Prevent the camera from easily being set to an invalid orientation (#6203)
* add temporary debug logging Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * improvement for box select sometimes getting stuck on Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add temporary debug logging Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * improvement for box select sometimes getting stuck on Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * remove temporary logging Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * fixes for camera pitch issues Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * missed file with camera pitch fixes Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * remove debug logs Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add some tests for new pitch constraint updates Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
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@@ -322,6 +322,17 @@ namespace UnitTest
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EXPECT_THAT(m_camera.m_offset, IsClose(AZ::Vector3::CreateZero()));
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}
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TEST(CameraInput, CameraPitchIsClampedWithExpectedTolerance)
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{
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const auto [expectedMinPitch, expectedMaxPitch] = AzFramework::CameraPitchMinMaxRadiansWithTolerance();
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const float minPitch = AzFramework::ClampPitchRotation(-AZ::Constants::HalfPi);
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const float maxPitch = AzFramework::ClampPitchRotation(AZ::Constants::HalfPi);
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using ::testing::FloatNear;
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EXPECT_THAT(minPitch, FloatNear(expectedMinPitch, AzFramework::CameraPitchTolerance));
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EXPECT_THAT(maxPitch, FloatNear(expectedMaxPitch, AzFramework::CameraPitchTolerance));
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}
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TEST_F(CameraInputFixture, OrbitRotateCameraInputRotatesPitchOffsetByNinetyDegreesWithRequiredPixelDelta)
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{
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const auto cameraStartingPosition = AZ::Vector3::CreateAxisY(-20.0f);
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