Code/Tools fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -337,7 +337,7 @@ bool AssetBuilderComponent::ConnectToAssetProcessor()
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AZStd::string overridePort;
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if (GetParameter(s_paramPort, overridePort, false))
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{
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connectionSettings.m_assetProcessorPort = AZStd::stoi(overridePort);
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connectionSettings.m_assetProcessorPort = static_cast<AZ::u16>(AZStd::stoi(overridePort));
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}
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//the asset builder may have been given an optional asset platform to use
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