Merge branch 'development' into cmake/warn_virtual
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -421,9 +421,6 @@ void CConsoleSCB::RefreshStyle()
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m_colorTable[6] = QColor(0xff, 0xaa, 0x22); // Warning (Yellow)
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}
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m_colorTable[0] = textColor;
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m_colorTable[1] = textColor;
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const bool uiAndDark = !GetIEditor()->IsInConsolewMode() && CConsoleSCB::GetCreatedInstance() && m_backgroundTheme == AzToolsFramework::ConsoleColorTheme::Dark;
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QColor bgColor;
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@@ -435,8 +432,13 @@ void CConsoleSCB::RefreshStyle()
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else
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{
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bgColor = Qt::white;
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textColor = Qt::black;
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AzQtComponents::ScrollBar::applyDarkStyle(ui->textEdit);
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}
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m_colorTable[0] = textColor;
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m_colorTable[1] = textColor;
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ui->textEdit->setBackgroundVisible(!uiAndDark);
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ui->textEdit->setStyleSheet(uiAndDark ? QString() : QString("QPlainTextEdit{ background: %1 }").arg(bgColor.name(QColor::HexRgb)));
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@@ -27,8 +27,8 @@
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#include "EditorPreferencesPageGeneral.h"
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#include "EditorPreferencesPageFiles.h"
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#include "EditorPreferencesPageViewportGeneral.h"
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#include "EditorPreferencesPageViewportGizmo.h"
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#include "EditorPreferencesPageViewportMovement.h"
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#include "EditorPreferencesPageViewportManipulator.h"
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#include "EditorPreferencesPageViewportCamera.h"
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#include "EditorPreferencesPageViewportDebug.h"
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#include "EditorPreferencesPageExperimentalLighting.h"
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#include "EditorPreferencesPageAWS.h"
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@@ -66,7 +66,7 @@ EditorPreferencesDialog::EditorPreferencesDialog(QWidget* pParent)
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CEditorPreferencesPage_Files::Reflect(*serializeContext);
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CEditorPreferencesPage_ViewportGeneral::Reflect(*serializeContext);
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CEditorPreferencesPage_ViewportManipulator::Reflect(*serializeContext);
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CEditorPreferencesPage_ViewportMovement::Reflect(*serializeContext);
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CEditorPreferencesPage_ViewportCamera::Reflect(*serializeContext);
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CEditorPreferencesPage_ViewportDebug::Reflect(*serializeContext);
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CEditorPreferencesPage_ExperimentalLighting::Reflect(*serializeContext);
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CEditorPreferencesPage_AWS::Reflect(*serializeContext);
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+37
-21
@@ -8,7 +8,7 @@
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#include "EditorDefs.h"
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#include "EditorPreferencesPageViewportMovement.h"
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#include "EditorPreferencesPageViewportCamera.h"
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#include <AzCore/std/sort.h>
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#include <AzFramework/Input/Buses/Requests/InputDeviceRequestBus.h>
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@@ -58,7 +58,7 @@ static AZStd::vector<AZStd::string> GetEditorInputNames()
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return inputNames;
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}
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void CEditorPreferencesPage_ViewportMovement::Reflect(AZ::SerializeContext& serialize)
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void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serialize)
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{
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serialize.Class<CameraMovementSettings>()
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->Version(2)
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@@ -93,36 +93,37 @@ void CEditorPreferencesPage_ViewportMovement::Reflect(AZ::SerializeContext& seri
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->Field("OrbitDolly", &CameraInputSettings::m_orbitDollyChannelId)
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->Field("OrbitPan", &CameraInputSettings::m_orbitPanChannelId);
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serialize.Class<CEditorPreferencesPage_ViewportMovement>()
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serialize.Class<CEditorPreferencesPage_ViewportCamera>()
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->Version(1)
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->Field("CameraMovementSettings", &CEditorPreferencesPage_ViewportMovement::m_cameraMovementSettings)
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->Field("CameraInputSettings", &CEditorPreferencesPage_ViewportMovement::m_cameraInputSettings);
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->Field("CameraMovementSettings", &CEditorPreferencesPage_ViewportCamera::m_cameraMovementSettings)
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->Field("CameraInputSettings", &CEditorPreferencesPage_ViewportCamera::m_cameraInputSettings);
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if (AZ::EditContext* editContext = serialize.GetEditContext())
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{
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const float minValue = 0.0001f;
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editContext->Class<CameraMovementSettings>("Camera Movement Settings", "")
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_translateSpeed, "Camera Movement Speed", "Camera movement speed")
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->Attribute(AZ::Edit::Attributes::Min, 0.01f)
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->Attribute(AZ::Edit::Attributes::Min, minValue)
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_rotateSpeed, "Camera Rotation Speed", "Camera rotation speed")
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->Attribute(AZ::Edit::Attributes::Min, 0.01f)
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->Attribute(AZ::Edit::Attributes::Min, minValue)
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_boostMultiplier, "Camera Boost Multiplier",
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"Camera boost multiplier to apply to movement speed")
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->Attribute(AZ::Edit::Attributes::Min, 0.01f)
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->Attribute(AZ::Edit::Attributes::Min, minValue)
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_scrollSpeed, "Camera Scroll Speed",
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"Camera movement speed while using scroll/wheel input")
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->Attribute(AZ::Edit::Attributes::Min, 0.01f)
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->Attribute(AZ::Edit::Attributes::Min, minValue)
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_dollySpeed, "Camera Dolly Speed",
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"Camera movement speed while using mouse motion to move in and out")
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->Attribute(AZ::Edit::Attributes::Min, 0.01f)
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->Attribute(AZ::Edit::Attributes::Min, minValue)
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_panSpeed, "Camera Pan Speed",
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"Camera movement speed while panning using the mouse")
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->Attribute(AZ::Edit::Attributes::Min, 0.01f)
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->Attribute(AZ::Edit::Attributes::Min, minValue)
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->DataElement(
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AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_rotateSmoothing, "Camera Rotate Smoothing",
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"Is camera rotation smoothing enabled or disabled")
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@@ -130,7 +131,7 @@ void CEditorPreferencesPage_ViewportMovement::Reflect(AZ::SerializeContext& seri
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_rotateSmoothness, "Camera Rotate Smoothness",
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"Amount of camera smoothing to apply while rotating the camera")
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->Attribute(AZ::Edit::Attributes::Min, 0.01f)
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->Attribute(AZ::Edit::Attributes::Min, minValue)
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->Attribute(AZ::Edit::Attributes::Visibility, &CameraMovementSettings::RotateSmoothingVisibility)
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->DataElement(
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AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_translateSmoothing, "Camera Translate Smoothing",
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@@ -139,7 +140,7 @@ void CEditorPreferencesPage_ViewportMovement::Reflect(AZ::SerializeContext& seri
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_translateSmoothness, "Camera Translate Smoothness",
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"Amount of camera smoothing to apply while translating the camera")
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->Attribute(AZ::Edit::Attributes::Min, 0.01f)
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->Attribute(AZ::Edit::Attributes::Min, minValue)
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->Attribute(AZ::Edit::Attributes::Visibility, &CameraMovementSettings::TranslateSmoothingVisibility)
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->DataElement(
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AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_orbitYawRotationInverted, "Camera Orbit Yaw Inverted",
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@@ -207,35 +208,50 @@ void CEditorPreferencesPage_ViewportMovement::Reflect(AZ::SerializeContext& seri
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"Key/button to begin camera orbit pan")
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->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames);
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editContext->Class<CEditorPreferencesPage_ViewportMovement>("Viewport Preferences", "Viewport Preferences")
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editContext->Class<CEditorPreferencesPage_ViewportCamera>("Viewport Preferences", "Viewport Preferences")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Visibility, AZ_CRC("PropertyVisibility_ShowChildrenOnly", 0xef428f20))
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->DataElement(
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AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_ViewportMovement::m_cameraMovementSettings,
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AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_ViewportCamera::m_cameraMovementSettings,
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"Camera Movement Settings", "Camera Movement Settings")
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->DataElement(
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AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_ViewportMovement::m_cameraInputSettings, "Camera Input Settings",
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AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_ViewportCamera::m_cameraInputSettings, "Camera Input Settings",
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"Camera Input Settings");
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}
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}
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CEditorPreferencesPage_ViewportMovement::CEditorPreferencesPage_ViewportMovement()
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CEditorPreferencesPage_ViewportCamera::CEditorPreferencesPage_ViewportCamera()
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{
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InitializeSettings();
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m_icon = QIcon(":/res/Camera.svg");
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}
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const char* CEditorPreferencesPage_ViewportMovement::GetTitle()
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const char* CEditorPreferencesPage_ViewportCamera::GetCategory()
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{
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return "Viewports";
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}
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const char* CEditorPreferencesPage_ViewportCamera::GetTitle()
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{
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return "Camera";
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}
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QIcon& CEditorPreferencesPage_ViewportMovement::GetIcon()
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QIcon& CEditorPreferencesPage_ViewportCamera::GetIcon()
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{
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return m_icon;
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}
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void CEditorPreferencesPage_ViewportMovement::OnApply()
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void CEditorPreferencesPage_ViewportCamera::OnCancel()
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{
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// noop
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}
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bool CEditorPreferencesPage_ViewportCamera::OnQueryCancel()
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{
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return true;
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}
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void CEditorPreferencesPage_ViewportCamera::OnApply()
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{
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SandboxEditor::SetCameraTranslateSpeed(m_cameraMovementSettings.m_translateSpeed);
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SandboxEditor::SetCameraRotateSpeed(m_cameraMovementSettings.m_rotateSpeed);
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@@ -270,7 +286,7 @@ void CEditorPreferencesPage_ViewportMovement::OnApply()
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&SandboxEditor::EditorModularViewportCameraComposerNotificationBus::Events::OnEditorModularViewportCameraComposerSettingsChanged);
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}
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void CEditorPreferencesPage_ViewportMovement::InitializeSettings()
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void CEditorPreferencesPage_ViewportCamera::InitializeSettings()
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{
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m_cameraMovementSettings.m_translateSpeed = SandboxEditor::CameraTranslateSpeed();
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m_cameraMovementSettings.m_rotateSpeed = SandboxEditor::CameraRotateSpeed();
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+10
-20
@@ -19,32 +19,22 @@ inline AZ::Crc32 EditorPropertyVisibility(const bool enabled)
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return enabled ? AZ::Edit::PropertyVisibility::Show : AZ::Edit::PropertyVisibility::Hide;
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}
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class CEditorPreferencesPage_ViewportMovement : public IPreferencesPage
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class CEditorPreferencesPage_ViewportCamera : public IPreferencesPage
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{
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public:
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AZ_RTTI(CEditorPreferencesPage_ViewportMovement, "{BC593332-7EAF-4171-8A35-1C5DE5B40909}", IPreferencesPage)
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AZ_RTTI(CEditorPreferencesPage_ViewportCamera, "{BC593332-7EAF-4171-8A35-1C5DE5B40909}", IPreferencesPage)
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static void Reflect(AZ::SerializeContext& serialize);
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CEditorPreferencesPage_ViewportMovement();
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virtual ~CEditorPreferencesPage_ViewportMovement() = default;
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CEditorPreferencesPage_ViewportCamera();
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virtual ~CEditorPreferencesPage_ViewportCamera() = default;
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virtual const char* GetCategory() override
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{
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return "Viewports";
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}
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virtual const char* GetTitle();
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virtual QIcon& GetIcon() override;
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virtual void OnApply() override;
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virtual void OnCancel() override
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{
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}
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virtual bool OnQueryCancel() override
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{
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return true;
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}
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const char* GetCategory() override;
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const char* GetTitle() override;
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QIcon& GetIcon() override;
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void OnApply() override;
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void OnCancel() override;
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bool OnQueryCancel() override;
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private:
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void InitializeSettings();
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+32
-2
@@ -8,7 +8,7 @@
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#include "EditorDefs.h"
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#include "EditorPreferencesPageViewportGizmo.h"
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#include "EditorPreferencesPageViewportManipulator.h"
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// Editor
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#include "EditorViewportSettings.h"
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@@ -16,7 +16,10 @@
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void CEditorPreferencesPage_ViewportManipulator::Reflect(AZ::SerializeContext& serialize)
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{
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serialize.Class<Manipulators>()->Version(1)->Field("LineBoundWidth", &Manipulators::m_manipulatorLineBoundWidth);
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serialize.Class<Manipulators>()
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->Version(1)
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->Field("LineBoundWidth", &Manipulators::m_manipulatorLineBoundWidth)
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->Field("CircleBoundWidth", &Manipulators::m_manipulatorCircleBoundWidth);
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serialize.Class<CEditorPreferencesPage_ViewportManipulator>()->Version(2)->Field(
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"Manipulators", &CEditorPreferencesPage_ViewportManipulator::m_manipulators);
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@@ -28,6 +31,11 @@ void CEditorPreferencesPage_ViewportManipulator::Reflect(AZ::SerializeContext& s
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AZ::Edit::UIHandlers::SpinBox, &Manipulators::m_manipulatorLineBoundWidth, "Line Bound Width",
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"Manipulator Line Bound Width")
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->Attribute(AZ::Edit::Attributes::Min, 0.001f)
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->Attribute(AZ::Edit::Attributes::Max, 2.0f)
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &Manipulators::m_manipulatorCircleBoundWidth, "Circle Bound Width",
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"Manipulator Circle Bound Width")
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->Attribute(AZ::Edit::Attributes::Min, 0.001f)
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->Attribute(AZ::Edit::Attributes::Max, 2.0f);
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|
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editContext
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@@ -45,17 +53,39 @@ CEditorPreferencesPage_ViewportManipulator::CEditorPreferencesPage_ViewportManip
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m_icon = QIcon(":/res/Gizmos.svg");
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}
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|
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const char* CEditorPreferencesPage_ViewportManipulator::GetCategory()
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||||
{
|
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return "Viewports";
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}
|
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|
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const char* CEditorPreferencesPage_ViewportManipulator::GetTitle()
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{
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return "Manipulators";
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}
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|
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QIcon& CEditorPreferencesPage_ViewportManipulator::GetIcon()
|
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{
|
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return m_icon;
|
||||
}
|
||||
|
||||
void CEditorPreferencesPage_ViewportManipulator::OnCancel()
|
||||
{
|
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// noop
|
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}
|
||||
|
||||
bool CEditorPreferencesPage_ViewportManipulator::OnQueryCancel()
|
||||
{
|
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return true;
|
||||
}
|
||||
|
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void CEditorPreferencesPage_ViewportManipulator::OnApply()
|
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{
|
||||
SandboxEditor::SetManipulatorLineBoundWidth(m_manipulators.m_manipulatorLineBoundWidth);
|
||||
SandboxEditor::SetManipulatorCircleBoundWidth(m_manipulators.m_manipulatorCircleBoundWidth);
|
||||
}
|
||||
|
||||
void CEditorPreferencesPage_ViewportManipulator::InitializeSettings()
|
||||
{
|
||||
m_manipulators.m_manipulatorLineBoundWidth = SandboxEditor::ManipulatorLineBoundWidth();
|
||||
m_manipulators.m_manipulatorCircleBoundWidth = SandboxEditor::ManipulatorCircleBoundWidth();
|
||||
}
|
||||
+8
-21
@@ -25,26 +25,12 @@ public:
|
||||
CEditorPreferencesPage_ViewportManipulator();
|
||||
virtual ~CEditorPreferencesPage_ViewportManipulator() = default;
|
||||
|
||||
virtual const char* GetCategory() override
|
||||
{
|
||||
return "Viewports";
|
||||
}
|
||||
|
||||
virtual const char* GetTitle() override
|
||||
{
|
||||
return "Manipulators";
|
||||
}
|
||||
|
||||
virtual QIcon& GetIcon() override;
|
||||
virtual void OnApply() override;
|
||||
virtual void OnCancel() override
|
||||
{
|
||||
}
|
||||
|
||||
virtual bool OnQueryCancel() override
|
||||
{
|
||||
return true;
|
||||
}
|
||||
const char* GetCategory() override;
|
||||
const char* GetTitle() override;
|
||||
QIcon& GetIcon() override;
|
||||
void OnApply() override;
|
||||
void OnCancel() override;
|
||||
bool OnQueryCancel() override;
|
||||
|
||||
private:
|
||||
void InitializeSettings();
|
||||
@@ -53,7 +39,8 @@ private:
|
||||
{
|
||||
AZ_TYPE_INFO(Manipulators, "{2974439C-4839-41F6-B526-F317999B9DB9}")
|
||||
|
||||
float m_manipulatorLineBoundWidth;
|
||||
float m_manipulatorLineBoundWidth = 0.0f;
|
||||
float m_manipulatorCircleBoundWidth = 0.0f;
|
||||
};
|
||||
|
||||
Manipulators m_manipulators;
|
||||
@@ -21,6 +21,7 @@ namespace SandboxEditor
|
||||
constexpr AZStd::string_view AngleSizeSetting = "/Amazon/Preferences/Editor/AngleSize";
|
||||
constexpr AZStd::string_view ShowGridSetting = "/Amazon/Preferences/Editor/ShowGrid";
|
||||
constexpr AZStd::string_view ManipulatorLineBoundWidthSetting = "/Amazon/Preferences/Editor/Manipulator/LineBoundWidth";
|
||||
constexpr AZStd::string_view ManipulatorCircleBoundWidthSetting = "/Amazon/Preferences/Editor/Manipulator/CircleBoundWidth";
|
||||
constexpr AZStd::string_view CameraTranslateSpeedSetting = "/Amazon/Preferences/Editor/Camera/TranslateSpeed";
|
||||
constexpr AZStd::string_view CameraBoostMultiplierSetting = "/Amazon/Preferences/Editor/Camera/BoostMultiplier";
|
||||
constexpr AZStd::string_view CameraRotateSpeedSetting = "/Amazon/Preferences/Editor/Camera/RotateSpeed";
|
||||
@@ -167,6 +168,16 @@ namespace SandboxEditor
|
||||
SetRegistry(ManipulatorLineBoundWidthSetting, lineBoundWidth);
|
||||
}
|
||||
|
||||
float ManipulatorCircleBoundWidth()
|
||||
{
|
||||
return aznumeric_cast<float>(GetRegistry(ManipulatorCircleBoundWidthSetting, 0.1));
|
||||
}
|
||||
|
||||
void SetManipulatorCircleBoundWidth(const float circleBoundWidth)
|
||||
{
|
||||
SetRegistry(ManipulatorCircleBoundWidthSetting, circleBoundWidth);
|
||||
}
|
||||
|
||||
float CameraTranslateSpeed()
|
||||
{
|
||||
return aznumeric_cast<float>(GetRegistry(CameraTranslateSpeedSetting, 10.0));
|
||||
|
||||
@@ -50,6 +50,9 @@ namespace SandboxEditor
|
||||
SANDBOX_API float ManipulatorLineBoundWidth();
|
||||
SANDBOX_API void SetManipulatorLineBoundWidth(float lineBoundWidth);
|
||||
|
||||
SANDBOX_API float ManipulatorCircleBoundWidth();
|
||||
SANDBOX_API void SetManipulatorCircleBoundWidth(float circleBoundWidth);
|
||||
|
||||
SANDBOX_API float CameraTranslateSpeed();
|
||||
SANDBOX_API void SetCameraTranslateSpeed(float speed);
|
||||
|
||||
|
||||
@@ -113,19 +113,6 @@ void StartFixedCursorMode(QObject *viewport);
|
||||
#define RENDER_MESH_TEST_DISTANCE (0.2f)
|
||||
#define CURSOR_FONT_HEIGHT 8.0f
|
||||
|
||||
//! Viewport settings for the EditorViewportWidget
|
||||
struct EditorViewportSettings : public AzToolsFramework::ViewportInteraction::ViewportSettings
|
||||
{
|
||||
bool GridSnappingEnabled() const override;
|
||||
float GridSize() const override;
|
||||
bool ShowGrid() const override;
|
||||
bool AngleSnappingEnabled() const override;
|
||||
float AngleStep() const override;
|
||||
float ManipulatorLineBoundWidth() const override;
|
||||
};
|
||||
|
||||
static const EditorViewportSettings g_EditorViewportSettings;
|
||||
|
||||
namespace AZ::ViewportHelpers
|
||||
{
|
||||
static const char TextCantCreateCameraNoLevel[] = "Cannot create camera when no level is loaded.";
|
||||
@@ -219,6 +206,7 @@ EditorViewportWidget::~EditorViewportWidget()
|
||||
m_pPrimaryViewport = nullptr;
|
||||
}
|
||||
|
||||
m_editorViewportSettings.Disconnect();
|
||||
DisconnectViewportInteractionRequestBus();
|
||||
m_editorEntityNotifications.reset();
|
||||
Camera::EditorCameraRequestBus::Handler::BusDisconnect();
|
||||
@@ -1074,7 +1062,7 @@ void EditorViewportWidget::SetViewportId(int id)
|
||||
m_editorModularViewportCameraComposer = AZStd::make_unique<SandboxEditor::EditorModularViewportCameraComposer>(AzFramework::ViewportId(id));
|
||||
m_renderViewport->GetControllerList()->Add(m_editorModularViewportCameraComposer->CreateModularViewportCameraController());
|
||||
|
||||
m_renderViewport->SetViewportSettings(&g_EditorViewportSettings);
|
||||
m_editorViewportSettings.Connect(AzFramework::ViewportId(id));
|
||||
|
||||
UpdateScene();
|
||||
|
||||
@@ -2535,6 +2523,16 @@ void EditorViewportWidget::SetAsActiveViewport()
|
||||
}
|
||||
}
|
||||
|
||||
void EditorViewportSettings::Connect(const AzFramework::ViewportId viewportId)
|
||||
{
|
||||
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Handler::BusConnect(viewportId);
|
||||
}
|
||||
|
||||
void EditorViewportSettings::Disconnect()
|
||||
{
|
||||
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
bool EditorViewportSettings::GridSnappingEnabled() const
|
||||
{
|
||||
return SandboxEditor::GridSnappingEnabled();
|
||||
@@ -2565,6 +2563,11 @@ float EditorViewportSettings::ManipulatorLineBoundWidth() const
|
||||
return SandboxEditor::ManipulatorLineBoundWidth();
|
||||
}
|
||||
|
||||
float EditorViewportSettings::ManipulatorCircleBoundWidth() const
|
||||
{
|
||||
return SandboxEditor::ManipulatorCircleBoundWidth();
|
||||
}
|
||||
|
||||
AZ_CVAR_EXTERNED(bool, ed_previewGameInFullscreen_once);
|
||||
|
||||
bool EditorViewportWidget::ShouldPreviewFullscreen() const
|
||||
|
||||
@@ -63,6 +63,22 @@ namespace AzToolsFramework
|
||||
class ManipulatorManager;
|
||||
}
|
||||
|
||||
//! Viewport settings for the EditorViewportWidget
|
||||
struct EditorViewportSettings : public AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Handler
|
||||
{
|
||||
void Connect(AzFramework::ViewportId viewportId);
|
||||
void Disconnect();
|
||||
|
||||
// ViewportSettingsRequestBus overrides ...
|
||||
bool GridSnappingEnabled() const override;
|
||||
float GridSize() const override;
|
||||
bool ShowGrid() const override;
|
||||
bool AngleSnappingEnabled() const override;
|
||||
float AngleStep() const override;
|
||||
float ManipulatorLineBoundWidth() const override;
|
||||
float ManipulatorCircleBoundWidth() const override;
|
||||
};
|
||||
|
||||
// EditorViewportWidget window
|
||||
AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING
|
||||
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
|
||||
@@ -338,7 +354,7 @@ private:
|
||||
// Note that any attempts to draw anything with this object will crash. Exists here for legacy "reasons"
|
||||
DisplayContext m_displayContext;
|
||||
|
||||
// Re-entrency guard for on paint events
|
||||
// Reentrancy guard for on paint events
|
||||
bool m_isOnPaint = false;
|
||||
|
||||
// Shapes of various safe frame helpers which can be displayed in the editor
|
||||
@@ -381,6 +397,9 @@ private:
|
||||
// Atom debug display
|
||||
AzFramework::DebugDisplayRequests* m_debugDisplay = nullptr;
|
||||
|
||||
// Type to return current state of editor viewport settings
|
||||
EditorViewportSettings m_editorViewportSettings;
|
||||
|
||||
// The default view created for the viewport context, which is used as the "Editor Camera"
|
||||
AZ::RPI::ViewPtr m_defaultView;
|
||||
|
||||
|
||||
@@ -17,8 +17,8 @@
|
||||
#include "EditorPreferencesPageGeneral.h"
|
||||
#include "EditorPreferencesPageFiles.h"
|
||||
#include "EditorPreferencesPageViewportGeneral.h"
|
||||
#include "EditorPreferencesPageViewportGizmo.h"
|
||||
#include "EditorPreferencesPageViewportMovement.h"
|
||||
#include "EditorPreferencesPageViewportManipulator.h"
|
||||
#include "EditorPreferencesPageViewportCamera.h"
|
||||
#include "EditorPreferencesPageViewportDebug.h"
|
||||
#include "EditorPreferencesPageExperimentalLighting.h"
|
||||
#include "EditorPreferencesPageAWS.h"
|
||||
@@ -35,7 +35,7 @@ CStdPreferencesClassDesc::CStdPreferencesClassDesc()
|
||||
[](){ return new CEditorPreferencesPage_General(); },
|
||||
[](){ return new CEditorPreferencesPage_Files(); },
|
||||
[](){ return new CEditorPreferencesPage_ViewportGeneral(); },
|
||||
[](){ return new CEditorPreferencesPage_ViewportMovement(); },
|
||||
[](){ return new CEditorPreferencesPage_ViewportCamera(); },
|
||||
[](){ return new CEditorPreferencesPage_ViewportManipulator(); },
|
||||
[](){ return new CEditorPreferencesPage_ViewportDebug(); }
|
||||
};
|
||||
|
||||
@@ -554,10 +554,10 @@ set(FILES
|
||||
EditorPreferencesPageFiles.cpp
|
||||
EditorPreferencesPageViewportGeneral.h
|
||||
EditorPreferencesPageViewportGeneral.cpp
|
||||
EditorPreferencesPageViewportGizmo.h
|
||||
EditorPreferencesPageViewportGizmo.cpp
|
||||
EditorPreferencesPageViewportMovement.h
|
||||
EditorPreferencesPageViewportMovement.cpp
|
||||
EditorPreferencesPageViewportManipulator.h
|
||||
EditorPreferencesPageViewportManipulator.cpp
|
||||
EditorPreferencesPageViewportCamera.h
|
||||
EditorPreferencesPageViewportCamera.cpp
|
||||
EditorPreferencesPageViewportDebug.h
|
||||
EditorPreferencesPageViewportDebug.cpp
|
||||
EditorPreferencesPageExperimentalLighting.h
|
||||
|
||||
@@ -628,7 +628,7 @@ int AZ::Intersect::IntersectRayCappedCylinder(
|
||||
int AZ::Intersect::IntersectRayCone(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir,
|
||||
const Vector3& coneApex, const Vector3& coneDir, float coneHeight,
|
||||
float coneBaseRaidus, float& t1, float& t2)
|
||||
float coneBaseRadius, float& t1, float& t2)
|
||||
{
|
||||
// Q = rayOrgin, A = coneApex
|
||||
Vector3 AQ = rayOrigin - coneApex;
|
||||
@@ -646,7 +646,7 @@ int AZ::Intersect::IntersectRayCone(
|
||||
return 0;
|
||||
}
|
||||
|
||||
float r2 = coneBaseRaidus * coneBaseRaidus;
|
||||
float r2 = coneBaseRadius * coneBaseRadius;
|
||||
float h2 = coneHeight * coneHeight;
|
||||
|
||||
float m2 = m * m;
|
||||
|
||||
@@ -240,7 +240,7 @@ namespace AZ
|
||||
//! @return The number of intersecting points.
|
||||
int IntersectRayCone(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir,
|
||||
const Vector3& coneApex, const Vector3& coneDir, float coneHeight, float coneBaseRaidus,
|
||||
const Vector3& coneApex, const Vector3& coneDir, float coneHeight, float coneBaseRadius,
|
||||
float& t1, float& t2);
|
||||
|
||||
//! Test intersection between a ray and a plane in 3D.
|
||||
|
||||
@@ -12,10 +12,12 @@
|
||||
ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/${PAL_PLATFORM_NAME})
|
||||
ly_get_list_relative_pal_filename(common_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/Common)
|
||||
|
||||
if(PAL_TRAIT_PROF_PIX_SUPPORTED AND LY_PIX_ENABLED)
|
||||
set(LY_PIX_PATH "${LY_3RDPARTY_PATH}/winpixeventruntime" CACHE PATH "Path to the Windows Pix Event Runtime.")
|
||||
set(AZ_CORE_PIX_BUILD_DEPENDENCIES 3rdParty::pix)
|
||||
set(AZ_CORE_PIX_BUILD_DEFINES "USE_PIX")
|
||||
if(PAL_TRAIT_PROF_PIX_SUPPORTED)
|
||||
set(LY_PIX_ENABLED OFF CACHE BOOL "Enables PIX profiler integration.")
|
||||
if(LY_PIX_ENABLED)
|
||||
message(STATUS "PIX found, enabling as profiler")
|
||||
set(AZ_CORE_PIX_BUILD_DEPENDENCIES 3rdParty::pix)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
ly_add_target(
|
||||
@@ -41,9 +43,6 @@ ly_add_target(
|
||||
3rdParty::zstd
|
||||
3rdParty::cityhash
|
||||
${AZ_CORE_PIX_BUILD_DEPENDENCIES}
|
||||
COMPILE_DEFINITIONS
|
||||
PUBLIC
|
||||
${AZ_CORE_PIX_BUILD_DEFINES}
|
||||
)
|
||||
ly_add_source_properties(
|
||||
SOURCES
|
||||
|
||||
@@ -609,6 +609,21 @@ namespace UnitTest
|
||||
EXPECT_EQ(hits, 0);
|
||||
}
|
||||
|
||||
// replicates a scenario in the Editor using a cone and a pick ray which should have failed but passed
|
||||
// note: To replicate this, select an entity so the default translation manipulator appears, move very close to the
|
||||
// entity, hover the mouse over one of the manipulator linear manipulator arrows (cone part) and move the mouse away
|
||||
// notice the manipulator will remain highlighted as a successful intersection is still reported
|
||||
TEST(MATH_IntersectRayConeTestEditor, DISABLED_RayConeEditorScenarioTest)
|
||||
{
|
||||
auto rayOrigin = Vector3(0.0f, -0.808944702f, 0.0f);
|
||||
auto rayDir = Vector3(0.301363617f, 0.939044654f, 0.165454566f);
|
||||
float t1 = 0.0f;
|
||||
float t2 = 0.0f;
|
||||
int hits = Intersect::IntersectRayCone(
|
||||
rayOrigin, rayDir, AZ::Vector3(0.0f, 0.0f, 0.161788940f), AZ::Vector3(0.0f, 0.0f, -1.0f), 0.0453009047, 0.0113252262, t1, t2);
|
||||
EXPECT_EQ(hits, 0);
|
||||
}
|
||||
|
||||
class MATH_IntersectRayQuadTest
|
||||
: public AllocatorsFixture
|
||||
{
|
||||
|
||||
+16
-12
@@ -17,14 +17,14 @@ namespace AzManipulatorTestFramework
|
||||
//! Implementation of the viewport interaction model to handle viewport interaction requests.
|
||||
class ViewportInteraction
|
||||
: public ViewportInteractionInterface
|
||||
, private AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::Handler
|
||||
, public AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::Handler
|
||||
, public AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Handler
|
||||
{
|
||||
public:
|
||||
ViewportInteraction();
|
||||
~ViewportInteraction();
|
||||
|
||||
// ViewportInteractionInterface ...
|
||||
AzFramework::CameraState GetCameraState() override;
|
||||
// ViewportInteractionInterface overrides ...
|
||||
void SetCameraState(const AzFramework::CameraState& cameraState) override;
|
||||
AzFramework::DebugDisplayRequests& GetDebugDisplay() override;
|
||||
void EnableGridSnaping() override;
|
||||
@@ -34,20 +34,24 @@ namespace AzManipulatorTestFramework
|
||||
void SetGridSize(float size) override;
|
||||
void SetAngularStep(float step) override;
|
||||
int GetViewportId() const override;
|
||||
|
||||
// ViewportInteractionRequestBus overrides ...
|
||||
AzFramework::CameraState GetCameraState() override;
|
||||
AzFramework::ScreenPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition);
|
||||
AZStd::optional<AZ::Vector3> ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition, float depth) override;
|
||||
AZStd::optional<AzToolsFramework::ViewportInteraction::ProjectedViewportRay> ViewportScreenToWorldRay(
|
||||
const AzFramework::ScreenPoint& screenPosition) override;
|
||||
float DeviceScalingFactor() override;
|
||||
private:
|
||||
// ViewportInteractionRequestBus ...
|
||||
bool GridSnappingEnabled() override;
|
||||
float GridSize() override;
|
||||
bool ShowGrid() override;
|
||||
bool AngleSnappingEnabled() override;
|
||||
float AngleStep() override;
|
||||
float ManipulatorLineBoundWidth() override;
|
||||
|
||||
AzFramework::ScreenPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition);
|
||||
// ViewportSettingsRequestBus overrides ...
|
||||
bool GridSnappingEnabled() const override;
|
||||
float GridSize() const override;
|
||||
bool ShowGrid() const override;
|
||||
bool AngleSnappingEnabled() const override;
|
||||
float AngleStep() const override;
|
||||
float ManipulatorLineBoundWidth() const override;
|
||||
float ManipulatorCircleBoundWidth() const override;
|
||||
|
||||
private:
|
||||
AZStd::unique_ptr<NullDebugDisplayRequests> m_nullDebugDisplayRequests;
|
||||
const int m_viewportId = 1234; // Arbitrary viewport id for manipulator tests
|
||||
|
||||
@@ -25,10 +25,12 @@ namespace AzManipulatorTestFramework
|
||||
: m_nullDebugDisplayRequests(AZStd::make_unique<NullDebugDisplayRequests>())
|
||||
{
|
||||
AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::Handler::BusConnect(m_viewportId);
|
||||
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Handler::BusConnect(m_viewportId);
|
||||
}
|
||||
|
||||
ViewportInteraction::~ViewportInteraction()
|
||||
{
|
||||
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Handler::BusDisconnect();
|
||||
AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
@@ -37,32 +39,37 @@ namespace AzManipulatorTestFramework
|
||||
return m_cameraState;
|
||||
}
|
||||
|
||||
bool ViewportInteraction::GridSnappingEnabled()
|
||||
bool ViewportInteraction::GridSnappingEnabled() const
|
||||
{
|
||||
return m_gridSnapping;
|
||||
}
|
||||
|
||||
float ViewportInteraction::GridSize()
|
||||
float ViewportInteraction::GridSize() const
|
||||
{
|
||||
return m_gridSize;
|
||||
}
|
||||
|
||||
bool ViewportInteraction::ShowGrid()
|
||||
bool ViewportInteraction::ShowGrid() const
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ViewportInteraction::AngleSnappingEnabled()
|
||||
bool ViewportInteraction::AngleSnappingEnabled() const
|
||||
{
|
||||
return m_angularSnapping;
|
||||
}
|
||||
|
||||
float ViewportInteraction::AngleStep()
|
||||
float ViewportInteraction::AngleStep() const
|
||||
{
|
||||
return m_angularStep;
|
||||
}
|
||||
|
||||
float ViewportInteraction::ManipulatorLineBoundWidth()
|
||||
float ViewportInteraction::ManipulatorLineBoundWidth() const
|
||||
{
|
||||
return 0.1f;
|
||||
}
|
||||
|
||||
float ViewportInteraction::ManipulatorCircleBoundWidth() const
|
||||
{
|
||||
return 0.1f;
|
||||
}
|
||||
|
||||
@@ -49,9 +49,9 @@ namespace UnitTest
|
||||
bool snapping = false;
|
||||
|
||||
m_viewportInteraction->EnableGridSnaping();
|
||||
AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::EventResult(
|
||||
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::EventResult(
|
||||
snapping, m_viewportInteraction->GetViewportId(),
|
||||
&AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::Events::GridSnappingEnabled);
|
||||
&AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Events::GridSnappingEnabled);
|
||||
|
||||
EXPECT_TRUE(snapping);
|
||||
}
|
||||
@@ -61,9 +61,9 @@ namespace UnitTest
|
||||
bool snapping = true;
|
||||
|
||||
m_viewportInteraction->DisableGridSnaping();
|
||||
AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::EventResult(
|
||||
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::EventResult(
|
||||
snapping, m_viewportInteraction->GetViewportId(),
|
||||
&AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::Events::GridSnappingEnabled);
|
||||
&AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Events::GridSnappingEnabled);
|
||||
|
||||
EXPECT_FALSE(snapping);
|
||||
}
|
||||
@@ -76,9 +76,9 @@ namespace UnitTest
|
||||
m_viewportInteraction->SetGridSize(expectedGridSize);
|
||||
|
||||
m_viewportInteraction->DisableGridSnaping();
|
||||
AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::EventResult(
|
||||
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::EventResult(
|
||||
gridSize, m_viewportInteraction->GetViewportId(),
|
||||
&AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::Events::GridSize);
|
||||
&AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Events::GridSize);
|
||||
|
||||
EXPECT_EQ(gridSize, expectedGridSize);
|
||||
}
|
||||
@@ -88,9 +88,9 @@ namespace UnitTest
|
||||
bool snapping = false;
|
||||
|
||||
m_viewportInteraction->EnableAngularSnaping();
|
||||
AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::EventResult(
|
||||
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::EventResult(
|
||||
snapping, m_viewportInteraction->GetViewportId(),
|
||||
&AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::Events::AngleSnappingEnabled);
|
||||
&AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Events::AngleSnappingEnabled);
|
||||
|
||||
EXPECT_TRUE(snapping);
|
||||
}
|
||||
@@ -100,9 +100,9 @@ namespace UnitTest
|
||||
bool snapping = true;
|
||||
|
||||
m_viewportInteraction->DisableAngularSnaping();
|
||||
AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::EventResult(
|
||||
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::EventResult(
|
||||
snapping, m_viewportInteraction->GetViewportId(),
|
||||
&AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::Events::AngleSnappingEnabled);
|
||||
&AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Events::AngleSnappingEnabled);
|
||||
|
||||
EXPECT_FALSE(snapping);
|
||||
}
|
||||
@@ -114,9 +114,9 @@ namespace UnitTest
|
||||
|
||||
m_viewportInteraction->SetAngularStep(expectedAngularStep);
|
||||
|
||||
AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::EventResult(
|
||||
AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::EventResult(
|
||||
angularStep, m_viewportInteraction->GetViewportId(),
|
||||
&AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::Events::AngleStep);
|
||||
&AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Events::AngleStep);
|
||||
|
||||
EXPECT_EQ(angularStep, expectedAngularStep);
|
||||
}
|
||||
|
||||
@@ -70,8 +70,12 @@ namespace AzToolsFramework
|
||||
//! Determines if the caller needs to wait for the Python VM to initialize (non-main thread only)
|
||||
virtual void WaitForInitialization() {}
|
||||
|
||||
//! Acquires the Python global interpreter lock (GIL) and executed the callback
|
||||
//! Acquires the Python global interpreter lock (GIL) and execute the callback
|
||||
virtual void ExecuteWithLock(AZStd::function<void()> executionCallback) = 0;
|
||||
|
||||
//! Tries to acquire the Python global interpreter lock (GIL) and execute the callback.
|
||||
//! @return Whether it was able to lock the mutex or not.
|
||||
virtual bool TryExecuteWithLock(AZStd::function<void()> executionCallback) = 0;
|
||||
};
|
||||
|
||||
//! A bus to handle post notifications to the console views of Python output
|
||||
|
||||
+1
-2
@@ -226,8 +226,7 @@ namespace AzToolsFramework
|
||||
m_translationManipulator = AZStd::make_shared<IndexedTranslationManipulator<Vertex>>(
|
||||
Dimensions(), vertexIndex, vertex, WorldFromLocalWithUniformScale(entityComponentIdPair.GetEntityId()),
|
||||
GetNonUniformScale(entityComponentIdPair.GetEntityId()));
|
||||
m_translationManipulator->m_manipulator.SetLineBoundWidth(
|
||||
AzToolsFramework::ManipulatorLineBoundWidth(AzFramework::InvalidViewportId));
|
||||
m_translationManipulator->m_manipulator.SetLineBoundWidth(AzToolsFramework::ManipulatorLineBoundWidth());
|
||||
|
||||
// setup how the manipulator should look
|
||||
m_manipulatorConfiguratorFn(&m_translationManipulator->m_manipulator);
|
||||
|
||||
+10
-10
@@ -137,8 +137,8 @@ namespace AzToolsFramework
|
||||
bool GridSnapping(const int viewportId)
|
||||
{
|
||||
bool snapping = false;
|
||||
ViewportInteraction::ViewportInteractionRequestBus::EventResult(
|
||||
snapping, viewportId, &ViewportInteraction::ViewportInteractionRequestBus::Events::GridSnappingEnabled);
|
||||
ViewportInteraction::ViewportSettingsRequestBus::EventResult(
|
||||
snapping, viewportId, &ViewportInteraction::ViewportSettingsRequestBus::Events::GridSnappingEnabled);
|
||||
|
||||
return snapping;
|
||||
}
|
||||
@@ -146,8 +146,8 @@ namespace AzToolsFramework
|
||||
float GridSize(const int viewportId)
|
||||
{
|
||||
float gridSize = 0.0f;
|
||||
ViewportInteraction::ViewportInteractionRequestBus::EventResult(
|
||||
gridSize, viewportId, &ViewportInteraction::ViewportInteractionRequestBus::Events::GridSize);
|
||||
ViewportInteraction::ViewportSettingsRequestBus::EventResult(
|
||||
gridSize, viewportId, &ViewportInteraction::ViewportSettingsRequestBus::Events::GridSize);
|
||||
|
||||
return gridSize;
|
||||
}
|
||||
@@ -168,8 +168,8 @@ namespace AzToolsFramework
|
||||
bool AngleSnapping(const int viewportId)
|
||||
{
|
||||
bool snapping = false;
|
||||
ViewportInteraction::ViewportInteractionRequestBus::EventResult(
|
||||
snapping, viewportId, &ViewportInteraction::ViewportInteractionRequestBus::Events::AngleSnappingEnabled);
|
||||
ViewportInteraction::ViewportSettingsRequestBus::EventResult(
|
||||
snapping, viewportId, &ViewportInteraction::ViewportSettingsRequestBus::Events::AngleSnappingEnabled);
|
||||
|
||||
return snapping;
|
||||
}
|
||||
@@ -177,8 +177,8 @@ namespace AzToolsFramework
|
||||
float AngleStep(const int viewportId)
|
||||
{
|
||||
float angle = 0.0f;
|
||||
ViewportInteraction::ViewportInteractionRequestBus::EventResult(
|
||||
angle, viewportId, &ViewportInteraction::ViewportInteractionRequestBus::Events::AngleStep);
|
||||
ViewportInteraction::ViewportSettingsRequestBus::EventResult(
|
||||
angle, viewportId, &ViewportInteraction::ViewportSettingsRequestBus::Events::AngleStep);
|
||||
|
||||
return angle;
|
||||
}
|
||||
@@ -186,8 +186,8 @@ namespace AzToolsFramework
|
||||
bool ShowingGrid(const int viewportId)
|
||||
{
|
||||
bool show = false;
|
||||
ViewportInteraction::ViewportInteractionRequestBus::EventResult(
|
||||
show, viewportId, &ViewportInteraction::ViewportInteractionRequestBus::Events::ShowGrid);
|
||||
ViewportInteraction::ViewportSettingsRequestBus::EventResult(
|
||||
show, viewportId, &ViewportInteraction::ViewportSettingsRequestBus::Events::ShowGrid);
|
||||
|
||||
return show;
|
||||
}
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
|
||||
#include "ManipulatorView.h"
|
||||
|
||||
#include <AzCore/Console/IConsole.h>
|
||||
#include <AzCore/Component/NonUniformScaleBus.h>
|
||||
#include <AzCore/Component/TransformBus.h>
|
||||
#include <AzCore/Console/IConsole.h>
|
||||
#include <AzCore/Math/VectorConversions.h>
|
||||
#include <AzCore/std/containers/array.h>
|
||||
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
|
||||
@@ -413,8 +413,8 @@ namespace AzToolsFramework
|
||||
m_axis, m_cameraCorrectedAxis, managerState, mouseInteraction, manipulatorState.m_worldFromLocal,
|
||||
manipulatorState.m_localPosition, cameraState);
|
||||
|
||||
const auto worldLine = CalculateLine(
|
||||
manipulatorState.m_localPosition, manipulatorState.m_worldFromLocal, m_cameraCorrectedAxis, m_length * viewScale);
|
||||
const auto worldLine =
|
||||
CalculateLine(manipulatorState.m_localPosition, manipulatorState.m_worldFromLocal, m_cameraCorrectedAxis, m_length * viewScale);
|
||||
|
||||
debugDisplay.SetColor(ViewColor(manipulatorState.m_mouseOver, m_color, m_mouseOverColor).GetAsVector4());
|
||||
debugDisplay.SetLineWidth(defaultLineWidth(manipulatorState.m_mouseOver));
|
||||
@@ -612,13 +612,30 @@ namespace AzToolsFramework
|
||||
const Picking::BoundShapeTorus torusBound = CalculateTorusBound(
|
||||
manipulatorState.m_localPosition, manipulatorState.m_worldFromLocal, m_axis, m_radius * viewScale, m_width * viewScale);
|
||||
|
||||
// transform circle based on delta between default z up axis and other axes
|
||||
const AZ::Transform worldFromLocalWithOrientation =
|
||||
AZ::Transform::CreateTranslation(manipulatorState.m_worldFromLocal.GetTranslation()) *
|
||||
const AZ::Transform orientation =
|
||||
AZ::Transform::CreateFromQuaternion((QuaternionFromTransformNoScaling(manipulatorState.m_worldFromLocal) *
|
||||
AZ::Quaternion::CreateShortestArc(AZ::Vector3::CreateAxisZ(), m_axis))
|
||||
.GetNormalized());
|
||||
|
||||
// transform circle based on delta between default z up axis and other axes
|
||||
const AZ::Transform worldFromLocalWithOrientation =
|
||||
AZ::Transform::CreateTranslation(manipulatorState.m_worldFromLocal.GetTranslation()) * orientation;
|
||||
|
||||
if (ed_manipulatorDisplayBoundDebug)
|
||||
{
|
||||
debugDisplay.SetColor(AZ::Colors::BlanchedAlmond);
|
||||
debugDisplay.PushMatrix(orientation);
|
||||
debugDisplay.DrawCircle(torusBound.m_center + AZ::Vector3::CreateAxisZ() * torusBound.m_minorRadius, torusBound.m_majorRadius);
|
||||
debugDisplay.DrawCircle(
|
||||
torusBound.m_center + AZ::Vector3::CreateAxisZ() * torusBound.m_minorRadius,
|
||||
torusBound.m_majorRadius + torusBound.m_minorRadius);
|
||||
debugDisplay.DrawCircle(torusBound.m_center - AZ::Vector3::CreateAxisZ() * torusBound.m_minorRadius, torusBound.m_majorRadius);
|
||||
debugDisplay.DrawCircle(
|
||||
torusBound.m_center - AZ::Vector3::CreateAxisZ() * torusBound.m_minorRadius,
|
||||
torusBound.m_majorRadius + torusBound.m_minorRadius);
|
||||
debugDisplay.PopMatrix();
|
||||
}
|
||||
|
||||
debugDisplay.CullOn();
|
||||
debugDisplay.PushMatrix(worldFromLocalWithOrientation);
|
||||
debugDisplay.SetColor(ViewColor(manipulatorState.m_mouseOver, m_color, m_mouseOverColor).GetAsVector4());
|
||||
@@ -638,7 +655,10 @@ namespace AzToolsFramework
|
||||
}
|
||||
|
||||
void DrawFullCircle(
|
||||
AzFramework::DebugDisplayRequests& debugDisplay, const AZ::Vector3& position, const float radius, const AZ::Vector3& /*viewPos*/)
|
||||
AzFramework::DebugDisplayRequests& debugDisplay,
|
||||
const AZ::Vector3& position,
|
||||
const float radius,
|
||||
[[maybe_unused]] const AZ::Vector3& viewPos)
|
||||
{
|
||||
debugDisplay.DrawCircle(position, radius);
|
||||
}
|
||||
|
||||
+9
-2
@@ -130,11 +130,13 @@ namespace AzToolsFramework
|
||||
for (size_t manipulatorIndex = 0; manipulatorIndex < m_localAngularManipulators.size(); ++manipulatorIndex)
|
||||
{
|
||||
m_localAngularManipulators[manipulatorIndex]->SetView(CreateManipulatorViewCircle(
|
||||
*m_localAngularManipulators[manipulatorIndex], colors[manipulatorIndex], radius, 0.05f, DrawHalfDottedCircle));
|
||||
*m_localAngularManipulators[manipulatorIndex], colors[manipulatorIndex], radius, m_circleBoundWidth, DrawHalfDottedCircle));
|
||||
}
|
||||
|
||||
const float viewAlignedScale = 1.12f;
|
||||
m_viewAngularManipulator->SetView(CreateManipulatorViewCircle(
|
||||
*m_viewAngularManipulator, AZ::Color(1.0f, 1.0f, 1.0f, 1.0f), radius + (radius * 0.12f), 0.05f, DrawFullCircle));
|
||||
*m_viewAngularManipulator, AZ::Color(1.0f, 1.0f, 1.0f, 1.0f), radius * viewAlignedScale, m_circleBoundWidth,
|
||||
DrawFullCircle));
|
||||
}
|
||||
|
||||
bool RotationManipulators::PerformingActionViewAxis() const
|
||||
@@ -151,4 +153,9 @@ namespace AzToolsFramework
|
||||
|
||||
manipulatorFn(m_viewAngularManipulator.get());
|
||||
}
|
||||
|
||||
void RotationManipulators::SetCircleBoundWidth(const float circleBoundWidth)
|
||||
{
|
||||
m_circleBoundWidth = circleBoundWidth;
|
||||
}
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
@@ -42,6 +42,9 @@ namespace AzToolsFramework
|
||||
|
||||
bool PerformingActionViewAxis() const;
|
||||
|
||||
//! Sets the bound width to use for the circle (torus) of an angular manipulator.
|
||||
void SetCircleBoundWidth(float circleBoundWidth);
|
||||
|
||||
private:
|
||||
AZ_DISABLE_COPY_MOVE(RotationManipulators)
|
||||
|
||||
@@ -49,5 +52,6 @@ namespace AzToolsFramework
|
||||
|
||||
AZStd::array<AZStd::shared_ptr<AngularManipulator>, 3> m_localAngularManipulators;
|
||||
AZStd::shared_ptr<AngularManipulator> m_viewAngularManipulator;
|
||||
float m_circleBoundWidth = 0.1f; //!< The default circle bound width for the angular manipulator torus.
|
||||
};
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
+76
-4
@@ -16,6 +16,79 @@ namespace AzToolsFramework
|
||||
{
|
||||
namespace Picking
|
||||
{
|
||||
// this intersection algorithm is adapted from 'Capped Cone' by Inigo Quilez
|
||||
// ref: https://www.iquilezles.org/www/articles/intersectors/intersectors.htm and https://www.shadertoy.com/view/llcfRf
|
||||
// all algorithms/code snippets are kindly made available under the MIT License - https://www.iquilezles.org/www/index.htm
|
||||
bool IntersectRayCone(
|
||||
const AZ::Vector3& rayOrigin,
|
||||
const AZ::Vector3& rayDirection,
|
||||
const AZ::Vector3& coneApex,
|
||||
const AZ::Vector3& coneAxis,
|
||||
float coneHeight,
|
||||
float coneBaseRadius,
|
||||
float& t)
|
||||
{
|
||||
const AZ::Vector3& pa = coneApex;
|
||||
const AZ::Vector3& pb = coneApex + coneHeight * coneAxis;
|
||||
const AZ::Vector3& ro = rayOrigin;
|
||||
const AZ::Vector3& rd = rayDirection;
|
||||
float rb = coneBaseRadius;
|
||||
|
||||
AZ::Vector3 ba = pb - pa;
|
||||
AZ::Vector3 oa = ro - pa;
|
||||
AZ::Vector3 ob = ro - pb;
|
||||
|
||||
float m0 = ba.Dot(ba);
|
||||
float m1 = oa.Dot(ba);
|
||||
float m2 = ob.Dot(ba);
|
||||
float m3 = rd.Dot(ba);
|
||||
|
||||
auto dot2 = [](const AZ::Vector3& v)
|
||||
{
|
||||
return v.Dot(v);
|
||||
};
|
||||
|
||||
// cap
|
||||
if (m2 > 0.0f)
|
||||
{
|
||||
if (dot2(ob * m3 - rd * m2) < (rb * rb * m3 * m3))
|
||||
{
|
||||
t = -m2 / m3;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// body
|
||||
float m4 = rd.Dot(oa);
|
||||
float m5 = oa.Dot(oa);
|
||||
float hy = m0 + rb * rb;
|
||||
|
||||
float k2 = m0 * m0 - m3 * m3 * hy;
|
||||
float k1 = m0 * m0 * m4 - m1 * m3 * hy;
|
||||
float k0 = m0 * m0 * m5 - m1 * m1 * hy;
|
||||
|
||||
// note: solving for simultaneously being on the sloping surface of the cone and being on the ray boils down
|
||||
// to a quadratic equation - the discriminant of the quadratic determines if there are 1, 2 or no solutions
|
||||
//
|
||||
// if the discriminant is less than 0 the ray is not intersecting the cone, if it is equal to 0 then the ray
|
||||
// is intersecting the cone once and if it is greater than 0 the ray is intersecting the cone twice
|
||||
float discriminant = k1 * k1 - k2 * k0;
|
||||
if (discriminant < 0.0f)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
float tt = (-k1 - AZ::Sqrt(discriminant)) / k2;
|
||||
float y = m1 + tt * m3;
|
||||
if (y >= 0.0f && y < m0)
|
||||
{
|
||||
t = tt;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ManipulatorBoundSphere::IntersectRay(
|
||||
const AZ::Vector3& rayOrigin, const AZ::Vector3& rayDirection, float& rayIntersectionDistance)
|
||||
{
|
||||
@@ -86,11 +159,10 @@ namespace AzToolsFramework
|
||||
bool ManipulatorBoundCone::IntersectRay(
|
||||
const AZ::Vector3& rayOrigin, const AZ::Vector3& rayDirection, float& rayIntersectionDistance)
|
||||
{
|
||||
float t1 = std::numeric_limits<float>::max();
|
||||
float t2 = std::numeric_limits<float>::max();
|
||||
if (AZ::Intersect::IntersectRayCone(rayOrigin, rayDirection, m_apexPosition, m_dir, m_height, m_radius, t1, t2) > 0)
|
||||
float t = std::numeric_limits<float>::max();
|
||||
if (IntersectRayCone(rayOrigin, rayDirection, m_apexPosition, m_dir, m_height, m_radius, t))
|
||||
{
|
||||
rayIntersectionDistance = AZStd::GetMin(t1, t2);
|
||||
rayIntersectionDistance = t;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
+20
@@ -23,6 +23,26 @@ namespace AzToolsFramework
|
||||
{
|
||||
namespace Picking
|
||||
{
|
||||
//! Custom ray/cone intersect function for manipulator bounds to workaround a bug in the current AZ::Intersect implementation.
|
||||
//! @note Does not give reliable results if the ray origin is inside the cone.
|
||||
//! @param rayOrigin The origin of the ray to test.
|
||||
//! @param rayDirection The direction of the ray to test, it must be unit length.
|
||||
//! @param coneApex The apex of the cone.
|
||||
//! @param coneAxis The unit-length axis (direction) from the apex to the base.
|
||||
//! @param coneHeight The height of the cone, from the apex to the base.
|
||||
//! @param coneBaseRadius The radius of the cone base.
|
||||
//! @param[out] t A possible coefficient in the ray's explicit equation from which an intersecting point is calculated
|
||||
//! as "rayOrigin + t * rayDirection". 't' is the closest intersecting point to the ray origin.
|
||||
//! @return true for intersecting, false for not intersecting.
|
||||
bool IntersectRayCone(
|
||||
const AZ::Vector3& rayOrigin,
|
||||
const AZ::Vector3& rayDirection,
|
||||
const AZ::Vector3& coneApex,
|
||||
const AZ::Vector3& coneAxis,
|
||||
float coneHeight,
|
||||
float coneBaseRadius,
|
||||
float& t);
|
||||
|
||||
class ManipulatorBoundSphere : public BoundShapeInterface
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzToolsFramework/Viewport/ViewportMessages.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
float ManipulatorLineBoundWidth(const AzFramework::ViewportId viewportId /*= AzFramework::InvalidViewportId*/)
|
||||
{
|
||||
float lineBoundWidth = 0.0f;
|
||||
if (viewportId != AzFramework::InvalidViewportId)
|
||||
{
|
||||
ViewportInteraction::ViewportSettingsRequestBus::EventResult(
|
||||
lineBoundWidth, viewportId, &ViewportInteraction::ViewportSettingsRequestBus::Events::ManipulatorLineBoundWidth);
|
||||
}
|
||||
else
|
||||
{
|
||||
ViewportInteraction::ViewportSettingsRequestBus::BroadcastResult(
|
||||
lineBoundWidth, &ViewportInteraction::ViewportSettingsRequestBus::Events::ManipulatorLineBoundWidth);
|
||||
}
|
||||
|
||||
return lineBoundWidth;
|
||||
}
|
||||
|
||||
float ManipulatorCicleBoundWidth(const AzFramework::ViewportId viewportId /*= AzFramework::InvalidViewportId*/)
|
||||
{
|
||||
float circleBoundWidth = 0.0f;
|
||||
if (viewportId != AzFramework::InvalidViewportId)
|
||||
{
|
||||
ViewportInteraction::ViewportSettingsRequestBus::EventResult(
|
||||
circleBoundWidth, viewportId, &ViewportInteraction::ViewportSettingsRequestBus::Events::ManipulatorCircleBoundWidth);
|
||||
}
|
||||
else
|
||||
{
|
||||
ViewportInteraction::ViewportSettingsRequestBus::BroadcastResult(
|
||||
circleBoundWidth, &ViewportInteraction::ViewportSettingsRequestBus::Events::ManipulatorCircleBoundWidth);
|
||||
}
|
||||
|
||||
return circleBoundWidth;
|
||||
}
|
||||
} // namespace AzToolsFramework
|
||||
@@ -158,18 +158,6 @@ namespace AzToolsFramework
|
||||
public:
|
||||
//! Returns the current camera state for this viewport.
|
||||
virtual AzFramework::CameraState GetCameraState() = 0;
|
||||
//! Returns if grid snapping is enabled.
|
||||
virtual bool GridSnappingEnabled() = 0;
|
||||
//! Returns the grid snapping size.
|
||||
virtual float GridSize() = 0;
|
||||
//! Does the grid currently want to be displayed.
|
||||
virtual bool ShowGrid() = 0;
|
||||
//! Returns if angle snapping is enabled.
|
||||
virtual bool AngleSnappingEnabled() = 0;
|
||||
//! Returns the angle snapping/step size.
|
||||
virtual float AngleStep() = 0;
|
||||
//! Returns the current line bound width for manipulators.
|
||||
virtual float ManipulatorLineBoundWidth() = 0;
|
||||
//! Transforms a point in world space to screen space coordinates in Qt Widget space.
|
||||
//! Multiply by DeviceScalingFactor to get the position in viewport pixel space.
|
||||
virtual AzFramework::ScreenPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition) = 0;
|
||||
@@ -187,12 +175,13 @@ namespace AzToolsFramework
|
||||
~ViewportInteractionRequests() = default;
|
||||
};
|
||||
|
||||
//! Type to inherit to implement ViewportInteractionRequests.
|
||||
using ViewportInteractionRequestBus = AZ::EBus<ViewportInteractionRequests, ViewportEBusTraits>;
|
||||
|
||||
//! Interface to return only viewport specific settings (e.g. snapping).
|
||||
class ViewportSettings
|
||||
class ViewportSettingsRequests
|
||||
{
|
||||
public:
|
||||
virtual ~ViewportSettings() = default;
|
||||
|
||||
//! Return if grid snapping is enabled.
|
||||
virtual bool GridSnappingEnabled() const = 0;
|
||||
//! Return the grid snapping size.
|
||||
@@ -205,10 +194,15 @@ namespace AzToolsFramework
|
||||
virtual float AngleStep() const = 0;
|
||||
//! Returns the current line bound width for manipulators.
|
||||
virtual float ManipulatorLineBoundWidth() const = 0;
|
||||
//! Returns the current circle (torus) bound width for manipulators.
|
||||
virtual float ManipulatorCircleBoundWidth() const = 0;
|
||||
|
||||
protected:
|
||||
~ViewportSettingsRequests() = default;
|
||||
};
|
||||
|
||||
//! Type to inherit to implement ViewportInteractionRequests.
|
||||
using ViewportInteractionRequestBus = AZ::EBus<ViewportInteractionRequests, ViewportEBusTraits>;
|
||||
//! Type to inherit to implement ViewportSettingsRequests.
|
||||
using ViewportSettingsRequestBus = AZ::EBus<ViewportSettingsRequests, ViewportEBusTraits>;
|
||||
|
||||
//! An interface to notify when changes to viewport settings have happened.
|
||||
class ViewportSettingNotifications
|
||||
@@ -346,21 +340,10 @@ namespace AzToolsFramework
|
||||
}
|
||||
|
||||
//! Wrap EBus call to retrieve manipulator line bound width.
|
||||
//! @note It is possible to pass AzFramework::InvalidViewportId to perform a Broadcast as opposed to a targeted Event.
|
||||
inline float ManipulatorLineBoundWidth(AzFramework::ViewportId viewportId)
|
||||
{
|
||||
float lineBoundWidth = 0.0f;
|
||||
if (viewportId != AzFramework::InvalidViewportId)
|
||||
{
|
||||
ViewportInteraction::ViewportInteractionRequestBus::EventResult(
|
||||
lineBoundWidth, viewportId, &ViewportInteraction::ViewportInteractionRequestBus::Events::ManipulatorLineBoundWidth);
|
||||
}
|
||||
else
|
||||
{
|
||||
ViewportInteraction::ViewportInteractionRequestBus::BroadcastResult(
|
||||
lineBoundWidth, &ViewportInteraction::ViewportInteractionRequestBus::Events::ManipulatorLineBoundWidth);
|
||||
}
|
||||
//! @note It is possible to pass AzFramework::InvalidViewportId (the default) to perform a Broadcast as opposed to a targeted Event.
|
||||
float ManipulatorLineBoundWidth(AzFramework::ViewportId viewportId = AzFramework::InvalidViewportId);
|
||||
|
||||
return lineBoundWidth;
|
||||
}
|
||||
//! Wrap EBus call to retrieve manipulator circle bound width.
|
||||
//! @note It is possible to pass AzFramework::InvalidViewportId (the default) to perform a Broadcast as opposed to a targeted Event.
|
||||
float ManipulatorCicleBoundWidth(AzFramework::ViewportId viewportId = AzFramework::InvalidViewportId);
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
+5
-4
@@ -488,8 +488,8 @@ namespace AzToolsFramework
|
||||
void SnappingCluster::TrySetVisible(const bool visible)
|
||||
{
|
||||
bool snapping = false;
|
||||
ViewportInteraction::ViewportInteractionRequestBus::EventResult(
|
||||
snapping, ViewportUi::DefaultViewportId, &ViewportInteraction::ViewportInteractionRequestBus::Events::GridSnappingEnabled);
|
||||
ViewportInteraction::ViewportSettingsRequestBus::EventResult(
|
||||
snapping, ViewportUi::DefaultViewportId, &ViewportInteraction::ViewportSettingsRequestBus::Events::GridSnappingEnabled);
|
||||
|
||||
// show snapping viewport ui only if there are entities selected and snapping is enabled
|
||||
SetViewportUiClusterVisible(m_clusterId, visible && snapping);
|
||||
@@ -1377,6 +1377,7 @@ namespace AzToolsFramework
|
||||
|
||||
AZStd::unique_ptr<RotationManipulators> rotationManipulators =
|
||||
AZStd::make_unique<RotationManipulators>(AZ::Transform::CreateIdentity());
|
||||
rotationManipulators->SetCircleBoundWidth(ManipulatorCicleBoundWidth(ViewportUi::DefaultViewportId));
|
||||
|
||||
InitializeManipulators(*rotationManipulators);
|
||||
|
||||
@@ -2546,8 +2547,8 @@ namespace AzToolsFramework
|
||||
if (buttonId == m_snappingCluster.m_snapToWorldButtonId)
|
||||
{
|
||||
float gridSize = 1.0f;
|
||||
ViewportInteraction::ViewportInteractionRequestBus::EventResult(
|
||||
gridSize, ViewportUi::DefaultViewportId, &ViewportInteraction::ViewportInteractionRequestBus::Events::GridSize);
|
||||
ViewportInteraction::ViewportSettingsRequestBus::EventResult(
|
||||
gridSize, ViewportUi::DefaultViewportId, &ViewportInteraction::ViewportSettingsRequestBus::Events::GridSize);
|
||||
|
||||
SnapSelectedEntitiesToWorldGrid(gridSize);
|
||||
}
|
||||
|
||||
@@ -481,6 +481,7 @@ set(FILES
|
||||
Viewport/VertexContainerDisplay.h
|
||||
Viewport/VertexContainerDisplay.cpp
|
||||
Viewport/ViewportMessages.h
|
||||
Viewport/ViewportMessages.cpp
|
||||
Viewport/ViewportTypes.h
|
||||
Viewport/ViewportTypes.cpp
|
||||
ViewportUi/Button.h
|
||||
|
||||
@@ -187,4 +187,51 @@ namespace UnitTest
|
||||
EXPECT_NEAR(intersectionDistance, 10.0f, g_epsilon);
|
||||
EXPECT_TRUE(intersection);
|
||||
}
|
||||
|
||||
// replicates a scenario in the Editor using a cone and a pick ray which should have failed but passed with Intersect::IntersectRayCone
|
||||
TEST(ManipulatorIntersectRayConeTest, RayConeEditorScenarioTest)
|
||||
{
|
||||
auto rayOrigin = AZ::Vector3(0.0f, -0.808944702f, 0.0f);
|
||||
auto rayDir = AZ::Vector3(0.301363617f, 0.939044654f, 0.165454566f);
|
||||
float t = 0.0f;
|
||||
bool hit = AzToolsFramework::Picking::IntersectRayCone(
|
||||
rayOrigin, rayDir, AZ::Vector3(0.0f, 0.0f, 0.161788940f), AZ::Vector3(0.0f, 0.0f, -1.0f), 0.0453009047, 0.0113252262, t);
|
||||
EXPECT_FALSE(hit);
|
||||
}
|
||||
|
||||
// cone lying flat, ray going towards base of cone
|
||||
TEST(ManipulatorIntersectRayConeTest, RayIntersectsConeBase)
|
||||
{
|
||||
auto rayOrigin = AZ::Vector3::CreateZero();
|
||||
auto rayDir = AZ::Vector3::CreateAxisY();
|
||||
float t = 0.0f;
|
||||
bool hit = AzToolsFramework::Picking::IntersectRayCone(
|
||||
rayOrigin, rayDir, AZ::Vector3::CreateAxisY(10.0f), AZ::Vector3::CreateAxisY(-1.0f), 5.0f, 1.0f, t);
|
||||
EXPECT_TRUE(hit);
|
||||
EXPECT_THAT(t, ::testing::FloatNear(5.0f, 0.0001f));
|
||||
}
|
||||
|
||||
// cone standing up, ray going towards mid side of cone
|
||||
TEST(ManipulatorIntersectRayConeTest, RayIntersectsConeSide)
|
||||
{
|
||||
auto rayOrigin = AZ::Vector3::CreateZero();
|
||||
auto rayDir = AZ::Vector3::CreateAxisY();
|
||||
float t = 0.0f;
|
||||
bool hit = AzToolsFramework::Picking::IntersectRayCone(
|
||||
rayOrigin, rayDir, AZ::Vector3(0.0f, 10.0f, 5.0f), AZ::Vector3::CreateAxisZ(-1.0f), 10.0f, 5.0f, t);
|
||||
EXPECT_TRUE(hit);
|
||||
EXPECT_THAT(t, ::testing::FloatNear(7.5f, 0.0001f));
|
||||
}
|
||||
|
||||
// cone standing up, ray going towards mid side of cone
|
||||
TEST(ManipulatorIntersectRayConeTest, RayIntersectsConeApex)
|
||||
{
|
||||
auto rayOrigin = AZ::Vector3::CreateZero();
|
||||
auto rayDir = AZ::Vector3::CreateAxisY();
|
||||
float t = 0.0f;
|
||||
bool hit = AzToolsFramework::Picking::IntersectRayCone(
|
||||
rayOrigin, rayDir, AZ::Vector3::CreateAxisY(2.5f), AZ::Vector3::CreateAxisY(1.0f), 5.0f, 1.0f, t);
|
||||
EXPECT_TRUE(hit);
|
||||
EXPECT_THAT(t, ::testing::FloatNear(2.5f, 0.0001f));
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
Reference in New Issue
Block a user