Bug fixes for stats and for sending rpc and property updates from the client
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@@ -37,6 +37,7 @@ namespace Multiplayer
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using MetricRingbuffer = AZStd::array<uint64_t, RingbufferSamples>;
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struct Metric
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{
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Metric();
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uint64_t m_totalCalls = 0;
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uint64_t m_totalBytes = 0;
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MetricRingbuffer m_callHistory;
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