Merge branch 'development' of https://github.com/o3de/o3de into mp_blending_cleanup
This commit is contained in:
@@ -84,6 +84,13 @@ namespace Multiplayer
|
||||
|
||||
void NetworkTime::SyncEntitiesToRewindState(const AZ::Aabb& rewindVolume)
|
||||
{
|
||||
if (!IsTimeRewound())
|
||||
{
|
||||
// If we're not inside a rewind scope then reset any rewound state and exit
|
||||
ClearRewoundEntities();
|
||||
return;
|
||||
}
|
||||
|
||||
// Since the vis system doesn't support rewound queries, first query with an expanded volume to catch any fast moving entities
|
||||
const AZ::Aabb expandedVolume = rewindVolume.GetExpanded(AZ::Vector3(sv_RewindVolumeExtrudeDistance));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user