Jobify the draw item list sort in View::FinalizeDrawLists (#6176)

Jobification of the sort saves 0.7ms/frame on the HighInstanceTest on my pc.
Make MeshFeatureProcessor update of the mesh cull bounds part of the job work rather than part of the simulate work. This saves 0.1ms/frame on the HighInstanceTest

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
This commit is contained in:
rgba16f
2021-12-07 10:44:12 -06:00
committed by GitHub
parent 201777c1d1
commit aad16acf1f
13 changed files with 92 additions and 50 deletions
+10 -10
View File
@@ -400,10 +400,11 @@ namespace AZ
for (FeatureProcessorPtr& fp : m_featureProcessors)
{
FeatureProcessor* featureProcessor = fp.get();
const auto jobLambda = [this, featureProcessor]()
const auto jobLambda = [this, featureProcessor](AZ::Job& owner)
{
featureProcessor->Simulate(m_simulatePacket);
FeatureProcessor::SimulatePacket jobPacket = m_simulatePacket;
jobPacket.m_parentJob = &owner;
featureProcessor->Simulate(jobPacket);
};
AZ::Job* simulationJob = AZ::CreateJobFunction(AZStd::move(jobLambda), true, nullptr); //auto-deletes
@@ -516,7 +517,7 @@ namespace AZ
collectDrawPacketsTG.Submit(&collectDrawPacketsTGEvent);
// Launch CullingSystem::ProcessCullables() jobs (will run concurrently with FeatureProcessor::Render() jobs if m_parallelOctreeTraversal)
bool parallelOctreeTraversal = m_cullingScene->GetDebugContext().m_parallelOctreeTraversal;
const bool parallelOctreeTraversal = m_cullingScene->GetDebugContext().m_parallelOctreeTraversal;
m_cullingScene->BeginCulling(m_renderPacket.m_views);
static const AZ::TaskDescriptor processCullablesDescriptor{"AZ::RPI::Scene::ProcessCullables", "Graphics"};
AZ::TaskGraphEvent processCullablesTGEvent;
@@ -576,6 +577,7 @@ namespace AZ
}
// Launch CullingSystem::ProcessCullables() jobs (will run concurrently with FeatureProcessor::Render() jobs)
const bool parallelOctreeTraversal = m_cullingScene->GetDebugContext().m_parallelOctreeTraversal;
m_cullingScene->BeginCulling(m_renderPacket.m_views);
for (ViewPtr& viewPtr : m_renderPacket.m_views)
{
@@ -584,7 +586,7 @@ namespace AZ
m_cullingScene->ProcessCullablesJobs(*this, *viewPtr, thisJob); // can't call directly because ProcessCullables needs a parent job
},
true, nullptr); //auto-deletes
if (m_cullingScene->GetDebugContext().m_parallelOctreeTraversal)
if (parallelOctreeTraversal)
{
processCullablesJob->SetDependent(collectDrawPacketsCompletion);
processCullablesJob->Start();
@@ -731,20 +733,19 @@ namespace AZ
// Add dynamic draw data for all the views
if (m_dynamicDrawSystem)
{
AZ_PROFILE_SCOPE(RPI, "DynamicDraw SubmitDrawData");
m_dynamicDrawSystem->SubmitDrawData(this, m_renderPacket.m_views);
}
}
{
AZ_PROFILE_BEGIN(RPI, "FinalizeDrawLists");
if (jobPolicy == RHI::JobPolicy::Serial)
AZ_PROFILE_SCOPE(RPI, "FinalizeDrawLists");
if (jobPolicy == RHI::JobPolicy::Serial ||
m_renderPacket.m_views.size() <= 1) // FinalizeDrawListsX both immediately wait for the job to complete, skip job if only 1 job would be generated
{
for (auto& view : m_renderPacket.m_views)
{
view->FinalizeDrawLists();
}
AZ_PROFILE_END(RPI);
}
else
{
@@ -756,7 +757,6 @@ namespace AZ
{
FinalizeDrawListsJobs();
}
AZ_PROFILE_END(RPI);
}
}