Add Asset serialization for Ctrl+G and related net interfaces
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@@ -24,6 +24,16 @@ namespace Multiplayer
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NetworkPrefabProcessor::Reflect(context);
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}
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void MultiplayerToolsSystemComponent::Activate()
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{
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AZ::Interface<IMultiplayerTools>::Register(this);
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}
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void MultiplayerToolsSystemComponent::Deactivate()
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{
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AZ::Interface<IMultiplayerTools>::Unregister(this);
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}
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bool MultiplayerToolsSystemComponent::DidProcessNetworkPrefabs()
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{
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return m_didProcessNetPrefabs;
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