diff --git a/Assets/Editor/Translation/scriptcanvas_en_us.ts b/Assets/Editor/Translation/scriptcanvas_en_us.ts
index a7d29e2dbc..5cafabaf60 100644
--- a/Assets/Editor/Translation/scriptcanvas_en_us.ts
+++ b/Assets/Editor/Translation/scriptcanvas_en_us.ts
@@ -14679,6 +14679,25 @@ An Entity can be selected by using the pick button, or by dragging an Entity fro
+
+ Method: NetBindComponent
+
+ NETBINDCOMPONENT_ISNETENTITYROLEAUTHORITY_TOOLTIP
+ Returns true if this network entity is an authoritative proxy on a server (full authority); otherwise false.
+
+
+ NETBINDCOMPONENT_ISNETENTITYROLEAUTONOMOUS_TOOLTIP
+ Returns true if this network entity is an autonomous proxy on a client (can execute local prediction) or if this network entity is an authoritative proxy on a server but has autonomous privileges (ie: a host who is also a player); otherwise false.
+
+
+ NETBINDCOMPONENT_ISNETENTITYROLECLIENT_TOOLTIP
+ Returns true if this network entity is a simulated proxy on a client; otherwise false.
+
+
+ NETBINDCOMPONENT_ISNETENTITYROLESERVER_TOOLTIP
+ Returns true if this network entity is a simulated proxy on a server (ie: a different server may own this entity, but the entity has been replicated to this server; otherwise false.
+
+
Method: Math
diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/Components/MultiplayerComponent.h b/Gems/Multiplayer/Code/Include/Multiplayer/Components/MultiplayerComponent.h
index 19689171c5..9f2f9f4804 100644
--- a/Gems/Multiplayer/Code/Include/Multiplayer/Components/MultiplayerComponent.h
+++ b/Gems/Multiplayer/Code/Include/Multiplayer/Components/MultiplayerComponent.h
@@ -63,10 +63,10 @@ namespace Multiplayer
//! @}
NetEntityId GetNetEntityId() const;
- bool IsAuthority() const;
- bool IsAutonomous() const;
- bool IsServer() const;
- bool IsClient() const;
+ bool IsNetEntityRoleAuthority() const;
+ bool IsNetEntityRoleAutonomous() const;
+ bool IsNetEntityRoleServer() const;
+ bool IsNetEntityRoleClient() const;
ConstNetworkEntityHandle GetEntityHandle() const;
NetworkEntityHandle GetEntityHandle();
void MarkDirty();
diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/Components/NetBindComponent.h b/Gems/Multiplayer/Code/Include/Multiplayer/Components/NetBindComponent.h
index 7d9b7d4086..dd4b9588e4 100644
--- a/Gems/Multiplayer/Code/Include/Multiplayer/Components/NetBindComponent.h
+++ b/Gems/Multiplayer/Code/Include/Multiplayer/Components/NetBindComponent.h
@@ -64,10 +64,23 @@ namespace Multiplayer
//! @}
NetEntityRole GetNetEntityRole() const;
- bool IsAuthority() const;
- bool IsAutonomous() const;
- bool IsServer() const;
- bool IsClient() const;
+
+ //! IsNetEntityRoleAuthority
+ //! @return true if this network entity is an authoritative proxy on a server (full authority); otherwise false.
+ bool IsNetEntityRoleAuthority() const;
+
+ //! IsNetEntityRoleAutonomous
+ //! @return true if this network entity is an autonomous proxy on a client (can execute local prediction) or if this network entity is an authoritative proxy on a server but has autonomous privileges (ie: a host who is also a player); otherwise false.
+ bool IsNetEntityRoleAutonomous() const;
+
+ //! IsNetEntityRoleServer
+ //! @return true if this network entity is a simulated proxy on a server (ie: a different server may have authority for this entity, but the entity has been replicated on this server; otherwise false.
+ bool IsNetEntityRoleServer() const;
+
+ //! IsNetEntityRoleClient
+ //! @return true if this network entity is a simulated proxy on a client; otherwise false.
+ bool IsNetEntityRoleClient() const;
+
bool HasController() const;
NetEntityId GetNetEntityId() const;
const PrefabEntityId& GetPrefabEntityId() const;
diff --git a/Gems/Multiplayer/Code/Source/Components/MultiplayerComponent.cpp b/Gems/Multiplayer/Code/Source/Components/MultiplayerComponent.cpp
index 8542288b23..2ad883c7e7 100644
--- a/Gems/Multiplayer/Code/Source/Components/MultiplayerComponent.cpp
+++ b/Gems/Multiplayer/Code/Source/Components/MultiplayerComponent.cpp
@@ -46,24 +46,24 @@ namespace Multiplayer
return m_netBindComponent ? m_netBindComponent->GetNetEntityId() : InvalidNetEntityId;
}
- bool MultiplayerComponent::IsAuthority() const
+ bool MultiplayerComponent::IsNetEntityRoleAuthority() const
{
- return m_netBindComponent ? m_netBindComponent->IsAuthority() : false;
+ return m_netBindComponent ? m_netBindComponent->IsNetEntityRoleAuthority() : false;
}
- bool MultiplayerComponent::IsAutonomous() const
+ bool MultiplayerComponent::IsNetEntityRoleAutonomous() const
{
- return m_netBindComponent ? m_netBindComponent->IsAutonomous() : false;
+ return m_netBindComponent ? m_netBindComponent->IsNetEntityRoleAutonomous() : false;
}
- bool MultiplayerComponent::IsServer() const
+ bool MultiplayerComponent::IsNetEntityRoleServer() const
{
- return m_netBindComponent ? m_netBindComponent->IsServer() : false;
+ return m_netBindComponent ? m_netBindComponent->IsNetEntityRoleServer() : false;
}
- bool MultiplayerComponent::IsClient() const
+ bool MultiplayerComponent::IsNetEntityRoleClient() const
{
- return m_netBindComponent ? m_netBindComponent->IsClient() : false;
+ return m_netBindComponent ? m_netBindComponent->IsNetEntityRoleClient() : false;
}
ConstNetworkEntityHandle MultiplayerComponent::GetEntityHandle() const
diff --git a/Gems/Multiplayer/Code/Source/Components/MultiplayerController.cpp b/Gems/Multiplayer/Code/Source/Components/MultiplayerController.cpp
index b0bafccf79..071dfd4ee2 100644
--- a/Gems/Multiplayer/Code/Source/Components/MultiplayerController.cpp
+++ b/Gems/Multiplayer/Code/Source/Components/MultiplayerController.cpp
@@ -29,12 +29,12 @@ namespace Multiplayer
bool MultiplayerController::IsAuthority() const
{
- return GetNetBindComponent() ? GetNetBindComponent()->IsAuthority() : false;
+ return GetNetBindComponent() ? GetNetBindComponent()->IsNetEntityRoleAuthority() : false;
}
bool MultiplayerController::IsAutonomous() const
{
- return GetNetBindComponent() ? GetNetBindComponent()->IsAutonomous() : false;
+ return GetNetBindComponent() ? GetNetBindComponent()->IsNetEntityRoleAutonomous() : false;
}
AZ::Entity* MultiplayerController::GetEntity() const
diff --git a/Gems/Multiplayer/Code/Source/Components/NetBindComponent.cpp b/Gems/Multiplayer/Code/Source/Components/NetBindComponent.cpp
index 0847d42dd6..d5e83e5751 100644
--- a/Gems/Multiplayer/Code/Source/Components/NetBindComponent.cpp
+++ b/Gems/Multiplayer/Code/Source/Components/NetBindComponent.cpp
@@ -54,69 +54,72 @@ namespace Multiplayer
->Attribute(AZ::Script::Attributes::Module, "multiplayer")
->Attribute(AZ::Script::Attributes::Category, "Multiplayer")
- ->Method("IsAuthority", [](AZ::EntityId id) -> bool {
+ ->Method("IsNetEntityRoleAuthority", [](AZ::EntityId id) -> bool {
AZ::Entity* entity = AZ::Interface::Get()->FindEntity(id);
if (!entity)
{
- AZ_Warning( "NetBindComponent", false, "NetBindComponent IsAuthority failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
+ AZ_Warning( "NetBindComponent", false, "NetBindComponent IsNetEntityRoleAuthority failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
return false;
}
NetBindComponent* netBindComponent = entity-> FindComponent();
if (!netBindComponent)
{
- AZ_Warning( "NetBindComponent", false, "NetBindComponent IsAuthority failed. Entity '%s' (id: %s) is missing a NetBindComponent, make sure this entity contains a component which derives from NetBindComponent.", entity->GetName().c_str(), id.ToString().c_str())
+ AZ_Warning( "NetBindComponent", false, "NetBindComponent IsNetEntityRoleAuthority failed. Entity '%s' (id: %s) is missing a NetBindComponent, make sure this entity contains a component which derives from NetBindComponent.", entity->GetName().c_str(), id.ToString().c_str())
return false;
}
- return netBindComponent->IsAuthority();
+ return netBindComponent->IsNetEntityRoleAuthority();
})
- ->Method("IsAutonomous", [](AZ::EntityId id) -> bool {
+
+ ->Method("IsNetEntityRoleAutonomous", [](AZ::EntityId id) -> bool {
AZ::Entity* entity = AZ::Interface::Get()->FindEntity(id);
if (!entity)
{
- AZ_Warning( "NetBindComponent", false, "NetBindComponent IsAutonomous failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
+ AZ_Warning( "NetBindComponent", false, "NetBindComponent IsNetEntityRoleAutonomous failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
return false;
}
NetBindComponent* netBindComponent = entity->FindComponent();
if (!netBindComponent)
{
- AZ_Warning("NetBindComponent", false, "NetBindComponent IsAutonomous failed. Entity '%s' (id: %s) is missing a NetBindComponent, make sure this entity contains a component which derives from NetBindComponent.", entity->GetName().c_str(), id.ToString().c_str())
+ AZ_Warning("NetBindComponent", false, "NetBindComponent IsNetEntityRoleAutonomous failed. Entity '%s' (id: %s) is missing a NetBindComponent, make sure this entity contains a component which derives from NetBindComponent.", entity->GetName().c_str(), id.ToString().c_str())
return false;
}
- return netBindComponent->IsAutonomous();
+ return netBindComponent->IsNetEntityRoleAutonomous();
})
- ->Method("IsClient", [](AZ::EntityId id) -> bool {
+
+ ->Method("IsNetEntityRoleClient", [](AZ::EntityId id) -> bool {
AZ::Entity* entity = AZ::Interface::Get()->FindEntity(id);
if (!entity)
{
- AZ_Warning( "NetBindComponent", false, "NetBindComponent IsClient failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
+ AZ_Warning( "NetBindComponent", false, "NetBindComponent IsNetEntityRoleClient failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
return false;
}
NetBindComponent* netBindComponent = entity->FindComponent();
if (!netBindComponent)
{
- AZ_Warning("NetBindComponent", false, "NetBindComponent IsClient failed. Entity '%s' (id: %s) is missing a NetBindComponent, make sure this entity contains a component which derives from NetBindComponent.", entity->GetName().c_str(), id.ToString().c_str())
+ AZ_Warning("NetBindComponent", false, "NetBindComponent IsNetEntityRoleClient failed. Entity '%s' (id: %s) is missing a NetBindComponent, make sure this entity contains a component which derives from NetBindComponent.", entity->GetName().c_str(), id.ToString().c_str())
return false;
}
- return netBindComponent->IsClient();
+ return netBindComponent->IsNetEntityRoleClient();
})
- ->Method("IsServer", [](AZ::EntityId id) -> bool {
+
+ ->Method("IsNetEntityRoleServer", [](AZ::EntityId id) -> bool {
AZ::Entity* entity = AZ::Interface::Get()->FindEntity(id);
if (!entity)
{
- AZ_Warning( "NetBindComponent", false, "NetBindComponent IsServer failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
+ AZ_Warning( "NetBindComponent", false, "NetBindComponent IsNetEntityRoleServer failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
return false;
}
NetBindComponent* netBindComponent = entity->FindComponent();
if (!netBindComponent)
{
- AZ_Warning("NetBindComponent", false, "NetBindComponent IsServer failed. Entity '%s' (id: %s) is missing a NetBindComponent, make sure this entity contains a component which derives from NetBindComponent.", entity->GetName().c_str(), id.ToString().c_str())
+ AZ_Warning("NetBindComponent", false, "NetBindComponent IsNetEntityRoleServer failed. Entity '%s' (id: %s) is missing a NetBindComponent, make sure this entity contains a component which derives from NetBindComponent.", entity->GetName().c_str(), id.ToString().c_str())
return false;
}
- return netBindComponent->IsServer();
+ return netBindComponent->IsNetEntityRoleServer();
})
;
}
@@ -179,23 +182,23 @@ namespace Multiplayer
return m_netEntityRole;
}
- bool NetBindComponent::IsAuthority() const
+ bool NetBindComponent::IsNetEntityRoleAuthority() const
{
return (m_netEntityRole == NetEntityRole::Authority);
}
- bool NetBindComponent::IsAutonomous() const
+ bool NetBindComponent::IsNetEntityRoleAutonomous() const
{
return (m_netEntityRole == NetEntityRole::Autonomous)
|| (m_netEntityRole == NetEntityRole::Authority) && m_allowAutonomy;
}
- bool NetBindComponent::IsServer() const
+ bool NetBindComponent::IsNetEntityRoleServer() const
{
return (m_netEntityRole == NetEntityRole::Server);
}
- bool NetBindComponent::IsClient() const
+ bool NetBindComponent::IsNetEntityRoleClient() const
{
return (m_netEntityRole == NetEntityRole::Client);
}
diff --git a/Gems/Multiplayer/Code/Source/NetworkEntity/NetworkEntityManager.cpp b/Gems/Multiplayer/Code/Source/NetworkEntity/NetworkEntityManager.cpp
index b0f1b221e8..3405abdc57 100644
--- a/Gems/Multiplayer/Code/Source/NetworkEntity/NetworkEntityManager.cpp
+++ b/Gems/Multiplayer/Code/Source/NetworkEntity/NetworkEntityManager.cpp
@@ -96,7 +96,7 @@ namespace Multiplayer
{
AZ_Assert(entityHandle.GetNetBindComponent(), "No NetBindComponent found on networked entity");
[[maybe_unused]] const bool isClientOnlyEntity = false;// (ServerIdFromEntityId(it->first) == InvalidHostId);
- AZ_Assert(entityHandle.GetNetBindComponent()->IsAuthority() || isClientOnlyEntity, "Trying to delete a proxy entity, this will lead to issues deserializing entity updates");
+ AZ_Assert(entityHandle.GetNetBindComponent()->IsNetEntityRoleAuthority() || isClientOnlyEntity, "Trying to delete a proxy entity, this will lead to issues deserializing entity updates");
}
m_removeList.push_back(entityHandle.GetNetEntityId());
m_removeEntitiesEvent.Enqueue(AZ::TimeMs{ 0 });