diff --git a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp index f30c8912de..069ac49d96 100644 --- a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp +++ b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp @@ -38,7 +38,7 @@ #include -#include // for std::powf on linux +#include namespace AZ::ConsoleTypeHelpers { @@ -641,7 +641,7 @@ namespace Multiplayer m_renderBlendFactor += targetAdjustBlend; // Linear close to the origin, but asymptote at y = 1 - const float adjustedBlendFactor = 1.0f - (std::powf(0.2f, m_renderBlendFactor)); + const float adjustedBlendFactor = 1.0f - (std::pow(0.2f, m_renderBlendFactor)); AZLOG(NET_Blending, "Computed blend factor of %f", adjustedBlendFactor); if (Camera::ActiveCameraRequestBus::HasHandlers())