Merge remote-tracking branch 'upstream/main' into DisableAtomShim

This commit is contained in:
rgba16f
2021-04-23 18:35:18 -05:00
4379 changed files with 30092 additions and 39185 deletions
@@ -11,4 +11,4 @@
*/
#pragma once
#include <Launcher_Traits_Android.h>
#include <Launcher_Traits_Android.h>
@@ -31,4 +31,4 @@ namespace O3DELauncher
return pathToAssets;
}
}
}
@@ -11,4 +11,4 @@
*/
#pragma once
#include <Launcher_Traits_Linux.h>
#include <Launcher_Traits_Linux.h>
@@ -11,4 +11,4 @@
*/
#pragma once
#include <Launcher_Traits_Mac.h>
#include <Launcher_Traits_Mac.h>
@@ -4,4 +4,4 @@
<dpiAware>true</dpiAware>
</asmv3:windowsSettings>
</asmv3:application>
</assembly>
</assembly>
@@ -10,4 +10,4 @@
*
*/
IDI_ICON1 ICON DISCARDABLE "@ICON_FILE@"
IDI_ICON1 ICON DISCARDABLE "@ICON_FILE@"
@@ -11,4 +11,4 @@
*/
#pragma once
#include <Launcher_Traits_Windows.h>
#include <Launcher_Traits_Windows.h>
@@ -11,4 +11,4 @@
set(FILES
Launcher_Game_Windows.cpp
)
)
@@ -11,4 +11,4 @@
*/
#pragma once
#include <Launcher_Traits_iOS.h>
#include <Launcher_Traits_iOS.h>
@@ -63,4 +63,4 @@ add_custom_command(TARGET ${project_name}.GameLauncher POST_BUILD
WORKING_DIRECTORY ${layout_tool_dir}
COMMENT "Synchronizing Layout Assets ..."
VERBATIM
)
)