Update snapping settings to be stored in the Settings Registry (#646)
* add overload to ActionManager to support capturing an AZStd::function * move snapping settings to new settings registry * remove unneeded reference in ViewportSettings * move viewport setting function implementations to .cpp file * add more sensible default values for snapping * fix variable name for angle snapping * remove const from function prototype value parameters * add import/export api for free functions * change from std::bind to a lambda * remove redundant const for constexpr string_view * add AZStd alias for std::abs
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@@ -85,14 +85,14 @@ namespace AzToolsFramework
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// if we're snapping, only increment current radians when we know
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// preSnapRadians is greater than the angleStep
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if (snapping)
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if (snapping && AZStd::abs(angleStepDegrees) > 0.0f)
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{
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actionInternal.m_current.m_preSnapRadians += rotationAngleRad * rotateSign;
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const float angleStepRad = AZ::DegToRad(angleStepDegrees);
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const float preSnapRotateSign = Sign(actionInternal.m_current.m_preSnapRadians);
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// if we move more than angleStep in a frame, make sure we catch up
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while (fabsf(actionInternal.m_current.m_preSnapRadians) >= angleStepRad)
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while (AZStd::abs(actionInternal.m_current.m_preSnapRadians) >= angleStepRad)
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{
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actionInternal.m_current.m_radians += angleStepRad * preSnapRotateSign;
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actionInternal.m_current.m_preSnapRadians -= angleStepRad * preSnapRotateSign;
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