Editor code: tidy up BOOLs,NULLs and overrides pt1.

A few 'typedefs' replaced by 'using's
This shouldn't have any functional changes at all, just c++17 modernization
It's a part 1 of a split #2847

Signed-off-by: Nemerle <nemerle5+git@gmail.com>
This commit is contained in:
Nemerle
2021-08-05 16:37:43 +02:00
parent 7404622b48
commit b8bed115f0
30 changed files with 123 additions and 127 deletions
+1 -1
View File
@@ -63,7 +63,7 @@ int32 CHierarchy::FindNodeIndexByName(const char* name) const
const CHierarchy::SNode* CHierarchy::FindNode(const char* name) const
{
int32 index = FindNodeIndexByName(name);
return index < 0 ? NULL : &m_nodes[index];
return index < 0 ? nullptr : &m_nodes[index];
}
void CHierarchy::CreateFrom(IDefaultSkeleton* pIDefaultSkeleton)