update to use uniform scale calls to Transform

This commit is contained in:
greerdv
2021-05-25 22:31:41 +01:00
parent c2e965ea5a
commit bdf9ac31fb
29 changed files with 39 additions and 39 deletions
@@ -205,7 +205,7 @@ namespace PhysX
}
AZ::Transform transform = GetWorldTM();
transform.ExtractScale();
transform.ExtractUniformScale();
const size_t numPoints = m_geometryCache.m_cachedSamplePoints.size();
for (size_t pointIndex = 0; pointIndex < numPoints; ++pointIndex)
{