Bug fixes for stats and for sending rpc and property updates from the client

This commit is contained in:
karlberg
2021-05-06 19:39:31 -07:00
parent 4b1fe9b10b
commit b2b632aede
4 changed files with 35 additions and 2 deletions
@@ -50,8 +50,9 @@ namespace Multiplayer
return m_entityReplicationManager;
}
void ClientToServerConnectionData::Update([[maybe_unused]] AZ::TimeMs hostTimeMs)
void ClientToServerConnectionData::Update(AZ::TimeMs hostTimeMs)
{
m_entityReplicationManager.ActivatePendingEntities();
m_entityReplicationManager.SendUpdates(hostTimeMs);
}
}