --- a/Gems/PhysXDebug/gem.json +++ b/Gems/PhysXDebug/gem.json @@ -2,6 +2,7 @@ "gem_name": "PhysXDebug", "display_name": "PhysX Debug", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Tool", "summary": "The PhysX Debug Gem provides debugging functionality and visualizations for NVIDIA PhysX in Open 3D Engine.", diff --git a/Gems/Prefab/PrefabBuilder/gem.json b/Gems/Prefab/PrefabBuilder/gem.json index ba78f96358..2233a7235e 100644 --- a/Gems/Prefab/PrefabBuilder/gem.json +++ b/Gems/Prefab/PrefabBuilder/gem.json @@ -2,6 +2,7 @@ "gem_name": "PrefabBuilder", "display_name": "Prefab Builder", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Prefab Builder Gem provides an Asset Processor module for prefabs, which are complex assets built by combining smaller entities.", diff --git a/Gems/Presence/gem.json b/Gems/Presence/gem.json index a70953ae4e..624af2e62d 100644 --- a/Gems/Presence/gem.json +++ b/Gems/Presence/gem.json @@ -2,6 +2,7 @@ "gem_name": "Presence", "display_name": "Presence", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Presence Gem provides a target platform agnostic interface for Presence services.", diff --git a/Gems/PrimitiveAssets/gem.json b/Gems/PrimitiveAssets/gem.json index 4ad3cb62ad..0e4c4689dc 100644 --- a/Gems/PrimitiveAssets/gem.json +++ b/Gems/PrimitiveAssets/gem.json @@ -2,6 +2,7 @@ "gem_name": "PrimitiveAssets", "display_name": "Primitive Assets", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Asset", "summary": "The Primitive Assets Gem provides primitive shape mesh assets with physics enabled.", diff --git a/Gems/Profiler/gem.json b/Gems/Profiler/gem.json index 2f121d7618..b160bc4b3c 100644 --- a/Gems/Profiler/gem.json +++ b/Gems/Profiler/gem.json @@ -2,6 +2,7 @@ "gem_name": "Profiler", "display_name": "Profiler", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "A collection of utilities for capturing performance data", diff --git a/Gems/PythonAssetBuilder/gem.json b/Gems/PythonAssetBuilder/gem.json index ce30ba9e82..8046104f03 100644 --- a/Gems/PythonAssetBuilder/gem.json +++ b/Gems/PythonAssetBuilder/gem.json @@ -2,6 +2,7 @@ "gem_name": "PythonAssetBuilder", "display_name": "Python Asset Builder", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Python Asset Builder Gem provides functionality to implement custom asset builders in Python for Asset Processor.", diff --git a/Gems/QtForPython/gem.json b/Gems/QtForPython/gem.json index f83be43342..17d3a26f21 100644 --- a/Gems/QtForPython/gem.json +++ b/Gems/QtForPython/gem.json @@ -2,6 +2,7 @@ "gem_name": "QtForPython", "display_name": "Qt for Python", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Tool", "summary": "The Qt for Python Gem provides the PySide2 Python libraries to manage Qt widgets.", diff --git a/Gems/SaveData/gem.json b/Gems/SaveData/gem.json index 333b4682d2..1ee5a54cec 100644 --- a/Gems/SaveData/gem.json +++ b/Gems/SaveData/gem.json @@ -2,6 +2,7 @@ "gem_name": "SaveData", "display_name": "Save Data", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Save Data Gem provides a platform independent API to save and load persistent user data in Open 3D Engine projects.", diff --git a/Gems/SceneLoggingExample/gem.json b/Gems/SceneLoggingExample/gem.json index 16961b9c5b..ad950f3992 100644 --- a/Gems/SceneLoggingExample/gem.json +++ b/Gems/SceneLoggingExample/gem.json @@ -2,6 +2,7 @@ "gem_name": "SceneLoggingExample", "display_name": "Scene Logging Example", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Asset", "summary": "The Scene Logging Example Gem demonstrates the basics of extending the Open 3D Engine Scene API by adding additional logging to the pipeline.", diff --git a/Gems/SceneProcessing/gem.json b/Gems/SceneProcessing/gem.json index de1dfeb23f..576460d0a9 100644 --- a/Gems/SceneProcessing/gem.json +++ b/Gems/SceneProcessing/gem.json @@ -2,6 +2,7 @@ "gem_name": "SceneProcessing", "display_name": "Scene Processing", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Tool", "summary": "The Scene Processing Gem provides Scene Settings, a tool you can use to specify the default settings for processing asset files for actors, meshes, motions, and PhysX.", diff --git a/Gems/ScriptCanvas/gem.json b/Gems/ScriptCanvas/gem.json index 621ea42961..fc8a504917 100644 --- a/Gems/ScriptCanvas/gem.json +++ b/Gems/ScriptCanvas/gem.json @@ -2,6 +2,7 @@ "gem_name": "ScriptCanvas", "display_name": "Script Canvas", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Tool", "summary": "The Script Canvas Gem provides Open 3D Engine's visual scripting environment, Script Canvas.", diff --git a/Gems/ScriptCanvasDeveloper/gem.json b/Gems/ScriptCanvasDeveloper/gem.json index ee1bfcec84..51aed9d9fa 100644 --- a/Gems/ScriptCanvasDeveloper/gem.json +++ b/Gems/ScriptCanvasDeveloper/gem.json @@ -2,6 +2,7 @@ "gem_name": "ScriptCanvasDeveloperGem", "display_name": "Script Canvas Developer", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Tool", "summary": "The Script Canvas Developer Gem provides a suite of utility features for the development and debugging of Script Canvas systems.", diff --git a/Gems/ScriptCanvasPhysics/gem.json b/Gems/ScriptCanvasPhysics/gem.json index 417fa6893a..2e35e85c46 100644 --- a/Gems/ScriptCanvasPhysics/gem.json +++ b/Gems/ScriptCanvasPhysics/gem.json @@ -2,6 +2,7 @@ "gem_name": "ScriptCanvasPhysics", "display_name": "Script Canvas Physics", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Script Canvas Physics Gem provides Script Canvas nodes for physics scene queries such as raycasts.", diff --git a/Gems/ScriptCanvasTesting/gem.json b/Gems/ScriptCanvasTesting/gem.json index c45d2ac165..5cb718e674 100644 --- a/Gems/ScriptCanvasTesting/gem.json +++ b/Gems/ScriptCanvasTesting/gem.json @@ -2,6 +2,7 @@ "gem_name": "ScriptCanvasTesting", "display_name": "Script Canvas Testing", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Tool", "summary": "The Script Canvas Testing Gem provides a framework for testing for and with Script Canvas.", diff --git a/Gems/ScriptEvents/gem.json b/Gems/ScriptEvents/gem.json index 386d9b5614..5640e08489 100644 --- a/Gems/ScriptEvents/gem.json +++ b/Gems/ScriptEvents/gem.json @@ -2,6 +2,7 @@ "gem_name": "ScriptEvents", "display_name": "Script Events", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Script Events Gem provides a framework for creating event assets usable from any scripting solution in Open 3D Engine.", diff --git a/Gems/ScriptedEntityTweener/gem.json b/Gems/ScriptedEntityTweener/gem.json index c51f05df9a..477345093c 100644 --- a/Gems/ScriptedEntityTweener/gem.json +++ b/Gems/ScriptedEntityTweener/gem.json @@ -2,6 +2,7 @@ "gem_name": "ScriptedEntityTweener", "display_name": "Scripted Entity Tweener", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Tool", "summary": "The Scripted Entity Tweener Gem provides a script driven animation system for Open 3D Engine projects.", diff --git a/Gems/SliceFavorites/gem.json b/Gems/SliceFavorites/gem.json index 84f42fc1a2..c4536dc042 100644 --- a/Gems/SliceFavorites/gem.json +++ b/Gems/SliceFavorites/gem.json @@ -2,6 +2,7 @@ "gem_name": "SliceFavorites", "display_name": "SliceFavorites", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "Add the ability to favorite a slice to allow easy access and instantiation", diff --git a/Gems/StartingPointCamera/gem.json b/Gems/StartingPointCamera/gem.json index 613eb76267..1033770022 100644 --- a/Gems/StartingPointCamera/gem.json +++ b/Gems/StartingPointCamera/gem.json @@ -2,6 +2,7 @@ "gem_name": "StartingPointCamera", "display_name": "Starting Point Camera", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Starting Point Camera Gem provides the behaviors used with the Camera Framework Gem to define a camera rig.", diff --git a/Gems/StartingPointInput/gem.json b/Gems/StartingPointInput/gem.json index d2641ea27b..ee1655b794 100644 --- a/Gems/StartingPointInput/gem.json +++ b/Gems/StartingPointInput/gem.json @@ -2,6 +2,7 @@ "gem_name": "StartingPointInput", "display_name": "Starting Point Input", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Starting Point Input Gem provides functionality to map low-level input events to high-level actions.", diff --git a/Gems/StartingPointMovement/gem.json b/Gems/StartingPointMovement/gem.json index 7def6da768..188d8483bc 100644 --- a/Gems/StartingPointMovement/gem.json +++ b/Gems/StartingPointMovement/gem.json @@ -2,6 +2,7 @@ "gem_name": "StartingPointMovement", "display_name": "Starting Point Movement", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Starting Point Movement Gem provides a series of Lua scripts that listen and respond to input events and trigger transform operations such as translation and rotation.", diff --git a/Gems/SurfaceData/gem.json b/Gems/SurfaceData/gem.json index 51a134d5df..d16254040f 100644 --- a/Gems/SurfaceData/gem.json +++ b/Gems/SurfaceData/gem.json @@ -2,6 +2,7 @@ "gem_name": "SurfaceData", "display_name": "Surface Data", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Surface Data Gem provides functionality to emit signals or tags from surfaces such as meshes and terrain.", diff --git a/Gems/Terrain/gem.json b/Gems/Terrain/gem.json index cd72a91708..0ca470c4d3 100644 --- a/Gems/Terrain/gem.json +++ b/Gems/Terrain/gem.json @@ -2,6 +2,7 @@ "gem_name": "Terrain", "display_name": "Terrain", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "summary": "The Terrain Gem is an experimental terrain system. The terrain system maps height, color, and surface data to regions of the world, provides gradient-based and shape-based authoring tools and workflows, includes specialized rendering for efficient display, and integrates with physics for physical simulation.", "canonical_tags": [ diff --git a/Gems/TestAssetBuilder/gem.json b/Gems/TestAssetBuilder/gem.json index ba7568005f..68ed706499 100644 --- a/Gems/TestAssetBuilder/gem.json +++ b/Gems/TestAssetBuilder/gem.json @@ -2,6 +2,7 @@ "gem_name": "TestAssetBuilder", "display_name": "Test Asset Builder", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Test Asset Builder Gem is used to feature test Asset Processor.", diff --git a/Gems/TextureAtlas/gem.json b/Gems/TextureAtlas/gem.json index 345e085359..142f0fb082 100644 --- a/Gems/TextureAtlas/gem.json +++ b/Gems/TextureAtlas/gem.json @@ -2,6 +2,7 @@ "gem_name": "TextureAtlas", "display_name": "Texture Atlas", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Texture Atlas Gem provides the formatting for texture atlases from 2D textures for LyShine.", diff --git a/Gems/TickBusOrderViewer/gem.json b/Gems/TickBusOrderViewer/gem.json index dc5cb6f66c..a6a6fd23ac 100644 --- a/Gems/TickBusOrderViewer/gem.json +++ b/Gems/TickBusOrderViewer/gem.json @@ -2,6 +2,7 @@ "gem_name": "TickBusOrderViewer", "display_name": "Tick Bus Order Viewer", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Tool", "summary": "The Tick Bus Order Viewer Gem provides a console variable that displays the order of runtime tick events.", diff --git a/Gems/Twitch/gem.json b/Gems/Twitch/gem.json index f45433bc3f..42ec1b971e 100644 --- a/Gems/Twitch/gem.json +++ b/Gems/Twitch/gem.json @@ -2,6 +2,7 @@ "gem_name": "Twitch", "display_name": "Twitch", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Twitch Gem provides access to the Twitch API v5 SDK including social functions, channels, and other APIs.", diff --git a/Gems/UiBasics/gem.json b/Gems/UiBasics/gem.json index 9a1e16a462..bb2416c235 100644 --- a/Gems/UiBasics/gem.json +++ b/Gems/UiBasics/gem.json @@ -2,6 +2,7 @@ "gem_name": "UiBasics", "display_name": "UI Basics", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Asset", "summary": "The UI Basics Gem provides a collection of basic UI prefabs such as image, text, and button, that can be used with LyShine, the Open 3D Engine runtime User Interface system and editor.", diff --git a/Gems/Vegetation/gem.json b/Gems/Vegetation/gem.json index 9dbcc3450b..75416933f0 100644 --- a/Gems/Vegetation/gem.json +++ b/Gems/Vegetation/gem.json @@ -2,6 +2,7 @@ "gem_name": "Vegetation", "display_name": "Vegetation", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Vegetation Gem provides tools to place natural-looking vegetation in Open 3D Engine.", diff --git a/Gems/VideoPlaybackFramework/gem.json b/Gems/VideoPlaybackFramework/gem.json index 9f491f47cb..381738ab4b 100644 --- a/Gems/VideoPlaybackFramework/gem.json +++ b/Gems/VideoPlaybackFramework/gem.json @@ -2,6 +2,7 @@ "gem_name": "VideoPlaybackFramework", "display_name": "Video Playback Framework", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Video Playback Framework Gem provides the interface to play back video.", diff --git a/Gems/VirtualGamepad/gem.json b/Gems/VirtualGamepad/gem.json index c6305f1754..637776ac85 100644 --- a/Gems/VirtualGamepad/gem.json +++ b/Gems/VirtualGamepad/gem.json @@ -2,6 +2,7 @@ "gem_name": "VirtualGamepad", "display_name": "Virtual Gamepad", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Virtual Gamepad Gem provides controls that emulate a gamepad on touch screen devices.", diff --git a/Gems/WhiteBox/gem.json b/Gems/WhiteBox/gem.json index 81e0ad5f88..41865efc56 100644 --- a/Gems/WhiteBox/gem.json +++ b/Gems/WhiteBox/gem.json @@ -2,6 +2,7 @@ "gem_name": "WhiteBox", "display_name": "White Box", "license": "Apache-2.0 Or MIT", + "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Tool", "summary": "The White Box Gem provides White Box rapid design components for Open 3D Engine.", diff --git a/Templates/AssetGem/Template/gem.json b/Templates/AssetGem/Template/gem.json index 2a688857f2..2a02362256 100644 --- a/Templates/AssetGem/Template/gem.json +++ b/Templates/AssetGem/Template/gem.json @@ -1,7 +1,8 @@ { "gem_name": "${Name}", "display_name": "${Name}", - "license": "What license ${Name} uses goes here: i.e. https://opensource.org/licenses/MIT", + "license": "What license ${Name} uses goes here: i.e. Apache-2.0 Or MIT", + "license_url": "", "origin": "The primary repo for ${Name} goes here: i.e. http://www.mydomain.com", "type": "Asset", "summary": "A short description of ${Name}.", diff --git a/Templates/CppToolGem/Template/gem.json b/Templates/CppToolGem/Template/gem.json index 518d831e0f..079b7152ff 100644 --- a/Templates/CppToolGem/Template/gem.json +++ b/Templates/CppToolGem/Template/gem.json @@ -1,7 +1,8 @@ { "gem_name": "${Name}", "display_name": "${Name}", - "license": "What license ${Name} uses goes here: i.e. https://opensource.org/licenses/MIT", + "license": "What license ${Name} uses goes here: i.e. Apache-2.0 Or MIT", + "license_url": "", "origin": "The primary repo for ${Name} goes here: i.e. http://www.mydomain.com", "type": "Code", "summary": "A short description of ${Name}.", diff --git a/Templates/DefaultGem/Template/gem.json b/Templates/DefaultGem/Template/gem.json index 353ad6bf8d..d4ff637bee 100644 --- a/Templates/DefaultGem/Template/gem.json +++ b/Templates/DefaultGem/Template/gem.json @@ -1,7 +1,8 @@ { "gem_name": "${Name}", "display_name": "${Name}", - "license": "What license ${Name} uses goes here: i.e. https://opensource.org/licenses/MIT", + "license": "What license ${Name} uses goes here: i.e. Apache-2.0 Or MIT", + "license_url": "", "origin": "The primary repo for ${Name} goes here: i.e. http://www.mydomain.com", "type": "Code", "summary": "A short description of ${Name}.", diff --git a/Templates/PythonToolGem/Template/gem.json b/Templates/PythonToolGem/Template/gem.json index 353ad6bf8d..d4ff637bee 100644 --- a/Templates/PythonToolGem/Template/gem.json +++ b/Templates/PythonToolGem/Template/gem.json @@ -1,7 +1,8 @@ { "gem_name": "${Name}", "display_name": "${Name}", - "license": "What license ${Name} uses goes here: i.e. https://opensource.org/licenses/MIT", + "license": "What license ${Name} uses goes here: i.e. Apache-2.0 Or MIT", + "license_url": "", "origin": "The primary repo for ${Name} goes here: i.e. http://www.mydomain.com", "type": "Code", "summary": "A short description of ${Name}.", diff --git a/scripts/o3de/o3de/gem_properties.py b/scripts/o3de/o3de/gem_properties.py index 39011a213a..faaa4f86ec 100644 --- a/scripts/o3de/o3de/gem_properties.py +++ b/scripts/o3de/o3de/gem_properties.py @@ -54,6 +54,8 @@ def edit_gem_props(gem_path: pathlib.Path = None, new_icon: str = None, new_requirements: str = None, new_documentation_url: str = None, + new_license: str = None, + new_license_url: str = None, new_tags: list or str = None, remove_tags: list or str = None, replace_tags: list or str = None, @@ -94,6 +96,10 @@ def edit_gem_props(gem_path: pathlib.Path = None, update_key_dict['requirements'] = new_requirements if new_documentation_url: update_key_dict['documentation_url'] = new_documentation_url + if new_license: + update_key_dict['license'] = new_license + if new_license_url: + update_key_dict['license_url'] = new_license_url update_key_dict['user_tags'] = update_values_in_key_list(gem_json_data.get('user_tags', []), new_tags, remove_tags, replace_tags) @@ -114,6 +120,8 @@ def _edit_gem_props(args: argparse) -> int: args.gem_icon, args.gem_requirements, args.gem_documentation_url, + args.gem_license, + args.gem_license_url, args.add_tags, args.remove_tags, args.replace_tags) @@ -142,6 +150,10 @@ def add_parser_args(parser): help='Sets the description of the requirements needed to use the gem.') group.add_argument('-gdu', '--gem-documentation-url', type=str, required=False, help='Sets the url for documentation of the gem.') + group.add_argument('-gl', '--gem-license', type=str, required=False, + help='Sets the name for the license of the gem.') + group.add_argument('-glu', '--gem-license-url', type=str, required=False, + help='Sets the url for the license of the gem.') group = parser.add_mutually_exclusive_group(required=False) group.add_argument('-at', '--add-tags', type=str, nargs='*', required=False, help='Adds tag(s) to user_tags property. Can be specified multiple times.') diff --git a/scripts/o3de/tests/unit_test_gem_properties.py b/scripts/o3de/tests/unit_test_gem_properties.py index 5bfbe5573a..dee5811b65 100644 --- a/scripts/o3de/tests/unit_test_gem_properties.py +++ b/scripts/o3de/tests/unit_test_gem_properties.py @@ -18,7 +18,8 @@ TEST_GEM_JSON_PAYLOAD = ''' { "gem_name": "TestGem", "display_name": "TestGem", - "license": "What license TestGem uses goes here: i.e. https://opensource.org/licenses/MIT", + "license": "MIT", + "license_url": "https://opensource.org/licenses/MIT", "origin": "The primary repo for TestGem goes here: i.e. http://www.mydomain.com", "type": "Code", "summary": "A short description of TestGem.", @@ -46,26 +47,30 @@ def init_gem_json_data(request): class TestEditGemProperties: @pytest.mark.parametrize("gem_path, gem_name, gem_new_name, gem_display, gem_origin,\ gem_type, gem_summary, gem_icon, gem_requirements, gem_documentation_url,\ - add_tags, remove_tags, replace_tags, expected_tags, expected_result", [ + gem_license, gem_license_url, add_tags, remove_tags, replace_tags,\ + expected_tags, expected_result", [ pytest.param(pathlib.PurePath('D:/TestProject'), None, 'TestGem2', 'New Gem Name', 'O3DE', 'Code', 'Gem that exercises Default Gem Template', 'new_preview.png', 'Do this extra thing', 'https://o3de.org/docs/user-guide/gems/', + 'Apache 2.0', 'https://www.apache.org/licenses/LICENSE-2.0', ['Physics', 'Rendering', 'Scripting'], None, None, ['TestGem', 'Physics', 'Rendering', 'Scripting'], 0), pytest.param(None, 'TestGem2', None, 'New Gem Name', 'O3DE', 'Asset', 'Gem that exercises Default Gem Template', - 'new_preview.png', 'Do this extra thing', 'https://o3de.org/docs/user-guide/gems/', None, - ['Physics'], None, ['TestGem', 'Rendering', 'Scripting'], 0), + 'new_preview.png', 'Do this extra thing', 'https://o3de.org/docs/user-guide/gems/', + 'Apache 2.0', 'https://www.apache.org/licenses/LICENSE-2.0', + None, ['Physics'], None, ['TestGem', 'Rendering', 'Scripting'], 0), pytest.param(None, 'TestGem2', None, 'New Gem Name', 'O3DE', 'Tool', 'Gem that exercises Default Gem Template', - 'new_preview.png', 'Do this extra thing', 'https://o3de.org/docs/user-guide/gems/', None, - None, ['Animation', 'TestGem'], ['Animation', 'TestGem'], 0) + 'new_preview.png', 'Do this extra thing', 'https://o3de.org/docs/user-guide/gems/', + 'Apache 2.0', 'https://www.apache.org/licenses/LICENSE-2.0', + None, None, ['Animation', 'TestGem'], ['Animation', 'TestGem'], 0) ] ) def test_edit_gem_properties(self, gem_path, gem_name, gem_new_name, gem_display, gem_origin, gem_type, gem_summary, gem_icon, gem_requirements, - gem_documentation_url, add_tags, remove_tags, replace_tags, - expected_tags, expected_result): + gem_documentation_url, gem_license, gem_license_url, add_tags, remove_tags, + replace_tags, expected_tags, expected_result): def get_gem_json_data(gem_path: pathlib.Path) -> dict: return self.gem_json.data @@ -82,7 +87,8 @@ class TestEditGemProperties: patch('o3de.manifest.get_registered', side_effect=get_gem_path) as get_registered_patch: result = gem_properties.edit_gem_props(gem_path, gem_name, gem_new_name, gem_display, gem_origin, gem_type, gem_summary, gem_icon, gem_requirements, - gem_documentation_url, add_tags, remove_tags, replace_tags) + gem_documentation_url, gem_license, gem_license_url, + add_tags, remove_tags, replace_tags) assert result == expected_result if gem_new_name: assert self.gem_json.data.get('gem_name', '') == gem_new_name @@ -100,5 +106,9 @@ class TestEditGemProperties: assert self.gem_json.data.get('requirements', '') == gem_requirements if gem_documentation_url: assert self.gem_json.data.get('documentation_url', '') == gem_documentation_url + if gem_license: + assert self.gem_json.data.get('license', '') == gem_license + if gem_license_url: + assert self.gem_json.data.get('license_url', '') == gem_license_url assert set(self.gem_json.data.get('user_tags', [])) == set(expected_tags) From cc1a2653158d3046c88a4e06bf0c69077dfd6564 Mon Sep 17 00:00:00 2001 From: Adi Bar-Lev <82479970+Adi-Amazon@users.noreply.github.com> Date: Thu, 4 Nov 2021 16:15:18 -0400 Subject: [PATCH 34/67] SpotLight debug draw to include display cone (#5309) * SpotLight debug draw to include display cone Signed-off-by: Adi Bar-Lev <82479970+Adi-Amazon@users.noreply.github.com> * SpotLight debug draw - optimizing Signed-off-by: Adi Bar-Lev <82479970+Adi-Amazon@users.noreply.github.com> --- .../Source/CoreLights/DiskLightDelegate.cpp | 89 ++++++++++--------- 1 file changed, 48 insertions(+), 41 deletions(-) diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DiskLightDelegate.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DiskLightDelegate.cpp index ebc79abca5..dfb6cf6946 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DiskLightDelegate.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DiskLightDelegate.cpp @@ -47,53 +47,60 @@ namespace AZ::Render return m_shapeBus->GetRadius() * GetTransform().GetUniformScale(); } - void DiskLightDelegate::DrawDebugDisplay(const Transform& transform, const Color& /*color*/, AzFramework::DebugDisplayRequests& debugDisplay, bool isSelected) const + void DiskLightDelegate::DrawDebugDisplay(const Transform& transform, [[maybe_unused]]const Color&, AzFramework::DebugDisplayRequests& debugDisplay, bool isSelected) const { - if (isSelected) + debugDisplay.PushMatrix(transform); + const float radius = GetConfig()->m_attenuationRadius; + const float shapeRadius = m_shapeBus->GetRadius(); + + auto DrawConicalFrustum = [&debugDisplay](uint32_t numRadiusLines, const Color& color, float brightness, float topRadius, float bottomRadius, float height) { - debugDisplay.PushMatrix(transform); - float radius = GetConfig()->m_attenuationRadius; + const Color displayColor = Color(color.GetAsVector3() * brightness); + debugDisplay.SetColor(displayColor); + debugDisplay.DrawWireDisk(Vector3(0.0, 0.0, height), Vector3::CreateAxisZ(), bottomRadius); - if (GetConfig()->m_enableShutters) + for (uint32_t i = 0; i < numRadiusLines; ++i) { - - float innerRadians = DegToRad(GetConfig()->m_innerShutterAngleDegrees); - float outerRadians = DegToRad(GetConfig()->m_outerShutterAngleDegrees); - - // Draw a cone using the cone angle and attenuation radius - innerRadians = GetMin(innerRadians, outerRadians); - float coneRadiusInner = sin(innerRadians) * radius; - float coneHeightInner = cos(innerRadians) * radius; - float coneRadiusOuter = sin(outerRadians) * radius; - float coneHeightOuter = cos(outerRadians) * radius; - - auto DrawConicalFrustum = [&debugDisplay](uint32_t numRadiusLines, float topRadius, float bottomRadius, float height, float brightness) - { - debugDisplay.SetColor(Color(brightness, brightness, brightness, 1.0f)); - debugDisplay.DrawWireDisk(Vector3(0.0, 0.0, height), Vector3::CreateAxisZ(), bottomRadius); - - for (uint32_t i = 0; i < numRadiusLines; ++i) - { - float radiusLineAngle = float(i) / numRadiusLines * Constants::TwoPi; - debugDisplay.DrawLine( - Vector3(cos(radiusLineAngle) * topRadius, sin(radiusLineAngle) * topRadius, 0), - Vector3(cos(radiusLineAngle) * bottomRadius, sin(radiusLineAngle) * bottomRadius, height) - ); - } - }; - - DrawConicalFrustum(16, m_shapeBus->GetRadius(), m_shapeBus->GetRadius() + coneRadiusInner, coneHeightInner, 1.0f); - DrawConicalFrustum(16, m_shapeBus->GetRadius(), m_shapeBus->GetRadius() + coneRadiusOuter, coneHeightOuter, 0.65f); - + float radiusLineAngle = float(i) / numRadiusLines * Constants::TwoPi; + float cosAngle = cos(radiusLineAngle); + float sinAngle = sin(radiusLineAngle); + debugDisplay.DrawLine( + Vector3(cosAngle * topRadius, sinAngle * topRadius, 0), + Vector3(cosAngle * bottomRadius,sinAngle * bottomRadius, height) + ); } - else - { - debugDisplay.DrawWireDisk(Vector3::CreateZero(), Vector3::CreateAxisZ(), radius); - debugDisplay.DrawArc(Vector3::CreateZero(), radius, 270.0f, 180.0f, 3.0f, 0); - debugDisplay.DrawArc(Vector3::CreateZero(), radius, 0.0f, 180.0f, 3.0f, 1); - } - debugDisplay.PopMatrix(); + }; + + const Color coneColor = isSelected ? Color::CreateOne() : Color(0.0f, 0.75f, 0.75f, 1.0); + const uint32_t innerConeLines = 8; + float innerRadians, outerRadians; + if (GetConfig()->m_enableShutters) + { // With shutters enabled, draw inner and outer debug display frustums + innerRadians = DegToRad(GetConfig()->m_innerShutterAngleDegrees); + outerRadians = DegToRad(GetConfig()->m_outerShutterAngleDegrees); + + // Draw a cone using the cone angle and attenuation radius + innerRadians = GetMin(innerRadians, outerRadians); + + float coneRadiusOuter = sin(outerRadians) * radius; + float coneHeightOuter = cos(outerRadians) * radius; + + // Outer cone frustum 'faded' debug cone + const uint32_t outerConeLines = 9; + DrawConicalFrustum(outerConeLines, coneColor, 0.75f, shapeRadius, shapeRadius + coneRadiusOuter, coneHeightOuter); } + else + { // Generic debug display frustum + const float coneAngle = 25.0f; + innerRadians = DegToRad(coneAngle); // 25 degrees debug display + } + + // Inner cone frustum + float coneRadiusInner = sin(innerRadians) * radius; + float coneHeightInner = cos(innerRadians) * radius; + DrawConicalFrustum(innerConeLines, coneColor, 1.0f, shapeRadius, shapeRadius + coneRadiusInner, coneHeightInner); + + debugDisplay.PopMatrix(); } void DiskLightDelegate::SetEnableShutters(bool enabled) From 5b504086f9f630ac7841ef26cf2662096d1dc567 Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Thu, 4 Nov 2021 15:27:00 -0500 Subject: [PATCH 35/67] Prevent infinite recursion with Altitude Gradient. Using the Altitude Gradient as an input to the Height Gradient List can cause infinite recursion since it is both setting and fetching the same height value. Added guards to warn if this occurs and gracefully handles the situation. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- .../TerrainHeightGradientListComponent.cpp | 37 +++++++++++-------- .../TerrainHeightGradientListComponent.h | 3 ++ 2 files changed, 24 insertions(+), 16 deletions(-) diff --git a/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.cpp index 231d5abc28..06b7320a06 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.cpp @@ -151,24 +151,29 @@ namespace Terrain { float maxSample = 0.0f; terrainExists = false; - - GradientSignal::GradientSampleParams params(AZ::Vector3(inPosition.GetX(), inPosition.GetY(), 0.0f)); - - // Right now, when the list contains multiple entries, we will use the highest point from each gradient. - // This is needed in part because gradients don't really have world bounds, so they exist everywhere but generally have a value - // of 0 outside their data bounds if they're using bounded data. We should examine the possibility of extending the gradient API - // to provide actual bounds so that it's possible to detect if the gradient even 'exists' in an area, at which point we could just - // make this list a prioritized list from top to bottom for any points that overlap. - for (auto& gradientId : m_configuration.m_gradientEntities) + AZ_WarningOnce("Terrain", !m_isRequestInProgress, "Detected cyclic dependences with terrain height entity references"); + if (!m_isRequestInProgress) { - // If gradients ever provide bounds, or if we add a value threshold in this component, it would be possible for terrain - // to *not* exist at a specific point. - terrainExists = true; + m_isRequestInProgress = true; + GradientSignal::GradientSampleParams params(AZ::Vector3(inPosition.GetX(), inPosition.GetY(), 0.0f)); - float sample = 0.0f; - GradientSignal::GradientRequestBus::EventResult( - sample, gradientId, &GradientSignal::GradientRequestBus::Events::GetValue, params); - maxSample = AZ::GetMax(maxSample, sample); + // Right now, when the list contains multiple entries, we will use the highest point from each gradient. + // This is needed in part because gradients don't really have world bounds, so they exist everywhere but generally have a value + // of 0 outside their data bounds if they're using bounded data. We should examine the possibility of extending the gradient + // API to provide actual bounds so that it's possible to detect if the gradient even 'exists' in an area, at which point we + // could just make this list a prioritized list from top to bottom for any points that overlap. + for (auto& gradientId : m_configuration.m_gradientEntities) + { + // If gradients ever provide bounds, or if we add a value threshold in this component, it would be possible for terrain + // to *not* exist at a specific point. + terrainExists = true; + + float sample = 0.0f; + GradientSignal::GradientRequestBus::EventResult( + sample, gradientId, &GradientSignal::GradientRequestBus::Events::GetValue, params); + maxSample = AZ::GetMax(maxSample, sample); + } + m_isRequestInProgress = false; } const float height = AZ::Lerp(m_cachedShapeBounds.GetMin().GetZ(), m_cachedShapeBounds.GetMax().GetZ(), maxSample); diff --git a/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.h b/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.h index 6c3fd7b820..b5b1a44192 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.h +++ b/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.h @@ -91,6 +91,9 @@ namespace Terrain AZ::Vector2 m_cachedHeightQueryResolution{ 1.0f, 1.0f }; AZ::Aabb m_cachedShapeBounds; + // prevent recursion in case user attaches cyclic dependences + mutable bool m_isRequestInProgress{ false }; + LmbrCentral::DependencyMonitor m_dependencyMonitor; }; } From 20edb35cdc48616be0f87cbe1b548f1e4dc2341a Mon Sep 17 00:00:00 2001 From: amzn-mike <80125227+amzn-mike@users.noreply.github.com> Date: Thu, 4 Nov 2021 15:29:39 -0500 Subject: [PATCH 36/67] [LYN-7245] Fix test thread being created multiple times (#5267) (#5315) * Fix test thread being created multiple times Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Update test to not use a callback Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add some more comments Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add back the callback, remove the use of a thread/sleep Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> (cherry picked from commit 73202c209152645a304702f6c7e8d984ebd51dd4) --- .../AssetProcessorManagerTest.cpp | 41 +++++++++++++------ 1 file changed, 29 insertions(+), 12 deletions(-) diff --git a/Code/Tools/AssetProcessor/native/tests/assetmanager/AssetProcessorManagerTest.cpp b/Code/Tools/AssetProcessor/native/tests/assetmanager/AssetProcessorManagerTest.cpp index 59ae25601d..f8d758e092 100644 --- a/Code/Tools/AssetProcessor/native/tests/assetmanager/AssetProcessorManagerTest.cpp +++ b/Code/Tools/AssetProcessor/native/tests/assetmanager/AssetProcessorManagerTest.cpp @@ -4139,11 +4139,19 @@ struct LockedFileTest switch (message.GetMessageType()) { case SourceFileNotificationMessage::MessageType: - if (const auto sourceFileMessage = azrtti_cast(&message); - sourceFileMessage != nullptr && sourceFileMessage->m_type == SourceFileNotificationMessage::NotificationType::FileRemoved - && m_callback) + if (const auto sourceFileMessage = azrtti_cast(&message); sourceFileMessage != nullptr && + sourceFileMessage->m_type == SourceFileNotificationMessage::NotificationType::FileRemoved) { - m_callback(); + // The File Remove message will occur before an attempt to delete the file + // Wait for more than 1 File Remove message. + // This indicates the AP has attempted to delete the file once, failed to do so and is now retrying + ++m_deleteCounter; + + if(m_deleteCounter > 1 && m_callback) + { + m_callback(); + m_callback = {}; // Unset it to be safe, we only intend to run the callback once + } } break; default: @@ -4167,6 +4175,7 @@ struct LockedFileTest ModtimeScanningTest::TearDown(); } + AZStd::atomic_int m_deleteCounter{ 0 }; AZStd::function m_callback; }; @@ -4206,6 +4215,10 @@ TEST_F(LockedFileTest, DeleteFile_LockedProduct_DeleteFails) TEST_F(LockedFileTest, DeleteFile_LockedProduct_DeletesWhenReleased) { + // This test is intended to verify the AP will successfully retry deleting a source asset + // when one of its product assets is locked temporarily + // We'll lock the file by holding it open + auto theFile = m_data->m_absolutePath[1].toUtf8(); const char* theFileString = theFile.constData(); auto [sourcePath, productPath] = *m_data->m_productPaths.find(theFileString); @@ -4218,19 +4231,22 @@ TEST_F(LockedFileTest, DeleteFile_LockedProduct_DeletesWhenReleased) ASSERT_GT(m_data->m_productPaths.size(), 0); QFile product(productPath); + // Open the file and keep it open to lock it + // We'll start a thread later to unlock the file + // This will allow us to test how AP handles trying to delete a locked file ASSERT_TRUE(product.open(QIODevice::ReadOnly)); // Check if we can delete the file now, if we can't, proceed with the test // If we can, it means the OS running this test doesn't lock open files so there's nothing to test if (!AZ::IO::SystemFile::Delete(productPath.toUtf8().constData())) { - AZStd::thread workerThread; + m_deleteCounter = 0; - m_callback = [&product, &workerThread]() { - workerThread = AZStd::thread([&product]() { - AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(60)); - product.close(); - }); + // Set up a callback which will fire after at least 1 retry + // Unlock the file at that point so AP can successfully delete it + m_callback = [&product]() + { + product.close(); }; QMetaObject::invokeMethod( @@ -4240,8 +4256,9 @@ TEST_F(LockedFileTest, DeleteFile_LockedProduct_DeletesWhenReleased) EXPECT_FALSE(QFile::exists(productPath)); EXPECT_EQ(m_data->m_deletedSources.size(), 1); - - workerThread.join(); + + EXPECT_GT(m_deleteCounter, 1); // Make sure the AP tried more than once to delete the file + m_errorAbsorber->ExpectAsserts(0); } else { From e32e1ce572a2e5fd5198da56b4d1b4ec64b1a2db Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Thu, 4 Nov 2021 15:55:37 -0500 Subject: [PATCH 37/67] Fix terrain wireframe refresh. If a terrain layer spawner went outside the world bounds, the debug wireframe wouldn't update correctly because the heights were outside the wireframe sector AABBs. Adjusted the logic to account for this. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- .../Components/TerrainWorldDebuggerComponent.cpp | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.cpp index e140129563..79fd5509f2 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.cpp @@ -218,6 +218,12 @@ namespace Terrain AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( queryResolution, &AzFramework::Terrain::TerrainDataRequests::GetTerrainHeightQueryResolution); + // Take the dirty region and adjust the Z values to the world min/max so that even if the dirty region falls outside the current + // world bounds, we still update the wireframe accordingly. + AZ::Aabb dirtyRegion2D = AZ::Aabb::CreateFromMinMaxValues( + dirtyRegion.GetMin().GetX(), dirtyRegion.GetMin().GetY(), worldBounds.GetMin().GetZ(), + dirtyRegion.GetMax().GetX(), dirtyRegion.GetMax().GetY(), worldBounds.GetMax().GetZ()); + // Calculate the world size of each sector. Note that this size actually ends at the last point, not the last square. // So for example, the sector size for 3 points will go from (*--*--*) even though it will be used to draw (*--*--*--). const float xSectorSize = (queryResolution.GetX() * SectorSizeInGridPoints); @@ -230,7 +236,7 @@ namespace Terrain // If we haven't cached anything before, or if the world bounds has changed, clear our cache structure and repopulate it // with WireframeSector entries with the proper AABB sizes. - if (!m_wireframeBounds.IsValid() || !dirtyRegion.IsValid() || !m_wireframeBounds.IsClose(worldBounds)) + if (!m_wireframeBounds.IsValid() || !dirtyRegion2D.IsValid() || !m_wireframeBounds.IsClose(worldBounds)) { m_wireframeBounds = worldBounds; @@ -266,7 +272,7 @@ namespace Terrain // For each sector, if it overlaps with the dirty region, clear it out and recache the wireframe line data. for (auto& sector : m_wireframeSectors) { - if (dirtyRegion.IsValid() && !dirtyRegion.Overlaps(sector.m_aabb)) + if (dirtyRegion2D.IsValid() && !dirtyRegion2D.Overlaps(sector.m_aabb)) { continue; } From c37767f92a0ce4289275713e7d22ec5919934712 Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Thu, 4 Nov 2021 16:30:44 -0500 Subject: [PATCH 38/67] Set window flags so the processing overlay widget always appears on top. Signed-off-by: Chris Galvan --- .../SceneAPI/SceneUI/CommonWidgets/ProcessingOverlayWidget.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Code/Tools/SceneAPI/SceneUI/CommonWidgets/ProcessingOverlayWidget.cpp b/Code/Tools/SceneAPI/SceneUI/CommonWidgets/ProcessingOverlayWidget.cpp index bc9c4679df..a1326b0c82 100644 --- a/Code/Tools/SceneAPI/SceneUI/CommonWidgets/ProcessingOverlayWidget.cpp +++ b/Code/Tools/SceneAPI/SceneUI/CommonWidgets/ProcessingOverlayWidget.cpp @@ -63,7 +63,7 @@ namespace AZ } ProcessingOverlayWidget::ProcessingOverlayWidget(UI::OverlayWidget* overlay, Layout layout, Uuid traceTag) - : QWidget() + : QWidget(nullptr, Qt::Tool | Qt::WindowStaysOnTopHint) , m_traceTag(traceTag) , ui(new Ui::ProcessingOverlayWidget()) , m_overlay(overlay) From 97b0eddcb4f139dcac4c9f716ab1301c2a76cd00 Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Thu, 4 Nov 2021 17:56:55 -0500 Subject: [PATCH 39/67] Hook up the "Use Ground Plane" toggle. The "Use Ground Plane" toggle is now functional. When disabled, the terrain layer spawner will say "terrain exists = false" for any point in its bounds unless there's also a Terrain Height Gradient List component with a valid entry. When enabled, it will always say "terrain exists = true", and it will return the min height of the spawner box as the ground plane if there's no valid Terrain Height Gradient List height provider. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- .../TerrainHeightGradientListComponent.cpp | 17 ++++--- .../Source/TerrainSystem/TerrainSystem.cpp | 44 +++++++++++++------ .../Code/Source/TerrainSystem/TerrainSystem.h | 9 +++- 3 files changed, 48 insertions(+), 22 deletions(-) diff --git a/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.cpp index 231d5abc28..c4415007b5 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.cpp @@ -161,14 +161,17 @@ namespace Terrain // make this list a prioritized list from top to bottom for any points that overlap. for (auto& gradientId : m_configuration.m_gradientEntities) { - // If gradients ever provide bounds, or if we add a value threshold in this component, it would be possible for terrain - // to *not* exist at a specific point. - terrainExists = true; + if (gradientId.IsValid()) + { + // If gradients ever provide bounds, or if we add a value threshold in this component, it would be possible for terrain + // to *not* exist at a specific point. + terrainExists = true; - float sample = 0.0f; - GradientSignal::GradientRequestBus::EventResult( - sample, gradientId, &GradientSignal::GradientRequestBus::Events::GetValue, params); - maxSample = AZ::GetMax(maxSample, sample); + float sample = 0.0f; + GradientSignal::GradientRequestBus::EventResult( + sample, gradientId, &GradientSignal::GradientRequestBus::Events::GetValue, params); + maxSample = AZ::GetMax(maxSample, sample); + } } const float height = AZ::Lerp(m_cachedShapeBounds.GetMin().GetZ(), m_cachedShapeBounds.GetMax().GetZ(), maxSample); diff --git a/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.cpp b/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.cpp index 8d39340b06..20041e2fc8 100644 --- a/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.cpp +++ b/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.cpp @@ -222,20 +222,31 @@ float TerrainSystem::GetHeightSynchronous(float x, float y, Sampler sampler, boo float TerrainSystem::GetTerrainAreaHeight(float x, float y, bool& terrainExists) const { - AZ::Vector3 inPosition((float)x, (float)y, m_currentSettings.m_worldBounds.GetMin().GetZ()); - float height = m_currentSettings.m_worldBounds.GetMin().GetZ(); + const float worldMin = m_currentSettings.m_worldBounds.GetMin().GetZ(); + AZ::Vector3 inPosition(x, y, worldMin); + float height = worldMin; + terrainExists = false; AZStd::shared_lock lock(m_areaMutex); - for (auto& [areaId, areaBounds] : m_registeredAreas) + for (auto& [areaId, areaData] : m_registeredAreas) { - inPosition.SetZ(areaBounds.GetMin().GetZ()); - if (areaBounds.Contains(inPosition)) + const float areaMin = areaData.m_areaBounds.GetMin().GetZ(); + inPosition.SetZ(areaMin); + if (areaData.m_areaBounds.Contains(inPosition)) { AZ::Vector3 outPosition; Terrain::TerrainAreaHeightRequestBus::Event( areaId, &Terrain::TerrainAreaHeightRequestBus::Events::GetHeight, inPosition, outPosition, terrainExists); height = outPosition.GetZ(); + if (!terrainExists) + { + // If the terrain height provider doesn't have any data, then check the area's "use ground plane" setting. + // If it's set, then create a default ground plane by saying terrain exists at the minimum height for the area. + // Otherwise, we'll set the height at the terrain world minimum and say it doesn't exist. + terrainExists = areaData.m_useGroundPlane; + height = areaData.m_useGroundPlane ? areaMin : worldMin; + } break; } } @@ -395,12 +406,12 @@ AZ::EntityId TerrainSystem::FindBestAreaEntityAtPosition(float x, float y, AZ::A AZStd::shared_lock lock(m_areaMutex); // The areas are sorted into priority order: the first area that contains inPosition is the most suitable. - for (const auto& [areaId, areaBounds] : m_registeredAreas) + for (const auto& [areaId, areaData] : m_registeredAreas) { - inPosition.SetZ(areaBounds.GetMin().GetZ()); - if (areaBounds.Contains(inPosition)) + inPosition.SetZ(areaData.m_areaBounds.GetMin().GetZ()); + if (areaData.m_areaBounds.Contains(inPosition)) { - bounds = areaBounds; + bounds = areaData.m_areaBounds; return areaId; } } @@ -548,7 +559,12 @@ void TerrainSystem::RegisterArea(AZ::EntityId areaId) AZStd::unique_lock lock(m_areaMutex); AZ::Aabb aabb = AZ::Aabb::CreateNull(); LmbrCentral::ShapeComponentRequestsBus::EventResult(aabb, areaId, &LmbrCentral::ShapeComponentRequestsBus::Events::GetEncompassingAabb); - m_registeredAreas[areaId] = aabb; + + // Cache off whether or not this layer spawner should have a default ground plane when no other terrain height data exists. + bool useGroundPlane = false; + Terrain::TerrainSpawnerRequestBus::EventResult(useGroundPlane, areaId, &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane); + + m_registeredAreas[areaId] = { aabb, useGroundPlane }; m_dirtyRegion.AddAabb(aabb); m_terrainHeightDirty = true; m_terrainSurfacesDirty = true; @@ -565,10 +581,10 @@ void TerrainSystem::UnregisterArea(AZ::EntityId areaId) m_registeredAreas, [areaId, this](const auto& item) { - auto const& [entityId, aabb] = item; + auto const& [entityId, areaData] = item; if (areaId == entityId) { - m_dirtyRegion.AddAabb(aabb); + m_dirtyRegion.AddAabb(areaData.m_areaBounds); m_terrainHeightDirty = true; m_terrainSurfacesDirty = true; return true; @@ -585,10 +601,10 @@ void TerrainSystem::RefreshArea(AZ::EntityId areaId, AzFramework::Terrain::Terra auto areaAabb = m_registeredAreas.find(areaId); - AZ::Aabb oldAabb = (areaAabb != m_registeredAreas.end()) ? areaAabb->second : AZ::Aabb::CreateNull(); + AZ::Aabb oldAabb = (areaAabb != m_registeredAreas.end()) ? areaAabb->second.m_areaBounds : AZ::Aabb::CreateNull(); AZ::Aabb newAabb = AZ::Aabb::CreateNull(); LmbrCentral::ShapeComponentRequestsBus::EventResult(newAabb, areaId, &LmbrCentral::ShapeComponentRequestsBus::Events::GetEncompassingAabb); - m_registeredAreas[areaId] = newAabb; + m_registeredAreas[areaId].m_areaBounds = newAabb; AZ::Aabb expandedAabb = oldAabb; expandedAabb.AddAabb(newAabb); diff --git a/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.h b/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.h index 022cd218cc..c6bd19fdda 100644 --- a/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.h +++ b/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.h @@ -168,7 +168,14 @@ namespace Terrain bool m_terrainSurfacesDirty = false; AZ::Aabb m_dirtyRegion; + // Cached data for each terrain area to use when looking up terrain data. + struct TerrainAreaData + { + AZ::Aabb m_areaBounds{ AZ::Aabb::CreateNull() }; + bool m_useGroundPlane{ false }; + }; + mutable AZStd::shared_mutex m_areaMutex; - AZStd::map m_registeredAreas; + AZStd::map m_registeredAreas; }; } // namespace Terrain From fbc35a8169dfcadaf622acc862791d6a3744073f Mon Sep 17 00:00:00 2001 From: santorac <55155825+santorac@users.noreply.github.com> Date: Thu, 4 Nov 2021 22:09:11 -0700 Subject: [PATCH 40/67] Applied a fix from @jeremyong-az to get ThinObject transmission working. Also added a new test material for ThinObject transmission. Signed-off-by: santorac <55155825+santorac@users.noreply.github.com> --- .../Atom/Features/PBR/BackLighting.azsli | 9 ++++-- ...rfaceScattering_Transmission_Thin.material | 29 +++++++++++++++++++ 2 files changed, 36 insertions(+), 2 deletions(-) create mode 100644 Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/015_SubsurfaceScattering_Transmission_Thin.material diff --git a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/BackLighting.azsli b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/BackLighting.azsli index a4a747d42c..83cf79ed61 100644 --- a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/BackLighting.azsli +++ b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/BackLighting.azsli @@ -50,8 +50,13 @@ float3 GetBackLighting(Surface surface, LightingData lightingData, float3 lightI // Thin object mode, using thin-film assumption proposed by Jimenez J. et al, 2010, "Real-Time Realistic Skin Translucency" // http://www.iryoku.com/translucency/downloads/Real-Time-Realistic-Skin-Translucency.pdf - result = shadowRatio ? float3(0.0, 0.0, 0.0) : TransmissionKernel(surface.transmission.thickness * transmissionParams.w, rcp(transmissionParams.xyz)) * - saturate(dot(-surface.normal, dirToLight)) * lightIntensity * shadowRatio; + float litRatio = 1.0 - shadowRatio; + if (litRatio) + { + result = TransmissionKernel(surface.transmission.thickness * transmissionParams.w, rcp(transmissionParams.xyz)) * + saturate(dot(-surface.normal, dirToLight)) * lightIntensity * litRatio; + } + break; } diff --git a/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/015_SubsurfaceScattering_Transmission_Thin.material b/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/015_SubsurfaceScattering_Transmission_Thin.material new file mode 100644 index 0000000000..ee9bb1f4a5 --- /dev/null +++ b/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/015_SubsurfaceScattering_Transmission_Thin.material @@ -0,0 +1,29 @@ +{ + "description": "", + "parentMaterial": "", + "materialType": "Materials/Types/EnhancedPBR.materialtype", + "materialTypeVersion": 4, + "properties": { + "baseColor": { + "color": [ + 0.027664607390761375, + 0.1926604062318802, + 0.013916227966547012, + 1.0 + ] + }, + "general": { + "doubleSided": true + }, + "subsurfaceScattering": { + "thickness": 0.20000000298023224, + "transmissionMode": "ThinObject", + "transmissionTint": [ + 0.009140154346823692, + 0.19806210696697235, + 0.01095597818493843, + 1.0 + ] + } + } +} \ No newline at end of file From 356fec54901a11f19eb48fa749b1a966001673e1 Mon Sep 17 00:00:00 2001 From: moraaar Date: Fri, 5 Nov 2021 15:17:00 +0000 Subject: [PATCH 41/67] bugfix: resolve crash with FBX Settings (#4813) (#4944) (#5365) -prevent export of ModuleInitISystem and ModuleShutdownISystem Signed-off-by: Michael Pollind Co-authored-by: Michael Pollind --- Code/Legacy/CryCommon/ISystem.h | 4 ++-- Code/Legacy/CryCommon/platform_impl.cpp | 4 ++-- Code/Legacy/CrySystem/SystemInit.cpp | 23 ----------------------- 3 files changed, 4 insertions(+), 27 deletions(-) diff --git a/Code/Legacy/CryCommon/ISystem.h b/Code/Legacy/CryCommon/ISystem.h index 948977d02a..dd29209b24 100644 --- a/Code/Legacy/CryCommon/ISystem.h +++ b/Code/Legacy/CryCommon/ISystem.h @@ -1121,8 +1121,8 @@ inline ISystem* GetISystem() // Description: // This function must be called once by each module at the beginning, to setup global pointers. -extern "C" AZ_DLL_EXPORT void ModuleInitISystem(ISystem* pSystem, const char* moduleName); -extern "C" AZ_DLL_EXPORT void ModuleShutdownISystem(ISystem* pSystem); +void ModuleInitISystem(ISystem* pSystem, const char* moduleName); +void ModuleShutdownISystem(ISystem* pSystem); extern "C" AZ_DLL_EXPORT void InjectEnvironment(void* env); extern "C" AZ_DLL_EXPORT void DetachEnvironment(); diff --git a/Code/Legacy/CryCommon/platform_impl.cpp b/Code/Legacy/CryCommon/platform_impl.cpp index a68a5150db..845a1101a4 100644 --- a/Code/Legacy/CryCommon/platform_impl.cpp +++ b/Code/Legacy/CryCommon/platform_impl.cpp @@ -74,7 +74,7 @@ void InitCRTHandlers() {} ////////////////////////////////////////////////////////////////////////// // This is an entry to DLL initialization function that must be called for each loaded module ////////////////////////////////////////////////////////////////////////// -extern "C" AZ_DLL_EXPORT void ModuleInitISystem(ISystem* pSystem, [[maybe_unused]] const char* moduleName) +void ModuleInitISystem(ISystem* pSystem, [[maybe_unused]] const char* moduleName) { if (gEnv) // Already registered. { @@ -96,7 +96,7 @@ extern "C" AZ_DLL_EXPORT void ModuleInitISystem(ISystem* pSystem, [[maybe_unused } // if pSystem } -extern "C" AZ_DLL_EXPORT void ModuleShutdownISystem([[maybe_unused]] ISystem* pSystem) +void ModuleShutdownISystem([[maybe_unused]] ISystem* pSystem) { // Unregister with AZ environment. AZ::Environment::Detach(); diff --git a/Code/Legacy/CrySystem/SystemInit.cpp b/Code/Legacy/CrySystem/SystemInit.cpp index ac0683cf1b..99cc92ee6a 100644 --- a/Code/Legacy/CrySystem/SystemInit.cpp +++ b/Code/Legacy/CrySystem/SystemInit.cpp @@ -173,8 +173,6 @@ void CryEngineSignalHandler(int signal) ////////////////////////////////////////////////////////////////////////// #if defined(WIN32) || defined(LINUX) || defined(APPLE) -# define DLL_MODULE_INIT_ISYSTEM "ModuleInitISystem" -# define DLL_MODULE_SHUTDOWN_ISYSTEM "ModuleShutdownISystem" # define DLL_INITFUNC_RENDERER "PackageRenderConstructor" # define DLL_INITFUNC_SOUND "CreateSoundSystem" # define DLL_INITFUNC_FONT "CreateCryFontInterface" @@ -188,8 +186,6 @@ void CryEngineSignalHandler(int signal) #if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED) #undef AZ_RESTRICTED_SECTION_IMPLEMENTED #else -# define DLL_MODULE_INIT_ISYSTEM (LPCSTR)2 -# define DLL_MODULE_SHUTDOWN_ISYSTEM (LPCSTR)3 # define DLL_INITFUNC_RENDERER (LPCSTR)1 # define DLL_INITFUNC_RENDERER (LPCSTR)1 # define DLL_INITFUNC_SOUND (LPCSTR)1 @@ -445,18 +441,6 @@ AZStd::unique_ptr CSystem::LoadDLL(const char* dllName) return handle; } - ////////////////////////////////////////////////////////////////////////// - // After loading DLL initialize it by calling ModuleInitISystem - ////////////////////////////////////////////////////////////////////////// - AZStd::string moduleName = PathUtil::GetFileName(dllName); - - typedef void*(*PtrFunc_ModuleInitISystem)(ISystem* pSystem, const char* moduleName); - PtrFunc_ModuleInitISystem pfnModuleInitISystem = handle->GetFunction(DLL_MODULE_INIT_ISYSTEM); - if (pfnModuleInitISystem) - { - pfnModuleInitISystem(this, moduleName.c_str()); - } - return handle; } @@ -497,13 +481,6 @@ void CSystem::ShutdownModuleLibraries() #if !defined(AZ_MONOLITHIC_BUILD) for (auto iterator = m_moduleDLLHandles.begin(); iterator != m_moduleDLLHandles.end(); ++iterator) { - typedef void*( * PtrFunc_ModuleShutdownISystem )(ISystem* pSystem); - - PtrFunc_ModuleShutdownISystem pfnModuleShutdownISystem = iterator->second->GetFunction(DLL_MODULE_SHUTDOWN_ISYSTEM); - if (pfnModuleShutdownISystem) - { - pfnModuleShutdownISystem(this); - } if (iterator->second->IsLoaded()) { iterator->second->Unload(); From 9c28d134db2441b6c92eefdb839a8b68d1f8fb7c Mon Sep 17 00:00:00 2001 From: Ken Pruiksma Date: Fri, 5 Nov 2021 10:40:34 -0500 Subject: [PATCH 42/67] Fix for alignment issue with terrain heights. (#5274) Signed-off-by: Ken Pruiksma --- Gems/Terrain/Assets/Shaders/Terrain/TerrainCommon.azsli | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Gems/Terrain/Assets/Shaders/Terrain/TerrainCommon.azsli b/Gems/Terrain/Assets/Shaders/Terrain/TerrainCommon.azsli index 72c1af953c..cd680f721a 100644 --- a/Gems/Terrain/Assets/Shaders/Terrain/TerrainCommon.azsli +++ b/Gems/Terrain/Assets/Shaders/Terrain/TerrainCommon.azsli @@ -218,9 +218,10 @@ float4x4 GetObject_WorldMatrix() float GetHeight(float2 origUv) { - float2 uv = clamp(origUv + (ObjectSrg::m_terrainData.m_uvStep * 0.5f), 0.0f, 1.0f); - float height = 0.0f; + float2 halfStep = ObjectSrg::m_terrainData.m_uvStep * 0.5; + float2 uv = origUv * (1.0 - ObjectSrg::m_terrainData.m_uvStep) + halfStep; + float height = 0.0f; if (o_useTerrainSmoothing) { float2 textureSize; From f8f9fb96d135df9b25083138239dc386182a82bf Mon Sep 17 00:00:00 2001 From: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com> Date: Fri, 5 Nov 2021 10:20:21 -0700 Subject: [PATCH 43/67] ATOM-15086 Image Pipeline Unexpectedly Pre-Multiplying Alpha into Color Channels (#5358) Applied the discard alpha in the begining of converting. Also deleted some unused processing settings and steps. Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com> --- .../Atom/ImageProcessing/ImageObject.h | 10 - .../Source/BuilderSettings/PresetSettings.cpp | 9 - .../Source/BuilderSettings/PresetSettings.h | 15 +- .../Code/Source/Converters/ColorChart.cpp | 307 ------------------ .../Code/Source/Converters/Cubemap.cpp | 2 +- .../Code/Source/Converters/HighPass.cpp | 100 ------ .../Code/Source/Editor/PresetInfoPopup.cpp | 3 - .../Code/Source/ImageBuilderComponent.cpp | 2 +- .../Code/Source/Processing/ImageConvert.cpp | 182 +++-------- .../Code/Source/Processing/ImageConvert.h | 6 - .../Source/Processing/ImageConvertJob.cpp | 5 +- .../Code/Source/Processing/ImageFlags.h | 2 +- .../Source/Processing/ImageObjectImpl.cpp | 212 ------------ .../Code/Source/Processing/ImageObjectImpl.h | 5 - .../Code/Source/Processing/ImageToProcess.h | 7 - .../Code/Tests/ImageProcessing_Test.cpp | 1 - .../Code/imageprocessing_files.cmake | 2 - 17 files changed, 57 insertions(+), 813 deletions(-) delete mode 100644 Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Converters/ColorChart.cpp delete mode 100644 Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Converters/HighPass.cpp diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Include/Atom/ImageProcessing/ImageObject.h b/Gems/Atom/Asset/ImageProcessingAtom/Code/Include/Atom/ImageProcessing/ImageObject.h index 5796a0c84d..475c72c0eb 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Include/Atom/ImageProcessing/ImageObject.h +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Include/Atom/ImageProcessing/ImageObject.h @@ -100,13 +100,6 @@ namespace ImageProcessingAtom //compare whether two images are same. return true if they are same. virtual bool CompareImage(const IImageObjectPtr otherImage) const = 0; - // Writes this image to file used for runtime, overwrites any existing file. - // It may write alpha image as attached image into the same file - // outFilePaths will save filenames finally saved to since the image might be split and saved to multiple files - virtual bool SaveImage(const char* filename, IImageObjectPtr alphaImage, AZStd::vector& outFilePaths) const = 0; - virtual bool SaveImage(AZ::IO::SystemFileStream& out) const = 0; - virtual bool SaveMipToFile(AZ::u32 mip, const AZStd::string& filename) const = 0; - //get total image data size in memory of all mipmaps. Not includs header and flags. virtual AZ::u32 GetTextureMemory() const = 0; @@ -135,9 +128,6 @@ namespace ImageProcessingAtom // The algorithm is based on the Frequency Domain Normal Mapping implementation presented by Neubelt and Pettineo at Siggraph 2013. virtual void GlossFromNormals(bool hasAuthoredGloss) = 0; - //convert gloss map from legacy distribution to new one. New World is still using legacy gloss map. - virtual void ConvertLegacyGloss() = 0; - //clear image with color virtual void ClearColor(float r, float g, float b, float a) = 0; }; diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/BuilderSettings/PresetSettings.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/BuilderSettings/PresetSettings.cpp index 3812b86026..046c4faa87 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/BuilderSettings/PresetSettings.cpp +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/BuilderSettings/PresetSettings.cpp @@ -45,10 +45,7 @@ namespace ImageProcessingAtom ->Field("MinTextureSize", &PresetSettings::m_minTextureSize) ->Field("IsPowerOf2", &PresetSettings::m_isPowerOf2) ->Field("SizeReduceLevel", &PresetSettings::m_sizeReduceLevel) - ->Field("IsColorChart", &PresetSettings::m_isColorChart) - ->Field("HighPassMip", &PresetSettings::m_highPassMip) ->Field("GlossFromNormal", &PresetSettings::m_glossFromNormals) - ->Field("UseLegacyGloss", &PresetSettings::m_isLegacyGloss) ->Field("MipRenormalize", &PresetSettings::m_isMipRenormalize) ->Field("NumberResidentMips", &PresetSettings::m_numResidentMips) ->Field("Swizzle", &PresetSettings::m_swizzle) @@ -200,10 +197,7 @@ namespace ImageProcessingAtom m_maxTextureSize == other.m_maxTextureSize && m_isPowerOf2 == other.m_isPowerOf2 && m_sizeReduceLevel == other.m_sizeReduceLevel && - m_isColorChart == other.m_isColorChart && - m_highPassMip == other.m_highPassMip && m_glossFromNormals == other.m_glossFromNormals && - m_isLegacyGloss == other.m_isLegacyGloss && m_swizzle == other.m_swizzle && m_isMipRenormalize == other.m_isMipRenormalize && m_numResidentMips == other.m_numResidentMips; @@ -239,10 +233,7 @@ namespace ImageProcessingAtom m_maxTextureSize = other.m_maxTextureSize; m_isPowerOf2 = other.m_isPowerOf2; m_sizeReduceLevel = other.m_sizeReduceLevel; - m_isColorChart = other.m_isColorChart; - m_highPassMip = other.m_highPassMip; m_glossFromNormals = other.m_glossFromNormals; - m_isLegacyGloss = other.m_isLegacyGloss; m_swizzle = other.m_swizzle; m_isMipRenormalize = other.m_isMipRenormalize; m_numResidentMips = other.m_numResidentMips; diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/BuilderSettings/PresetSettings.h b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/BuilderSettings/PresetSettings.h index 941437bbf4..3dc223cf80 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/BuilderSettings/PresetSettings.h +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/BuilderSettings/PresetSettings.h @@ -84,16 +84,7 @@ namespace ImageProcessingAtom //settings for mipmap generation. it's null if this preset disable mipmap. AZStd::unique_ptr m_mipmapSetting; - - //some specific settings - // "colorchart". This is to indicate if need to extract color chart from the image and output the color chart data. - // This is very specific usage for cryEngine. Check ColorChart.cpp for better explanation. - bool m_isColorChart = false; - - //"highpass". Defines which mip level is subtracted when applying the high pass filter - //this is only used for terrain asset. we might remove it later since it can be done with source image directly - AZ::u32 m_highPassMip = 0; - + //"glossfromnormals". Bake normal variance into smoothness stored in alpha channel AZ::u32 m_glossFromNormals = 0; @@ -109,10 +100,6 @@ namespace ImageProcessingAtom //that add up to 64K or lower AZ::u8 m_numResidentMips = 0; - //legacy options might be removed later - //"glosslegacydist". If the gloss map use legacy distribution. NW is still using legacy dist - bool m_isLegacyGloss = false; - //"swizzle". need to be 4 character and each character need to be one of "rgba01" AZStd::string m_swizzle; diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Converters/ColorChart.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Converters/ColorChart.cpp deleted file mode 100644 index b6e9cf4c8c..0000000000 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Converters/ColorChart.cpp +++ /dev/null @@ -1,307 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include -#include - -namespace ImageProcessingAtom -{ - const int COLORCHART_IMAGE_WIDTH = 78; - const int COLORCHART_IMAGE_HEIGHT = 66; - - // color chart in cry engine is a special image data, with size 78x66, you may see in game screenshot which is defined by a rectangle - // area with a yellow-black dash line boarder - // Create color chart function is to read that block of image data and convert it to a color table then save it to another image - // with size 256x16. - - class C3dLutColorChart - { - public: - C3dLutColorChart() {} - ~C3dLutColorChart() {}; - - //generate default color chart data - void GenerateDefault(); - - //generate color chart data from input image - bool GenerateFromInput(IImageObjectPtr image); - - //ouput the color chart data to an image object - IImageObjectPtr GenerateChartImage(); - - protected: - //extract color chart data from specified location in an image - void ExtractFromImageAt(IImageObjectPtr pImg, AZ::u32 x, AZ::u32 y); - - //find color chart location in an image - static bool FindColorChart(const IImageObjectPtr pImg, AZ::u32& outLocX, AZ::u32& outLocY); - - //if there is a color chart at specified location - static bool IsColorChartAt(AZ::u32 x, AZ::u32 y, void* pData, AZ::u32 pitch); - - private: - enum EPrimaryShades - { - ePS_Red = 16, - ePS_Green = 16, - ePS_Blue = 16, - - ePS_NumColors = ePS_Red * ePS_Green * ePS_Blue - }; - - struct SColor - { - unsigned char r, g, b, _padding; - }; - - typedef AZStd::vector ColorMapping; - - ColorMapping m_mapping; - }; - - void C3dLutColorChart::GenerateDefault() - { - m_mapping.reserve(ePS_NumColors); - - for (int b = 0; b < ePS_Blue; ++b) - { - for (int g = 0; g < ePS_Green; ++g) - { - for (int r = 0; r < ePS_Red; ++r) - { - SColor col; - col.r = static_cast(255 * r / (ePS_Red)); - col.g = static_cast(255 * g / (ePS_Green)); - col.b = static_cast(255 * b / (ePS_Blue)); - int l = 255 - (col.r * 3 + col.g * 6 + col.b) / 10; - col.r = col.g = col.b = (unsigned char)l; - m_mapping.push_back(col); - } - } - } - } - - //find color chart location in a image - bool C3dLutColorChart::FindColorChart(const IImageObjectPtr pImg, AZ::u32& outLocX, AZ::u32& outLocY) - { - const AZ::u32 width = pImg->GetWidth(0); - const AZ::u32 height = pImg->GetHeight(0); - - //the origin image is too small to have a color chart - if (width < COLORCHART_IMAGE_WIDTH || height < COLORCHART_IMAGE_HEIGHT) - { - return false; - } - - AZ::u8* pData; - AZ::u32 pitch; - pImg->GetImagePointer(0, pData, pitch); - - //check all the posible start location on whether there might be a color chart - for (AZ::u32 y = 0; y <= height - COLORCHART_IMAGE_HEIGHT; ++y) - { - for (AZ::u32 x = 0; x <= width - COLORCHART_IMAGE_WIDTH; ++x) - { - if (IsColorChartAt(x, y, pData, pitch)) - { - outLocX = x; - outLocY = y; - return true; - } - } - } - - return false; - } - - bool C3dLutColorChart::GenerateFromInput(IImageObjectPtr image) - { - AZ::u32 outLocX, outLocY; - if (FindColorChart(image, outLocX, outLocY)) - { - ExtractFromImageAt(image, outLocX, outLocY); - return true; - } - return false; - } - - IImageObjectPtr C3dLutColorChart::GenerateChartImage() - { - IImageObjectPtr image(IImageObject::CreateImage(ePS_Red* ePS_Blue, ePS_Green, 1, ePixelFormat_R8G8B8A8)); - - { - AZ::u8* pData; - AZ::u32 pitch; - image->GetImagePointer(0, pData, pitch); - - size_t nSlicePitch = (pitch / ePS_Blue); - AZ::u32 src = 0; - for (int b = 0; b < ePS_Blue; ++b) - { - for (int g = 0; g < ePS_Green; ++g) - { - AZ::u8* p = pData + g * pitch + b * nSlicePitch; - for (int r = 0; r < ePS_Red; ++r) - { - const SColor& c = m_mapping[src]; - p[0] = c.r; - p[1] = c.g; - p[2] = c.b; - p[3] = 255; - ++src; - p += 4; - } - } - } - } - - return image; - } - - void C3dLutColorChart::ExtractFromImageAt(IImageObjectPtr image, AZ::u32 x, AZ::u32 y) - { - int ox = x + 1; - int oy = y + 1; - - AZ::u8* pData; - AZ::u32 pitch; - image->GetImagePointer(0, pData, pitch); - - m_mapping.reserve(ePS_NumColors); - - for (int b = 0; b < ePS_Blue; ++b) - { - int px = ox + ePS_Red * (b % 4); - int py = oy + ePS_Green * (b / 4); - - for (int g = 0; g < ePS_Green; ++g) - { - for (int r = 0; r < ePS_Red; ++r) - { - AZ::u8* p = pData + pitch * (py + g) + (px + r) * 4; - - SColor col; - col.r = p[0]; - col.g = p[1]; - col.b = p[2]; - m_mapping.push_back(col); - } - } - } - } - - //check if image data at location x and y could be a color chart - //based on if the boarder is dash lines with two pixel each segement - //the idea and implementation are both coming from CryEngine. - bool C3dLutColorChart::IsColorChartAt(AZ::u32 x, AZ::u32 y, void* pData, AZ::u32 pitch) - { - struct Color - { - private: - int c[3]; - - public: - Color(AZ::u32 x, AZ::u32 y, void* pPixels, AZ::u32 pitch) - { - const uint8* p = (const uint8*)pPixels + pitch * y + x * 4; - c[0] = p[0]; - c[1] = p[1]; - c[2] = p[2]; - } - - bool isSimilar(const Color& a, int maxDiff) const - { - return - abs(a.c[0] - c[0]) <= maxDiff && - abs(a.c[1] - c[1]) <= maxDiff && - abs(a.c[2] - c[2]) <= maxDiff; - } - }; - - const Color colorRef[2] = - { - Color(x, y, pData, pitch), - Color(x + 2, y, pData, pitch) - }; - - // We require two colors of the border to be at least a bit different - if (colorRef[0].isSimilar(colorRef[1], 15)) - { - return false; - } - - static const int kMaxDiff = 3; - - int refIdx = 0; - //rectangle's top - for (int i = 0; i < COLORCHART_IMAGE_WIDTH; i += 2) - { - if (!colorRef[refIdx].isSimilar(Color(x + i, y, pData, pitch), kMaxDiff) || - !colorRef[refIdx].isSimilar(Color(x + i + 1, y, pData, pitch), kMaxDiff)) - { - return false; - } - refIdx ^= 1; - } - - refIdx = 0; - //left - for (int i = 0; i < COLORCHART_IMAGE_HEIGHT; i += 2) - { - if (!colorRef[refIdx].isSimilar(Color(x, y + i, pData, pitch), kMaxDiff) || - !colorRef[refIdx].isSimilar(Color(x, y + i + 1, pData, pitch), kMaxDiff)) - { - return false; - } - refIdx ^= 1; - } - - refIdx = 0; - //right - for (int i = 0; i < COLORCHART_IMAGE_HEIGHT; i += 2) - { - if (!colorRef[refIdx].isSimilar(Color(x + COLORCHART_IMAGE_WIDTH - 1, y + i, pData, pitch), kMaxDiff) || - !colorRef[refIdx].isSimilar(Color(x + COLORCHART_IMAGE_WIDTH - 1, y + i + 1, pData, pitch), kMaxDiff)) - { - return false; - } - refIdx ^= 1; - } - - refIdx = 0; - //bottom - for (int i = 0; i < COLORCHART_IMAGE_WIDTH; i += 2) - { - if (!colorRef[refIdx].isSimilar(Color(x + i, y + COLORCHART_IMAGE_HEIGHT - 1, pData, pitch), kMaxDiff) || - !colorRef[refIdx].isSimilar(Color(x + i + 1, y + COLORCHART_IMAGE_HEIGHT - 1, pData, pitch), kMaxDiff)) - { - return false; - } - refIdx ^= 1; - } - - return true; - } - - - void ImageToProcess::CreateColorChart() - { - C3dLutColorChart colorChart; - - //get color chart data from source image. - if (!colorChart.GenerateFromInput(m_img)) - { - //if load from image failed then generate default color data - colorChart.GenerateDefault(); - } - - //save color chart data to an image and save as current - m_img = colorChart.GenerateChartImage(); - } -} diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Converters/Cubemap.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Converters/Cubemap.cpp index 4f13c6f9bf..d373f399e1 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Converters/Cubemap.cpp +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Converters/Cubemap.cpp @@ -547,7 +547,7 @@ namespace ImageProcessingAtom } //generate box filtered source image mip chain - IImageObjectPtr mippedSourceImage(IImageObject::CreateImage(outWidth, outHeight, maxMipCount, ePixelFormat_R32G32B32A32F)); + IImageObjectPtr mippedSourceImage(IImageObject::CreateImage(outWidth, outHeight, maxMipCount, srcPixelFormat)); mippedSourceImage->CopyPropertiesFrom(m_image->Get()); for (int iSide = 0; iSide < 6; ++iSide) diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Converters/HighPass.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Converters/HighPass.cpp deleted file mode 100644 index e2071fb586..0000000000 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Converters/HighPass.cpp +++ /dev/null @@ -1,100 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include -#include -#include -#include -#include -#include - -namespace ImageProcessingAtom -{ - // higher mip level is subtracted by lower mip level when applying the [cheap] high pass filter - void ImageToProcess::CreateHighPass(AZ::u32 dwMipDown) - { - //no need to convert if mip go down 0 - if (dwMipDown == 0) - { - return; - } - - const EPixelFormat ePixelFormat = m_img->GetPixelFormat(); - - if (ePixelFormat != ePixelFormat_R32G32B32A32F) - { - AZ_Assert(false, "You need convert the orginal image to ePixelFormat_R32G32B32A32F before call this function"); - return; - } - - - AZ::u32 dwWidth, dwHeight, dwMips; - dwWidth = m_img->GetWidth(0); - dwHeight = m_img->GetHeight(0); - dwMips = m_img->GetMipCount(); - - if (dwMipDown >= dwMips) - { - AZ_Warning("Image Processing", false, "CreateHighPass can't go down %i MIP levels for high pass as there are not\ - enough MIP levels available, going down by %i instead", dwMipDown, dwMips - 1); - dwMipDown = dwMips - 1; - } - - IImageObjectPtr newImage(IImageObject::CreateImage(dwWidth, dwHeight, dwMips, ePixelFormat)); - newImage->CopyPropertiesFrom(m_img); - - IPixelOperationPtr pixelOp = CreatePixelOperation(ePixelFormat); - AZ::u32 pixelBytes = CPixelFormats::GetInstance().GetPixelFormatInfo(ePixelFormat)->bitsPerBlock / 8; - - AZ::u32 dstMips = newImage->GetMipCount(); - for (AZ::u32 dstMip = 0; dstMip < dwMipDown; ++dstMip) - { - // linear interpolation - FilterImage(MipGenType::triangle, MipGenEvalType::sum, 0.0f, 0.0f, m_img, dwMipDown, newImage, dstMip, NULL, NULL); - - //substraction - AZ::u8* srcPixelBuf; - AZ::u32 srcPitch; - m_img->GetImagePointer(dstMip, srcPixelBuf, srcPitch); - AZ::u8* dstPixelBuf; - AZ::u32 dstPitch; - newImage->GetImagePointer(dstMip, dstPixelBuf, dstPitch); - const AZ::u32 pixelCount = newImage->GetPixelCount(dstMip); - - for (AZ::u32 i = 0; i < pixelCount; ++i, srcPixelBuf += pixelBytes, dstPixelBuf += pixelBytes) - { - float r1, g1, b1, a1, r2, g2, b2, a2; - pixelOp->GetRGBA(srcPixelBuf, r1, g1, b1, a1); - pixelOp->GetRGBA(dstPixelBuf, r2, g2, b2, a2); - - r2 = AZ::GetClamp(r1 - r2 + 0.5f, 0.0f, 1.0f); - g2 = AZ::GetClamp(g1 - g2 + 0.5f, 0.0f, 1.0f); - b2 = AZ::GetClamp(b1 - b2 + 0.5f, 0.0f, 1.0f); - a2 = AZ::GetClamp(a1 - a2 + 0.5f, 0.0f, 1.0f); - pixelOp->SetRGBA(dstPixelBuf, r2, g2, b2, a2); - } - } - - // mips below the chosen highpass mip are grey - for (AZ::u32 dstMip = dwMipDown; dstMip < dstMips; ++dstMip) - { - AZ::u8* dstPixelBuf; - AZ::u32 dstPitch; - newImage->GetImagePointer(dstMip, dstPixelBuf, dstPitch); - const AZ::u32 pixelCount = newImage->GetPixelCount(dstMip); - - for (AZ::u32 i = 0; i < pixelCount; ++i, dstPixelBuf += pixelBytes) - { - pixelOp->SetRGBA(dstPixelBuf, 0.5f, 0.5f, 0.5f, 1.0f); - } - } - - m_img = newImage; - } -} // namespace ImageProcessingAtom diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Editor/PresetInfoPopup.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Editor/PresetInfoPopup.cpp index a5b942fa58..fe5703ceb6 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Editor/PresetInfoPopup.cpp +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Editor/PresetInfoPopup.cpp @@ -82,10 +82,7 @@ namespace ImageProcessingAtomEditor presetInfoText += "\n"; presetInfoText += QString("Suppress Engine Reduce: %1\n").arg(presetSettings->m_suppressEngineReduce ? "True" : "False"); presetInfoText += QString("Discard Alpha: %1\n").arg(presetSettings->m_discardAlpha ? "True" : "False"); - presetInfoText += QString("Is Color Chart: %1\n").arg(presetSettings->m_isColorChart ? "True" : "False"); - presetInfoText += QString("High Pass Mip: %1\n").arg(presetSettings->m_highPassMip); presetInfoText += QString("Gloss From Normal: %1\n").arg(presetSettings->m_glossFromNormals); - presetInfoText += QString("Use Legacy Gloss: %1\n").arg(presetSettings->m_isLegacyGloss ? "True" : "False"); presetInfoText += QString("Mip Re-normalize: %1\n").arg(presetSettings->m_isMipRenormalize ? "True" : "False"); presetInfoText += QString("Resident Mips Number: %1\n").arg(presetSettings->m_numResidentMips); presetInfoText += QString("Swizzle: %1\n").arg(presetSettings->m_swizzle.c_str()); diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageBuilderComponent.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageBuilderComponent.cpp index a489c8da5e..90d45ae65a 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageBuilderComponent.cpp +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageBuilderComponent.cpp @@ -74,7 +74,7 @@ namespace ImageProcessingAtom builderDescriptor.m_busId = azrtti_typeid(); builderDescriptor.m_createJobFunction = AZStd::bind(&ImageBuilderWorker::CreateJobs, &m_imageBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2); builderDescriptor.m_processJobFunction = AZStd::bind(&ImageBuilderWorker::ProcessJob, &m_imageBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2); - builderDescriptor.m_version = 25; // [ATOM-16575] + builderDescriptor.m_version = 26; // [ATOM-15086] builderDescriptor.m_analysisFingerprint = ImageProcessingAtom::BuilderSettingManager::Instance()->GetAnalysisFingerprint(); m_imageBuilder.BusConnect(builderDescriptor.m_busId); AssetBuilderSDK::AssetBuilderBus::Broadcast(&AssetBuilderSDK::AssetBuilderBusTraits::RegisterBuilderInformation, builderDescriptor); diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageConvert.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageConvert.cpp index 977359e4f6..5b23009cff 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageConvert.cpp +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageConvert.cpp @@ -46,7 +46,6 @@ namespace ImageProcessingAtom enum ConvertStep { StepValidateInput = 0, - StepGenerateColorChart, StepConvertToLinear, StepSwizzle, StepCubemapLayout, @@ -55,9 +54,7 @@ namespace ImageProcessingAtom StepMipmap, StepGlossFromNormal, StepPostNormalize, - StepCreateHighPass, StepConvertOutputColorSpace, - StepAlphaImage, StepConvertPixelFormat, StepSaveToFile, StepAll @@ -66,7 +63,6 @@ namespace ImageProcessingAtom [[maybe_unused]] const char ProcessStepNames[StepAll][64] = { "ValidateInput", - "GenerateColorChart", "ConvertToLinear", "Swizzle", "CubemapLayout", @@ -75,9 +71,7 @@ namespace ImageProcessingAtom "Mipmap", "GlossFromNormal", "PostNormalize", - "CreateHighPass", "ConvertOutputColorSpace", - "AlphaImage", "ConvertPixelFormat", "SaveToFile", }; @@ -94,11 +88,6 @@ namespace ImageProcessingAtom return nullptr; } - IImageObjectPtr ImageConvertProcess::GetOutputAlphaImage() - { - return m_alphaImage; - } - IImageObjectPtr ImageConvertProcess::GetOutputIBLSpecularCubemap() { return m_iblSpecularCubemapImage; @@ -180,6 +169,58 @@ namespace ImageProcessingAtom m_image = new ImageToProcess(IImageObjectPtr(m_input->m_inputImage->Clone(mipsToClone))); } + break; + case StepConvertToLinear: + // convert to linear space and the output image pixel format should be rgba32f + ConvertToLinear(); + break; + case StepSwizzle: + { + // swizzle if swizzle was set or decard alpha + bool swizzleWasSet = m_input->m_presetSetting.m_swizzle.size() >= 4; + if (swizzleWasSet || m_input->m_presetSetting.m_discardAlpha) + { + AZStd::string swizzle = "rgba"; + if (swizzleWasSet) + { + swizzle = m_input->m_presetSetting.m_swizzle.substr(0, 4); + } + + if (m_input->m_presetSetting.m_discardAlpha) + { + swizzle[3] = '1'; + } + + m_image->Get()->Swizzle(swizzle.c_str()); + if (!m_input->m_presetSetting.m_discardAlpha) + { + m_alphaContent = EAlphaContent::eAlphaContent_Absent; + } + else + { + m_alphaContent = m_image->Get()->GetAlphaContent(); + } + } + } + break; + case StepCubemapLayout: + // convert cubemap image's layout to vertical strip used in game. + if (IsConvertToCubemap()) + { + if (!m_image->ConvertCubemapLayout(CubemapLayoutVertical)) + { + m_image->Set(nullptr); + } + } + break; + case StepPreNormalize: + // normalize base image before mipmap generation if glossfromnormals is enabled and require normalize + if (m_input->m_presetSetting.m_isMipRenormalize && m_input->m_presetSetting.m_glossFromNormals) + { + // Normalize the base mip map. This has to be done explicitly because we need to disable mip renormalization to + // preserve the normal length when deriving the normal variance + m_image->Get()->NormalizeVectors(0, 1); + } break; case StepGenerateIBL: if (IsConvertToCubemap()) @@ -204,56 +245,6 @@ namespace ImageProcessingAtom m_isFinished = true; } break; - case StepGenerateColorChart: - // GenerateColorChart. - if (m_input->m_presetSetting.m_isColorChart) - { - // Convert to uncompressed format if it's compressed format. For example, loaded from DDS file. - if (!CPixelFormats::GetInstance().IsPixelFormatUncompressed(m_image->Get()->GetPixelFormat())) - { - m_image->ConvertFormat(ePixelFormat_R32G32B32A32F); - } - - m_image->CreateColorChart(); - } - break; - case StepConvertToLinear: - // convert to linear space and the output image pixel format should be rgba32f - ConvertToLinear(); - break; - case StepSwizzle: - // convert texture format. - if (m_input->m_presetSetting.m_swizzle.size() >= 4) - { - m_image->Get()->Swizzle(m_input->m_presetSetting.m_swizzle.substr(0, 4).c_str()); - m_alphaContent = m_image->Get()->GetAlphaContent(); - } - - // convert gloss map (alhpa channel) from legacy distribution to new one - if (m_input->m_presetSetting.m_isLegacyGloss) - { - m_image->Get()->ConvertLegacyGloss(); - } - break; - case StepCubemapLayout: - // convert cubemap image's layout to vertical strip used in game. - if (IsConvertToCubemap()) - { - if (!m_image->ConvertCubemapLayout(CubemapLayoutVertical)) - { - m_image->Set(nullptr); - } - } - break; - case StepPreNormalize: - // normalize base image before mipmap generation if glossfromnormals is enabled and require normalize - if (m_input->m_presetSetting.m_isMipRenormalize && m_input->m_presetSetting.m_glossFromNormals) - { - // Normalize the base mip map. This has to be done explicitly because we need to disable mip renormalization to - // preserve the normal length when deriving the normal variance - m_image->Get()->NormalizeVectors(0, 1); - } - break; case StepMipmap: // generate mipmaps if (IsConvertToCubemap()) @@ -304,20 +295,10 @@ namespace ImageProcessingAtom m_image->Get()->AddImageFlags(EIF_RenormalizedTexture); } break; - case StepCreateHighPass: - if (m_input->m_presetSetting.m_highPassMip > 0) - { - m_image->CreateHighPass(m_input->m_presetSetting.m_highPassMip); - } - break; case StepConvertOutputColorSpace: // convert image from linear space to desired output color space ConvertToOuputColorSpace(); break; - case StepAlphaImage: - // save alpha channel to separate image if it's needed - CreateAlphaImage(); - break; case StepConvertPixelFormat: // convert pixel format ConvertPixelformat(); @@ -411,12 +392,6 @@ namespace ImageProcessingAtom return; } - // don't do any reduce for color chart - if (presetSettings->m_isColorChart) - { - return; - } - // get suitable size for dest pixel format CPixelFormats::GetInstance().GetSuitableImageSize(presetSettings->m_pixelFormat, inputWidth, inputHeight, outWidth, outHeight); @@ -510,52 +485,6 @@ namespace ImageProcessingAtom return true; } - void ImageConvertProcess::CreateAlphaImage() - { - // if alpha content doesn't have alpha or we need to discard alpha, skip - // we won't create alpha image for cubemap too - if (m_alphaContent == EAlphaContent::eAlphaContent_Absent - || m_alphaContent == EAlphaContent::eAlphaContent_OnlyWhite - || m_input->m_presetSetting.m_discardAlpha || IsConvertToCubemap()) - { - return; - } - - // if dest format could save alpha, skip too - if (!CPixelFormats::GetInstance().IsPixelFormatWithoutAlpha(m_input->m_presetSetting.m_pixelFormat)) - { - return; - } - - // now create alpha image - ImageToProcess alphaImage(m_image->Get()); - alphaImage.ConvertFormat(ePixelFormat_A8); - - // validate pixelformatalpha - if (CPixelFormats::GetInstance().IsFormatSingleChannel(m_input->m_presetSetting.m_pixelFormatAlpha)) - { - alphaImage.ConvertFormat(m_input->m_presetSetting.m_pixelFormatAlpha); - } - else - { - //For ASTC compression we need to clear out the alpha to get accurate rgb compression. - if (IsASTCFormat(m_input->m_presetSetting.m_pixelFormat)) - { - alphaImage.ConvertFormat(ePixelFormat_R8G8B8X8); - alphaImage.ConvertFormat(m_input->m_presetSetting.m_pixelFormatAlpha); - } - else - { - AZ_Assert(false, "PixelFormatAlpha only supports single channel pixel formats or ASTC formats"); - } - } - - // get final result and save it to member variable for later use - m_alphaImage = alphaImage.Get(); - - m_image->Get()->AddImageFlags(EIF_AttachedAlpha); - } - // pixel format conversion bool ImageConvertProcess::ConvertPixelformat() { @@ -575,12 +504,6 @@ namespace ImageProcessingAtom m_image->GetCompressOption().rgbWeight = m_input->m_presetSetting.GetColorWeight(); m_image->GetCompressOption().discardAlpha = m_input->m_presetSetting.m_discardAlpha; - //For ASTC compression we need to clear out the alpha to get accurate rgb compression. - if(m_alphaImage && IsASTCFormat(m_input->m_presetSetting.m_pixelFormat)) - { - m_image->GetCompressOption().discardAlpha = true; - } - m_image->ConvertFormat(m_input->m_presetSetting.m_pixelFormat); return true; @@ -762,7 +685,6 @@ namespace ImageProcessingAtom if (ImageProcess##PrivateName::DoesSupport(m_input->m_platform)) \ { \ ImageProcess##PrivateName::PrepareImageForExport(m_image->Get()); \ - ImageProcess##PrivateName::PrepareImageForExport(m_alphaImage); \ } AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS #undef AZ_RESTRICTED_PLATFORM_EXPANSION diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageConvert.h b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageConvert.h index eaf05c3280..fe57b1a89f 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageConvert.h +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageConvert.h @@ -115,7 +115,6 @@ namespace ImageProcessingAtom //get output images IImageObjectPtr GetOutputImage(); - IImageObjectPtr GetOutputAlphaImage(); IImageObjectPtr GetOutputIBLSpecularCubemap(); IImageObjectPtr GetOutputIBLDiffuseCubemap(); @@ -131,8 +130,6 @@ namespace ImageProcessingAtom //for alpha //to indicate the current alpha channel content EAlphaContent m_alphaContent; - //An image object to hold alpha channel in a separate image - IImageObjectPtr m_alphaImage; //output results of IBL cubemap generation, used in unit tests IImageObjectPtr m_iblSpecularCubemapImage; @@ -171,9 +168,6 @@ namespace ImageProcessingAtom //convert to output color space before compression bool ConvertToOuputColorSpace(); - //create alpha image if it's needed - void CreateAlphaImage(); - //pixel format convertion/compression bool ConvertPixelformat(); diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageConvertJob.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageConvertJob.cpp index 1465e7993f..0e4521ab24 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageConvertJob.cpp +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageConvertJob.cpp @@ -108,17 +108,14 @@ namespace ImageProcessingAtom } IImageObjectPtr outputImage = m_process->GetOutputImage(); - IImageObjectPtr outputImageAlpha = m_process->GetOutputAlphaImage(); m_output->SetOutputImage(outputImage, ImageConvertOutput::Base); - m_output->SetOutputImage(outputImageAlpha, ImageConvertOutput::Alpha); if (!IsJobCancelled()) { // For preview, combine image output with alpha if any m_output->SetProgress(1.0f / static_cast(m_previewProcessStep)); - IImageObjectPtr combinedImage = MergeOutputImageForPreview(outputImage, outputImageAlpha); - m_output->SetOutputImage(combinedImage, ImageConvertOutput::Preview); + m_output->SetOutputImage(outputImage, ImageConvertOutput::Preview); } m_output->SetReady(true); diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageFlags.h b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageFlags.h index 99e752c90a..d25533cccd 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageFlags.h +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageFlags.h @@ -20,7 +20,7 @@ namespace ImageProcessingAtom const static AZ::u32 EIF_Greyscale = 0x8; // hint for the engine (e.g. greyscale light beams can be applied to shadow mask), can be for DXT1 because compression artfacts don't count as color const static AZ::u32 EIF_SupressEngineReduce = 0x10; // info for the engine: don't reduce texture resolution on this texture const static AZ::u32 EIF_UNUSED_BIT = 0x40; // Free to use - const static AZ::u32 EIF_AttachedAlpha = 0x400; // info for the engine: it's a texture with attached alpha channel + const static AZ::u32 EIF_AttachedAlpha = 0x400; // deprecated: info for the engine: it's a texture with attached alpha channel const static AZ::u32 EIF_SRGBRead = 0x800; // info for the engine: if gamma corrected rendering is on, this texture requires SRGBRead (it's not stored in linear) const static AZ::u32 EIF_DontResize = 0x8000; // info for the engine: for dds textures that shouldn't be resized const static AZ::u32 EIF_RenormalizedTexture = 0x10000; // info for the engine: for dds textures that have renormalized color range diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageObjectImpl.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageObjectImpl.cpp index 8504f5e074..465d992ef6 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageObjectImpl.cpp +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageObjectImpl.cpp @@ -316,130 +316,6 @@ namespace ImageProcessingAtom m_mips.clear(); } - //note: there are some unreasonable parts of the save files formats for cry textures. We might need to rethink about - // it for new renderer - bool CImageObject::SaveImage(const char* filename, IImageObjectPtr alphaImage, AZStd::vector& outFilePaths) const - { - AZ::IO::SystemFile file; - file.Open(filename, AZ::IO::SystemFile::SF_OPEN_CREATE | AZ::IO::SystemFile::SF_OPEN_CREATE_PATH | AZ::IO::SystemFile::SF_OPEN_WRITE_ONLY); - - AZ::IO::SystemFileStream fileSaveStream(&file, true); - if (!fileSaveStream.IsOpen()) - { - AZ_Warning("Image Processing", false, "%s: failed to create file %s", __FUNCTION__, filename); - return false; - } - - if (alphaImage) - { - AZ_Assert(HasImageFlags(EIF_AttachedAlpha), "attached alpha image flag wasn't set"); - AZ_Assert(!alphaImage->HasImageFlags(EIF_AttachedAlpha), "alpha image shouldn't have attached alpha image flag"); - - // inherit cubemap and decal image flags to attached alpha image - alphaImage->AddImageFlags(GetImageFlags() & (EIF_Cubemap - | EIF_Decal | EIF_Splitted)); - alphaImage->SetNumPersistentMips(m_numPersistentMips); - } - - bool bOk = SaveImage(fileSaveStream); - bool hasSplitFlag = HasImageFlags(EIF_Splitted); - - //append alpha image data in the end if there is no split - if (bOk && alphaImage && !hasSplitFlag) - { - //4 bytes extension tag, 4 bytes attached alpha tag, then 4 bytes of chunk size - fileSaveStream.Write(sizeof(FOURCC_CExt), &FOURCC_CExt); // marker for the start of O3DE Extended data - fileSaveStream.Write(sizeof(FOURCC_AttC), &FOURCC_AttC); // Attached Channel chunk - - uint32_t size = 0; - uint32_t sizeBytes = sizeof(size); - fileSaveStream.Write(sizeBytes, &size); //size of attached chunk - - //save alpha image and get the size - AZ::IO::SizeType startPos = fileSaveStream.GetCurPos(); - bOk = alphaImage->SaveImage(fileSaveStream); - AZ::IO::SizeType endPos = fileSaveStream.GetCurPos(); - size = static_cast(endPos - startPos); - - //move back to beginning of chunk and write chunk size then move back to end - fileSaveStream.Seek(startPos - sizeBytes, AZ::IO::GenericStream::ST_SEEK_BEGIN); - fileSaveStream.Write(sizeBytes, &size); - fileSaveStream.Seek(endPos, AZ::IO::GenericStream::ST_SEEK_BEGIN); - - // marker for the end of O3DE Extended data - fileSaveStream.Write(sizeof(FOURCC_CEnd), &FOURCC_CEnd); - } - - if (!bOk) - { - AZ::IO::SystemFile::Delete(filename); - return false; - } - - // It's important to maintain the product output sequence. Asset Database/Browser will use the first product to determine the source type! - outFilePaths.push_back(filename); - - // save stand alone products - if (hasSplitFlag) - { - // alpha - if (alphaImage) - { - AZStd::string alphaFile = AZStd::string::format("%s.a", filename); - - AZ::IO::SystemFile outAlphaFile; - outAlphaFile.Open(alphaFile.c_str(), AZ::IO::SystemFile::SF_OPEN_CREATE | AZ::IO::SystemFile::SF_OPEN_CREATE_PATH | AZ::IO::SystemFile::SF_OPEN_WRITE_ONLY); - - AZ::IO::SystemFileStream alphaFileSaveStream(&outAlphaFile, true); - - if (alphaFileSaveStream.IsOpen()) - { - alphaImage->SaveImage(alphaFileSaveStream); - outFilePaths.push_back(alphaFile); - } - else - { - AZ_Warning("Image Processing", false, "%s: failed to create file %s", __FUNCTION__, alphaFile.c_str()); - } - } - - // mips - AZ::u32 numStreamable = GetMipCount() - m_numPersistentMips; - for (AZ::u32 mip = 0; mip < numStreamable; mip++) - { - AZ::u32 nameIdx = numStreamable - mip; - AZStd::string mipFileName = AZStd::string::format("%s.%d", filename, nameIdx); - SaveMipToFile(mip, mipFileName); - outFilePaths.push_back(mipFileName); - if (alphaImage) - { - AZStd::string mipAlphaFileName = mipFileName + "a"; - alphaImage->SaveMipToFile(mip, mipAlphaFileName); - outFilePaths.push_back(mipAlphaFileName); - } - } - } - - return bOk; - } - - bool CImageObject::SaveMipToFile(AZ::u32 mip, const AZStd::string& filename) const - { - AZ::IO::SystemFile saveFile; - saveFile.Open(filename.c_str(), AZ::IO::SystemFile::SF_OPEN_CREATE | AZ::IO::SystemFile::SF_OPEN_CREATE_PATH | AZ::IO::SystemFile::SF_OPEN_WRITE_ONLY); - - AZ::IO::SystemFileStream saveFileStream(&saveFile, true); - - if (!saveFileStream.IsOpen()) - { - AZ_Warning("Image Processing", false, "%s: failed to create file %s", __FUNCTION__, filename.c_str()); - return false; - } - - saveFileStream.Write(GetMipBufSize(mip), m_mips[mip]->m_pData); - return true; - } - float CImageObject::CalculateAverageBrightness() const { //if it's compressed format, return a default value @@ -642,63 +518,6 @@ namespace ImageProcessingAtom return true; } - bool CImageObject::SaveImage(AZ::IO::SystemFileStream& saveFileStream) const - { - DDS_FILE_DESC_LEGACY desc; - DDS_HEADER_DXT10 exthead; - - desc.dwMagic = FOURCC_DDS; - - if (!BuildSurfaceHeader(desc.header)) - { - return false; - } - - if (desc.header.IsDX10Ext() && !BuildSurfaceExtendedHeader(exthead)) - { - return false; - } - - saveFileStream.Write(sizeof(desc), &desc); - - if (desc.header.IsDX10Ext()) - { - saveFileStream.Write(sizeof(exthead), &exthead); - } - - AZ::u32 faces = 1; - - //for cubemap. export each face and its mipmap - if (HasImageFlags(EIF_Cubemap)) - { - faces = 6; - } - - AZ::u32 mipStart = 0; - if (HasImageFlags(EIF_Splitted)) - { - if (m_numPersistentMips < m_mips.size()) - { - mipStart = (AZ::u32)m_mips.size() - m_numPersistentMips; - } - else - { - AZ_Assert(false, "numPersistentMips wasn't setup correctly"); - } - } - - for (AZ::u32 face = 0; face < faces; face++) - { - for (AZ::u32 mip = mipStart; mip < m_mips.size(); ++mip) - { - const MipLevel& level = *m_mips[mip]; - AZ::u32 faceBufSize = level.m_pitch * level.m_rowCount / faces; - saveFileStream.Write(faceBufSize, level.m_pData + faceBufSize * face); - } - } - return true; - } - void CImageObject::GetExtent(AZ::u32& width, AZ::u32& height, AZ::u32& mipCount) const { mipCount = (AZ::u32)m_mips.size(); @@ -953,35 +772,4 @@ namespace ImageProcessingAtom } } } - - void CImageObject::ConvertLegacyGloss() - { - if (!(CPixelFormats::GetInstance().IsPixelFormatUncompressed(m_pixelFormat))) - { - AZ_Assert(false, "%s function only works with uncompressed pixel format", __FUNCTION__); - return; - } - - //create pixel operation function - IPixelOperationPtr pixelOp = CreatePixelOperation(m_pixelFormat); - - //get count of bytes per pixel - AZ::u32 pixelBytes = CPixelFormats::GetInstance().GetPixelFormatInfo(m_pixelFormat)->bitsPerBlock / 8; - - const AZ::u32 mips = (AZ::u32)m_mips.size(); - float color[4]; - for (AZ::u32 mip = 0; mip < mips; ++mip) - { - AZ::u8* pixelBuf = m_mips[mip]->m_pData; - const AZ::u32 pixelCount = GetPixelCount(mip); - - for (AZ::u32 i = 0; i < pixelCount; ++i, pixelBuf += pixelBytes) - { - pixelOp->GetRGBA(pixelBuf, color[0], color[1], color[2], color[3]); - // Convert from (1 - s * 0.7)^6 to (1 - s)^2 - color[3] = 1 - pow(1.0f - color[3] * 0.7f, 3.0f); - pixelOp->SetRGBA(pixelBuf, color[0], color[1], color[2], color[3]); - } - } - } } // namespace ImageProcessingAtom diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageObjectImpl.h b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageObjectImpl.h index c8b8ced496..7fa02f464e 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageObjectImpl.h +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageObjectImpl.h @@ -57,10 +57,6 @@ namespace ImageProcessingAtom bool CompareImage(const IImageObjectPtr otherImage) const override; - bool SaveImage(const char* filename, IImageObjectPtr alphaImage, AZStd::vector& outFilePaths) const override; - bool SaveImage(AZ::IO::SystemFileStream& out) const override; - bool SaveMipToFile(AZ::u32 mip, const AZStd::string& filename) const override; - uint32_t GetTextureMemory() const override; EAlphaContent GetAlphaContent() const override; @@ -79,7 +75,6 @@ namespace ImageProcessingAtom void SetNumPersistentMips(AZ::u32 nMips) override; void GlossFromNormals(bool hasAuthoredGloss) override; - void ConvertLegacyGloss() override; void ClearColor(float r, float g, float b, float a) override; //end virtual functions from IImageObject diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageToProcess.h b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageToProcess.h index e6fe6ce142..ed0b21b56c 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageToProcess.h +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageToProcess.h @@ -66,13 +66,6 @@ namespace ImageProcessingAtom bool GammaToLinearRGBA32F(bool bDeGamma); void LinearToGamma(); - // --------------------------------------------------------------------------------- - // Tools for A32B32G32R32F - - void CreateHighPass(uint32 dwMipDown); - - void CreateColorChart(); - //convert various original cubemap layouts to new layout bool ConvertCubemapLayout(CubemapLayoutType newLayout); }; diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Tests/ImageProcessing_Test.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Tests/ImageProcessing_Test.cpp index 3e0bbd89eb..d5b795a1fa 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Tests/ImageProcessing_Test.cpp +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Tests/ImageProcessing_Test.cpp @@ -988,7 +988,6 @@ namespace UnitTest ASSERT_TRUE(process->IsSucceed()); SaveImageToFile(process->GetOutputImage(), "rgb", 10); - SaveImageToFile(process->GetOutputAlphaImage(), "alpha", 10); process->GetAppendOutputProducts(outProducts); diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/imageprocessing_files.cmake b/Gems/Atom/Asset/ImageProcessingAtom/Code/imageprocessing_files.cmake index aad400518d..a6fe09bfa6 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/imageprocessing_files.cmake +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/imageprocessing_files.cmake @@ -103,8 +103,6 @@ set(FILES Source/Converters/ConvertPixelFormat.cpp Source/Converters/Cubemap.h Source/Converters/Cubemap.cpp - Source/Converters/ColorChart.cpp - Source/Converters/HighPass.cpp Source/Converters/Histogram.cpp Source/Converters/Histogram.h ../External/CubeMapGen/CBBoxInt32.cpp From 0b061d2e0038bc462de83c1c4a20fdf79637be7c Mon Sep 17 00:00:00 2001 From: Ken Pruiksma Date: Fri, 5 Nov 2021 12:39:58 -0500 Subject: [PATCH 44/67] GHI-5338 - Fixing incorrect calculation of sector bounds for negative values (#5352) Signed-off-by: Ken Pruiksma --- .../Source/TerrainRenderer/TerrainFeatureProcessor.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp index 73f1c3967c..55713e696a 100644 --- a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp @@ -417,10 +417,10 @@ namespace Terrain m_areaData.m_rebuildSectors = false; m_sectorData.clear(); - const float xFirstPatchStart = terrainBounds.GetMin().GetX() - fmod(terrainBounds.GetMin().GetX(), GridMeters); - const float xLastPatchStart = terrainBounds.GetMax().GetX() - fmod(terrainBounds.GetMax().GetX(), GridMeters); - const float yFirstPatchStart = terrainBounds.GetMin().GetY() - fmod(terrainBounds.GetMin().GetY(), GridMeters); - const float yLastPatchStart = terrainBounds.GetMax().GetY() - fmod(terrainBounds.GetMax().GetY(), GridMeters); + const float xFirstPatchStart = AZStd::floorf(terrainBounds.GetMin().GetX() / GridMeters) * GridMeters; + const float xLastPatchStart = AZStd::floorf(terrainBounds.GetMax().GetX() / GridMeters) * GridMeters; + const float yFirstPatchStart = AZStd::floorf(terrainBounds.GetMin().GetY() / GridMeters) * GridMeters; + const float yLastPatchStart = AZStd::floorf(terrainBounds.GetMax().GetY() / GridMeters) * GridMeters; const auto& materialAsset = m_materialInstance->GetAsset(); const auto& shaderAsset = materialAsset->GetMaterialTypeAsset()->GetShaderAssetForObjectSrg(); @@ -603,7 +603,7 @@ namespace Terrain // For every distance doubling beyond a minDistanceForLod0, we only need half the mesh density. Each LOD // is exactly half the resolution of the last. - const float lodForCamera = floorf(AZ::GetMax(0.0f, log2f(sectorDistance / minDistanceForLod0))); + const float lodForCamera = AZStd::floorf(AZ::GetMax(0.0f, log2f(sectorDistance / minDistanceForLod0))); // All cameras should render the same LOD so effects like shadows are consistent. lodChoice = AZ::GetMin(lodChoice, aznumeric_cast(lodForCamera)); From 6cba64f2265d06ef4244aa387c9e6b2164f093a9 Mon Sep 17 00:00:00 2001 From: amzn-phist <52085794+amzn-phist@users.noreply.github.com> Date: Fri, 5 Nov 2021 13:47:24 -0500 Subject: [PATCH 45/67] Fix issue with Server Launcher debug console not accepting keystrokes (#5325) * Fix issue with debug console ignoring some keys This problem was reported for Server only, the Enter/Backspace keys were being ignored in the ImGui Debug Console. This wasn't an issue if the Server had loaded a map. The problem was with XConsole explicitly setting a bool in dedicated server mode. This caused text input to be processed by XConsole code and not passed further along to DebugConsole where it should have been handling it via ImGui. Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com> * Fix missing runtime dependency of ServerLauncher ServerLauncher in non-monolithic config was missing a runtime dependency on Legacy::CrySystem. Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com> --- Code/LauncherUnified/launcher_generator.cmake | 6 ++++++ Code/Legacy/CrySystem/XConsole.cpp | 5 ----- 2 files changed, 6 insertions(+), 5 deletions(-) diff --git a/Code/LauncherUnified/launcher_generator.cmake b/Code/LauncherUnified/launcher_generator.cmake index 5c9ee68e27..550a67bc49 100644 --- a/Code/LauncherUnified/launcher_generator.cmake +++ b/Code/LauncherUnified/launcher_generator.cmake @@ -76,6 +76,12 @@ foreach(project_name project_path IN ZIP_LISTS LY_PROJECTS_TARGET_NAME LY_PROJEC Legacy::CrySystem ) + if(PAL_TRAIT_BUILD_SERVER_SUPPORTED) + set(server_runtime_dependencies + Legacy::CrySystem + ) + endif() + endif() ################################################################################ diff --git a/Code/Legacy/CrySystem/XConsole.cpp b/Code/Legacy/CrySystem/XConsole.cpp index 9f60a9dd8d..22c61d3f22 100644 --- a/Code/Legacy/CrySystem/XConsole.cpp +++ b/Code/Legacy/CrySystem/XConsole.cpp @@ -333,11 +333,6 @@ void CXConsole::Init(ISystem* pSystem) m_nLoadingBackTexID = -1; - if (gEnv->IsDedicated()) - { - m_bConsoleActive = true; - } - REGISTER_COMMAND("ConsoleShow", &ConsoleShow, VF_NULL, "Opens the console"); REGISTER_COMMAND("ConsoleHide", &ConsoleHide, VF_NULL, "Closes the console"); From d484d358d166e5f82eab109f6670b4129b03bf8b Mon Sep 17 00:00:00 2001 From: "rgba16f [Amazon]" <82187279+rgba16f@users.noreply.github.com> Date: Fri, 5 Nov 2021 14:00:40 -0500 Subject: [PATCH 46/67] Modify AtomDebugDisplayViewportInterface::DrawWireCircle2d to account for viewport aspect ratio (#5375) Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com> --- .../Code/Source/AtomDebugDisplayViewportInterface.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp b/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp index 39d8933863..1ccc36ab4d 100644 --- a/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp +++ b/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp @@ -800,7 +800,8 @@ namespace AZ::AtomBridge const float startAngle = DegToRad(startAngleDegrees); const float stopAngle = DegToRad(sweepAngleDegrees) + startAngle; SingleColorDynamicSizeLineHelper lines(1+static_cast(sweepAngleDegrees/angularStepDegrees)); - AZ::Vector3 radiusV3 = AZ::Vector3(radius); + float aspectRadius = radius / GetAspectRatio(); + AZ::Vector3 radiusV3 = AZ::Vector3(aspectRadius, radius, radius); AZ::Vector3 pos = AZ::Vector3(center.GetX(), center.GetY(), z); CreateAxisAlignedArc( lines, From 139915990849e2297ddff0194cc6d8a439cd0cfc Mon Sep 17 00:00:00 2001 From: amzn-mike <80125227+amzn-mike@users.noreply.github.com> Date: Fri, 5 Nov 2021 14:39:11 -0500 Subject: [PATCH 47/67] Fix Assert Absorber being leaked due to one of the tests setting m_errorAbsorber to nullptr without deleting the object (#5176) (#5348) Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> (cherry picked from commit 916fb413c93f92d3c4aea46dac4d7908b48a10fa) --- .../AssetProcessor/native/tests/AssetProcessorTest.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.h b/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.h index 719b04610c..8f26155fd3 100644 --- a/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.h +++ b/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.h @@ -25,7 +25,7 @@ namespace AssetProcessor : public ::testing::Test { protected: - UnitTestUtils::AssertAbsorber* m_errorAbsorber; + AZStd::unique_ptr m_errorAbsorber{}; FileStatePassthrough m_fileStateCache; void SetUp() override @@ -40,7 +40,7 @@ namespace AssetProcessor m_ownsSysAllocator = true; AZ::AllocatorInstance::Create(); } - m_errorAbsorber = new UnitTestUtils::AssertAbsorber(); + m_errorAbsorber = AZStd::make_unique(); m_application = AZStd::make_unique(); @@ -62,8 +62,8 @@ namespace AssetProcessor AssetUtilities::ResetAssetRoot(); m_application.reset(); - delete m_errorAbsorber; - m_errorAbsorber = nullptr; + m_errorAbsorber.reset(); + if (m_ownsSysAllocator) { AZ::AllocatorInstance::Destroy(); From 060c2178522e0c9a5d3664370593a43ec81a17b6 Mon Sep 17 00:00:00 2001 From: Jonny Gallowy Date: Fri, 5 Nov 2021 15:00:35 -0500 Subject: [PATCH 48/67] Fixed .bat chain for launching maya for AtomContent gems Signed-off-by: Jonny Gallowy --- .../ReferenceMaterials/Tools/Launch_Cmd.bat | 9 +++-- .../ReferenceMaterials/Tools/Launch_Maya.bat | 11 +++---- .../ReferenceMaterials/Tools/Project_Env.bat | 33 +++++++++---------- Gems/AtomContent/Sponza/Tools/Launch_Cmd.bat | 7 ++-- Gems/AtomContent/Sponza/Tools/Launch_Maya.bat | 8 +++-- Gems/AtomContent/Sponza/Tools/Project_Env.bat | 33 +++++++++---------- .../Tools/Dev/Windows/Env_Maya.bat | 2 +- 7 files changed, 48 insertions(+), 55 deletions(-) diff --git a/Gems/AtomContent/ReferenceMaterials/Tools/Launch_Cmd.bat b/Gems/AtomContent/ReferenceMaterials/Tools/Launch_Cmd.bat index d100c9ddc7..0b94be5bea 100644 --- a/Gems/AtomContent/ReferenceMaterials/Tools/Launch_Cmd.bat +++ b/Gems/AtomContent/ReferenceMaterials/Tools/Launch_Cmd.bat @@ -1,4 +1,6 @@ @echo off +:: Keep changes local +SETLOCAL enableDelayedExpansion REM REM Copyright (c) Contributors to the Open 3D Engine Project @@ -13,7 +15,7 @@ REM :: Puts you in the CMD within the dev environment :: Set up window -TITLE O3DE Asset Gem Cmd +TITLE O3DE DCC Scripting Interface Cmd :: Use obvious color to prevent confusion (Grey with Yellow Text) COLOR 8E @@ -21,15 +23,12 @@ COLOR 8E cd %~dp0 PUSHD %~dp0 -:: Keep changes local -SETLOCAL enableDelayedExpansion - CALL %~dp0\Project_Env.bat echo. echo _____________________________________________________________________ echo. -echo ~ O3DE Asset Gem CMD ... +echo ~ O3DE %O3DE_PROJECT% Asset Gem CMD ... echo _____________________________________________________________________ echo. diff --git a/Gems/AtomContent/ReferenceMaterials/Tools/Launch_Maya.bat b/Gems/AtomContent/ReferenceMaterials/Tools/Launch_Maya.bat index b9a6b399f3..c0f5f589d7 100644 --- a/Gems/AtomContent/ReferenceMaterials/Tools/Launch_Maya.bat +++ b/Gems/AtomContent/ReferenceMaterials/Tools/Launch_Maya.bat @@ -1,6 +1,3 @@ -:: Launches maya wityh a bunch of local hooks for Lumberyard -:: ToDo: move all of this to a .json data driven boostrapping system - @echo off REM @@ -37,7 +34,7 @@ echo DCCSI_MAYA_VERSION = %DCCSI_MAYA_VERSION% IF EXIST "%~dp0Project_Env.bat" CALL %~dp0Project_Env.bat echo ________________________________ -echo Launching Maya %DCCSI_MAYA_VERSION% for Lumberyard... +echo Launching Maya %DCCSI_MAYA_VERSION% for O3DE: %O#DE_PROJECT%... :::: Set Maya native project acess to this project ::set MAYA_PROJECT=%LY_PROJECT% @@ -47,8 +44,10 @@ echo Launching Maya %DCCSI_MAYA_VERSION% for Lumberyard... Set MAYA_VP2_DEVICE_OVERRIDE = VirtualDeviceDx11 :: Default to the right version of Maya if we can detect it... and launch -IF EXIST "%MAYA_LOCATION%\bin\Maya.exe" ( - start "" "%MAYA_LOCATION%\bin\Maya.exe" %* +echo MAYA_BIN_PATH = %MAYA_BIN_PATH% + +IF EXIST "%MAYA_BIN_PATH%\Maya.exe" ( + start "" "%MAYA_BIN_PATH%\Maya.exe" %* ) ELSE ( Where maya.exe 2> NUL IF ERRORLEVEL 1 ( diff --git a/Gems/AtomContent/ReferenceMaterials/Tools/Project_Env.bat b/Gems/AtomContent/ReferenceMaterials/Tools/Project_Env.bat index 6e2c8b5914..134e238384 100644 --- a/Gems/AtomContent/ReferenceMaterials/Tools/Project_Env.bat +++ b/Gems/AtomContent/ReferenceMaterials/Tools/Project_Env.bat @@ -29,23 +29,23 @@ PUSHD %~dp0 set ABS_PATH=%~dp0 :: project name as a str tag -IF "%LY_PROJECT_NAME%"=="" ( - for %%I in ("%~dp0.") do for %%J in ("%%~dpI.") do set LY_PROJECT_NAME=%%~nxJ +IF "%O3DE_PROJECT%"=="" ( + for %%I in ("%~dp0.") do for %%J in ("%%~dpI.") do set O3DE_PROJECT=%%~nxJ ) echo. echo _____________________________________________________________________ echo. -echo ~ Setting up O3DE %LY_PROJECT_NAME% Environment ... +echo ~ Setting up O3DE %O3DE_PROJECT% Environment ... echo _____________________________________________________________________ echo. -echo LY_PROJECT_NAME = %LY_PROJECT_NAME% +echo O3DE_PROJECT = %O3DE_PROJECT% :: if the user has set up a custom env call it :: this should allow the user to locally -:: set env hooks like LY_DEV or LY_PROJECT +:: set env hooks like O3DE_DEV or O3DE_PROJECT_PATH IF EXIST "%~dp0User_Env.bat" CALL %~dp0User_Env.bat -echo LY_DEV = %LY_DEV% +echo O3DE_DEV = %O3DE_DEV% :: Constant Vars (Global) :: global debug flag (propogates) @@ -74,23 +74,20 @@ echo DCCSI_LOGLEVEL = %DCCSI_LOGLEVEL% IF "%DCCSI_MAYA_VERSION%"=="" (set DCCSI_MAYA_VERSION=2020) echo DCCSI_MAYA_VERSION = %DCCSI_MAYA_VERSION% -:: LY_PROJECT is ideally treated as a full path in the env launchers +:: O3DE_PROJECT_PATH is ideally treated as a full path in the env launchers :: do to changes in o3de, external engine/project/gem folder structures, etc. -IF "%LY_PROJECT%"=="" ( - for %%i in ("%~dp0..") do set "LY_PROJECT=%%~fi" +IF "%O3DE_PROJECT_PATH%"=="" ( + for %%i in ("%~dp0..") do set "O3DE_PROJECT_PATH=%%~fi" ) -echo LY_PROJECT = %LY_PROJECT% - -:: this is here for archaic reasons, WILL DEPRECATE -IF "%LY_PROJECT_PATH%"=="" (set LY_PROJECT_PATH=%LY_PROJECT%) -echo LY_PROJECT_PATH = %LY_PROJECT_PATH% +echo O3DE_PROJECT_PATH = %O3DE_PROJECT_PATH% :: Change to root Lumberyard dev dir -:: You must set this in a User_Env.bat to match youe engine repo location! -IF "%LY_DEV%"=="" (set LY_DEV=C:\Depot\o3de-engine) -echo LY_DEV = %LY_DEV% +IF "%O3DE_DEV%"=="" echo ~ You must set O3DE_DEV in a User_Env.bat to match your local engine repo! +IF "%O3DE_DEV%"=="" echo ~ Using default O3DE_DEV=C:\Depot\o3de-engine +IF "%O3DE_DEV%"=="" (set O3DE_DEV=C:\Depot\o3de-engine) +echo O3DE_DEV = %O3DE_DEV% -CALL %LY_DEV%\Gems\AtomLyIntegration\TechnicalArt\DccScriptingInterface\Launchers\Windows\Env_Maya.bat +CALL %O3DE_DEV%\Gems\AtomLyIntegration\TechnicalArt\DccScriptingInterface\Tools\Dev\Windows\Env_Maya.bat :: Restore original directory popd diff --git a/Gems/AtomContent/Sponza/Tools/Launch_Cmd.bat b/Gems/AtomContent/Sponza/Tools/Launch_Cmd.bat index 99c2c12c51..0b94be5bea 100644 --- a/Gems/AtomContent/Sponza/Tools/Launch_Cmd.bat +++ b/Gems/AtomContent/Sponza/Tools/Launch_Cmd.bat @@ -1,4 +1,6 @@ @echo off +:: Keep changes local +SETLOCAL enableDelayedExpansion REM REM Copyright (c) Contributors to the Open 3D Engine Project @@ -21,15 +23,12 @@ COLOR 8E cd %~dp0 PUSHD %~dp0 -:: Keep changes local -SETLOCAL enableDelayedExpansion - CALL %~dp0\Project_Env.bat echo. echo _____________________________________________________________________ echo. -echo ~ LY DCC Scripting Interface CMD ... +echo ~ O3DE %O3DE_PROJECT% Asset Gem CMD ... echo _____________________________________________________________________ echo. diff --git a/Gems/AtomContent/Sponza/Tools/Launch_Maya.bat b/Gems/AtomContent/Sponza/Tools/Launch_Maya.bat index d774adf79b..c0f5f589d7 100644 --- a/Gems/AtomContent/Sponza/Tools/Launch_Maya.bat +++ b/Gems/AtomContent/Sponza/Tools/Launch_Maya.bat @@ -34,7 +34,7 @@ echo DCCSI_MAYA_VERSION = %DCCSI_MAYA_VERSION% IF EXIST "%~dp0Project_Env.bat" CALL %~dp0Project_Env.bat echo ________________________________ -echo Launching Maya %DCCSI_MAYA_VERSION% for Lumberyard... +echo Launching Maya %DCCSI_MAYA_VERSION% for O3DE: %O#DE_PROJECT%... :::: Set Maya native project acess to this project ::set MAYA_PROJECT=%LY_PROJECT% @@ -44,8 +44,10 @@ echo Launching Maya %DCCSI_MAYA_VERSION% for Lumberyard... Set MAYA_VP2_DEVICE_OVERRIDE = VirtualDeviceDx11 :: Default to the right version of Maya if we can detect it... and launch -IF EXIST "%MAYA_LOCATION%\bin\Maya.exe" ( - start "" "%MAYA_LOCATION%\bin\Maya.exe" %* +echo MAYA_BIN_PATH = %MAYA_BIN_PATH% + +IF EXIST "%MAYA_BIN_PATH%\Maya.exe" ( + start "" "%MAYA_BIN_PATH%\Maya.exe" %* ) ELSE ( Where maya.exe 2> NUL IF ERRORLEVEL 1 ( diff --git a/Gems/AtomContent/Sponza/Tools/Project_Env.bat b/Gems/AtomContent/Sponza/Tools/Project_Env.bat index 6e2c8b5914..134e238384 100644 --- a/Gems/AtomContent/Sponza/Tools/Project_Env.bat +++ b/Gems/AtomContent/Sponza/Tools/Project_Env.bat @@ -29,23 +29,23 @@ PUSHD %~dp0 set ABS_PATH=%~dp0 :: project name as a str tag -IF "%LY_PROJECT_NAME%"=="" ( - for %%I in ("%~dp0.") do for %%J in ("%%~dpI.") do set LY_PROJECT_NAME=%%~nxJ +IF "%O3DE_PROJECT%"=="" ( + for %%I in ("%~dp0.") do for %%J in ("%%~dpI.") do set O3DE_PROJECT=%%~nxJ ) echo. echo _____________________________________________________________________ echo. -echo ~ Setting up O3DE %LY_PROJECT_NAME% Environment ... +echo ~ Setting up O3DE %O3DE_PROJECT% Environment ... echo _____________________________________________________________________ echo. -echo LY_PROJECT_NAME = %LY_PROJECT_NAME% +echo O3DE_PROJECT = %O3DE_PROJECT% :: if the user has set up a custom env call it :: this should allow the user to locally -:: set env hooks like LY_DEV or LY_PROJECT +:: set env hooks like O3DE_DEV or O3DE_PROJECT_PATH IF EXIST "%~dp0User_Env.bat" CALL %~dp0User_Env.bat -echo LY_DEV = %LY_DEV% +echo O3DE_DEV = %O3DE_DEV% :: Constant Vars (Global) :: global debug flag (propogates) @@ -74,23 +74,20 @@ echo DCCSI_LOGLEVEL = %DCCSI_LOGLEVEL% IF "%DCCSI_MAYA_VERSION%"=="" (set DCCSI_MAYA_VERSION=2020) echo DCCSI_MAYA_VERSION = %DCCSI_MAYA_VERSION% -:: LY_PROJECT is ideally treated as a full path in the env launchers +:: O3DE_PROJECT_PATH is ideally treated as a full path in the env launchers :: do to changes in o3de, external engine/project/gem folder structures, etc. -IF "%LY_PROJECT%"=="" ( - for %%i in ("%~dp0..") do set "LY_PROJECT=%%~fi" +IF "%O3DE_PROJECT_PATH%"=="" ( + for %%i in ("%~dp0..") do set "O3DE_PROJECT_PATH=%%~fi" ) -echo LY_PROJECT = %LY_PROJECT% - -:: this is here for archaic reasons, WILL DEPRECATE -IF "%LY_PROJECT_PATH%"=="" (set LY_PROJECT_PATH=%LY_PROJECT%) -echo LY_PROJECT_PATH = %LY_PROJECT_PATH% +echo O3DE_PROJECT_PATH = %O3DE_PROJECT_PATH% :: Change to root Lumberyard dev dir -:: You must set this in a User_Env.bat to match youe engine repo location! -IF "%LY_DEV%"=="" (set LY_DEV=C:\Depot\o3de-engine) -echo LY_DEV = %LY_DEV% +IF "%O3DE_DEV%"=="" echo ~ You must set O3DE_DEV in a User_Env.bat to match your local engine repo! +IF "%O3DE_DEV%"=="" echo ~ Using default O3DE_DEV=C:\Depot\o3de-engine +IF "%O3DE_DEV%"=="" (set O3DE_DEV=C:\Depot\o3de-engine) +echo O3DE_DEV = %O3DE_DEV% -CALL %LY_DEV%\Gems\AtomLyIntegration\TechnicalArt\DccScriptingInterface\Launchers\Windows\Env_Maya.bat +CALL %O3DE_DEV%\Gems\AtomLyIntegration\TechnicalArt\DccScriptingInterface\Tools\Dev\Windows\Env_Maya.bat :: Restore original directory popd diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Maya.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Maya.bat index 5e3c600124..0ed46e9400 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Maya.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Maya.bat @@ -46,7 +46,7 @@ echo DCCSI_PY_VERSION_RELEASE = %DCCSI_PY_VERSION_RELEASE% echo DCCSI_MAYA_VERSION = %DCCSI_MAYA_VERSION% :::: Set Maya native project acess to this project -IF "%MAYA_PROJECT%"=="" (set MAYA_PROJECT=%O3DE_PROJECT%) +IF "%MAYA_PROJECT%"=="" (set MAYA_PROJECT=%O3DE_PROJECT_PATH%) echo MAYA_PROJECT = %MAYA_PROJECT% :: maya sdk path From a2efc587ccbfee147e562348082386cfbe852d44 Mon Sep 17 00:00:00 2001 From: Ken Pruiksma Date: Fri, 5 Nov 2021 15:31:31 -0500 Subject: [PATCH 49/67] Rendered World Size in the Terrain World Render component set to invisible (#5378) It's not currently hooked up, so setting invisible for now until it does something. Signed-off-by: Ken Pruiksma --- .../Code/Source/Components/TerrainWorldRendererComponent.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Gems/Terrain/Code/Source/Components/TerrainWorldRendererComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainWorldRendererComponent.cpp index 9cd9ce9fb2..5afaedc517 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainWorldRendererComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainWorldRendererComponent.cpp @@ -46,6 +46,7 @@ namespace Terrain ->EnumAttribute(TerrainWorldRendererConfig::WorldSize::_4096Meters, "4 Kilometers") ->EnumAttribute(TerrainWorldRendererConfig::WorldSize::_8192Meters, "8 Kilometers") ->EnumAttribute(TerrainWorldRendererConfig::WorldSize::_16384Meters, "16 Kilometers") + ->Attribute(AZ::Edit::Attributes::Visibility, false) // Keeping invisible until it's hooked up under the hood ; } } From 7d1e1474b5075e70064db25d22cce15509bddf22 Mon Sep 17 00:00:00 2001 From: Jonny Gallowy Date: Fri, 5 Nov 2021 15:50:54 -0500 Subject: [PATCH 50/67] fixed typo Signed-off-by: Jonny Gallowy --- Gems/AtomContent/ReferenceMaterials/Tools/Launch_Maya.bat | 2 +- Gems/AtomContent/Sponza/Tools/Launch_Maya.bat | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Gems/AtomContent/ReferenceMaterials/Tools/Launch_Maya.bat b/Gems/AtomContent/ReferenceMaterials/Tools/Launch_Maya.bat index c0f5f589d7..0af25905a0 100644 --- a/Gems/AtomContent/ReferenceMaterials/Tools/Launch_Maya.bat +++ b/Gems/AtomContent/ReferenceMaterials/Tools/Launch_Maya.bat @@ -34,7 +34,7 @@ echo DCCSI_MAYA_VERSION = %DCCSI_MAYA_VERSION% IF EXIST "%~dp0Project_Env.bat" CALL %~dp0Project_Env.bat echo ________________________________ -echo Launching Maya %DCCSI_MAYA_VERSION% for O3DE: %O#DE_PROJECT%... +echo Launching Maya %DCCSI_MAYA_VERSION% for O3DE: %O3DE_PROJECT%... :::: Set Maya native project acess to this project ::set MAYA_PROJECT=%LY_PROJECT% diff --git a/Gems/AtomContent/Sponza/Tools/Launch_Maya.bat b/Gems/AtomContent/Sponza/Tools/Launch_Maya.bat index c0f5f589d7..0af25905a0 100644 --- a/Gems/AtomContent/Sponza/Tools/Launch_Maya.bat +++ b/Gems/AtomContent/Sponza/Tools/Launch_Maya.bat @@ -34,7 +34,7 @@ echo DCCSI_MAYA_VERSION = %DCCSI_MAYA_VERSION% IF EXIST "%~dp0Project_Env.bat" CALL %~dp0Project_Env.bat echo ________________________________ -echo Launching Maya %DCCSI_MAYA_VERSION% for O3DE: %O#DE_PROJECT%... +echo Launching Maya %DCCSI_MAYA_VERSION% for O3DE: %O3DE_PROJECT%... :::: Set Maya native project acess to this project ::set MAYA_PROJECT=%LY_PROJECT% From 5138170d8c037104b50b65dc15e116ef55528b2c Mon Sep 17 00:00:00 2001 From: Jonny Gallowy Date: Fri, 5 Nov 2021 15:54:57 -0500 Subject: [PATCH 51/67] fixed typo Signed-off-by: Jonny Gallowy --- Gems/AtomContent/ReferenceMaterials/Tools/Project_Env.bat | 2 +- Gems/AtomContent/Sponza/Tools/Project_Env.bat | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Gems/AtomContent/ReferenceMaterials/Tools/Project_Env.bat b/Gems/AtomContent/ReferenceMaterials/Tools/Project_Env.bat index 134e238384..ddf934d206 100644 --- a/Gems/AtomContent/ReferenceMaterials/Tools/Project_Env.bat +++ b/Gems/AtomContent/ReferenceMaterials/Tools/Project_Env.bat @@ -81,7 +81,7 @@ IF "%O3DE_PROJECT_PATH%"=="" ( ) echo O3DE_PROJECT_PATH = %O3DE_PROJECT_PATH% -:: Change to root Lumberyard dev dir +:: Change to root O3DE dev dir IF "%O3DE_DEV%"=="" echo ~ You must set O3DE_DEV in a User_Env.bat to match your local engine repo! IF "%O3DE_DEV%"=="" echo ~ Using default O3DE_DEV=C:\Depot\o3de-engine IF "%O3DE_DEV%"=="" (set O3DE_DEV=C:\Depot\o3de-engine) diff --git a/Gems/AtomContent/Sponza/Tools/Project_Env.bat b/Gems/AtomContent/Sponza/Tools/Project_Env.bat index 134e238384..ddf934d206 100644 --- a/Gems/AtomContent/Sponza/Tools/Project_Env.bat +++ b/Gems/AtomContent/Sponza/Tools/Project_Env.bat @@ -81,7 +81,7 @@ IF "%O3DE_PROJECT_PATH%"=="" ( ) echo O3DE_PROJECT_PATH = %O3DE_PROJECT_PATH% -:: Change to root Lumberyard dev dir +:: Change to root O3DE dev dir IF "%O3DE_DEV%"=="" echo ~ You must set O3DE_DEV in a User_Env.bat to match your local engine repo! IF "%O3DE_DEV%"=="" echo ~ Using default O3DE_DEV=C:\Depot\o3de-engine IF "%O3DE_DEV%"=="" (set O3DE_DEV=C:\Depot\o3de-engine) From 4ce39ea1675e6ba2b102bef02e4226f5b99ed081 Mon Sep 17 00:00:00 2001 From: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> Date: Fri, 5 Nov 2021 17:17:11 -0700 Subject: [PATCH 52/67] Fix tags, downloads, and several vector copies Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> --- .../Source/CreateProjectCtrl.cpp | 12 +-- .../Source/DownloadController.cpp | 3 +- .../Source/DownloadController.h | 2 +- .../GemCatalog/GemCatalogHeaderWidget.cpp | 24 +++--- .../GemCatalog/GemCatalogHeaderWidget.h | 2 +- .../Source/GemCatalog/GemCatalogScreen.cpp | 78 +++++++++++++++---- .../Source/GemCatalog/GemCatalogScreen.h | 4 +- .../Source/GemCatalog/GemInspector.cpp | 8 +- .../Source/GemCatalog/GemInspector.h | 2 +- .../Source/GemCatalog/GemModel.cpp | 32 ++++---- .../Source/GemCatalog/GemModel.h | 4 +- .../Source/GemRepo/GemRepoInspector.cpp | 2 +- .../Source/GemRepo/GemRepoModel.cpp | 12 +-- .../Source/GemRepo/GemRepoModel.h | 2 +- .../ProjectManager/Source/GemsSubWidget.cpp | 6 +- .../ProjectManager/Source/GemsSubWidget.h | 4 +- .../Tools/ProjectManager/Source/TagWidget.cpp | 39 +++++++--- Code/Tools/ProjectManager/Source/TagWidget.h | 22 +++++- .../Source/UpdateProjectCtrl.cpp | 3 +- .../ProjectManager/Source/UpdateProjectCtrl.h | 1 + 20 files changed, 171 insertions(+), 91 deletions(-) diff --git a/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp b/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp index 1aad4a7206..6b19e839d7 100644 --- a/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp +++ b/Code/Tools/ProjectManager/Source/CreateProjectCtrl.cpp @@ -55,11 +55,7 @@ namespace O3DE::ProjectManager vLayout->addWidget(m_stack); connect(m_gemCatalogScreen, &ScreenWidget::ChangeScreenRequest, this, &CreateProjectCtrl::OnChangeScreenRequest); - connect(m_gemRepoScreen, &GemRepoScreen::OnRefresh, [this]() - { - const QString projectTemplatePath = m_newProjectSettingsScreen->GetProjectTemplatePath(); - m_gemCatalogScreen->Refresh(projectTemplatePath + "/Template"); - }); + connect(m_gemRepoScreen, &GemRepoScreen::OnRefresh, m_gemCatalogScreen, &GemCatalogScreen::Refresh); // When there are multiple project templates present, we re-gather the gems when changing the selected the project template. connect(m_newProjectSettingsScreen, &NewProjectSettingsScreen::OnTemplateSelectionChanged, this, [=](int oldIndex, [[maybe_unused]] int newIndex) @@ -257,6 +253,12 @@ namespace O3DE::ProjectManager { if (m_newProjectSettingsScreen->Validate()) { + if (!m_gemCatalogScreen->GetDownloadController()->IsDownloadQueueEmpty()) + { + QMessageBox::critical(this, tr("Gems downloading"), tr("You must wait for gems to finish downloading before continuing.")); + return; + } + ProjectInfo projectInfo = m_newProjectSettingsScreen->GetProjectInfo(); QString projectTemplatePath = m_newProjectSettingsScreen->GetProjectTemplatePath(); diff --git a/Code/Tools/ProjectManager/Source/DownloadController.cpp b/Code/Tools/ProjectManager/Source/DownloadController.cpp index 224b90299c..a8eecffd78 100644 --- a/Code/Tools/ProjectManager/Source/DownloadController.cpp +++ b/Code/Tools/ProjectManager/Source/DownloadController.cpp @@ -82,8 +82,9 @@ namespace O3DE::ProjectManager succeeded = false; } + const QString gemName = m_gemNames[0]; m_gemNames.erase(m_gemNames.begin()); - emit Done(succeeded); + emit Done(succeeded, gemName); if (!m_gemNames.empty()) { diff --git a/Code/Tools/ProjectManager/Source/DownloadController.h b/Code/Tools/ProjectManager/Source/DownloadController.h index 11ceaacddb..8afe8ef029 100644 --- a/Code/Tools/ProjectManager/Source/DownloadController.h +++ b/Code/Tools/ProjectManager/Source/DownloadController.h @@ -58,7 +58,7 @@ namespace O3DE::ProjectManager signals: void StartGemDownload(const QString& gemName); - void Done(bool success = true); + void Done(bool success, const QString& gemName); void GemDownloadProgress(int percentage); private: diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp index 5d65c740af..0db2b088c1 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp @@ -145,7 +145,7 @@ namespace O3DE::ProjectManager } else { - tagContainer->Update(ConvertFromModelIndices(tagIndices)); + tagContainer->Update(GetTagsFromModelIndices(tagIndices)); label->setText(QString("%1 %2").arg(tagIndices.size()).arg(tagIndices.size() == 1 ? singularTitle : pluralTitle)); widget->show(); } @@ -234,17 +234,23 @@ namespace O3DE::ProjectManager for (int downloadingGemNumber = 0; downloadingGemNumber < downloadQueue.size(); ++downloadingGemNumber) { QHBoxLayout* nameProgressLayout = new QHBoxLayout(); - TagWidget* newTag = new TagWidget(downloadQueue[downloadingGemNumber]); + + const QString& gemName = downloadQueue[downloadingGemNumber]; + TagWidget* newTag = new TagWidget({gemName, gemName}); nameProgressLayout->addWidget(newTag); + QLabel* progress = new QLabel(downloadingGemNumber == 0? QString("%1%").arg(downloadProgress) : tr("Queued")); nameProgressLayout->addWidget(progress); + QSpacerItem* spacer = new QSpacerItem(0, 0, QSizePolicy::Expanding, QSizePolicy::Minimum); nameProgressLayout->addSpacerItem(spacer); - QLabel* cancelText = new QLabel(QString("Cancel").arg(downloadQueue[downloadingGemNumber])); + + QLabel* cancelText = new QLabel(QString("Cancel")); cancelText->setTextInteractionFlags(Qt::LinksAccessibleByMouse); connect(cancelText, &QLabel::linkActivated, this, &CartOverlayWidget::OnCancelDownloadActivated); nameProgressLayout->addWidget(cancelText); downloadingItemLayout->addLayout(nameProgressLayout); + QProgressBar* downloadProgessBar = new QProgressBar(); downloadingItemLayout->addWidget(downloadProgessBar); downloadProgessBar->setValue(downloadingGemNumber == 0 ? downloadProgress : 0); @@ -255,7 +261,7 @@ namespace O3DE::ProjectManager } }; - auto downloadEnded = [=](bool /*success*/) + auto downloadEnded = [=](bool /*success*/, const QString& /*gemName*/) { update(0); // update the list to remove the gem that has finished }; @@ -265,15 +271,15 @@ namespace O3DE::ProjectManager update(0); } - QStringList CartOverlayWidget::ConvertFromModelIndices(const QVector& gems) const + QVector CartOverlayWidget::GetTagsFromModelIndices(const QVector& gems) const { - QStringList gemNames; - gemNames.reserve(gems.size()); + QVector tags; + tags.reserve(gems.size()); for (const QModelIndex& modelIndex : gems) { - gemNames.push_back(GemModel::GetDisplayName(modelIndex)); + tags.push_back({ GemModel::GetDisplayName(modelIndex), GemModel::GetName(modelIndex) }); } - return gemNames; + return tags; } CartButton::CartButton(GemModel* gemModel, DownloadController* downloadController, QWidget* parent) diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.h index 4d17259840..6da78cce7a 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.h @@ -36,7 +36,7 @@ namespace O3DE::ProjectManager CartOverlayWidget(GemModel* gemModel, DownloadController* downloadController, QWidget* parent = nullptr); private: - QStringList ConvertFromModelIndices(const QVector& gems) const; + QVector GetTagsFromModelIndices(const QVector& gems) const; using GetTagIndicesCallback = AZStd::function()>; void CreateGemSection(const QString& singularTitle, const QString& pluralTitle, GetTagIndicesCallback getTagIndices); diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp index 4574e8509b..b0e4fa73e1 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp @@ -49,6 +49,7 @@ namespace O3DE::ProjectManager connect(m_gemModel, &GemModel::gemStatusChanged, this, &GemCatalogScreen::OnGemStatusChanged); connect(m_headerWidget, &GemCatalogHeaderWidget::OpenGemsRepo, this, &GemCatalogScreen::HandleOpenGemRepo); connect(m_headerWidget, &GemCatalogHeaderWidget::AddGem, this, &GemCatalogScreen::OnAddGemClicked); + connect(m_downloadController, &DownloadController::Done, this, &GemCatalogScreen::OnGemDownloadResult); QHBoxLayout* hLayout = new QHBoxLayout(); hLayout->setMargin(0); @@ -58,7 +59,7 @@ namespace O3DE::ProjectManager m_gemInspector = new GemInspector(m_gemModel, this); m_gemInspector->setFixedWidth(240); - connect(m_gemInspector, &GemInspector::TagClicked, this, &GemCatalogScreen::SelectGem); + connect(m_gemInspector, &GemInspector::TagClicked, [=](const Tag& tag) { SelectGem(tag.id); }); QWidget* filterWidget = new QWidget(this); filterWidget->setFixedWidth(240); @@ -86,6 +87,7 @@ namespace O3DE::ProjectManager void GemCatalogScreen::ReinitForProject(const QString& projectPath) { + m_projectPath = projectPath; m_gemModel->Clear(); m_gemsToRegisterWithProject.clear(); FillModel(projectPath); @@ -155,15 +157,15 @@ namespace O3DE::ProjectManager } } - void GemCatalogScreen::Refresh(const QString& projectPath) + void GemCatalogScreen::Refresh() { QHash gemInfoHash; // create a hash with the gem name as key - AZ::Outcome, AZStd::string> allGemInfosResult = PythonBindingsInterface::Get()->GetAllGemInfos(projectPath); + const AZ::Outcome, AZStd::string>& allGemInfosResult = PythonBindingsInterface::Get()->GetAllGemInfos(m_projectPath); if (allGemInfosResult.IsSuccess()) { - QVector gemInfos = allGemInfosResult.GetValue(); + const QVector& gemInfos = allGemInfosResult.GetValue(); for (const GemInfo& gemInfo : gemInfos) { gemInfoHash.insert(gemInfo.m_name, gemInfo); @@ -171,10 +173,10 @@ namespace O3DE::ProjectManager } // add all the gem repos into the hash - AZ::Outcome, AZStd::string> allRepoGemInfosResult = PythonBindingsInterface::Get()->GetAllGemRepoGemsInfos(); + const AZ::Outcome, AZStd::string>& allRepoGemInfosResult = PythonBindingsInterface::Get()->GetAllGemRepoGemsInfos(); if (allRepoGemInfosResult.IsSuccess()) { - const QVector allRepoGemInfos = allRepoGemInfosResult.GetValue(); + const QVector& allRepoGemInfos = allRepoGemInfosResult.GetValue(); for (const GemInfo& gemInfo : allRepoGemInfos) { if (!gemInfoHash.contains(gemInfo.m_name)) @@ -310,20 +312,22 @@ namespace O3DE::ProjectManager void GemCatalogScreen::FillModel(const QString& projectPath) { - AZ::Outcome, AZStd::string> allGemInfosResult = PythonBindingsInterface::Get()->GetAllGemInfos(projectPath); + m_projectPath = projectPath; + + const AZ::Outcome, AZStd::string>& allGemInfosResult = PythonBindingsInterface::Get()->GetAllGemInfos(projectPath); if (allGemInfosResult.IsSuccess()) { // Add all available gems to the model. - const QVector allGemInfos = allGemInfosResult.GetValue(); + const QVector& allGemInfos = allGemInfosResult.GetValue(); for (const GemInfo& gemInfo : allGemInfos) { m_gemModel->AddGem(gemInfo); } - AZ::Outcome, AZStd::string> allRepoGemInfosResult = PythonBindingsInterface::Get()->GetAllGemRepoGemsInfos(); + const AZ::Outcome, AZStd::string>& allRepoGemInfosResult = PythonBindingsInterface::Get()->GetAllGemRepoGemsInfos(); if (allRepoGemInfosResult.IsSuccess()) { - const QVector allRepoGemInfos = allRepoGemInfosResult.GetValue(); + const QVector& allRepoGemInfos = allRepoGemInfosResult.GetValue(); for (const GemInfo& gemInfo : allRepoGemInfos) { // do not add gems that have already been downloaded @@ -342,10 +346,10 @@ namespace O3DE::ProjectManager m_notificationsEnabled = false; // Gather enabled gems for the given project. - auto enabledGemNamesResult = PythonBindingsInterface::Get()->GetEnabledGemNames(projectPath); + const auto& enabledGemNamesResult = PythonBindingsInterface::Get()->GetEnabledGemNames(projectPath); if (enabledGemNamesResult.IsSuccess()) { - const QVector enabledGemNames = enabledGemNamesResult.GetValue(); + const QVector& enabledGemNames = enabledGemNamesResult.GetValue(); for (const AZStd::string& enabledGemName : enabledGemNames) { const QModelIndex modelIndex = m_gemModel->FindIndexByNameString(enabledGemName.c_str()); @@ -405,12 +409,24 @@ namespace O3DE::ProjectManager for (const QModelIndex& modelIndex : toBeAdded) { - const QString gemPath = GemModel::GetPath(modelIndex); + const QString& gemPath = GemModel::GetPath(modelIndex); + + // make sure any remote gems we added were downloaded successfully + if (GemModel::GetGemOrigin(modelIndex) == GemInfo::Remote && GemModel::GetDownloadStatus(modelIndex) != GemInfo::Downloaded) + { + QMessageBox::critical( + nullptr, "Cannot add gem that isn't downloaded", + tr("Cannot add gem %1 to project because it isn't downloaded yet or failed to download.") + .arg(GemModel::GetDisplayName(modelIndex))); + + return EnableDisableGemsResult::Failed; + } + const AZ::Outcome result = pythonBindings->AddGemToProject(gemPath, projectPath); if (!result.IsSuccess()) { - QMessageBox::critical(nullptr, "Operation failed", - QString("Cannot add gem %1 to project.\n\nError:\n%2").arg(GemModel::GetDisplayName(modelIndex), result.GetError().c_str())); + QMessageBox::critical(nullptr, "Failed to add gem to project", + tr("Cannot add gem %1 to project.

Error:
%2").arg(GemModel::GetDisplayName(modelIndex), result.GetError().c_str())); return EnableDisableGemsResult::Failed; } @@ -428,8 +444,8 @@ namespace O3DE::ProjectManager const AZ::Outcome result = pythonBindings->RemoveGemFromProject(gemPath, projectPath); if (!result.IsSuccess()) { - QMessageBox::critical(nullptr, "Operation failed", - QString("Cannot remove gem %1 from project.\n\nError:\n%2").arg(GemModel::GetDisplayName(modelIndex), result.GetError().c_str())); + QMessageBox::critical(nullptr, "Failed to remove gem from project", + tr("Cannot remove gem %1 from project.

Error:
%2").arg(GemModel::GetDisplayName(modelIndex), result.GetError().c_str())); return EnableDisableGemsResult::Failed; } @@ -443,6 +459,34 @@ namespace O3DE::ProjectManager emit ChangeScreenRequest(ProjectManagerScreen::GemRepos); } + void GemCatalogScreen::OnGemDownloadResult(bool succeeded, const QString& gemName) + { + if (succeeded) + { + // refresh the information for downloaded gems + const AZ::Outcome, AZStd::string>& allGemInfosResult = PythonBindingsInterface::Get()->GetAllGemInfos(m_projectPath); + if (allGemInfosResult.IsSuccess()) + { + // we should find the gem name now in all gem infos + for (const GemInfo& gemInfo : allGemInfosResult.GetValue()) + { + if (gemInfo.m_name == gemName) + { + QModelIndex index = m_gemModel->FindIndexByNameString(gemName); + if (index.isValid()) + { + m_gemModel->setData(index, GemInfo::Downloaded, GemModel::RoleDownloadStatus); + m_gemModel->setData(index, gemInfo.m_path, GemModel::RolePath); + m_gemModel->setData(index, gemInfo.m_path, GemModel::RoleDirectoryLink); + } + + return; + } + } + } + } + } + ProjectManagerScreen GemCatalogScreen::GetScreenEnum() { return ProjectManagerScreen::GemCatalog; diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h index 69ec85586d..6acf43b3eb 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h @@ -33,7 +33,6 @@ namespace O3DE::ProjectManager ProjectManagerScreen GetScreenEnum() override; void ReinitForProject(const QString& projectPath); - void Refresh(const QString& projectPath); enum class EnableDisableGemsResult { @@ -50,6 +49,8 @@ namespace O3DE::ProjectManager void OnGemStatusChanged(const QString& gemName, uint32_t numChangedDependencies); void OnAddGemClicked(); void SelectGem(const QString& gemName); + void OnGemDownloadResult(bool succeeded, const QString& gemName); + void Refresh(); protected: void hideEvent(QHideEvent* event) override; @@ -76,5 +77,6 @@ namespace O3DE::ProjectManager DownloadController* m_downloadController = nullptr; bool m_notificationsEnabled = true; QSet m_gemsToRegisterWithProject; + QString m_projectPath = nullptr; }; } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.cpp index b0b8cca29a..afbac189ad 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.cpp @@ -106,10 +106,10 @@ namespace O3DE::ProjectManager } // Depending gems - QStringList dependingGems = m_model->GetDependingGemNames(modelIndex); - if (!dependingGems.isEmpty()) + const QVector& dependingGemTags = m_model->GetDependingGemTags(modelIndex); + if (!dependingGemTags.isEmpty()) { - m_dependingGems->Update(tr("Depending Gems"), tr("The following Gems will be automatically enabled with this Gem."), dependingGems); + m_dependingGems->Update(tr("Depending Gems"), tr("The following Gems will be automatically enabled with this Gem."), dependingGemTags); m_dependingGems->show(); } else @@ -222,7 +222,7 @@ namespace O3DE::ProjectManager // Depending gems m_dependingGems = new GemsSubWidget(); - connect(m_dependingGems, &GemsSubWidget::TagClicked, this, [=](const QString& tag){ emit TagClicked(tag); }); + connect(m_dependingGems, &GemsSubWidget::TagClicked, this, [=](const Tag& tag){ emit TagClicked(tag); }); m_mainLayout->addWidget(m_dependingGems); m_mainLayout->addSpacing(20); diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.h index c6548527ab..9a6ad84dea 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.h @@ -44,7 +44,7 @@ namespace O3DE::ProjectManager inline constexpr static const char* s_textColor = "#DDDDDD"; signals: - void TagClicked(const QString& tag); + void TagClicked(const Tag& tag); private slots: void OnSelectionChanged(const QItemSelection& selected, const QItemSelection& deselected); diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp index 7c217db65b..88c54de0b3 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.cpp @@ -65,7 +65,6 @@ namespace O3DE::ProjectManager appendRow(item); const QModelIndex modelIndex = index(rowCount()-1, 0); - m_nameToIndexMap[gemInfo.m_displayName] = modelIndex; m_nameToIndexMap[gemInfo.m_name] = modelIndex; } @@ -178,18 +177,6 @@ namespace O3DE::ProjectManager return {}; } - void GemModel::FindGemDisplayNamesByNameStrings(QStringList& inOutGemNames) - { - for (QString& name : inOutGemNames) - { - QModelIndex modelIndex = FindIndexByNameString(name); - if (modelIndex.isValid()) - { - name = GetDisplayName(modelIndex); - } - } - } - QStringList GemModel::GetDependingGems(const QModelIndex& modelIndex) { return modelIndex.data(RoleDependingGems).toStringList(); @@ -209,16 +196,23 @@ namespace O3DE::ProjectManager } } - QStringList GemModel::GetDependingGemNames(const QModelIndex& modelIndex) + QVector GemModel::GetDependingGemTags(const QModelIndex& modelIndex) { - QStringList result = GetDependingGems(modelIndex); - if (result.isEmpty()) + QVector tags; + + QStringList dependingGemNames = GetDependingGems(modelIndex); + tags.reserve(dependingGemNames.size()); + + for (QString& gemName : dependingGemNames) { - return {}; + const QModelIndex& dependingIndex = FindIndexByNameString(gemName); + if (dependingIndex.isValid()) + { + tags.push_back({ GetDisplayName(dependingIndex), GetName(dependingIndex) }); + } } - FindGemDisplayNamesByNameStrings(result); - return result; + return tags; } QString GemModel::GetVersion(const QModelIndex& modelIndex) diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h index e548d9d3f7..e25a1c7703 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemModel.h @@ -10,6 +10,7 @@ #if !defined(Q_MOC_RUN) #include +#include #include #include #include @@ -58,7 +59,7 @@ namespace O3DE::ProjectManager void UpdateGemDependencies(); QModelIndex FindIndexByNameString(const QString& nameString) const; - QStringList GetDependingGemNames(const QModelIndex& modelIndex); + QVector GetDependingGemTags(const QModelIndex& modelIndex); bool HasDependentGems(const QModelIndex& modelIndex) const; static QString GetName(const QModelIndex& modelIndex); @@ -113,7 +114,6 @@ namespace O3DE::ProjectManager void OnRowsAboutToBeRemoved(const QModelIndex& parent, int first, int last); private: - void FindGemDisplayNamesByNameStrings(QStringList& inOutGemNames); void GetAllDependingGems(const QModelIndex& modelIndex, QSet& inOutGems); QStringList GetDependingGems(const QModelIndex& modelIndex); diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoInspector.cpp b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoInspector.cpp index 6655aef86d..f816e86733 100644 --- a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoInspector.cpp +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoInspector.cpp @@ -86,7 +86,7 @@ namespace O3DE::ProjectManager } // Included Gems - m_includedGems->Update(tr("Included Gems"), "", m_model->GetIncludedGemNames(modelIndex)); + m_includedGems->Update(tr("Included Gems"), "", m_model->GetIncludedGemTags(modelIndex)); m_mainWidget->adjustSize(); m_mainWidget->show(); diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoModel.cpp b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoModel.cpp index 7a9617e6c1..6189b6d8bf 100644 --- a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoModel.cpp +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoModel.cpp @@ -103,17 +103,17 @@ namespace O3DE::ProjectManager return modelIndex.data(RoleIncludedGems).toStringList(); } - QStringList GemRepoModel::GetIncludedGemNames(const QModelIndex& modelIndex) + QVector GemRepoModel::GetIncludedGemTags(const QModelIndex& modelIndex) { - QStringList gemNames; - QVector gemInfos = GetIncludedGemInfos(modelIndex); - + QVector tags; + const QVector& gemInfos = GetIncludedGemInfos(modelIndex); + tags.reserve(gemInfos.size()); for (const GemInfo& gemInfo : gemInfos) { - gemNames.append(gemInfo.m_displayName); + tags.append({ gemInfo.m_displayName, gemInfo.m_name }); } - return gemNames; + return tags; } QVector GemRepoModel::GetIncludedGemInfos(const QModelIndex& modelIndex) diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoModel.h b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoModel.h index f36b66ca48..66fe972a95 100644 --- a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoModel.h +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoModel.h @@ -40,7 +40,7 @@ namespace O3DE::ProjectManager static QString GetPath(const QModelIndex& modelIndex); static QStringList GetIncludedGemPaths(const QModelIndex& modelIndex); - static QStringList GetIncludedGemNames(const QModelIndex& modelIndex); + static QVector GetIncludedGemTags(const QModelIndex& modelIndex); static QVector GetIncludedGemInfos(const QModelIndex& modelIndex); static bool IsEnabled(const QModelIndex& modelIndex); diff --git a/Code/Tools/ProjectManager/Source/GemsSubWidget.cpp b/Code/Tools/ProjectManager/Source/GemsSubWidget.cpp index 8b7b183008..2572a39db3 100644 --- a/Code/Tools/ProjectManager/Source/GemsSubWidget.cpp +++ b/Code/Tools/ProjectManager/Source/GemsSubWidget.cpp @@ -33,14 +33,14 @@ namespace O3DE::ProjectManager m_layout->addWidget(m_textLabel); m_tagWidget = new TagContainerWidget(); - connect(m_tagWidget, &TagContainerWidget::TagClicked, this, [=](const QString& tag){ emit TagClicked(tag); }); + connect(m_tagWidget, &TagContainerWidget::TagClicked, this, [=](const Tag& tag){ emit TagClicked(tag); }); m_layout->addWidget(m_tagWidget); } - void GemsSubWidget::Update(const QString& title, const QString& text, const QStringList& gemNames) + void GemsSubWidget::Update(const QString& title, const QString& text, const QVector& tags) { m_titleLabel->setText(title); m_textLabel->setText(text); - m_tagWidget->Update(gemNames); + m_tagWidget->Update(tags); } } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemsSubWidget.h b/Code/Tools/ProjectManager/Source/GemsSubWidget.h index a9fabf5e92..5e670b930a 100644 --- a/Code/Tools/ProjectManager/Source/GemsSubWidget.h +++ b/Code/Tools/ProjectManager/Source/GemsSubWidget.h @@ -26,10 +26,10 @@ namespace O3DE::ProjectManager public: GemsSubWidget(QWidget* parent = nullptr); - void Update(const QString& title, const QString& text, const QStringList& gemNames); + void Update(const QString& title, const QString& text, const QVector& tags); signals: - void TagClicked(const QString& tag); + void TagClicked(const Tag& tag); private: QLabel* m_titleLabel = nullptr; diff --git a/Code/Tools/ProjectManager/Source/TagWidget.cpp b/Code/Tools/ProjectManager/Source/TagWidget.cpp index 39231ace4b..007f0839d1 100644 --- a/Code/Tools/ProjectManager/Source/TagWidget.cpp +++ b/Code/Tools/ProjectManager/Source/TagWidget.cpp @@ -12,15 +12,16 @@ namespace O3DE::ProjectManager { - TagWidget::TagWidget(const QString& text, QWidget* parent) - : QLabel(text, parent) + TagWidget::TagWidget(const Tag& tag, QWidget* parent) + : QLabel(tag.text, parent) + , m_tag(tag) { setObjectName("TagWidget"); } void TagWidget::mousePressEvent([[maybe_unused]] QMouseEvent* event) { - emit(TagClicked(text())); + emit TagClicked(m_tag); } TagContainerWidget::TagContainerWidget(QWidget* parent) @@ -39,20 +40,34 @@ namespace O3DE::ProjectManager void TagContainerWidget::Update(const QStringList& tags) { - FlowLayout* flowLayout = static_cast(layout()); + Clear(); - // remove old tags + foreach (const QString& tag, tags) + { + TagWidget* tagWidget = new TagWidget({tag, tag}); + connect(tagWidget, &TagWidget::TagClicked, this, [=](const Tag& clickedTag){ emit TagClicked(clickedTag); }); + layout()->addWidget(tagWidget); + } + } + + void TagContainerWidget::Update(const QVector& tags) + { + Clear(); + + foreach (const Tag& tag, tags) + { + TagWidget* tagWidget = new TagWidget(tag); + connect(tagWidget, &TagWidget::TagClicked, this, [=](const Tag& clickedTag){ emit TagClicked(clickedTag); }); + layout()->addWidget(tagWidget); + } + } + + void TagContainerWidget::Clear() + { QLayoutItem* layoutItem = nullptr; while ((layoutItem = layout()->takeAt(0)) != nullptr) { layoutItem->widget()->deleteLater(); } - - foreach (const QString& tag, tags) - { - TagWidget* tagWidget = new TagWidget(tag); - connect(tagWidget, &TagWidget::TagClicked, this, [=](const QString& tag){ emit TagClicked(tag); }); - flowLayout->addWidget(tagWidget); - } } } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/TagWidget.h b/Code/Tools/ProjectManager/Source/TagWidget.h index 7b4a5b1aaa..fce6eaf863 100644 --- a/Code/Tools/ProjectManager/Source/TagWidget.h +++ b/Code/Tools/ProjectManager/Source/TagWidget.h @@ -10,12 +10,19 @@ #if !defined(Q_MOC_RUN) #include -#include #include +#include +#include #endif namespace O3DE::ProjectManager { + struct Tag + { + QString text; + QString id; + }; + // Single tag class TagWidget : public QLabel @@ -23,14 +30,17 @@ namespace O3DE::ProjectManager Q_OBJECT // AUTOMOC public: - explicit TagWidget(const QString& text, QWidget* parent = nullptr); + explicit TagWidget(const Tag& id, QWidget* parent = nullptr); ~TagWidget() = default; signals: - void TagClicked(const QString& tag); + void TagClicked(const Tag& tag); protected: void mousePressEvent(QMouseEvent* event) override; + + private: + Tag m_tag; }; // Widget containing multiple tags, automatically wrapping based on the size @@ -43,9 +53,13 @@ namespace O3DE::ProjectManager explicit TagContainerWidget(QWidget* parent = nullptr); ~TagContainerWidget() = default; + void Update(const QVector& tags); void Update(const QStringList& tags); signals: - void TagClicked(const QString& tag); + void TagClicked(const Tag& tag); + + private: + void Clear(); }; } // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.cpp b/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.cpp index e76b4093a9..fb16484961 100644 --- a/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.cpp +++ b/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.cpp @@ -43,7 +43,7 @@ namespace O3DE::ProjectManager m_gemRepoScreen = new GemRepoScreen(this); connect(m_gemCatalogScreen, &ScreenWidget::ChangeScreenRequest, this, &UpdateProjectCtrl::OnChangeScreenRequest); - connect(m_gemRepoScreen, &GemRepoScreen::OnRefresh, [this](){ m_gemCatalogScreen->Refresh(m_projectInfo.m_path); }); + connect(m_gemRepoScreen, &GemRepoScreen::OnRefresh, m_gemCatalogScreen, &GemCatalogScreen::Refresh); m_stack = new QStackedWidget(this); m_stack->setObjectName("body"); @@ -163,6 +163,7 @@ namespace O3DE::ProjectManager QMessageBox::critical(this, tr("Gems downloading"), tr("You must wait for gems to finish downloading before continuing.")); return; } + // Enable or disable the gems that got adjusted in the gem catalog and apply them to the given project. const GemCatalogScreen::EnableDisableGemsResult result = m_gemCatalogScreen->EnableDisableGemsForProject(m_projectInfo.m_path); if (result == GemCatalogScreen::EnableDisableGemsResult::Failed) diff --git a/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.h b/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.h index 5fef296ee7..ee6fc792f2 100644 --- a/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.h +++ b/Code/Tools/ProjectManager/Source/UpdateProjectCtrl.h @@ -26,6 +26,7 @@ namespace O3DE::ProjectManager class UpdateProjectCtrl : public ScreenWidget { + Q_OBJECT public: explicit UpdateProjectCtrl(QWidget* parent = nullptr); ~UpdateProjectCtrl() = default; From 21c02b195f9e5ee39b6e9d90aa8a41a69a50a7dd Mon Sep 17 00:00:00 2001 From: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> Date: Fri, 5 Nov 2021 17:24:08 -0700 Subject: [PATCH 53/67] Update signals/slots to match upstream changes Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> --- Code/Tools/ProjectManager/Source/DownloadController.cpp | 6 +++--- Code/Tools/ProjectManager/Source/DownloadController.h | 2 +- .../Source/GemCatalog/GemCatalogHeaderWidget.cpp | 2 +- .../ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp | 2 +- .../ProjectManager/Source/GemCatalog/GemCatalogScreen.h | 2 +- 5 files changed, 7 insertions(+), 7 deletions(-) diff --git a/Code/Tools/ProjectManager/Source/DownloadController.cpp b/Code/Tools/ProjectManager/Source/DownloadController.cpp index a8eecffd78..d30e1bbc7c 100644 --- a/Code/Tools/ProjectManager/Source/DownloadController.cpp +++ b/Code/Tools/ProjectManager/Source/DownloadController.cpp @@ -82,13 +82,13 @@ namespace O3DE::ProjectManager succeeded = false; } - const QString gemName = m_gemNames[0]; + QString gemName = m_gemNames.front(); m_gemNames.erase(m_gemNames.begin()); - emit Done(succeeded, gemName); + emit Done(gemName, succeeded); if (!m_gemNames.empty()) { - emit StartGemDownload(m_gemNames[0]); + emit StartGemDownload(m_gemNames.front()); } else { diff --git a/Code/Tools/ProjectManager/Source/DownloadController.h b/Code/Tools/ProjectManager/Source/DownloadController.h index 8afe8ef029..5b2d230379 100644 --- a/Code/Tools/ProjectManager/Source/DownloadController.h +++ b/Code/Tools/ProjectManager/Source/DownloadController.h @@ -58,7 +58,7 @@ namespace O3DE::ProjectManager signals: void StartGemDownload(const QString& gemName); - void Done(bool success, const QString& gemName); + void Done(const QString& gemName, bool success = true); void GemDownloadProgress(int percentage); private: diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp index 0db2b088c1..71d5086fff 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp @@ -261,7 +261,7 @@ namespace O3DE::ProjectManager } }; - auto downloadEnded = [=](bool /*success*/, const QString& /*gemName*/) + auto downloadEnded = [=](const QString& /*gemName*/, bool /*success*/) { update(0); // update the list to remove the gem that has finished }; diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp index b0e4fa73e1..79935ed235 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.cpp @@ -459,7 +459,7 @@ namespace O3DE::ProjectManager emit ChangeScreenRequest(ProjectManagerScreen::GemRepos); } - void GemCatalogScreen::OnGemDownloadResult(bool succeeded, const QString& gemName) + void GemCatalogScreen::OnGemDownloadResult(const QString& gemName, bool succeeded) { if (succeeded) { diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h index 6acf43b3eb..da6d2efa7b 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogScreen.h @@ -49,7 +49,7 @@ namespace O3DE::ProjectManager void OnGemStatusChanged(const QString& gemName, uint32_t numChangedDependencies); void OnAddGemClicked(); void SelectGem(const QString& gemName); - void OnGemDownloadResult(bool succeeded, const QString& gemName); + void OnGemDownloadResult(const QString& gemName, bool succeeded = true); void Refresh(); protected: From 0295aa7070154d53c00b8ac4680d23ebb9a4e202 Mon Sep 17 00:00:00 2001 From: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> Date: Fri, 5 Nov 2021 17:31:01 -0700 Subject: [PATCH 54/67] revert change to cancel label href Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com> --- .../ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp index 71d5086fff..8c875e4846 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemCatalogHeaderWidget.cpp @@ -245,7 +245,7 @@ namespace O3DE::ProjectManager QSpacerItem* spacer = new QSpacerItem(0, 0, QSizePolicy::Expanding, QSizePolicy::Minimum); nameProgressLayout->addSpacerItem(spacer); - QLabel* cancelText = new QLabel(QString("Cancel")); + QLabel* cancelText = new QLabel(QString("Cancel").arg(gemName)); cancelText->setTextInteractionFlags(Qt::LinksAccessibleByMouse); connect(cancelText, &QLabel::linkActivated, this, &CartOverlayWidget::OnCancelDownloadActivated); nameProgressLayout->addWidget(cancelText); From 621194e593bf26d85e709b61c77b7923c637773a Mon Sep 17 00:00:00 2001 From: galibzon <66021303+galibzon@users.noreply.github.com> Date: Sat, 6 Nov 2021 07:25:42 -0500 Subject: [PATCH 55/67] StandardMultilayerPBR_ForwardPass.azsl. the type of input.m_normal is (#5385) float Github issue: https://github.com/o3de/o3de/issues/2522 Change to float3. The current ASV tests are not affected but using the RPI/Mesh example with Mesh: objects/suzanne.azmodel and the material: StandardMultilayerPbrTestCases/005_UseDisplacement.material Showed a clear improvement. Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com> --- .../Materials/Types/StandardMultilayerPBR_ForwardPass.azsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardMultilayerPBR_ForwardPass.azsl b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardMultilayerPBR_ForwardPass.azsl index a53dab7a01..8f58c6dd33 100644 --- a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardMultilayerPBR_ForwardPass.azsl +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardMultilayerPBR_ForwardPass.azsl @@ -153,7 +153,7 @@ struct StandardMaterialInputs float2 m_vertexUv[UvSetCount]; float3x3 m_uvMatrix; - float m_normal; + float3 m_normal; float3 m_tangents[UvSetCount]; float3 m_bitangents[UvSetCount]; From 00cf9ebfd801b0fde709fdda3b9fe6219d1deefd Mon Sep 17 00:00:00 2001 From: Guthrie Adams Date: Sun, 7 Nov 2021 18:36:38 -0600 Subject: [PATCH 56/67] Queuing inspector invalidate all to boost performance opening/closing several documents Signed-off-by: Guthrie Adams --- .../Code/Source/Inspector/InspectorPropertyGroupWidget.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Inspector/InspectorPropertyGroupWidget.cpp b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Inspector/InspectorPropertyGroupWidget.cpp index 6b9aee17f7..af71954737 100644 --- a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Inspector/InspectorPropertyGroupWidget.cpp +++ b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Inspector/InspectorPropertyGroupWidget.cpp @@ -43,7 +43,7 @@ namespace AtomToolsFramework m_propertyEditor->Setup(context, instanceNotificationHandler, false); m_propertyEditor->AddInstance(instance, instanceClassId, nullptr, instanceToCompare); m_propertyEditor->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Preferred); - m_propertyEditor->InvalidateAll(); + m_propertyEditor->QueueInvalidation(AzToolsFramework::PropertyModificationRefreshLevel::Refresh_EntireTree); m_layout->addWidget(m_propertyEditor); setLayout(m_layout); From 803039c302558335035b33f50f4dbcfb1435a653 Mon Sep 17 00:00:00 2001 From: moraaar Date: Mon, 8 Nov 2021 09:14:01 +0000 Subject: [PATCH 57/67] Fixed casing of .fbx.asset info files in cloth to match the fbx (#5371) Signed-off-by: moraaar --- .../{cloth_blinds.fbx.assetinfo => Cloth_Blinds.fbx.assetinfo} | 0 ...nds_broken.fbx.assetinfo => Cloth_Blinds_Broken.fbx.assetinfo} | 0 ...four.fbx.assetinfo => Cloth_Locked_Corners_Four.fbx.assetinfo} | 0 ...s_two.fbx.assetinfo => Cloth_Locked_Corners_Two.fbx.assetinfo} | 0 ..._locked_edge.fbx.assetinfo => Cloth_Locked_Edge.fbx.assetinfo} | 0 5 files changed, 0 insertions(+), 0 deletions(-) rename Gems/NvCloth/Assets/Objects/cloth/Environment/{cloth_blinds.fbx.assetinfo => Cloth_Blinds.fbx.assetinfo} (100%) rename Gems/NvCloth/Assets/Objects/cloth/Environment/{cloth_blinds_broken.fbx.assetinfo => Cloth_Blinds_Broken.fbx.assetinfo} (100%) rename Gems/NvCloth/Assets/Objects/cloth/Environment/{cloth_locked_corners_four.fbx.assetinfo => Cloth_Locked_Corners_Four.fbx.assetinfo} (100%) rename Gems/NvCloth/Assets/Objects/cloth/Environment/{cloth_locked_corners_two.fbx.assetinfo => Cloth_Locked_Corners_Two.fbx.assetinfo} (100%) rename Gems/NvCloth/Assets/Objects/cloth/Environment/{cloth_locked_edge.fbx.assetinfo => Cloth_Locked_Edge.fbx.assetinfo} (100%) diff --git a/Gems/NvCloth/Assets/Objects/cloth/Environment/cloth_blinds.fbx.assetinfo b/Gems/NvCloth/Assets/Objects/cloth/Environment/Cloth_Blinds.fbx.assetinfo similarity index 100% rename from Gems/NvCloth/Assets/Objects/cloth/Environment/cloth_blinds.fbx.assetinfo rename to Gems/NvCloth/Assets/Objects/cloth/Environment/Cloth_Blinds.fbx.assetinfo diff --git a/Gems/NvCloth/Assets/Objects/cloth/Environment/cloth_blinds_broken.fbx.assetinfo b/Gems/NvCloth/Assets/Objects/cloth/Environment/Cloth_Blinds_Broken.fbx.assetinfo similarity index 100% rename from Gems/NvCloth/Assets/Objects/cloth/Environment/cloth_blinds_broken.fbx.assetinfo rename to Gems/NvCloth/Assets/Objects/cloth/Environment/Cloth_Blinds_Broken.fbx.assetinfo diff --git a/Gems/NvCloth/Assets/Objects/cloth/Environment/cloth_locked_corners_four.fbx.assetinfo b/Gems/NvCloth/Assets/Objects/cloth/Environment/Cloth_Locked_Corners_Four.fbx.assetinfo similarity index 100% rename from Gems/NvCloth/Assets/Objects/cloth/Environment/cloth_locked_corners_four.fbx.assetinfo rename to Gems/NvCloth/Assets/Objects/cloth/Environment/Cloth_Locked_Corners_Four.fbx.assetinfo diff --git a/Gems/NvCloth/Assets/Objects/cloth/Environment/cloth_locked_corners_two.fbx.assetinfo b/Gems/NvCloth/Assets/Objects/cloth/Environment/Cloth_Locked_Corners_Two.fbx.assetinfo similarity index 100% rename from Gems/NvCloth/Assets/Objects/cloth/Environment/cloth_locked_corners_two.fbx.assetinfo rename to Gems/NvCloth/Assets/Objects/cloth/Environment/Cloth_Locked_Corners_Two.fbx.assetinfo diff --git a/Gems/NvCloth/Assets/Objects/cloth/Environment/cloth_locked_edge.fbx.assetinfo b/Gems/NvCloth/Assets/Objects/cloth/Environment/Cloth_Locked_Edge.fbx.assetinfo similarity index 100% rename from Gems/NvCloth/Assets/Objects/cloth/Environment/cloth_locked_edge.fbx.assetinfo rename to Gems/NvCloth/Assets/Objects/cloth/Environment/Cloth_Locked_Edge.fbx.assetinfo From 425e172079eff05ddee18c8b46958ce08a4cdf46 Mon Sep 17 00:00:00 2001 From: moraaar Date: Mon, 8 Nov 2021 09:14:26 +0000 Subject: [PATCH 58/67] Cloth automated tests only check for cloth gem errors and warnings (#5374) Signed-off-by: moraaar --- .../NvCloth_AddClothSimulationToActor.py | 19 +++++++++++-------- .../tests/NvCloth_AddClothSimulationToMesh.py | 19 +++++++++++-------- 2 files changed, 22 insertions(+), 16 deletions(-) diff --git a/AutomatedTesting/Gem/PythonTests/NvCloth/tests/NvCloth_AddClothSimulationToActor.py b/AutomatedTesting/Gem/PythonTests/NvCloth/tests/NvCloth_AddClothSimulationToActor.py index 357067b176..e4150f7af8 100644 --- a/AutomatedTesting/Gem/PythonTests/NvCloth/tests/NvCloth_AddClothSimulationToActor.py +++ b/AutomatedTesting/Gem/PythonTests/NvCloth/tests/NvCloth_AddClothSimulationToActor.py @@ -50,6 +50,7 @@ def NvCloth_AddClothSimulationToActor(): # Constants FRAMES_IN_GAME_MODE = 200 + CLOTH_GEM_ERROR_WARNING_LIST = ["Cloth", "NvCloth", "ClothComponentMesh", "ActorClothSkinning", "ActorClothSkinning", "TangentSpaceHelper", "MeshAssetHelper", "ActorAssetHelper", "ClothDebugDisplay"] helper.init_idle() # 1) Load the level @@ -64,14 +65,16 @@ def NvCloth_AddClothSimulationToActor(): general.idle_wait_frames(FRAMES_IN_GAME_MODE) # 5) Verify there are no errors and warnings in the logs - success_condition = not (section_tracer.has_errors or section_tracer.has_warnings) - Report.result(Tests.no_errors_and_warnings_found, success_condition) - if not success_condition: - if section_tracer.has_warnings: - Report.info(f"Warnings found: {section_tracer.warnings}") - if section_tracer.has_errors: - Report.info(f"Errors found: {section_tracer.errors}") - Report.failure(Tests.no_errors_and_warnings_found) + has_errors_or_warnings = False + for error_msg in section_tracer.errors: + if error_msg.window in CLOTH_GEM_ERROR_WARNING_LIST: + has_errors_or_warnings = True + Report.info(f"Cloth error found: {error_msg}") + for warning_msg in section_tracer.warnings: + if warning_msg.window in CLOTH_GEM_ERROR_WARNING_LIST: + has_errors_or_warnings = True + Report.info(f"Cloth warning found: {warning_msg}") + Report.result(Tests.no_errors_and_warnings_found, not has_errors_or_warnings) # 6) Exit game mode helper.exit_game_mode(Tests.exit_game_mode) diff --git a/AutomatedTesting/Gem/PythonTests/NvCloth/tests/NvCloth_AddClothSimulationToMesh.py b/AutomatedTesting/Gem/PythonTests/NvCloth/tests/NvCloth_AddClothSimulationToMesh.py index 0f9d8448f7..707f745cea 100644 --- a/AutomatedTesting/Gem/PythonTests/NvCloth/tests/NvCloth_AddClothSimulationToMesh.py +++ b/AutomatedTesting/Gem/PythonTests/NvCloth/tests/NvCloth_AddClothSimulationToMesh.py @@ -50,6 +50,7 @@ def NvCloth_AddClothSimulationToMesh(): # Constants FRAMES_IN_GAME_MODE = 200 + CLOTH_GEM_ERROR_WARNING_LIST = ["Cloth", "NvCloth", "ClothComponentMesh", "ActorClothSkinning", "ActorClothSkinning", "TangentSpaceHelper", "MeshAssetHelper", "ActorAssetHelper", "ClothDebugDisplay"] helper.init_idle() # 1) Load the level @@ -64,14 +65,16 @@ def NvCloth_AddClothSimulationToMesh(): general.idle_wait_frames(FRAMES_IN_GAME_MODE) # 5) Verify there are no errors and warnings in the logs - success_condition = not (section_tracer.has_errors or section_tracer.has_warnings) - Report.result(Tests.no_errors_and_warnings_found, success_condition) - if not success_condition: - if section_tracer.has_warnings: - Report.info(f"Warnings found: {section_tracer.warnings}") - if section_tracer.has_errors: - Report.info(f"Errors found: {section_tracer.errors}") - Report.failure(Tests.no_errors_and_warnings_found) + has_errors_or_warnings = False + for error_msg in section_tracer.errors: + if error_msg.window in CLOTH_GEM_ERROR_WARNING_LIST: + has_errors_or_warnings = True + Report.info(f"Cloth error found: {error_msg}") + for warning_msg in section_tracer.warnings: + if warning_msg.window in CLOTH_GEM_ERROR_WARNING_LIST: + has_errors_or_warnings = True + Report.info(f"Cloth warning found: {warning_msg}") + Report.result(Tests.no_errors_and_warnings_found, not has_errors_or_warnings) # 6) Exit game mode helper.exit_game_mode(Tests.exit_game_mode) From 783186fa7e4a1d6b0ff8f0f9c129b343b4e900bf Mon Sep 17 00:00:00 2001 From: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> Date: Mon, 8 Nov 2021 09:19:40 +0000 Subject: [PATCH 59/67] Update default camera orbit behavior (#5301) * add new default orbit point behavior Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add default orbit distance to settings registry Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add new default orbit point behavior Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add default orbit distance to settings registry Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * expose default orbit distance to editor settings menu and update how we display default camera position Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add improve orbit changes for focus Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> --- .../EditorModularViewportCameraComposer.cpp | 15 +++++--- .../EditorPreferencesPageViewportCamera.cpp | 34 +++++++------------ .../EditorPreferencesPageViewportCamera.h | 12 ++++--- Code/Editor/EditorViewportSettings.cpp | 23 +++++++++---- Code/Editor/EditorViewportSettings.h | 9 +++-- Code/Editor/EditorViewportWidget.cpp | 10 +++--- .../AzFramework/Viewport/CameraInput.cpp | 12 +++++-- .../AzFramework/Viewport/CameraInput.h | 2 +- 8 files changed, 68 insertions(+), 49 deletions(-) diff --git a/Code/Editor/EditorModularViewportCameraComposer.cpp b/Code/Editor/EditorModularViewportCameraComposer.cpp index ce4a0a2e33..08ca0df221 100644 --- a/Code/Editor/EditorModularViewportCameraComposer.cpp +++ b/Code/Editor/EditorModularViewportCameraComposer.cpp @@ -174,7 +174,7 @@ namespace SandboxEditor return SandboxEditor::CameraScrollSpeed(); }; - const auto pivotFn = [] + const auto pivotFn = []() -> AZStd::optional { // use the manipulator transform as the pivot point AZStd::optional entityPivot; @@ -187,8 +187,13 @@ namespace SandboxEditor return entityPivot->GetTranslation(); } - // otherwise just use the identity - return AZ::Vector3::CreateZero(); + return AZStd::nullopt; + }; + + const auto orbitFn = [pivotFn](const AZ::Vector3& pivotFallback = AZ::Vector3::CreateZero()) + { + // return the pivot otherwise use the fallback + return pivotFn().value_or(pivotFallback); }; m_firstPersonFocusCamera = @@ -199,9 +204,9 @@ namespace SandboxEditor m_orbitCamera = AZStd::make_shared(SandboxEditor::CameraOrbitChannelId()); m_orbitCamera->SetPivotFn( - [pivotFn]([[maybe_unused]] const AZ::Vector3& position, [[maybe_unused]] const AZ::Vector3& direction) + [orbitFn]([[maybe_unused]] const AZ::Vector3& position, [[maybe_unused]] const AZ::Vector3& direction) { - return pivotFn(); + return orbitFn(position + direction * SandboxEditor::CameraDefaultOrbitDistance()); }); m_orbitRotateCamera = AZStd::make_shared(SandboxEditor::CameraOrbitLookChannelId()); diff --git a/Code/Editor/EditorPreferencesPageViewportCamera.cpp b/Code/Editor/EditorPreferencesPageViewportCamera.cpp index 2f6e6b1b9d..c81eac0414 100644 --- a/Code/Editor/EditorPreferencesPageViewportCamera.cpp +++ b/Code/Editor/EditorPreferencesPageViewportCamera.cpp @@ -61,7 +61,7 @@ static AZStd::vector GetEditorInputNames() void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serialize) { serialize.Class() - ->Version(3) + ->Version(4) ->Field("TranslateSpeed", &CameraMovementSettings::m_translateSpeed) ->Field("RotateSpeed", &CameraMovementSettings::m_rotateSpeed) ->Field("BoostMultiplier", &CameraMovementSettings::m_boostMultiplier) @@ -76,9 +76,8 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial ->Field("OrbitYawRotationInverted", &CameraMovementSettings::m_orbitYawRotationInverted) ->Field("PanInvertedX", &CameraMovementSettings::m_panInvertedX) ->Field("PanInvertedY", &CameraMovementSettings::m_panInvertedY) - ->Field("DefaultPositionX", &CameraMovementSettings::m_defaultCameraPositionX) - ->Field("DefaultPositionY", &CameraMovementSettings::m_defaultCameraPositionY) - ->Field("DefaultPositionZ", &CameraMovementSettings::m_defaultCameraPositionZ); + ->Field("DefaultPosition", &CameraMovementSettings::m_defaultPosition) + ->Field("DefaultOrbitDistance", &CameraMovementSettings::m_defaultOrbitDistance); serialize.Class() ->Version(2) @@ -159,14 +158,12 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_captureCursorLook, "Camera Capture Look Cursor", "Should the cursor be captured (hidden) while performing free look") ->DataElement( - AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_defaultCameraPositionX, "Default X Camera Position", - "Default X Camera Position when a level is opened") + AZ::Edit::UIHandlers::Vector3, &CameraMovementSettings::m_defaultPosition, "Default Camera Position", + "Default Camera Position when a level is first opened") ->DataElement( - AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_defaultCameraPositionY, "Default Y Camera Position", - "Default Y Camera Position when a level is opened") - ->DataElement( - AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_defaultCameraPositionZ, "Default Z Camera Position", - "Default Z Camera Position when a level is opened"); + AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_defaultOrbitDistance, "Default Orbit Distance", + "The default distance to orbit about when there is no entity selected") + ->Attribute(AZ::Edit::Attributes::Min, minValue); editContext->Class("Camera Input Settings", "") ->DataElement( @@ -283,12 +280,8 @@ void CEditorPreferencesPage_ViewportCamera::OnApply() SandboxEditor::SetCameraOrbitYawRotationInverted(m_cameraMovementSettings.m_orbitYawRotationInverted); SandboxEditor::SetCameraPanInvertedX(m_cameraMovementSettings.m_panInvertedX); SandboxEditor::SetCameraPanInvertedY(m_cameraMovementSettings.m_panInvertedY); - SandboxEditor::SetDefaultCameraEditorPosition( - AZ::Vector3( - m_cameraMovementSettings.m_defaultCameraPositionX, - m_cameraMovementSettings.m_defaultCameraPositionY, - m_cameraMovementSettings.m_defaultCameraPositionZ - )); + SandboxEditor::SetCameraDefaultEditorPosition(m_cameraMovementSettings.m_defaultPosition); + SandboxEditor::SetCameraDefaultOrbitDistance(m_cameraMovementSettings.m_defaultOrbitDistance); SandboxEditor::SetCameraTranslateForwardChannelId(m_cameraInputSettings.m_translateForwardChannelId); SandboxEditor::SetCameraTranslateBackwardChannelId(m_cameraInputSettings.m_translateBackwardChannelId); @@ -325,11 +318,8 @@ void CEditorPreferencesPage_ViewportCamera::InitializeSettings() m_cameraMovementSettings.m_orbitYawRotationInverted = SandboxEditor::CameraOrbitYawRotationInverted(); m_cameraMovementSettings.m_panInvertedX = SandboxEditor::CameraPanInvertedX(); m_cameraMovementSettings.m_panInvertedY = SandboxEditor::CameraPanInvertedY(); - - AZ::Vector3 defaultCameraPosition = SandboxEditor::DefaultEditorCameraPosition(); - m_cameraMovementSettings.m_defaultCameraPositionX = defaultCameraPosition.GetX(); - m_cameraMovementSettings.m_defaultCameraPositionY = defaultCameraPosition.GetY(); - m_cameraMovementSettings.m_defaultCameraPositionZ = defaultCameraPosition.GetZ(); + m_cameraMovementSettings.m_defaultPosition = SandboxEditor::CameraDefaultEditorPosition(); + m_cameraMovementSettings.m_defaultOrbitDistance = SandboxEditor::CameraDefaultOrbitDistance(); m_cameraInputSettings.m_translateForwardChannelId = SandboxEditor::CameraTranslateForwardChannelId().GetName(); m_cameraInputSettings.m_translateBackwardChannelId = SandboxEditor::CameraTranslateBackwardChannelId().GetName(); diff --git a/Code/Editor/EditorPreferencesPageViewportCamera.h b/Code/Editor/EditorPreferencesPageViewportCamera.h index a2705bfd24..41816de51c 100644 --- a/Code/Editor/EditorPreferencesPageViewportCamera.h +++ b/Code/Editor/EditorPreferencesPageViewportCamera.h @@ -9,9 +9,12 @@ #pragma once #include "Include/IPreferencesPage.h" + +#include #include #include #include + #include inline AZ::Crc32 EditorPropertyVisibility(const bool enabled) @@ -43,6 +46,7 @@ private: { AZ_TYPE_INFO(CameraMovementSettings, "{60B8C07E-5F48-4171-A50B-F45558B5CCA1}") + AZ::Vector3 m_defaultPosition; float m_translateSpeed; float m_rotateSpeed; float m_scrollSpeed; @@ -50,16 +54,14 @@ private: float m_panSpeed; float m_boostMultiplier; float m_rotateSmoothness; - bool m_rotateSmoothing; float m_translateSmoothness; - bool m_translateSmoothing; + float m_defaultOrbitDistance; bool m_captureCursorLook; bool m_orbitYawRotationInverted; bool m_panInvertedX; bool m_panInvertedY; - float m_defaultCameraPositionX; - float m_defaultCameraPositionY; - float m_defaultCameraPositionZ; + bool m_rotateSmoothing; + bool m_translateSmoothing; AZ::Crc32 RotateSmoothingVisibility() const { diff --git a/Code/Editor/EditorViewportSettings.cpp b/Code/Editor/EditorViewportSettings.cpp index 8f2be1de6c..ae188c7d98 100644 --- a/Code/Editor/EditorViewportSettings.cpp +++ b/Code/Editor/EditorViewportSettings.cpp @@ -38,6 +38,7 @@ namespace SandboxEditor constexpr AZStd::string_view CameraTranslateSmoothingSetting = "/Amazon/Preferences/Editor/Camera/TranslateSmoothing"; constexpr AZStd::string_view CameraRotateSmoothingSetting = "/Amazon/Preferences/Editor/Camera/RotateSmoothing"; constexpr AZStd::string_view CameraCaptureCursorLookSetting = "/Amazon/Preferences/Editor/Camera/CaptureCursorLook"; + constexpr AZStd::string_view CameraDefaultOrbitDistanceSetting = "/Amazon/Preferences/Editor/Camera/DefaultOrbitDistance"; constexpr AZStd::string_view CameraTranslateForwardIdSetting = "/Amazon/Preferences/Editor/Camera/CameraTranslateForwardId"; constexpr AZStd::string_view CameraTranslateBackwardIdSetting = "/Amazon/Preferences/Editor/Camera/CameraTranslateBackwardId"; constexpr AZStd::string_view CameraTranslateLeftIdSetting = "/Amazon/Preferences/Editor/Camera/CameraTranslateLeftId"; @@ -114,15 +115,15 @@ namespace SandboxEditor return AZStd::make_unique(); } - AZ::Vector3 DefaultEditorCameraPosition() + AZ::Vector3 CameraDefaultEditorPosition() { - float xPosition = aznumeric_cast(GetRegistry(CameraDefaultStartingPositionX, 0.0)); - float yPosition = aznumeric_cast(GetRegistry(CameraDefaultStartingPositionY, -10.0)); - float zPosition = aznumeric_cast(GetRegistry(CameraDefaultStartingPositionZ, 4.0)); - return AZ::Vector3(xPosition, yPosition, zPosition); + return AZ::Vector3( + aznumeric_cast(GetRegistry(CameraDefaultStartingPositionX, 0.0)), + aznumeric_cast(GetRegistry(CameraDefaultStartingPositionY, -10.0)), + aznumeric_cast(GetRegistry(CameraDefaultStartingPositionZ, 4.0))); } - void SetDefaultCameraEditorPosition(const AZ::Vector3 defaultCameraPosition) + void SetCameraDefaultEditorPosition(const AZ::Vector3& defaultCameraPosition) { SetRegistry(CameraDefaultStartingPositionX, defaultCameraPosition.GetX()); SetRegistry(CameraDefaultStartingPositionY, defaultCameraPosition.GetY()); @@ -359,6 +360,16 @@ namespace SandboxEditor SetRegistry(CameraCaptureCursorLookSetting, capture); } + float CameraDefaultOrbitDistance() + { + return aznumeric_cast(GetRegistry(CameraDefaultOrbitDistanceSetting, 20.0)); + } + + void SetCameraDefaultOrbitDistance(const float distance) + { + SetRegistry(CameraDefaultOrbitDistanceSetting, distance); + } + AzFramework::InputChannelId CameraTranslateForwardChannelId() { return AzFramework::InputChannelId( diff --git a/Code/Editor/EditorViewportSettings.h b/Code/Editor/EditorViewportSettings.h index 9c3f0a46e5..fe1253ed0c 100644 --- a/Code/Editor/EditorViewportSettings.h +++ b/Code/Editor/EditorViewportSettings.h @@ -33,9 +33,6 @@ namespace SandboxEditor //! event will fire when a value in the settings registry (editorpreferences.setreg) is modified. SANDBOX_API AZStd::unique_ptr CreateEditorViewportSettingsCallbacks(); - SANDBOX_API AZ::Vector3 DefaultEditorCameraPosition(); - SANDBOX_API void SetDefaultCameraEditorPosition(AZ::Vector3 defaultCameraPosition); - SANDBOX_API AZ::u64 MaxItemsShownInAssetBrowserSearch(); SANDBOX_API void SetMaxItemsShownInAssetBrowserSearch(AZ::u64 numberOfItemsShown); @@ -105,6 +102,12 @@ namespace SandboxEditor SANDBOX_API bool CameraCaptureCursorForLook(); SANDBOX_API void SetCameraCaptureCursorForLook(bool capture); + SANDBOX_API AZ::Vector3 CameraDefaultEditorPosition(); + SANDBOX_API void SetCameraDefaultEditorPosition(const AZ::Vector3& position); + + SANDBOX_API float CameraDefaultOrbitDistance(); + SANDBOX_API void SetCameraDefaultOrbitDistance(float distance); + SANDBOX_API AzFramework::InputChannelId CameraTranslateForwardChannelId(); SANDBOX_API void SetCameraTranslateForwardChannelId(AZStd::string_view cameraTranslateForwardId); diff --git a/Code/Editor/EditorViewportWidget.cpp b/Code/Editor/EditorViewportWidget.cpp index 8e6983a9d7..5c5ab87058 100644 --- a/Code/Editor/EditorViewportWidget.cpp +++ b/Code/Editor/EditorViewportWidget.cpp @@ -620,9 +620,9 @@ void EditorViewportWidget::OnEditorNotifyEvent(EEditorNotifyEvent event) break; case eNotify_OnEndNewScene: - PopDisableRendering(); - { + PopDisableRendering(); + Matrix34 viewTM; viewTM.SetIdentity(); @@ -638,9 +638,9 @@ void EditorViewportWidget::OnEditorNotifyEvent(EEditorNotifyEvent event) break; case eNotify_OnEndTerrainCreate: - PopDisableRendering(); - { + PopDisableRendering(); + Matrix34 viewTM; viewTM.SetIdentity(); @@ -2527,7 +2527,7 @@ bool EditorViewportSettings::StickySelectEnabled() const AZ::Vector3 EditorViewportSettings::DefaultEditorCameraPosition() const { - return SandboxEditor::DefaultEditorCameraPosition(); + return SandboxEditor::CameraDefaultEditorPosition(); } AZ_CVAR_EXTERNED(bool, ed_previewGameInFullscreen_once); diff --git a/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.cpp b/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.cpp index ddee63e191..26c9db64aa 100644 --- a/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.cpp +++ b/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.cpp @@ -806,12 +806,20 @@ namespace AzFramework [[maybe_unused]] float scrollDelta, [[maybe_unused]] float deltaTime) { + const auto pivot = m_pivotFn(); + + if (!pivot.has_value()) + { + EndActivation(); + return targetCamera; + } + if (Beginning()) { // as the camera starts, record the camera we would like to end up as - m_nextCamera.m_offset = m_offsetFn(m_pivotFn().GetDistance(targetCamera.Translation())); + m_nextCamera.m_offset = m_offsetFn(pivot.value().GetDistance(targetCamera.Translation())); const auto angles = - EulerAngles(AZ::Matrix3x3::CreateFromMatrix3x4(AZ::Matrix3x4::CreateLookAt(targetCamera.Translation(), m_pivotFn()))); + EulerAngles(AZ::Matrix3x3::CreateFromMatrix3x4(AZ::Matrix3x4::CreateLookAt(targetCamera.Translation(), pivot.value()))); m_nextCamera.m_pitch = angles.GetX(); m_nextCamera.m_yaw = angles.GetZ(); m_nextCamera.m_pivot = targetCamera.m_pivot; diff --git a/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.h b/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.h index 2b7cc3ea9e..2d02bb0b6d 100644 --- a/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.h +++ b/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.h @@ -651,7 +651,7 @@ namespace AzFramework class FocusCameraInput : public CameraInput { public: - using PivotFn = AZStd::function; + using PivotFn = AZStd::function()>; FocusCameraInput(const InputChannelId& focusChannelId, FocusOffsetFn offsetFn); From a1d9a2cc586a641c94a9ce18e6a1ae87cdd07f3c Mon Sep 17 00:00:00 2001 From: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> Date: Mon, 8 Nov 2021 10:56:51 +0100 Subject: [PATCH 60/67] Asset Browser Tests (#4948) * Added AssetBrowser Tests Signed-off-by: igarri * Added Entries to test AssetBrowser Signed-off-by: igarri * Added Print info. Signed-off-by: igarri * Added more folders Signed-off-by: igarri * Added Asset Browser Tests for the Search View Signed-off-by: igarri * Fixed Entry creation Signed-off-by: igarri * Removed optimize Signed-off-by: igarri * Cleanup AssetBrowserModel Signed-off-by: igarri * RowCount made public Signed-off-by: igarri * Delegated entry creation to RootAssetBrowserEntry and added Code review feedback Signed-off-by: igarri * removed unused helper class and fixed demo tests Signed-off-by: igarri * Fixed bus connections Signed-off-by: igarri * Refactored test environment and added basic tests Signed-off-by: igarri * Applied some code review feedback and added basic tests Signed-off-by: igarri * fixed naming Signed-off-by: igarri * Refactored Tests Signed-off-by: igarri * removed pointer reset, now handled by the AssetBrowserComponent Signed-off-by: igarri * Fixed conversion unsigned-signed Signed-off-by: igarri * Cleaned includes Signed-off-by: igarri * fixed test setup Signed-off-by: igarri * Fixed unused variables Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> * Added printer function Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> * cleaned up code Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> * Added Test to check the correctness of the setup Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> * Fixed basic tests Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> * Fixed Tests Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> --- .../AssetBrowser/AssetBrowserTableModel.h | 4 +- .../Tests/UI/AssetBrowserTests.cpp | 344 ++++++++++++++++++ .../Tests/aztoolsframeworktests_files.cmake | 1 + 3 files changed, 347 insertions(+), 2 deletions(-) create mode 100644 Code/Framework/AzToolsFramework/Tests/UI/AssetBrowserTests.cpp diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/AssetBrowserTableModel.h b/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/AssetBrowserTableModel.h index 4048156b60..ee1ec49456 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/AssetBrowserTableModel.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/AssetBrowserTableModel.h @@ -40,9 +40,9 @@ namespace AzToolsFramework QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override; QModelIndex parent(const QModelIndex& child) const override; QModelIndex sibling(int row, int column, const QModelIndex& idx) const override; + int rowCount(const QModelIndex& parent = QModelIndex()) const override; protected: - int rowCount(const QModelIndex& parent = QModelIndex()) const override; QVariant headerData(int section, Qt::Orientation orientation, int role /* = Qt::DisplayRole */) const override; //////////////////////////////////////////////////////////////////// @@ -55,7 +55,7 @@ namespace AzToolsFramework private slots: void SourceDataChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight); private: - AZ::u64 m_numberOfItemsDisplayed = 0; + AZ::u64 m_numberOfItemsDisplayed = 50; int m_displayedItemsCounter = 0; QPointer m_filterModel; QMap m_indexMap; diff --git a/Code/Framework/AzToolsFramework/Tests/UI/AssetBrowserTests.cpp b/Code/Framework/AzToolsFramework/Tests/UI/AssetBrowserTests.cpp new file mode 100644 index 0000000000..ae5ea5f0ae --- /dev/null +++ b/Code/Framework/AzToolsFramework/Tests/UI/AssetBrowserTests.cpp @@ -0,0 +1,344 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +namespace UnitTest +{ + // Test fixture for the AssetBrowser model that uses a QAbstractItemModelTester to validate the state of the model + // when QAbstractItemModel signals fire. Tests will exit with a fatal error if an invalid state is detected. + class AssetBrowserTest + : public ToolsApplicationFixture + , public testing::WithParamInterface + { + protected: + enum class AssetEntryType + { + Root, + Folder, + Source, + Product + }; + + enum class FolderType + { + Root, + File + }; + + void SetUpEditorFixtureImpl() override; + void TearDownEditorFixtureImpl() override; + + //! Creates a Mock Scan Folder + void AddScanFolder(AZ::s64 folderID, AZStd::string folderPath, AZStd::string displayName, FolderType folderType = FolderType::File); + + //! Creates a Source entry from a mock file + AZ::Uuid CreateSourceEntry( + AZ::s64 fileID, AZ::s64 parentFolderID, AZStd::string filename, AssetEntryType sourceType = AssetEntryType::Source); + + //! Creates a product from a given sourceEntry + void CreateProduct(AZ::s64 productID, AZ::Uuid sourceUuid, AZStd::string productName); + + void SetupAssetBrowser(); + void PrintModel(const QAbstractItemModel* model, AZStd::function printer); + QModelIndex GetModelIndex(const QAbstractItemModel* model, int targetDepth, int row = 0); + AZStd::shared_ptr GetRootEntry(); + AZStd::vector GetVectorFromFormattedString(const QString& formattedString); + + protected: + QString m_assetBrowserHierarchy = QString(); + + AZStd::unique_ptr m_searchWidget; + AZStd::unique_ptr m_assetBrowserComponent; + + AZStd::unique_ptr m_filterModel; + AZStd::unique_ptr m_tableModel; + + AZStd::unique_ptr m_modelTesterAssetBrowser; + AZStd::unique_ptr m_modelTesterFilterModel; + AZStd::unique_ptr m_modelTesterTableModel; + + QVector m_folderIds = { 13, 14, 15 }; + QVector m_sourceIDs = { 1, 2, 3, 4, 5 }; + QVector m_productIDs = { 1, 2, 3, 4, 5 }; + }; + + void AssetBrowserTest::SetUpEditorFixtureImpl() + { + GetApplication()->RegisterComponentDescriptor(AzToolsFramework::EditorEntityContextComponent::CreateDescriptor()); + + m_assetBrowserComponent = AZStd::make_unique(); + m_assetBrowserComponent->Activate(); + + m_filterModel = AZStd::make_unique(); + m_tableModel = AZStd::make_unique(); + + m_filterModel->setSourceModel(m_assetBrowserComponent->GetAssetBrowserModel()); + m_tableModel->setSourceModel(m_filterModel.get()); + + m_modelTesterAssetBrowser = AZStd::make_unique(m_assetBrowserComponent->GetAssetBrowserModel()); + m_modelTesterFilterModel = AZStd::make_unique(m_filterModel.get()); + m_modelTesterTableModel = AZStd::make_unique(m_tableModel.get()); + m_searchWidget = AZStd::make_unique(); + + // Setup String filters + m_searchWidget->Setup(true, true); + m_filterModel->SetFilter(m_searchWidget->GetFilter()); + + SetupAssetBrowser(); + } + + void AssetBrowserTest::TearDownEditorFixtureImpl() + { + m_modelTesterAssetBrowser.reset(); + m_modelTesterFilterModel.reset(); + m_modelTesterTableModel.reset(); + + m_tableModel.reset(); + m_filterModel.reset(); + m_assetBrowserComponent->Deactivate(); + + m_assetBrowserComponent.reset(); + m_searchWidget.reset(); + } + + void AssetBrowserTest::AddScanFolder( + AZ::s64 folderID, AZStd::string folderPath, AZStd::string displayName, FolderType folderType /*= FolderType::File*/) + { + AzToolsFramework::AssetDatabase::ScanFolderDatabaseEntry scanFolder = AzToolsFramework::AssetDatabase::ScanFolderDatabaseEntry(); + scanFolder.m_scanFolderID = folderID; + scanFolder.m_scanFolder = folderPath; + scanFolder.m_displayName = displayName; + scanFolder.m_isRoot = folderType == FolderType::Root; + GetRootEntry()->AddScanFolder(scanFolder); + } + + AZ::Uuid AssetBrowserTest::CreateSourceEntry( + AZ::s64 fileID, AZ::s64 parentFolderID, AZStd::string filename, AssetEntryType sourceType /*= AssetEntryType::Source*/) + { + AzToolsFramework::AssetDatabase::FileDatabaseEntry entry = AzToolsFramework::AssetDatabase::FileDatabaseEntry(); + entry.m_scanFolderPK = parentFolderID; + entry.m_fileID = fileID; + entry.m_fileName = filename; + entry.m_isFolder = sourceType == AssetEntryType::Folder; + GetRootEntry()->AddFile(entry); + + if (!entry.m_isFolder) + { + AzToolsFramework::AssetBrowser::SourceWithFileID entrySource = AzToolsFramework::AssetBrowser::SourceWithFileID(); + entrySource.first = entry.m_fileID; + entrySource.second = AzToolsFramework::AssetDatabase::SourceDatabaseEntry(); + entrySource.second.m_scanFolderPK = parentFolderID; + entrySource.second.m_sourceName = filename; + entrySource.second.m_sourceID = fileID; + entrySource.second.m_sourceGuid = AZ::Uuid::CreateRandom(); + + GetRootEntry()->AddSource(entrySource); + + return entrySource.second.m_sourceGuid; + } + + return AZ::Uuid::CreateNull(); + } + + void AssetBrowserTest::CreateProduct(AZ::s64 productID, AZ::Uuid sourceUuid, AZStd::string productName) + { + AzToolsFramework::AssetBrowser::ProductWithUuid product = AzToolsFramework::AssetBrowser::ProductWithUuid(); + product.first = sourceUuid; + product.second = AzToolsFramework::AssetDatabase::ProductDatabaseEntry(); + product.second.m_productID = productID; + + product.second.m_subID = aznumeric_cast(productID); + product.second.m_productName = productName; + + GetRootEntry()->AddProduct(product); + } + + void AssetBrowserTest::SetupAssetBrowser() + { + // RootEntries : 1 | Folders : 4 | SourceEntries : 5 | ProductEntries : 9 + m_assetBrowserHierarchy = R"( + D: + \ + dev + o3de + GameProject + Assets + Source_1 + Product_1_1 + Product_1_0 + Source_0 + Product_0_3 + Product_0_2 + Product_0_1 + Product_0_0 + Scripts + Source_3 + Source_2 + Product_2_2 + Product_2_1 + Product_2_0 + Misc + Source_4 + Product_4_2 + Product_4_1 + Product_4_0 )"; + + namespace AzAssetBrowser = AzToolsFramework::AssetBrowser; + + AddScanFolder(m_folderIds.at(2), "D:/dev/o3de/GameProject/Misc", "Misc"); + AZ::Uuid sourceUuid_4 = CreateSourceEntry(m_sourceIDs.at(4), m_folderIds.at(2), "Source_4"); + CreateProduct(m_productIDs.at(0), sourceUuid_4, "Product_4_0"); + CreateProduct(m_productIDs.at(1), sourceUuid_4, "Product_4_1"); + CreateProduct(m_productIDs.at(2), sourceUuid_4, "Product_4_2"); + + AddScanFolder(m_folderIds.at(1), "D:/dev/o3de/GameProject/Scripts", "Scripts"); + + AZ::Uuid sourceUuid_2 = CreateSourceEntry(m_sourceIDs.at(2), m_folderIds.at(1), "Source_2"); + CreateProduct(m_productIDs.at(0), sourceUuid_2, "Product_2_0"); + CreateProduct(m_productIDs.at(1), sourceUuid_2, "Product_2_1"); + CreateProduct(m_productIDs.at(2), sourceUuid_2, "Product_2_2"); + + CreateSourceEntry(m_sourceIDs.at(3), m_folderIds.at(1), "Source_3"); + + AddScanFolder(m_folderIds.at(0), "D:/dev/o3de/GameProject/Assets", "Assets"); + + AZ::Uuid sourceUuid_0 = CreateSourceEntry(m_sourceIDs.at(0), m_folderIds.at(0), "Source_0"); + CreateProduct(m_productIDs.at(0), sourceUuid_0, "Product_0_0"); + CreateProduct(m_productIDs.at(1), sourceUuid_0, "Product_0_1"); + CreateProduct(m_productIDs.at(2), sourceUuid_0, "Product_0_2"); + CreateProduct(m_productIDs.at(3), sourceUuid_0, "Product_0_3"); + + AZ::Uuid sourceUuid_1 = CreateSourceEntry(m_sourceIDs.at(1), m_folderIds.at(0), "Source_1"); + CreateProduct(m_productIDs.at(0), sourceUuid_1, "Product_1_0"); + CreateProduct(m_productIDs.at(1), sourceUuid_1, "Product_1_1"); + } + + void AssetBrowserTest::PrintModel(const QAbstractItemModel* model, AZStd::function printer) + { + AZStd::deque> indices; + indices.push_back({ model->index(0, 0), 0 }); + while (!indices.empty()) + { + auto [index, depth] = indices.front(); + indices.pop_front(); + + QString indentString; + for (int i = 0; i < depth; ++i) + { + indentString += " "; + } + const QString message = indentString + index.data(Qt::DisplayRole).toString(); + printer(message); + + for (int i = 0; i < model->rowCount(index); ++i) + { + indices.emplace_front(model->index(i, 0, index), depth + 1); + } + } + } + + QModelIndex AssetBrowserTest::GetModelIndex(const QAbstractItemModel* model, int targetDepth, int row) + { + AZStd::deque> indices; + indices.push_back({ model->index(0, 0), 0 }); + while (!indices.empty()) + { + auto [index, depth] = indices.front(); + indices.pop_front(); + + for (int i = 0; i < model->rowCount(index); ++i) + { + if (depth + 1 == targetDepth && row == i) + { + return model->index(i, 0, index); + } + indices.emplace_front(model->index(i, 0, index), depth + 1); + } + } + return QModelIndex(); + } + + AZStd::shared_ptr AssetBrowserTest::GetRootEntry() + { + return m_assetBrowserComponent->GetAssetBrowserModel()->GetRootEntry(); + } + + AZStd::vector AssetBrowserTest::GetVectorFromFormattedString(const QString& formattedString) + { + AZStd::vector hierarchySections; + QStringList splittedList = formattedString.split('\n', Qt::SkipEmptyParts); + + for (auto& str : splittedList) + { + str.replace(" ", ""); + hierarchySections.push_back(str); + } + return hierarchySections; + } + + TEST_F(AssetBrowserTest, CheckCorrectNumberOfEntriesInTableView) + { + m_filterModel->FilterUpdatedSlotImmediate(); + const int tableViewRowcount = m_tableModel->rowCount(); + + // RowCount should be 17 -> 5 SourceEntries + 12 ProductEntries) + EXPECT_EQ(tableViewRowcount, 17); + } + + TEST_F(AssetBrowserTest, CheckCorrectNumberOfEntriesInTableViewAfterStringFilter) + { + /* + *-Source_1 + * | + * |-product_1_0 + * |-product_1_1 + * + * + * Matching entries = 3 + */ + + // Apply string filter + m_searchWidget->SetTextFilter(QString("source_1")); + m_filterModel->FilterUpdatedSlotImmediate(); + + const int tableViewRowcount = m_tableModel->rowCount(); + EXPECT_EQ(tableViewRowcount, 3); + } + + TEST_F(AssetBrowserTest, CheckScanFolderAddition) + { + EXPECT_EQ(m_assetBrowserComponent->GetAssetBrowserModel()->rowCount(), 1); + const int newFolderId = 20; + AddScanFolder(newFolderId, "E:/TestFolder/TestFolder2", "TestFolder"); + + // Since the folder is empty it shouldn't be added to the model. + EXPECT_EQ(m_assetBrowserComponent->GetAssetBrowserModel()->rowCount(), 1); + + CreateSourceEntry(123, newFolderId, "DummyFile"); + + // When we add a file to the folder it should be added to the model + EXPECT_EQ(m_assetBrowserComponent->GetAssetBrowserModel()->rowCount(), 2); + } + +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/aztoolsframeworktests_files.cmake b/Code/Framework/AzToolsFramework/Tests/aztoolsframeworktests_files.cmake index 008c09188b..d597c9b570 100644 --- a/Code/Framework/AzToolsFramework/Tests/aztoolsframeworktests_files.cmake +++ b/Code/Framework/AzToolsFramework/Tests/aztoolsframeworktests_files.cmake @@ -123,6 +123,7 @@ set(FILES UI/EntityIdQLineEditTests.cpp UI/EntityOutlinerTests.cpp UI/EntityPropertyEditorTests.cpp + UI/AssetBrowserTests.cpp UndoStack.cpp Viewport/ClusterTests.cpp Viewport/ViewportEditorModeTests.cpp From c0d36399db2c7e14c0c5e4886621bb669d6aed88 Mon Sep 17 00:00:00 2001 From: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> Date: Mon, 8 Nov 2021 13:37:35 +0000 Subject: [PATCH 61/67] Improvements to feedback for default camera orbit point (when no entity is selected) (#5397) * improvements to camera orbit feedback Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * minor tidy-up before publishing PR Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * updates following review feedback Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> --- .../EditorModularViewportCameraComposer.cpp | 113 ++++++++++++++++-- .../EditorModularViewportCameraComposer.h | 14 +++ 2 files changed, 119 insertions(+), 8 deletions(-) diff --git a/Code/Editor/EditorModularViewportCameraComposer.cpp b/Code/Editor/EditorModularViewportCameraComposer.cpp index 08ca0df221..72fd37605a 100644 --- a/Code/Editor/EditorModularViewportCameraComposer.cpp +++ b/Code/Editor/EditorModularViewportCameraComposer.cpp @@ -13,9 +13,32 @@ #include #include #include +#include #include #include +AZ_CVAR( + bool, + ed_cameraPinDefaultOrbit, + true, + nullptr, + AZ::ConsoleFunctorFlags::Null, + "Sets whether the default orbit point moves with the camera or not"); +AZ_CVAR( + bool, + ed_cameraDefaultOrbitAxesOrtho, + true, + nullptr, + AZ::ConsoleFunctorFlags::Null, + "Sets whether to draw the default orbit point as orthographic or not"); +AZ_CVAR( + float, + ed_cameraDefaultOrbitFadeDuration, + 0.5f, + nullptr, + AZ::ConsoleFunctorFlags::Null, + "Sets how long the default orbit point should take to appear and disappear"); + namespace SandboxEditor { static AzFramework::TranslateCameraInputChannelIds BuildTranslateCameraInputChannelIds() @@ -190,12 +213,6 @@ namespace SandboxEditor return AZStd::nullopt; }; - const auto orbitFn = [pivotFn](const AZ::Vector3& pivotFallback = AZ::Vector3::CreateZero()) - { - // return the pivot otherwise use the fallback - return pivotFn().value_or(pivotFallback); - }; - m_firstPersonFocusCamera = AZStd::make_shared(SandboxEditor::CameraFocusChannelId(), AzFramework::FocusLook); @@ -204,9 +221,26 @@ namespace SandboxEditor m_orbitCamera = AZStd::make_shared(SandboxEditor::CameraOrbitChannelId()); m_orbitCamera->SetPivotFn( - [orbitFn]([[maybe_unused]] const AZ::Vector3& position, [[maybe_unused]] const AZ::Vector3& direction) + [this, pivotFn](const AZ::Vector3& position, const AZ::Vector3& direction) { - return orbitFn(position + direction * SandboxEditor::CameraDefaultOrbitDistance()); + // return the pivot + if (auto pivot = pivotFn()) + { + return pivot.value(); + } + + // start ticking and drawing (for the default pivot) + AZ::TickBus::Handler::BusConnect(); + AzFramework::ViewportDebugDisplayEventBus::Handler::BusConnect(AzToolsFramework::GetEntityContextId()); + + m_defaultOrbiting = true; + // calculate the default orbit point + if (!ed_cameraPinDefaultOrbit || m_orbitCamera->Beginning()) + { + m_defaultOrbitPoint = position + direction * SandboxEditor::CameraDefaultOrbitDistance(); + } + + return m_defaultOrbitPoint; }); m_orbitRotateCamera = AZStd::make_shared(SandboxEditor::CameraOrbitLookChannelId()); @@ -311,4 +345,67 @@ namespace SandboxEditor m_viewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::ClearReferenceFrame); } } + + void EditorModularViewportCameraComposer::OnTick(const float deltaTime, [[maybe_unused]] AZ::ScriptTimePoint time) + { + const float delta = [duration = &ed_cameraDefaultOrbitFadeDuration, deltaTime] { + if (*duration == 0.0f) { + return 1.0f; + } + return deltaTime / *duration; + }(); + + if (m_defaultOrbiting) + { + m_defaultOrbitOpacity = AZStd::min(m_defaultOrbitOpacity + delta, 1.0f); + } + else + { + m_defaultOrbitOpacity = AZStd::max(m_defaultOrbitOpacity - delta, 0.0f); + if (m_defaultOrbitOpacity == 0.0f) + { + AZ::TickBus::Handler::BusDisconnect(); + AzFramework::ViewportDebugDisplayEventBus::Handler::BusDisconnect(); + } + } + + m_defaultOrbiting = false; + } + + static void DrawTransformAxis( + AzFramework::DebugDisplayRequests& display, + const AzFramework::CameraState& cameraState, + const AZ::Vector3& pivot, + const float axisLength, + const float alpha) + { + const int prevState = display.GetState(); + + display.DepthWriteOff(); + display.DepthTestOff(); + display.CullOff(); + + const float orthoScale = + ed_cameraDefaultOrbitAxesOrtho ? AzToolsFramework::CalculateScreenToWorldMultiplier(pivot, cameraState) : 1.0f; + + display.SetColor(AZ::Color::CreateFromVector3AndFloat(AZ::Colors::Red.GetAsVector3(), alpha)); + display.DrawLine(pivot, pivot + AZ::Vector3::CreateAxisX() * axisLength * orthoScale); + display.SetColor(AZ::Color::CreateFromVector3AndFloat(AZ::Colors::LawnGreen.GetAsVector3(), alpha)); + display.DrawLine(pivot, pivot + AZ::Vector3::CreateAxisY() * axisLength * orthoScale); + display.SetColor(AZ::Color::CreateFromVector3AndFloat(AZ::Colors::Blue.GetAsVector3(), alpha)); + display.DrawLine(pivot, pivot + AZ::Vector3::CreateAxisZ() * axisLength * orthoScale); + + display.DepthWriteOn(); + display.DepthTestOn(); + display.CullOn(); + + display.SetState(prevState); + } + + void EditorModularViewportCameraComposer::DisplayViewport( + [[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) + { + DrawTransformAxis( + debugDisplay, AzToolsFramework::GetCameraState(viewportInfo.m_viewportId), m_defaultOrbitPoint, 1.0f, m_defaultOrbitOpacity); + } } // namespace SandboxEditor diff --git a/Code/Editor/EditorModularViewportCameraComposer.h b/Code/Editor/EditorModularViewportCameraComposer.h index 9cfd6f3554..6cd5df533c 100644 --- a/Code/Editor/EditorModularViewportCameraComposer.h +++ b/Code/Editor/EditorModularViewportCameraComposer.h @@ -9,6 +9,8 @@ #pragma once #include +#include +#include #include #include #include @@ -20,6 +22,8 @@ namespace SandboxEditor class EditorModularViewportCameraComposer : private EditorModularViewportCameraComposerNotificationBus::Handler , private Camera::EditorCameraNotificationBus::Handler + , private AzFramework::ViewportDebugDisplayEventBus::Handler + , private AZ::TickBus::Handler { public: SANDBOX_API explicit EditorModularViewportCameraComposer(AzFramework::ViewportId viewportId); @@ -29,6 +33,12 @@ namespace SandboxEditor SANDBOX_API AZStd::shared_ptr CreateModularViewportCameraController(); private: + // AzFramework::ViewportDebugDisplayEventBus overrides ... + void DisplayViewport(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) override; + + // AZ::TickBus overrides ... + void OnTick(float deltaTime, AZ::ScriptTimePoint time) override; + //! Setup all internal camera inputs. void SetupCameras(); @@ -52,5 +62,9 @@ namespace SandboxEditor AZStd::shared_ptr m_orbitFocusCamera; AzFramework::ViewportId m_viewportId; + + float m_defaultOrbitOpacity = 0.0f; //!< The default orbit axes opacity (to fade in and out). + AZ::Vector3 m_defaultOrbitPoint = AZ::Vector3::CreateZero(); //!< The orbit point to use when no entity is selected. + bool m_defaultOrbiting = false; //!< Is the camera default orbiting (orbiting when there's no selected entity). }; } // namespace SandboxEditor From 5a39361f777a4aa8e217bf3a899d2a3bf12e70bb Mon Sep 17 00:00:00 2001 From: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com> Date: Mon, 8 Nov 2021 07:49:30 -0800 Subject: [PATCH 62/67] =?UTF-8?q?ATOM-16747=20RPISystemInterface::GetDefau?= =?UTF-8?q?ltScene=20returns=20the=20scene=20crea=E2=80=A6=20(#5153)=20(#5?= =?UTF-8?q?389)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * ATOM-16747 RPISystemInterface::GetDefaultScene returns the scene created by PreviewRenderer but not the Main Scene Deprecate GetDefaultScene() function. Update all the places which use GetDefaultScene to use Scene::GetFeatureProcessorFromEntityId or GetMainScene. Tested with Editor, UI Editor, Material Editor, game launcher. Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com> (cherry picked from commit 8da6bea0733aa43c19937fc8ba46d5ab3e514968) --- .../Code/Source/BootstrapSystemComponent.cpp | 1 + .../Code/Source/LuxCore/LuxCoreTexture.cpp | 10 +++-- .../Code/Include/Atom/RPI.Public/RPISystem.h | 3 +- .../Atom/RPI.Public/RPISystemInterface.h | 12 ++++-- .../RPI/Code/Include/Atom/RPI.Public/Scene.h | 17 +++++--- .../Atom/RPI.Reflect/System/SceneDescriptor.h | 4 ++ .../RPI/Code/Source/RPI.Public/Culling.cpp | 4 +- .../RPI/Code/Source/RPI.Public/RPISystem.cpp | 41 ++++++++++++++----- .../Atom/RPI/Code/Source/RPI.Public/Scene.cpp | 25 +++++++++-- .../PreviewRenderer/PreviewRenderer.cpp | 1 + .../MaterialEditorViewportInputController.cpp | 4 +- .../RotateEnvironmentBehavior.cpp | 3 +- .../Viewport/MaterialViewportRenderer.cpp | 1 + .../Code/Source/AtomBridgeSystemComponent.cpp | 6 +-- .../AtomDebugDisplayViewportInterface.cpp | 3 +- .../AtomDebugDisplayViewportInterface.h | 2 +- .../AtomLyIntegration/AtomFont/FFont.h | 12 ------ ...eGlobalIlluminationComponentController.cpp | 6 +-- .../Source/Grid/GridComponentController.cpp | 2 +- .../DisplayMapperComponentController.cpp | 3 +- .../SkinnedMesh/SkinnedMeshDebugDisplay.h | 2 +- .../Tools/EMStudio/AnimViewportRenderer.cpp | 4 +- .../Components/BlastSystemComponent.cpp | 25 ++++++----- Gems/LyShine/Code/Source/Draw2d.cpp | 12 +++--- Gems/LyShine/Code/Source/LyShine.cpp | 4 +- Gems/LyShine/Code/Source/UiRenderer.cpp | 13 +++--- Gems/LyShine/Code/Source/UiRenderer.h | 4 +- 27 files changed, 133 insertions(+), 91 deletions(-) diff --git a/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.cpp b/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.cpp index c232d4bba7..84fc58718c 100644 --- a/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.cpp +++ b/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.cpp @@ -272,6 +272,7 @@ namespace AZ // Create and register a scene with all available feature processors RPI::SceneDescriptor sceneDesc; + sceneDesc.m_nameId = AZ::Name("Main"); AZ::RPI::ScenePtr atomScene = RPI::Scene::CreateScene(sceneDesc); atomScene->EnableAllFeatureProcessors(); atomScene->Activate(); diff --git a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreTexture.cpp b/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreTexture.cpp index aa906a06f7..1fd8f0d91c 100644 --- a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreTexture.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreTexture.cpp @@ -32,7 +32,7 @@ namespace AZ { if (m_rtPipeline) { - AZ::RPI::RPISystemInterface::Get()->GetDefaultScene()->RemoveRenderPipeline(m_rtPipeline->GetId()); + m_rtPipeline->RemoveFromScene(); m_rtPipeline = nullptr; } @@ -111,8 +111,12 @@ namespace AZ parentPass->SetSourceTexture(m_texture, RHI::Format::R8G8B8A8_UNORM); break; } - - AZ::RPI::RPISystemInterface::Get()->GetDefaultScene()->AddRenderPipeline(m_rtPipeline); + + const auto mainScene = AZ::RPI::RPISystemInterface::Get()->GetSceneByName(AZ::Name("RPI")); + if (mainScene) + { + mainScene->AddRenderPipeline(m_rtPipeline); + } } bool LuxCoreTexture::IsIBLTexture() diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/RPISystem.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/RPISystem.h index 4914e4b6fe..92370c5a82 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/RPISystem.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/RPISystem.h @@ -70,7 +70,8 @@ namespace AZ void InitializeSystemAssets() override; void RegisterScene(ScenePtr scene) override; void UnregisterScene(ScenePtr scene) override; - ScenePtr GetScene(const SceneId& sceneId) const override; + Scene* GetScene(const SceneId& sceneId) const override; + Scene* GetSceneByName(const AZ::Name& name) const override; ScenePtr GetDefaultScene() const override; RenderPipelinePtr GetRenderPipelineForWindow(AzFramework::NativeWindowHandle windowHandle) override; Data::Asset GetCommonShaderAssetForSrgs() const override; diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/RPISystemInterface.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/RPISystemInterface.h index fe81596bd7..3f30d498cf 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/RPISystemInterface.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/RPISystemInterface.h @@ -13,6 +13,7 @@ #include +#include #include namespace AZ @@ -46,11 +47,14 @@ namespace AZ //! Unregister a scene from RPISystem. The scene won't be simulated or rendered. virtual void UnregisterScene(ScenePtr scene) = 0; - // [GFX TODO] to be removed when we have scene setup in AZ Core - virtual ScenePtr GetDefaultScene() const = 0; - + //! Deprecated. Use GetSceneByName(name), GetSceneForEntityContextId(entityContextId) or Scene::GetSceneForEntityId(AZ::EntityId entityId) instead + AZ_DEPRECATED(virtual ScenePtr GetDefaultScene() const = 0;, "This method has been deprecated. Please use GetSceneByName(name), GetSceneForEntityContextId(entityContextId) or Scene::GetSceneForEntityId(AZ::EntityId entityId) instead."); + //! Get scene by using scene id. - virtual ScenePtr GetScene(const SceneId& sceneId) const = 0; + virtual Scene* GetScene(const SceneId& sceneId) const = 0; + + //! Get scene by using scene name. + virtual Scene* GetSceneByName(const AZ::Name& name) const = 0; //! Get the render pipeline created for a window virtual RenderPipelinePtr GetRenderPipelineForWindow(AzFramework::NativeWindowHandle windowHandle) = 0; diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Scene.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Scene.h index fc81368331..f86383101a 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Scene.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Scene.h @@ -80,6 +80,9 @@ namespace AZ //! Gets the RPI::Scene for a given entityContextId. //! May return nullptr if there is no RPI::Scene created for that entityContext. static Scene* GetSceneForEntityContextId(AzFramework::EntityContextId entityContextId); + + //! Gets the RPI::Scene for a given entityId. + static Scene* GetSceneForEntityId(AZ::EntityId entityId); ~Scene(); @@ -135,6 +138,8 @@ namespace AZ const SceneId& GetId() const; + AZ::Name GetName() const; + //! Set default pipeline by render pipeline ID. //! It returns true if the default render pipeline was set from the input ID. //! If the specified render pipeline doesn't exist in this scene then it won't do anything and returns false. @@ -245,6 +250,9 @@ namespace AZ // The uuid to identify this scene. SceneId m_id; + // Scene's name which is set at initialization. Can be empty + AZ::Name m_name; + bool m_activated = false; bool m_taskGraphActive = false; // update during tick, to ensure it only changes on frame boundaries @@ -286,13 +294,10 @@ namespace AZ template FeatureProcessorType* Scene::GetFeatureProcessorForEntity(AZ::EntityId entityId) { - // Find the entity context for the entity ID. - AzFramework::EntityContextId entityContextId = AzFramework::EntityContextId::CreateNull(); - AzFramework::EntityIdContextQueryBus::EventResult(entityContextId, entityId, &AzFramework::EntityIdContextQueryBus::Events::GetOwningContextId); - - if (!entityContextId.IsNull()) + RPI::Scene* renderScene = GetSceneForEntityId(entityId); + if (renderScene) { - return GetFeatureProcessorForEntityContextId(entityContextId); + return renderScene->GetFeatureProcessor(); } return nullptr; }; diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/System/SceneDescriptor.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/System/SceneDescriptor.h index 2072568d59..eb7a2b6cb7 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/System/SceneDescriptor.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/System/SceneDescriptor.h @@ -9,6 +9,7 @@ #pragma once #include +#include #include #include @@ -25,6 +26,9 @@ namespace AZ //! List of feature processors which the scene will initially enable. AZStd::vector m_featureProcessorNames; + + //! A name used as scene id. It can be used to search a registered scene via RPISystemInterface::GetScene() + AZ::Name m_nameId; }; } // namespace RPI } // namespace AZ diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Culling.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Culling.cpp index 348f0aa57a..ac6b10694e 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Culling.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Culling.cpp @@ -699,9 +699,7 @@ namespace AZ m_parentScene = parentScene; AZ_Assert(m_visScene == nullptr, "IVisibilityScene already created for this RPI::Scene"); - char sceneIdBuf[40] = ""; - m_parentScene->GetId().ToString(sceneIdBuf); - AZ::Name visSceneName(AZStd::string::format("RenderCullScene[%s]", sceneIdBuf)); + AZ::Name visSceneName(AZStd::string::format("RenderCullScene[%s]", m_parentScene->GetName().GetCStr())); m_visScene = AZ::Interface::Get()->CreateVisibilityScene(visSceneName); #ifdef AZ_CULL_DEBUG_ENABLED diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/RPISystem.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/RPISystem.cpp index eb74a81e3e..943966c13b 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/RPISystem.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/RPISystem.cpp @@ -159,6 +159,11 @@ namespace AZ AZ_Assert(false, "Scene was already registered"); return; } + else if (!scene->GetName().IsEmpty() && scene->GetName() == sceneItem->GetName()) + { + // only report a warning if there is a scene with duplicated name + AZ_Warning("RPISystem", false, "There is a registered scene with same name [%s]", scene->GetName().GetCStr()); + } } m_scenes.push_back(scene); @@ -177,11 +182,35 @@ namespace AZ AZ_Assert(false, "Can't unregister scene which wasn't registered"); } - ScenePtr RPISystem::GetScene(const SceneId& sceneId) const + Scene* RPISystem::GetScene(const SceneId& sceneId) const { for (const auto& scene : m_scenes) { if (scene->GetId() == sceneId) + { + return scene.get(); + } + } + return nullptr; + } + + Scene* RPISystem::GetSceneByName(const AZ::Name& name) const + { + for (const auto& scene : m_scenes) + { + if (scene->GetName() == name) + { + return scene.get(); + } + } + return nullptr; + } + + ScenePtr RPISystem::GetDefaultScene() const + { + for (const auto& scene : m_scenes) + { + if (scene->GetName() == AZ::Name("Main")) { return scene; } @@ -189,16 +218,6 @@ namespace AZ return nullptr; } - ScenePtr RPISystem::GetDefaultScene() const - { - if (m_scenes.size() > 0) - { - return m_scenes[0]; - } - return nullptr; - } - - RenderPipelinePtr RPISystem::GetRenderPipelineForWindow(AzFramework::NativeWindowHandle windowHandle) { RenderPipelinePtr renderPipeline; diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Scene.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Scene.cpp index c5d82c6f29..41fefda656 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Scene.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Scene.cpp @@ -45,7 +45,9 @@ namespace AZ auto shaderAsset = RPISystemInterface::Get()->GetCommonShaderAssetForSrgs(); scene->m_srg = ShaderResourceGroup::Create(shaderAsset, sceneSrgLayout->GetName()); } - + + scene->m_name = sceneDescriptor.m_nameId; + return ScenePtr(scene); } @@ -83,10 +85,23 @@ namespace AZ return nullptr; } + Scene* Scene::GetSceneForEntityId(AZ::EntityId entityId) + { + // Find the entity context for the entity ID. + AzFramework::EntityContextId entityContextId = AzFramework::EntityContextId::CreateNull(); + AzFramework::EntityIdContextQueryBus::EventResult(entityContextId, entityId, &AzFramework::EntityIdContextQueryBus::Events::GetOwningContextId); + + if (!entityContextId.IsNull()) + { + return GetSceneForEntityContextId(entityContextId); + } + return nullptr; + } + Scene::Scene() { - m_id = Uuid::CreateRandom(); + m_id = AZ::Uuid::CreateRandom(); m_cullingScene = aznew CullingScene(); SceneRequestBus::Handler::BusConnect(m_id); m_drawFilterTagRegistry = RHI::DrawFilterTagRegistry::Create(); @@ -299,7 +314,6 @@ namespace AZ // Force to update the lookup table since adding render pipeline would effect any pipeline states created before pass system tick RebuildPipelineStatesLookup(); - AZ_Assert(!m_id.IsNull(), "RPI::Scene needs to have a valid uuid."); SceneNotificationBus::Event(m_id, &SceneNotification::OnRenderPipelineAdded, pipeline); } @@ -785,6 +799,11 @@ namespace AZ { return m_id; } + + AZ::Name Scene::GetName() const + { + return m_name; + } bool Scene::SetDefaultRenderPipeline(const RenderPipelineId& pipelineId) { diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRenderer.cpp b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRenderer.cpp index 2b39a87623..27d468e64b 100644 --- a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRenderer.cpp +++ b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRenderer.cpp @@ -43,6 +43,7 @@ namespace AtomToolsFramework &PreviewerFeatureProcessorProviderBus::Handler::GetRequiredFeatureProcessors, featureProcessors); AZ::RPI::SceneDescriptor sceneDesc; + sceneDesc.m_nameId = AZ::Name("PreviewRenderer"); sceneDesc.m_featureProcessorNames.assign(featureProcessors.begin(), featureProcessors.end()); m_scene = AZ::RPI::Scene::CreateScene(sceneDesc); diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/MaterialEditorViewportInputController.cpp b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/MaterialEditorViewportInputController.cpp index 932e2e7436..1784405ffa 100644 --- a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/MaterialEditorViewportInputController.cpp +++ b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/MaterialEditorViewportInputController.cpp @@ -279,9 +279,9 @@ namespace MaterialEditor // reset environment AZ::Transform iblTransform = AZ::Transform::CreateIdentity(); AZ::TransformBus::Event(m_iblEntityId, &AZ::TransformBus::Events::SetLocalTM, iblTransform); + const AZ::Matrix4x4 rotationMatrix = AZ::Matrix4x4::CreateIdentity(); - AZ::RPI::ScenePtr scene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene(); - auto skyBoxFeatureProcessorInterface = scene->GetFeatureProcessor(); + auto skyBoxFeatureProcessorInterface = AZ::RPI::Scene::GetFeatureProcessorForEntity(m_iblEntityId); skyBoxFeatureProcessorInterface->SetCubemapRotationMatrix(rotationMatrix); if (m_behavior) diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/RotateEnvironmentBehavior.cpp b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/RotateEnvironmentBehavior.cpp index 21d7dee51b..17fb3f3e52 100644 --- a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/RotateEnvironmentBehavior.cpp +++ b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/InputController/RotateEnvironmentBehavior.cpp @@ -25,8 +25,7 @@ namespace MaterialEditor m_iblEntityId, &MaterialEditorViewportInputControllerRequestBus::Handler::GetIblEntityId); AZ_Assert(m_iblEntityId.IsValid(), "Failed to find m_iblEntityId"); - AZ::RPI::ScenePtr scene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene(); - m_skyBoxFeatureProcessorInterface = scene->GetFeatureProcessor(); + m_skyBoxFeatureProcessorInterface = AZ::RPI::Scene::GetFeatureProcessorForEntity(m_iblEntityId); } void RotateEnvironmentBehavior::TickInternal(float x, float y, float z) diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportRenderer.cpp b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportRenderer.cpp index 6d6fd377e3..4ad87492e3 100644 --- a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportRenderer.cpp +++ b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportRenderer.cpp @@ -67,6 +67,7 @@ namespace MaterialEditor // Create and register a scene with all available feature processors AZ::RPI::SceneDescriptor sceneDesc; + sceneDesc.m_nameId = AZ::Name("MaterialViewport"); m_scene = AZ::RPI::Scene::CreateScene(sceneDesc); m_scene->EnableAllFeatureProcessors(); diff --git a/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomBridgeSystemComponent.cpp b/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomBridgeSystemComponent.cpp index b439ac475c..d822b16486 100644 --- a/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomBridgeSystemComponent.cpp +++ b/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomBridgeSystemComponent.cpp @@ -108,7 +108,7 @@ namespace AZ { m_dynamicDrawManager.reset(); AZ::RPI::ViewportContextManagerNotificationsBus::Handler::BusDisconnect(); - RPI::Scene* scene = RPI::RPISystemInterface::Get()->GetDefaultScene().get(); + RPI::Scene* scene = AZ::RPI::Scene::GetSceneForEntityContextId(m_entityContextId); // Check if scene is emptry since scene might be released already when running AtomSampleViewer if (scene) { @@ -157,9 +157,9 @@ namespace AZ void AtomBridgeSystemComponent::OnBootstrapSceneReady(AZ::RPI::Scene* bootstrapScene) { - AZ_UNUSED(bootstrapScene); // Make default AtomDebugDisplayViewportInterface - AZStd::shared_ptr mainEntityDebugDisplay = AZStd::make_shared(AzFramework::g_defaultSceneEntityDebugDisplayId); + AZStd::shared_ptr mainEntityDebugDisplay = + AZStd::make_shared(AzFramework::g_defaultSceneEntityDebugDisplayId, bootstrapScene); m_activeViewportsList[AzFramework::g_defaultSceneEntityDebugDisplayId] = mainEntityDebugDisplay; } diff --git a/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp b/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp index 1ccc36ab4d..12e4ccd8ad 100644 --- a/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp +++ b/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp @@ -256,12 +256,11 @@ namespace AZ::AtomBridge viewportContextPtr->ConnectSceneChangedHandler(m_sceneChangeHandler); } - AtomDebugDisplayViewportInterface::AtomDebugDisplayViewportInterface(uint32_t defaultInstanceAddress) + AtomDebugDisplayViewportInterface::AtomDebugDisplayViewportInterface(uint32_t defaultInstanceAddress, RPI::Scene* scene) { ResetRenderState(); m_viewportId = defaultInstanceAddress; m_defaultInstance = true; - RPI::Scene* scene = RPI::RPISystemInterface::Get()->GetDefaultScene().get(); InitInternal(scene, nullptr); } diff --git a/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.h b/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.h index 07f4efdf50..5f902c5884 100644 --- a/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.h +++ b/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.h @@ -124,7 +124,7 @@ namespace AZ::AtomBridge AZ_RTTI(AtomDebugDisplayViewportInterface, "{09AF6A46-0100-4FBF-8F94-E6B221322D14}", AzFramework::DebugDisplayRequestBus::Handler); explicit AtomDebugDisplayViewportInterface(AZ::RPI::ViewportContextPtr viewportContextPtr); - explicit AtomDebugDisplayViewportInterface(uint32_t defaultInstanceAddress); + explicit AtomDebugDisplayViewportInterface(uint32_t defaultInstanceAddress, RPI::Scene* scene); ~AtomDebugDisplayViewportInterface(); void ResetRenderState(); diff --git a/Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/FFont.h b/Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/FFont.h index 2cc8a67cfa..ff6ad7c151 100644 --- a/Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/FFont.h +++ b/Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/FFont.h @@ -133,18 +133,6 @@ namespace AZ typedef std::vector FontEffects; typedef FontEffects::iterator FontEffectsIterator; - struct FontPipelineStateMapKey - { - AZ::RPI::SceneId m_sceneId; // which scene pipeline state is attached to (via Render Pipeline) - AZ::RHI::DrawListTag m_drawListTag; // which render pass this pipeline draws in by default - - bool operator<(const FontPipelineStateMapKey& other) const - { - return m_sceneId < other.m_sceneId - || (m_sceneId == other.m_sceneId && m_drawListTag < other.m_drawListTag); - } - }; - struct FontShaderData { AZ::RHI::ShaderInputNameIndex m_imageInputIndex = "m_texture"; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationComponentController.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationComponentController.cpp index ee322c8afd..e844219811 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationComponentController.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationComponentController.cpp @@ -48,11 +48,7 @@ namespace AZ void DiffuseGlobalIlluminationComponentController::Activate(EntityId entityId) { - AZ_UNUSED(entityId); - - const RPI::Scene* scene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene().get(); - m_featureProcessor = scene->GetFeatureProcessor(); - + m_featureProcessor = AZ::RPI::Scene::GetFeatureProcessorForEntity(entityId); OnConfigChanged(); } diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Grid/GridComponentController.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Grid/GridComponentController.cpp index b4131894f4..2611021359 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Grid/GridComponentController.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Grid/GridComponentController.cpp @@ -79,7 +79,7 @@ namespace AZ m_entityId = entityId; m_dirty = true; - RPI::ScenePtr scene = RPI::RPISystemInterface::Get()->GetDefaultScene(); + RPI::Scene* scene = RPI::Scene::GetSceneForEntityId(m_entityId); if (scene) { AZ::RPI::SceneNotificationBus::Handler::BusConnect(scene->GetId()); diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/PostProcess/DisplayMapper/DisplayMapperComponentController.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/PostProcess/DisplayMapper/DisplayMapperComponentController.cpp index e86c909121..a0577c6240 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/PostProcess/DisplayMapper/DisplayMapperComponentController.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/PostProcess/DisplayMapper/DisplayMapperComponentController.cpp @@ -357,8 +357,7 @@ namespace AZ void DisplayMapperComponentController::OnConfigChanged() { // Register the configuration with the AcesDisplayMapperFeatureProcessor for this scene. - const AZ::RPI::Scene* scene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene().get(); - DisplayMapperFeatureProcessorInterface* fp = scene->GetFeatureProcessor(); + DisplayMapperFeatureProcessorInterface* fp = AZ::RPI::Scene::GetFeatureProcessorForEntity(m_entityId); DisplayMapperConfigurationDescriptor desc; desc.m_operationType = m_configuration.m_displayMapperOperation; desc.m_ldrGradingLutEnabled = m_configuration.m_ldrColorGradingLutEnabled; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/SkinnedMesh/SkinnedMeshDebugDisplay.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/SkinnedMesh/SkinnedMeshDebugDisplay.h index e789b6dc80..5b060198dc 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/SkinnedMesh/SkinnedMeshDebugDisplay.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/SkinnedMesh/SkinnedMeshDebugDisplay.h @@ -48,7 +48,7 @@ namespace AZ // CVar for toggling the display of the scene stats int r_skinnedMeshDisplaySceneStats = 0; // SceneId to query for the stats - RPI::SceneId m_sceneId = RPI::SceneId::CreateNull(); + RPI::SceneId m_sceneId; }; }// namespace Render }// namespace AZ diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.cpp b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.cpp index faa033956a..eb99b8171a 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.cpp +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.cpp @@ -60,6 +60,7 @@ namespace EMStudio // Create and register a scene with all available feature processors AZ::RPI::SceneDescriptor sceneDesc; + sceneDesc.m_nameId = AZ::Name("AnimViewport"); m_scene = AZ::RPI::Scene::CreateScene(sceneDesc); m_scene->EnableAllFeatureProcessors(); @@ -213,8 +214,7 @@ namespace EMStudio AZ::TransformBus::Event(m_iblEntity->GetId(), &AZ::TransformBus::Events::SetLocalTM, iblTransform); const AZ::Matrix4x4 rotationMatrix = AZ::Matrix4x4::CreateIdentity(); - AZ::RPI::ScenePtr scene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene(); - auto skyBoxFeatureProcessorInterface = scene->GetFeatureProcessor(); + auto skyBoxFeatureProcessorInterface = m_scene->GetFeatureProcessor(); skyBoxFeatureProcessorInterface->SetCubemapRotationMatrix(rotationMatrix); } diff --git a/Gems/Blast/Code/Source/Components/BlastSystemComponent.cpp b/Gems/Blast/Code/Source/Components/BlastSystemComponent.cpp index 00629eb65d..4c0f15463a 100644 --- a/Gems/Blast/Code/Source/Components/BlastSystemComponent.cpp +++ b/Gems/Blast/Code/Source/Components/BlastSystemComponent.cpp @@ -255,19 +255,22 @@ namespace Blast BlastFamilyComponentRequestBus::Broadcast( &BlastFamilyComponentRequests::FillDebugRenderBuffer, buffer, m_debugRenderMode); - // This is a system component, and thus is not associated with a specific scene, so use the default scene + // This is a system component, and thus is not associated with a specific scene, so use the bootstrap scene // for the debug drawing - const auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene(); - auto drawQueue = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene); - - for (DebugLine& line : buffer.m_lines) + const auto mainScene = AZ::RPI::RPISystemInterface::Get()->GetSceneByName(AZ::Name("Main")); + if (mainScene) { - AZ::RPI::AuxGeomDraw::AuxGeomDynamicDrawArguments drawArguments; - drawArguments.m_verts = &line.m_p0; - drawArguments.m_vertCount = 2; - drawArguments.m_colors = &line.m_color; - drawArguments.m_colorCount = 1; - drawQueue->DrawLines(drawArguments); + auto drawQueue = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(mainScene); + + for (DebugLine& line : buffer.m_lines) + { + AZ::RPI::AuxGeomDraw::AuxGeomDynamicDrawArguments drawArguments; + drawArguments.m_verts = &line.m_p0; + drawArguments.m_vertCount = 2; + drawArguments.m_colors = &line.m_color; + drawArguments.m_colorCount = 1; + drawQueue->DrawLines(drawArguments); + } } } } diff --git a/Gems/LyShine/Code/Source/Draw2d.cpp b/Gems/LyShine/Code/Source/Draw2d.cpp index b0539900e2..3476c530b2 100644 --- a/Gems/LyShine/Code/Source/Draw2d.cpp +++ b/Gems/LyShine/Code/Source/Draw2d.cpp @@ -65,7 +65,7 @@ CDraw2d::~CDraw2d() } //////////////////////////////////////////////////////////////////////////////////////////////////// -void CDraw2d::OnBootstrapSceneReady([[maybe_unused]] AZ::RPI::Scene* bootstrapScene) +void CDraw2d::OnBootstrapSceneReady(AZ::RPI::Scene* bootstrapScene) { // At this point the RPI is ready for use @@ -74,16 +74,16 @@ void CDraw2d::OnBootstrapSceneReady([[maybe_unused]] AZ::RPI::Scene* bootstrapSc AZ::Data::Instance shader = AZ::RPI::LoadCriticalShader(shaderFilepath); // Set scene to be associated with the dynamic draw context - AZ::RPI::ScenePtr scene; + AZ::RPI::Scene* scene = nullptr; if (m_viewportContext) { // Use scene associated with the specified viewport context - scene = m_viewportContext->GetRenderScene(); + scene = m_viewportContext->GetRenderScene().get(); } else { - // No viewport context specified, use default scene - scene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene(); + // No viewport context specified, use main scene + scene = bootstrapScene; } AZ_Assert(scene != nullptr, "Attempting to create a DynamicDrawContext for a viewport context that has not been associated with a scene yet."); @@ -113,7 +113,7 @@ void CDraw2d::OnBootstrapSceneReady([[maybe_unused]] AZ::RPI::Scene* bootstrapSc else { // Render target support is disabled - m_dynamicDraw->SetOutputScope(scene.get()); + m_dynamicDraw->SetOutputScope(scene); } m_dynamicDraw->EndInit(); diff --git a/Gems/LyShine/Code/Source/LyShine.cpp b/Gems/LyShine/Code/Source/LyShine.cpp index 2cee4e92eb..19c6e4281e 100644 --- a/Gems/LyShine/Code/Source/LyShine.cpp +++ b/Gems/LyShine/Code/Source/LyShine.cpp @@ -653,12 +653,12 @@ void CLyShine::OnRenderTick() } //////////////////////////////////////////////////////////////////////////////////////////////////// -void CLyShine::OnBootstrapSceneReady([[maybe_unused]] AZ::RPI::Scene* bootstrapScene) +void CLyShine::OnBootstrapSceneReady(AZ::RPI::Scene* bootstrapScene) { // Load cursor if its path was set before RPI was initialized LoadUiCursor(); - LyShinePassDataRequestBus::Handler::BusConnect(AZ::RPI::RPISystemInterface::Get()->GetDefaultScene()->GetId()); + LyShinePassDataRequestBus::Handler::BusConnect(bootstrapScene->GetId()); } //////////////////////////////////////////////////////////////////////////////////////////////////// diff --git a/Gems/LyShine/Code/Source/UiRenderer.cpp b/Gems/LyShine/Code/Source/UiRenderer.cpp index 3111f31615..98b376ec8b 100644 --- a/Gems/LyShine/Code/Source/UiRenderer.cpp +++ b/Gems/LyShine/Code/Source/UiRenderer.cpp @@ -52,7 +52,7 @@ bool UiRenderer::IsReady() return m_isRPIReady; } -void UiRenderer::OnBootstrapSceneReady([[maybe_unused]] AZ::RPI::Scene* bootstrapScene) +void UiRenderer::OnBootstrapSceneReady(AZ::RPI::Scene* bootstrapScene) { // At this point the RPI is ready for use @@ -64,16 +64,17 @@ void UiRenderer::OnBootstrapSceneReady([[maybe_unused]] AZ::RPI::Scene* bootstra if (m_viewportContext) { // Create a new scene based on the user specified viewport context - m_scene = CreateScene(m_viewportContext); + m_ownedScene = CreateScene(m_viewportContext); + m_scene = m_ownedScene.get(); } else { // No viewport context specified, use default scene - m_scene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene(); + m_scene = bootstrapScene; } // Create a dynamic draw context for UI Canvas drawing for the scene - m_dynamicDraw = CreateDynamicDrawContext(m_scene, uiShader); + m_dynamicDraw = CreateDynamicDrawContext(uiShader); if (m_dynamicDraw) { @@ -93,6 +94,7 @@ AZ::RPI::ScenePtr UiRenderer::CreateScene(AZStd::shared_ptrEnableAllFeatureProcessors(); // LYSHINE_ATOM_TODO - have a UI pipeline and enable only needed fps @@ -116,7 +118,6 @@ AZ::RPI::ScenePtr UiRenderer::CreateScene(AZStd::shared_ptr UiRenderer::CreateDynamicDrawContext( - AZ::RPI::ScenePtr scene, AZ::Data::Instance uiShader) { // Find the pass that renders the UI canvases after the rtt passes @@ -144,7 +145,7 @@ AZ::RHI::Ptr UiRenderer::CreateDynamicDrawContext( else { // Render target support is disabled - dynamicDraw->SetOutputScope(m_scene.get()); + dynamicDraw->SetOutputScope(m_scene); } dynamicDraw->EndInit(); diff --git a/Gems/LyShine/Code/Source/UiRenderer.h b/Gems/LyShine/Code/Source/UiRenderer.h index 3be3c832d3..0e15d41907 100644 --- a/Gems/LyShine/Code/Source/UiRenderer.h +++ b/Gems/LyShine/Code/Source/UiRenderer.h @@ -152,7 +152,6 @@ private: // member functions //! Create a dynamic draw context for this renderer AZ::RHI::Ptr CreateDynamicDrawContext( - AZ::RPI::ScenePtr scene, AZ::Data::Instance uiShader); //! Bind the global white texture for all the texture units we use @@ -175,7 +174,8 @@ protected: // attributes // Set by user when viewport context is not the main/default viewport AZStd::shared_ptr m_viewportContext; - AZ::RPI::ScenePtr m_scene; + AZ::RPI::ScenePtr m_ownedScene; + AZ::RPI::Scene* m_scene = nullptr; #ifndef _RELEASE int m_debugTextureDataRecordLevel = 0; From 652e35b0ca2314e825ebd48a266e5b58caa5920a Mon Sep 17 00:00:00 2001 From: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com> Date: Mon, 8 Nov 2021 21:31:57 +0530 Subject: [PATCH 63/67] Fix camera transforms being reset when switching to default editor camera (#5326) Signed-off-by: srikappa-amzn --- Code/Editor/EditorViewportWidget.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Code/Editor/EditorViewportWidget.cpp b/Code/Editor/EditorViewportWidget.cpp index 5c5ab87058..290f0fd17f 100644 --- a/Code/Editor/EditorViewportWidget.cpp +++ b/Code/Editor/EditorViewportWidget.cpp @@ -2021,10 +2021,6 @@ void EditorViewportWidget::SetDefaultCamera() GetViewManager()->SetCameraObjectId(GUID_NULL); SetName(m_defaultViewName); - // Set the default Editor Camera position. - m_defaultViewTM.SetTranslation(Vec3(m_editorViewportSettings.DefaultEditorCameraPosition())); - SetViewTM(m_defaultViewTM); - // Synchronize the configured editor viewport FOV to the default camera if (m_viewPane) { @@ -2041,6 +2037,10 @@ void EditorViewportWidget::SetDefaultCamera() atomViewportRequests->PushView(contextName, m_defaultView); } + // Set the default Editor Camera position. + m_defaultViewTM.SetTranslation(Vec3(m_editorViewportSettings.DefaultEditorCameraPosition())); + SetViewTM(m_defaultViewTM); + PostCameraSet(); } From 14a120627415a0b295ba4d486b00467d71540b55 Mon Sep 17 00:00:00 2001 From: nggieber Date: Mon, 8 Nov 2021 08:17:28 -0800 Subject: [PATCH 64/67] Add additional info handling and proper display for gems Signed-off-by: nggieber --- .../Tools/ProjectManager/Source/GemCatalog/GemInspector.cpp | 3 ++- Code/Tools/ProjectManager/Source/PythonBindings.cpp | 6 +++++- 2 files changed, 7 insertions(+), 2 deletions(-) diff --git a/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.cpp b/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.cpp index b0b8cca29a..6c61e280f3 100644 --- a/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.cpp +++ b/Code/Tools/ProjectManager/Source/GemCatalog/GemInspector.cpp @@ -120,7 +120,8 @@ namespace O3DE::ProjectManager // Additional information m_versionLabel->setText(tr("Gem Version: %1").arg(m_model->GetVersion(modelIndex))); m_lastUpdatedLabel->setText(tr("Last Updated: %1").arg(m_model->GetLastUpdated(modelIndex))); - m_binarySizeLabel->setText(tr("Binary Size: %1 KB").arg(m_model->GetBinarySizeInKB(modelIndex))); + const int binarySize = m_model->GetBinarySizeInKB(modelIndex); + m_binarySizeLabel->setText(tr("Binary Size: %1").arg(binarySize ? tr("%1 KB").arg(binarySize) : tr("Unknown"))); m_mainWidget->adjustSize(); m_mainWidget->show(); diff --git a/Code/Tools/ProjectManager/Source/PythonBindings.cpp b/Code/Tools/ProjectManager/Source/PythonBindings.cpp index 905139a4f2..4a73b39ea0 100644 --- a/Code/Tools/ProjectManager/Source/PythonBindings.cpp +++ b/Code/Tools/ProjectManager/Source/PythonBindings.cpp @@ -53,6 +53,8 @@ namespace Platform #define Py_To_String(obj) pybind11::str(obj).cast().c_str() #define Py_To_String_Optional(dict, key, default_string) dict.contains(key) ? Py_To_String(dict[key]) : default_string +#define Py_To_Int(obj) obj.cast() +#define Py_To_Int_Optional(dict, key, default_int) dict.contains(key) ? Py_To_Int(dict[key]) : default_int #define QString_To_Py_String(value) pybind11::str(value.toStdString()) #define QString_To_Py_Path(value) m_pathlib.attr("Path")(value.toStdString()) @@ -705,7 +707,9 @@ namespace O3DE::ProjectManager // optional gemInfo.m_displayName = Py_To_String_Optional(data, "display_name", gemInfo.m_name); gemInfo.m_summary = Py_To_String_Optional(data, "summary", ""); - gemInfo.m_version = ""; + gemInfo.m_version = Py_To_String_Optional(data, "version", gemInfo.m_version); + gemInfo.m_lastUpdatedDate = Py_To_String_Optional(data, "last_updated", gemInfo.m_lastUpdatedDate); + gemInfo.m_binarySizeInKB = Py_To_Int_Optional(data, "binary_size", gemInfo.m_binarySizeInKB); gemInfo.m_requirement = Py_To_String_Optional(data, "requirements", ""); gemInfo.m_creator = Py_To_String_Optional(data, "origin", ""); gemInfo.m_documentationLink = Py_To_String_Optional(data, "documentation_url", ""); From 97bb01122fd0c02b5ba354ad41ba58dffaee873f Mon Sep 17 00:00:00 2001 From: Guthrie Adams Date: Mon, 8 Nov 2021 11:01:02 -0600 Subject: [PATCH 65/67] Add missing runtime dependency to atom ly integration Signed-off-by: Guthrie Adams --- Gems/AtomLyIntegration/CommonFeatures/Code/CMakeLists.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/CMakeLists.txt b/Gems/AtomLyIntegration/CommonFeatures/Code/CMakeLists.txt index 95331a2f3f..7b685ece13 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/CMakeLists.txt +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/CMakeLists.txt @@ -111,6 +111,7 @@ if(PAL_TRAIT_BUILD_HOST_TOOLS) RUNTIME_DEPENDENCIES Gem::Atom_RPI.Editor Gem::Atom_Feature_Common.Editor + Gem::AtomToolsFramework.Editor Legacy::EditorCommon ) From 16f59809837ed9f1f5cf3a2bf145915c565287f5 Mon Sep 17 00:00:00 2001 From: Nicholas Van Sickle Date: Mon, 8 Nov 2021 09:11:13 -0800 Subject: [PATCH 66/67] Fix Prefab builder test (#5377) We were destructively moving the DOM template into the builder, leaving the Prefab system with an invalid DOM when teardown occurs. For now, this just copies the document to fix this specific test failure, but we may want to consider making `FindTemplateDom` return a const document and requiring that mutations get routed through the prefab system component to avoid similar situations in the future. Signed-off-by: nvsickle --- Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp b/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp index d33b453c01..2ed05b4dfe 100644 --- a/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp +++ b/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp @@ -102,7 +102,9 @@ namespace UnitTest prefabBuilderComponent.Activate(); AZStd::vector jobProducts; - auto&& prefabDom = prefabSystemComponentInterface->FindTemplateDom(parentInstance->GetTemplateId()); + // Make a copy of the template DOM, as the prefab system still owns the existing template + AzToolsFramework::Prefab::PrefabDom prefabDom; + prefabDom.CopyFrom(prefabSystemComponentInterface->FindTemplateDom(parentInstance->GetTemplateId()), prefabDom.GetAllocator(), false); ASSERT_TRUE(prefabBuilderComponent.ProcessPrefab({AZ::Crc32("pc")}, "parent.prefab", "unused", AZ::Uuid(), prefabDom, jobProducts)); From 18847fb3ccc4f65a8c57530f368c1414df20cd6f Mon Sep 17 00:00:00 2001 From: hershey5045 <43485729+hershey5045@users.noreply.github.com> Date: Mon, 8 Nov 2021 11:09:07 -0800 Subject: [PATCH 67/67] Improve handling of cached data limits. (#5232) * Remove size limit on cached profile regions. Signed-off-by: rbarrand <43485729+hershey5045@users.noreply.github.com> * Discard excess profiling data once limit has been reached. Warn users only the first time the limit is reached. Signed-off-by: rbarrand <43485729+hershey5045@users.noreply.github.com> * Fix bug that was clearing cached time regions instead of the cached time regions map. Signed-off-by: rbarrand <43485729+hershey5045@users.noreply.github.com> --- Gems/Profiler/Code/Source/CpuProfilerImpl.cpp | 28 ++++++++++++++++--- Gems/Profiler/Code/Source/CpuProfilerImpl.h | 6 ++++ 2 files changed, 30 insertions(+), 4 deletions(-) diff --git a/Gems/Profiler/Code/Source/CpuProfilerImpl.cpp b/Gems/Profiler/Code/Source/CpuProfilerImpl.cpp index c88afdecd0..f0d39d48e4 100644 --- a/Gems/Profiler/Code/Source/CpuProfilerImpl.cpp +++ b/Gems/Profiler/Code/Source/CpuProfilerImpl.cpp @@ -282,7 +282,7 @@ namespace Profiler m_stackLevel = 0; m_cachedTimeRegionMap.clear(); m_timeRegionStack.clear(); - m_cachedTimeRegions.clear(); + ResetCachedData(); } timeRegion.m_stackDepth = aznumeric_cast(m_stackLevel); @@ -329,8 +329,21 @@ namespace Profiler { return; } - // Add an entry to the cached region - m_cachedTimeRegions.push_back(timeRegionCached); + // Add an entry to the cached region. Discard excess data in case there is too much to handle. + if (m_cachedTimeRegions.size() < TimeRegionStackSize) + { + m_cachedTimeRegions.push_back(timeRegionCached); + } + // Warn only once per thread if the cached data limit has been reached. + else if (!m_cachedDataLimitReached) + { + AZ_Warning( + "Profiler", false, + "Limit for profiling data has been reached by thread %i. Excess data will be discarded. Considering moving or reducing " + "profiler markers to prevent data loss.", + m_executingThreadId); + m_cachedDataLimitReached = true; + } // If the stack is empty, add it to the local cache map. Only gets called when the stack is empty // NOTE: this is where the largest overhead will be, but due to it only being called when the stack is empty @@ -354,7 +367,7 @@ namespace Profiler } // Clear the cached regions - m_cachedTimeRegions.clear(); + ResetCachedData(); } } @@ -371,10 +384,17 @@ namespace Profiler m_cachedTimeRegionMap.clear(); m_hitSizeLimitMap.clear(); } + m_cachedTimeRegionMutex.unlock(); } } + void CpuTimingLocalStorage::ResetCachedData() + { + m_cachedTimeRegions.clear(); + m_cachedDataLimitReached = false; + } + // --- CpuProfilingStatisticsSerializer --- CpuProfilingStatisticsSerializer::CpuProfilingStatisticsSerializer(const AZStd::ring_buffer& continuousData) diff --git a/Gems/Profiler/Code/Source/CpuProfilerImpl.h b/Gems/Profiler/Code/Source/CpuProfilerImpl.h index 1046b72cff..6611fbd1e5 100644 --- a/Gems/Profiler/Code/Source/CpuProfilerImpl.h +++ b/Gems/Profiler/Code/Source/CpuProfilerImpl.h @@ -50,6 +50,9 @@ namespace Profiler // Tries to flush the map to the passed parameter, only if the thread's mutex is unlocked void TryFlushCachedMap(CpuProfiler::ThreadTimeRegionMap& cachedRegionMap); + // Clears m_cachedTimeRegions and resets m_cachedDataLimitReached flag. + void ResetCachedData(); + AZStd::thread_id m_executingThreadId; // Keeps track of the current thread's stack depth uint32_t m_stackLevel = 0u; @@ -75,6 +78,9 @@ namespace Profiler // Keep track of the regions that have hit the size limit so we don't have to lock to check AZStd::map m_hitSizeLimitMap; + + // Keeps track of the first time cached data limit was reached. + bool m_cachedDataLimitReached = false; }; //! CpuProfiler will keep track of the registered threads, and