first pass of changing transform to use float for scale internally rather than Vector3
This commit is contained in:
+24
-13
@@ -46,9 +46,9 @@ namespace AzToolsFramework
|
||||
const AZ::u32 ParentEntityCRC = AZ_CRC("Parent Entity", 0x5b1b276c);
|
||||
|
||||
// Decompose a transform into euler angles in degrees, scale (along basis, any shear will be dropped), and translation.
|
||||
void DecomposeTransform(const AZ::Transform& transform, AZ::Vector3& translation, AZ::Vector3& rotation, AZ::Vector3& scale)
|
||||
void DecomposeTransform(const AZ::Transform& transform, AZ::Vector3& translation, AZ::Vector3& rotation, float& scale)
|
||||
{
|
||||
scale = transform.GetScale();
|
||||
scale = transform.GetUniformScale();
|
||||
translation = transform.GetTranslation();
|
||||
rotation = transform.GetRotation().GetEulerDegrees();
|
||||
}
|
||||
@@ -323,7 +323,7 @@ namespace AzToolsFramework
|
||||
|
||||
AZ::Transform TransformComponent::GetLocalScaleTM() const
|
||||
{
|
||||
return AZ::Transform::CreateScale(m_editorTransform.m_scale);
|
||||
return AZ::Transform::CreateUniformScale(m_editorTransform.m_scale);
|
||||
}
|
||||
|
||||
const AZ::Transform& TransformComponent::GetLocalTM()
|
||||
@@ -340,7 +340,8 @@ namespace AzToolsFramework
|
||||
// given a local transform, update local transform.
|
||||
void TransformComponent::SetLocalTM(const AZ::Transform& finalTx)
|
||||
{
|
||||
AZ::Vector3 tx, rot, scale;
|
||||
AZ::Vector3 tx, rot;
|
||||
float scale;
|
||||
Internal::DecomposeTransform(finalTx, tx, rot, scale);
|
||||
|
||||
m_editorTransform.m_translate = tx;
|
||||
@@ -645,13 +646,13 @@ namespace AzToolsFramework
|
||||
|
||||
void TransformComponent::SetLocalScale(const AZ::Vector3& scale)
|
||||
{
|
||||
m_editorTransform.m_scale = scale;
|
||||
m_editorTransform.m_scale = scale.GetMaxElement();
|
||||
TransformChanged();
|
||||
}
|
||||
|
||||
AZ::Vector3 TransformComponent::GetLocalScale()
|
||||
{
|
||||
return m_editorTransform.m_scale;
|
||||
return AZ::Vector3(m_editorTransform.m_scale);
|
||||
}
|
||||
|
||||
AZ::Vector3 TransformComponent::GetWorldScale()
|
||||
@@ -659,6 +660,22 @@ namespace AzToolsFramework
|
||||
return GetWorldTM().GetScale();
|
||||
}
|
||||
|
||||
void TransformComponent::SetLocalUniformScale(float scale)
|
||||
{
|
||||
m_editorTransform.m_scale = scale;
|
||||
TransformChanged();
|
||||
}
|
||||
|
||||
float TransformComponent::GetLocalUniformScale()
|
||||
{
|
||||
return m_editorTransform.m_scale;
|
||||
}
|
||||
|
||||
float TransformComponent::GetWorldUniformScale()
|
||||
{
|
||||
return GetWorldTM().GetUniformScale();
|
||||
}
|
||||
|
||||
const AZ::Transform& TransformComponent::GetParentWorldTM() const
|
||||
{
|
||||
auto parent = GetParentTransformComponent();
|
||||
@@ -1062,12 +1079,6 @@ namespace AzToolsFramework
|
||||
ModifyEditorTransform(m_editorTransform.m_rotate, data, parent);
|
||||
}
|
||||
|
||||
void TransformComponent::ScaleBy(const AZ::Vector3& data)
|
||||
{
|
||||
//scale is always local
|
||||
ModifyEditorTransform(m_editorTransform.m_scale, data, AZ::Transform::Identity());
|
||||
}
|
||||
|
||||
AZ::EntityId TransformComponent::GetSliceEntityParentId()
|
||||
{
|
||||
return GetParentId();
|
||||
@@ -1214,7 +1225,7 @@ namespace AzToolsFramework
|
||||
{
|
||||
AzToolsFramework::ScopedUndoBatch undo("Reset transform values");
|
||||
m_editorTransform.m_translate = AZ::Vector3::CreateZero();
|
||||
m_editorTransform.m_scale = AZ::Vector3::CreateOne();
|
||||
m_editorTransform.m_scale = 1.0f;
|
||||
m_editorTransform.m_rotate = AZ::Vector3::CreateZero();
|
||||
OnTransformChanged();
|
||||
SetDirty();
|
||||
|
||||
+4
-2
@@ -130,10 +130,13 @@ namespace AzToolsFramework
|
||||
|
||||
// Scale Modifiers
|
||||
void SetLocalScale(const AZ::Vector3& scale) override;
|
||||
|
||||
AZ::Vector3 GetLocalScale() override;
|
||||
AZ::Vector3 GetWorldScale() override;
|
||||
|
||||
void SetLocalUniformScale(float scale) override;
|
||||
float GetLocalUniformScale() override;
|
||||
float GetWorldUniformScale() override;
|
||||
|
||||
AZ::EntityId GetParentId() override;
|
||||
AZ::TransformInterface* GetParent() override;
|
||||
void SetParent(AZ::EntityId parentId) override;
|
||||
@@ -147,7 +150,6 @@ namespace AzToolsFramework
|
||||
// TransformComponentMessages::Bus
|
||||
void TranslateBy(const AZ::Vector3&) override;
|
||||
void RotateBy(const AZ::Vector3&) override; // euler in degrees
|
||||
void ScaleBy(const AZ::Vector3&) override;
|
||||
const EditorTransform& GetLocalEditorTransform() override;
|
||||
void SetLocalEditorTransform(const EditorTransform& dest) override;
|
||||
bool IsTransformLocked() override;
|
||||
|
||||
+2
-3
@@ -30,7 +30,7 @@ namespace AzToolsFramework
|
||||
EditorTransform()
|
||||
{
|
||||
m_translate = AZ::Vector3::CreateZero();
|
||||
m_scale = AZ::Vector3::CreateOne();
|
||||
m_scale = 1.0f;
|
||||
m_rotate = AZ::Vector3::CreateZero();
|
||||
m_locked = false;
|
||||
}
|
||||
@@ -41,7 +41,7 @@ namespace AzToolsFramework
|
||||
}
|
||||
|
||||
AZ::Vector3 m_translate; //! Translation in engine units (meters)
|
||||
AZ::Vector3 m_scale;
|
||||
float m_scale;
|
||||
AZ::Vector3 m_rotate; //! Rotation in degrees
|
||||
bool m_locked;
|
||||
};
|
||||
@@ -65,7 +65,6 @@ namespace AzToolsFramework
|
||||
|
||||
virtual void TranslateBy(const AZ::Vector3&) = 0;
|
||||
virtual void RotateBy(const AZ::Vector3&) = 0;
|
||||
virtual void ScaleBy(const AZ::Vector3&) = 0;
|
||||
|
||||
virtual bool IsTransformLocked() = 0;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user