first pass of changing transform to use float for scale internally rather than Vector3

This commit is contained in:
greerdv
2021-04-27 18:12:46 +01:00
parent 540f0dcd98
commit b113f09a71
76 changed files with 487 additions and 546 deletions
+7 -7
View File
@@ -32,7 +32,7 @@ namespace PhysXEditorTests
AZ::EntityId boxId = boxEntity->GetId();
AZ::Transform worldTM;
worldTM.SetScale(AZ::Vector3(1.5f));
worldTM.SetUniformScale(1.5f);
worldTM.SetTranslation(AZ::Vector3(5.0f, 6.0f, 7.0f));
worldTM.SetRotation(AZ::Quaternion::CreateRotationX(AZ::DegToRad(30.0f)));
AZ::TransformBus::Event(boxId, &AZ::TransformBus::Events::SetWorldTM, worldTM);
@@ -61,7 +61,7 @@ namespace PhysXEditorTests
AZ::EntityId boxId = boxEntity->GetId();
AZ::Transform worldTM;
worldTM.SetScale(AZ::Vector3(1.2f));
worldTM.SetUniformScale(1.2f);
worldTM.SetTranslation(AZ::Vector3(4.0f, -3.0f, 1.0f));
worldTM.SetRotation(AZ::Quaternion::CreateRotationZ(AZ::DegToRad(45.0f)));
AZ::TransformBus::Event(boxId, &AZ::TransformBus::Events::SetWorldTM, worldTM);
@@ -91,7 +91,7 @@ namespace PhysXEditorTests
AZ::EntityId boxId = boxEntity->GetId();
AZ::Transform worldTM;
worldTM.SetScale(AZ::Vector3(1.2f));
worldTM.SetUniformScale(1.2f);
worldTM.SetTranslation(AZ::Vector3(4.0f, -3.0f, 1.0f));
worldTM.SetRotation(AZ::Quaternion::CreateRotationZ(AZ::DegToRad(45.0f)));
AZ::TransformBus::Event(boxId, &AZ::TransformBus::Events::SetWorldTM, worldTM);
@@ -129,7 +129,7 @@ namespace PhysXEditorTests
AZ::EntityId capsuleId = capsuleEntity->GetId();
AZ::Transform worldTM;
worldTM.SetScale(AZ::Vector3(0.5f));
worldTM.SetUniformScale(0.5f);
worldTM.SetTranslation(AZ::Vector3(3.0f, 1.0f, -4.0f));
worldTM.SetRotation(AZ::Quaternion::CreateRotationY(AZ::DegToRad(90.0f)));
AZ::TransformBus::Event(capsuleId, &AZ::TransformBus::Events::SetWorldTM, worldTM);
@@ -158,7 +158,7 @@ namespace PhysXEditorTests
AZ::EntityId capsuleId = capsuleEntity->GetId();
AZ::Transform worldTM;
worldTM.SetScale(AZ::Vector3(1.4f));
worldTM.SetUniformScale(1.4f);
worldTM.SetTranslation(AZ::Vector3(1.0f, -4.0f, 4.0f));
worldTM.SetRotation(AZ::Quaternion::CreateRotationX(AZ::DegToRad(45.0f)));
AZ::TransformBus::Event(capsuleId, &AZ::TransformBus::Events::SetWorldTM, worldTM);
@@ -189,7 +189,7 @@ namespace PhysXEditorTests
AZ::EntityId sphereId = sphereEntity->GetId();
AZ::Transform worldTM;
worldTM.SetScale(AZ::Vector3(1.2f));
worldTM.SetUniformScale(1.2f);
worldTM.SetTranslation(AZ::Vector3(-2.0f, -1.0f, 3.0f));
worldTM.SetRotation(AZ::Quaternion::CreateRotationX(AZ::DegToRad(90.0f)));
AZ::TransformBus::Event(sphereId, &AZ::TransformBus::Events::SetWorldTM, worldTM);
@@ -218,7 +218,7 @@ namespace PhysXEditorTests
AZ::EntityId sphereId = sphereEntity->GetId();
AZ::Transform worldTM;
worldTM.SetScale(AZ::Vector3(0.8f));
worldTM.SetUniformScale(0.8f);
worldTM.SetTranslation(AZ::Vector3(2.0f, -1.0f, 3.0f));
worldTM.SetRotation(AZ::Quaternion::CreateRotationY(AZ::DegToRad(45.0f)));
AZ::TransformBus::Event(sphereId, &AZ::TransformBus::Events::SetWorldTM, worldTM);