Merge branch 'development' into redcode/crythread-2nd-pass

Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
This commit is contained in:
AMZN-ScottR
2021-08-12 14:20:15 -07:00
144 changed files with 1577 additions and 1408 deletions
@@ -68,45 +68,21 @@ QIcon& CEditorPreferencesPage_ViewportMovement::GetIcon()
void CEditorPreferencesPage_ViewportMovement::OnApply()
{
if (SandboxEditor::UsingNewCameraSystem())
{
SandboxEditor::SetCameraTranslateSpeed(m_cameraMovementSettings.m_moveSpeed);
SandboxEditor::SetCameraRotateSpeed(m_cameraMovementSettings.m_rotateSpeed);
SandboxEditor::SetCameraBoostMultiplier(m_cameraMovementSettings.m_fastMoveSpeed);
SandboxEditor::SetCameraScrollSpeed(m_cameraMovementSettings.m_wheelZoomSpeed);
SandboxEditor::SetCameraOrbitYawRotationInverted(m_cameraMovementSettings.m_invertYRotation);
SandboxEditor::SetCameraPanInvertedX(m_cameraMovementSettings.m_invertPan);
SandboxEditor::SetCameraPanInvertedY(m_cameraMovementSettings.m_invertPan);
}
else
{
gSettings.cameraMoveSpeed = m_cameraMovementSettings.m_moveSpeed;
gSettings.cameraRotateSpeed = m_cameraMovementSettings.m_rotateSpeed;
gSettings.cameraFastMoveSpeed = m_cameraMovementSettings.m_fastMoveSpeed;
gSettings.wheelZoomSpeed = m_cameraMovementSettings.m_wheelZoomSpeed;
gSettings.invertYRotation = m_cameraMovementSettings.m_invertYRotation;
gSettings.invertPan = m_cameraMovementSettings.m_invertPan;
}
SandboxEditor::SetCameraTranslateSpeed(m_cameraMovementSettings.m_moveSpeed);
SandboxEditor::SetCameraRotateSpeed(m_cameraMovementSettings.m_rotateSpeed);
SandboxEditor::SetCameraBoostMultiplier(m_cameraMovementSettings.m_fastMoveSpeed);
SandboxEditor::SetCameraScrollSpeed(m_cameraMovementSettings.m_wheelZoomSpeed);
SandboxEditor::SetCameraOrbitYawRotationInverted(m_cameraMovementSettings.m_invertYRotation);
SandboxEditor::SetCameraPanInvertedX(m_cameraMovementSettings.m_invertPan);
SandboxEditor::SetCameraPanInvertedY(m_cameraMovementSettings.m_invertPan);
}
void CEditorPreferencesPage_ViewportMovement::InitializeSettings()
{
if (SandboxEditor::UsingNewCameraSystem())
{
m_cameraMovementSettings.m_moveSpeed = SandboxEditor::CameraTranslateSpeed();
m_cameraMovementSettings.m_rotateSpeed = SandboxEditor::CameraRotateSpeed();
m_cameraMovementSettings.m_fastMoveSpeed = SandboxEditor::CameraBoostMultiplier();
m_cameraMovementSettings.m_wheelZoomSpeed = SandboxEditor::CameraScrollSpeed();
m_cameraMovementSettings.m_invertYRotation = SandboxEditor::CameraOrbitYawRotationInverted();
m_cameraMovementSettings.m_invertPan = SandboxEditor::CameraPanInvertedX() && SandboxEditor::CameraPanInvertedY();
}
else
{
m_cameraMovementSettings.m_moveSpeed = gSettings.cameraMoveSpeed;
m_cameraMovementSettings.m_rotateSpeed = gSettings.cameraRotateSpeed;
m_cameraMovementSettings.m_fastMoveSpeed = gSettings.cameraFastMoveSpeed;
m_cameraMovementSettings.m_wheelZoomSpeed = gSettings.wheelZoomSpeed;
m_cameraMovementSettings.m_invertYRotation = gSettings.invertYRotation;
m_cameraMovementSettings.m_invertPan = gSettings.invertPan;
}
m_cameraMovementSettings.m_moveSpeed = SandboxEditor::CameraTranslateSpeed();
m_cameraMovementSettings.m_rotateSpeed = SandboxEditor::CameraRotateSpeed();
m_cameraMovementSettings.m_fastMoveSpeed = SandboxEditor::CameraBoostMultiplier();
m_cameraMovementSettings.m_wheelZoomSpeed = SandboxEditor::CameraScrollSpeed();
m_cameraMovementSettings.m_invertYRotation = SandboxEditor::CameraOrbitYawRotationInverted();
m_cameraMovementSettings.m_invertPan = SandboxEditor::CameraPanInvertedX() && SandboxEditor::CameraPanInvertedY();
}
-4
View File
@@ -118,8 +118,4 @@ namespace SandboxEditor
SANDBOX_API AzFramework::InputChannelId CameraOrbitPanChannelId();
SANDBOX_API void SetCameraOrbitPanChannelId(AZStd::string_view cameraOrbitPanId);
//! Return if the new editor camera system is enabled or not.
//! @note This is implemented in EditorViewportWidget.cpp
SANDBOX_API bool UsingNewCameraSystem();
} // namespace SandboxEditor
+3 -21
View File
@@ -72,7 +72,6 @@
#include "IPostEffectGroup.h"
#include "EditorPreferencesPageGeneral.h"
#include "ViewportManipulatorController.h"
#include "LegacyViewportCameraController.h"
#include "EditorViewportSettings.h"
#include "ViewPane.h"
@@ -105,17 +104,8 @@
AZ_CVAR(
bool, ed_visibility_logTiming, false, nullptr, AZ::ConsoleFunctorFlags::Null, "Output the timing of the new IVisibilitySystem query");
AZ_CVAR(bool, ed_useNewCameraSystem, true, nullptr, AZ::ConsoleFunctorFlags::Null, "Use the new Editor camera system");
AZ_CVAR(bool, ed_showCursorCameraLook, true, nullptr, AZ::ConsoleFunctorFlags::Null, "Show the cursor when using free look with the new camera system");
namespace SandboxEditor
{
bool UsingNewCameraSystem()
{
return ed_useNewCameraSystem;
}
} // namespace SandboxEditor
EditorViewportWidget* EditorViewportWidget::m_pPrimaryViewport = nullptr;
#if AZ_TRAIT_OS_PLATFORM_APPLE
@@ -640,7 +630,7 @@ void EditorViewportWidget::OnEditorNotifyEvent(EEditorNotifyEvent event)
if (m_renderViewport)
{
m_renderViewport->GetControllerList()->SetEnabled(true);
m_renderViewport->SetInputProcessingEnabled(true);
}
break;
@@ -1274,15 +1264,8 @@ void EditorViewportWidget::SetViewportId(int id)
m_renderViewport->GetControllerList()->Add(AZStd::make_shared<SandboxEditor::ViewportManipulatorController>());
if (ed_useNewCameraSystem)
{
m_renderViewport->GetControllerList()->Add(CreateModularViewportCameraController(AzFramework::ViewportId(id)));
}
else
{
m_renderViewport->GetControllerList()->Add(AZStd::make_shared<SandboxEditor::LegacyViewportCameraController>());
}
m_renderViewport->GetControllerList()->Add(CreateModularViewportCameraController(AzFramework::ViewportId(id)));
m_renderViewport->SetViewportSettings(&g_EditorViewportSettings);
UpdateScene();
@@ -2239,7 +2222,6 @@ void EditorViewportWidget::CenterOnAABB(const AABB& aabb)
orbitDistance = fabs(orbitDistance);
SetViewTM(newTM);
SandboxEditor::OrbitCameraControlsBus::Event(GetViewportId(), &SandboxEditor::OrbitCameraControlsBus::Events::SetOrbitDistance, orbitDistance);
}
void EditorViewportWidget::CenterOnSliceInstance()
+5 -17
View File
@@ -108,24 +108,12 @@ void GotoPositionDialog::OnUpdateNumbers()
void GotoPositionDialog::accept()
{
if (SandboxEditor::UsingNewCameraSystem())
{
SandboxEditor::InterpolateDefaultViewportCameraToTransform(
AZ::Vector3(
aznumeric_cast<float>(m_ui->m_dymX->value()), aznumeric_cast<float>(m_ui->m_dymY->value()),
aznumeric_cast<float>(m_ui->m_dymZ->value())),
AZ::DegToRad(aznumeric_cast<float>(m_ui->m_dymAnglePitch->value())),
AZ::DegToRad(aznumeric_cast<float>(m_ui->m_dymAngleYaw->value())));
}
else
{
SandboxEditor::SetDefaultViewportCameraPosition(AZ::Vector3(
SandboxEditor::InterpolateDefaultViewportCameraToTransform(
AZ::Vector3(
aznumeric_cast<float>(m_ui->m_dymX->value()), aznumeric_cast<float>(m_ui->m_dymY->value()),
aznumeric_cast<float>(m_ui->m_dymZ->value())));
SandboxEditor::SetDefaultViewportCameraRotation(
AZ::DegToRad(aznumeric_cast<float>(m_ui->m_dymAnglePitch->value())),
AZ::DegToRad(aznumeric_cast<float>(m_ui->m_dymAngleYaw->value())));
}
aznumeric_cast<float>(m_ui->m_dymZ->value())),
AZ::DegToRad(aznumeric_cast<float>(m_ui->m_dymAnglePitch->value())),
AZ::DegToRad(aznumeric_cast<float>(m_ui->m_dymAngleYaw->value())));
QDialog::accept();
}
@@ -1,537 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "LegacyViewportCameraController.h"
#include <AzFramework/Input/Devices/Mouse/InputDeviceMouse.h>
#include <AzFramework/Input/Devices/Keyboard/InputDeviceKeyboard.h>
#include <AzFramework/Viewport/ScreenGeometry.h>
#include <AzToolsFramework/Viewport/ViewportMessages.h>
#include <Atom/RPI.Public/ViewportContextBus.h>
#include <Atom/RPI.Public/ViewportContext.h>
#include <IViewSystem.h>
#include <ISystem.h>
#include "CryCommon/MathConversion.h"
#include "SandboxAPI.h"
#include "Settings.h"
namespace SandboxEditor
{
LegacyViewportCameraControllerInstance::LegacyViewportCameraControllerInstance(AzFramework::ViewportId viewportId, LegacyViewportCameraController* controller)
: AzFramework::MultiViewportControllerInstanceInterface<LegacyViewportCameraController>(viewportId, controller)
{
OrbitCameraControlsBus::Handler::BusConnect(viewportId);
}
LegacyViewportCameraControllerInstance::~LegacyViewportCameraControllerInstance()
{
OrbitCameraControlsBus::Handler::BusDisconnect();
}
bool LegacyViewportCameraControllerInstance::JustAltHeld() const
{
return (m_modifiers ^ Qt::AltModifier) == 0;
}
bool LegacyViewportCameraControllerInstance::NoModifierHeld() const
{
return !m_modifiers;
}
bool LegacyViewportCameraControllerInstance::AllowDolly() const
{
return JustAltHeld();
}
bool LegacyViewportCameraControllerInstance::AllowOrbit() const
{
return JustAltHeld();
}
bool LegacyViewportCameraControllerInstance::AllowPan() const
{
// begin pan with alt (inverted movement) or no modifiers
return JustAltHeld() || NoModifierHeld();
}
bool LegacyViewportCameraControllerInstance::InvertPan() const
{
return JustAltHeld();
}
void LegacyViewportCameraControllerInstance::SetOrbitDistance(float orbitDistance)
{
m_orbitDistance = orbitDistance;
}
AZ::RPI::ViewportContextPtr LegacyViewportCameraControllerInstance::GetViewportContext()
{
// This could be cached, if needed
auto viewportContextManager = AZ::Interface<AZ::RPI::ViewportContextRequestsInterface>::Get();
if (!viewportContextManager)
{
return {};
}
return viewportContextManager->GetViewportContextById(GetViewportId());
}
bool LegacyViewportCameraControllerInstance::HandleMouseMove(
int dx, int dy)
{
if (dx == 0 && dy == 0)
{
return false;
}
auto viewportContext = GetViewportContext();
if (!viewportContext)
{
return false;
}
float speedScale = gSettings.cameraMoveSpeed;
if (m_modifiers & Qt::Key_Control)
{
speedScale *= gSettings.cameraFastMoveSpeed;
}
if (m_inMoveMode || m_inOrbitMode || m_inRotateMode || m_inZoomMode)
{
m_totalMouseMoveDelta += AZStd::abs(dx) + AZStd::abs(dy);
}
if ((m_inRotateMode && m_inMoveMode) || m_inZoomMode)
{
Matrix34 m = AZTransformToLYTransform(viewportContext->GetCameraTransform());
Vec3 ydir = m.GetColumn1().GetNormalized();
Vec3 pos = m.GetTranslation();
const float posDelta = 0.2f * dy * speedScale;
pos = pos - ydir * posDelta;
m_orbitDistance = m_orbitDistance + posDelta;
m_orbitDistance = fabs(m_orbitDistance);
m.SetTranslation(pos);
viewportContext->SetCameraTransform(LYTransformToAZTransform(m));
return true;
}
else if (m_inRotateMode)
{
Ang3 angles(dy, 0, dx);
angles = angles * 0.002f * gSettings.cameraRotateSpeed;
if (gSettings.invertYRotation)
{
angles.x = -angles.x;
}
Matrix34 camtm = AZTransformToLYTransform(viewportContext->GetCameraTransform());
Ang3 ypr = CCamera::CreateAnglesYPR(Matrix33(camtm));
ypr.x += angles.z;
ypr.y += angles.x;
ypr.y = AZStd::clamp(ypr.y, -1.5f, 1.5f); // to keep rotation in reasonable range
ypr.z = 0; // to have camera always upward
camtm = Matrix34(CCamera::CreateOrientationYPR(ypr), camtm.GetTranslation());
viewportContext->SetCameraTransform(LYTransformToAZTransform(camtm));
return true;
}
else if (m_inMoveMode)
{
// Slide.
Matrix34 m = AZTransformToLYTransform(viewportContext->GetCameraTransform());
Vec3 xdir = m.GetColumn0().GetNormalized();
Vec3 zdir = m.GetColumn2().GetNormalized();
if (InvertPan())
{
xdir = -xdir;
zdir = -zdir;
}
Vec3 pos = m.GetTranslation();
pos += 0.1f * xdir * dx * speedScale + 0.1f * zdir * dy * speedScale;
m.SetTranslation(pos);
AZ::Transform transform = viewportContext->GetCameraTransform();
transform.SetTranslation(LYVec3ToAZVec3(pos));
viewportContext->SetCameraTransform(transform);
return true;
}
else if (m_inOrbitMode)
{
Ang3 angles(dy, 0, dx);
angles = angles * 0.002f * gSettings.cameraRotateSpeed;
if (gSettings.invertPan)
{
angles.z = -angles.z;
}
Matrix34 m = AZTransformToLYTransform(viewportContext->GetCameraTransform());
Ang3 ypr = CCamera::CreateAnglesYPR(Matrix33(m));
ypr.x += angles.z;
ypr.y = AZStd::clamp(ypr.y, -1.5f, 1.5f); // to keep rotation in reasonable range
ypr.y += angles.x;
Matrix33 rotateTM = CCamera::CreateOrientationYPR(ypr);
Vec3 src = m.GetTranslation();
Vec3 trg(m_orbitTarget.GetX(), m_orbitTarget.GetY(), m_orbitTarget.GetZ());
float fCameraRadius = (trg - src).GetLength();
// Calc new source.
src = trg - rotateTM * Vec3(0, 1, 0) * fCameraRadius;
Matrix34 camTM = rotateTM;
camTM.SetTranslation(src);
viewportContext->SetCameraTransform(LYTransformToAZTransform(camTM));
return true;
}
return false;
}
bool LegacyViewportCameraControllerInstance::HandleMouseWheel(float zDelta)
{
auto viewportContext = GetViewportContext();
if (!viewportContext)
{
return false;
}
Matrix34 m = AZTransformToLYTransform(viewportContext->GetCameraTransform());
const Vec3 ydir = m.GetColumn1().GetNormalized();
Vec3 pos = m.GetTranslation();
const float posDelta = 0.01f * zDelta * gSettings.wheelZoomSpeed;
pos += ydir * posDelta;
m_orbitDistance = m_orbitDistance - posDelta;
m_orbitDistance = fabs(m_orbitDistance);
m.SetTranslation(pos);
viewportContext->SetCameraTransform(LYTransformToAZTransform(m));
return true;
}
bool LegacyViewportCameraControllerInstance::IsKeyDown(Qt::Key key) const
{
return m_pressedKeys.contains(key);
}
Qt::Key LegacyViewportCameraControllerInstance::GetKeyboardKey(const AzFramework::InputChannel& inputChannel)
{
using Key = AzFramework::InputDeviceKeyboard::Key;
const auto& id = inputChannel.GetInputChannelId();
if (id == Key::AlphanumericW)
{
return Qt::Key_W;
}
else if (id == Key::AlphanumericA)
{
return Qt::Key_A;
}
else if (id == Key::AlphanumericS)
{
return Qt::Key_S;
}
else if (id == Key::AlphanumericD)
{
return Qt::Key_D;
}
else if (id == Key::AlphanumericQ)
{
return Qt::Key_Q;
}
else if (id == Key::AlphanumericE)
{
return Qt::Key_E;
}
else if (id == Key::NavigationArrowUp)
{
return Qt::Key_Up;
}
else if (id == Key::NavigationArrowUp)
{
return Qt::Key_Down;
}
else if (id == Key::NavigationArrowUp)
{
return Qt::Key_Left;
}
else if (id == Key::NavigationArrowUp)
{
return Qt::Key_Right;
}
return Qt::Key_unknown;
}
Qt::KeyboardModifier LegacyViewportCameraControllerInstance::GetKeyboardModifier(const AzFramework::InputChannel& inputChannel)
{
using Key = AzFramework::InputDeviceKeyboard::Key;
const auto& id = inputChannel.GetInputChannelId();
if (id == Key::ModifierAltL || id == Key::ModifierAltR)
{
return Qt::KeyboardModifier::AltModifier;
}
if (id == Key::ModifierCtrlL || id == Key::ModifierCtrlR)
{
return Qt::KeyboardModifier::ControlModifier;
}
if (id == Key::ModifierShiftL || id == Key::ModifierShiftR)
{
return Qt::KeyboardModifier::ShiftModifier;
}
return Qt::KeyboardModifier::NoModifier;
}
bool LegacyViewportCameraControllerInstance::HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event)
{
using AzFramework::InputChannel;
using MouseButton = AzFramework::InputDeviceMouse::Button;
const auto& id = event.m_inputChannel.GetInputChannelId();
const auto& state = event.m_inputChannel.GetState();
bool shouldCaptureCursor = m_capturingCursor;
bool shouldConsumeEvent = false;
if (id == AzFramework::InputDeviceMouse::Movement::X || id == AzFramework::InputDeviceMouse::Movement::Y)
{
int dx = 0;
int dy = 0;
if (id == AzFramework::InputDeviceMouse::Movement::X)
{
dx = -aznumeric_cast<int>(event.m_inputChannel.GetValue());
}
else
{
dy = -aznumeric_cast<int>(event.m_inputChannel.GetValue());
}
return HandleMouseMove(dx, dy);
}
else if (id == MouseButton::Left)
{
if (state == InputChannel::State::Began)
{
if (AllowOrbit())
{
AzFramework::CameraState cameraState;
AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::EventResult(
cameraState, event.m_viewportId,
&AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::Events::GetCameraState);
m_inOrbitMode = true;
m_orbitTarget = cameraState.m_position + cameraState.m_forward * m_orbitDistance;
shouldConsumeEvent = true;
shouldCaptureCursor = true;
}
}
else if (state == InputChannel::State::Ended)
{
m_inOrbitMode = false;
shouldCaptureCursor = false;
}
}
else if (id == MouseButton::Right)
{
if (state == InputChannel::State::Began)
{
if (AllowDolly())
{
m_inZoomMode = true;
}
else
{
m_inRotateMode = true;
}
shouldCaptureCursor = true;
// Record how much the cursor has been moved to see if we should own the mouse up event.
m_totalMouseMoveDelta = 0;
}
else if (state == InputChannel::State::Ended)
{
m_inZoomMode = false;
m_inRotateMode = false;
// If we've moved the cursor more than a couple pixels, we should eat this mouse up event to prevent the context menu controller from seeing it.
shouldConsumeEvent = m_totalMouseMoveDelta > 2;
shouldCaptureCursor = false;
}
}
else if (id == MouseButton::Middle)
{
if (state == InputChannel::State::Began)
{
if (AllowPan())
{
m_inMoveMode = true;
shouldConsumeEvent = true;
shouldCaptureCursor = true;
}
}
else if (state == InputChannel::State::Ended)
{
m_inMoveMode = false;
shouldCaptureCursor = false;
}
}
else if (auto modifier = GetKeyboardModifier(event.m_inputChannel); modifier != Qt::KeyboardModifier::NoModifier)
{
if (state == InputChannel::State::Ended)
{
m_modifiers &= ~modifier;
}
else
{
m_modifiers |= modifier;
}
}
else if (id == AzFramework::InputDeviceMouse::Movement::Z)
{
if (state == InputChannel::State::Began || state == InputChannel::State::Updated)
{
shouldConsumeEvent = HandleMouseWheel(event.m_inputChannel.GetValue());
}
}
else if (auto key = GetKeyboardKey(event.m_inputChannel); key != Qt::Key_unknown)
{
if (!event.m_inputChannel.IsActive())
{
m_pressedKeys.erase(key);
}
else
{
m_pressedKeys.insert(key);
shouldConsumeEvent = true;
}
}
UpdateCursorCapture(shouldCaptureCursor);
return shouldConsumeEvent;
}
void LegacyViewportCameraControllerInstance::UpdateCursorCapture(bool shouldCaptureCursor)
{
if (m_capturingCursor != shouldCaptureCursor)
{
if (shouldCaptureCursor)
{
AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Event(
GetViewportId(),
&AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Events::BeginCursorCapture
);
}
else
{
AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Event(
GetViewportId(),
&AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Events::EndCursorCapture
);
}
m_capturingCursor = shouldCaptureCursor;
}
}
void LegacyViewportCameraControllerInstance::ResetInputChannels()
{
m_modifiers = 0;
m_pressedKeys.clear();
UpdateCursorCapture(false);
m_inRotateMode = m_inMoveMode = m_inOrbitMode = m_inZoomMode = false;
}
void LegacyViewportCameraControllerInstance::UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event)
{
auto viewportContext = GetViewportContext();
if (!viewportContext)
{
return;
}
AZ::Transform transform = viewportContext->GetCameraTransform();
AZ::Vector3 xdir = transform.GetBasisX();
AZ::Vector3 ydir = transform.GetBasisY();
AZ::Vector3 zdir = transform.GetBasisZ();
AZ::Vector3 pos = transform.GetTranslation();
float speedScale = AZStd::GetMin(30.0f * event.m_deltaTime.count(), 20.0f);
// Use the global modifier keys instead of our keymap. It's more reliable.
const bool shiftPressed = m_modifiers & Qt::ShiftModifier;
const bool controlPressed = m_modifiers & Qt::ControlModifier;
speedScale *= gSettings.cameraMoveSpeed;
if (controlPressed)
{
return;
}
if (shiftPressed)
{
speedScale *= gSettings.cameraFastMoveSpeed;
}
bool cameraMoved = false;
if (IsKeyDown(Qt::Key_Up) || IsKeyDown(Qt::Key_W))
{
// move forward
cameraMoved = true;
pos = pos + (speedScale * m_moveSpeed * ydir);
}
if (IsKeyDown(Qt::Key_Down) || IsKeyDown(Qt::Key_S))
{
// move backward
cameraMoved = true;
pos = pos - (speedScale * m_moveSpeed * ydir);
}
if (IsKeyDown(Qt::Key_Left) || IsKeyDown(Qt::Key_A))
{
// move left
cameraMoved = true;
pos = pos - (speedScale * m_moveSpeed * xdir);
}
if (IsKeyDown(Qt::Key_Right) || IsKeyDown(Qt::Key_D))
{
// move right
cameraMoved = true;
pos = pos + (speedScale * m_moveSpeed * xdir);
}
if (IsKeyDown(Qt::Key_E))
{
// move Up
cameraMoved = true;
pos = pos + (speedScale * m_moveSpeed * zdir);
}
if (IsKeyDown(Qt::Key_Q))
{
// move down
cameraMoved = true;
pos = pos - (speedScale * m_moveSpeed * zdir);
}
if (cameraMoved)
{
transform.SetTranslation(pos);
viewportContext->SetCameraTransform(transform);
}
}
} //namespace SandboxEditor
@@ -1,91 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
#include <AzFramework/Viewport/ViewportId.h>
#include <AzFramework/Viewport/MultiViewportController.h>
#include <AzCore/Math/Vector3.h>
#include <Atom/RPI.Public/Base.h>
#include <QtCore/qnamespace.h>
#include <QPoint>
namespace AzFramework
{
struct ScreenPoint;
}
namespace SandboxEditor
{
class OrbitCameraControls
: public AZ::EBusTraits
{
public:
//////////////////////////////////////////////////////////////////////////
// EBusTraits overrides
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
using BusIdType = AzFramework::ViewportId;
//////////////////////////////////////////////////////////////////////////
virtual void SetOrbitDistance(float orbitDistance [[maybe_unused]]) {;}
};
using OrbitCameraControlsBus = AZ::EBus<OrbitCameraControls>;
class LegacyViewportCameraControllerInstance;
using LegacyViewportCameraController = AzFramework::MultiViewportController<LegacyViewportCameraControllerInstance>;
class LegacyViewportCameraControllerInstance final
: public AzFramework::MultiViewportControllerInstanceInterface<LegacyViewportCameraController>
, public OrbitCameraControlsBus::Handler
{
public:
LegacyViewportCameraControllerInstance(AzFramework::ViewportId viewport, LegacyViewportCameraController* controller);
~LegacyViewportCameraControllerInstance();
bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override;
void ResetInputChannels() override;
void UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event) override;
void SetOrbitDistance(float orbitDistance) override;
private:
bool JustAltHeld() const;
bool NoModifierHeld() const;
bool AllowDolly() const;
bool AllowOrbit() const;
bool AllowPan() const;
bool InvertPan() const;
static Qt::KeyboardModifier GetKeyboardModifier(const AzFramework::InputChannel& inputChannel);
static Qt::Key GetKeyboardKey(const AzFramework::InputChannel& inputChannel);
AZ::RPI::ViewportContextPtr GetViewportContext();
bool HandleMouseMove(int dx, int dy);
bool HandleMouseWheel(float zDelta);
bool IsKeyDown(Qt::Key key) const;
void UpdateCursorCapture(bool shouldCaptureCursor);
bool m_inRotateMode = false;
bool m_inMoveMode = false;
bool m_inOrbitMode = false;
bool m_inZoomMode = false;
int m_totalMouseMoveDelta = 0;
float m_orbitDistance = 10.f;
float m_moveSpeed = 1.f;
AZ::Vector3 m_orbitTarget = {};
unsigned int m_modifiers = {};
AZStd::unordered_set<Qt::Key> m_pressedKeys;
bool m_capturingCursor = false;
};
} //namespace SandboxEditor
@@ -1704,74 +1704,44 @@ void SandboxIntegrationManager::GoToEntitiesInViewports(const AzToolsFramework::
return;
}
if (SandboxEditor::UsingNewCameraSystem())
const AZ::Aabb aabb = AZStd::accumulate(
AZStd::begin(entityIds), AZStd::end(entityIds), AZ::Aabb::CreateNull(), [](AZ::Aabb acc, const AZ::EntityId entityId) {
const AZ::Aabb aabb = AzFramework::CalculateEntityWorldBoundsUnion(AzToolsFramework::GetEntityById(entityId));
acc.AddAabb(aabb);
return acc;
});
float radius;
AZ::Vector3 center;
aabb.GetAsSphere(center, radius);
// minimum center size is 40cm
const float minSelectionRadius = 0.4f;
const float selectionSize = AZ::GetMax(minSelectionRadius, radius);
auto viewportContextManager = AZ::Interface<AZ::RPI::ViewportContextRequestsInterface>::Get();
const int viewCount = GetIEditor()->GetViewManager()->GetViewCount(); // legacy call
for (int viewIndex = 0; viewIndex < viewCount; ++viewIndex)
{
const AZ::Aabb aabb = AZStd::accumulate(
AZStd::begin(entityIds), AZStd::end(entityIds), AZ::Aabb::CreateNull(), [](AZ::Aabb acc, const AZ::EntityId entityId) {
const AZ::Aabb aabb = AzFramework::CalculateEntityWorldBoundsUnion(AzToolsFramework::GetEntityById(entityId));
acc.AddAabb(aabb);
return acc;
});
float radius;
AZ::Vector3 center;
aabb.GetAsSphere(center, radius);
// minimum center size is 40cm
const float minSelectionRadius = 0.4f;
const float selectionSize = AZ::GetMax(minSelectionRadius, radius);
auto viewportContextManager = AZ::Interface<AZ::RPI::ViewportContextRequestsInterface>::Get();
const int viewCount = GetIEditor()->GetViewManager()->GetViewCount(); // legacy call
for (int viewIndex = 0; viewIndex < viewCount; ++viewIndex)
if (auto viewportContext = viewportContextManager->GetViewportContextById(viewIndex))
{
if (auto viewportContext = viewportContextManager->GetViewportContextById(viewIndex))
{
const AZ::Transform cameraTransform = viewportContext->GetCameraTransform();
const AZ::Vector3 forward = (center - cameraTransform.GetTranslation()).GetNormalized();
const AZ::Transform cameraTransform = viewportContext->GetCameraTransform();
const AZ::Vector3 forward = (center - cameraTransform.GetTranslation()).GetNormalized();
// move camera 25% further back than required
const float centerScale = 1.25f;
// compute new camera transform
const float fov = AzFramework::RetrieveFov(viewportContext->GetCameraProjectionMatrix());
const float fovScale = (1.0f / AZStd::tan(fov * 0.5f));
const float distanceToLookAt = selectionSize * fovScale * centerScale;
const AZ::Transform nextCameraTransform =
AZ::Transform::CreateLookAt(aabb.GetCenter() - (forward * distanceToLookAt), aabb.GetCenter());
// move camera 25% further back than required
const float centerScale = 1.25f;
// compute new camera transform
const float fov = AzFramework::RetrieveFov(viewportContext->GetCameraProjectionMatrix());
const float fovScale = (1.0f / AZStd::tan(fov * 0.5f));
const float distanceToLookAt = selectionSize * fovScale * centerScale;
const AZ::Transform nextCameraTransform =
AZ::Transform::CreateLookAt(aabb.GetCenter() - (forward * distanceToLookAt), aabb.GetCenter());
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
viewportContext->GetId(),
&AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::InterpolateToTransform, nextCameraTransform,
distanceToLookAt);
}
}
}
else
{
AABB selectionBounds;
selectionBounds.Reset();
bool entitiesAvailableForGoTo = false;
for (const AZ::EntityId& entityId : entityIds)
{
if (CollectEntityBoundingBoxesForZoom(entityId, selectionBounds))
{
entitiesAvailableForGoTo = true;
}
}
if (entitiesAvailableForGoTo)
{
int numViews = GetIEditor()->GetViewManager()->GetViewCount();
for (int viewIndex = 0; viewIndex < numViews; ++viewIndex)
{
CViewport* viewport = GetIEditor()->GetViewManager()->GetView(viewIndex);
if (viewport)
{
viewport->CenterOnAABB(selectionBounds);
}
}
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
viewportContext->GetId(),
&AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::InterpolateToTransform, nextCameraTransform,
distanceToLookAt);
}
}
}
@@ -20,7 +20,7 @@
#include <QMouseEvent>
OutlinerTreeView::OutlinerTreeView(QWidget* pParent)
: QTreeView(pParent)
: AzQtComponents::StyledTreeView(pParent)
, m_queuedMouseEvent(nullptr)
, m_draggingUnselectedItem(false)
{
@@ -135,16 +135,12 @@ void OutlinerTreeView::startDrag(Qt::DropActions supportedActions)
if (!selectionModel()->isSelected(index))
{
startCustomDrag({ index }, supportedActions);
StartCustomDrag({ index }, supportedActions);
return;
}
}
if (!selectionModel()->selectedIndexes().empty())
{
startCustomDrag(selectionModel()->selectedIndexes(), supportedActions);
return;
}
StyledTreeView::startDrag(supportedActions);
}
void OutlinerTreeView::dragMoveEvent(QDragMoveEvent* event)
@@ -336,14 +332,14 @@ void OutlinerTreeView::processQueuedMousePressedEvent(QMouseEvent* event)
QTreeView::mousePressEvent(&mousePressedEvent);
}
void OutlinerTreeView::startCustomDrag(const QModelIndexList& indexList, Qt::DropActions supportedActions)
void OutlinerTreeView::StartCustomDrag(const QModelIndexList& indexList, Qt::DropActions supportedActions)
{
m_draggingUnselectedItem = true;
//sort by container entity depth and order in hierarchy for proper drag image and drop order
QModelIndexList indexListSorted = indexList;
AZStd::unordered_map<AZ::EntityId, AZStd::list<AZ::u64>> locations;
for (auto index : indexListSorted)
for (const auto& index : indexListSorted)
{
AZ::EntityId entityId(index.data(OutlinerListModel::EntityIdRole).value<AZ::u64>());
AzToolsFramework::GetEntityLocationInHierarchy(entityId, locations[entityId]);
@@ -356,74 +352,7 @@ void OutlinerTreeView::startCustomDrag(const QModelIndexList& indexList, Qt::Dro
return AZStd::lexicographical_compare(locationsE1.begin(), locationsE1.end(), locationsE2.begin(), locationsE2.end());
});
//get the data for the unselected item(s)
QMimeData* mimeData = model()->mimeData(indexListSorted);
if (mimeData)
{
//initiate drag/drop for the item
QDrag* drag = new QDrag(this);
drag->setPixmap(QPixmap::fromImage(createDragImage(indexListSorted)));
drag->setMimeData(mimeData);
Qt::DropAction defDropAction = Qt::IgnoreAction;
if (defaultDropAction() != Qt::IgnoreAction && (supportedActions & defaultDropAction()))
{
defDropAction = defaultDropAction();
}
else if (supportedActions & Qt::CopyAction && dragDropMode() != QAbstractItemView::InternalMove)
{
defDropAction = Qt::CopyAction;
}
drag->exec(supportedActions, defDropAction);
}
}
QImage OutlinerTreeView::createDragImage(const QModelIndexList& indexList)
{
//generate a drag image of the item icon and text, normally done internally, and inaccessible
QRect rect(0, 0, 0, 0);
for (auto index : indexList)
{
if (index.column() != 0)
{
continue;
}
QRect itemRect = visualRect(index);
rect.setHeight(rect.height() + itemRect.height());
rect.setWidth(AZStd::GetMax(rect.width(), itemRect.width()));
}
QImage dragImage(rect.size(), QImage::Format_ARGB32_Premultiplied);
QPainter dragPainter(&dragImage);
dragPainter.setCompositionMode(QPainter::CompositionMode_Source);
dragPainter.fillRect(dragImage.rect(), Qt::transparent);
dragPainter.setCompositionMode(QPainter::CompositionMode_SourceOver);
dragPainter.setOpacity(0.35f);
dragPainter.fillRect(rect, QColor("#222222"));
dragPainter.setOpacity(1.0f);
int imageY = 0;
for (auto index : indexList)
{
if (index.column() != 0)
{
continue;
}
QRect itemRect = visualRect(index);
dragPainter.drawPixmap(QPoint(0, imageY),
model()->data(index, Qt::DecorationRole).value<QIcon>().pixmap(QSize(16, 16)));
dragPainter.setPen(
model()->data(index, Qt::ForegroundRole).value<QBrush>().color());
dragPainter.setFont(
font());
dragPainter.drawText(QRect(20, imageY, rect.width() - 20, rect.height()),
model()->data(index, Qt::DisplayRole).value<QString>());
imageY += itemRect.height();
}
dragPainter.end();
return dragImage;
StyledTreeView::StartCustomDrag(indexListSorted, supportedActions);
}
#include <UI/Outliner/moc_OutlinerTreeView.cpp>
@@ -15,7 +15,8 @@
#include <QBasicTimer>
#include <QEvent>
#include <QTreeView>
#include <AzQtComponents/Components/Widgets/TreeView.h>
#endif
#pragma once
@@ -31,7 +32,7 @@ class OutlinerTreeViewModel;
//! allow for dragging and dropping of entities from the outliner into the property editor
//! of other entities. If the selection updates instantly, this would never be possible.
class OutlinerTreeView
: public QTreeView
: public AzQtComponents::StyledTreeView
{
Q_OBJECT;
public:
@@ -66,9 +67,7 @@ private:
void processQueuedMousePressedEvent(QMouseEvent* event);
void startCustomDrag(const QModelIndexList& indexList, Qt::DropActions supportedActions);
QImage createDragImage(const QModelIndexList& indexList);
void StartCustomDrag(const QModelIndexList& indexList, Qt::DropActions supportedActions) override;
void DrawLayerUI(QPainter* painter, const QRect& rect, const QModelIndex& index) const;
+4 -13
View File
@@ -172,8 +172,7 @@ void CViewportTitleDlg::SetupCameraDropdownMenu()
cameraSpeedActionWidget->setDefaultWidget(cameraSpeedContainer);
// Save off the move speed here since setting up the combo box can cause it to update values in the background.
const float cameraMoveSpeed = SandboxEditor::UsingNewCameraSystem() ? SandboxEditor::CameraTranslateSpeed() : gSettings.cameraMoveSpeed;
const float cameraMoveSpeed = SandboxEditor::CameraTranslateSpeed();
// Populate the presets in the ComboBox
for (float presetValue : m_speedPresetValues)
{
@@ -947,21 +946,13 @@ void CViewportTitleDlg::OnSpeedComboBoxEnter()
void CViewportTitleDlg::OnUpdateMoveSpeedText(const QString& text)
{
if (SandboxEditor::UsingNewCameraSystem())
{
SandboxEditor::SetCameraTranslateSpeed(aznumeric_cast<float>(Round(text.toDouble(), m_speedStep)));
}
else
{
gSettings.cameraMoveSpeed = aznumeric_cast<float>(Round(text.toDouble(), m_speedStep));
}
SandboxEditor::SetCameraTranslateSpeed(aznumeric_cast<float>(Round(text.toDouble(), m_speedStep)));
}
void CViewportTitleDlg::CheckForCameraSpeedUpdate()
{
if (const float currentCameraMoveSpeed =
SandboxEditor::UsingNewCameraSystem() ? SandboxEditor::CameraTranslateSpeed() : gSettings.cameraMoveSpeed;
currentCameraMoveSpeed != m_prevMoveSpeed && !m_cameraSpeed->lineEdit()->hasFocus())
const float currentCameraMoveSpeed = SandboxEditor::CameraTranslateSpeed();
if (currentCameraMoveSpeed != m_prevMoveSpeed && !m_cameraSpeed->lineEdit()->hasFocus())
{
m_prevMoveSpeed = currentCameraMoveSpeed;
SetSpeedComboBox(currentCameraMoveSpeed);
-2
View File
@@ -799,8 +799,6 @@ set(FILES
EditorViewportCamera.h
ViewportManipulatorController.cpp
ViewportManipulatorController.h
LegacyViewportCameraController.cpp
LegacyViewportCameraController.h
TopRendererWnd.cpp
TopRendererWnd.h
ViewManager.cpp
@@ -10,6 +10,17 @@
#include <AzCore/Console/IConsole.h>
void OnVsyncIntervalChanged(uint32_t const& interval)
{
AzFramework::WindowNotificationBus::Broadcast(
&AzFramework::WindowNotificationBus::Events::OnVsyncIntervalChanged, AZ::GetClamp(interval, 0u, 4u));
}
// NOTE: On change, broadcasts the new requested vsync interval to all windows.
// The value of the vsync interval is constrained between 0 and 4
// Vsync intervals greater than 1 are not currently supported on the Vulkan RHI (see #2061 for discussion)
AZ_CVAR(uint32_t, vsync_interval, 1, OnVsyncIntervalChanged, AZ::ConsoleFunctorFlags::Null, "Set swapchain vsync interval");
namespace AzFramework
{
//////////////////////////////////////////////////////////////////////////
@@ -122,6 +133,16 @@ namespace AzFramework
return m_pimpl->GetDpiScaleFactor();
}
uint32_t NativeWindow::GetDisplayRefreshRate() const
{
return m_pimpl->GetDisplayRefreshRate();
}
uint32_t NativeWindow::GetSyncInterval() const
{
return vsync_interval;
}
/*static*/ bool NativeWindow::GetFullScreenStateOfDefaultWindow()
{
NativeWindowHandle defaultWindowHandle = nullptr;
@@ -240,4 +261,10 @@ namespace AzFramework
return 1.0f;
}
uint32_t NativeWindow::Implementation::GetDisplayRefreshRate() const
{
// Default to 60
return 60;
}
} // namespace AzFramework
@@ -130,6 +130,8 @@ namespace AzFramework
bool CanToggleFullScreenState() const override;
void ToggleFullScreenState() override;
float GetDpiScaleFactor() const override;
uint32_t GetSyncInterval() const override;
uint32_t GetDisplayRefreshRate() const override;
//! Get the full screen state of the default window.
//! \return True if the default window is currently in full screen, false otherwise.
@@ -172,6 +174,7 @@ namespace AzFramework
virtual void SetFullScreenState(bool fullScreenState);
virtual bool CanToggleFullScreenState() const;
virtual float GetDpiScaleFactor() const;
virtual uint32_t GetDisplayRefreshRate() const;
protected:
uint32_t m_width = 0;
@@ -74,6 +74,12 @@ namespace AzFramework
//! to a "standard" value of 96, the default for Windows in a DPI unaware setting. This can
//! be used to scale user interface elements to ensure legibility on high density displays.
virtual float GetDpiScaleFactor() const = 0;
//! Returns the sync interval which tells the drivers the number of v-blanks to synchronize with
virtual uint32_t GetSyncInterval() const = 0;
//! Returns the refresh rate of the main display
virtual uint32_t GetDisplayRefreshRate() const = 0;
};
using WindowRequestBus = AZ::EBus<WindowRequests>;
@@ -101,6 +107,9 @@ namespace AzFramework
//! This is called when vsync interval is changed.
virtual void OnVsyncIntervalChanged(uint32_t interval) { AZ_UNUSED(interval); };
//! This is called if the main display's refresh rate changes
virtual void OnRefreshRateChanged([[maybe_unused]] uint32_t refreshRate) {}
};
using WindowNotificationBus = AZ::EBus<WindowNotifications>;
@@ -25,7 +25,7 @@ namespace AzFramework
const WindowGeometry& geometry,
const WindowStyleMasks& styleMasks) override;
NativeWindowHandle GetWindowHandle() const override;
uint32_t GetDisplayRefreshRate() const override;
private:
ANativeWindow* m_nativeWindow = nullptr;
};
@@ -55,4 +55,9 @@ namespace AzFramework
return reinterpret_cast<NativeWindowHandle>(m_nativeWindow);
}
uint32_t NativeWindowImpl_Android::GetDisplayRefreshRate() const
{
// Using 60 for now until proper support is added
return 60;
}
} // namespace AzFramework
@@ -23,6 +23,7 @@ namespace AzFramework
const WindowGeometry& geometry,
const WindowStyleMasks& styleMasks) override;
NativeWindowHandle GetWindowHandle() const override;
uint32_t GetDisplayRefreshRate() const override;
};
NativeWindow::Implementation* NativeWindow::Implementation::Create()
@@ -44,4 +45,9 @@ namespace AzFramework
return nullptr;
}
uint32_t NativeWindowImpl_Linux::GetDisplayRefreshRate() const
{
//Using 60 for now until proper support is added
return 60;
}
} // namespace AzFramework
@@ -34,12 +34,14 @@ namespace AzFramework
bool GetFullScreenState() const override;
void SetFullScreenState(bool fullScreenState) override;
bool CanToggleFullScreenState() const override { return true; }
uint32_t GetMainDisplayRefreshRate() const override;
private:
static NSWindowStyleMask ConvertToNSWindowStyleMask(const WindowStyleMasks& styleMasks);
NSWindow* m_nativeWindow;
NSString* m_windowTitle;
uint32_t m_mainDisplayRefreshRate = 0;
};
NativeWindow::Implementation* NativeWindow::Implementation::Create()
@@ -76,6 +78,17 @@ namespace AzFramework
// Make the window active
[m_nativeWindow makeKeyAndOrderFront:nil];
m_nativeWindow.title = m_windowTitle;
CGDirectDisplayID display = CGMainDisplayID();
CGDisplayModeRef currentMode = CGDisplayCopyDisplayMode(display);
m_mainDisplayRefreshRate = CGDisplayModeGetRefreshRate(currentMode);
// Assume 60hz if 0 is returned.
// This can happen on OSX. In future we can hopefully use maximumFramesPerSecond which wont have this issue
if (m_mainDisplayRefreshRate == 0)
{
m_mainDisplayRefreshRate = 60;
}
}
NativeWindowHandle NativeWindowImpl_Darwin::GetWindowHandle() const
@@ -128,4 +141,9 @@ namespace AzFramework
const NSWindowStyleMask defaultMask = NSWindowStyleMaskResizable | NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable;
return nativeMask ? nativeMask : defaultMask;
}
uint32_t NativeWindowImpl_Darwin::GetMainDisplayRefreshRate() const
{
return m_mainDisplayRefreshRate;
}
} // namespace AzFramework
@@ -117,9 +117,11 @@ namespace AzFramework
, m_hasFocus(false)
, m_hasTextEntryStarted(false)
{
static const char* s_keyboardCountEnvironmentVarName = "InputDeviceKeyboardInstanceCount";
s_instanceCount = AZ::Environment::FindVariable<int>(s_keyboardCountEnvironmentVarName);
if (!s_instanceCount)
{
s_instanceCount = AZ::Environment::CreateVariable<int>("InputDeviceKeyboardInstanceCount", 1);
s_instanceCount = AZ::Environment::CreateVariable<int>(s_keyboardCountEnvironmentVarName, 1);
// Register for raw keyboard input
RAWINPUTDEVICE rawInputDevice;
@@ -138,9 +138,11 @@ namespace AzFramework
{
memset(&m_lastClientRect, 0, sizeof(m_lastClientRect));
static const char* s_mouseCountEnvironmentVarName = "InputDeviceMouseInstanceCount";
s_instanceCount = AZ::Environment::FindVariable<int>(s_mouseCountEnvironmentVarName);
if (!s_instanceCount)
{
s_instanceCount = AZ::Environment::CreateVariable<int>("InputDeviceMouseInstanceCount", 1);
s_instanceCount = AZ::Environment::CreateVariable<int>(s_mouseCountEnvironmentVarName, 1);
// Register for raw mouse input
RAWINPUTDEVICE rawInputDevice;
@@ -37,6 +37,7 @@ namespace AzFramework
void SetFullScreenState(bool fullScreenState) override;
bool CanToggleFullScreenState() const override { return true; }
float GetDpiScaleFactor() const override;
uint32_t GetDisplayRefreshRate() const override;
private:
static DWORD ConvertToWin32WindowStyleMask(const WindowStyleMasks& styleMasks);
@@ -56,6 +57,7 @@ namespace AzFramework
using GetDpiForWindowType = UINT(HWND hwnd);
GetDpiForWindowType* m_getDpiFunction = nullptr;
uint32_t m_mainDisplayRefreshRate = 0;
};
const wchar_t* NativeWindowImpl_Win32::s_defaultClassName = L"O3DEWin32Class";
@@ -144,6 +146,10 @@ namespace AzFramework
{
SetWindowLongPtr(m_win32Handle, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(this));
}
DEVMODE DisplayConfig;
EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &DisplayConfig);
m_mainDisplayRefreshRate = DisplayConfig.dmDisplayFrequency;
}
void NativeWindowImpl_Win32::Activate()
@@ -263,6 +269,15 @@ namespace AzFramework
WindowNotificationBus::Event(nativeWindowImpl->GetWindowHandle(), &WindowNotificationBus::Events::OnDpiScaleFactorChanged, newScaleFactor);
break;
}
case WM_WINDOWPOSCHANGED:
{
DEVMODE DisplayConfig;
EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &DisplayConfig);
uint32_t refreshRate = DisplayConfig.dmDisplayFrequency;
WindowNotificationBus::Event(
nativeWindowImpl->GetWindowHandle(), &WindowNotificationBus::Events::OnRefreshRateChanged, refreshRate);
break;
}
default:
return DefWindowProc(hWnd, message, wParam, lParam);
break;
@@ -367,6 +382,11 @@ namespace AzFramework
return aznumeric_cast<float>(dotsPerInch) / aznumeric_cast<float>(defaultDotsPerInch);
}
uint32_t NativeWindowImpl_Win32::GetDisplayRefreshRate() const
{
return m_mainDisplayRefreshRate;
}
void NativeWindowImpl_Win32::EnterBorderlessWindowFullScreen()
{
if (m_isInBorderlessWindowFullScreenState)
@@ -27,9 +27,11 @@ namespace AzFramework
const WindowGeometry& geometry,
const WindowStyleMasks& styleMasks) override;
NativeWindowHandle GetWindowHandle() const override;
uint32_t GetMainDisplayRefreshRate() const override;
private:
UIWindow* m_nativeWindow;
uint32_t m_mainDisplayRefreshRate = 0;
};
NativeWindow::Implementation* NativeWindow::Implementation::Create()
@@ -56,6 +58,7 @@ namespace AzFramework
m_width = geometry.m_width;
m_height = geometry.m_height;
m_mainDisplayRefreshRate = [[UIScreen mainScreen] maximumFramesPerSecond];
}
NativeWindowHandle NativeWindowImpl_Ios::GetWindowHandle() const
@@ -63,5 +66,9 @@ namespace AzFramework
return m_nativeWindow;
}
uint32_t NativeWindowImpl_Ios::GetMainDisplayRefreshRate() const
{
return m_mainDisplayRefreshRate;
}
} // namespace AzFramework
@@ -8,10 +8,13 @@
#include <AzQtComponents/Components/Widgets/TreeView.h>
#include <QDrag>
#include <QEvent>
#include <QSettings>
#include <QPainter>
#include <AzCore/std/algorithm.h>
#include <AzQtComponents/Components/Style.h>
#include <AzQtComponents/Components/StyleManager.h>
#include <AzQtComponents/Components/ConfigHelpers.h>
@@ -252,5 +255,109 @@ namespace AzQtComponents
return qobject_cast<QTreeView*>(widget) && !qobject_cast<TableView*>(widget);
}
StyledTreeView::StyledTreeView(QWidget* parent)
: QTreeView(parent)
{
}
void StyledTreeView::startDrag(Qt::DropActions supportedActions)
{
if (!selectionModel()->selectedIndexes().empty())
{
StartCustomDrag(selectionModel()->selectedIndexes(), supportedActions);
}
}
void StyledTreeView::StartCustomDrag(const QModelIndexList& indexList, Qt::DropActions supportedActions)
{
StartCustomDragInternal(this, indexList, supportedActions);
}
void StyledTreeView::StartCustomDragInternal(QAbstractItemView* itemView, const QModelIndexList& indexList, Qt::DropActions supportedActions)
{
QMimeData* mimeData = itemView->model()->mimeData(indexList);
if (mimeData)
{
QDrag* drag = new QDrag(itemView);
drag->setPixmap(QPixmap::fromImage(CreateDragImage(itemView, indexList)));
drag->setMimeData(mimeData);
Qt::DropAction defDropAction = Qt::IgnoreAction;
if (itemView->defaultDropAction() != Qt::IgnoreAction && (supportedActions & itemView->defaultDropAction()))
{
defDropAction = itemView->defaultDropAction();
}
else if (supportedActions & Qt::CopyAction && itemView->dragDropMode() != QAbstractItemView::InternalMove)
{
defDropAction = Qt::CopyAction;
}
drag->exec(supportedActions, defDropAction);
}
}
QImage StyledTreeView::CreateDragImage(QAbstractItemView* itemView, const QModelIndexList& indexList)
{
// Generate a drag image of the item icon and text, normally done internally, and inaccessible
QRect rect(0, 0, 0, 0);
for (const auto& index : indexList)
{
if (index.column() != 0)
{
continue;
}
QRect itemRect = itemView->visualRect(index);
rect.setHeight(rect.height() + itemRect.height());
rect.setWidth(AZStd::GetMax(rect.width(), itemRect.width()));
}
QImage dragImage(rect.size(), QImage::Format_ARGB32_Premultiplied);
QPainter dragPainter(&dragImage);
dragPainter.setCompositionMode(QPainter::CompositionMode_Source);
dragPainter.fillRect(dragImage.rect(), Qt::transparent);
dragPainter.setCompositionMode(QPainter::CompositionMode_SourceOver);
dragPainter.setOpacity(0.35f);
dragPainter.fillRect(rect, QColor("#222222"));
dragPainter.setOpacity(1.0f);
int imageY = 0;
for (const auto& index : indexList)
{
if (index.column() != 0)
{
continue;
}
QRect itemRect = itemView->visualRect(index);
dragPainter.drawPixmap(QPoint(0, imageY),
itemView->model()->data(index, Qt::DecorationRole).value<QIcon>().pixmap(QSize(16, 16)));
dragPainter.setPen(
itemView->model()->data(index, Qt::ForegroundRole).value<QBrush>().color());
dragPainter.setFont(
itemView->font());
dragPainter.drawText(QRect(20, imageY, rect.width() - 20, rect.height()),
itemView->model()->data(index, Qt::DisplayRole).value<QString>());
imageY += itemRect.height();
}
dragPainter.end();
return dragImage;
}
StyledTreeWidget::StyledTreeWidget(QWidget* parent)
: QTreeWidget(parent)
{
}
void StyledTreeWidget::startDrag(Qt::DropActions supportedActions)
{
if (!selectionModel()->selectedIndexes().empty())
{
StyledTreeView::StartCustomDragInternal(this, selectionModel()->selectedIndexes(), supportedActions);
}
}
} // namespace AzQtComponents
#include <Components/Widgets/moc_TreeView.cpp>
@@ -9,8 +9,11 @@
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/Memory/SystemAllocator.h>
#include <AzQtComponents/AzQtComponentsAPI.h>
#include <AzQtComponents/Components/Widgets/TableView.h>
#include <QTreeWidget>
#endif
namespace AzQtComponents
@@ -68,4 +71,46 @@ namespace AzQtComponents
void updateEditorGeometry(QWidget* editor, const QStyleOptionViewItem& option, const QModelIndex& index) const override;
};
//! For most of the custom QTreeView styling, we override in AzQtComponents::Style class,
//! but there are some cases (e.g. drag/drop) that can only be overriden by an actual
//! subclass of the QTreeView
class AZ_QT_COMPONENTS_API StyledTreeView
: public QTreeView
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(StyledTreeView, AZ::SystemAllocator, 0);
explicit StyledTreeView(QWidget* parent = nullptr);
//! NOTE: QTreeWidget derives from QTreeView, but because we need a custom dervied class
//! of QTreeView, then we can't inherit our custom drag methods in our custom derived
//! class of QTreeWidget, so these functions are made static so they can be shared
static void StartCustomDragInternal(QAbstractItemView* itemView, const QModelIndexList& indexList, Qt::DropActions supportedActions);
static QImage CreateDragImage(QAbstractItemView* itemView, const QModelIndexList& indexList);
protected:
void startDrag(Qt::DropActions supportedActions) override;
virtual void StartCustomDrag(const QModelIndexList& indexList, Qt::DropActions supportedActions);
};
//! For most of the custom QTreeWidget styling, we override in AzQtComponents::Style class,
//! but there are some cases (e.g. drag/drop) that can only be overriden by an actual
//! subclass of the QTreeWidget.
class AZ_QT_COMPONENTS_API StyledTreeWidget
: public QTreeWidget
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(StyledTreeWidget, AZ::SystemAllocator, 0);
explicit StyledTreeWidget(QWidget* parent = nullptr);
protected:
void startDrag(Qt::DropActions supportedActions) override;
};
} // namespace AzQtComponents
@@ -27,7 +27,7 @@
namespace AzToolsFramework
{
EntityOutlinerTreeView::EntityOutlinerTreeView(QWidget* pParent)
: QTreeView(pParent)
: AzQtComponents::StyledTreeView(pParent)
, m_queuedMouseEvent(nullptr)
, m_draggingUnselectedItem(false)
{
@@ -144,16 +144,12 @@ namespace AzToolsFramework
if (!selectionModel()->isSelected(index))
{
startCustomDrag({ index }, supportedActions);
StartCustomDrag({ index }, supportedActions);
return;
}
}
if (!selectionModel()->selectedIndexes().empty())
{
startCustomDrag(selectionModel()->selectedIndexes(), supportedActions);
return;
}
StyledTreeView::startDrag(supportedActions);
}
void EntityOutlinerTreeView::dragMoveEvent(QDragMoveEvent* event)
@@ -243,14 +239,14 @@ namespace AzToolsFramework
QTreeView::mousePressEvent(&mousePressedEvent);
}
void EntityOutlinerTreeView::startCustomDrag(const QModelIndexList& indexList, Qt::DropActions supportedActions)
void EntityOutlinerTreeView::StartCustomDrag(const QModelIndexList& indexList, Qt::DropActions supportedActions)
{
m_draggingUnselectedItem = true;
//sort by container entity depth and order in hierarchy for proper drag image and drop order
QModelIndexList indexListSorted = indexList;
AZStd::unordered_map<AZ::EntityId, AZStd::list<AZ::u64>> locations;
for (auto index : indexListSorted)
for (const auto& index : indexListSorted)
{
AZ::EntityId entityId(index.data(EntityOutlinerListModel::EntityIdRole).value<AZ::u64>());
AzToolsFramework::GetEntityLocationInHierarchy(entityId, locations[entityId]);
@@ -263,76 +259,8 @@ namespace AzToolsFramework
return AZStd::lexicographical_compare(locationsE1.begin(), locationsE1.end(), locationsE2.begin(), locationsE2.end());
});
//get the data for the unselected item(s)
QMimeData* mimeData = model()->mimeData(indexListSorted);
if (mimeData)
{
//initiate drag/drop for the item
QDrag* drag = new QDrag(this);
drag->setPixmap(QPixmap::fromImage(createDragImage(indexListSorted)));
drag->setMimeData(mimeData);
Qt::DropAction defDropAction = Qt::IgnoreAction;
if (defaultDropAction() != Qt::IgnoreAction && (supportedActions & defaultDropAction()))
{
defDropAction = defaultDropAction();
}
else if (supportedActions & Qt::CopyAction && dragDropMode() != QAbstractItemView::InternalMove)
{
defDropAction = Qt::CopyAction;
}
drag->exec(supportedActions, defDropAction);
}
StyledTreeView::StartCustomDrag(indexListSorted, supportedActions);
}
QImage EntityOutlinerTreeView::createDragImage(const QModelIndexList& indexList)
{
//generate a drag image of the item icon and text, normally done internally, and inaccessible
QRect rect(0, 0, 0, 0);
for (auto index : indexList)
{
if (index.column() != 0)
{
continue;
}
QRect itemRect = visualRect(index);
rect.setHeight(rect.height() + itemRect.height());
rect.setWidth(AZStd::GetMax(rect.width(), itemRect.width()));
}
QImage dragImage(rect.size(), QImage::Format_ARGB32_Premultiplied);
QPainter dragPainter(&dragImage);
dragPainter.setCompositionMode(QPainter::CompositionMode_Source);
dragPainter.fillRect(dragImage.rect(), Qt::transparent);
dragPainter.setCompositionMode(QPainter::CompositionMode_SourceOver);
dragPainter.setOpacity(0.35f);
dragPainter.fillRect(rect, QColor("#222222"));
dragPainter.setOpacity(1.0f);
int imageY = 0;
for (auto index : indexList)
{
if (index.column() != 0)
{
continue;
}
QRect itemRect = visualRect(index);
dragPainter.drawPixmap(QPoint(0, imageY),
model()->data(index, Qt::DecorationRole).value<QIcon>().pixmap(QSize(16, 16)));
dragPainter.setPen(
model()->data(index, Qt::ForegroundRole).value<QBrush>().color());
dragPainter.setFont(
font());
dragPainter.drawText(QRect(20, imageY, rect.width() - 20, rect.height()),
model()->data(index, Qt::DisplayRole).value<QString>());
imageY += itemRect.height();
}
dragPainter.end();
return dragImage;
}
}
#include <UI/Outliner/moc_EntityOutlinerTreeView.cpp>
@@ -14,7 +14,8 @@
#include <QBasicTimer>
#include <QEvent>
#include <QTreeView>
#include <AzQtComponents/Components/Widgets/TreeView.h>
#endif
#pragma once
@@ -33,7 +34,7 @@ namespace AzToolsFramework
//! allow for dragging and dropping of entities from the outliner into the property editor
//! of other entities. If the selection updates instantly, this would never be possible.
class EntityOutlinerTreeView
: public QTreeView
: public AzQtComponents::StyledTreeView
{
Q_OBJECT;
public:
@@ -68,9 +69,7 @@ namespace AzToolsFramework
void processQueuedMousePressedEvent(QMouseEvent* event);
void startCustomDrag(const QModelIndexList& indexList, Qt::DropActions supportedActions);
QImage createDragImage(const QModelIndexList& indexList);
void StartCustomDrag(const QModelIndexList& indexList, Qt::DropActions supportedActions) override;
void PaintBranchBackground(QPainter* painter, const QRect& rect, const QModelIndex& index) const;
+6 -6
View File
@@ -121,12 +121,6 @@ namespace AzTestRunner
{
const char* cwd = AzTestRunner::get_current_working_directory();
std::cout << "cwd = " << cwd << std::endl;
for (int i = 0; i < argc; i++)
{
std::cout << "arg[" << i << "] " << argv[i] << std::endl;
}
std::cout << "LIB: " << lib << std::endl;
}
@@ -227,6 +221,12 @@ namespace AzTestRunner
testMainFunction.reset();
}
// Construct a retry command if the test fails
if (result != 0)
{
std::cout << "Retry command: " << std::endl << argv[0] << " " << lib << " " << symbol << std::endl;
}
// unload and reset the module here, because it needs to release resources that were used / activated in
// system allocator / etc.
module.reset();
@@ -39,7 +39,7 @@ namespace O3DE::ProjectManager
NewProjectSettingsScreen::NewProjectSettingsScreen(QWidget* parent)
: ProjectSettingsScreen(parent)
{
const QString defaultName{ "NewProject" };
const QString defaultName = GetDefaultProjectName();
const QString defaultPath = QDir::toNativeSeparators(GetDefaultProjectPath() + "/" + defaultName);
m_projectName->lineEdit()->setText(defaultName);
@@ -162,6 +162,17 @@ namespace O3DE::ProjectManager
return defaultPath;
}
QString NewProjectSettingsScreen::GetDefaultProjectName()
{
return "NewProject";
}
QString NewProjectSettingsScreen::GetProjectAutoPath()
{
const QString projectName = m_projectName->lineEdit()->text();
return QDir::toNativeSeparators(GetDefaultProjectPath() + "/" + projectName);
}
ProjectManagerScreen NewProjectSettingsScreen::GetScreenEnum()
{
return ProjectManagerScreen::NewProjectSettings;
@@ -260,4 +271,22 @@ namespace O3DE::ProjectManager
m_projectTemplateButtonGroup->blockSignals(false);
}
}
void NewProjectSettingsScreen::OnProjectNameUpdated()
{
if (ValidateProjectName() && !m_userChangedProjectPath)
{
m_projectPath->setText(GetProjectAutoPath());
}
}
void NewProjectSettingsScreen::OnProjectPathUpdated()
{
const QString defaultPath = QDir::toNativeSeparators(GetDefaultProjectPath() + "/" + GetDefaultProjectName());
const QString autoPath = GetProjectAutoPath();
const QString path = m_projectPath->lineEdit()->text();
m_userChangedProjectPath = path != defaultPath && path != autoPath;
ValidateProjectPath();
}
} // namespace O3DE::ProjectManager
@@ -40,8 +40,14 @@ namespace O3DE::ProjectManager
signals:
void OnTemplateSelectionChanged(int oldIndex, int newIndex);
protected:
void OnProjectNameUpdated() override;
void OnProjectPathUpdated() override;
private:
QString GetDefaultProjectName();
QString GetDefaultProjectPath();
QString GetProjectAutoPath();
QFrame* CreateTemplateDetails(int margin);
void UpdateTemplateDetails(const ProjectTemplateInfo& templateInfo);
@@ -51,6 +57,7 @@ namespace O3DE::ProjectManager
TagContainerWidget* m_templateIncludedGems;
QVector<ProjectTemplateInfo> m_templates;
int m_selectedTemplateIndex = -1;
bool m_userChangedProjectPath = false;
inline constexpr static int s_spacerSize = 20;
inline constexpr static int s_templateDetailsContentMargin = 20;
@@ -40,12 +40,11 @@ namespace O3DE::ProjectManager
m_verticalLayout->setAlignment(Qt::AlignTop);
m_projectName = new FormLineEditWidget(tr("Project name"), "", this);
connect(m_projectName->lineEdit(), &QLineEdit::textChanged, this, &ProjectSettingsScreen::ValidateProjectName);
connect(m_projectName->lineEdit(), &QLineEdit::textChanged, this, &ProjectSettingsScreen::OnProjectNameUpdated);
m_verticalLayout->addWidget(m_projectName);
m_projectPath = new FormFolderBrowseEditWidget(tr("Project Location"), "", this);
m_projectPath->lineEdit()->setReadOnly(true);
connect(m_projectPath->lineEdit(), &QLineEdit::textChanged, this, &ProjectSettingsScreen::Validate);
connect(m_projectPath->lineEdit(), &QLineEdit::textChanged, this, &ProjectSettingsScreen::OnProjectPathUpdated);
m_verticalLayout->addWidget(m_projectPath);
projectSettingsFrame->setLayout(m_verticalLayout);
@@ -110,28 +109,36 @@ namespace O3DE::ProjectManager
m_projectName->setErrorLabelVisible(!projectNameIsValid);
return projectNameIsValid;
}
bool ProjectSettingsScreen::ValidateProjectPath()
{
bool projectPathIsValid = true;
if (m_projectPath->lineEdit()->text().isEmpty())
QDir path(m_projectPath->lineEdit()->text());
if (!path.isAbsolute())
{
projectPathIsValid = false;
m_projectPath->setErrorLabelText(tr("Please provide a valid location."));
m_projectPath->setErrorLabelText(tr("Please provide an absolute path for the project location."));
}
else
else if (path.exists() && !path.isEmpty())
{
QDir path(m_projectPath->lineEdit()->text());
if (path.exists() && !path.isEmpty())
{
projectPathIsValid = false;
m_projectPath->setErrorLabelText(tr("This folder exists and isn't empty. Please choose a different location."));
}
projectPathIsValid = false;
m_projectPath->setErrorLabelText(tr("This folder exists and isn't empty. Please choose a different location."));
}
m_projectPath->setErrorLabelVisible(!projectPathIsValid);
return projectPathIsValid;
}
void ProjectSettingsScreen::OnProjectNameUpdated()
{
ValidateProjectName();
}
void ProjectSettingsScreen::OnProjectPathUpdated()
{
Validate();
}
bool ProjectSettingsScreen::Validate()
{
return ValidateProjectName() && ValidateProjectPath();
@@ -33,10 +33,13 @@ namespace O3DE::ProjectManager
virtual bool Validate();
protected slots:
virtual bool ValidateProjectName();
virtual bool ValidateProjectPath();
virtual void OnProjectNameUpdated();
virtual void OnProjectPathUpdated();
protected:
bool ValidateProjectName();
virtual bool ValidateProjectPath();
QString GetDefaultProjectPath();
QHBoxLayout* m_horizontalLayout;
@@ -108,10 +108,11 @@ namespace O3DE::ProjectManager
bool UpdateProjectSettingsScreen::ValidateProjectPath()
{
bool projectPathIsValid = true;
if (m_projectPath->lineEdit()->text().isEmpty())
QDir path(m_projectPath->lineEdit()->text());
if (!path.isAbsolute())
{
projectPathIsValid = false;
m_projectPath->setErrorLabelText(tr("Please provide a valid location."));
m_projectPath->setErrorLabelText(tr("Please provide an absolute path for the project location."));
}
m_projectPath->setErrorLabelVisible(!projectPathIsValid);