diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportRenderer.cpp b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportRenderer.cpp deleted file mode 100644 index 478fb92c55..0000000000 --- a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportRenderer.cpp +++ /dev/null @@ -1,462 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#undef RC_INVOKED - -#include -#include - -#include -#include -#include - -#include - -#include -#include -#include -#include -#include -#include -#include -#include - -#include -#include -#include -#include -#include -#include - -#include -#include - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include -#include -#include -#include -#include - -namespace MaterialEditor -{ - static constexpr float DepthNear = 0.01f; - - MaterialViewportRenderer::MaterialViewportRenderer(AZStd::shared_ptr windowContext) - : m_windowContext(windowContext) - , m_viewportController(AZStd::make_shared()) - { - using namespace AZ; - using namespace Data; - - // Create and register a scene with all available feature processors - AZ::RPI::SceneDescriptor sceneDesc; - sceneDesc.m_nameId = AZ::Name("MaterialViewport"); - m_scene = AZ::RPI::Scene::CreateScene(sceneDesc); - m_scene->EnableAllFeatureProcessors(); - - // Bind m_defaultScene to the GameEntityContext's AzFramework::Scene - auto sceneSystem = AzFramework::SceneSystemInterface::Get(); - AZ_Assert(sceneSystem, "MaterialViewportRenderer was unable to get the scene system during construction."); - AZStd::shared_ptr mainScene = sceneSystem->GetScene(AzFramework::Scene::MainSceneName); - - // This should never happen unless scene creation has changed. - AZ_Assert(mainScene, "Main scenes missing during system component initialization"); - mainScene->SetSubsystem(m_scene); - - // Create a render pipeline from the specified asset for the window context and add the pipeline to the scene - AZ::Data::Asset pipelineAsset = AZ::RPI::AssetUtils::LoadAssetByProductPath(m_defaultPipelineAssetPath.c_str(), AZ::RPI::AssetUtils::TraceLevel::Error); - m_renderPipeline = AZ::RPI::RenderPipeline::CreateRenderPipelineForWindow(pipelineAsset, *m_windowContext.get()); - pipelineAsset.Release(); - m_scene->AddRenderPipeline(m_renderPipeline); - - // As part of our initialization we need to create the BRDF texture generation pipeline - AZ::RPI::RenderPipelineDescriptor pipelineDesc; - pipelineDesc.m_mainViewTagName = "MainCamera"; - pipelineDesc.m_name = "BRDFTexturePipeline"; - pipelineDesc.m_rootPassTemplate = "BRDFTexturePipeline"; - pipelineDesc.m_executeOnce = true; - - AZ::RPI::RenderPipelinePtr brdfTexturePipeline = AZ::RPI::RenderPipeline::CreateRenderPipeline(pipelineDesc); - m_scene->AddRenderPipeline(brdfTexturePipeline); - - // Currently the scene has to be activated after render pipeline was added so some feature processors (i.e. imgui) can be initialized properly - // with pipeline's pass information. - m_scene->Activate(); - - AZ::RPI::RPISystemInterface::Get()->RegisterScene(m_scene); - - AzFramework::EntityContextId entityContextId; - AzFramework::GameEntityContextRequestBus::BroadcastResult(entityContextId, &AzFramework::GameEntityContextRequestBus::Events::GetGameEntityContextId); - - // Configure camera - AzFramework::EntityContextRequestBus::EventResult(m_cameraEntity, entityContextId, &AzFramework::EntityContextRequestBus::Events::CreateEntity, "Cameraentity"); - AZ_Assert(m_cameraEntity != nullptr, "Failed to create camera entity."); - - //Add debug camera and controller components - AZ::Debug::CameraComponentConfig cameraConfig(m_windowContext); - cameraConfig.m_fovY = AZ::Constants::HalfPi; - cameraConfig.m_depthNear = DepthNear; - m_cameraComponent = m_cameraEntity->CreateComponent(azrtti_typeid()); - m_cameraComponent->SetConfiguration(cameraConfig); - m_cameraEntity->CreateComponent(azrtti_typeid()); - m_cameraEntity->Activate(); - - // Connect camera to pipeline's default view after camera entity activated - m_renderPipeline->SetDefaultViewFromEntity(m_cameraEntity->GetId()); - - // Configure tone mapper - AzFramework::EntityContextRequestBus::EventResult(m_postProcessEntity, entityContextId, &AzFramework::EntityContextRequestBus::Events::CreateEntity, "postProcessEntity"); - AZ_Assert(m_postProcessEntity != nullptr, "Failed to create post process entity."); - - m_postProcessEntity->CreateComponent(AZ::Render::PostFxLayerComponentTypeId); - m_postProcessEntity->CreateComponent(AZ::Render::ExposureControlComponentTypeId); - m_postProcessEntity->CreateComponent(azrtti_typeid()); - m_postProcessEntity->Activate(); - - // Init directional light processor - m_directionalLightFeatureProcessor = m_scene->GetFeatureProcessor(); - - // Init display mapper processor - m_displayMapperFeatureProcessor = m_scene->GetFeatureProcessor(); - - // Init Skybox - m_skyboxFeatureProcessor = m_scene->GetFeatureProcessor(); - m_skyboxFeatureProcessor->Enable(true); - m_skyboxFeatureProcessor->SetSkyboxMode(AZ::Render::SkyBoxMode::Cubemap); - - // Create IBL - AzFramework::EntityContextRequestBus::EventResult(m_iblEntity, entityContextId, &AzFramework::EntityContextRequestBus::Events::CreateEntity, "IblEntity"); - AZ_Assert(m_iblEntity != nullptr, "Failed to create ibl entity."); - - m_iblEntity->CreateComponent(Render::ImageBasedLightComponentTypeId); - m_iblEntity->CreateComponent(azrtti_typeid()); - m_iblEntity->Activate(); - - // Create model - AzFramework::EntityContextRequestBus::EventResult(m_modelEntity, entityContextId, &AzFramework::EntityContextRequestBus::Events::CreateEntity, "ViewportModel"); - AZ_Assert(m_modelEntity != nullptr, "Failed to create model entity."); - - m_modelEntity->CreateComponent(AZ::Render::MeshComponentTypeId); - m_modelEntity->CreateComponent(AZ::Render::MaterialComponentTypeId); - m_modelEntity->CreateComponent(azrtti_typeid()); - m_modelEntity->Activate(); - - // Create shadow catcher - AzFramework::EntityContextRequestBus::EventResult(m_shadowCatcherEntity, entityContextId, &AzFramework::EntityContextRequestBus::Events::CreateEntity, "ViewportShadowCatcher"); - AZ_Assert(m_shadowCatcherEntity != nullptr, "Failed to create shadow catcher entity."); - m_shadowCatcherEntity->CreateComponent(AZ::Render::MeshComponentTypeId); - m_shadowCatcherEntity->CreateComponent(AZ::Render::MaterialComponentTypeId); - m_shadowCatcherEntity->CreateComponent(azrtti_typeid()); - m_shadowCatcherEntity->CreateComponent(azrtti_typeid()); - m_shadowCatcherEntity->Activate(); - - AZ::NonUniformScaleRequestBus::Event(m_shadowCatcherEntity->GetId(), &AZ::NonUniformScaleRequests::SetScale, AZ::Vector3{ 100, 100, 1.0 }); - - AZ::Data::AssetId shadowCatcherModelAssetId = RPI::AssetUtils::GetAssetIdForProductPath("materialeditor/viewportmodels/plane_1x1.azmodel", RPI::AssetUtils::TraceLevel::Error); - AZ::Render::MeshComponentRequestBus::Event(m_shadowCatcherEntity->GetId(), - &AZ::Render::MeshComponentRequestBus::Events::SetModelAssetId, shadowCatcherModelAssetId); - - auto shadowCatcherMaterialAsset = AZ::RPI::AssetUtils::LoadAssetByProductPath("materials/special/shadowcatcher.azmaterial", RPI::AssetUtils::TraceLevel::Error); - if (shadowCatcherMaterialAsset) - { - m_shadowCatcherOpacityPropertyIndex = shadowCatcherMaterialAsset->GetMaterialTypeAsset()->GetMaterialPropertiesLayout()->FindPropertyIndex(AZ::Name{ "settings.opacity" }); - AZ_Error("MaterialViewportRenderer", m_shadowCatcherOpacityPropertyIndex.IsValid(), "Could not find opacity property"); - - m_shadowCatcherMaterial = AZ::RPI::Material::Create(shadowCatcherMaterialAsset); - AZ_Error("MaterialViewportRenderer", m_shadowCatcherMaterial != nullptr, "Could not create shadow catcher material."); - - AZ::Render::MaterialAssignmentMap shadowCatcherMaterials; - auto& shadowCatcherMaterialAssignment = shadowCatcherMaterials[AZ::Render::DefaultMaterialAssignmentId]; - shadowCatcherMaterialAssignment.m_materialInstance = m_shadowCatcherMaterial; - shadowCatcherMaterialAssignment.m_materialInstancePreCreated = true; - - AZ::Render::MaterialComponentRequestBus::Event(m_shadowCatcherEntity->GetId(), - &AZ::Render::MaterialComponentRequestBus::Events::SetMaterialOverrides, shadowCatcherMaterials); - } - - // Create grid - AzFramework::EntityContextRequestBus::EventResult(m_gridEntity, entityContextId, &AzFramework::EntityContextRequestBus::Events::CreateEntity, "ViewportGrid"); - AZ_Assert(m_gridEntity != nullptr, "Failed to create grid entity."); - - AZ::Render::GridComponentConfig gridConfig; - gridConfig.m_gridSize = 4.0f; - gridConfig.m_axisColor = AZ::Color(0.1f, 0.1f, 0.1f, 1.0f); - gridConfig.m_primaryColor = AZ::Color(0.1f, 0.1f, 0.1f, 1.0f); - gridConfig.m_secondaryColor = AZ::Color(0.1f, 0.1f, 0.1f, 1.0f); - auto gridComponent = m_gridEntity->CreateComponent(AZ::Render::GridComponentTypeId); - gridComponent->SetConfiguration(gridConfig); - - m_gridEntity->CreateComponent(azrtti_typeid()); - m_gridEntity->Activate(); - - OnDocumentOpened(AZ::Uuid::CreateNull()); - - // Attempt to apply the default lighting preset - AZ::Render::LightingPresetPtr lightingPreset; - MaterialViewportRequestBus::BroadcastResult(lightingPreset, &MaterialViewportRequestBus::Events::GetLightingPresetSelection); - OnLightingPresetSelected(lightingPreset); - - // Attempt to apply the default model preset - AZ::Render::ModelPresetPtr modelPreset; - MaterialViewportRequestBus::BroadcastResult(modelPreset, &MaterialViewportRequestBus::Events::GetModelPresetSelection); - OnModelPresetSelected(modelPreset); - - m_viewportController->Init(m_cameraEntity->GetId(), m_modelEntity->GetId(), m_iblEntity->GetId()); - - // Apply user settinngs restored since last run - AZStd::intrusive_ptr viewportSettings = - AZ::UserSettings::CreateFind(AZ::Crc32("MaterialViewportSettings"), AZ::UserSettings::CT_GLOBAL); - - OnGridEnabledChanged(viewportSettings->m_enableGrid); - OnShadowCatcherEnabledChanged(viewportSettings->m_enableShadowCatcher); - OnAlternateSkyboxEnabledChanged(viewportSettings->m_enableAlternateSkybox); - OnFieldOfViewChanged(viewportSettings->m_fieldOfView); - OnDisplayMapperOperationTypeChanged(viewportSettings->m_displayMapperOperationType); - - AtomToolsFramework::AtomToolsDocumentNotificationBus::Handler::BusConnect(); - MaterialViewportNotificationBus::Handler::BusConnect(); - AZ::TickBus::Handler::BusConnect(); - AZ::TransformNotificationBus::MultiHandler::BusConnect(m_cameraEntity->GetId()); - } - - MaterialViewportRenderer::~MaterialViewportRenderer() - { - AZ::TransformNotificationBus::MultiHandler::BusDisconnect(); - AZ::TickBus::Handler::BusDisconnect(); - AtomToolsFramework::AtomToolsDocumentNotificationBus::Handler::BusDisconnect(); - MaterialViewportNotificationBus::Handler::BusDisconnect(); - AZ::Data::AssetBus::Handler::BusDisconnect(); - - AzFramework::EntityContextId entityContextId; - AzFramework::GameEntityContextRequestBus::BroadcastResult(entityContextId, &AzFramework::GameEntityContextRequestBus::Events::GetGameEntityContextId); - - AzFramework::EntityContextRequestBus::Event(entityContextId, &AzFramework::EntityContextRequestBus::Events::DestroyEntity, m_iblEntity); - m_iblEntity = nullptr; - - AzFramework::EntityContextRequestBus::Event(entityContextId, &AzFramework::EntityContextRequestBus::Events::DestroyEntity, m_modelEntity); - m_modelEntity = nullptr; - - AzFramework::EntityContextRequestBus::Event(entityContextId, &AzFramework::EntityContextRequestBus::Events::DestroyEntity, m_shadowCatcherEntity); - m_shadowCatcherEntity = nullptr; - - AzFramework::EntityContextRequestBus::Event(entityContextId, &AzFramework::EntityContextRequestBus::Events::DestroyEntity, m_gridEntity); - m_gridEntity = nullptr; - - AzFramework::EntityContextRequestBus::Event(entityContextId, &AzFramework::EntityContextRequestBus::Events::DestroyEntity, m_cameraEntity); - m_cameraEntity = nullptr; - - AzFramework::EntityContextRequestBus::Event(entityContextId, &AzFramework::EntityContextRequestBus::Events::DestroyEntity, m_postProcessEntity); - m_postProcessEntity = nullptr; - - for (DirectionalLightHandle& handle : m_lightHandles) - { - m_directionalLightFeatureProcessor->ReleaseLight(handle); - } - m_lightHandles.clear(); - - auto sceneSystem = AzFramework::SceneSystemInterface::Get(); - AZ_Assert(sceneSystem, "MaterialViewportRenderer was unable to get the scene system during destruction."); - AZStd::shared_ptr mainScene = sceneSystem->GetScene(AzFramework::Scene::MainSceneName); - // This should never happen unless scene creation has changed. - AZ_Assert(mainScene, "Main scenes missing during system component destruction"); - mainScene->UnsetSubsystem(m_scene); - - m_swapChainPass = nullptr; - AZ::RPI::RPISystemInterface::Get()->UnregisterScene(m_scene); - m_scene = nullptr; - } - - AZStd::shared_ptr MaterialViewportRenderer::GetController() - { - return m_viewportController; - } - - void MaterialViewportRenderer::OnDocumentOpened(const AZ::Uuid& documentId) - { - AZ::Data::Instance materialInstance; - MaterialDocumentRequestBus::EventResult(materialInstance, documentId, &MaterialDocumentRequestBus::Events::GetInstance); - - AZ::Render::MaterialAssignmentMap materials; - auto& materialAssignment = materials[AZ::Render::DefaultMaterialAssignmentId]; - materialAssignment.m_materialInstance = materialInstance; - materialAssignment.m_materialInstancePreCreated = true; - - AZ::Render::MaterialComponentRequestBus::Event(m_modelEntity->GetId(), - &AZ::Render::MaterialComponentRequestBus::Events::SetMaterialOverrides, materials); - } - - void MaterialViewportRenderer::OnLightingPresetSelected(AZ::Render::LightingPresetPtr preset) - { - if (!preset) - { - return; - } - - AZ::Render::ImageBasedLightFeatureProcessorInterface* iblFeatureProcessor = m_scene->GetFeatureProcessor(); - AZ::Render::PostProcessFeatureProcessorInterface* postProcessFeatureProcessor = m_scene->GetFeatureProcessor(); - - AZ::Render::ExposureControlSettingsInterface* exposureControlSettingInterface = postProcessFeatureProcessor->GetOrCreateSettingsInterface(m_postProcessEntity->GetId())->GetOrCreateExposureControlSettingsInterface(); - - Camera::Configuration cameraConfig; - Camera::CameraRequestBus::EventResult(cameraConfig, m_cameraEntity->GetId(), &Camera::CameraRequestBus::Events::GetCameraConfiguration); - - bool enableAlternateSkybox = false; - MaterialViewportRequestBus::BroadcastResult(enableAlternateSkybox, &MaterialViewportRequestBus::Events::GetAlternateSkyboxEnabled); - - preset->ApplyLightingPreset( - iblFeatureProcessor, - m_skyboxFeatureProcessor, - exposureControlSettingInterface, - m_directionalLightFeatureProcessor, - cameraConfig, - m_lightHandles, - m_shadowCatcherMaterial, - m_shadowCatcherOpacityPropertyIndex, - enableAlternateSkybox); - } - - void MaterialViewportRenderer::OnLightingPresetChanged(AZ::Render::LightingPresetPtr preset) - { - AZ::Render::LightingPresetPtr selectedPreset; - MaterialViewportRequestBus::BroadcastResult(selectedPreset, &MaterialViewportRequestBus::Events::GetLightingPresetSelection); - if (selectedPreset == preset) - { - OnLightingPresetSelected(preset); - } - } - - void MaterialViewportRenderer::OnModelPresetSelected(AZ::Render::ModelPresetPtr preset) - { - if (!preset) - { - return; - } - - if (!preset->m_modelAsset.GetId().IsValid()) - { - AZ_Warning("MaterialViewportRenderer", false, "Attempting to set invalid model for preset: '%s'\n.", preset->m_displayName.c_str()); - return; - } - - if (preset->m_modelAsset.GetId() == m_modelAssetId) - { - return; - } - - AZ::Render::MeshComponentRequestBus::Event(m_modelEntity->GetId(), - &AZ::Render::MeshComponentRequestBus::Events::SetModelAsset, preset->m_modelAsset); - - m_modelAssetId = preset->m_modelAsset.GetId(); - - AZ::Data::AssetBus::Handler::BusDisconnect(); - AZ::Data::AssetBus::Handler::BusConnect(m_modelAssetId); - } - - void MaterialViewportRenderer::OnModelPresetChanged(AZ::Render::ModelPresetPtr preset) - { - AZ::Render::ModelPresetPtr selectedPreset; - MaterialViewportRequestBus::BroadcastResult(selectedPreset, &MaterialViewportRequestBus::Events::GetModelPresetSelection); - if (selectedPreset == preset) - { - OnModelPresetSelected(preset); - } - } - - void MaterialViewportRenderer::OnShadowCatcherEnabledChanged(bool enable) - { - AZ::Render::MeshComponentRequestBus::Event(m_shadowCatcherEntity->GetId(), &AZ::Render::MeshComponentRequestBus::Events::SetVisibility, enable); - } - - void MaterialViewportRenderer::OnGridEnabledChanged(bool enable) - { - if (m_gridEntity) - { - if (enable && m_gridEntity->GetState() == AZ::Entity::State::Init) - { - m_gridEntity->Activate(); - } - else if (!enable && m_gridEntity->GetState() == AZ::Entity::State::Active) - { - m_gridEntity->Deactivate(); - } - } - } - - void MaterialViewportRenderer::OnAlternateSkyboxEnabledChanged(bool enable) - { - AZ_UNUSED(enable); - AZ::Render::LightingPresetPtr selectedPreset; - MaterialViewportRequestBus::BroadcastResult(selectedPreset, &MaterialViewportRequestBus::Events::GetLightingPresetSelection); - OnLightingPresetSelected(selectedPreset); - } - - void MaterialViewportRenderer::OnFieldOfViewChanged(float fieldOfView) - { - MaterialEditorViewportInputControllerRequestBus::Broadcast(&MaterialEditorViewportInputControllerRequestBus::Handler::SetFieldOfView, fieldOfView); - } - - void MaterialViewportRenderer::OnDisplayMapperOperationTypeChanged(AZ::Render::DisplayMapperOperationType operationType) - { - AZ::Render::DisplayMapperConfigurationDescriptor desc; - desc.m_operationType = operationType; - m_displayMapperFeatureProcessor->RegisterDisplayMapperConfiguration(desc); - } - - void MaterialViewportRenderer::OnAssetReady(AZ::Data::Asset asset) - { - if (m_modelAssetId == asset.GetId()) - { - MaterialEditorViewportInputControllerRequestBus::Broadcast(&MaterialEditorViewportInputControllerRequestBus::Handler::Reset); - AZ::Data::AssetBus::Handler::BusDisconnect(asset.GetId()); - } - } - - void MaterialViewportRenderer::OnTick([[maybe_unused]] float deltaTime, [[maybe_unused]] AZ::ScriptTimePoint time) - { - m_renderPipeline->AddToRenderTickOnce(); - - PerformanceMonitorRequestBus::Broadcast(&PerformanceMonitorRequestBus::Handler::GatherMetrics); - - if (m_shadowCatcherMaterial) - { - // Compile the m_shadowCatcherMaterial in OnTick because changes can only be compiled once per frame. - // This is ignored when a compile isn't needed. - m_shadowCatcherMaterial->Compile(); - } - } - - void MaterialViewportRenderer::OnTransformChanged(const AZ::Transform&, const AZ::Transform&) - { - const AZ::EntityId* currentBusId = AZ::TransformNotificationBus::GetCurrentBusId(); - if (m_cameraEntity && currentBusId && *currentBusId == m_cameraEntity->GetId() && m_directionalLightFeatureProcessor) - { - auto transform = AZ::Transform::CreateIdentity(); - AZ::TransformBus::EventResult( - transform, - m_cameraEntity->GetId(), - &AZ::TransformBus::Events::GetWorldTM); - for (const DirectionalLightHandle& id : m_lightHandles) - { - m_directionalLightFeatureProcessor->SetCameraTransform( - id, transform); - } - } - } -} diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportRenderer.h b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportRenderer.h deleted file mode 100644 index 35b7965a2e..0000000000 --- a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportRenderer.h +++ /dev/null @@ -1,114 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include -#include -#include -#include -#include -#include -#include -#include - -namespace AZ -{ - namespace Render - { - class DisplayMapperFeatureProcessorInterface; - } - - class Entity; - class Component; - - namespace RPI - { - class SwapChainPass; - class WindowContext; - } -} - -namespace MaterialEditor -{ - //! Provides backend logic for MaterialViewport - //! Sets up a scene, camera, loads the model, and applies texture - class MaterialViewportRenderer - : public AZ::Data::AssetBus::Handler - , public AZ::TickBus::Handler - , public AtomToolsFramework::AtomToolsDocumentNotificationBus::Handler - , public MaterialViewportNotificationBus::Handler - , public AZ::TransformNotificationBus::MultiHandler - { - public: - AZ_CLASS_ALLOCATOR(MaterialViewportRenderer, AZ::SystemAllocator, 0); - - MaterialViewportRenderer(AZStd::shared_ptr windowContext); - ~MaterialViewportRenderer(); - - AZStd::shared_ptr GetController(); - - private: - - // AtomToolsFramework::AtomToolsDocumentNotificationBus::Handler interface overrides... - void OnDocumentOpened(const AZ::Uuid& documentId) override; - - // MaterialViewportNotificationBus::Handler interface overrides... - void OnLightingPresetSelected(AZ::Render::LightingPresetPtr preset) override; - void OnLightingPresetChanged(AZ::Render::LightingPresetPtr preset) override; - void OnModelPresetSelected(AZ::Render::ModelPresetPtr preset) override; - void OnModelPresetChanged(AZ::Render::ModelPresetPtr preset) override; - void OnShadowCatcherEnabledChanged(bool enable) override; - void OnGridEnabledChanged(bool enable) override; - void OnAlternateSkyboxEnabledChanged(bool enable) override; - void OnFieldOfViewChanged(float fieldOfView) override; - void OnDisplayMapperOperationTypeChanged(AZ::Render::DisplayMapperOperationType operationType) override; - - // AZ::Data::AssetBus::Handler interface overrides... - void OnAssetReady(AZ::Data::Asset asset) override; - - // AZ::TickBus::Handler interface overrides... - void OnTick(float deltaTime, AZ::ScriptTimePoint time) override; - - // AZ::TransformNotificationBus::MultiHandler overrides... - void OnTransformChanged(const AZ::Transform&, const AZ::Transform&) override; - - using DirectionalLightHandle = AZ::Render::DirectionalLightFeatureProcessorInterface::LightHandle; - - AZ::Data::Instance m_swapChainPass; - AZStd::string m_defaultPipelineAssetPath = "passes/MainRenderPipeline.azasset"; - AZStd::shared_ptr m_windowContext; - AZ::RPI::RenderPipelinePtr m_renderPipeline; - AZ::RPI::ScenePtr m_scene; - AZ::Render::DirectionalLightFeatureProcessorInterface* m_directionalLightFeatureProcessor = nullptr; - AZ::Render::DisplayMapperFeatureProcessorInterface* m_displayMapperFeatureProcessor = nullptr; - - AZ::Entity* m_cameraEntity = nullptr; - AZ::Component* m_cameraComponent = nullptr; - bool m_cameraNeedsFullReset = true; - - AZ::Entity* m_postProcessEntity = nullptr; - - AZ::Entity* m_modelEntity = nullptr; - AZ::Data::AssetId m_modelAssetId; - - AZ::Entity* m_gridEntity = nullptr; - - AZ::Entity* m_shadowCatcherEntity = nullptr; - AZ::Data::Instance m_shadowCatcherMaterial; - AZ::RPI::MaterialPropertyIndex m_shadowCatcherOpacityPropertyIndex; - - AZStd::vector m_lightHandles; - - AZ::Entity* m_iblEntity = nullptr; - AZ::Render::SkyBoxFeatureProcessorInterface* m_skyboxFeatureProcessor = nullptr; - - AZStd::shared_ptr m_viewportController; - }; -} // namespace MaterialEditor diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportWidget.cpp b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportWidget.cpp index 0322fa194e..dd157c59ac 100644 --- a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportWidget.cpp +++ b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportWidget.cpp @@ -6,29 +6,65 @@ * */ +#undef RC_INVOKED + +#include +#include +#include +#include +#include +#include +#include +#include #include #include +#include +#include +#include #include +#include +#include #include #include #include - -#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include #include +#include +#include AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT #include -#include "Viewport/ui_MaterialViewportWidget.h" AZ_POP_DISABLE_WARNING -#include - namespace MaterialEditor { + static constexpr float DepthNear = 0.01f; MaterialViewportWidget::MaterialViewportWidget(QWidget* parent) : AtomToolsFramework::RenderViewportWidget(parent) , m_ui(new Ui::MaterialViewportWidget) + , m_viewportController(AZStd::make_shared()) { m_ui->setupUi(this); @@ -38,7 +74,415 @@ namespace MaterialEditor const AZ::Name defaultContextName = viewportContextManager->GetDefaultViewportContextName(); viewportContextManager->RenameViewportContext(GetViewportContext(), defaultContextName); - m_renderer = AZStd::make_unique(GetViewportContext()->GetWindowContext()); - GetControllerList()->Add(m_renderer->GetController()); + // Create and register a scene with all available feature processors + AZ::RPI::SceneDescriptor sceneDesc; + sceneDesc.m_nameId = AZ::Name("MaterialViewport"); + m_scene = AZ::RPI::Scene::CreateScene(sceneDesc); + m_scene->EnableAllFeatureProcessors(); + + // Bind m_defaultScene to the GameEntityContext's AzFramework::Scene + auto sceneSystem = AzFramework::SceneSystemInterface::Get(); + AZ_Assert(sceneSystem, "MaterialViewportWidget was unable to get the scene system during construction."); + AZStd::shared_ptr mainScene = sceneSystem->GetScene(AzFramework::Scene::MainSceneName); + + // This should never happen unless scene creation has changed. + AZ_Assert(mainScene, "Main scenes missing during system component initialization"); + mainScene->SetSubsystem(m_scene); + + // Create a render pipeline from the specified asset for the window context and add the pipeline to the scene + AZ::Data::Asset pipelineAsset = AZ::RPI::AssetUtils::LoadAssetByProductPath( + m_defaultPipelineAssetPath.c_str(), AZ::RPI::AssetUtils::TraceLevel::Error); + m_renderPipeline = AZ::RPI::RenderPipeline::CreateRenderPipelineForWindow(pipelineAsset, *GetViewportContext()->GetWindowContext().get()); + pipelineAsset.Release(); + m_scene->AddRenderPipeline(m_renderPipeline); + + // As part of our initialization we need to create the BRDF texture generation pipeline + AZ::RPI::RenderPipelineDescriptor pipelineDesc; + pipelineDesc.m_mainViewTagName = "MainCamera"; + pipelineDesc.m_name = "BRDFTexturePipeline"; + pipelineDesc.m_rootPassTemplate = "BRDFTexturePipeline"; + pipelineDesc.m_executeOnce = true; + + AZ::RPI::RenderPipelinePtr brdfTexturePipeline = AZ::RPI::RenderPipeline::CreateRenderPipeline(pipelineDesc); + m_scene->AddRenderPipeline(brdfTexturePipeline); + + // Currently the scene has to be activated after render pipeline was added so some feature processors (i.e. imgui) can be + // initialized properly with pipeline's pass information. + m_scene->Activate(); + + AZ::RPI::RPISystemInterface::Get()->RegisterScene(m_scene); + + AzFramework::EntityContextId entityContextId; + AzFramework::GameEntityContextRequestBus::BroadcastResult( + entityContextId, &AzFramework::GameEntityContextRequestBus::Events::GetGameEntityContextId); + + // Configure camera + AzFramework::EntityContextRequestBus::EventResult( + m_cameraEntity, entityContextId, &AzFramework::EntityContextRequestBus::Events::CreateEntity, "Cameraentity"); + AZ_Assert(m_cameraEntity != nullptr, "Failed to create camera entity."); + + // Add debug camera and controller components + AZ::Debug::CameraComponentConfig cameraConfig(GetViewportContext()->GetWindowContext()); + cameraConfig.m_fovY = AZ::Constants::HalfPi; + cameraConfig.m_depthNear = DepthNear; + m_cameraComponent = m_cameraEntity->CreateComponent(azrtti_typeid()); + m_cameraComponent->SetConfiguration(cameraConfig); + m_cameraEntity->CreateComponent(azrtti_typeid()); + m_cameraEntity->Activate(); + + // Connect camera to pipeline's default view after camera entity activated + m_renderPipeline->SetDefaultViewFromEntity(m_cameraEntity->GetId()); + + // Configure tone mapper + AzFramework::EntityContextRequestBus::EventResult( + m_postProcessEntity, entityContextId, &AzFramework::EntityContextRequestBus::Events::CreateEntity, "postProcessEntity"); + AZ_Assert(m_postProcessEntity != nullptr, "Failed to create post process entity."); + + m_postProcessEntity->CreateComponent(AZ::Render::PostFxLayerComponentTypeId); + m_postProcessEntity->CreateComponent(AZ::Render::ExposureControlComponentTypeId); + m_postProcessEntity->CreateComponent(azrtti_typeid()); + m_postProcessEntity->Activate(); + + // Init directional light processor + m_directionalLightFeatureProcessor = m_scene->GetFeatureProcessor(); + + // Init display mapper processor + m_displayMapperFeatureProcessor = m_scene->GetFeatureProcessor(); + + // Init Skybox + m_skyboxFeatureProcessor = m_scene->GetFeatureProcessor(); + m_skyboxFeatureProcessor->Enable(true); + m_skyboxFeatureProcessor->SetSkyboxMode(AZ::Render::SkyBoxMode::Cubemap); + + // Create IBL + AzFramework::EntityContextRequestBus::EventResult( + m_iblEntity, entityContextId, &AzFramework::EntityContextRequestBus::Events::CreateEntity, "IblEntity"); + AZ_Assert(m_iblEntity != nullptr, "Failed to create ibl entity."); + + m_iblEntity->CreateComponent(AZ::Render::ImageBasedLightComponentTypeId); + m_iblEntity->CreateComponent(azrtti_typeid()); + m_iblEntity->Activate(); + + // Create model + AzFramework::EntityContextRequestBus::EventResult( + m_modelEntity, entityContextId, &AzFramework::EntityContextRequestBus::Events::CreateEntity, "ViewportModel"); + AZ_Assert(m_modelEntity != nullptr, "Failed to create model entity."); + + m_modelEntity->CreateComponent(AZ::Render::MeshComponentTypeId); + m_modelEntity->CreateComponent(AZ::Render::MaterialComponentTypeId); + m_modelEntity->CreateComponent(azrtti_typeid()); + m_modelEntity->Activate(); + + // Create shadow catcher + AzFramework::EntityContextRequestBus::EventResult( + m_shadowCatcherEntity, entityContextId, &AzFramework::EntityContextRequestBus::Events::CreateEntity, "ViewportShadowCatcher"); + AZ_Assert(m_shadowCatcherEntity != nullptr, "Failed to create shadow catcher entity."); + m_shadowCatcherEntity->CreateComponent(AZ::Render::MeshComponentTypeId); + m_shadowCatcherEntity->CreateComponent(AZ::Render::MaterialComponentTypeId); + m_shadowCatcherEntity->CreateComponent(azrtti_typeid()); + m_shadowCatcherEntity->CreateComponent(azrtti_typeid()); + m_shadowCatcherEntity->Activate(); + + AZ::NonUniformScaleRequestBus::Event( + m_shadowCatcherEntity->GetId(), &AZ::NonUniformScaleRequests::SetScale, AZ::Vector3{ 100, 100, 1.0 }); + + AZ::Data::AssetId shadowCatcherModelAssetId = AZ::RPI::AssetUtils::GetAssetIdForProductPath( + "materialeditor/viewportmodels/plane_1x1.azmodel", AZ::RPI::AssetUtils::TraceLevel::Error); + AZ::Render::MeshComponentRequestBus::Event( + m_shadowCatcherEntity->GetId(), &AZ::Render::MeshComponentRequestBus::Events::SetModelAssetId, shadowCatcherModelAssetId); + + auto shadowCatcherMaterialAsset = AZ::RPI::AssetUtils::LoadAssetByProductPath( + "materials/special/shadowcatcher.azmaterial", AZ::RPI::AssetUtils::TraceLevel::Error); + if (shadowCatcherMaterialAsset) + { + m_shadowCatcherOpacityPropertyIndex = + shadowCatcherMaterialAsset->GetMaterialTypeAsset()->GetMaterialPropertiesLayout()->FindPropertyIndex( + AZ::Name{ "settings.opacity" }); + AZ_Error("MaterialViewportWidget", m_shadowCatcherOpacityPropertyIndex.IsValid(), "Could not find opacity property"); + + m_shadowCatcherMaterial = AZ::RPI::Material::Create(shadowCatcherMaterialAsset); + AZ_Error("MaterialViewportWidget", m_shadowCatcherMaterial != nullptr, "Could not create shadow catcher material."); + + AZ::Render::MaterialAssignmentMap shadowCatcherMaterials; + auto& shadowCatcherMaterialAssignment = shadowCatcherMaterials[AZ::Render::DefaultMaterialAssignmentId]; + shadowCatcherMaterialAssignment.m_materialInstance = m_shadowCatcherMaterial; + shadowCatcherMaterialAssignment.m_materialInstancePreCreated = true; + + AZ::Render::MaterialComponentRequestBus::Event( + m_shadowCatcherEntity->GetId(), &AZ::Render::MaterialComponentRequestBus::Events::SetMaterialOverrides, + shadowCatcherMaterials); + } + + // Create grid + AzFramework::EntityContextRequestBus::EventResult( + m_gridEntity, entityContextId, &AzFramework::EntityContextRequestBus::Events::CreateEntity, "ViewportGrid"); + AZ_Assert(m_gridEntity != nullptr, "Failed to create grid entity."); + + AZ::Render::GridComponentConfig gridConfig; + gridConfig.m_gridSize = 4.0f; + gridConfig.m_axisColor = AZ::Color(0.1f, 0.1f, 0.1f, 1.0f); + gridConfig.m_primaryColor = AZ::Color(0.1f, 0.1f, 0.1f, 1.0f); + gridConfig.m_secondaryColor = AZ::Color(0.1f, 0.1f, 0.1f, 1.0f); + auto gridComponent = m_gridEntity->CreateComponent(AZ::Render::GridComponentTypeId); + gridComponent->SetConfiguration(gridConfig); + + m_gridEntity->CreateComponent(azrtti_typeid()); + m_gridEntity->Activate(); + + OnDocumentOpened(AZ::Uuid::CreateNull()); + + // Attempt to apply the default lighting preset + AZ::Render::LightingPresetPtr lightingPreset; + MaterialViewportRequestBus::BroadcastResult(lightingPreset, &MaterialViewportRequestBus::Events::GetLightingPresetSelection); + OnLightingPresetSelected(lightingPreset); + + // Attempt to apply the default model preset + AZ::Render::ModelPresetPtr modelPreset; + MaterialViewportRequestBus::BroadcastResult(modelPreset, &MaterialViewportRequestBus::Events::GetModelPresetSelection); + OnModelPresetSelected(modelPreset); + + m_viewportController->Init(m_cameraEntity->GetId(), m_modelEntity->GetId(), m_iblEntity->GetId()); + + // Apply user settinngs restored since last run + AZStd::intrusive_ptr viewportSettings = + AZ::UserSettings::CreateFind(AZ::Crc32("MaterialViewportSettings"), AZ::UserSettings::CT_GLOBAL); + + OnGridEnabledChanged(viewportSettings->m_enableGrid); + OnShadowCatcherEnabledChanged(viewportSettings->m_enableShadowCatcher); + OnAlternateSkyboxEnabledChanged(viewportSettings->m_enableAlternateSkybox); + OnFieldOfViewChanged(viewportSettings->m_fieldOfView); + OnDisplayMapperOperationTypeChanged(viewportSettings->m_displayMapperOperationType); + + AtomToolsFramework::AtomToolsDocumentNotificationBus::Handler::BusConnect(); + MaterialViewportNotificationBus::Handler::BusConnect(); + AZ::TickBus::Handler::BusConnect(); + AZ::TransformNotificationBus::MultiHandler::BusConnect(m_cameraEntity->GetId()); + + GetControllerList()->Add(m_viewportController); + } + + MaterialViewportWidget::~MaterialViewportWidget() + { + AZ::TransformNotificationBus::MultiHandler::BusDisconnect(); + AZ::TickBus::Handler::BusDisconnect(); + AtomToolsFramework::AtomToolsDocumentNotificationBus::Handler::BusDisconnect(); + MaterialViewportNotificationBus::Handler::BusDisconnect(); + AZ::Data::AssetBus::Handler::BusDisconnect(); + + AzFramework::EntityContextId entityContextId; + AzFramework::GameEntityContextRequestBus::BroadcastResult( + entityContextId, &AzFramework::GameEntityContextRequestBus::Events::GetGameEntityContextId); + + AzFramework::EntityContextRequestBus::Event( + entityContextId, &AzFramework::EntityContextRequestBus::Events::DestroyEntity, m_iblEntity); + m_iblEntity = nullptr; + + AzFramework::EntityContextRequestBus::Event( + entityContextId, &AzFramework::EntityContextRequestBus::Events::DestroyEntity, m_modelEntity); + m_modelEntity = nullptr; + + AzFramework::EntityContextRequestBus::Event( + entityContextId, &AzFramework::EntityContextRequestBus::Events::DestroyEntity, m_shadowCatcherEntity); + m_shadowCatcherEntity = nullptr; + + AzFramework::EntityContextRequestBus::Event( + entityContextId, &AzFramework::EntityContextRequestBus::Events::DestroyEntity, m_gridEntity); + m_gridEntity = nullptr; + + AzFramework::EntityContextRequestBus::Event( + entityContextId, &AzFramework::EntityContextRequestBus::Events::DestroyEntity, m_cameraEntity); + m_cameraEntity = nullptr; + + AzFramework::EntityContextRequestBus::Event( + entityContextId, &AzFramework::EntityContextRequestBus::Events::DestroyEntity, m_postProcessEntity); + m_postProcessEntity = nullptr; + + for (DirectionalLightHandle& handle : m_lightHandles) + { + m_directionalLightFeatureProcessor->ReleaseLight(handle); + } + m_lightHandles.clear(); + + auto sceneSystem = AzFramework::SceneSystemInterface::Get(); + AZ_Assert(sceneSystem, "MaterialViewportWidget was unable to get the scene system during destruction."); + AZStd::shared_ptr mainScene = sceneSystem->GetScene(AzFramework::Scene::MainSceneName); + // This should never happen unless scene creation has changed. + AZ_Assert(mainScene, "Main scenes missing during system component destruction"); + mainScene->UnsetSubsystem(m_scene); + + m_swapChainPass = nullptr; + AZ::RPI::RPISystemInterface::Get()->UnregisterScene(m_scene); + m_scene = nullptr; + } + + void MaterialViewportWidget::OnDocumentOpened(const AZ::Uuid& documentId) + { + AZ::Data::Instance materialInstance; + MaterialDocumentRequestBus::EventResult(materialInstance, documentId, &MaterialDocumentRequestBus::Events::GetInstance); + + AZ::Render::MaterialAssignmentMap materials; + auto& materialAssignment = materials[AZ::Render::DefaultMaterialAssignmentId]; + materialAssignment.m_materialInstance = materialInstance; + materialAssignment.m_materialInstancePreCreated = true; + + AZ::Render::MaterialComponentRequestBus::Event( + m_modelEntity->GetId(), &AZ::Render::MaterialComponentRequestBus::Events::SetMaterialOverrides, materials); + } + + void MaterialViewportWidget::OnLightingPresetSelected(AZ::Render::LightingPresetPtr preset) + { + if (!preset) + { + return; + } + + AZ::Render::ImageBasedLightFeatureProcessorInterface* iblFeatureProcessor = + m_scene->GetFeatureProcessor(); + AZ::Render::PostProcessFeatureProcessorInterface* postProcessFeatureProcessor = + m_scene->GetFeatureProcessor(); + + AZ::Render::ExposureControlSettingsInterface* exposureControlSettingInterface = + postProcessFeatureProcessor->GetOrCreateSettingsInterface(m_postProcessEntity->GetId()) + ->GetOrCreateExposureControlSettingsInterface(); + + Camera::Configuration cameraConfig; + Camera::CameraRequestBus::EventResult( + cameraConfig, m_cameraEntity->GetId(), &Camera::CameraRequestBus::Events::GetCameraConfiguration); + + bool enableAlternateSkybox = false; + MaterialViewportRequestBus::BroadcastResult(enableAlternateSkybox, &MaterialViewportRequestBus::Events::GetAlternateSkyboxEnabled); + + preset->ApplyLightingPreset( + iblFeatureProcessor, m_skyboxFeatureProcessor, exposureControlSettingInterface, m_directionalLightFeatureProcessor, + cameraConfig, m_lightHandles, m_shadowCatcherMaterial, m_shadowCatcherOpacityPropertyIndex, enableAlternateSkybox); + } + + void MaterialViewportWidget::OnLightingPresetChanged(AZ::Render::LightingPresetPtr preset) + { + AZ::Render::LightingPresetPtr selectedPreset; + MaterialViewportRequestBus::BroadcastResult(selectedPreset, &MaterialViewportRequestBus::Events::GetLightingPresetSelection); + if (selectedPreset == preset) + { + OnLightingPresetSelected(preset); + } + } + + void MaterialViewportWidget::OnModelPresetSelected(AZ::Render::ModelPresetPtr preset) + { + if (!preset) + { + return; + } + + if (!preset->m_modelAsset.GetId().IsValid()) + { + AZ_Warning( + "MaterialViewportWidget", false, "Attempting to set invalid model for preset: '%s'\n.", preset->m_displayName.c_str()); + return; + } + + if (preset->m_modelAsset.GetId() == m_modelAssetId) + { + return; + } + + AZ::Render::MeshComponentRequestBus::Event( + m_modelEntity->GetId(), &AZ::Render::MeshComponentRequestBus::Events::SetModelAsset, preset->m_modelAsset); + + m_modelAssetId = preset->m_modelAsset.GetId(); + + AZ::Data::AssetBus::Handler::BusDisconnect(); + AZ::Data::AssetBus::Handler::BusConnect(m_modelAssetId); + } + + void MaterialViewportWidget::OnModelPresetChanged(AZ::Render::ModelPresetPtr preset) + { + AZ::Render::ModelPresetPtr selectedPreset; + MaterialViewportRequestBus::BroadcastResult(selectedPreset, &MaterialViewportRequestBus::Events::GetModelPresetSelection); + if (selectedPreset == preset) + { + OnModelPresetSelected(preset); + } + } + + void MaterialViewportWidget::OnShadowCatcherEnabledChanged(bool enable) + { + AZ::Render::MeshComponentRequestBus::Event( + m_shadowCatcherEntity->GetId(), &AZ::Render::MeshComponentRequestBus::Events::SetVisibility, enable); + } + + void MaterialViewportWidget::OnGridEnabledChanged(bool enable) + { + if (m_gridEntity) + { + if (enable && m_gridEntity->GetState() == AZ::Entity::State::Init) + { + m_gridEntity->Activate(); + } + else if (!enable && m_gridEntity->GetState() == AZ::Entity::State::Active) + { + m_gridEntity->Deactivate(); + } + } + } + + void MaterialViewportWidget::OnAlternateSkyboxEnabledChanged(bool enable) + { + AZ_UNUSED(enable); + AZ::Render::LightingPresetPtr selectedPreset; + MaterialViewportRequestBus::BroadcastResult(selectedPreset, &MaterialViewportRequestBus::Events::GetLightingPresetSelection); + OnLightingPresetSelected(selectedPreset); + } + + void MaterialViewportWidget::OnFieldOfViewChanged(float fieldOfView) + { + MaterialEditorViewportInputControllerRequestBus::Broadcast( + &MaterialEditorViewportInputControllerRequestBus::Handler::SetFieldOfView, fieldOfView); + } + + void MaterialViewportWidget::OnDisplayMapperOperationTypeChanged(AZ::Render::DisplayMapperOperationType operationType) + { + AZ::Render::DisplayMapperConfigurationDescriptor desc; + desc.m_operationType = operationType; + m_displayMapperFeatureProcessor->RegisterDisplayMapperConfiguration(desc); + } + + void MaterialViewportWidget::OnAssetReady(AZ::Data::Asset asset) + { + if (m_modelAssetId == asset.GetId()) + { + MaterialEditorViewportInputControllerRequestBus::Broadcast(&MaterialEditorViewportInputControllerRequestBus::Handler::Reset); + AZ::Data::AssetBus::Handler::BusDisconnect(asset.GetId()); + } + } + + void MaterialViewportWidget::OnTick(float deltaTime, AZ::ScriptTimePoint time) + { + AtomToolsFramework::RenderViewportWidget::OnTick(deltaTime, time); + + m_renderPipeline->AddToRenderTickOnce(); + + PerformanceMonitorRequestBus::Broadcast(&PerformanceMonitorRequestBus::Handler::GatherMetrics); + + if (m_shadowCatcherMaterial) + { + // Compile the m_shadowCatcherMaterial in OnTick because changes can only be compiled once per frame. + // This is ignored when a compile isn't needed. + m_shadowCatcherMaterial->Compile(); + } + } + + void MaterialViewportWidget::OnTransformChanged(const AZ::Transform&, const AZ::Transform&) + { + const AZ::EntityId* currentBusId = AZ::TransformNotificationBus::GetCurrentBusId(); + if (m_cameraEntity && currentBusId && *currentBusId == m_cameraEntity->GetId() && m_directionalLightFeatureProcessor) + { + auto transform = AZ::Transform::CreateIdentity(); + AZ::TransformBus::EventResult(transform, m_cameraEntity->GetId(), &AZ::TransformBus::Events::GetWorldTM); + for (const DirectionalLightHandle& id : m_lightHandles) + { + m_directionalLightFeatureProcessor->SetCameraTransform(id, transform); + } + } } } // namespace MaterialEditor diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportWidget.h b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportWidget.h index 2a71dcc1df..8a660c6603 100644 --- a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportWidget.h +++ b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportWidget.h @@ -5,42 +5,115 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ + #pragma once #if !defined(Q_MOC_RUN) +#include +#include +#include +#include +#include +#include +#include #include +#include +#include AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT #include AZ_POP_DISABLE_WARNING #endif -#include +namespace AZ +{ + namespace Render + { + class DisplayMapperFeatureProcessorInterface; + } + + class Entity; + class Component; + + namespace RPI + { + class SwapChainPass; + class WindowContext; + } // namespace RPI +} // namespace AZ namespace Ui { class MaterialViewportWidget; } -namespace AZ -{ - namespace RPI - { - class WindowContext; - } -} - namespace MaterialEditor { - class MaterialViewportRenderer; - class MaterialViewportWidget : public AtomToolsFramework::RenderViewportWidget + , public AZ::Data::AssetBus::Handler + , public AtomToolsFramework::AtomToolsDocumentNotificationBus::Handler + , public MaterialViewportNotificationBus::Handler + , public AZ::TransformNotificationBus::MultiHandler { public: MaterialViewportWidget(QWidget* parent = nullptr); + ~MaterialViewportWidget(); + + private: + // AtomToolsFramework::AtomToolsDocumentNotificationBus::Handler interface overrides... + void OnDocumentOpened(const AZ::Uuid& documentId) override; + + // MaterialViewportNotificationBus::Handler interface overrides... + void OnLightingPresetSelected(AZ::Render::LightingPresetPtr preset) override; + void OnLightingPresetChanged(AZ::Render::LightingPresetPtr preset) override; + void OnModelPresetSelected(AZ::Render::ModelPresetPtr preset) override; + void OnModelPresetChanged(AZ::Render::ModelPresetPtr preset) override; + void OnShadowCatcherEnabledChanged(bool enable) override; + void OnGridEnabledChanged(bool enable) override; + void OnAlternateSkyboxEnabledChanged(bool enable) override; + void OnFieldOfViewChanged(float fieldOfView) override; + void OnDisplayMapperOperationTypeChanged(AZ::Render::DisplayMapperOperationType operationType) override; + + // AZ::Data::AssetBus::Handler interface overrides... + void OnAssetReady(AZ::Data::Asset asset) override; + + // AZ::TickBus::Handler interface overrides... + void OnTick(float deltaTime, AZ::ScriptTimePoint time) override; + + // AZ::TransformNotificationBus::MultiHandler overrides... + void OnTransformChanged(const AZ::Transform&, const AZ::Transform&) override; + + using DirectionalLightHandle = AZ::Render::DirectionalLightFeatureProcessorInterface::LightHandle; + + AZ::Data::Instance m_swapChainPass; + AZStd::string m_defaultPipelineAssetPath = "passes/MainRenderPipeline.azasset"; + AZ::RPI::RenderPipelinePtr m_renderPipeline; + AZ::RPI::ScenePtr m_scene; + AZ::Render::DirectionalLightFeatureProcessorInterface* m_directionalLightFeatureProcessor = {}; + AZ::Render::DisplayMapperFeatureProcessorInterface* m_displayMapperFeatureProcessor = {}; + + AZ::Entity* m_cameraEntity = {}; + AZ::Component* m_cameraComponent = {}; + + AZ::Entity* m_postProcessEntity = {}; + + AZ::Entity* m_modelEntity = {}; + AZ::Data::AssetId m_modelAssetId; + + AZ::Entity* m_gridEntity = {}; + + AZ::Entity* m_shadowCatcherEntity = {}; + AZ::Data::Instance m_shadowCatcherMaterial; + AZ::RPI::MaterialPropertyIndex m_shadowCatcherOpacityPropertyIndex; + + AZStd::vector m_lightHandles; + + AZ::Entity* m_iblEntity = {}; + AZ::Render::SkyBoxFeatureProcessorInterface* m_skyboxFeatureProcessor = {}; + + AZStd::shared_ptr m_viewportController; QScopedPointer m_ui; - AZStd::unique_ptr m_renderer; }; } // namespace MaterialEditor diff --git a/Gems/Atom/Tools/MaterialEditor/Code/materialeditor_files.cmake b/Gems/Atom/Tools/MaterialEditor/Code/materialeditor_files.cmake index 262f27d854..66afcbdfc2 100644 --- a/Gems/Atom/Tools/MaterialEditor/Code/materialeditor_files.cmake +++ b/Gems/Atom/Tools/MaterialEditor/Code/materialeditor_files.cmake @@ -49,8 +49,6 @@ set(FILES Source/Viewport/MaterialViewportWidget.cpp Source/Viewport/MaterialViewportWidget.h Source/Viewport/MaterialViewportWidget.ui - Source/Viewport/MaterialViewportRenderer.cpp - Source/Viewport/MaterialViewportRenderer.h Source/Viewport/PerformanceMonitorComponent.cpp Source/Viewport/PerformanceMonitorComponent.h