merging latest dev + resolving 1 merge conflict
Signed-off-by: Gene Walters <genewalt@amazon.com>
This commit is contained in:
@@ -57,7 +57,7 @@ namespace Multiplayer
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
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MultiplayerSystemComponent();
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~MultiplayerSystemComponent() override = default;
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~MultiplayerSystemComponent() override;
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//! AZ::Component overrides.
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//! @{
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@@ -78,7 +78,7 @@ namespace Multiplayer
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int GetTickOrder() override;
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//! @}
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bool IsHandshakeComplete() const;
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bool IsHandshakeComplete(AzNetworking::IConnection* connection) const;
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bool HandleRequest(AzNetworking::IConnection* connection, const AzNetworking::IPacketHeader& packetHeader, MultiplayerPackets::Connect& packet);
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bool HandleRequest(AzNetworking::IConnection* connection, const AzNetworking::IPacketHeader& packetHeader, MultiplayerPackets::Accept& packet);
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bool HandleRequest(AzNetworking::IConnection* connection, const AzNetworking::IPacketHeader& packetHeader, MultiplayerPackets::ReadyForEntityUpdates& packet);
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@@ -107,14 +107,20 @@ namespace Multiplayer
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//! @{
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MultiplayerAgentType GetAgentType() const override;
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void InitializeMultiplayer(MultiplayerAgentType state) override;
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bool StartHosting(uint16_t port, bool isDedicated = true) override;
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bool Connect(const AZStd::string& remoteAddress, uint16_t port) override;
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void Terminate(AzNetworking::DisconnectReason reason) override;
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void AddClientMigrationStartEventHandler(ClientMigrationStartEvent::Handler& handler) override;
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void AddClientMigrationEndEventHandler(ClientMigrationEndEvent::Handler& handler) override;
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void AddClientDisconnectedHandler(ClientDisconnectedEvent::Handler& handler) override;
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void AddNotifyClientMigrationHandler(NotifyClientMigrationEvent::Handler& handler) override;
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void AddNotifyEntityMigrationEventHandler(NotifyEntityMigrationEvent::Handler& handler) override;
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void AddConnectionAcquiredHandler(ConnectionAcquiredEvent::Handler& handler) override;
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void AddSessionInitHandler(SessionInitEvent::Handler& handler) override;
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void AddSessionShutdownHandler(SessionShutdownEvent::Handler& handler) override;
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void AddServerAcceptanceReceivedHandler(ServerAcceptanceReceivedEvent::Handler& handler) override;
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bool StartHosting(uint16_t port, bool isDedicated = true) override;
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bool Connect(AZStd::string remoteAddress, uint16_t port) override;
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void Terminate(AzNetworking::DisconnectReason reason) override;
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void SendNotifyClientMigrationEvent(const HostId& hostId, uint64_t userIdentifier, ClientInputId lastClientInputId) override;
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void SendNotifyEntityMigrationEvent(const ConstNetworkEntityHandle& entityHandle, const HostId& remoteHostId) override;
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void SendReadyForEntityUpdates(bool readyForEntityUpdates) override;
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AZ::TimeMs GetCurrentHostTimeMs() const override;
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float GetCurrentBlendFactor() const override;
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@@ -122,6 +128,8 @@ namespace Multiplayer
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INetworkEntityManager* GetNetworkEntityManager() override;
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void SetFilterEntityManager(IFilterEntityManager* entityFilter) override;
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IFilterEntityManager* GetFilterEntityManager() override;
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void SetShouldSpawnNetworkEntities(bool value) override;
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bool GetShouldSpawnNetworkEntities() const override;
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//! @}
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//! Console commands.
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@@ -151,9 +159,13 @@ namespace Multiplayer
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SessionInitEvent m_initEvent;
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SessionShutdownEvent m_shutdownEvent;
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ConnectionAcquiredEvent m_connAcquiredEvent;
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ConnectionAcquiredEvent m_connectionAcquiredEvent;
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ServerAcceptanceReceivedEvent m_serverAcceptanceReceivedEvent;
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ClientDisconnectedEvent m_clientDisconnectedEvent;
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ClientMigrationStartEvent m_clientMigrationStartEvent;
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ClientMigrationEndEvent m_clientMigrationEndEvent;
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NotifyClientMigrationEvent m_notifyClientMigrationEvent;
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NotifyEntityMigrationEvent m_notifyEntityMigrationEvent;
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AZStd::queue<AZStd::string> m_pendingConnectionTickets;
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@@ -163,7 +175,7 @@ namespace Multiplayer
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double m_serverSendAccumulator = 0.0;
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float m_renderBlendFactor = 0.0f;
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float m_tickFactor = 0.0f;
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bool m_didHandshake = false;
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bool m_spawnNetboundEntities = true;
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#if !defined(AZ_RELEASE_BUILD)
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MultiplayerEditorConnection m_editorConnectionListener;
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