diff --git a/Gems/GameStateSamples/Code/Include/GameStateSamples/GameStatePrimaryControllerDisconnected.inl b/Gems/GameStateSamples/Code/Include/GameStateSamples/GameStatePrimaryControllerDisconnected.inl index 4e9fb33c7e..ded069a638 100644 --- a/Gems/GameStateSamples/Code/Include/GameStateSamples/GameStatePrimaryControllerDisconnected.inl +++ b/Gems/GameStateSamples/Code/Include/GameStateSamples/GameStatePrimaryControllerDisconnected.inl @@ -83,7 +83,7 @@ namespace GameStateSamples return; } - string localizedMessage; + AZStd::string localizedMessage; const char* localizationKey = AZ_TRAIT_GAMESTATESAMPLES_PRIMARY_CONTROLLER_DISCONNECTED_LOC_KEY; bool wasLocalized = false; LocalizationManagerRequestBus::BroadcastResult(wasLocalized, diff --git a/Gems/GameStateSamples/Code/Include/GameStateSamples/GameStatePrimaryUserSignedOut.inl b/Gems/GameStateSamples/Code/Include/GameStateSamples/GameStatePrimaryUserSignedOut.inl index d7e45fcbdd..62fa9710dc 100644 --- a/Gems/GameStateSamples/Code/Include/GameStateSamples/GameStatePrimaryUserSignedOut.inl +++ b/Gems/GameStateSamples/Code/Include/GameStateSamples/GameStatePrimaryUserSignedOut.inl @@ -99,7 +99,7 @@ namespace GameStateSamples return; } - string localizedMessage; + AZStd::string localizedMessage; const char* localizationKey = "@PRIMARY_CONTROLLER_DISCONNECTED_LOC_KEY"; bool wasLocalized = false; LocalizationManagerRequestBus::BroadcastResult(wasLocalized,