Fix for viewport ui crash and small refactor (#992)
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066de9d365
commit
b4ab2032e8
+17
-22
@@ -809,14 +809,12 @@ namespace AzToolsFramework
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EntityIdManipulators& entityIdManipulators,
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OptionalFrame& pivotOverrideFrame,
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ViewportInteraction::KeyboardModifiers& prevModifiers,
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bool& transformChangedInternally, SpaceCluster spaceCluster)
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bool& transformChangedInternally, const AZStd::optional<ReferenceFrame> spaceLock)
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{
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AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
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entityIdManipulators.m_manipulators->SetLocalPosition(action.LocalPosition());
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const ReferenceFrame referenceFrame = spaceCluster.m_spaceLock ? spaceCluster.m_currentSpace : ReferenceFrameFromModifiers(action.m_modifiers);
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if (action.m_modifiers.Ctrl())
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{
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// moving with ctrl - setting override
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@@ -826,6 +824,8 @@ namespace AzToolsFramework
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}
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else
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{
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const ReferenceFrame referenceFrame = spaceLock.value_or(ReferenceFrameFromModifiers(action.m_modifiers));
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// note: used for parent and world depending on the current reference frame
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const auto pivotOrientation =
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ETCS::CalculateSelectionPivotOrientation(
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@@ -1298,7 +1298,7 @@ namespace AzToolsFramework
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{
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UpdateTranslationManipulator(
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action, manipulatorEntityIds->m_entityIds, m_entityIdManipulators, m_pivotOverrideFrame, prevModifiers,
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m_transformChangedInternally, m_spaceCluster);
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m_transformChangedInternally, m_spaceCluster.m_spaceLock);
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});
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translationManipulators->InstallLinearManipulatorMouseUpCallback(
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@@ -1329,7 +1329,7 @@ namespace AzToolsFramework
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{
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UpdateTranslationManipulator(
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action, manipulatorEntityIds->m_entityIds, m_entityIdManipulators, m_pivotOverrideFrame, prevModifiers,
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m_transformChangedInternally, m_spaceCluster);
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m_transformChangedInternally, m_spaceCluster.m_spaceLock);
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});
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translationManipulators->InstallPlanarManipulatorMouseUpCallback(
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@@ -1359,7 +1359,7 @@ namespace AzToolsFramework
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{
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UpdateTranslationManipulator(
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action, manipulatorEntityIds->m_entityIds, m_entityIdManipulators, m_pivotOverrideFrame, prevModifiers,
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m_transformChangedInternally, m_spaceCluster);
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m_transformChangedInternally, m_spaceCluster.m_spaceLock);
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});
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translationManipulators->InstallSurfaceManipulatorMouseUpCallback(
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@@ -1437,8 +1437,7 @@ namespace AzToolsFramework
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[this, prevModifiers, sharedRotationState]
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(const AngularManipulator::Action& action) mutable -> void
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{
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const ReferenceFrame referenceFrame = m_spaceCluster.m_spaceLock ? m_spaceCluster.m_currentSpace : ReferenceFrameFromModifiers(action.m_modifiers);
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const ReferenceFrame referenceFrame = m_spaceCluster.m_spaceLock.value_or(ReferenceFrameFromModifiers(action.m_modifiers));
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const AZ::Quaternion manipulatorOrientation = action.m_start.m_rotation * action.m_current.m_delta;
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// store the pivot override frame when positioning the manipulator manually (ctrl)
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// so we don't lose the orientation when adding/removing entities from the selection
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@@ -2605,40 +2604,37 @@ namespace AzToolsFramework
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if (buttonId == m_spaceCluster.m_localButtonId)
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{
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// Unlock
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if (m_spaceCluster.m_spaceLock && m_spaceCluster.m_currentSpace == ReferenceFrame::Local)
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if (m_spaceCluster.m_spaceLock.has_value() && m_spaceCluster.m_spaceLock.value() == ReferenceFrame::Local)
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{
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m_spaceCluster.m_spaceLock = false;
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m_spaceCluster.m_spaceLock = AZStd::nullopt;
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}
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else
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{
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m_spaceCluster.m_spaceLock = true;
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m_spaceCluster.m_currentSpace = ReferenceFrame::Local;
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m_spaceCluster.m_spaceLock = ReferenceFrame::Local;
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}
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}
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else if (buttonId == m_spaceCluster.m_parentButtonId)
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{
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// Unlock
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if (m_spaceCluster.m_spaceLock && m_spaceCluster.m_currentSpace == ReferenceFrame::Parent)
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if (m_spaceCluster.m_spaceLock.has_value() && m_spaceCluster.m_spaceLock.value() == ReferenceFrame::Parent)
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{
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m_spaceCluster.m_spaceLock = false;
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m_spaceCluster.m_spaceLock = AZStd::nullopt;
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}
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else
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{
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m_spaceCluster.m_spaceLock = true;
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m_spaceCluster.m_currentSpace = ReferenceFrame::Parent;
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m_spaceCluster.m_spaceLock = ReferenceFrame::Parent;
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}
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}
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else if (buttonId == m_spaceCluster.m_worldButtonId)
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{
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// Unlock
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if (m_spaceCluster.m_spaceLock && m_spaceCluster.m_currentSpace == ReferenceFrame::World)
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if (m_spaceCluster.m_spaceLock.has_value() && m_spaceCluster.m_spaceLock.value() == ReferenceFrame::World)
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{
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m_spaceCluster.m_spaceLock = false;
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m_spaceCluster.m_spaceLock = AZStd::nullopt;
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}
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else
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{
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m_spaceCluster.m_spaceLock = true;
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m_spaceCluster.m_currentSpace = ReferenceFrame::World;
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m_spaceCluster.m_spaceLock = ReferenceFrame::World;
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}
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}
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};
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@@ -3361,8 +3357,7 @@ namespace AzToolsFramework
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ViewportInteraction::BuildMouseButtons(
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QGuiApplication::mouseButtons()), m_boxSelect.Active());
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const ReferenceFrame referenceFrame =
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m_spaceCluster.m_spaceLock ? m_spaceCluster.m_currentSpace : ReferenceFrameFromModifiers(modifiers);
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const ReferenceFrame referenceFrame = m_spaceCluster.m_spaceLock.value_or(ReferenceFrameFromModifiers(modifiers));
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UpdateSpaceCluster(referenceFrame);
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+16
-10
@@ -106,15 +106,20 @@ namespace AzToolsFramework
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World, //!< World space (space aligned to world axes - identity).
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};
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//! Grouping of viewport ui related state for controlling the current reference space of the Editor.
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struct SpaceCluster
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{
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ViewportUi::ClusterId m_spaceClusterId;
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ViewportUi::ButtonId m_localButtonId;
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ViewportUi::ButtonId m_parentButtonId;
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ViewportUi::ButtonId m_worldButtonId;
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AZ::Event<ViewportUi::ButtonId>::Handler m_spaceSelectionHandler;
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ReferenceFrame m_currentSpace = ReferenceFrame::Parent;
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bool m_spaceLock = false;
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SpaceCluster() = default;
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// disable copying and moving (implicit)
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SpaceCluster(const SpaceCluster&) = delete;
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SpaceCluster& operator=(const SpaceCluster&) = delete;
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ViewportUi::ClusterId m_spaceClusterId; //!< The id identifying the reference space cluster.
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ViewportUi::ButtonId m_localButtonId; //!< Local reference space button id.
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ViewportUi::ButtonId m_parentButtonId; //!< Parent reference space button id.
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ViewportUi::ButtonId m_worldButtonId; //!< World reference space button id.
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AZ::Event<ViewportUi::ButtonId>::Handler m_spaceSelectionHandler; //!< Callback for when a space cluster button is pressed.
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AZStd::optional<ReferenceFrame> m_spaceLock; //!< Locked reference frame to use if set.
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};
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//! Entity selection/interaction handling.
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@@ -265,6 +270,9 @@ namespace AzToolsFramework
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void SetEntityLocalScale(AZ::EntityId entityId, float localScale);
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void SetEntityLocalRotation(AZ::EntityId entityId, const AZ::Vector3& localRotation);
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// Responsible for keeping the space cluster in sync with the current reference frame.
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void UpdateSpaceCluster(ReferenceFrame referenceFrame);
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AZ::EntityId m_hoveredEntityId; //!< What EntityId is the mouse currently hovering over (if any).
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AZ::EntityId m_cachedEntityIdUnderCursor; //!< Store the EntityId on each mouse move for use in Display.
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AZ::EntityId m_editorCameraComponentEntityId; //!< The EditorCameraComponent EntityId if it is set.
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@@ -297,9 +305,7 @@ namespace AzToolsFramework
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AZ::Event<ViewportUi::ButtonId>::Handler m_transformModeSelectionHandler; //!< Event handler for the Viewport UI cluster.
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AzFramework::ClickDetector m_clickDetector; //!< Detect different types of mouse click.
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AzFramework::CursorState m_cursorState; //!< Track the mouse position and delta movement each frame.
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SpaceCluster m_spaceCluster;
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void UpdateSpaceCluster(ReferenceFrame referenceFrame);
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SpaceCluster m_spaceCluster; //!< Related viewport ui state for controlling the current reference space.
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};
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//! The ETCS (EntityTransformComponentSelection) namespace contains functions and data used exclusively by
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