Merge branch 'main' into Prefab/CreatePrefab

This commit is contained in:
srikappa
2021-04-15 00:07:29 -07:00
26 changed files with 41 additions and 805 deletions
+1 -1
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@@ -922,7 +922,7 @@ void CVars::Init()
"Will not render CGFs past the given amount of drawcalls\n"
"(<=0 off (default), >0 draw calls limit)");
REGISTER_CVAR(e_CheckOctreeObjectsBoxSize, 1, VF_NULL, "CryWarning for crazy sized COctreeNode m_objectsBoxes");
REGISTER_CVAR(e_CheckOctreeObjectsBoxSize, 1, VF_NULL, "Warning for crazy sized COctreeNode m_objectsBoxes");
REGISTER_CVAR(e_DebugGeomPrep, 0, VF_NULL, "enable logging of Geom preparation");
DefineConstIntCVar(e_GeomCaches, 1, VF_NULL, "Activates drawing of geometry caches");
REGISTER_CVAR(e_GeomCacheBufferSize, 128, VF_CHEAT, "Geometry cache stream buffer upper limit size in MB. Default: 128");
@@ -35,7 +35,7 @@ namespace AZ
}
AZ::OSString msgBoxMessage;
msgBoxMessage.append("CrySystem could not initialize correctly for the following reason(s):");
msgBoxMessage.append("O3DE could not initialize correctly for the following reason(s):");
for (const AZ::OSString& errMsg : m_errorStringsCollected)
{
@@ -47,7 +47,7 @@ namespace AZ
Trace::Output(nullptr, msgBoxMessage.c_str());
Trace::Output(nullptr, "\n==================================================================\n");
EBUS_EVENT(AZ::NativeUI::NativeUIRequestBus, DisplayOkDialog, "CrySystem Initialization Failed", msgBoxMessage.c_str(), false);
EBUS_EVENT(AZ::NativeUI::NativeUIRequestBus, DisplayOkDialog, "O3DE Initialization Failed", msgBoxMessage.c_str(), false);
}
} // namespace Debug
} // namespace AZ
+3 -3
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@@ -605,7 +605,7 @@ void CSystem::DebugStats([[maybe_unused]] bool checkpoint, [[maybe_unused]] bool
{
if (!dbgmodules[i].handle)
{
CryLogAlways("WARNING: <CrySystem> CSystem::DebugStats: NULL handle for %s", dbgmodules[i].name.c_str());
CryLogAlways("WARNING: CSystem::DebugStats: NULL handle for %s", dbgmodules[i].name.c_str());
nolib++;
continue;
}
@@ -642,7 +642,7 @@ void CSystem::DebugStats([[maybe_unused]] bool checkpoint, [[maybe_unused]] bool
}
else
{
CryLogAlways("WARNING: <CrySystem> CSystem::DebugStats: could not retrieve function from DLL %s", dbgmodules[i].name.c_str());
CryLogAlways("WARNING: CSystem::DebugStats: could not retrieve function from DLL %s", dbgmodules[i].name.c_str());
nolib++;
};
#endif
@@ -1066,7 +1066,7 @@ void CSystem::FatalError(const char* format, ...)
if (szSysErrorMessage)
{
CryLogAlways("<CrySystem> Last System Error: %s", szSysErrorMessage);
CryLogAlways("Last System Error: %s", szSysErrorMessage);
}
if (GetUserCallback())
@@ -1117,7 +1117,7 @@ namespace AZ
return asset;
}
void AssetManager::UpdateDebugStatus(AZ::Data::Asset<AZ::Data::AssetData> asset)
void AssetManager::UpdateDebugStatus(const AZ::Data::Asset<AZ::Data::AssetData>& asset)
{
if(!m_debugAssetEvents)
{
@@ -358,7 +358,7 @@ namespace AZ
Asset<AssetData> GetAssetInternal(const AssetId& assetId, const AssetType& assetType, AssetLoadBehavior assetReferenceLoadBehavior, const AssetLoadParameters& loadParams = AssetLoadParameters{}, AssetInfo assetInfo = AssetInfo(), bool signalLoaded = false);
void UpdateDebugStatus(AZ::Data::Asset<AZ::Data::AssetData> asset);
void UpdateDebugStatus(const AZ::Data::Asset<AZ::Data::AssetData>& asset);
/**
* Gets a root asset and dependencies as individual async loads if necessary.
@@ -42,9 +42,8 @@ namespace AZ
}
}
#define AZ_TRACE_METHOD_NAME_CATEGORY(name, category) AZ::Debug::EventTrace::ScopedSlice AZ_JOIN(ScopedSlice__, __LINE__)(name, category);
#ifdef AZ_PROFILE_TELEMETRY
# define AZ_TRACE_METHOD_NAME_CATEGORY(name, category) AZ::Debug::EventTrace::ScopedSlice AZ_JOIN(ScopedSlice__, __LINE__)(name, category);
# define AZ_TRACE_METHOD_NAME(name) \
AZ_TRACE_METHOD_NAME_CATEGORY(name, "") \
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzTrace, name)
@@ -53,6 +52,7 @@ namespace AZ
AZ_TRACE_METHOD_NAME_CATEGORY(AZ_FUNCTION_SIGNATURE, "") \
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzTrace)
#else
# define AZ_TRACE_METHOD_NAME_CATEGORY(name, category)
# define AZ_TRACE_METHOD_NAME(name) AZ_TRACE_METHOD_NAME_CATEGORY(name, "")
# define AZ_TRACE_METHOD() AZ_TRACE_METHOD_NAME(AZ_FUNCTION_SIGNATURE)
#endif
+1 -1
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@@ -313,7 +313,7 @@ namespace O3DELauncher
return "Failed to initialize the CrySystem Interface";
case ReturnCode::ErrCryEnvironment:
return "Failed to initialize the CryEngine global environment";
return "Failed to initialize the global environment";
case ReturnCode::ErrAssetProccessor:
return "Failed to connect to AssetProcessor while the /Amazon/AzCore/Bootstrap/wait_for_connect value is 1\n."
+1 -1
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@@ -5702,7 +5702,7 @@ extern "C" int AZ_DLL_EXPORT CryEditMain(int argc, char* argv[])
int exitCode = 0;
BOOL didCryEditStart = CCryEditApp::instance()->InitInstance();
AZ_Error("Editor", didCryEditStart, "CryEditor did not initialize correctly, and will close."
AZ_Error("Editor", didCryEditStart, "O3DE Editor did not initialize correctly, and will close."
"\nThis could be because of incorrectly configured components, or missing required gems."
"\nSee other errors for more details.");
+1 -1
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@@ -1931,7 +1931,7 @@ void CCryEditDoc::Fetch(const QString& holdName, const QString& relativeHoldPath
if (!LoadXmlArchiveArray(arrXmlAr, holdFilename, holdPath))
{
QMessageBox::critical(QApplication::activeWindow(), "Error", "The temporary 'Hold' level failed to load successfully. Your level might be corrupted, you should restart the Editor.", QMessageBox::Ok);
AZ_Error("CryEditDoc", false, "Fetch failed to load the Xml Archive");
AZ_Error("EditDoc", false, "Fetch failed to load the Xml Archive");
return;
}