Hierarchical components, phase 1, unittests
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
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@@ -6,13 +6,15 @@
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*
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*/
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#include <AzNetworking/Framework/NetworkingSystemComponent.h>
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#include <Multiplayer/Components/NetBindComponent.h>
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#include <Multiplayer/Components/NetworkHierarchyChildComponent.h>
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#include <Multiplayer/Components/NetworkHierarchyRootComponent.h>
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#include <Source/MultiplayerGem.h>
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#include <Source/MultiplayerSystemComponent.h>
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#include <Source/AutoGen/AutoComponentTypes.h>
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#include <Source/Pipeline/NetBindMarkerComponent.h>
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#include <Source/Pipeline/NetworkSpawnableHolderComponent.h>
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#include <Multiplayer/Components/NetBindComponent.h>
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#include <AzNetworking/Framework/NetworkingSystemComponent.h>
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namespace Multiplayer
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{
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