Merge branch 'development' into cmake/SPEC-2513_w4267

This commit is contained in:
Esteban Papp
2021-08-02 18:03:04 -07:00
493 changed files with 7775 additions and 12867 deletions
@@ -578,7 +578,7 @@ namespace NvCloth
const AZ::Vector3& renderTangent = renderTangents[renderVertexIndex];
destTangentsBuffer[index].Set(
renderTangent,
1.0f);
-1.0f); // Shader function ConstructTBN inverts w to change bitangent sign, but the bitangents passed are already corrected, so passing -1.0 to counteract.
}
if (destBitangentsBuffer)