some fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -1760,21 +1760,9 @@ XmlNodeRef XmlParserImp::ParseFile(const char* filename, XmlString& errorString,
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{
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// not binary XML - refuse to load if in scripts dir and not in bin xml to help reduce hacking
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// wish we could compile the text xml parser out, but too much work to get everything moved over
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static const char SCRIPTS_DIR[] = "Scripts/";
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AZStd::fixed_string<32> strScripts("S");
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strScripts += "c";
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strScripts += "r";
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strScripts += "i";
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strScripts += "p";
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strScripts += "t";
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strScripts += "s";
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strScripts += "/";
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AZStd::fixed_string<32> strScripts = {"Scripts/"};
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// exclude files and PAKs from Mods folder
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AZStd::fixed_string<8> modsStr("M");
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modsStr += "o";
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modsStr += "d";
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modsStr += "s";
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modsStr += "/";
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AZStd::fixed_string<8> modsStr = {"Mods/"};
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if (_strnicmp(filename, strScripts.c_str(), strScripts.length()) == 0 &&
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_strnicmp(adjustedFilename.c_str(), modsStr.c_str(), modsStr.length()) != 0 &&
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_strnicmp(pakPath.c_str(), modsStr.c_str(), modsStr.length()) != 0)
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