resolving merge issues
fixing crash on startup because allocator was not available when string was allocated Signed-off-by: Guthrie Adams <guthadam@amazon.com>
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+4
-2
@@ -14,8 +14,10 @@
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namespace ShaderManagementConsole
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{
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ShaderManagementConsoleTableView::ShaderManagementConsoleTableView(const AZ::Uuid& documentId, QWidget* parent)
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ShaderManagementConsoleTableView::ShaderManagementConsoleTableView(
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const AZ::Crc32& toolId, const AZ::Uuid& documentId, QWidget* parent)
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: QTableView(parent)
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, m_toolId(toolId)
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, m_documentId(documentId)
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, m_model(new QStandardItemModel(this))
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{
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@@ -23,7 +25,7 @@ namespace ShaderManagementConsole
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setModel(m_model);
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RebuildTable();
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AtomToolsFramework::AtomToolsDocumentNotificationBus::Handler::BusConnect();
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AtomToolsFramework::AtomToolsDocumentNotificationBus::Handler::BusConnect(m_toolId);
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}
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ShaderManagementConsoleTableView::~ShaderManagementConsoleTableView()
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