moved code for applying properties to MaterialAssignment
added lambdas for queuing and updating assets Signed-off-by: Guthrie Adams <guthadam@amazon.com>
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@@ -125,7 +125,7 @@ namespace AZ
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EntityId m_entityId;
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MaterialComponentConfig m_configuration;
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AZStd::unordered_set<MaterialAssignmentId> m_queuedPropertyOverrides;
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AZStd::unordered_set<MaterialAssignmentId> m_materialsWithDirtyProperties;
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bool m_queuedMaterialUpdateNotification = false;
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};
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} // namespace Render
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