LYN-2537 AssetBundler updates (#426)
* LYN-2537 Updated the AssetBundler code to looks for the AssetSeedList files within the Assets/Engine directory Updated the MissingDependencyScanner GetXMLDependenciesFile functions to use the Assets/Engine directory as well Also fixed the MissingDependencyScanner to properly located dependency xml files within gem directories * Adding back input argument validation for the AssetBundler command options. Also added an application_options settings registry file that contains the list of valid command options for the ComponentApplication * Adding missing end of file newline for applications_options.setreg * Fixed the AssetBundler help output for the bundleSeed command
This commit is contained in:
committed by
GitHub
parent
15c2203e01
commit
bcbe1bfef7
@@ -109,17 +109,15 @@ namespace AssetBundler
|
||||
|
||||
const char* AssetCatalogFilename = "assetcatalog.xml";
|
||||
|
||||
AZ::IO::FixedMaxPath g_cachedEngineRoot;
|
||||
|
||||
|
||||
const char EngineDirectoryName[] = "Engine";
|
||||
constexpr auto EngineDirectoryName = AZ::IO::FixedMaxPath("Assets") / "Engine";
|
||||
const char RestrictedDirectoryName[] = "restricted";
|
||||
const char PlatformsDirectoryName[] = "Platforms";
|
||||
const char GemsDirectoryName[] = "Gems";
|
||||
const char GemsAssetsDirectoryName[] = "Assets";
|
||||
const char GemsSeedFileName[] = "seedList";
|
||||
const char EngineSeedFileName[] = "SeedAssetList";
|
||||
|
||||
|
||||
|
||||
namespace Internal
|
||||
{
|
||||
@@ -131,7 +129,7 @@ namespace AssetBundler
|
||||
AZStd::unordered_map<AZStd::string, AZStd::string>& defaultSeedLists,
|
||||
AzFramework::PlatformFlags platformFlags)
|
||||
{
|
||||
AZ::IO::FixedMaxPath engineRoot(GetCachedEngineRoot());
|
||||
AZ::IO::FixedMaxPath engineRoot(AZ::Utils::GetEnginePath());
|
||||
AZ::IO::FixedMaxPath engineRestrictedRoot = engineRoot / RestrictedDirectoryName;
|
||||
|
||||
AZ::IO::FixedMaxPath engineLocalPath = AZ::IO::PathView(engineDirectory.LexicallyRelative(engineRoot));
|
||||
@@ -204,12 +202,6 @@ namespace AssetBundler
|
||||
}
|
||||
}
|
||||
|
||||
AZ::IO::FixedMaxPath GetCachedEngineRoot()
|
||||
{
|
||||
AZ_Error(AppWindowName, !g_cachedEngineRoot.empty(), "Cached Engine Root has not been initialized by the Bundler.");
|
||||
return g_cachedEngineRoot;
|
||||
}
|
||||
|
||||
void AddPlatformIdentifier(AZStd::string& filePath, const AZStd::string& platformIdentifier)
|
||||
{
|
||||
AZStd::string fileName;
|
||||
@@ -257,11 +249,11 @@ namespace AssetBundler
|
||||
absoluteEngineSeedFilePath.ReplaceExtension(AzToolsFramework::AssetSeedManager::GetSeedFileExtension());
|
||||
if (fileIO->Exists(absoluteEngineSeedFilePath.c_str()))
|
||||
{
|
||||
defaultSeedLists[absoluteEngineSeedFilePath.Native()] = EngineDirectoryName;
|
||||
defaultSeedLists[absoluteEngineSeedFilePath.Native()] = EngineDirectoryName.String();
|
||||
}
|
||||
|
||||
// Add Seed Lists from the Platforms directory
|
||||
Internal::AddPlatformsDirectorySeeds(engineDirectory, EngineDirectoryName, defaultSeedLists, platformFlag);
|
||||
Internal::AddPlatformsDirectorySeeds(engineDirectory, EngineDirectoryName.String(), defaultSeedLists, platformFlag);
|
||||
|
||||
auto absoluteProjectDefaultSeedFilePath = AZ::IO::Path(projectPath) / EngineSeedFileName;
|
||||
absoluteProjectDefaultSeedFilePath.ReplaceExtension(AzToolsFramework::AssetSeedManager::GetSeedFileExtension());
|
||||
|
||||
Reference in New Issue
Block a user