[development] removed CryLibrary (#5474)
* [redcode_crylibrary] replaced CrySystem loading in launcher and editor with new custom wrapper that uses AZ::DynamicModuleHandle Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com> * [redcode_crylibrary] removed all remaining references to CryLibrary Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com> * [redcode_crylibrary] migrate CrySystem loading to use AZ::DynamicModuleHandle directly instead Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com> * [redcode_crylibrary] clean up of CrySystemModuleHandle and old CrySystem module [un]init functions Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com> * [redcode_crylibrary] added trailing newline to DllMain.cpp in CrySystem Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
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@@ -12,6 +12,8 @@
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#include <AZCrySystemInitLogSink.h>
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#include "DebugCallStack.h"
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#include <AzCore/Module/Environment.h> // for AZ_DECLARE_MODULE_INITIALIZATION
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#if defined(AZ_RESTRICTED_PLATFORM)
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#undef AZ_RESTRICTED_SECTION
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#define DLLMAIN_CPP_SECTION_1 1
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@@ -67,7 +69,7 @@ CRYSYSTEM_API ISystem* CreateSystemInterface(const SSystemInitParams& startupPar
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// We must attach to the environment prior to allocating CSystem, as opposed to waiting
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// for ModuleInitISystem(), because the log message sink uses buses.
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// Environment should have been attached via InjectEnvironment
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// Environment should have been attached via InitializeDynamicModule
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AZ_Assert(AZ::Environment::IsReady(), "Environment is not attached, must be attached before CreateSystemInterface can be called");
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pSystem = new CSystem(startupParams.pSharedEnvironment);
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@@ -115,3 +117,5 @@ CRYSYSTEM_API ISystem* CreateSystemInterface(const SSystemInitParams& startupPar
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}
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};
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// declare the functions used by AZ::DynamicModule to [un]initialize the library here
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AZ_DECLARE_MODULE_INITIALIZATION
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@@ -16,7 +16,6 @@
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#include <AzCore/Console/Console.h>
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#include <AzCore/IO/IStreamer.h>
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#include <AzCore/IO/SystemFile.h>
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#include "CryLibrary.h"
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#include <CryPath.h>
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#include <CrySystemBus.h>
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#include <CryCommon/IFont.h>
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@@ -85,10 +85,6 @@ class CWatchdogThread;
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#endif
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#if defined(LINUX)
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#include "CryLibrary.h"
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#endif
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#ifdef WIN32
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using WIN_HMODULE = void*;
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#else
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@@ -226,7 +222,6 @@ public:
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void Quit() override;
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bool IsQuitting() const override;
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void ShutdownFileSystem(); // used to cleanup any file resources, such as cache handle.
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void SetAffinity();
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const char* GetUserName() override;
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int GetApplicationInstance() override;
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int GetApplicationLogInstance(const char* logFilePath) override;
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@@ -30,7 +30,6 @@
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#define SYSTEMINIT_CPP_SECTION_17 17
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#endif
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#include "CryLibrary.h"
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#include "CryPath.h"
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#include <AzFramework/Input/Devices/Mouse/InputDeviceMouse.h>
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@@ -14,7 +14,6 @@
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#include <IRenderer.h>
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#include <IMovieSystem.h>
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#include <ILog.h>
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#include <CryLibrary.h>
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#include <AzCore/Debug/StackTracer.h>
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#include <AzCore/IO/SystemFile.h> // for AZ_MAX_PATH_LEN
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#include <AzCore/std/allocator_stack.h>
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@@ -70,39 +69,6 @@ const char* g_szModuleGroups[][2] = {
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{"CrySystem.dll", g_szGroupCore}
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};
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//////////////////////////////////////////////////////////////////////////
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void CSystem::SetAffinity()
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{
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// the following code is only for Windows
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#ifdef WIN32
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// set the process affinity
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ICVar* pcvAffinityMask = GetIConsole()->GetCVar("sys_affinity");
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if (!pcvAffinityMask)
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{
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pcvAffinityMask = REGISTER_INT("sys_affinity", 0, VF_NULL, "");
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}
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if (pcvAffinityMask)
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{
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unsigned nAffinity = pcvAffinityMask->GetIVal();
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if (nAffinity)
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{
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typedef BOOL (WINAPI * FnSetProcessAffinityMask)(IN HANDLE hProcess, IN DWORD_PTR dwProcessAffinityMask);
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HMODULE hKernel = CryLoadLibrary ("kernel32.dll");
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if (hKernel)
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{
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FnSetProcessAffinityMask SetProcessAffinityMask = (FnSetProcessAffinityMask)GetProcAddress(hKernel, "SetProcessAffinityMask");
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if (SetProcessAffinityMask && !SetProcessAffinityMask(GetCurrentProcess(), nAffinity))
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{
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GetILog()->LogError("Error: Cannot set affinity mask %d, error code %d", nAffinity, GetLastError());
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}
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FreeLibrary (hKernel);
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}
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}
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}
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#endif
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}
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#if defined(WIN32)
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#pragma pack(push,1)
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struct PEHeader_DLL
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