Editor code: tidy up BOOLs,NULLs and overrides pt1.

A few 'typedefs' replaced by 'using's
This shouldn't have any functional changes at all, just c++17 modernization
It's a part 1 of a split #2847

Signed-off-by: Nemerle <nemerle5+git@gmail.com>
This commit is contained in:
Nemerle
2021-08-05 16:37:43 +02:00
parent 7404622b48
commit b8bed115f0
30 changed files with 123 additions and 127 deletions
+3 -3
View File
@@ -334,12 +334,12 @@ struct IAssetItem
virtual void OnEndPreview() = 0;
// Description:
// If the asset has a special preview panel with utility controls, to be placed at the top of the Preview window, it can return an child dialog window
// otherwise it can return NULL, if no panel is available
// otherwise it can return nullptr, if no panel is available
// Arguments:
// pParentWnd - a valid CDialog*, or NULL
// pParentWnd - a valid CDialog*, or nullptr
// Return Value:
// A valid child dialog window handle, if this asset wants to have a custom panel in the top side of the Asset Preview window,
// otherwise it can return NULL, if no panel is available
// otherwise it can return nullptr, if no panel is available
// See Also:
// OnBeginPreview(), OnEndPreview()
virtual QWidget* GetCustomPreviewPanelHeader(QWidget* pParentWnd) = 0;