Remove AssetProcessorManagerTest AssertAbsorber and update test to use the one from the base class instead (#5216)
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
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@@ -58,7 +58,6 @@ protected:
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AZStd::unique_ptr<AssetProcessorManager_Test> m_assetProcessorManager;
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AZStd::unique_ptr<AssetProcessor::MockApplicationManager> m_mockApplicationManager;
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AZStd::unique_ptr<AssetProcessor::PlatformConfiguration> m_config;
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UnitTestUtils::AssertAbsorber m_assertAbsorber; // absorb asserts/warnings/errors so that the unit test output is not cluttered
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QString m_gameName;
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QDir m_normalizedCacheRootDir;
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AZStd::atomic_bool m_isIdling;
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