diff --git a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorSystemComponent.cpp b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorSystemComponent.cpp index 17095778fe..89783699b0 100644 --- a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorSystemComponent.cpp +++ b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorSystemComponent.cpp @@ -255,6 +255,15 @@ namespace Multiplayer if (editorsv_launch && LocalHost == remoteAddress) { m_serverProcess = LaunchEditorServer(); + + AZ_Warning( + "MultiplayerEditor", false, + "Just launched LaunchEditorServer. About to sleep!"); + + AZStd::this_thread::sleep_for(AZStd::chrono::seconds(5.0)); + + AZ_Warning("MultiplayerEditor", false, "Just launched LaunchEditorServer. Done sleeping!"); + } // Spawnable library needs to be rebuilt since now we have newly registered in-memory spawnable assets